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- function main()
- {
- zm_usermap::main();
- thread init_power();
- level.zombie_round_change_custom = &delay_round_start;
- level thread new_zombie_speed();
- thread buyable_powerup();
- startingWeapon = "pistol_standard";
- weapon = getWeapon(startingWeapon);
- level.start_weapon = (weapon);
- level._zombie_custom_add_weapons =&custom_add_weapons;
- level.pack_a_punch_camo_index = 77;
- level.pack_a_punch_camo_index_number_variants = 1;
- //Setup the levels Zombie Zone Volumes
- level.zones = [];
- level.zone_manager_init_func =&usermap_test_zone_init;
- init_zones[0] = "start_zone";
- level thread zm_zonemgr::manage_zones( init_zones );
- level thread custom_perk_shader::custom_perk_shaders_init();
- callback::on_connect(&mjpwmoola);
- level thread intro_credits();
- zm_spawner::register_zombie_death_event_callback( &zombie_death_do_function );
- zm_spawner::register_zombie_damage_callback( &zombie_damage_do_function );
- level.perk_purchase_limit = 4;
- level zm_perks::spare_change();
- thread zm_easteregg_song::init();
- level.pathdist_type = PATHDIST_ORIGINAL;
- }
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