Advertisement
Guest User

Untitled

a guest
Aug 18th, 2017
137
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 11.49 KB | None | 0 0
  1. ; version=2
  2. ; This is INI file: https://en.wikipedia.org/wiki/INI_file#Format
  3. ; Semicolons (;) at the beginning of the line indicate a comment. Comment lines are ignored.
  4. [path]
  5. read-data=__PATH__system-read-data__
  6. write-data=__PATH__system-write-data__
  7.  
  8. [general]
  9. locale=en-US
  10.  
  11. [other]
  12. ; Options: true, false
  13. ; verbose-logging=false
  14.  
  15. ; tooltip-delay=0.040000
  16.  
  17. ; output-console-delay=1200
  18.  
  19. ; autosave-interval=2
  20.  
  21. ; autosave-slots=3
  22.  
  23. ; minimum-latency-in-multiplayer=0
  24.  
  25. ; port=34197
  26.  
  27. ; proxy=
  28.  
  29. ; proxy-username=
  30.  
  31. proxy-password=123
  32.  
  33. ; Options: true, false
  34. check-updates=false
  35.  
  36. ; Options: true, false
  37. ; enable-experimental-updates=false
  38.  
  39. ; Options: true, false
  40. ; force-default-logistic-filter-count-to-one=false
  41.  
  42. ; Options: true, false
  43. ; show-tips-and-tricks=true
  44.  
  45. ; Options: true, false
  46. ; show-tutorial-notifications=true
  47.  
  48. ; Options: true, false
  49. ; autosort-inventory=true
  50.  
  51. ; Options: true, false
  52. ; research-finished-stops-game=true
  53.  
  54. ; Options: true, false
  55. ; use-item-groups=true
  56.  
  57. ; Options: true, false
  58. ; use-item-subgroups=true
  59.  
  60. ; Options: true, false
  61. enable-new-mods=false
  62.  
  63. ; Options: true, false
  64. ; use-version-filter-in-browse-games-gui=true
  65.  
  66. ; Options: true, false
  67. use-mod-settings-per-save=false
  68.  
  69. ; Options: true, false
  70. ; disable-minimal-mode=false
  71.  
  72.  
  73. [controls]
  74. ; move-up=W
  75.  
  76. ; move-right=D
  77.  
  78. ; move-left=A
  79.  
  80. ; move-down=S
  81.  
  82. ; open-character-gui=E
  83.  
  84. ; open-technology-gui=T
  85.  
  86. ; close-gui=E
  87.  
  88. ; mine=mouse-button-2
  89.  
  90. ; build=mouse-button-1
  91.  
  92. ; build-ghost=SHIFT + mouse-button-1
  93.  
  94. ; remove-pole-cables=SHIFT + mouse-button-1
  95.  
  96. ; copy-entity-settings=SHIFT + mouse-button-2
  97.  
  98. ; paste-entity-settings=SHIFT + mouse-button-1
  99.  
  100. ; select-for-blueprint=mouse-button-1
  101.  
  102. ; select-for-cancel-deconstruct=SHIFT + mouse-button-1
  103.  
  104. ; open-gui=mouse-button-1
  105.  
  106. ; show-info=ALT
  107.  
  108. ; next-weapon=TAB
  109.  
  110. ; pick-item=mouse-button-1
  111.  
  112. ; stack-transfer=SHIFT + mouse-button-1
  113.  
  114. ; inventory-transfer=CONTROL + mouse-button-1
  115.  
  116. ; fast-entity-transfer=CONTROL + mouse-button-1
  117.  
  118. ; toggle-filter=mouse-button-3
  119.  
  120. ; quickbar-1=1
  121.  
  122. ; quickbar-2=2
  123.  
  124. ; quickbar-3=3
  125.  
  126. ; quickbar-4=4
  127.  
  128. ; quickbar-5=5
  129.  
  130. ; cursor-split=mouse-button-2
  131.  
  132. ; stack-split=SHIFT + mouse-button-2
  133.  
  134. ; inventory-split=CONTROL + mouse-button-2
  135.  
  136. ; fast-entity-split=CONTROL + mouse-button-2
  137.  
  138. ; change-active-quickbar=X
  139.  
  140. ; open-item=mouse-button-2
  141.  
  142. ; quickbar-6=SHIFT + 1
  143.  
  144. ; quickbar-7=SHIFT + 2
  145.  
  146. ; quickbar-8=SHIFT + 3
  147.  
  148. ; quickbar-9=SHIFT + 4
  149.  
  150. ; quickbar-10=SHIFT + 5
  151.  
  152. ; clean-cursor=Q
  153.  
  154. ; smart-pipette=Q
  155.  
  156. ; drop-cursor=Z
  157.  
  158. ; rotate=R
  159.  
  160. ; reverse-rotate=SHIFT + R
  161.  
  162. ; pick-items=F
  163.  
  164. ; shoot-enemy=SPACE
  165.  
  166. ; shoot-selected=C
  167.  
  168. ; toggle-driving=ENTER
  169.  
  170. ; cycle-blueprint-forwards=SHIFT + mouse-wheel-up
  171.  
  172. ; cycle-blueprint-backwards=SHIFT + mouse-wheel-down
  173.  
  174. ; zoom-in=mouse-wheel-up
  175.  
  176. ; zoom-out=mouse-wheel-down
  177.  
  178. ; alt-zoom-in=mouse-wheel-up
  179.  
  180. ; alt-zoom-out=mouse-wheel-down
  181.  
  182. ; toggle-menu=ESCAPE
  183.  
  184. ; production-statistics=P
  185.  
  186. ; kill-statistics=K
  187.  
  188. ; logistic-networks=L
  189.  
  190. ; toggle-map=M
  191.  
  192. ; toggle-blueprint-library=B
  193.  
  194. ; confirm-message=TAB
  195.  
  196. ; connect-train=G
  197.  
  198. ; disconnect-train=V
  199.  
  200. ; pause-game=SHIFT + SPACE
  201.  
  202. ; larger-terrain-building-area=PAD +
  203.  
  204. ; smaller-terrain-building-area=PAD -
  205.  
  206. ; focus-search=CONTROL + F
  207.  
  208. ; previous-technology=BACKSPACE
  209.  
  210. ; toggle-console=GRAVE
  211.  
  212. ; drag-map=mouse-button-1
  213.  
  214. ; craft=mouse-button-1
  215.  
  216. ; craft-5=mouse-button-2
  217.  
  218. ; craft-all=SHIFT + mouse-button-1
  219.  
  220. ; cancel-craft=mouse-button-1
  221.  
  222. ; cancel-craft-5=mouse-button-2
  223.  
  224. ; cancel-craft-all=SHIFT + mouse-button-1
  225.  
  226. ; editor-tool-primary-action=mouse-button-1
  227.  
  228. ; editor-tool-secondary-action=mouse-button-2
  229.  
  230. ; editor-remove-entity=X
  231.  
  232. ; editor-edit-entity-details=T
  233.  
  234. ; editor-show-all-difficulties=F8
  235.  
  236. ; editor-show-easy-difficulty=F9
  237.  
  238. ; editor-show-normal-difficulty=F10
  239.  
  240. ; editor-show-hard-difficulty=F11
  241.  
  242. ; debug-toggle-atlas-gui=F3
  243.  
  244. ; debug-toggle-debug-settings=F4
  245.  
  246. ; debug-toggle-basic=F5
  247.  
  248. ; debug-toggle-detailed=F6
  249.  
  250. ; debug-toggle-full=F7
  251.  
  252. ; debug-reset-zoom=F9
  253.  
  254.  
  255. [sound]
  256. ; master-volume=0.600000
  257.  
  258. ; music-volume=0.400000
  259.  
  260. ; game-effects-volume=0.700000
  261.  
  262. ; gui-effects-volume=0.700000
  263.  
  264. ; walking-sound-volume=0.300000
  265.  
  266. ; environment-sounds-volume=0.450000
  267.  
  268. ; alerts-volume=0.550000
  269.  
  270. ; audible-distance=40.000000
  271.  
  272. ; environment-audible-distance=15.000000
  273.  
  274. ; maximum-environment-sounds=15
  275.  
  276. ; active-gui-volume-modifier=1.300000
  277.  
  278. ; active-gui-environment-volume-modifier=0.600000
  279.  
  280. ; ambient-music-pause-mean-seconds=45.000000
  281.  
  282. ; ambient-music-pause-variance-seconds=30.000000
  283.  
  284. ; Options: main-tracks-only, interleave-main-tracks-with-interludes, randomize-all
  285. ; ambient-music-mode=interleave-main-tracks-with-interludes
  286.  
  287.  
  288. [map-view]
  289. ; Options: true, false
  290. ; show-logistic-network=false
  291.  
  292. ; Options: true, false
  293. ; show-electric-network=false
  294.  
  295. ; Options: true, false
  296. ; show-turret-range=false
  297.  
  298. ; Options: true, false
  299. ; show-pollution=true
  300.  
  301. ; Options: true, false
  302. ; show-train-station-names=true
  303.  
  304. ; Options: true, false
  305. ; show-player-names=true
  306.  
  307. ; Options: true, false
  308. ; show-networkless-logistic-members=false
  309.  
  310. ; Options: true, false
  311. ; show-non-standard-map-info=false
  312.  
  313.  
  314. [debug]
  315. ; force=enemy
  316.  
  317. ; Options: always, basic, detailed, full, never
  318. ; show-fps=basic
  319.  
  320. ; Options: always, basic, detailed, full, never
  321. ; show-detailed-info=basic
  322.  
  323. ; Options: always, basic, detailed, full, never
  324. ; show-time-usage=basic
  325.  
  326. ; Options: always, basic, detailed, full, never
  327. ; show-sprite-counts=detailed
  328.  
  329. ; Options: always, basic, detailed, full, never
  330. ; show-multiplayer-waiting-icon=basic
  331.  
  332. ; Options: always, basic, detailed, full, never
  333. ; show-multiplayer-statistics=basic
  334.  
  335. ; Options: always, basic, detailed, full, never
  336. ; show-tile-grid=full
  337.  
  338. ; Options: always, basic, detailed, full, never
  339. ; show-collision-rectangles=detailed
  340.  
  341. ; Options: always, basic, detailed, full, never
  342. ; show-selection-rectangles=detailed
  343.  
  344. ; Options: always, basic, detailed, full, never
  345. ; show-paths=full
  346.  
  347. ; Options: always, basic, detailed, full, never
  348. ; show-next-waypoint-bb=full
  349.  
  350. ; Options: always, basic, detailed, full, never
  351. ; show-target=full
  352.  
  353. ; Options: always, basic, detailed, full, never
  354. ; show-unit-group-info=full
  355.  
  356. ; Options: always, basic, detailed, full, never
  357. ; show-unit-behavior-info=full
  358.  
  359. ; Options: always, basic, detailed, full, never
  360. ; show-last-path-detail=full
  361.  
  362. ; Options: always, basic, detailed, full, never
  363. ; show-path-cache=full
  364.  
  365. ; Options: always, basic, detailed, full, never
  366. ; show-path-cache-paths=full
  367.  
  368. ; Options: always, basic, detailed, full, never
  369. ; show-rail-paths=full
  370.  
  371. ; Options: always, basic, detailed, full, never
  372. ; show-rolling-stock-count=full
  373.  
  374. ; Options: always, basic, detailed, full, never
  375. ; show-rail-connections=detailed
  376.  
  377. ; Options: always, basic, detailed, full, never
  378. ; show-rail-segments=detailed
  379.  
  380. ; Options: always, basic, detailed, full, never
  381. ; show-rail-blocks=detailed
  382.  
  383. ; Options: always, basic, detailed, full, never
  384. ; show-rail-joints=detailed
  385.  
  386. ; Options: always, basic, detailed, full, never
  387. ; show-train-stop-point=detailed
  388.  
  389. ; Options: always, basic, detailed, full, never
  390. ; show-train-braking-distance=full
  391.  
  392. ; Options: always, basic, detailed, full, never
  393. ; show-train-signals=full
  394.  
  395. ; Options: always, basic, detailed, full, never
  396. ; show-network-connected-entities=detailed
  397.  
  398. ; Options: always, basic, detailed, full, never
  399. ; show-circuit-network-numbers=detailed
  400.  
  401. ; Options: always, basic, detailed, full, never
  402. ; show-energy-sources-networks=detailed
  403.  
  404. ; Options: always, basic, detailed, full, never
  405. ; show-active-state=detailed
  406.  
  407. ; Options: always, basic, detailed, full, never
  408. ; show-wakeup-lists=detailed
  409.  
  410. ; Options: always, basic, detailed, full, never
  411. ; show-pollution-values=full
  412.  
  413. ; Options: always, basic, detailed, full, never
  414. ; show-active-entities-on-chunk-counts=full
  415.  
  416. ; Options: always, basic, detailed, full, never
  417. ; show-active-chunks=full
  418.  
  419. ; Options: always, basic, detailed, full, never
  420. ; show-polluted-chunks=full
  421.  
  422. ; Options: always, basic, detailed, full, never
  423. ; show-enemy-expansion-candidate-chunks=full
  424.  
  425. ; Options: always, basic, detailed, full, never
  426. ; show-enemy-expansion-candidate-chunk-values=full
  427.  
  428. ; Options: always, basic, detailed, full, never
  429. ; show-bad-attack-chunks=full
  430.  
  431. ; Options: always, basic, detailed, full, never
  432. ; show-tile-variations=full
  433.  
  434. ; Options: always, basic, detailed, full, never
  435. ; show-raw-tile-transitions=never
  436.  
  437. ; Options: always, basic, detailed, full, never
  438. ; show-tile-correction-previews=never
  439.  
  440. ; Options: always, basic, detailed, full, never
  441. ; show-fluid-box-fluid-info=basic
  442.  
  443. ; Options: always, basic, detailed, full, never
  444. ; show-environment-sound-info=basic
  445.  
  446. ; Options: always, basic, detailed, full, never
  447. ; show-logistic-robot-targets=full
  448.  
  449. ; Options: always, basic, detailed, full, never
  450. ; show-fire-info=full
  451.  
  452. ; Options: always, basic, detailed, full, never
  453. ; show-sticker-info=full
  454.  
  455. ; Options: always, basic, detailed, full, never
  456. ; show-map-generator-info=full
  457.  
  458.  
  459. [multiplayer-lobby]
  460. name=DpasocaD's game
  461.  
  462. ; description=
  463.  
  464. ; Options: true, false
  465. visibility-public=false
  466.  
  467. ; Options: true, false
  468. ; visibility-lan=true
  469.  
  470. max-players=12
  471.  
  472. ; Options: true, false
  473. ; ignore-player-limit-when-returning=false
  474.  
  475. ; max-upload-in-kilobytes-per-second=0
  476.  
  477. ; password=
  478.  
  479. tag-list=
  480.  
  481. ; afk-auto-kick=0
  482.  
  483. ; Options: true, false, admins-only
  484. allowed-commands=true
  485.  
  486. ; Options: true, false
  487. ; only-admins-can-pause=true
  488.  
  489. ; Options: true, false
  490. ; autosave-only-on-server=true
  491.  
  492. ; Options: true, false
  493. verify-user-identity=false
  494.  
  495.  
  496. [graphics]
  497. ; lights-render-quality=0.250000
  498.  
  499. ; custom-ui-scale=1.000000
  500.  
  501. ; multisampling-level=0
  502.  
  503. ; preferred-screen-index=255
  504.  
  505. ; screenshots-queue-size=10
  506.  
  507. ; screenshots-threads-count=1
  508.  
  509. ; debug-font-size=18
  510.  
  511. ; max-texture-size=0
  512.  
  513. ; max-threads=8
  514.  
  515. ; Options: high, normal, low, very-low
  516. ; graphics-quality=normal
  517.  
  518. ; Options: true, false
  519. ; full-screen=true
  520.  
  521. ; Options: true, false
  522. ; system-ui-scale=true
  523.  
  524. ; Options: true, false
  525. ; show-minimap=true
  526.  
  527. ; Options: true, false
  528. ; show-turret-radius-when-blueprinting=false
  529.  
  530. ; Options: true, false
  531. ; show-item-labels-in-cursor=true
  532.  
  533. ; Options: true, false
  534. ; show-grid-when-paused=true
  535.  
  536. ; Options: true, false
  537. ; show-smoke=true
  538.  
  539. ; Options: true, false
  540. ; show-clouds=true
  541.  
  542. ; Options: true, false
  543. ; show-decoratives=true
  544.  
  545. ; Options: true, false
  546. ; show-item-shadows=true
  547.  
  548. ; Options: true, false
  549. ; show-inserter-shadows=true
  550.  
  551. ; Options: true, false
  552. ; show-inserter-arrows-when-selected=true
  553.  
  554. ; Options: true, false
  555. ; show-inserter-arrows-when-detailed-info-is-on=false
  556.  
  557. ; Options: true, false
  558. ; show-pump-arrows-when-detailed-info-is-on=true
  559.  
  560. ; Options: true, false
  561. ; show-mining-drill-arrows-when-detailed-info-is-on=true
  562.  
  563. ; Options: true, false
  564. ; show-combinator-settings-when-detailed-info-is-on=false
  565.  
  566. ; Options: true, false
  567. ; force-opengl=false
  568.  
  569. ; Options: true, false
  570. ; cache-sprite-atlas=false
  571.  
  572. ; Options: true, false
  573. ; v-sync=false
  574.  
  575. ; Options: true, false
  576. ; tree-sprite-mipmaps=true
  577.  
  578. ; Options: true, false
  579. ; trilinear-filtering=true
  580.  
  581. ; Options: true, false
  582. ; shader-enabled=true
  583.  
  584. ; Options: true, false
  585. ; atlas-specialization=true
  586.  
  587. ; Options: true, false
  588. ; skip-vram-detection=false
  589.  
  590. ; Options: true, false
  591. ; runtime-sprite-reload=false
  592.  
  593. ; train-stop-label-angle=0.085526
  594.  
  595. ; Options: all, high, medium, low
  596. ; video-memory-usage=high
  597.  
  598. ; Options: false, true, auto
  599. ; texture-compression=false
  600.  
  601. ; Options: false, true, auto
  602. ; disable-fma3=auto
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement