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- if rebounding == false then
- cecho('eeeee')
- if targetParry ~= 'left leg' and targetParry ~= 'right leg' and targetParry ~= 'left arm' and targetParry ~= 'right arm' then
- if limbBreakPoint == nil then
- send('combo lowhook left lowhook left lowhook left '..target)
- else
- if leftLegDamage < limbBreakPoint - 3 then
- send('combo lowhook left lowhook left lowhook left '..target)
- elseif leftLegDamage < limbBreakPoint - 2 then
- if rightLegDamage < limbBreakPoint - 1 then
- send('combo lowhook left lowhook left lowhook right '..target)
- elseif rightArmDamage < limbBreakPoint - 1 then
- send('combo lowhook left lowhook left jab right '..target)
- elseif leftArmDamage < limbBreakPoint - 1 then
- send('combo lowhook left lowhook left jab left '..target)
- end
- elseif leftLegDamage < limbBreakPoint - 1 then
- if rightLegDamage < limbBreakPoint - 2 then
- send('combo lowhook left lowhook right lowhook right '..target)
- elseif rightLegDmamage < limbBreakPoint - 1 then
- if leftArmDamage < limbBreakPoint - 1 then
- send('combo lowhook left lowhook right jab left '..target)
- elseif rightArmDamage < limbBreakPoint - 1 then
- send('combo lowhook left lowhook right jab right '..target)
- end
- elseif rightLegDamage == limbBreakPoint - 1 then
- if leftArmDamage < limbBreakPoint - 2 then
- send('combo lowhook left jab left jab left '..target)
- elseif leftArmDamage < limbBreakPoint - 1 then
- if rightArmDamage < limbBreakPoint - 1 then
- send('combo lowhook left jab left jab right '..target)
- else
- send('combo lowhook left jab left gouge '..target)
- end
- elseif rightArmDamage < limbBreakPoint - 2 then
- send('combo lowhook left jab right jab right '..target)
- elseif rightArmDamage < limbBreakPoint - 1 then
- send('combo lowhook left jab right gouge '..target)
- else
- send('combo lowhook left gouge pheromones '..target)
- end
- elseif leftArmDamage < limbBreakPoint - 2 then
- send('combo lowhook left jab left jab left '..target)
- elseif leftArmDamage < limbBreakPoint - 1 then
- if rightArmDamage < limbBreakPoint - 1 then
- send('combo lowhook left jab left jab right '..target)
- else
- send('combo lowhook left jab left gouge '..target)
- end
- else
- send('combo lowhook left gouge pheromones '..target)
- end
- elseif rightLegDamage < limbBreakPoint - 3 then
- send('combo lowhook right lowhook right lowhook right '..target)
- elseif rightLegDamage < limbBreakPoint - 2 then
- if leftArmDamage < limbBreakPoint - 1 then
- send('combo lowhook right lowhook right jab left '..target)
- elseif rightArmDamage < limbBreakPoint - 1 then
- send('combo lowhook right lowhook right jab right '..target)
- else
- send('combo lowhook right lowhook right gouge '..target)
- end
- elseif rightLegDamage < limbBreakPoint - 1 then
- if leftArmDamage < limbBreakPoint - 2 then
- send('combo lowhook right jab left jab left '..target)
- elseif leftArmDamage < limbBreakPoint - 1 then
- if rightArmDamage < limbBreakPoint - 1 then
- send('combo lowhook right jab left jab right '..target)
- else
- send('combo lowhook right jab left gouge '..target)
- end
- elseif rightArmDamage < limbBreakPoint - 2 then
- send('combo lowhook right jab right jab right '..target)
- elseif rightArmDamage < limbBreakPoint - 1 then
- send('combo lowhook right jab right gouge '..target)
- else
- send('combo lowhook right flashkick flashkick '..target)
- end
- elseif rightLegDamage == limbBreakPoint - 1 and leftLegDamage == limbBreakPoint - 1 then
- if rightArmDamage == 'mutilated' and leftArmDamage == 'mutilated' then
- cecho('YOOOOO')
- send('combo lowhook left trip lowhook right '..target)
- elseif leftArmDamage < limbBreakPoint - 3 then
- send('combo jab left jab left jab left '..target)
- elseif leftArmDamage < limbBreakPoint - 2 then
- if rightArmDamage < limbBreakPoint - 1 then
- send('combo jab left jab left jab right '..target)
- else
- send('combo jab left jab left gouge '..target)
- end
- elseif leftArmDamage < limbBreakPoint - 1 then
- if rightArmDamage < limbBreakPoint - 2 then
- send('combo jab left jab right jab right '..target)
- elseif rightArmDamage < limbBreakPoint - 1 then
- send('combo jab left jab right gouge '..target)
- else
- send('combo jab left gouge pheromones '..target)
- end
- elseif rightArmDamage < limbBreakPoint - 3 then
- send('combo jab right jab right jab right '..target)
- elseif rightArmDamage < limbBreakPoint - 2 then
- send('combo jab right jab right gouge '..target)
- elseif rightArmDamage < limbBreakPoint - 1 then
- send('combo jab right gouge pheromones '..target)
- elseif rightArmDamage == limbBreakPoint - 1 and leftArmDamage == limbBreakPoint - 1 then
- send('combo jab right jab left pheromones '..target)
- end
- end
- end
- else
- if leftLegDamage < limbBreakPoint - 2 then
- send('combo feint torso lowhook left lowhook left '..target)
- elseif leftLegDamage < limbBreakPoint - 1 then
- if rightLegDamage < limbBreakPoint - 1 then
- send('combo feint torso lowhook left lowhook right '..target)
- elseif rightArmDamage < limbBreakPoint - 1 then
- send('combo feint torso lowhook left jab right '..target)
- elseif leftArmDamage < limbBreakPoint - 1 then
- send('combo feint torso lowhook left jab left '..target)
- else
- send('combo feint torso lowhook left pheromones '..target)
- end
- elseif rightLegDamage < limbBreakPoint - 2 then
- send('combo feint torso lowhook right lowhook right '..target)
- elseif rightLegDamage < limbBreakPoint - 1 then
- if rightArmDamage < limbBreakPoint - 1 then
- send('combo feint torso lowhook right jab right '..target)
- elseif leftArmDamage < limbBreakPoint - 1 then
- send('combo feint torso lowhook right jab left '..target)
- else
- send('combo feint torso lowhook right gouge pheromones '..target)
- end
- elseif rightArmDamage < limbBreakPoint - 2 then
- send('combo feint torso jab right jab right '..target)
- elseif rightArmDamage < limbBreakPoint - 1 then
- if leftArmDamage < limbBreakPoint - 1 then
- send('combo feint torso jab left jab right '..target)
- else
- send('combo feint torso jab right pheromones '..target)
- end
- elseif leftArmDamage < limbBreakPoint - 2 then
- send('combo feint torso jab left jab left '..target)
- elseif leftArmDamage < limbBreakPoint - 1 then
- send('combo feint torso jab left pheromones '..target)
- end
- end
- end
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