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  1. Initialize engine version: 2019.4.30f1 (e8c891080a1f)
  2. [Subsystems] Discovering subsystems at path X:/Games/Steam/steamapps/common/Temtem/Temtem_Data/UnitySubsystems
  3. GfxDevice: creating device client; threaded=1
  4. Direct3D:
  5. Version: Direct3D 11.0 [level 11.1]
  6. Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2)
  7. Vendor:
  8. VRAM: 4043 MB
  9. Driver: 30.0.15.1215
  10. <RI> Initializing input.
  11.  
  12. New input system (experimental) initialized
  13. <RI> Input initialized.
  14.  
  15. <RI> Initialized touch support.
  16.  
  17. UnloadTime: 0.531100 ms
  18. Setting up 2 worker threads for Enlighten.
  19. Thread -> id: 3670 -> priority: 1
  20. Thread -> id: 3abc -> priority: 1
  21. Unexpected timestamp values detected. This can occur in H.264 videos not encoded with the baseline profile. Timestamps will be skewed to correct the playback for X:/Games/Steam/steamapps/common/Temtem/Temtem_Data/sharedassets0.resource
  22. (Filename: Line: 0)
  23.  
  24. Init Time: 12/12/2022 5:49:30 PM
  25. UnityEngine.Logger:Log(LogType, Object)
  26. UnityEngine.Debug:Log(Object)
  27. Temtem.Core.GameLogic:Awake()
  28.  
  29. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  30.  
  31. TemtemVersion: v1.2.0
  32. UnityEngine.Logger:Log(LogType, Object)
  33. UnityEngine.Debug:Log(Object)
  34. Temtem.Core.GameLogic:Awake()
  35.  
  36. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  37.  
  38. Reconnecting
  39. UnityEngine.Logger:Log(LogType, Object)
  40. UnityEngine.Debug:Log(Object)
  41. Temtem.Network.cfcoogmfegc:MoveNext()
  42. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  43. Temtem.Network.glnpjlcefcf:MoveNext()
  44. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  45.  
  46. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  47.  
  48. Tamer ID: 247964
  49. UnityEngine.Logger:Log(LogType, Object)
  50. UnityEngine.Debug:Log(Object)
  51. Temtem.Core.MonstersManager:gmpjgklpqnl(Int32)
  52. Temtem.Network.NetworkLogic:mpfonilfjhh(BaseEvent)
  53. System.Xml.CachingEventHandler:Invoke(XsdCachingReader)
  54. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  55. Sfs2X.SmartFox:ProcessEvents()
  56. Temtem.Network.NetworkLogic:Update()
  57.  
  58. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  59.  
  60. Unloading 37 Unused Serialized files (Serialized files now loaded: 138)
  61.  
  62. Unloading 3021 unused Assets to reduce memory usage. Loaded Objects now: 215002.
  63. Total: 598.861100 ms (FindLiveObjects: 14.877900 ms CreateObjectMapping: 12.339000 ms MarkObjects: 564.961900 ms DeleteObjects: 6.681900 ms)
  64.  
  65. Unloading 39 Unused Serialized files (Serialized files now loaded: 282)
  66.  
  67. Unloading 1254 unused Assets to reduce memory usage. Loaded Objects now: 255981.
  68. Total: 947.411400 ms (FindLiveObjects: 19.021100 ms CreateObjectMapping: 21.216300 ms MarkObjects: 902.143300 ms DeleteObjects: 5.030400 ms)
  69.  
  70. Unloading 29 Unused Serialized files (Serialized files now loaded: 232)
  71.  
  72. Unloading 1933 unused Assets to reduce memory usage. Loaded Objects now: 261201.
  73. Total: 766.856100 ms (FindLiveObjects: 17.887600 ms CreateObjectMapping: 21.973600 ms MarkObjects: 718.374800 ms DeleteObjects: 8.619700 ms)
  74.  
  75. Unloading 24 Unused Serialized files (Serialized files now loaded: 285)
  76.  
  77. Unloading 1990 unused Assets to reduce memory usage. Loaded Objects now: 289808.
  78. Total: 702.822000 ms (FindLiveObjects: 23.044900 ms CreateObjectMapping: 20.623700 ms MarkObjects: 651.327800 ms DeleteObjects: 7.825300 ms)
  79.  
  80. Unloading 35 Unused Serialized files (Serialized files now loaded: 278)
  81.  
  82. Unloading 2068 unused Assets to reduce memory usage. Loaded Objects now: 276809.
  83. Total: 816.570800 ms (FindLiveObjects: 18.732000 ms CreateObjectMapping: 23.681100 ms MarkObjects: 765.841800 ms DeleteObjects: 8.315000 ms)
  84.  
  85. Unloading 29 Unused Serialized files (Serialized files now loaded: 290)
  86.  
  87. Unloading 2072 unused Assets to reduce memory usage. Loaded Objects now: 291972.
  88. Total: 739.175700 ms (FindLiveObjects: 20.397900 ms CreateObjectMapping: 21.965300 ms MarkObjects: 684.472800 ms DeleteObjects: 12.339100 ms)
  89.  
  90. Unloading 22 Unused Serialized files (Serialized files now loaded: 295)
  91.  
  92. Unloading 415 unused Assets to reduce memory usage. Loaded Objects now: 301133.
  93. Total: 742.826600 ms (FindLiveObjects: 23.909400 ms CreateObjectMapping: 20.916900 ms MarkObjects: 696.660600 ms DeleteObjects: 1.339100 ms)
  94.  
  95. Unloading 22 Unused Serialized files (Serialized files now loaded: 293)
  96.  
  97. Unloading 622 unused Assets to reduce memory usage. Loaded Objects now: 301649.
  98. Total: 689.262600 ms (FindLiveObjects: 19.187300 ms CreateObjectMapping: 21.020300 ms MarkObjects: 647.577000 ms DeleteObjects: 1.477600 ms)
  99.  
  100. Unloading 22 Unused Serialized files (Serialized files now loaded: 294)
  101.  
  102. Unloading 500 unused Assets to reduce memory usage. Loaded Objects now: 301886.
  103. Total: 674.088600 ms (FindLiveObjects: 18.580400 ms CreateObjectMapping: 20.522700 ms MarkObjects: 632.756100 ms DeleteObjects: 2.229000 ms)
  104.  
  105. Unloading 22 Unused Serialized files (Serialized files now loaded: 295)
  106.  
  107. Unloading 495 unused Assets to reduce memory usage. Loaded Objects now: 301880.
  108. Total: 688.808700 ms (FindLiveObjects: 21.288700 ms CreateObjectMapping: 21.351300 ms MarkObjects: 645.023700 ms DeleteObjects: 1.144400 ms)
  109.  
  110. Close Time: 12/12/2022 6:07:14 PM
  111. UnityEngine.Logger:Log(LogType, Object)
  112. UnityEngine.Debug:Log(Object)
  113. Temtem.Core.GameLogic:OnApplicationQuit()
  114.  
  115. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  116.  
  117. LQP 0 0. Pos: (-8.6, 10.0, -6.4)
  118. UnityEngine.Logger:Log(LogType, Object)
  119. UnityEngine.Debug:Log(Object)
  120. Temtem.Core.GameLogic:OnApplicationQuit()
  121.  
  122. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  123.  
  124. T0: M053 HI 3000003 L 100
  125. UnityEngine.Logger:Log(LogType, Object)
  126. UnityEngine.Debug:Log(Object)
  127. Temtem.Core.GameLogic:OnApplicationQuit()
  128.  
  129. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  130.  
  131. T1: M142 HI 3000000 L 61
  132. UnityEngine.Logger:Log(LogType, Object)
  133. UnityEngine.Debug:Log(Object)
  134. Temtem.Core.GameLogic:OnApplicationQuit()
  135.  
  136. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  137.  
  138. T2: M132 HI 3000049 L 100
  139. UnityEngine.Logger:Log(LogType, Object)
  140. UnityEngine.Debug:Log(Object)
  141. Temtem.Core.GameLogic:OnApplicationQuit()
  142.  
  143. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  144.  
  145. T3: M012 HI -1 L 100
  146. UnityEngine.Logger:Log(LogType, Object)
  147. UnityEngine.Debug:Log(Object)
  148. Temtem.Core.GameLogic:OnApplicationQuit()
  149.  
  150. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  151.  
  152. Cannot set the parent of the GameObject 'RunSmokeMonster(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  153. PathologicalGames.SpawnPool:Despawn(Transform, Transform)
  154. Temtem.Cosmetics.Mounts.ndhcfprieeo:ddngordoomd()
  155. Temtem.Cosmetics.Mounts.MountController:edrlgqlreom(Boolean, Boolean)
  156. Temtem.Cosmetics.Mounts.MountController:ddngordoomd()
  157. Temtem.Players.PlayerAvatar:OnDisable()
  158. Temtem.Players.RemotePlayerAvatar:OnDisable()
  159.  
  160. [ line 696]
  161. (Filename: Line: 696)
  162.  
  163. Cannot set the parent of the GameObject 'RunWater(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  164. PathologicalGames.SpawnPool:Despawn(Transform, Transform)
  165. Temtem.Cosmetics.Mounts.ndhcfprieeo:ddngordoomd()
  166. Temtem.Cosmetics.Mounts.MountController:edrlgqlreom(Boolean, Boolean)
  167. Temtem.Cosmetics.Mounts.MountController:ddngordoomd()
  168. Temtem.Players.PlayerAvatar:OnDisable()
  169. Temtem.Players.RemotePlayerAvatar:OnDisable()
  170.  
  171. [ line 696]
  172. (Filename: Line: 696)
  173.  
  174. Cannot set the parent of the GameObject 'WaterRipplesTemtem(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  175. PathologicalGames.SpawnPool:Despawn(Transform, Transform)
  176. Temtem.Cosmetics.Mounts.ndhcfprieeo:ddngordoomd()
  177. Temtem.Cosmetics.Mounts.MountController:edrlgqlreom(Boolean, Boolean)
  178. Temtem.Cosmetics.Mounts.MountController:ddngordoomd()
  179. Temtem.Players.PlayerAvatar:OnDisable()
  180. Temtem.Players.RemotePlayerAvatar:OnDisable()
  181.  
  182. [ line 696]
  183. (Filename: Line: 696)
  184.  
  185. Releasing render texture that is set to be RenderTexture.active!
  186. (Filename: Line: 948)
  187.  
  188. NullReferenceException: Object reference not set to an instance of an object.
  189. at Temtem.UI.FadeUI.minrmrjdnfk () [0x00000] in <00000000000000000000000000000000>:0
  190. at Temtem.VisualEffects.HideTemtemZone.OnDisable () [0x00000] in <00000000000000000000000000000000>:0
  191.  
  192. (Filename: currently not available on il2cpp Line: -1)
  193.  
  194. NullReferenceException: Object reference not set to an instance of an object.
  195. at Temtem.UI.FadeUI.minrmrjdnfk () [0x00000] in <00000000000000000000000000000000>:0
  196. at Temtem.VisualEffects.HideTemtemZone.OnDisable () [0x00000] in <00000000000000000000000000000000>:0
  197.  
  198. (Filename: currently not available on il2cpp Line: -1)
  199.  
  200. Calling Deallocate on pointer, that can not be deallocated by allocator ALLOC_TEMP_THREAD
  201. (Filename: Line: 160)
  202.  
  203.  
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