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  1. # Rankup configuration file.
  2. # - Okx
  3.  
  4. # Don't change this.
  5. version: '2.8.1'
  6.  
  7. ranks: # Defines ranks and their prices
  8. - Visitor:0
  9. - Stranded:1000
  10. - Forager:2500
  11. - Traveler:5000
  12. - Settler:10000
  13. - Craftsman:25000
  14. - Mason:50000
  15. - Survivor:100000
  16. - Warrior:250000
  17. - Fearless:500000
  18. - Prosperous:1000000
  19. - Famed:2500000
  20. - Legend:5000000
  21. prestige: # Defines prestige ranks and their prices
  22. - P1:10000000
  23. - P2:25000000
  24. messages:
  25. noMoneyToRankup: |- # Message to send when player doesn't have enough money to rankup
  26. &c&lError: &r&cInsufficient Funds
  27. &cYou need $%AMOUNTTOTAL%
  28. highestRank: '&bYou are at the highest rank. You can no longer rankup.' # Sent when the player cannot rankup anymore and prestiging is off or they are at max prestige
  29. highestRankToPrestige: '&aYou need to prestige to get to a higher rank!' # Sent when the player cannot rankup but can prestige
  30. successfulRankupPrivate: '&bYou successfully ranked up to &3%RANK%&b!' # Sent to the player when the player successfully runs /rankup
  31. successfulRankupPublic: '&3%PLAYER% &branked up to &3%RANK%&b!' # Sent to everyone on the server when someone ranks up (configurable)
  32. successfulPrestigePrivate: '&aYou successfully prestiged up to: &d%RANK%' # Sent to the player when the player successfully runs /prestige
  33. successfulPrestigePublic: '&a%PLAYER% &esuccessfully prestiged up to: &d%RANK%' # Sent to everyone on the server when someone prestiges (configurable)
  34. notInLadder: '&cYou are not in one of the Rankup groups defined in the config' # Sent to the player when they are not in a group specified in ranks
  35. listRanks: # Configures how ranks are listed
  36.  
  37. # set to 'none' to disable
  38. header: 'none'
  39. footer: 'none'
  40.  
  41. default: "&3%OLDRANK% &b\xbb &3%RANK% &bfor &3%AMOUNT%"
  42. complete: "&7%OLDRANK% &8\xbb &7%RANK% &8for &7%AMOUNT%"
  43. inProgress: "&3%OLDRANK% &b\xbb &3%RANK% &bfor &3%AMOUNT% &7(%PERCENTDONE%%)"
  44. rankTooLowToPrestige: '&cYou cannot prestige to %RANK%, your rank isn''t high enough' # Sent to a player when they cannot prestige
  45. noMoneyToPrestige: '&cYou cannot prestige to %RANK%, you need %AMOUNTTOTAL%' # Sent to the player when they don't have enough moolah to prestige
  46. highestPrestigeGroup: '&aGood work! You are at the highest prestige rank (%RANK%)!' # Sent to the player when they attempt to prestige but cannot
  47. publicMessage: true # Should we send the message successfullRankupPublic?
  48. publicPrestigeMessage: true # Should we send the message successfullPrestigePublic?
  49.  
  50. options:
  51. removePointZero: true # Should we remove the .0 at the end of prices?
  52. prestigeDisabled: true # Should we disable prestiging?
  53. prestigeToRank: A # When someone prestiges, what rank should we set them to. Case sensitive!
  54. prestigeAtRanks: D # At what rank can someone prestige? (can be multiple ranks, eg if you write D,E). Case sensitive!
  55. prestigeRankMultiplier: 1.5 # Multiply the rankup prices by this when someone prestiges (set to 1 to disable)
  56. runCommands: # These are some examples of what you can do with runCommands.
  57. #- CONSOLE:RANKUP:say console rankup (this will make the console run this command when a player ranks up)
  58. #- PLAYER:RANKUP:say player rankup (this will make the player run this command when that player ranks up)
  59. #- CONSOLE:PRESTIGE:say console prestige (this will make the console run this command when a player prestiges)
  60. #- PLAYER:PRESTIGE:say player prestige (this will make the player run this command when that player prestiges)
  61. #- PLAYER:B:say I ranked up to rank B (this will make the player run this command when they rank up to rank B)
  62. #- CONSOLE:P2:say %PLAYER% prestiged to P2 (this will make the console run this command when a player prestiges to P2)
  63.  
  64. # How /rankup and /prestige should be confirmed.
  65. confirmation:
  66. type: 'text' # Options are: 'gui' or 'text' or 'none'
  67. areYouSureRankup: '&bAre you sure you want to rankup? Type &3/rankup &bagain to confirm.' # used when type is 'text'
  68. areYouSurePrestige: '&eAre you sure you want to prestige? Type &3/prestige &eegain to confirm.' # used when type is 'text'
  69. timeout: 10 # Time in seconds for a player to confirm (when type is 'text')
  70.  
  71. gui: # How should the GUI be made
  72. size: 9 # The size of the GUI. Must be a multiple of nine.
  73. 'yes': # Options specifying the 'yes i want to rankup' block
  74. material: EMERALD_BLOCK
  75. lore: ' '
  76. index: 0-3
  77. name: '&a&lConfirm'
  78. 'no': # Options specifying the 'no i don't want to rankup - cancel' block
  79. material: REDSTONE_BLOCK
  80. lore: ' '
  81. index: 5-8
  82. name: '&cCancel'
  83. fill: # What block we should use to fill the spaces in the GUI
  84. name: ' '
  85. lore: ' '
  86. material: STAINED_GLASS_PANE:15
  87. name:
  88. rankup: '&c%RANK% for %AMOUNT%' # The name of the GUI. If it is too long it will be shortened.
  89. prestige: '&1%RANK% for %AMOUNT%'
  90. placeholders:
  91. # See the following for more information about these formats
  92. # https://docs.oracle.com/javase/8/docs/api/index.html?java/text/DecimalFormat.html
  93.  
  94. rankCostFormat: '#,##0.##'
  95. useShortening: false # Whether we should shorten rank prices (eg turn $1000 into $1k)
  96. # These do not have to be single characters
  97. shortened:
  98. - 'k'
  99. - 'M'
  100. - 'B'
  101. - 'T'
  102. percentDoneFormat: '#.##'
  103. percentLeftFormat: '#.##'
  104. allowNegativePercent: false
  105. highestRank: 'None' # What should be used as a placeholder for ranks above the highest rank
  106. notInLadder: 'None' # Placeholder to use if the player is not in any of the Rankup groups
  107. noPrestigeRank: 'None' # Placeholder for when a player hasn't prestiged
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