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  1. # ###################################################################################################
  2. # +----------------------------------------------------------------------------------------------+ #
  3. # | | #
  4. # | _______ .___________. _______. | #
  5. # | / _____|| | / | | #
  6. # | | | __ `---| |----` | (----` | #
  7. # | | | |_ | | | \ \ | #
  8. # | | |__| | | | .----) | | #
  9. # | \______| |__| |_______/ | #
  10. # | | #
  11. # | SOURCE CODE: https://github.com/NickImpact/GTS/ | #
  12. # | WIKI: https://github.com/NickImpact/GTS/wiki | #
  13. # | BUG REPORTS: https://github.com/NickImpact/GTS/issues | #
  14. # | | #
  15. # | Each option in this file is documented and explained here: | #
  16. # | ==> https://github.com/NickImpact/GTS/wiki/Config | #
  17. # | | #
  18. # | New options are not added to this file automatically. Default values are used if an | #
  19. # | option cannot be found. The latest config versions can be obtained at the link above. | #
  20. # +----------------------------------------------------------------------------------------------+ #
  21. # ###################################################################################################
  22.  
  23. # The following represents auctions and how they are listed
  24. auctions {
  25. # What to set the auction timer to, if the user doesn't specify a time
  26. # 1 minute
  27. default-time=60
  28. keep-ui-open-on-bid=false
  29. # The maximum amount of time an auction can run for
  30. # 5 minutes
  31. max-time=300
  32. }
  33. blacklist {
  34. # Specify these here by their item types. So, for example, a pokeball would be translated as:
  35. # pixelmon:poke_ball
  36. items=[
  37. ""
  38. ]
  39. # List the names of the pokemon you wish to block from entry into the GTS
  40. pokemon=[
  41. ""
  42. ]
  43. }
  44. entries {
  45. items {
  46. # Whether or not items put up for sale can have a custom display name
  47. custom-names-allowed=true
  48. # Whether or not item sales should be active or not
  49. enabled=true
  50. }
  51. pokemon {
  52. # Whether or not pokemon sales should be active or not
  53. enabled=true
  54. memes=true
  55. }
  56. }
  57. listings {
  58. # What is the maximum amount of time a listing can be listed for (in seconds)?
  59. # 12 hours
  60. listing-max-time=43200
  61. # Details how long a listing should be added to the market by default (in seconds)
  62. # 1 hour
  63. listing-time=3600
  64. # What is the maximum number of listings a user can have listed at one time?
  65. listings-max=5
  66. }
  67. max-pricing {
  68. money {
  69. max=1.0E8
  70. }
  71. }
  72. min-pricing {
  73. enabled=true
  74. pokemon {
  75. base=5000.0
  76. hidden-ability=5000.0
  77. ivs {
  78. min-iv=28
  79. price=5000.0
  80. }
  81. legends=5000.0
  82. shiny=2500.0
  83. }
  84. }
  85. storage {
  86. data {
  87. # Uses standard DB engine port by default
  88. # MySQL: 3306
  89. # Specify as "host:port" if differs
  90. address=localhost
  91. database=minecraft
  92. password=""
  93. # These settings apply to the MySQL connection pool.
  94. # The default values will be suitable for the majority of users.
  95. # Do not change these settings unless you know what you're doing!
  96. pool-settings {
  97. # This setting controls the maximum number of milliseconds that the plugin will wait for a
  98. # connection from the pool, before timing out.
  99. # 5 seconds
  100. connection-timeout=5000
  101. # This setting controls the maximum lifetime of a connection in the pool in milliseconds.
  102. # The value should be at least 30 seconds less than any database or infrastructure imposed
  103. # connection time limit.
  104. # 30 minutes
  105. maximum-lifetime=1800000
  106. # Sets the maximum size of the MySQL connection pool.
  107. # Basically this value will determine the maximum number of actual
  108. # connections to the database backend.
  109. #
  110. # More information about determining the size of connection pools can be found here:
  111. # https://github.com/brettwooldridge/HikariCP/wiki/About-Pool-Sizing
  112. maximum-pool-size=10
  113. # Sets the minimum number of idle connections that the pool will try to maintain.
  114. #
  115. # For maximum performance and responsiveness to spike demands, it is recommended to not set
  116. # this value and instead allow the pool to act as a fixed size connection pool.
  117. # (set this value to the same as 'maximum-pool-size')
  118. minimum-idle=10
  119. # This setting allows you to define extra properties for connections.
  120. properties {
  121. characterEncoding=utf8
  122. useUnicode=true
  123. }
  124. }
  125. # This option controls how frequently GTS will perform a sync task.
  126. # A sync task will refresh all data from the storage, and ensure that the most up-to-date data is
  127. # being used by the plugin.
  128. #
  129. # This is disabled by default, as most users will not need it. However, if you're using a remote
  130. # storage type without a messaging service setup, you may wish to set this value to something like
  131. # 3.
  132. #
  133. # Set to -1 to disable the task completely.
  134. sync-minutes=-1
  135. # The prefix for all GTS tables. Change this is you want to use different tables for
  136. # different servers.
  137. "table_prefix"="gts_"
  138. username=root
  139. }
  140. # Which storage method the plugin should use.
  141. #
  142. # Currently supported: mysql, h2
  143. #
  144. # Fill out connection info below if you're using MySQL
  145. storage-method=h2
  146. }
  147. tax {
  148. # Whether or not listings should apply a tax to their lister?
  149. enabled=false
  150. money {
  151. # By default, the tax on a listing with a monetary price will charge the lister 8% upon listing, if enabled
  152. tax=0.08
  153. }
  154. }
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