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Jun 17th, 2019
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  1. if rebounding == false then
  2.     cecho('eeeee')
  3.     if targetParry ~= 'left leg' and targetParry ~= 'right leg' and targetParry ~= 'left arm' and targetParry ~= 'right arm' then
  4.         if limbBreakPoint == nil then
  5.             send('combo lowhook left lowhook left lowhook left '..target)
  6.         else
  7.             if leftLegDamage < limbBreakPoint - 3 then
  8.                     send('combo lowhook left lowhook left lowhook left '..target)
  9.             elseif leftLegDamage < limbBreakPoint - 2 then
  10.                 if rightLegDamage < limbBreakPoint - 1 then
  11.                     send('combo lowhook left lowhook left lowhook right '..target)
  12.                 elseif rightArmDamage < limbBreakPoint - 1 then
  13.                     send('combo lowhook left lowhook left jab right '..target)
  14.                 elseif leftArmDamage < limbBreakPoint - 1 then
  15.                     send('combo lowhook left lowhook left jab left '..target)
  16.                 end
  17.             elseif leftLegDamage < limbBreakPoint - 1 then
  18.                 if rightLegDamage < limbBreakPoint - 2 then
  19.                     send('combo lowhook left lowhook right lowhook right '..target)
  20.                 elseif rightLegDmamage < limbBreakPoint - 1 then
  21.                     if leftArmDamage < limbBreakPoint - 1 then
  22.                         send('combo lowhook left lowhook right jab left '..target)
  23.                     elseif rightArmDamage < limbBreakPoint - 1 then
  24.                         send('combo lowhook left lowhook right jab right '..target)
  25.                     end
  26.                 elseif rightLegDamage == limbBreakPoint - 1 then
  27.                     if leftArmDamage < limbBreakPoint - 2 then
  28.                         send('combo lowhook left jab left jab left '..target)
  29.                     elseif leftArmDamage < limbBreakPoint - 1 then
  30.                         if rightArmDamage < limbBreakPoint - 1 then
  31.                             send('combo lowhook left jab left jab right '..target)
  32.                         else
  33.                             send('combo lowhook left jab left gouge '..target)
  34.                         end
  35.                     elseif rightArmDamage < limbBreakPoint - 2 then
  36.                         send('combo lowhook left jab right jab right '..target)
  37.                     elseif rightArmDamage < limbBreakPoint - 1 then
  38.                         send('combo lowhook left jab right gouge '..target)
  39.                     else
  40.                         send('combo lowhook left gouge pheromones '..target)
  41.                     end
  42.                 elseif leftArmDamage < limbBreakPoint - 2 then
  43.                     send('combo lowhook left jab left jab left '..target)
  44.                 elseif leftArmDamage < limbBreakPoint - 1 then
  45.                     if rightArmDamage < limbBreakPoint - 1 then
  46.                         send('combo lowhook left jab left jab right '..target)
  47.                     else
  48.                         send('combo lowhook left jab left gouge '..target)
  49.                     end
  50.                 else
  51.                     send('combo lowhook left gouge pheromones '..target)
  52.                 end
  53.             elseif rightLegDamage < limbBreakPoint - 3 then
  54.                 send('combo lowhook right lowhook right lowhook right '..target)
  55.             elseif rightLegDamage < limbBreakPoint - 2 then
  56.                 if leftArmDamage < limbBreakPoint - 1 then
  57.                     send('combo lowhook right lowhook right jab left '..target)
  58.                 elseif rightArmDamage < limbBreakPoint - 1 then
  59.                     send('combo lowhook right lowhook right jab right '..target)
  60.                 else
  61.                     send('combo lowhook right lowhook right gouge '..target)
  62.                 end
  63.             elseif rightLegDamage < limbBreakPoint - 1 then
  64.                 if leftArmDamage < limbBreakPoint - 2 then
  65.                     send('combo lowhook right jab left jab left '..target)
  66.                 elseif leftArmDamage < limbBreakPoint - 1 then
  67.                     if rightArmDamage < limbBreakPoint - 1 then
  68.                         send('combo lowhook right jab left jab right '..target)
  69.                     else
  70.                         send('combo lowhook right jab left gouge '..target)
  71.                     end
  72.                 elseif rightArmDamage < limbBreakPoint - 2 then
  73.                     send('combo lowhook right jab right jab right '..target)
  74.                 elseif rightArmDamage < limbBreakPoint - 1 then
  75.                     send('combo lowhook right jab right gouge '..target)
  76.                 else
  77.                     send('combo lowhook right flashkick flashkick '..target)
  78.                 end
  79.             elseif rightLegDamage == limbBreakPoint - 1 and leftLegDamage == limbBreakPoint - 1 then
  80.                 if rightArmDamage == 'mutilated' and leftArmDamage == 'mutilated' then
  81.                     cecho('YOOOOO')
  82.                     send('combo lowhook left trip lowhook right '..target)
  83.                 elseif leftArmDamage < limbBreakPoint - 3 then
  84.                     send('combo jab left jab left jab left '..target)
  85.                 elseif leftArmDamage < limbBreakPoint - 2 then
  86.                     if rightArmDamage < limbBreakPoint - 1 then
  87.                         send('combo jab left jab left jab right '..target)
  88.                     else
  89.                         send('combo jab left jab left gouge '..target)
  90.                     end
  91.                 elseif leftArmDamage < limbBreakPoint - 1 then
  92.                     if rightArmDamage < limbBreakPoint - 2 then
  93.                         send('combo jab left jab right jab right '..target)
  94.                     elseif rightArmDamage < limbBreakPoint - 1 then
  95.                         send('combo jab left jab right gouge '..target)
  96.                     else
  97.                         send('combo jab left gouge pheromones '..target)
  98.                     end
  99.                 elseif rightArmDamage < limbBreakPoint - 3 then
  100.                     send('combo jab right jab right jab right '..target)
  101.                 elseif rightArmDamage < limbBreakPoint - 2 then
  102.                     send('combo jab right jab right gouge '..target)
  103.                 elseif rightArmDamage < limbBreakPoint - 1 then
  104.                     send('combo jab right gouge pheromones '..target)
  105.                 elseif rightArmDamage == limbBreakPoint - 1 and leftArmDamage == limbBreakPoint - 1 then
  106.                     send('combo jab right jab left pheromones '..target)
  107.                 end
  108.             end
  109.         end
  110.     else
  111.         if leftLegDamage < limbBreakPoint - 2 then
  112.             send('combo feint torso lowhook left lowhook left '..target)
  113.         elseif leftLegDamage < limbBreakPoint - 1 then
  114.             if rightLegDamage < limbBreakPoint - 1 then
  115.                 send('combo feint torso lowhook left lowhook right '..target)
  116.             elseif rightArmDamage < limbBreakPoint - 1 then
  117.                 send('combo feint torso lowhook left jab right '..target)
  118.             elseif leftArmDamage < limbBreakPoint - 1 then
  119.                 send('combo feint torso lowhook left jab left '..target)
  120.             else
  121.                 send('combo feint torso lowhook left pheromones '..target)
  122.             end
  123.         elseif rightLegDamage < limbBreakPoint - 2 then
  124.             send('combo feint torso lowhook right lowhook right '..target)
  125.         elseif rightLegDamage < limbBreakPoint - 1 then
  126.             if rightArmDamage < limbBreakPoint - 1 then
  127.                 send('combo feint torso lowhook right jab right '..target)
  128.             elseif leftArmDamage < limbBreakPoint - 1 then
  129.                 send('combo feint torso lowhook right jab left '..target)
  130.             else
  131.                 send('combo feint torso lowhook right gouge pheromones '..target)
  132.             end
  133.         elseif rightArmDamage < limbBreakPoint - 2 then
  134.             send('combo feint torso jab right jab right '..target)
  135.         elseif rightArmDamage < limbBreakPoint - 1 then
  136.             if leftArmDamage < limbBreakPoint - 1 then
  137.                 send('combo feint torso jab left jab right '..target)
  138.             else
  139.                 send('combo feint torso jab right pheromones '..target)
  140.             end
  141.         elseif leftArmDamage < limbBreakPoint - 2 then
  142.             send('combo feint torso jab left jab left '..target)
  143.         elseif leftArmDamage < limbBreakPoint - 1 then
  144.             send('combo feint torso jab left pheromones '..target)
  145.         end
  146.     end
  147. end
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