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- Initialize engine version: 2019.4.30f1 (e8c891080a1f)
- [Subsystems] Discovering subsystems at path X:/Games/Steam/steamapps/common/Temtem/Temtem_Data/UnitySubsystems
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2)
- Vendor:
- VRAM: 4043 MB
- Driver: 30.0.15.1215
- <RI> Initializing input.
- New input system (experimental) initialized
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.531100 ms
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 3670 -> priority: 1
- Thread -> id: 3abc -> priority: 1
- Unexpected timestamp values detected. This can occur in H.264 videos not encoded with the baseline profile. Timestamps will be skewed to correct the playback for X:/Games/Steam/steamapps/common/Temtem/Temtem_Data/sharedassets0.resource
- (Filename: Line: 0)
- Init Time: 12/12/2022 5:49:30 PM
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Core.GameLogic:Awake()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- TemtemVersion: v1.2.0
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Core.GameLogic:Awake()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Reconnecting
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cfcoogmfegc:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.Network.glnpjlcefcf:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Tamer ID: 247964
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Core.MonstersManager:gmpjgklpqnl(Int32)
- Temtem.Network.NetworkLogic:mpfonilfjhh(BaseEvent)
- System.Xml.CachingEventHandler:Invoke(XsdCachingReader)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 37 Unused Serialized files (Serialized files now loaded: 138)
- Unloading 3021 unused Assets to reduce memory usage. Loaded Objects now: 215002.
- Total: 598.861100 ms (FindLiveObjects: 14.877900 ms CreateObjectMapping: 12.339000 ms MarkObjects: 564.961900 ms DeleteObjects: 6.681900 ms)
- Unloading 39 Unused Serialized files (Serialized files now loaded: 282)
- Unloading 1254 unused Assets to reduce memory usage. Loaded Objects now: 255981.
- Total: 947.411400 ms (FindLiveObjects: 19.021100 ms CreateObjectMapping: 21.216300 ms MarkObjects: 902.143300 ms DeleteObjects: 5.030400 ms)
- Unloading 29 Unused Serialized files (Serialized files now loaded: 232)
- Unloading 1933 unused Assets to reduce memory usage. Loaded Objects now: 261201.
- Total: 766.856100 ms (FindLiveObjects: 17.887600 ms CreateObjectMapping: 21.973600 ms MarkObjects: 718.374800 ms DeleteObjects: 8.619700 ms)
- Unloading 24 Unused Serialized files (Serialized files now loaded: 285)
- Unloading 1990 unused Assets to reduce memory usage. Loaded Objects now: 289808.
- Total: 702.822000 ms (FindLiveObjects: 23.044900 ms CreateObjectMapping: 20.623700 ms MarkObjects: 651.327800 ms DeleteObjects: 7.825300 ms)
- Unloading 35 Unused Serialized files (Serialized files now loaded: 278)
- Unloading 2068 unused Assets to reduce memory usage. Loaded Objects now: 276809.
- Total: 816.570800 ms (FindLiveObjects: 18.732000 ms CreateObjectMapping: 23.681100 ms MarkObjects: 765.841800 ms DeleteObjects: 8.315000 ms)
- Unloading 29 Unused Serialized files (Serialized files now loaded: 290)
- Unloading 2072 unused Assets to reduce memory usage. Loaded Objects now: 291972.
- Total: 739.175700 ms (FindLiveObjects: 20.397900 ms CreateObjectMapping: 21.965300 ms MarkObjects: 684.472800 ms DeleteObjects: 12.339100 ms)
- Unloading 22 Unused Serialized files (Serialized files now loaded: 295)
- Unloading 415 unused Assets to reduce memory usage. Loaded Objects now: 301133.
- Total: 742.826600 ms (FindLiveObjects: 23.909400 ms CreateObjectMapping: 20.916900 ms MarkObjects: 696.660600 ms DeleteObjects: 1.339100 ms)
- Unloading 22 Unused Serialized files (Serialized files now loaded: 293)
- Unloading 622 unused Assets to reduce memory usage. Loaded Objects now: 301649.
- Total: 689.262600 ms (FindLiveObjects: 19.187300 ms CreateObjectMapping: 21.020300 ms MarkObjects: 647.577000 ms DeleteObjects: 1.477600 ms)
- Unloading 22 Unused Serialized files (Serialized files now loaded: 294)
- Unloading 500 unused Assets to reduce memory usage. Loaded Objects now: 301886.
- Total: 674.088600 ms (FindLiveObjects: 18.580400 ms CreateObjectMapping: 20.522700 ms MarkObjects: 632.756100 ms DeleteObjects: 2.229000 ms)
- Unloading 22 Unused Serialized files (Serialized files now loaded: 295)
- Unloading 495 unused Assets to reduce memory usage. Loaded Objects now: 301880.
- Total: 688.808700 ms (FindLiveObjects: 21.288700 ms CreateObjectMapping: 21.351300 ms MarkObjects: 645.023700 ms DeleteObjects: 1.144400 ms)
- Close Time: 12/12/2022 6:07:14 PM
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Core.GameLogic:OnApplicationQuit()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- LQP 0 0. Pos: (-8.6, 10.0, -6.4)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Core.GameLogic:OnApplicationQuit()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- T0: M053 HI 3000003 L 100
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Core.GameLogic:OnApplicationQuit()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- T1: M142 HI 3000000 L 61
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Core.GameLogic:OnApplicationQuit()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- T2: M132 HI 3000049 L 100
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Core.GameLogic:OnApplicationQuit()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- T3: M012 HI -1 L 100
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Core.GameLogic:OnApplicationQuit()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Cannot set the parent of the GameObject 'RunSmokeMonster(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
- PathologicalGames.SpawnPool:Despawn(Transform, Transform)
- Temtem.Cosmetics.Mounts.ndhcfprieeo:ddngordoomd()
- Temtem.Cosmetics.Mounts.MountController:edrlgqlreom(Boolean, Boolean)
- Temtem.Cosmetics.Mounts.MountController:ddngordoomd()
- Temtem.Players.PlayerAvatar:OnDisable()
- Temtem.Players.RemotePlayerAvatar:OnDisable()
- [ line 696]
- (Filename: Line: 696)
- Cannot set the parent of the GameObject 'RunWater(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
- PathologicalGames.SpawnPool:Despawn(Transform, Transform)
- Temtem.Cosmetics.Mounts.ndhcfprieeo:ddngordoomd()
- Temtem.Cosmetics.Mounts.MountController:edrlgqlreom(Boolean, Boolean)
- Temtem.Cosmetics.Mounts.MountController:ddngordoomd()
- Temtem.Players.PlayerAvatar:OnDisable()
- Temtem.Players.RemotePlayerAvatar:OnDisable()
- [ line 696]
- (Filename: Line: 696)
- Cannot set the parent of the GameObject 'WaterRipplesTemtem(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
- PathologicalGames.SpawnPool:Despawn(Transform, Transform)
- Temtem.Cosmetics.Mounts.ndhcfprieeo:ddngordoomd()
- Temtem.Cosmetics.Mounts.MountController:edrlgqlreom(Boolean, Boolean)
- Temtem.Cosmetics.Mounts.MountController:ddngordoomd()
- Temtem.Players.PlayerAvatar:OnDisable()
- Temtem.Players.RemotePlayerAvatar:OnDisable()
- [ line 696]
- (Filename: Line: 696)
- Releasing render texture that is set to be RenderTexture.active!
- (Filename: Line: 948)
- NullReferenceException: Object reference not set to an instance of an object.
- at Temtem.UI.FadeUI.minrmrjdnfk () [0x00000] in <00000000000000000000000000000000>:0
- at Temtem.VisualEffects.HideTemtemZone.OnDisable () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- NullReferenceException: Object reference not set to an instance of an object.
- at Temtem.UI.FadeUI.minrmrjdnfk () [0x00000] in <00000000000000000000000000000000>:0
- at Temtem.VisualEffects.HideTemtemZone.OnDisable () [0x00000] in <00000000000000000000000000000000>:0
- (Filename: currently not available on il2cpp Line: -1)
- Calling Deallocate on pointer, that can not be deallocated by allocator ALLOC_TEMP_THREAD
- (Filename: Line: 160)
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