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  1. Jade: Give Dave punch card of an eggy loking thign [sic].: "eggy loking thign" [sic] is directly from a conversation about poorly-written GameFAQS guides in Act 1.
  2.  
  3. ==> (1508): Goodbye forever to that Game Bro magnet :(
  4.  
  5. Dave: Illegally pirate some of John's shale.: I like the attention to detail here: the Shale download has one seed (John is the only player with Shale grist) and three peers in the swarm (the three connected players).
  6.  
  7. Who is this bothering you?: Other than dropping those new classpect pairs for us (telling us more about how they're constructed, as well as the fact that there are more kinds of titles yet unknown to the reader), this page introduces the term 'paradox space' to refer to the overall setting of Homestuck. In addition, 'mobius double reacharound', a phrase that recurs in Act 5 Act 1 and provides its name, appears here.
  8.  
  9. Meanwhile, the past pulls a mean double reacharound...: We've already seen this moment in time and this conversation, with the new addition of Jade's conversation with karkat. Jade's dreambot of course explodes when her dream self dies in [S] Descend.
  10.  
  11. SBaHJ comic #13 was released at this time.
  12.  
  13. ==> (1526): The absurdly undetailed background for these shots of the trolls would probably go on to affect the overall appearance of the 'computer lab' on the meteor the trolls are inhabiting. To be honest, the room Karkat is in when we first see him in the Intemission looks totally inconsistent with the rest of his home's interior design.
  14.  
  15. ==> (1535): While the tentacles (very rarely seen after Bec's prototyping, but still available) and the face shape show the influence of Rose's prototyping. Also, we never get to see the ring in action with only John's prototyping on it (except on the Black King, which was still a giant chess piece at that stage).
  16.  
  17. ==> (1537): The same shot of the queen's hand from before.
  18.  
  19. This is the last you will hear from me.: RETCON WATCH: Oil at the bottom-right corner.
  20.  
  21. ==> (1542): Return of the 'BLUH'.
  22.  
  23. PM?: Grab the box and run!: This is the first time we see the 'default' attire for Dersites. While the clown and pastel palettes are commonly associated with Derse and Prospit, since they wear those clothes all throughout the B1 session, they're actually based on John's prototyping, and are not intrinsic to the dream planets.
  24.  
  25. Jack: Open it.: This page (and the previous one) would become a MAINSTAY of image manipulation threads on the forums, with people coming up with increasingly outlandish things that could possibly be inside the box. The fires were amply fueled by [S] Jack: Ascend's refusal to reveal its contents.
  26.  
  27. Dave: Use a punched Gamebro Magazine card.: I don't know what the fuck Hussie is on about. This page is literary gold, and anyone who doubts the narrative value-add of this reader command deserves to be stuffed in a bag of hot coals and thrown down the side of a mountain.
  28.  
  29. Dave: Upgrade.: This awesome bro is of course based on the picture used for the Delirious Biznasty app.
  30.  
  31. ==> (1579): This becomes the standard form of the alchemiter throughout the story.
  32.  
  33. ==> (1585): You can see the computer screen on John's PDA glasses. Which means that he's seeing the screen flipped horizontally?
  34.  
  35. RETCON WATCH: Arm in the lower right corner of the first panel.
  36.  
  37. SBaHJ comic #14 was released at this time.
  38.  
  39. Dave: Answer troll.: Confirming Dave as the Knight.
  40.  
  41. Rose: Answer troll.: This conversation and the previous both mention overcooked sausages for some reason. Also, it first mentions the 'sick fires' Tavros is so fond of.
  42.  
  43. Dave: Answer troll.: The link on this page no longer works properly, here's where it should be going https://topatoco.com/collections/mspa/products/mspa-record
  44.  
  45. Blink and you'll miss it: Derse's name is revealed here.
  46.  
  47. ==> (1596): RETCON WATCH: Oil smeared across the backside of Tavros' monitor.
  48.  
  49.  
  50. John: Give dear sweet Casey the bunny.: The youtube video this links to has unfortunately been removed, but you can watch a reupload here https://www.youtube.com/watch?v=OXyr4rTsKHY
  51. If you want to check out the comments on the original video you can peruse the Wayback Machine. 2007 was a magical time when people actually had usernames like 'passion4nickchinlund'.
  52.  
  53. John: Answer CG.: TYPO WATCH: 'ITS'
  54.  
  55. John: Turn around.: So, the Ultimate Alchemy's supposed to be the process required to mature the Genesis Frog into a universe, via 'seeding' Skaia/the Battlefield with an assload of grist. It's not really directly talked about, much less at the end of Hivebent like Hussie implies (although this is when the universe creation reveal take splace).
  56.  
  57. ==> (1619): We don't ever get an inkling of what the White King's instructions for the protection of the ring would even be.
  58.  
  59. ==> (1626): Jaspers' message for Rose before he disappeared... It was literally meow. 'The right song with all the letters that make life possible' is obviously DNA, in retrospect.
  60.  
  61. Rose: Pester Dave.: Dave's wall scrawlings are a bunch of SBaHJ drawings (never seen outside of his dream room). I'm fairly certain Jade doesn't exhibit these symptoms, since she's awakened. The whole idea of invisible wall drawings is kind of dropped.
  62.  
  63. John: Await further instruction.: Casey seems to have actively followed John to his house. It's not like he kidnapped him/her. Also, each of the objects merged with the rocket pack is indicative of the other kids. Rose for the violin and Jade for the flowerpot, obviously, but Dave stacks the furniture in his room on cinderblocks similar to this one.
  64.  
  65. John: Captchalogue rocket pack.: 'PCHOOOOO' starts a trend of captcha codes being related to their items instead of being random gibberish.
  66.  
  67. [S] Dave: Accelerate.: Music: "Atomyk Ebonpyre" by Toby "Radiation" Fox in Homestuck Vol. 4
  68.  
  69. Dave: Pester Rose.: 4 months or something' = more 413. Also they don't know that the lack of communication from the trolls is because of the splintering into a doomed timeline. ALSO, we only get a few brief snippets here into how this timeline went down, especially regarding Rose and Dave waking up their dream selves.
  70.  
  71. ==> (1646): This is the moment we saw much earlier in WV's command terminal.
  72.  
  73. ==> (1651): Up to this point, all prototypings had involved dead or inanimate objects. "For sale: baby shoes, never worn" is a quote often misattributed to Ernest Hemingway, but of unknown origin.
  74.  
  75. Rose: Prepare for nap.: You might think Rose sleeping in a pile of yarn instead of her own bed is kind of forcing the 'object piles' gag, but her bed was actually flung into a forest fire by Dave.
  76.  
  77. Future Dream Rose: Cease to exist.: First time we see a Derse dreamer.
  78.  
  79. [S] ==>: This page originally didn't have music (it wasn't even a flash page) but it was added the next day.
  80.  
  81. Music: "Bed of Rose's / Dreams of Derse" by Mark Hadley on Homestuck Vol. 5
  82. Remix of "Aggrieve" by Mark Hadley
  83.  
  84. Davesprite: Troll GC.: The kid in the picture Terezi defaces/enhances is Wheeler from Captain Planet, who is associated with fire like Dave is.
  85.  
  86. ==> (1661): This page is identical to the original, EXCEPT for the addition of the line "Included is a note from your best bro Dave.".
  87.  
  88. ==> (1665): Check out that watermark of Snoop on those clouds. Breathtaking. Also, becomes a recurring subtle gag.
  89.  
  90. John: Get trolled by CG.: Hussie looked back at the state of Homestuck as it approached its first anniversary:
  91.  
  92. "4 kids
  93. 365 days (and counting)
  94. 1667 pages (+1 on day 365)
  95. 2024 images
  96. 85,000 words
  97. 62 Flash animations (+1 on day 365)
  98. 5.5 images per day, every day
  99. 1 Flash animation every 6 days
  100.  
  101. Some Flash data:
  102. 1 hour total of animated footage
  103. 3000 imported graphic files
  104. 53 songs
  105. 3 albums (+1 on day 365)
  106.  
  107. 1 sacred urns toppled
  108. 1 mystic ruins desecrated
  109. 1 hallowed tombs defiled
  110.  
  111. 15 Sweet Bro and Hella Jeffs (editor's note: sbahj #15 released some time before 4/5/10)
  112.  
  113. I remember writing after finishing PS that I didn't really notice the effort involved over the course of the year. That is very far from the truth this time. Believe me, this felt like a serious undertaking. Clearly I not only surpassed my previous page counts in less time, but added major animation chores on top of all that, which proved to be the most labor intensive part of it! Even disregarding the animation, the extra detail in the the static pages, the larger environments, the heavier use of color, the more rigorous character design and game mechanics, the doubled word count, it all added up to something much bigger than PS. Then pile huge Flash projects on top of all that and you have something that's certifiably insane. The good news is that I got faster the more I challenged myself.
  114.  
  115. I've easily worked twice as much on HS as I did on PS. Probably more. There have been more all-day-all-night affairs than I could count. Weekend breaks mostly nonexistent. I just don't recall that sort of relentless exertion during Problem Sleuth, except maybe during the final moments of the battle. Even the whole Sepulchritude thing strikes me as a pretty quaint endeavor now. That would really just be a run of the mill battle animation these days.
  116.  
  117. Why am I jumping the gun and reviewing this all now rather than on 4/13? Probably because I know I won't feel like it by then, just after I post an animation, and with more to do right away. This isn't QUITE as monumental as the PS year-end spectacular, since obviously the story's just going to keep going. To be honest, I feel like recently Homestuck has been just starting to warm up. Let's see how she handles in year two."
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