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Feb 20th, 2019
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  1. void matrix :: operator << (matrix&) ;
  2.  
  3. matrix m ;
  4. m.operator << (m) ;
  5.  
  6. _ASSERTE(_BLOCK_TYPE_IS_VALID(pHead->nBlockUse));
  7.  
  8. void matrix :: operator << (matrix& other) {
  9. if (this == &other) {
  10. /* special processing */
  11. } else {
  12. /* regular code */
  13. }
  14. }
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