Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- 1>------ Build started: Project: UE4, Configuration: BuiltWithUnrealBuildTool Win32 ------
- 2>------ Build started: Project: Thrive, Configuration: Development_Editor x64 ------
- 2> Compiling game modules for hot reload
- 2> Parsing headers for ThriveEditor
- 2> Running UnrealHeaderTool "S:\Ureal\Thrive\Thrive.uproject" "S:\Ureal\Thrive\Intermediate\Build\Win64\ThriveEditor\Development\ThriveEditor.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors -installed
- 2> Reflection code generated for ThriveEditor in 6.7536154 seconds
- 2> Performing 4 actions (4 in parallel)
- 2> Spell.cpp
- 2> Thrive.generated.cpp
- 2>s:\ureal\thrive\source\thrive\Spell.h(28): error C2143: syntax error: missing ';' before '*'
- 2>s:\ureal\thrive\source\thrive\Spell.h(28): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
- 2>s:\ureal\thrive\source\thrive\Spell.h(28): error C2238: unexpected token(s) preceding ';'
- 2>s:\ureal\thrive\source\thrive\Spell.h(31): error C2143: syntax error: missing ';' before '*'
- 2>s:\ureal\thrive\source\thrive\Spell.h(31): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
- 2>s:\ureal\thrive\source\thrive\Spell.h(31): error C2238: unexpected token(s) preceding ';'
- 2>S:\Ureal\Thrive\Source\Thrive\Spell.cpp(16): error C2065: 'CollisionComponent': undeclared identifier
- 2>S:\Ureal\Thrive\Source\Thrive\Spell.cpp(19): error C2065: 'CollisionComponent': undeclared identifier
- 2>S:\Ureal\Thrive\Source\Thrive\Spell.cpp(19): error C2227: left of '->InitSphereRadius' must point to class/struct/union/generic type
- 2> S:\Ureal\Thrive\Source\Thrive\Spell.cpp(19): note: type is 'unknown-type'
- 2>S:\Ureal\Thrive\Source\Thrive\Spell.cpp(21): error C2065: 'CollisionComponent': undeclared identifier
- 2>S:\Ureal\Thrive\Source\Thrive\Spell.cpp(25): error C2065: 'ProjectileMovementComponent': undeclared identifier
- 2>S:\Ureal\Thrive\Source\Thrive\Spell.cpp(26): error C2065: 'ProjectileMovementComponent': undeclared identifier
- 2>S:\Ureal\Thrive\Source\Thrive\Spell.cpp(26): error C2227: left of '->SetUpdatedComponent' must point to class/struct/union/generic type
- 2> S:\Ureal\Thrive\Source\Thrive\Spell.cpp(26): note: type is 'unknown-type'
- 2>S:\Ureal\Thrive\Source\Thrive\Spell.cpp(26): error C2065: 'CollisionComponent': undeclared identifier
- 2>S:\Ureal\Thrive\Source\Thrive\Spell.cpp(27): error C2065: 'ProjectileMovementComponent': undeclared identifier
- 2>S:\Ureal\Thrive\Source\Thrive\Spell.cpp(27): error C2227: left of '->InitialSpeed' must point to class/struct/union/generic type
- 2> S:\Ureal\Thrive\Source\Thrive\Spell.cpp(27): note: type is 'unknown-type'
- 2>S:\Ureal\Thrive\Source\Thrive\Spell.cpp(28): error C2065: 'ProjectileMovementComponent': undeclared identifier
- 2>S:\Ureal\Thrive\Source\Thrive\Spell.cpp(28): error C2227: left of '->MaxSpeed' must point to class/struct/union/generic type
- 2> S:\Ureal\Thrive\Source\Thrive\Spell.cpp(28): note: type is 'unknown-type'
- 2>S:\Ureal\Thrive\Source\Thrive\Spell.cpp(29): error C2065: 'ProjectileMovementComponent': undeclared identifier
- 2>S:\Ureal\Thrive\Source\Thrive\Spell.cpp(29): error C2227: left of '->bRotationFollowsVelocity' must point to class/struct/union/generic type
- 2> S:\Ureal\Thrive\Source\Thrive\Spell.cpp(29): note: type is 'unknown-type'
- 2>S:\Ureal\Thrive\Source\Thrive\Spell.cpp(30): error C2065: 'ProjectileMovementComponent': undeclared identifier
- 2>S:\Ureal\Thrive\Source\Thrive\Spell.cpp(30): error C2227: left of '->bShouldBounce' must point to class/struct/union/generic type
- 2> S:\Ureal\Thrive\Source\Thrive\Spell.cpp(30): note: type is 'unknown-type'
- 2>S:\Ureal\Thrive\Source\Thrive\Spell.cpp(31): error C2065: 'ProjectileMovementComponent': undeclared identifier
- 2>S:\Ureal\Thrive\Source\Thrive\Spell.cpp(31): error C2227: left of '->Bounciness' must point to class/struct/union/generic type
- 2> S:\Ureal\Thrive\Source\Thrive\Spell.cpp(31): note: type is 'unknown-type'
- 2>S:\Ureal\Thrive\Source\Thrive\Spell.cpp(51): error C2065: 'ProjectileMovementComponent': undeclared identifier
- 2>S:\Ureal\Thrive\Source\Thrive\Spell.cpp(51): error C2227: left of '->Velocity' must point to class/struct/union/generic type
- 2> S:\Ureal\Thrive\Source\Thrive\Spell.cpp(51): note: type is 'unknown-type'
- 2>S:\Ureal\Thrive\Source\Thrive\Spell.cpp(51): error C2227: left of '->InitialSpeed' must point to class/struct/union/generic type
- 2> S:\Ureal\Thrive\Source\Thrive\Spell.cpp(51): note: type is 'unknown-type'
- 2>S:\Ureal\Thrive\Source\Thrive\Spell.h(28): error C2143: syntax error: missing ';' before '*'
- 2>S:\Ureal\Thrive\Source\Thrive\Spell.h(28): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
- 2>S:\Ureal\Thrive\Source\Thrive\Spell.h(28): error C2238: unexpected token(s) preceding ';'
- 2>S:\Ureal\Thrive\Source\Thrive\Spell.h(31): error C2143: syntax error: missing ';' before '*'
- 2>S:\Ureal\Thrive\Source\Thrive\Spell.h(31): error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
- 2>S:\Ureal\Thrive\Source\Thrive\Spell.h(31): error C2238: unexpected token(s) preceding ';'
- 2>S:\Ureal\Thrive\Intermediate\Build\Win64\UE4Editor\Inc\Thrive\Thrive.generated.cpp(228): error C2039: 'ProjectileMovementComponent': is not a member of 'ASpell'
- 2> S:\Ureal\Thrive\Source\Thrive\Spell.h(11): note: see declaration of 'ASpell'
- 2>S:\Ureal\Thrive\Intermediate\Build\Win64\UE4Editor\Inc\Thrive\Thrive.generated.cpp(228): error C2664: 'UObjectProperty::UObjectProperty(const UObjectProperty &)': cannot convert argument 1 from 'FObjectInitializer' to 'ECppProperty'
- 2> S:\Ureal\Thrive\Intermediate\Build\Win64\UE4Editor\Inc\Thrive\Thrive.generated.cpp(228): note: No user-defined-conversion operator available that can perform this conversion, or the operator cannot be called
- 2>S:\Ureal\Thrive\Intermediate\Build\Win64\UE4Editor\Inc\Thrive\Thrive.generated.cpp(229): error C2039: 'CollisionComponent': is not a member of 'ASpell'
- 2> S:\Ureal\Thrive\Source\Thrive\Spell.h(11): note: see declaration of 'ASpell'
- 2>S:\Ureal\Thrive\Intermediate\Build\Win64\UE4Editor\Inc\Thrive\Thrive.generated.cpp(229): error C2664: 'UObjectProperty::UObjectProperty(const UObjectProperty &)': cannot convert argument 1 from 'FObjectInitializer' to 'ECppProperty'
- 2> S:\Ureal\Thrive\Intermediate\Build\Win64\UE4Editor\Inc\Thrive\Thrive.generated.cpp(229): note: No user-defined-conversion operator available that can perform this conversion, or the operator cannot be called
- 2>ERROR : UBT error : Failed to produce item: S:\Ureal\Thrive\Binaries\Win64\UE4Editor-Thrive-9847.dll
- 2> Total build time: 19.55 seconds (Local executor: 0.00 seconds)
- 2>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V140\Microsoft.MakeFile.Targets(37,5): error MSB3075: The command ""C:\Program Files\Epic Games\UE_4.16\Engine\Build\BatchFiles\Build.bat" ThriveEditor Win64 Development "S:\Ureal\Thrive\Thrive.uproject" -waitmutex" exited with code 5. Please verify that you have sufficient rights to run this command.
- ========== Build: 1 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement