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Dec 14th, 2017
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  1. GAMES I HAVE PREPPED:
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  3. You guys saw that underdark thing, and just for full disclosure this is what I have in the holster ready to go should any of these ideas prove to be more appealing than any other. Listed with the one’s I’m ready to play with most upfront. I guess.
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  5. >Ultoksamrin, 5e D&D, underdark
  6. I love this one. Though, ass rich as I’ve tried to make to make the setting, it is honestly a catchall for some maps and Planescape adventures I can’t think of much else to do with. It’s rather crawl-y, as if you’re a native, there are only a few things to do in the underdark: Dig deeper, raid the surface, and clear out populated caves. I dunno thought, lots of plot hooks and as always all depends on you guys.
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  8. >Cthulhu Invictus, CoC, I dunno like 7e or whatever CI gets written up in, perhaps a Delta Green clone if I can kludge stats ((fuck I could even do the new edition of DG))
  9. Alexandria ca. 77-78 CE under Vespasian.
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  11. >Maztica, 5e D&D, Mesoamerican
  12. I have always been disappointed with how RPGs handle “primitive” cultures. It starts you out as tribesfolk in the middle of dense jungle and, hopefully, gets you reforming the Lopan (Inca) Empire. There are a few major forks off of this presented early.
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  14. >Kara-Tur and Ravenloft, 5e D&D
  15. Might drop the ravenloft; warring kingdoms china played straight. No Wuxia. Small vibes of Journey West. Chase a warlord through the fringes of the continent. This one I conceptualize as a bit crawl-y as well, and shares a few plot hooks as the Maztica game.
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  17. >Eberron, 5e D&D
  18. Eberron is the steampunkish setting that doesn’t get much love. The problem is the main attractions (Sharn, City of Towers, railways, etc.) are only a fraction of the world. Explorers get lost and find themselves in a mirror of colonial Alaska. Very much a clone of 5e’s Icewind Dale materials because Icewind Dale in and of itself sucks. I can also just run Sharn.
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  20. >Star Wars Saga Edition
  21. Only edition worth playing. SwtOR fucked me up. Not KotOR, but the MMO. Likely settings include Republican Dark Ages, Early Rebellion, Golden Age of the Sith, and Legacy (not Of The Force).
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  23. >Aria: Fudge
  24. Aria is a game from the 90’s that’s widely hailed as brilliant but too autistic to play. Some enterprising re-writers put it into a different ruleset and it ALMOST flies. Experimental. Play a full culture or subculture over centuries with representative characters. Think like CK2 or EU4 or Birthright (which CK stole shitloads from). Probably the least prepped I have.
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