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Localized.cpp

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Mar 25th, 2014
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  1. //
  2. // Localized.cpp
  3. // astroGems
  4. //
  5. // Created by Alex Gievsky on 30.10.13.
  6. //
  7. //
  8.  
  9. #include "Localized.h"
  10. #include "Shared.h"
  11. #include "rapidjson/document.h"
  12. #include "GameConfig.h"
  13.  
  14. Localized *Localized::__sharedInstance = nullptr;
  15.  
  16. static LanguageType AvailableLanguages[] = {
  17. LanguageType::ENGLISH,
  18. LanguageType::RUSSIAN,
  19. LanguageType::GERMAN
  20. };
  21.  
  22. Localized::~Localized() {
  23. //
  24. }
  25.  
  26. Localized::Localized() {
  27. //
  28. }
  29.  
  30. void Localized::load() {
  31. if(__sharedInstance == nullptr) {
  32. __sharedInstance = new Localized();
  33. } else {
  34. return;
  35. }
  36.  
  37. unsigned char *t = nullptr;
  38. unsigned long stringsDataSize = 0;
  39. t = (FileUtils::getInstance()->getFileData("strings.json", "r", &stringsDataSize));
  40.  
  41. char *stringsData = new char[stringsDataSize + 1];
  42. memcpy(stringsData, t, stringsDataSize);
  43. stringsData[stringsDataSize] = NULL;
  44.  
  45. delete[] t;
  46. t = NULL;
  47.  
  48. rapidjson::Document stringsDoc;
  49. stringsDoc.Parse<0>(stringsData);
  50.  
  51. const auto &stringsMap = stringsDoc["strings"];
  52. if(stringsMap.IsObject()) {
  53. for(auto it = stringsMap.MemberBegin(); it != stringsMap.MemberEnd(); ++it) {
  54. string key = it->name.GetString();
  55. string value = it->value.GetString();
  56.  
  57. __sharedInstance->strings.insert(make_pair(key, value));
  58. }
  59. }
  60.  
  61. delete[] stringsData;
  62. }
  63.  
  64. void Localized::purge() {
  65. delete __sharedInstance;
  66. __sharedInstance = nullptr;
  67. }
  68.  
  69. string Localized::getString(const string &key) {
  70. if(__sharedInstance == nullptr) {
  71. Localized::load();
  72. }
  73.  
  74. auto stringIt = __sharedInstance->strings.find(key);
  75.  
  76. if(stringIt != __sharedInstance->strings.end()) {
  77. return stringIt->second;
  78. } else {
  79. CCLOG("String not found for key: %s", key.c_str());
  80. }
  81.  
  82. return kLocalizedStringNotFound;
  83. }
  84.  
  85. bool Localized::isLanguageSupported(LanguageType language) {
  86. for(LanguageType l: AvailableLanguages) {
  87. if(l == language) {
  88. return true;
  89. }
  90. }
  91.  
  92. return false;
  93. }
  94.  
  95. string Localized::languageShortNameForType(cocos2d::LanguageType type) {
  96. string languagePrefix = "en";
  97. switch(type) {
  98. case LanguageType::ENGLISH:
  99. languagePrefix = "en"; break;
  100. // case LanguageType::CHINESE:
  101. // languagePrefix = "zh"; break;
  102. // case LanguageType::FRENCH:
  103. // languagePrefix = "fr"; break;
  104. // case LanguageType::ITALIAN:
  105. // languagePrefix = "it"; break;
  106. case LanguageType::GERMAN:
  107. languagePrefix = "de"; break;
  108. // case LanguageType::SPANISH:
  109. // languagePrefix = "es"; break;
  110. case LanguageType::RUSSIAN:
  111. languagePrefix = "ru"; break;
  112. // case LanguageType::KOREAN:
  113. // languagePrefix = "ko"; break;
  114. // case LanguageType::JAPANESE:
  115. // languagePrefix = "ja"; break;
  116. // case LanguageType::HUNGARIAN:
  117. // languagePrefix = "hu"; break;
  118. // case LanguageType::PORTUGUESE:
  119. // languagePrefix = "pt"; break;
  120. // case LanguageType::ARABIC:
  121. // languagePrefix = "ar"; break;
  122. // case LanguageType::NORWEGIAN:
  123. // languagePrefix = "nb"; break;
  124. // case LanguageType::POLISH:
  125. // languagePrefix = "pl"; break;
  126. default:
  127. break;
  128. }
  129.  
  130. return languagePrefix;
  131. //return "en";
  132. }
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