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  1. namespace SnakeSpiel
  2. {
  3. partial class SnakeForm
  4. {
  5. /// <summary>
  6. /// Erforderliche Designervariable.
  7. /// </summary>
  8. private System.ComponentModel.IContainer components = null;
  9.  
  10. /// <summary>
  11. /// Verwendete Ressourcen bereinigen.
  12. /// </summary>
  13. /// <param name="disposing">True, wenn verwaltete Ressourcen gelöscht werden sollen; andernfalls False.</param>
  14. protected override void Dispose(bool disposing)
  15. {
  16. if (disposing && (components != null))
  17. {
  18. components.Dispose();
  19. }
  20. base.Dispose(disposing);
  21. }
  22.  
  23. #region Vom Windows Form-Designer generierter Code
  24.  
  25. /// <summary>
  26. /// Erforderliche Methode für die Designerunterstützung.
  27. /// Der Inhalt der Methode darf nicht mit dem Code-Editor geändert werden.
  28. /// </summary>
  29. private void InitializeComponent()
  30. {
  31. this.components = new System.ComponentModel.Container();
  32. this.tmrMoving = new System.Windows.Forms.Timer(this.components);
  33. this.statusStrip1 = new System.Windows.Forms.StatusStrip();
  34. this.toolStripStatusLabel1 = new System.Windows.Forms.ToolStripStatusLabel();
  35. this.snakePunktzahlLabel = new System.Windows.Forms.ToolStripStatusLabel();
  36. this.leerTasteLabel = new System.Windows.Forms.Label();
  37. this.statusStrip1.SuspendLayout();
  38. this.SuspendLayout();
  39. //
  40. // tmrMoving
  41. //
  42. this.tmrMoving.Interval = 75;
  43. this.tmrMoving.Tick += new System.EventHandler(this.tmrMoving_Tick);
  44. //
  45. // statusStrip1
  46. //
  47. this.statusStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
  48. this.toolStripStatusLabel1,
  49. this.snakePunktzahlLabel});
  50. this.statusStrip1.Location = new System.Drawing.Point(0, 439);
  51. this.statusStrip1.Name = "statusStrip1";
  52. this.statusStrip1.Size = new System.Drawing.Size(484, 22);
  53. this.statusStrip1.TabIndex = 0;
  54. this.statusStrip1.Text = "statusStrip1";
  55. //
  56. // toolStripStatusLabel1
  57. //
  58. this.toolStripStatusLabel1.Name = "toolStripStatusLabel1";
  59. this.toolStripStatusLabel1.Size = new System.Drawing.Size(62, 17);
  60. this.toolStripStatusLabel1.Text = "Punktzahl:";
  61. //
  62. // snakePunktzahlLabel
  63. //
  64. this.snakePunktzahlLabel.Name = "snakePunktzahlLabel";
  65. this.snakePunktzahlLabel.Size = new System.Drawing.Size(13, 17);
  66. this.snakePunktzahlLabel.Text = "0";
  67. //
  68. // leerTasteLabel
  69. //
  70. this.leerTasteLabel.AutoSize = true;
  71. this.leerTasteLabel.Location = new System.Drawing.Point(147, 175);
  72. this.leerTasteLabel.Name = "leerTasteLabel";
  73. this.leerTasteLabel.Size = new System.Drawing.Size(187, 13);
  74. this.leerTasteLabel.TabIndex = 1;
  75. this.leerTasteLabel.Text = "Drücke die Leertaste um zu beginnen!";
  76. //
  77. // SnakeForm
  78. //
  79. this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
  80. this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
  81. this.ClientSize = new System.Drawing.Size(484, 461);
  82. this.Controls.Add(this.leerTasteLabel);
  83. this.Controls.Add(this.statusStrip1);
  84. this.DoubleBuffered = true;
  85. this.Name = "SnakeForm";
  86. this.Text = "Snake Spiel";
  87. this.Paint += new System.Windows.Forms.PaintEventHandler(this.SnakeForm_Paint);
  88. this.KeyDown += new System.Windows.Forms.KeyEventHandler(this.SnakeForm_KeyDown);
  89. this.statusStrip1.ResumeLayout(false);
  90. this.statusStrip1.PerformLayout();
  91. this.ResumeLayout(false);
  92. this.PerformLayout();
  93.  
  94. }
  95.  
  96. #endregion
  97.  
  98. private System.Windows.Forms.Timer tmrMoving;
  99. private System.Windows.Forms.StatusStrip statusStrip1;
  100. private System.Windows.Forms.ToolStripStatusLabel toolStripStatusLabel1;
  101. private System.Windows.Forms.ToolStripStatusLabel snakePunktzahlLabel;
  102. private System.Windows.Forms.Label leerTasteLabel;
  103.  
  104. }
  105. }
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