Guest User

Heaven r600g

a guest
Oct 3rd, 2011
199
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. gsedej@seraph:~/Prenosi/Unigine_Heaven$ ./x64_1024x768_windowed_tess_disabled.sh
  2. Loading "/home/gsedej/.Unigine Heaven/heaven_2.1.cfg"...
  3. Engine::init(): clear video settings for "Gallium 0.4 on AMD RS880 2.1 Mesa 7.12-devel (git-e4394fb natty-oibaf-ppa)"
  4. Loading "libGL.so.1"...
  5. Loading "libopenal.so.1"...
  6. Set 1024x768 windowed video mode
  7. Set 1.00 gamma value
  8. Unigine engine http://unigine.com/
  9. Binary: Linux 64bit GCC 4.3.2 Release May 20 2010
  10. App path: /home/gsedej/Prenosi/Unigine_Heaven/bin/
  11. Data path: /home/gsedej/Prenosi/Unigine_Heaven/data/
  12. Save path: /home/gsedej/.Unigine Heaven/
  13.  
  14. ---- System ----
  15. System: Linux 2.6.38-11-generic x86_64
  16. CPU: AMD Athlon(tm) II X4 635 Processor 2905MHz MMX+ 3DNow!+ SSE SSE2 SSE3 SSE4A HTT
  17. GPU: Gallium 0.4 on AMD RS880 2.1 Mesa 7.12-devel (git-e4394fb natty-oibaf-ppa)
  18. System memory: 3801 Mb
  19. Video memory: 256 Mb
  20.  
  21. ---- MathLib ----
  22. Set SSE3 simd processor
  23.  
  24. ---- Sound ----
  25. Renderer: PulseAudio Software
  26. OpenAL vendor: OpenAL Community
  27. OpenAL renderer: OpenAL Soft
  28. OpenAL version: 1.1 ALSOFT 1.12.854
  29. Found AL_EXT_LINEAR_DISTANCE
  30. Found AL_EXT_OFFSET
  31. Found ALC_EXT_EFX
  32. Found EFX Filter
  33. Found EFX Reverb
  34. Found EAX Reverb
  35. Found QUAD16 format
  36. Found 51CHN16 format
  37. Found 61CHN16 format
  38. Found 71CHN16 format
  39. Maximum sources: 256
  40. Maximum effect slots: 4
  41. Maximum auxiliary sends: 2
  42.  
  43. ---- Render ----
  44. GLRender::GLRender(): Unknown GPU
  45. OpenGL vendor: X.Org
  46. OpenGL renderer: Gallium 0.4 on AMD RS880
  47. OpenGL version: 2.1 Mesa 7.12-devel (git-e4394fb natty-oibaf-ppa)
  48. Found required GL_ARB_map_buffer_range
  49. Found required GL_ARB_vertex_array_object
  50. Found required GL_ARB_vertex_buffer_object
  51. Found required GL_ARB_half_float_vertex
  52. Found required GL_ARB_half_float_pixel
  53. Found required GL_ARB_occlusion_query
  54. Found required GL_EXT_texture3D
  55. Found required GL_EXT_texture_cube_map
  56. Found required GL_EXT_texture_sRGB
  57. Found required GL_EXT_texture_swizzle
  58. Found required GL_ARB_shader_object
  59. Found required GL_ARB_vertex_shader
  60. Found required GL_ARB_fragment_shader
  61. Found required GL_ARB_draw_buffers
  62. Found required GL_ARB_framebuffer_object
  63. Found required GL_EXT_framebuffer_blit
  64. Found required GL_EXT_framebuffer_multisample
  65. Found optional GL_ARB_draw_elements_base_vertex
  66. Found optional GL_ARB_texture_rg
  67. Found optional GL_ARB_texture_compression
  68. Found optional GL_ARB_seamless_cube_map
  69. Shading language: 1.20
  70. Maximum texture size: 8192
  71. Maximum texture units: 32
  72. Maximum draw buffers: 8
  73.  
  74. ---- Physics ----
  75. Physics: Multi-threaded
  76.  
  77. Unigine~# gl_render_use_arb_tessellation_shader 0 && render_restart
  78. ---- Interpreter ----
  79. Version: 2.31
  80.  
  81. Loading "heaven/unigine.cpp" 130ms
  82. Loading "demos/heaven/locale/unigine.en" dictionary
  83. Loading "core/materials/unigine_post.mat" 12 materials 12 shaders 0ms
  84. Mesa: User error: GL_INVALID_ENUM in glCompressedTexImage2D(internalFormat)
  85. Loading "core/materials/unigine_render.mat" 34 materials 77 shaders 6ms
  86. Loading "core/materials/unigine_meshes.mat" 16 materials 9350 shaders 115ms
  87. Loading "core/materials/unigine_terrains.mat" 1 material 293 shaders 3ms
  88. Loading "core/materials/unigine_grass.mat" 1 material 81 shaders 5ms
  89. Loading "core/materials/unigine_particles.mat" 1 material 43 shaders 7ms
  90. Loading "core/materials/unigine_billboards.mat" 1 material 33 shaders 5ms
  91. Loading "core/materials/unigine_volumes.mat" 5 materials 29 shaders 14ms
  92. Loading "core/materials/unigine_guis.mat" 1 material 24 shaders 6ms
  93. Loading "core/materials/unigine_water.mat" 1 material 63 shaders 34ms
  94. Loading "core/materials/unigine_skies.mat" 1 material 19 shaders 48ms
  95. Loading "core/materials/unigine_decals.mat" 1 material 69 shaders 10ms
  96. Loading "core/properties/unigine.prop" 2 properties 1ms
  97. OpenGL error: invalid enum
  98. Unigine~# world_load heaven
  99. Loading "heaven.cpp" 361ms
  100. Loading "demos/heaven/materials/heaven_base.mat" 7 materials 18ms
  101. Mesa: User error: GL_INVALID_ENUM in glCompressedTexImage2D(internalFormat)
  102. Loading "demos/heaven/materials/heaven_environment.mat" 12 materials 645ms
  103. Loading "demos/heaven/materials/heaven_ruins.mat" 27 materials 1994ms
  104. Loading "demos/heaven/materials/heaven_buildings.mat" 51 materials 2372ms
  105. Loading "demos/heaven/materials/heaven_props.mat" 10 materials 471ms
  106. Loading "demos/heaven/materials/heaven_sfx.mat" 11 materials 41ms
  107. Loading "demos/heaven/materials/heaven_fort.mat" 15 materials 454ms
  108. Loading "demos/heaven/materials/heaven_airship.mat" 26 materials 2686ms
  109. OpenGL error: invalid enum
  110. Loading "heaven.world" 47441ms
  111. Unigine~# render_hdr 2 && render_srgb 1 && render_restart
  112. Mesa warning: glDraw[Range]Elements(start 7331, end 8087, count 2373, type 0x1403, indices=0xabc0)
  113. end is out of bounds (max=8086) Element Buffer 21 (size 48714)
  114. This should probably be fixed in the application.
  115. Mesa warning: glDraw[Range]Elements(start 11022, end 11057, count 123, type 0x1403, indices=0x11232)
  116. end is out of bounds (max=11056) Element Buffer 11 (size 70440)
  117. This should probably be fixed in the application.
  118. Mesa warning: glDraw[Range]Elements(start 794, end 1034, count 504, type 0x1403, indices=0xf00)
  119. end is out of bounds (max=1033) Element Buffer 51 (size 4848)
  120. This should probably be fixed in the application.
  121. Mesa warning: glDraw[Range]Elements(start 794, end 1034, count 504, type 0x1403, indices=0xf00)
  122. end is out of bounds (max=1033) Element Buffer 51 (size 4848)
  123. This should probably be fixed in the application.
  124. Mesa warning: glDraw[Range]Elements(start 297, end 1072, count 2253, type 0x1403, indices=0x9c0)
  125. end is out of bounds (max=1071) Element Buffer 59 (size 7002)
  126. This should probably be fixed in the application.
  127. Mesa warning: glDraw[Range]Elements(start 297, end 1072, count 2253, type 0x1403, indices=0x9c0)
  128. end is out of bounds (max=1071) Element Buffer 59 (size 7002)
  129. This should probably be fixed in the application.
  130. Mesa warning: glDraw[Range]Elements(start 297, end 1072, count 2253, type 0x1403, indices=0x9c0)
  131. end is out of bounds (max=1071) Element Buffer 59 (size 7002)
  132. This should probably be fixed in the application.
  133. Mesa warning: glDraw[Range]Elements(start 297, end 1072, count 2253, type 0x1403, indices=0x9c0)
  134. end is out of bounds (max=1071) Element Buffer 59 (size 7002)
  135. This should probably be fixed in the application.
  136. Mesa warning: glDraw[Range]Elements(start 297, end 1072, count 2253, type 0x1403, indices=0x9c0)
  137. end is out of bounds (max=1071) Element Buffer 59 (size 7002)
  138. This should probably be fixed in the application.
  139. Close "libopenal.so.1"
  140. Close "libGL.so.1"
  141. Memory usage: 128b
  142. Allocations: 1
  143. Shutdown
  144.  
  145.  
RAW Paste Data