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- respawn = "BASE";
- respawndelay = 45;
- disabledAI = 1;
- //mission loading text
- onLoadMission = "Get cars and get out.";
- //mission time
- onLoadMissionTime = true;
- class Header
- {
- gameType = Coop; //DM, Team, Coop, CTI
- minPlayers = 2; //min # of players the mission supports
- maxPlayers = 20; //Max # of players the mission supports
- playerCountMultipleOf = 1; //Unknown
- };
- //background ambience
- class CfgSounds
- {
- class radiomessage
- {
- name = "radiomessage";
- sound[] = {radiomessage.ogg, db+0, 1.0};
- titles[] = {0, ""};
- };
- class die1
- {
- name = "die1";
- sound[] = {die1.ogg, db+0, 1.0};
- titles[] = {0, ""};
- };
- class die2
- {
- name = "die2";
- sound[] = {die2.ogg, db+0, 1.0};
- titles[] = {0, ""};
- };
- class idle1
- {
- name = "idle1";
- sound[] = {idle1.ogg, db+0, 1.0};
- titles[] = {0, ""};
- };
- class idle2
- {
- name = "idle2";
- sound[] = {idle2.ogg, db+0, 1.0};
- titles[] = {0, ""};
- };
- class idle3
- {
- name = "idle3";
- sound[] = {idle3.ogg, db+0, 1.0};
- titles[] = {0, ""};
- }; class idle4
- {
- name = "idle4";
- sound[] = {idle4.ogg, db+0, 1.0};
- titles[] = {0, ""};
- }; class idle5
- {
- name = "idle5";
- sound[] = {idle5.ogg, db+0, 1.0};
- titles[] = {0, ""};
- }; class idle6
- {
- name = "idle6";
- sound[] = {idle6.ogg, db+0, 1.0};
- titles[] = {0, ""};
- }; class idle7
- {
- name = "idle7";
- sound[] = {idle7.ogg, db+0, 1.0};
- titles[] = {0, ""};
- };
- class idle8
- {
- name = "idle8";
- sound[] = {idle8.ogg, db+0, 1.0};
- titles[] = {0, ""};
- };
- class attack1
- {
- name = "attack1";
- sound[] = {attack1.ogg, db+0, 1.0};
- titles[] = {0, ""};
- };
- class attack2
- {
- name = "attack2";
- sound[] = {attack2.ogg, db+0, 1.0};
- titles[] = {0, ""};
- };
- class attack3
- {
- name = "attack3";
- sound[] = {attack3.ogg, db+0, 1.0};
- titles[] = {0, ""};
- };
- class scream1
- {
- name = "scream1";
- sound[] = {scream1.ogg, db+0, 1.0};
- titles[] = {0, ""};
- };
- class scream2
- {
- name = "scream2";
- sound[] = {scream2.ogg, db+0, 1.0};
- titles[] = {0, ""};
- };
- class scream3
- {
- name = "scream3";
- sound[] = {scream3.ogg, db+0, 1.0};
- titles[] = {0, ""};
- };
- class CfgMusic
- {
- tracks[]={};
- class Tarman
- {
- name = "";
- sound[] = {"tarman.ogg", db+0, 1.0};
- };
- };
- loadScreen = "intro.paa";
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