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- D3D11 DLL starting init - v 1.3.4Eng - Sat Feb 17 20:41:07 2018
- ----------- d3dx.ini settings -----------
- [Logging]
- calls=1
- input=1
- debug=0
- unbuffered=1
- unbuffered return: 0
- force_cpu_affinity=0
- [System]
- load_library_redirect=0
- allow_check_interface=1
- allow_create_device=1
- allow_platform_update=1
- [Device]
- upscaling=0
- full_screen=1
- force_stereo=0
- get_resolution_from=swap_chain
- hide_cursor=0
- [Stereo]
- automatic_mode=0
- create_profile=0
- force_no_nvapi=0
- [Rendering]
- shader_hash=3dmigoto
- override_directory=ShaderFixes
- cache_directory=ShaderCache
- cache_shaders=1
- rasterizer_disable_scissor=0
- assemble_signature_comments=1
- export_fixed=0
- export_shaders=0
- export_hlsl=0
- dump_usage=0
- stereo_params=125
- ini_params=120
- fix_sv_position=0
- [Hunting]
- hunting=2
- marking_mode=skip
- mark_snapshot=2
- reload_config=no_modifiers VK_F10
- toggle_hunting=no_modifiers VK_NUMPAD0
- repeat_rate=6
- next_pixelshader=no_modifiers VK_NUMPAD2
- previous_pixelshader=no_modifiers VK_NUMPAD1
- mark_pixelshader=no_modifiers VK_NUMPAD3
- take_screenshot=no_modifiers VK_SNAPSHOT
- next_indexbuffer=no_modifiers VK_NUMPAD8
- previous_indexbuffer=no_modifiers VK_NUMPAD7
- mark_indexbuffer=no_modifiers VK_NUMPAD9
- next_vertexshader=no_modifiers VK_NUMPAD5
- previous_vertexshader=no_modifiers VK_NUMPAD4
- mark_vertexshader=no_modifiers VK_NUMPAD6
- next_rendertarget=no_modifiers VK_MULTIPLY
- previous_rendertarget=no_modifiers VK_DIVIDE
- mark_rendertarget=no_modifiers VK_SUBTRACT
- done_hunting=no_modifiers VK_ADD
- reload_fixes=no_modifiers VK_F10
- show_original=no_modifiers VK_F9
- verbose_overlay=0
- [Key1]
- type=cycle
- Cycle 1: separation=0 transition=240 transition_type=cosine
- Cycle 2: separation=100 transition=240 transition_type=cosine
- Key=k
- [Key2]
- type=cycle
- Cycle 1: convergence=2 transition=150 transition_type=cosine
- Cycle 2: convergence=4 transition=150 transition_type=cosine
- Cycle 3: convergence=8 transition=150 transition_type=cosine
- Cycle 4: convergence=16 transition=150 transition_type=cosine
- Cycle 5: convergence=40 transition=150 transition_type=cosine
- Key=l
- [Key5]
- type=cycle
- Cycle 1: x=0.2 transition=150 transition_type=cosine
- Cycle 2: x=0.4 transition=150 transition_type=cosine
- Cycle 3: x=0.6 transition=150 transition_type=cosine
- Cycle 4: x=0.8 transition=150 transition_type=cosine
- Cycle 5: x=1 transition=150 transition_type=cosine
- Cycle 6: x=0 transition=150 transition_type=cosine
- Key=m
- [Key6]
- type=toggle
- y=1.000000
- Key=g
- [Key7]
- type=toggle
- w=1.000000
- Key=F6
- [Key8]
- type=toggle
- z=0.000000
- Key=b
- [KeyChange3DVision2SBSOutputMode]
- type=cycle
- Cycle 1: x7=1
- Cycle 2: x7=2
- Cycle 3: x7=3
- Cycle 4: x7=4
- Cycle 5: x7=5
- Cycle 6: x7=6
- Cycle 7: x7=7
- Cycle 8: x7=0
- Key=no_modifiers F11
- [Resource3DVision2SBSBackupTexture]
- [Resource3DVisionUpscaleBackupTexture]
- [ResourceSoftwareMouseBackupTexture1]
- [ResourceSoftwareMouseBackupTexture2]
- [ResourceSoftwareMouseBackupTexture3]
- [ResourceSoftwareMouseBackupTexture4]
- [builtincustomshaderdisablescissorclipping]
- scissor_enable=0
- rasterizer_state_merge=1
- draw=from_caller
- handling=skip
- [builtincustomshaderenablescissorclipping]
- scissor_enable=1
- rasterizer_state_merge=1
- draw=from_caller
- handling=skip
- [customshadersoftwaremousebw]
- blend=ADD INV_DEST_COLOR SRC_ALPHA
- w5=2
- draw=4, 0
- [customshader3dvision2sbs]
- vs=ShaderFixes/3dvision2sbs.hlsl
- hs=null
- ds=null
- gs=null
- ps=ShaderFixes/3dvision2sbs.hlsl
- blend=disable
- cull=none
- topology=triangle_strip
- run=commandlistunbindallrendertargets
- o0=set_viewport bb
- resource3dvision2sbsbackuptexture=reference ps-t100
- ps-t100=stereo2mono bb
- vs-t125=stereoparams
- ps-t125=stereoparams
- vs-t120=iniparams
- ps-t120=iniparams
- draw=4, 0
- post ps-t100=reference resource3dvision2sbsbackuptexture
- [customshadersoftwaremouse]
- vs=ShaderFixes/mouse.hlsl
- hs=null
- ds=null
- gs=null
- ps=ShaderFixes/mouse.hlsl
- blend=ADD ONE INV_SRC_ALPHA
- cull=none
- topology=triangle_strip
- run=commandlistunbindallrendertargets
- o0=set_viewport bb
- vs-t125=stereoparams
- ps-t125=stereoparams
- vs-t120=iniparams
- ps-t120=iniparams
- x6=cursor_window_x
- y6=cursor_window_y
- z6=cursor_hotspot_x
- w6=cursor_hotspot_y
- y7=cursor_showing
- z7=window_width
- w7=window_height
- resourcesoftwaremousebackuptexture1=reference vs-t100
- resourcesoftwaremousebackuptexture2=reference vs-t101
- resourcesoftwaremousebackuptexture3=reference ps-t100
- resourcesoftwaremousebackuptexture4=reference ps-t101
- vs-t100=cursor_mask
- vs-t101=cursor_color
- ps-t100=cursor_mask
- ps-t101=cursor_color
- w5=1
- draw=4, 0
- run=customshadersoftwaremousebw
- post vs-t100=reference resourcesoftwaremousebackuptexture1
- post vs-t101=reference resourcesoftwaremousebackuptexture2
- post ps-t100=reference resourcesoftwaremousebackuptexture3
- post ps-t101=reference resourcesoftwaremousebackuptexture4
- [customshaderupscale]
- vs=ShaderFixes/upscale.hlsl
- hs=null
- ds=null
- gs=null
- ps=ShaderFixes/upscale.hlsl
- blend=disable
- cull=none
- topology=triangle_strip
- sampler=anisotropic_filter
- run=commandlistunbindallrendertargets
- o0=set_viewport bb
- resource3dvisionupscalebackuptexture=reference ps-t101
- ps-t101=f_bb
- draw=4, 0
- post ps-t101=reference resource3dvisionupscalebackuptexture
- [commandlistunbindallrendertargets]
- o0=null
- o1=null
- o2=null
- o3=null
- o4=null
- o5=null
- o6=null
- o7=null
- od=null
- [Present]
- [ClearRenderTargetView]
- [ClearDepthStencilView]
- [ClearUnorderedAccessViewUint]
- [ClearUnorderedAccessViewFloat]
- [Constants]
- x=0.000000
- y=0.000000
- z=1.000000
- w=0.000000
- x7=0.000000
- [Profile]
- overriding NVAPI wrapper failed.
- NVIDIA driver version 390.77 (branch r390_00)
- Trying to load original_d3d11.dll
- *** LoadLibrary on original_d3d11.dll failed.
- Trying to load C:\WINDOWS\system32\d3d11.dll
- *** D3D11CreateDeviceAndSwapChain called with
- pAdapter = 00000000
- Flags = 0
- pFeatureLevels = 0
- FeatureLevels = 0
- pSwapChainDesc = 00000000
- ppSwapChain = 00000000
- ppDevice = 0312F7F8
- pFeatureLevel = 0xb100
- ppImmediateContext = 00000000
- -- HackerCreateDevice called
- ->Feature level null, defaults to D3D_FEATURE_LEVEL_11_0.
- D3D11CreateDevice returned device handle = 123F9034, context handle = 00000000
- QueryInterface(ID3D11Device1) returned result = 0, device1 handle = 123F9034
- register_hacker_device: Registering IUnknown: 123F8BC8 -> HackerDevice: 465949A8
- HackerDevice 465949A8 created to wrap 123F9034
- HackerDevice::Create3DMigotoResources(class HackerDevice@465949A8) called.
- created NVAPI stereo handle. Handle = 124CDFF0
- creating stereo parameter texture.
- stereo texture created, handle = 1242AD70
- creating stereo parameter resource view.
- stereo texture resource view created, handle = 11B36FD8.
- creating .ini constant parameter texture.
- IniParam texture created, handle = 1242B1F0
- creating IniParam resource view.
- Iniparams resource view created, handle = 11B376D8.
- Created pink mode pixel shader: 0
- ->HackerCreateDevice result = 0, device handle = 123F9034, device wrapper = 465949A8, context handle = 00000000, context wrapper = 00000000
- ->Return with HRESULT=0, No swapchain created.
- *** D3D11CreateDeviceAndSwapChain called with
- pAdapter = 00000000
- Flags = 0
- pFeatureLevels = 0xb000
- FeatureLevels = 3
- pSwapChainDesc = 0312F808
- ppSwapChain = 01544F74
- ppDevice = 0312F848
- pFeatureLevel = 0xb100
- ppImmediateContext = 01544F70
- -- HackerCreateDevice called
- ->Feature level allowed through unchanged: 0xb000
- D3D11CreateDevice returned device handle = 123834B4, context handle = 467C0DDC
- QueryInterface(ID3D11Device1) returned result = 0, device1 handle = 123834B4
- QueryInterface(ID3D11DeviceContext1) returned result = 0, context1 handle = 467C0DDC
- register_hacker_device: Registering IUnknown: 12383048 -> HackerDevice: 465946D0
- HackerDevice 465946D0 created to wrap 123834B4
- Creating FrameAnalysisContext
- HackerContext 46894E28 created to wrap 467C0DDC
- HackerDevice::Create3DMigotoResources(class HackerDevice@465946D0) called.
- created NVAPI stereo handle. Handle = 0D199168
- creating stereo parameter texture.
- stereo texture created, handle = 12429A30
- creating stereo parameter resource view.
- stereo texture resource view created, handle = 11B36198.
- creating .ini constant parameter texture.
- IniParam texture created, handle = 1242A930
- creating IniParam resource view.
- Iniparams resource view created, handle = 468DCD98.
- Created pink mode pixel shader: 0
- ->HackerCreateDevice result = 0, device handle = 123834B4, device wrapper = 465946D0, context handle = 467C0DDC, context wrapper = 46894E28
- -- HackerCreateSwapChain called
- lookup_hacker_device(465946D0): Supports HackerDevice
- Got resolution from swap chain: 2560x1440
- Windowed = 1
- Width = 2560
- Height = 1440
- Refresh rate = 60.000000
- ->Forcing Windowed to = 0
- Looking up profiles related to G:\SteamLibrary\steamapps\common\FINAL FANTASY FFX&FFX-2 HD Remaster\FFX.exe
- ----------- Driver profile settings -----------
- BaseProfile "Base Profile"
- SelectedGlobalProfile "Base Profile"
- Profile "Base Profile"
- ShowOn All
- Setting ID_0x0019bb68 = 0x00000001 UserSpecified=true // Texture filtering - Negative LOD bias
- Setting ID_0x002ecaf2 = 0x00000000 UserSpecified=true // Texture filtering - Trilinear optimization
- Setting ID_0x005a375c = 0x96861077 UserSpecified=true // Vertical Sync Tear Control
- Setting ID_0x0064b541 = 0x00000000 UserSpecified=true // Preferred refresh rate
- Setting ID_0x007ba09e = 0x00000001 UserSpecified=true // Maximum pre-rendered frames
- Setting ID_0x0084cd70 = 0x00000000 UserSpecified=true // Texture filtering - Anisotropic filter optimization
- Setting ID_0x00a879cf = 0x47814940 UserSpecified=true // Vertical Sync
- Setting ID_0x00ce2691 = 0xfffffff6 UserSpecified=true // Texture filtering - Quality
- Setting ID_0x00e73211 = 0x00000000 UserSpecified=true // Texture filtering - Anisotropic sample optimization
- Setting ID_0x101ae763 = 0x00000000 UserSpecified=true // Flag to control smooth AFR behavior
- Setting ID_0x101e61a9 = 0x00000010 UserSpecified=true // Anisotropic filtering setting
- Setting ID_0x1094f157 = 0x00000000 UserSpecified=true // Toggle the VRR global feature
- Setting ID_0x1094f1f7 = 0x00000000 UserSpecified=true // VRR requested state
- Setting ID_0x10a879ac = 0x00000004 UserSpecified=true // G-SYNC
- Setting ID_0x10a879cf = 0x00000004 UserSpecified=true // G-SYNC
- Setting ID_0x10d2bb16 = 0x00000001 UserSpecified=true // Anisotropic filtering mode
- Setting ID_0x1194f158 = 0x00000000 UserSpecified=true // Enable G-SYNC globally
- Setting ID_0x208e55e3 = 0x00000001 UserSpecified=true // Maximum frames allowed
- Setting ID_0x80303a19 = 0x00000001
- Setting ID_0x80857a28 = 0x00000001
- Setting ID_0x809d5f60 = 0x00000001
- EndProfile
- Profile "FINAL FANTASY X/X-2 HD Remaster"
- ShowOn GeForce
- Executable "ffx-2.exe" FindFile="ffx&x-2_launcher.exe"
- Executable "ffx.exe" FindFile="ffx&x-2_launcher.exe"
- Executable "ffx&x-2_will.exe"
- Executable "ffx&x-2_launcher.exe"
- Setting ID_0x106d5cff = 0x00000000 // Do not display this profile in the Control Panel
- Setting ID_0x10f9dc81 = 0x00000011 // Enable application for Optimus
- Setting ID_0x707f4b45 = 0x00000000 UserSpecified=true // StereoMemoEnabled
- EndProfile
- ----------- End driver profile settings -----------
- No profile update required
- *** D3D11 DLL successfully initialized. ***
- Trying to load original_d3d11.dll
- *** LoadLibrary on original_d3d11.dll failed.
- Trying to load C:\WINDOWS\system32\d3d11.dll
- *** D3D11CreateDeviceAndSwapChain called with
- pAdapter = 00000000
- Flags = 0
- pFeatureLevels = 0xb000
- FeatureLevels = 1
- pSwapChainDesc = 0798FB50
- ppSwapChain = 0798FBC0
- ppDevice = 0798FBBC
- pFeatureLevel = 0x776950b0
- ppImmediateContext = 0798FBB4
- -- HackerCreateDevice called
- ->Feature level allowed through unchanged: 0xb000
- D3D11CreateDevice returned device handle = 128A3AD4, context handle = 0D70A0F4
- QueryInterface(ID3D11Device1) returned result = 0, device1 handle = 128A3AD4
- QueryInterface(ID3D11DeviceContext1) returned result = 0, context1 handle = 0D70A0F4
- register_hacker_device: Registering IUnknown: 128A3668 -> HackerDevice: 465922A8
- HackerDevice 465922A8 created to wrap 128A3AD4
- Creating FrameAnalysisContext
- HackerContext 46894828 created to wrap 0D70A0F4
- HackerDevice::Create3DMigotoResources(class HackerDevice@465922A8) called.
- created NVAPI stereo handle. Handle = 12900218
- creating stereo parameter texture.
- stereo texture created, handle = 0D0B9270
- creating stereo parameter resource view.
- stereo texture resource view created, handle = 468DC518.
- creating .ini constant parameter texture.
- IniParam texture created, handle = 0D0BAC70
- creating IniParam resource view.
- Iniparams resource view created, handle = 468DCF18.
- Created pink mode pixel shader: 0
- ->HackerCreateDevice result = 0, device handle = 128A3AD4, device wrapper = 465922A8, context handle = 0D70A0F4, context wrapper = 46894828
- -- HackerCreateSwapChain called
- lookup_hacker_device(465922A8): Supports HackerDevice
- Got resolution from swap chain: 2x2
- Windowed = 1
- Width = 2
- Height = 2
- Refresh rate = -1.#IND00
- ->Forcing Windowed to = 0
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