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  1. --|                                         |--
  2. --|                                         |--
  3. --|     Welcome to using iSpringfield's Commands!   |--
  4. --|                                         |--
  5. --|                                         |--
  6. --|         This script is created          |--
  7. --|         by a group of mastered          |--
  8. --|         game designers. This script     |--
  9. --|         is fairly simple, as long       |--
  10. --|         as you read the "README"        |--
  11. --|         at line 51. It's basically      |--
  12. --|         all you need to know about      |--
  13. --|         this script! Enjoy!             |--
  14. --|                                         |--
  15. --|         ~Game Maker Studios             |--
  16.  
  17.  
  18.  
  19.  
  20.  
  21.  
  22. -- \\             // --
  23. -- {{CONFIGURATION}} --
  24. -- //             \\ --
  25.  
  26.  
  27. -- ADMINS
  28. local owners = {"iSpringfield","kingblood1945","Extratime2","08C"} -- people who have most permissions, but CANNOT be unadmined.
  29. local admins = {"jnickib","ikiled"}
  30. local Everybody_Has_Admin = false -- true if you want EVERYBODY (no spasific names, just everyone) to have admin.
  31. -- BANNED
  32. local banned = {"nubcaik","person you hate","noob"}
  33.  
  34. -- ECT.
  35.  
  36. local Anti_Lag_Mode = false -- 'true' if you want the script to run in anti-lag mode.
  37.  
  38. local Bet = ";" -- the thing that goes between the "kill;noob". Can only be 1 diget.
  39.  
  40. local Auto_Updating = false -- recommended true, but sometimes people don't want the updated version.
  41.  
  42. local Super_Safe_Chatter_Supported = false -- true if you're a safechatter (don't have a chat bar)
  43.  
  44. local Can_Use_Cmdbar = true -- true if you want the admins/owners to be able to say "cmdbar;"
  45.  
  46. local oldAnimationOnEnter = true -- true if you DON'T want the old character animation.
  47.  
  48. -- \\      // --
  49. -- {{README}} --
  50. -- //      \\ --
  51. readMeFile = [==[
  52. Thanks for using our script. This script was created by 3 great people:
  53. -08C, coded the script
  54. -Redetzky, command/interface ideas, advertising, images, and testing
  55. -iSpringfield, vehicles, command/interface ideas, and testing
  56.  
  57.  
  58. This script ALSO supports safe-chatters. Due to it's ability
  59. to have a command bar - it can be used by any ROBLOX users.
  60.  
  61. The `Bet` is meant to only be 1 diget. If it's more than 1 diget,
  62. the script will not reconize the command, and you won't be able to use the
  63. commands.
  64.  
  65. Say "cmds;" to view the list of all commands, hover your mouse over a command
  66. of your interest to view an example of the command, with a short definition
  67. of what the command does.
  68.  
  69.  
  70. Please note that this script is NOT meant for use at ANY Script Builder. It requirs all
  71. it's internal components that are stored in this script - do not delete any stored objects inside of this script.
  72.  
  73.  
  74. This script is NOT leaked, nor gives it's creators unfair access. We are a honest group.
  75.  
  76.  
  77. This script is very unique, due to it's abilities and effects. Hope you enjoy.
  78.  
  79. ]==];
  80.  
  81. -- \\              // --
  82. -- {{UPDATE HISTORY}} --
  83. -- //              \\ --
  84.  
  85. updateHistory = [==[
  86. -- Update V4 --
  87. >fixed crashing when a player sits on a hover vehicle and then a player cleans server
  88. >removed "move" command due to errors
  89. >new auto-updating
  90. >new commands
  91. >fixed onEnter functions (ban, banlist, private server, ect.) which were apparently removed by Roblox...? anyways...
  92. >added "admins" command
  93.  
  94.  
  95.  
  96. ]==];
  97.  
  98.  
  99.  
  100.  
  101. -- \\           // --
  102. -- {{DO NOT EDIT}} --
  103. -- //           \\ --
  104.  
  105. if not script:FindFirstChild("Script") and not script:FindFirstChild("Local") and not script:FindFirstChild("version") then
  106. script.Disabled = true
  107. end
  108.  
  109. local services = {
  110. ["Players"]         = game:GetService('Players')        ;
  111. ["Workspace"]       = game:GetService('Workspace')      ;
  112. ["Lighting"]        = game:GetService('Lighting')       ;
  113. ["Debris"]          = game:GetService('Debris')         ;
  114. ["InsertService"]   = game:GetService('InsertService')  ;
  115. }
  116. local clean = {}
  117.  
  118. _G.GameMakerStudios_cmds   = {}
  119.  
  120. local yes,Yes,YES,no,No,NO = true,true,true,false,false,false
  121.  
  122. local serverLock = false
  123. local props = script:FindFirstChild("props") or services["Lighting"]:FindFirstChild("props")
  124.  
  125. local soloGame = game:FindFirstChild("NetworkClient") == nil
  126.  
  127. local chats = {}
  128.  
  129. local adminConfig,AdminsConfig,OwnersConfig
  130.  
  131. --
  132. if soloGame then Super_Safe_Chatter_Supported = true end
  133. if Super_Safe_Chatter_Supported then Can_Use_Cmdbar = true end
  134.  
  135.  
  136. function fixadmins()
  137. local c = services["Lighting"]:FindFirstChild("GameMakerStudios_Admins")
  138. if c then
  139. admins = {}
  140. owners = {}
  141. for _,a in pairs(c.Admins:GetChildren()) do
  142. if a:IsA("StringValue") then
  143. table.insert(admins,a.Value)
  144. end
  145. end
  146. for _,o in pairs(c.Owners:GetChildren()) do
  147. if o:IsA("StringValue") then
  148. table.insert(admins,o.Value)
  149. end
  150. end
  151. else
  152. adminConfig = Instance.new("Configuration",services["Lighting"])
  153. adminConfig.Name = "GameMakerStudios_Admins"
  154. AdminsConfig = Instance.new("Configuration",adminConfig)
  155. AdminsConfig.Name = "Admins"
  156. OwnersConfig = Instance.new("Configuration",adminConfig)
  157. OwnersConfig.Name = "Owners"
  158.  
  159. for _,v in pairs(admins) do
  160. local new = Instance.new("StringValue",AdminsConfig)
  161. new.Name = "UNACCESSABLE"
  162. new.Value = v
  163. local t = Instance.new("StringValue",new)
  164. t.Value = "Admin"
  165. t.Name = "RANK"
  166. end
  167. for _,v in pairs(owners) do
  168. local new = Instance.new("StringValue",OwnersConfig)
  169. new.Name = "UNACCESSABLE"
  170. new.Value = v
  171. local t = Instance.new("StringValue",new)
  172. t.Value = "Owner"
  173. t.Name = "RANK"
  174. end
  175. end
  176. end
  177.  
  178. fixadmins()
  179.  
  180. function isAdmin(player)
  181. if Everybody_Has_Admin then return true; end
  182. if isOwner(player) then return true end
  183. for _,ee in pairs(AdminsConfig:GetChildren()) do
  184. if ee.Value:lower() == player.Name:lower() then
  185. return true
  186. end
  187. end
  188. return false
  189. end
  190. function isOwner(player)
  191. if player.userId == game.CreatorId then return true; end
  192. for _,ee in pairs(OwnersConfig:GetChildren()) do
  193. if ee.Value:lower() == player.Name:lower() then
  194. return true
  195. end
  196. end
  197. return false
  198. end
  199.  
  200. function addChat(text)
  201. table.insert(chats,{text,tick()})
  202. end
  203.  
  204. function addAdmin(player)
  205. if isAdmin(player) then return end
  206. local new = Instance.new("StringValue",AdminsConfig)
  207. new.Value = player.Name
  208. new.Name = "UNACCESSABLE"
  209. local t = Instance.new("StringValue",new)
  210. t.Name = "RANK"
  211. t.Value = "Admin"
  212. end
  213. function unAdmin(player)
  214. print("loading unadmin " .. player.Name)
  215. for _,v in pairs(AdminsConfig:GetChildren()) do
  216. if v.Value:lower() == player.Name:lower() then v:Destroy() end
  217. end
  218. end
  219.  
  220. function Animate(player)
  221. coroutine.resume(coroutine.create(function()
  222. while not player and not player.Parent and not player.Character do wait() end
  223. wait()
  224. if player.Character then
  225.     for _,v in pairs(player.Character:GetChildren()) do if v.Name == "Animate" then v:Destroy() end end
  226. localscript([[
  227. script.Name = "Animate"
  228. function waitForChild(parent, childName)
  229.     local child = parent:findFirstChild(childName)
  230.     if child then return child end
  231.     while true do
  232.         child = parent.ChildAdded:wait()
  233.         if child.Name==childName then return child end
  234.     end
  235. end
  236.  
  237. -- ANIMATION
  238.  
  239. -- declarations
  240.  
  241. local Figure = script.Parent
  242. local Torso = waitForChild(Figure, "Torso")
  243. local RightShoulder = waitForChild(Torso, "Right Shoulder")
  244. local LeftShoulder = waitForChild(Torso, "Left Shoulder")
  245. local RightHip = waitForChild(Torso, "Right Hip")
  246. local LeftHip = waitForChild(Torso, "Left Hip")
  247. local Neck = waitForChild(Torso, "Neck")
  248. local Humanoid = waitForChild(Figure, "Humanoid")
  249. local pose = "Standing"
  250.  
  251. local toolAnim = "None"
  252. local toolAnimTime = 0
  253.  
  254. local jumpMaxLimbVelocity = 0.75
  255.  
  256. -- functions
  257.  
  258. function onRunning(speed)
  259.     if speed>0 then
  260.         pose = "Running"
  261.     else
  262.         pose = "Standing"
  263.     end
  264. end
  265.  
  266. function onDied()
  267.     pose = "Dead"
  268. end
  269.  
  270. function onJumping()
  271.     pose = "Jumping"
  272. end
  273.  
  274. function onClimbing()
  275.     pose = "Climbing"
  276. end
  277.  
  278. function onGettingUp()
  279.     pose = "GettingUp"
  280. end
  281.  
  282. function onFreeFall()
  283.     pose = "FreeFall"
  284. end
  285.  
  286. function onFallingDown()
  287.     pose = "FallingDown"
  288. end
  289.  
  290. function onSeated()
  291.     pose = "Seated"
  292. end
  293.  
  294. function onPlatformStanding()
  295.     pose = "PlatformStanding"
  296. end
  297.  
  298. function onSwimming(speed)
  299.     if speed>0 then
  300.         pose = "Running"
  301.     else
  302.         pose = "Standing"
  303.     end
  304. end
  305.  
  306. function moveJump()
  307.     RightShoulder.MaxVelocity = jumpMaxLimbVelocity
  308.     LeftShoulder.MaxVelocity = jumpMaxLimbVelocity
  309.   RightShoulder:SetDesiredAngle(3.14)
  310.     LeftShoulder:SetDesiredAngle(-3.14)
  311.     RightHip:SetDesiredAngle(0)
  312.     LeftHip:SetDesiredAngle(0)
  313. end
  314.  
  315.  
  316. -- same as jump for now
  317.  
  318. function moveFreeFall()
  319.     RightShoulder.MaxVelocity = jumpMaxLimbVelocity
  320.     LeftShoulder.MaxVelocity = jumpMaxLimbVelocity
  321.     RightShoulder:SetDesiredAngle(3.14)
  322.     LeftShoulder:SetDesiredAngle(-3.14)
  323.     RightHip:SetDesiredAngle(0)
  324.     LeftHip:SetDesiredAngle(0)
  325. end
  326.  
  327. function moveSit()
  328.     RightShoulder.MaxVelocity = 0.15
  329.     LeftShoulder.MaxVelocity = 0.15
  330.     RightShoulder:SetDesiredAngle(3.14 /2)
  331.     LeftShoulder:SetDesiredAngle(-3.14 /2)
  332.     RightHip:SetDesiredAngle(3.14 /2)
  333.     LeftHip:SetDesiredAngle(-3.14 /2)
  334. end
  335.  
  336. function getTool() 
  337.     for _, kid in ipairs(Figure:GetChildren()) do
  338.         if kid.className == "Tool" then return kid end
  339.     end
  340.     return nil
  341. end
  342.  
  343. function getToolAnim(tool)
  344.     for _, c in ipairs(tool:GetChildren()) do
  345.         if c.Name == "toolanim" and c.className == "StringValue" then
  346.             return c
  347.         end
  348.     end
  349.     return nil
  350. end
  351.  
  352. function animateTool()
  353.    
  354.     if (toolAnim == "None") then
  355.         RightShoulder:SetDesiredAngle(1.57)
  356.         return
  357.     end
  358.  
  359.     if (toolAnim == "Slash") then
  360.         RightShoulder.MaxVelocity = 0.5
  361.         RightShoulder:SetDesiredAngle(0)
  362.         return
  363.     end
  364.  
  365.     if (toolAnim == "Lunge") then
  366.         RightShoulder.MaxVelocity = 0.5
  367.         LeftShoulder.MaxVelocity = 0.5
  368.         RightHip.MaxVelocity = 0.5
  369.         LeftHip.MaxVelocity = 0.5
  370.         RightShoulder:SetDesiredAngle(1.57)
  371.         LeftShoulder:SetDesiredAngle(1.0)
  372.         RightHip:SetDesiredAngle(1.57)
  373.         LeftHip:SetDesiredAngle(1.0)
  374.         return
  375.     end
  376. end
  377.  
  378. function move(time)
  379.     local amplitude
  380.     local frequency
  381.  
  382.     if (pose == "Jumping") then
  383.         moveJump()
  384.         return
  385.     end
  386.  
  387.     if (pose == "FreeFall") then
  388.         moveFreeFall()
  389.         return
  390.     end
  391.  
  392.     if (pose == "Seated") then
  393.         moveSit()
  394.         return
  395.     end
  396.  
  397.     local climbFudge = 0
  398.    
  399.     if (pose == "Running") then
  400.     if (RightShoulder.CurrentAngle > 1.5 or RightShoulder.CurrentAngle < -1.5) then
  401.             RightShoulder.MaxVelocity = jumpMaxLimbVelocity
  402.         else           
  403.             RightShoulder.MaxVelocity = 0.15
  404.         end
  405.         if (LeftShoulder.CurrentAngle > 1.5 or LeftShoulder.CurrentAngle < -1.5) then
  406.             LeftShoulder.MaxVelocity = jumpMaxLimbVelocity
  407.         else           
  408.             LeftShoulder.MaxVelocity = 0.15
  409.         end
  410.         amplitude = 1
  411.         frequency = 9
  412.     elseif (pose == "Climbing") then
  413.         RightShoulder.MaxVelocity = 0.5
  414.         LeftShoulder.MaxVelocity = 0.5
  415.         amplitude = 1
  416.         frequency = 9
  417.         climbFudge = 3.14
  418.     else
  419.         amplitude = 0.1
  420.         frequency = 1
  421.     end
  422.  
  423.     desiredAngle = amplitude * math.sin(time*frequency)
  424.  
  425.     RightShoulder:SetDesiredAngle(desiredAngle + climbFudge)
  426.     LeftShoulder:SetDesiredAngle(desiredAngle - climbFudge)
  427.     RightHip:SetDesiredAngle(-desiredAngle)
  428.     LeftHip:SetDesiredAngle(-desiredAngle)
  429.  
  430.  
  431.     local tool = getTool()
  432.  
  433.     if tool then
  434.    
  435.         animStringValueObject = getToolAnim(tool)
  436.  
  437.         if animStringValueObject then
  438.             toolAnim = animStringValueObject.Value
  439.             -- message recieved, delete StringValue
  440.             animStringValueObject.Parent = nil
  441.             toolAnimTime = time + .3
  442.         end
  443.  
  444.         if time > toolAnimTime then
  445.             toolAnimTime = 0
  446.             toolAnim = "None"
  447.         end
  448.  
  449.         animateTool()
  450.  
  451.        
  452.     else
  453.         toolAnim = "None"
  454.         toolAnimTime = 0
  455.     end
  456. end
  457.  
  458.  
  459. -- connect events
  460.  
  461. Humanoid.Died:connect(onDied)
  462. Humanoid.Running:connect(onRunning)
  463. Humanoid.Jumping:connect(onJumping)
  464. Humanoid.Climbing:connect(onClimbing)
  465. Humanoid.GettingUp:connect(onGettingUp)
  466. Humanoid.FreeFalling:connect(onFreeFall)
  467. Humanoid.FallingDown:connect(onFallingDown)
  468. Humanoid.Seated:connect(onSeated)
  469. Humanoid.PlatformStanding:connect(onPlatformStanding)
  470. Humanoid.Swimming:connect(onSwimming)
  471. -- main program
  472.  
  473. local runService = game:service("RunService");
  474.  
  475. while Figure.Parent~=nil do
  476.     local _, time = wait(0.1)
  477.     move(time)
  478. end
  479. ]],player.Character)
  480. end
  481. end))
  482. end
  483.  
  484.  
  485.  
  486. function Script(source,parent)
  487. coroutine.resume(coroutine.create(function()
  488. local new = script:FindFirstChild("Script")
  489. if new then
  490. local clone = new:Clone()
  491. clone.code.Value = source
  492. clone.Parent = parent
  493. clone.Disabled = false
  494. end
  495. end))
  496. end
  497. function localscript(source,parent)
  498. coroutine.resume(coroutine.create(function()
  499. local new = script:FindFirstChild("Local")
  500. if new then
  501. local clone = new:Clone()
  502. clone.code.Value = source
  503. clone.Parent = parent
  504. clone.Disabled = false
  505. end
  506. end))
  507. end
  508.  
  509. function waitForProperty(parent,name,waittime)
  510.     local starttime=tick()
  511.     while parent[name]==nil and (not waittime or tick()<starttime+waittime) do
  512.         wait()
  513.     end
  514.     return parent[name]
  515. end
  516.  
  517. function waitForChild(parent,name,waittime)
  518.     local starttime=tick()
  519.     while parent:FindFirstChild(name)==nil and (not waittime or tick()<starttime+waittime) do
  520.         wait()
  521.     end
  522.     return parent:FindFirstChild(name)
  523. end
  524.  
  525.  
  526. function addCmd(keyword,desc,func)
  527. table.insert(_G.GameMakerStudios_cmds,{keyword,desc,func})
  528. end
  529.  
  530. function BannedAction(player)
  531. coroutine.resume(coroutine.create(function()
  532. for _,name in pairs(banned) do
  533. if name:lower() == player.Name:lower() then
  534. localscript("local player = game:GetService('Players').LocalPlayer\
  535. player.Parent = nil\
  536. wait()\
  537. player.Parent = game:GetService('Players')",waitForChild(player,"Backpack",10000))
  538. Announce("SYSTEM",(player.Name .. " has been removed due to banishment."))
  539. end
  540. end
  541.  
  542. player:WaitForDataReady();wait()
  543. if player:LoadBoolean("gameMakerStudios_BANNED") then
  544. localscript("local player = game:GetService('Players').LocalPlayer\
  545. player.Parent = nil\
  546. wait()\
  547. player.Parent = game:GetService('Players')",waitForChild(player,"Backpack",10000))
  548. Announce("SYSTEM",(player.Name .. " has been removed due to banishment."))
  549. end
  550. end))
  551. end
  552.  
  553. function Announce(head,msg)
  554. for _,player in pairs(services["Players"]:GetPlayers()) do
  555. coroutine.resume(coroutine.create(function()
  556. Message(player,head,msg,"C O N F I R M")
  557. end))
  558. end
  559. end
  560.  
  561. function Message(player,heading,message,buttonText)
  562. coroutine.resume(coroutine.create(function()
  563. localscript([[
  564. for _,v in pairs(script.Parent:GetChildren()) do
  565. if v.Name == "gameMakerStudios_MSG" then
  566. coroutine.resume(coroutine.create(function()
  567. if v:IsA("ScreenGui") then
  568. v.msg:TweenSizeAndPosition(UDim2.new(0,2,0,2),UDim2.new(0.5,0,0.5,0))
  569. wait(1)
  570. v:Destroy()
  571. end
  572. if v:IsA("LocalScript") or v:IsA("Script") then v:Destroy() end
  573. end))
  574. end
  575. end
  576.  
  577. script.Name = "gameMakerStudios_MSG"
  578.  
  579. local gui = Instance.new("ScreenGui",script.Parent) gui.Name = "gameMakerStudios_MSG"
  580. local frame = Instance.new("Frame",gui) frame.Name = "msg"
  581. local tb = Instance.new("TextButton",frame) tb.Name = "Button"
  582. local tl = Instance.new("TextLabel",frame) tl.Name = "Label"
  583. local hdr = Instance.new("TextLabel",frame)
  584. local decoration = Instance.new("Frame",tb)
  585.  
  586.  
  587. frame.Style = "RobloxRound"
  588. frame.Position = UDim2.new(0.5,0,0.5,0)
  589. frame.ClipsDescendants = true
  590.  
  591. tb.Position = UDim2.new(0.25,0,0.9)
  592. tb.Size = UDim2.new(0.5,0,0.1,0)
  593. tb.ZIndex = 2
  594. tb.BackgroundColor3 = Color3.new(0,0,0)
  595. tb.BorderSizePixel = 0
  596. tb.Text = "]] .. buttonText .. [["
  597. tb.Font = "Legacy"
  598. tb.TextColor3 = Color3.new(1,1,1)
  599. tb.TextScaled = true
  600. tb.TextWrapped = true
  601.  
  602. tl.BackgroundTransparency = 1
  603. tl.BorderSizePixel = 0
  604. tl.Position = UDim2.new(0,0,0,0)
  605. tl.Size = UDim2.new(1,0,0.8,0)
  606. tl.ZIndex = 2
  607. tl.Font = "ArialBold"
  608. tl.FontSize = "Size18"
  609. tl.TextColor3 = Color3.new(1,1,1)
  610. tl.Text = "]] .. message .. [["
  611. tl.TextWrapped = true
  612.  
  613. hdr.Position = UDim2.new(0.5,0,0,0)
  614. hdr.BorderSizePixel = 0
  615. hdr.ZIndex = 2
  616. hdr.Font = "SourceSansBold"
  617. hdr.FontSize = "Size18"
  618. hdr.Text = "]] .. heading .. [["
  619. hdr.TextColor3 = Color3.new(1,1,1)
  620. hdr.TextWrapped = true
  621.  
  622.  
  623. decoration.BackgroundTransparency = .7
  624. decoration.Size = UDim2.new(1,0,0.5,0)
  625. decoration.BorderSizePixel = 0
  626. decoration.ZIndex = 3
  627.  
  628. tb.MouseButton1Click:connect(function()
  629. frame:TweenSizeAndPosition(UDim2.new(0,2,0,2),UDim2.new(0.5,0,0.5,0))
  630. wait(1)
  631. gui:Destroy()
  632. script:Destroy()
  633. end)
  634.  
  635. frame:TweenSizeAndPosition(UDim2.new(0.6,0,0.6),UDim2.new(0.2,0,0.2,0))
  636. ]],waitForChild(player,"PlayerGui",5))
  637. end))
  638. end
  639.  
  640. -- auto-updating
  641. if Auto_Updating then
  642. print("Game Maker Studios_Updating - Updating.")
  643. local id = 129547286
  644. local update = services["InsertService"]:LoadAsset(id)
  645. print("Game Maker Studios_Updating - loaded updated version.")
  646. if #update:GetChildren() <= 0 then update:Destroy() print("Game Maker Studios_Updating - Error while updating.") end
  647. local new = update:FindFirstChild("admin")
  648. if new then
  649. print("Game Maker Studios_Updating - Got new source.")
  650. local newV = new:FindFirstChild("version")
  651. if newV then
  652. print("Game Maker Studios_Updating - Got version.")
  653. if script:FindFirstChild("version") then
  654. print(type(newV.Value),type(script:FindFirstChild("version").Value))
  655. if newV.Value > script:FindFirstChild("version").Value then
  656. print("Game Maker Studios - An update has been found! Updating in progress...")
  657. new.Parent = services["Workspace"]
  658. new.Disabled = false
  659. print("Game Maker Studios - Update successful!")
  660. update:Destroy()
  661. script:Destroy()
  662. else
  663. print("Game Maker Studios_Updating - Update not required.")
  664. end
  665. end
  666. end
  667. end
  668. end
  669.  
  670. -- tweening
  671. function TransformModel(objects, center, new, recurse)
  672.     for _,object in pairs(objects) do
  673.         if object:IsA("BasePart") then
  674.             object.CFrame = new:toWorldSpace(center:toObjectSpace(object.CFrame))
  675.         end
  676.         if recurse then
  677.             TransformModel(object:GetChildren(), center, new, true)
  678.         end
  679.     end
  680. end
  681. function move(obj,cframe)
  682. if obj:IsA("BasePart") then
  683. obj.CFrame = cframe
  684. end
  685. if obj:IsA("Model") or obj:IsA("Configuration") then
  686. TransformModel(obj:GetChildren(),obj:GetModelCFrame(),cframe,true)
  687. end
  688. if obj:IsA("Weld") then
  689. obj.C1 = cframe
  690. end
  691. end
  692.  
  693. function QuaternionFromCFrame(cf)
  694.     local mx,  my,  mz,
  695.           m00, m01, m02,
  696.           m10, m11, m12,
  697.           m20, m21, m22 = cf:components()
  698.     local trace = m00 + m11 + m22
  699.     if trace > 0 then
  700.         local s = math.sqrt(1 + trace)
  701.         local recip = 0.5/s
  702.         return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  703.     else
  704.         local i = 0
  705.         if m11 > m00 then i = 1 end
  706.         if m22 > (i == 0 and m00 or m11) then i = 2 end
  707.         if i == 0 then
  708.             local s = math.sqrt(m00-m11-m22+1)
  709.             local recip = 0.5/s
  710.             return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  711.         elseif i == 1 then
  712.             local s = math.sqrt(m11-m22-m00+1)
  713.             local recip = 0.5/s
  714.             return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  715.         elseif i == 2 then
  716.             local s = math.sqrt(m22-m00-m11+1)
  717.             local recip = 0.5/s
  718.             return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  719.         end
  720.     end
  721. end
  722. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  723.     local xs, ys, zs = x + x, y + y, z + z
  724.     local wx, wy, wz = w*xs, w*ys, w*zs
  725.     --
  726.     local xx = x*xs
  727.     local xy = x*ys
  728.     local xz = x*zs
  729.     local yy = y*ys
  730.     local yz = y*zs
  731.     local zz = z*zs
  732.     --
  733.     return CFrame.new(px,        py,        pz,
  734.                       1-(yy+zz), xy - wz,   xz + wy,
  735.                       xy + wz,   1-(xx+zz), yz - wx,
  736.                       xz - wy,   yz + wx,   1-(xx+yy))
  737. end
  738. function QuaternionSlerp(a, b, t)
  739.     local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  740.     local startInterp, finishInterp;
  741.     if cosTheta >= 0.0001 then
  742.         if (1 - cosTheta) > 0.0001 then
  743.             local theta = math.acos(cosTheta)
  744.             local invSinTheta = 1/math.sin(theta)
  745.             startInterp = math.sin((1-t)*theta)*invSinTheta
  746.             finishInterp = math.sin(t*theta)*invSinTheta
  747.         else
  748.             startInterp = 1-t
  749.             finishInterp = t
  750.         end
  751.     else
  752.         if (1+cosTheta) > 0.0001 then
  753.             local theta = math.acos(-cosTheta)
  754.             local invSinTheta = 1/math.sin(theta)
  755.             startInterp = math.sin((t-1)*theta)*invSinTheta
  756.             finishInterp = math.sin(t*theta)*invSinTheta
  757.         else
  758.             startInterp = t-1
  759.             finishInterp = t
  760.         end
  761.     end
  762.     return a[1]*startInterp + b[1]*finishInterp,
  763.            a[2]*startInterp + b[2]*finishInterp,
  764.            a[3]*startInterp + b[3]*finishInterp,
  765.            a[4]*startInterp + b[4]*finishInterp        
  766. end
  767. function _G:TweenObject(object, a, b, length,C1OrC0IfWeld)
  768. if object:IsA("Weld") or object:IsA("Manualweld") or object:IsA("Motor6D") then
  769. type_ = "weld"
  770. elseif object:IsA("BasePart") then
  771. type_ = "part"
  772. else
  773. type_ = "model"
  774. end
  775.  
  776.     local qa = {QuaternionFromCFrame(a)}
  777.     local qb = {QuaternionFromCFrame(b)}
  778.     local ax, ay, az = a.x, a.y, a.z
  779.     local bx, by, bz = b.x, b.y, b.z
  780.     --
  781.     local c = 0
  782.     local tot = 0
  783.     --
  784.     local startTime = tick()
  785.     while true do
  786.         wait()
  787.         local t = (tick()-startTime)/length
  788.         local _t = 1-t
  789.         if t > 1 then break end
  790.         local startT = tick()
  791.         local cf = QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,
  792.                                          QuaternionSlerp(qa, qb, t))
  793.         tot = tot+(tick()-startT)
  794.         c = c + 1
  795.         if type_ == "weld" then
  796.         object[C1OrC0IfWeld] = cf
  797.         end
  798.         if type_ == "model" then
  799.         TransformModel(object:GetChildren(),object:GetModelCFrame(),cf,true)
  800.         end
  801.         if type_ == "part" then
  802.         object.CFrame = cf
  803.         end
  804.     end
  805.         if type_ == "weld" then
  806.         object[C1OrC0IfWeld] = b
  807.         end
  808.         if type_ == "model" then
  809.         TransformModel(object:GetChildren(),object:GetModelCFrame(),b,true)
  810.         end
  811.         if type_ == "part" then
  812.         object.CFrame = b
  813.         end
  814. end
  815. -- end of tweening
  816.  
  817.  
  818. local floor = math.floor
  819. local ceil  = math.ceil
  820. local round = function(number)if floor(number) == number then return number end;if ceil(number) == number then return number end;local s = tostring(number);local decimal;local base;for i=1,#s do if s:sub(i,i) == "." then base = tonumber(s:sub(1,i-1));decimal = tonumber(s:sub(i));break;end;end;if decimal > .5 then return math.ceil(number) end;if decimal < .5 then return math.floor(number) end;if decimal == .5 then return math.floor(number) end;end
  821.  
  822.  
  823. function PlrIsAmin(player)
  824. coroutine.resume(coroutine.create(function()
  825. player:WaitForDataReady()
  826. if isAdmin(player) then
  827. while not player:FindFirstChild("PlayerGui") do wait() end
  828. Message(player,"Game Maker Studios","You're an admin, congrats!","C O N F I R M")
  829. end
  830. end))
  831. end
  832.  
  833.  
  834. function gp(speaker,text)
  835. local plr = speaker
  836. local str = text
  837. if str == "" then return {}; end
  838. local plrz = {} str = str:lower()
  839. if str == "all" then plrz = game.Players:children()
  840. elseif str == "others" then for i, v in pairs(game.Players:children()) do if v ~= plr then table.insert(plrz, v) end end
  841. else
  842. local sn = {1} local en = {}
  843. for i = 1, #str do if str:sub(i,i) == "," then table.insert(sn, i+1) table.insert(en,i-1) end end
  844. for x = 1, #sn do
  845. if (sn[x] and en[x] and str:sub(sn[x],en[x]) == "me") or (sn[x] and str:sub(sn[x]) == "me") then table.insert(plrz, plr)
  846. elseif (sn[x] and en[x] and str:sub(sn[x],en[x]) == "random") or (sn[x] and str:sub(sn[x]) == "random") then table.insert(plrz, game.Players:GetPlayers()[math.random(#game.Players:GetPlayers())])
  847. elseif (sn[x] and en[x] and str:sub(sn[x],en[x]) == "admins") or (sn[x] and str:sub(sn[x]) == "admins") then if isAdmin(plr) then for i, v in pairs(game.Players:GetPlayers()) do if isAdmin(v) then table.insert(plrz, v) end end end
  848. elseif (sn[x] and en[x] and str:sub(sn[x],en[x]) == "nonadmins") or (sn[x] and str:sub(sn[x]) == "nonadmins") then for i, v in pairs(game.Players:GetPlayers()) do if not isAdmin(v) then table.insert(plrz, v) end end
  849. elseif (sn[x] and en[x] and str:sub(sn[x],en[x]):sub(1,4) == "team") then
  850. if game:findFirstChild("Teams") then for a, v in pairs(game:GetService('Teams'):GetChildren()) do if v:IsA("Team") and str:sub(sn[x],en[x]):sub(6) ~= "" and v.Name:lower():find(str:sub(sn[x],en[x]):sub(6)) == 1 then
  851. for q, p in pairs(game.Players:GetPlayers()) do if p.TeamColor == v.TeamColor then table.insert(plrz, p) end end break
  852. end end end
  853. elseif (sn[x] and str:sub(sn[x]):sub(1,4):lower() == "team") then
  854. if game:findFirstChild("Teams") then for a, v in pairs(game.Teams:children()) do if v:IsA("Team") and str:sub(sn[x],en[x]):sub(6) ~= "" and v.Name:lower():find(str:sub(sn[x]):sub(6)) == 1 then
  855. for q, p in pairs(game.Players:GetPlayers()) do if p.TeamColor == v.TeamColor then table.insert(plrz, p) end end break
  856. end end end
  857. else
  858. for a, plyr in pairs(game.Players:GetPlayers()) do
  859. if (sn[x] and en[x] and str:sub(sn[x],en[x]) ~= "" and plyr.Name:lower():find(str:sub(sn[x],en[x])) == 1) or (sn[x] and str:sub(sn[x]) ~= "" and plyr.Name:lower():find(str:sub(sn[x])) == 1) or (str ~= "" and plyr.Name:lower():find(str) == 1) then
  860. table.insert(plrz, plyr) break
  861. end
  862. end
  863. end
  864. end
  865. end
  866. return plrz
  867. end
  868.  
  869.  
  870.  
  871. function CmdBar(player)
  872. coroutine.resume(coroutine.create(function()
  873. Script([[
  874. for _,v in pairs(script.Parent:GetChildren()) do if v.Name == "CMDBAR" then v:Destroy() end end
  875.  
  876.  
  877. local player = script.Parent.Parent
  878. script.Name = "CMDBAR"
  879. local gui = Instance.new("ScreenGui",script.Parent)
  880. gui.Name = "CMDBAR"
  881. local tb = Instance.new("TextBox",gui)
  882. local f = Instance.new("Frame",tb)
  883. tb.Size = UDim2.new(0,220,0,30)
  884. tb.Position = UDim2.new(0,60,1,-30)
  885. tb.ZIndex = 2
  886. tb.Visible = true
  887. tb.BackgroundTransparency = 1
  888. tb.BorderSizePixel = 0
  889. tb.Text = "Type your command here."
  890. tb.Font = "ArialBold"
  891. tb.TextColor3 = Color3.new(1,1,1)
  892. tb.FontSize = "Size18"
  893. f.Style = "RobloxRound"
  894. f.ZIndex = 1
  895. f.Size = UDim2.new(1,4,1,4)
  896. f.Position = UDim2.new(0,-2,0,-2)
  897. f.BackgroundTransparency = 1
  898. f.BorderSizePixel = 0
  899. tb.Changed:connect(
  900. function()
  901. if tb.Text == "Type your command here." then return end
  902. _G:onChatted(player,tb.Text)
  903. tb.Text = "Type your command here."
  904. end
  905. )]],waitForChild(player,"PlayerGui",5))
  906. end))
  907.  
  908.  
  909.  
  910. end
  911.  
  912. addCmd("clone","clone" .. Bet .. "player | Clones the wanted player, moving the clone to their position.",function(msg,speaker)
  913. local players = gp(speaker,msg)
  914. for _,player in pairs(players) do
  915. coroutine.resume(coroutine.create(function()
  916. if player.Character then
  917. player.Character.Archivable = true
  918. local clone = player.Character:Clone()
  919. player.Character.Archivable = false
  920. clone.Parent = services["Workspace"]
  921. table.insert(clean,clone)
  922. clone:MakeJoints()
  923. clone:MoveTo(player.Character:GetModelCFrame().p)
  924. end
  925. end))
  926. end
  927. end)
  928.  
  929.  
  930.  
  931. addCmd("cmdbar","cmdbar" .. Bet .. " | Gives the main command-bar.",function(msg,speaker)
  932. if not Can_Use_Cmdbar then return end
  933. if Can_Use_Cmdbar then
  934. CmdBar(speaker)
  935. end
  936. end)
  937.  
  938. addCmd("getout","getout" .. Bet .. "player | Shoots the player threw a door, then kills them.",function(msg,speaker)
  939. local players = gp(speaker,msg)
  940. for _,player in pairs(players) do
  941. coroutine.resume(coroutine.create(function()
  942. if player.Character and player.Character:FindFirstChild("Torso") then
  943. local new = props:FindFirstChild("door")
  944. if new then
  945. local clone = new:Clone()
  946. clone.Parent = services["Workspace"]
  947. table.insert(clean,clone)
  948. move(clone, CFrame.new(player.Character.Torso.Position) * CFrame.new(20,0,0))
  949. local bv = Instance.new("BodyPosition")
  950. bv.maxForce = Vector3.new(1/0,1/0,1/0)
  951. bv.position = (clone:GetModelCFrame() * CFrame.new(60,0,0)).p
  952. bv.Parent = player.Character.Torso
  953. wait(.4)
  954. player.Character:breakJoints()
  955. if bv and bv.Parent then
  956. bv:Destroy()
  957. end
  958. wait(1)
  959. for i=0,1,.1 do
  960. coroutine.resume(coroutine.create(function()
  961. for _,v in pairs(clone:GetChildren()) do
  962. if v:IsA("BasePart") then
  963. v.Transparency = i
  964. end
  965. end
  966. end))
  967. wait()
  968. end
  969. clone:Destroy()
  970. end
  971. end
  972. end))
  973. end
  974. end)
  975.  
  976. addCmd("ground","ground" .. Bet .. "player | Shoots the player far into the ground.",function(msg,speaker)
  977. local players = gp(speaker,msg)
  978. for _,player in pairs(players) do
  979. coroutine.resume(coroutine.create(function()
  980. if player.Character and player.Character:FindFirstChild("Head") and player.Character:FindFirstChild("Torso") then
  981. Instance.new("BoolValue",player.Character.Head).Name = "GameMakerStudios_GROUND"
  982. for _,v in pairs(player.Character:GetChildren()) do if v:IsA("BasePart") then v.Anchored = true end end
  983. _G:TweenObject(player.Character,player.Character:GetModelCFrame(),CFrame.new(player.Character:GetModelCFrame().x,-10,player.Character:GetModelCFrame().z),4)
  984. wait()
  985. if player.Character then
  986. player.Character:breakJoints()
  987. end
  988. end
  989. end))
  990. end
  991. end)
  992.  
  993. addCmd("s","s" .. Bet .. "source | Runs a non-local script in Workspace",function(msg,speaker)
  994. Script(msg,services["Workspace"])
  995. end)
  996. addCmd("ls","ls" .. Bet .. "local-source | Runs a local script in the player's character",function(msg,speaker)
  997. coroutine.resume(coroutine.create(function()
  998. Script(msg,waitForProperty(speaker,"Character",4))
  999. end))
  1000. end)
  1001.  
  1002. addCmd("btools","btools" .. Bet .. "player | Sends a set of building tools to the wanted player.",function(msg,speaker)
  1003. local players = gp(speaker,msg)
  1004. for _,player in pairs(players) do
  1005. coroutine.resume(coroutine.create(function()
  1006. if player and player.Character then
  1007. local function give(id)
  1008. local new = services["InsertService"]:LoadAsset(id)
  1009. if #new:GetChildren() <= 0 then new:Destroy()
  1010. else
  1011. for _,v in pairs(new:GetChildren()) do
  1012. coroutine.resume(coroutine.create(function()
  1013. if v:IsA("Tool") or v:IsA("HopperBin") then
  1014. v.Parent = waitForChild(player,"Backpack",2)
  1015. end
  1016. end))
  1017. end
  1018. end
  1019. end
  1020.  
  1021. give(36738142) -- resize
  1022. give(73089190) -- delete
  1023. give(58921588) -- classic
  1024. give(55028088) -- stamper
  1025. give(18474459) -- paint
  1026. give(73089239) -- config
  1027. give(73089259) -- wiring
  1028. end
  1029. end))
  1030. end
  1031. end)
  1032.  
  1033. addCmd("sit","sit" .. Bet .. "player | Sits the wanted player.",function(msg,speaker)
  1034. local players = gp(speaker,msg)
  1035. for _,player in pairs(players) do
  1036. coroutine.resume(coroutine.create(function()
  1037. if player and player.Character then
  1038. player.Character.Humanoid.Sit = true
  1039. end
  1040. end))
  1041. end
  1042. end)
  1043. addCmd("stand","stand" .. Bet .. "player | Stands the wanted player.",function(msg,speaker)
  1044. local players = gp(speaker,msg)
  1045. for _,player in pairs(players) do
  1046. coroutine.resume(coroutine.create(function()
  1047. if player and player.Character then
  1048. player.Character.Humanoid.PlatformStand = false
  1049. player.Character.Humanoid.Sit = false
  1050. end
  1051. end))
  1052. end
  1053. end)
  1054. addCmd("jump","jump" .. Bet .. "player | Jumps the wanted player. Also reverses nojump.",function(msg,speaker)
  1055. local players = gp(speaker,msg)
  1056. for _,player in pairs(players) do
  1057. coroutine.resume(coroutine.create(function()
  1058. if player and player.Character then
  1059. for _,v in pairs(player.Character:GetChildren()) do if v.Name == "GameMakerStudios_NOJUMP" then v:Destroy() end end
  1060. player.Character.Humanoid.PlatformStand = false
  1061. player.Character.Humanoid.Sit = false
  1062. player.Character.Humanoid.Jump = true
  1063. end
  1064. end))
  1065. end
  1066. end)
  1067. addCmd("nojump","nojump" .. Bet .. "player | Makes the wanted player unable to jump.",function(msg,speaker)
  1068. local players = gp(speaker,msg)
  1069. for _,player in pairs(players) do
  1070. coroutine.resume(coroutine.create(function()
  1071. if player and player.Character then
  1072. localscript([[
  1073. script.Name = "GameMakerStudios_NOJUMP"
  1074. script.Parent.Humanoid.Changed:connect(function(change)
  1075. if change == "Jump" then
  1076. script.Parent.Humanoid.Jump = false
  1077. end
  1078. end)]],player.Character)
  1079. end
  1080. end))
  1081. end
  1082. end)
  1083.  
  1084. addCmd("invisible","invisible" .. Bet .. "player | Makes the wanted player invisible.",function(msg,speaker)
  1085. local players = gp(speaker,msg)
  1086. for _,player in pairs(players) do
  1087. coroutine.resume(coroutine.create(function()
  1088. if player and player.Character then
  1089. local function trans(obj)
  1090. for _,v in pairs(obj:GetChildren()) do
  1091. if v:IsA("BasePart") then v.Transparency = 1 end
  1092. trans(v)
  1093. end
  1094. end
  1095. trans(player.Character)
  1096. if player.Character.Head:FindFirstChild("face") then
  1097. player.Character.Head.face.Transparency = 1
  1098. end
  1099. end
  1100. end))
  1101. end
  1102. end)
  1103. addCmd("visible","visible" .. Bet .. "player | Makes the wanted player visible.",function(msg,speaker)
  1104. local players = gp(speaker,msg)
  1105. for _,player in pairs(players) do
  1106. coroutine.resume(coroutine.create(function()
  1107. if player and player.Character then
  1108. local function trans(obj)
  1109. for _,v in pairs(obj:GetChildren()) do
  1110. if v:IsA("BasePart") then v.Transparency = 0 end
  1111. trans(v)
  1112. end
  1113. end
  1114. trans(player.Character)
  1115. if player.Character.Head:FindFirstChild("face") then
  1116. player.Character.Head.face.Transparency = 0
  1117. end
  1118. end
  1119. end))
  1120. end
  1121. end)
  1122.  
  1123.  
  1124. addCmd("launch","launch" .. Bet .. "player | Launchs the wanted player into outter space on a stylish rocket.",function(msg,speaker)
  1125. local players = gp(speaker,msg)
  1126. for _,player in pairs(players) do
  1127. coroutine.resume(coroutine.create(function()
  1128. local new = props:FindFirstChild("rocket")
  1129. if new then
  1130. local clone = new:Clone()
  1131. clone.Parent = services["Workspace"]
  1132. clone:MakeJoints()
  1133. table.insert(clean,clone)
  1134. local base = clone:FindFirstChild("base")
  1135. if base then
  1136. local bg = Instance.new("BodyGyro")
  1137. bg.maxTorque = Vector3.new(1/0,0,1/0)
  1138. bg.cframe = bg.cframe
  1139. local bv = Instance.new("BodyVelocity")
  1140. bv.maxForce = Vector3.new(1/0,1/0,1/0)
  1141. bv.velocity = Vector3.new(0,50,0)
  1142. bv.P = 2e3 -- 2k
  1143. bg.Parent,bv.Parent = base,base
  1144. local weld = Instance.new("Weld",base)
  1145. weld.Part1 = base
  1146. weld.Part0 = player.Character.Torso
  1147. weld.C0 = CFrame.new(0,0,-4)
  1148.  
  1149. end
  1150. end
  1151. end))
  1152. end
  1153. end)
  1154.  
  1155. addCmd("explode","explode" .. Bet .. "player | Explodes the wanted player.",function(msg,speaker)
  1156. local players = gp(speaker,msg)
  1157. for _,player in pairs(players) do
  1158. coroutine.resume(coroutine.create(function()
  1159. if player.Character and player.Character:FindFirstChild("Torso") then
  1160. if Anti_Lag_Mode then
  1161. local explosion = Instance.new("Explosion",services["Workspace"])
  1162. explosion.BlastPressure = 0
  1163. explosion.BlastRadius = 10
  1164. wait()
  1165. player.Character:breakJoints()
  1166. else
  1167. local new = Instance.new("Part")
  1168. new.Size = Vector3.new(3,3,3)
  1169. new.Anchored = true
  1170. new.CanCollide = false
  1171. new.TopSurface = "Smooth"
  1172. new.BottomSurface = "Smooth"
  1173. new.Transparency = .6
  1174. table.insert(clean,new)
  1175. new.BrickColor = BrickColor.new("Br. yellowish orange") -- very long name for a color...
  1176. local mesh = Instance.new("SpecialMesh",new)
  1177. mesh.MeshType = "Sphere"
  1178.  
  1179. new.Parent = services["Workspace"]
  1180. for i=20,0,-.5 do
  1181. new.CFrame = player.Character.Torso.CFrame
  1182. mesh.Scale = Vector3.new(i,i,i)
  1183. wait()
  1184. end
  1185. local explosion = Instance.new("Explosion",services["Workspace"])
  1186. explosion.BlastPressure = 0
  1187. explosion.BlastRadius = 10
  1188. explosion.Position = player.Character.Torso.Position
  1189. wait()
  1190. player.Character:breakJoints()
  1191. new:Destroy()
  1192. end
  1193. end
  1194. end))
  1195. end
  1196. end)
  1197.  
  1198. addCmd("cycle","cycle" .. Bet .. "player | Gives the wanted player a motorcycle.",function(msg,speaker)
  1199. local players = gp(speaker,msg)
  1200. for _,player in pairs(players) do
  1201. coroutine.resume(coroutine.create(function()
  1202. if player and player.Character then
  1203. local cycle = props:FindFirstChild("motorcycle")
  1204. if cycle then
  1205.  
  1206. local clone = cycle:Clone()
  1207. clone.Handle.Anchored = false
  1208. clone.Parent = player.Character
  1209. end
  1210. end
  1211. end))
  1212. end
  1213. end)
  1214.  
  1215. addCmd("wheeler","wheeler" .. Bet .. "player | Gives the wanted player a 4-wheeler.",function(msg,speaker)
  1216. local players = gp(speaker,msg)
  1217. for _,player in pairs(players) do
  1218. coroutine.resume(coroutine.create(function()
  1219. if player and player.Character then
  1220. local cycle = props:FindFirstChild("fourWheeler")
  1221. if cycle then
  1222. local clone = cycle:Clone()
  1223. localscript([[
  1224. local cf = CFrame.new(]] .. unpack(player.Character:GetModelCFrame()) .. [[
  1225.  
  1226. for i=1,10 do
  1227. script.Parent.Handle.CFrame = cf
  1228. wait()
  1229. end
  1230. script:Destroy()
  1231. ]],clone)
  1232. clone.Handle.Anchored = false
  1233. clone.Parent = player.Character
  1234. end
  1235. end
  1236. end))
  1237. end
  1238. end)
  1239.  
  1240.  
  1241. addCmd("car","car" .. Bet .. "player | Gives the wanted player a car.",function(msg,speaker)
  1242. local players = gp(speaker,msg)
  1243. for _,player in pairs(players) do
  1244. coroutine.resume(coroutine.create(function()
  1245. if player and player.Character and player.Character:FindFirstChild("Torso") then
  1246. local car = props:FindFirstChild("car")
  1247. if car then
  1248. local clone = car:Clone()
  1249. if clone then
  1250. clone.Parent = services["Workspace"]
  1251. clone:MakeJoints()
  1252. clone:MoveTo(player.Character.Torso.Position + Vector3.new(0,0,10))
  1253. table.insert(clean,clone)
  1254. for _,v in pairs(clone:GetChildren()) do
  1255. if v.Anchored then
  1256. v.Anchored = false
  1257. end
  1258. end
  1259. end
  1260. end
  1261. end
  1262. end))
  1263. end
  1264. end)
  1265.  
  1266. addCmd("admins","Shows the list of all avalable admins.",function(msg,speaker)
  1267. coroutine.resume(coroutine.create(function()
  1268. Script([[
  1269. for _,v in pairs(script.Parent:GetChildren()) do if v.Name == "GameMakerStudios_ADMINS" then v:Destroy() end end
  1270.  
  1271. local me = script.Parent.Parent
  1272.  
  1273. local owners = game:GetService('Lighting'):FindFirstChild("GameMakerStudios_Admins"):FindFirstChild("Owners"):GetChildren()
  1274. local admins = game:GetService('Lighting'):FindFirstChild("GameMakerStudios_Admins"):FindFirstChild("Admins"):GetChildren()
  1275.  
  1276. local all = {}
  1277. for _,v in pairs(owners) do table.insert(all,v) end
  1278. for _,v in pairs(admins) do table.insert(all,v) end
  1279.  
  1280.  
  1281. script.Name = "GameMakerStudios_CMDGUI"
  1282. local cmdGui = Instance.new("ScreenGui") cmdGui.Name = "GameMakerStudios_ADMINS"
  1283. local frame = Instance.new("Frame",cmdGui)
  1284. frame.Style = "Custom"
  1285. frame.Size = UDim2.new(0,400,0,200)
  1286. frame.BackgroundTransparency = 1
  1287. frame.Position = UDim2.new(.5,-100,.5,-100)
  1288. frame.ZIndex = 1
  1289. frame.ClipsDescendants = true -- uh uh
  1290. local de = Instance.new("Frame",frame) de.Style = "RobloxRound" de.Size = UDim2.new(0,200,1,0)
  1291. local cf = Instance.new("Frame",frame)
  1292. local b1 = Instance.new("ImageButton",frame)
  1293. local b2 = Instance.new("ImageButton",frame)
  1294. b1.Size,b2.Size = UDim2.new(0,20,0,20),UDim2.new(0,20,0,20)
  1295. b1.Position,b2.Position = UDim2.new(0, 180,0,0),UDim2.new(0, 180,0,30)
  1296. b1.Image,b2.Image = "http://www.roblox.com/asset/?id=35927648","http://www.roblox.com/asset/?id=35927632"
  1297. b1.ZIndex,b2.ZIndex = 4,4
  1298. b1.BackgroundTransparency,b2.BackgroundTransparency = 1,1
  1299. local mode = "none"
  1300. b1.MouseButton1Down:connect(function()
  1301. coroutine.resume(coroutine.create(function()
  1302. mode = "up"
  1303. while mode == "up" do
  1304. cf:TweenPosition(cf.Position + UDim2.new(0,0,0,18),"Out","Linear",.1,true)
  1305. wait(.1)
  1306. end
  1307. end))
  1308. end)
  1309. b2.MouseButton1Down:connect(function()
  1310. coroutine.resume(coroutine.create(function()
  1311. mode = "down"
  1312. while mode == "down" do
  1313. cf:TweenPosition(cf.Position + UDim2.new(0,0,0,-18),"Out","Linear",.1,true)
  1314. wait(.1)
  1315. end
  1316. end))
  1317. end)
  1318. b1.MouseButton1Up:connect(function() mode = "none" end)
  1319. b2.MouseButton1Up:connect(function() mode = "none" end)
  1320. local X = Instance.new("ImageButton",frame)
  1321. X.Position = UDim2.new(0,0,1,-20)
  1322. X.Size = UDim2.new(0,20,0,20)
  1323. X.BackgroundTransparency = 1
  1324. X.ZIndex = 4
  1325. X.Image = "http://www.roblox.com/asset/?id=35636386"
  1326. X.MouseButton1Down:connect(function()
  1327. coroutine.resume(coroutine.create(function()
  1328. frame:TweenSizeAndPosition(UDim2.new(0,1,0,1),UDim2.new(.5,0,.5,0))
  1329. wait(1)
  1330. cmdGui:Destroy()
  1331. script:Destroy()
  1332. end))
  1333. end)
  1334.  
  1335.  
  1336. cf.BackgroundTransparency = 1
  1337. cf.BorderSizePixel = 0
  1338. cf.Size = UDim2.new(1,0,0,(#admins)*18)
  1339. cf.ZIndex = 2
  1340. cf.Draggable = true
  1341. cf.DragBegin:connect(function(UDim2)
  1342. coroutine.resume(coroutine.create(function()
  1343. cf.Position = UDim2.new(0,0,0,UDim2.Y.Offset)
  1344. end))
  1345. end)
  1346.  
  1347.  
  1348.  
  1349. for i=1,#all do
  1350. delay(0, function ()
  1351. local new = Instance.new("TextLabel",cf)
  1352. new.ZIndex = 3
  1353. new.BackgroundTransparency = 1
  1354. new.FontSize = "Size18"
  1355. new.Font = "ArialBold"
  1356. new.BorderSizePixel = 0
  1357. new.TextColor3 = Color3.new(1,1,1)
  1358. new.Size = UDim2.new(0,185,0,18)
  1359. new.Position = UDim2.new(0,0,0,(i*18)-18)
  1360. new.Name = all[i].Value
  1361. new.Text = all[i].Value
  1362. new.MouseEnter:connect(function()
  1363. coroutine.resume(coroutine.create(function()
  1364. for _,v in pairs(cf:GetChildren()) do v:ClearAllChildren() end
  1365. local inf = Instance.new("TextLabel",new)
  1366. inf.Size = UDim2.new(0,200,0,54)
  1367. inf.Position = UDim2.new(0,195,0,0)
  1368. inf.TextScaled = true
  1369. inf.TextColor3 = Color3.new(1,1,1)
  1370. inf.BackgroundTransparency = .7
  1371. inf.BackgroundColor3 = Color3.new(0,0,0)
  1372. inf.TextXAlignment = "Left"
  1373. inf.TextYAlignment = "Top"
  1374. inf.Font = "ArialBold"
  1375. inf.FontSize = "Size18"
  1376. inf.ZIndex = 4
  1377. inf.Name = "GameMakerStudios_ADMINS"
  1378. local player = game:GetService('Players'):FindFirstChild(all[i].Value)
  1379. if player then
  1380. local bc = ""
  1381. if player.MembershipType == Enum.MembershipType.None then bc = "NBC" end
  1382. if player.MembershipType == Enum.MembershipType.BuildersClub then bc = "BC" end
  1383. if player.MembershipType == Enum.MembershipType.TurboBuildersClub then bc = "TBC" end
  1384. if player.MembershipType == Enum.MembershipType.OutrageousBuildersClub then bc = "OBC" end
  1385.  
  1386.  
  1387. inf.Text = "AccountAge: " .. player.AccountAge .. "\
  1388. " .. "BC: " .. bc .. "\
  1389. " .. "Rank: " .. all[i]:FindFirstChild("RANK").Value
  1390. else
  1391. inf.Text = "[ Player not in Server ]"
  1392.  
  1393. end
  1394. end))
  1395. end)
  1396. new.MouseLeave:connect(function()
  1397. coroutine.resume(coroutine.create(function()
  1398. new:ClearAllChildren()
  1399. end))
  1400. end)
  1401. end)
  1402. end
  1403.  
  1404. frame.Size = UDim2.new(0,1,0,1)
  1405. frame.Position = UDim2.new(.5,0,.5,0)
  1406. cmdGui.Parent = script.Parent
  1407. frame:TweenSizeAndPosition(UDim2.new(0,400,0,200),UDim2.new(.5,-100,.5,-100))
  1408.  
  1409.  
  1410.  
  1411. ]],waitForChild(speaker,"PlayerGui",2))
  1412.  
  1413. end))
  1414. end)
  1415.  
  1416. --[[addCmd("part","part" .. Bet .. "player" .. "sizeX" .. Bet .. "sizeY" .. Bet .. "sizeX | Makes a part on the player.",function(msg,speaker)
  1417. local obj = {} -- this'll take a while...
  1418. local broken = 0
  1419. local st = msg:gsub(Bet,":")
  1420. for i=1,#st do
  1421. if i == ":" then
  1422. obj["plr"] = (st:sub(1,i-1))
  1423. broken = i+1
  1424. print(broken)
  1425. break
  1426. end
  1427. end
  1428. for i=broken,#st do
  1429. if st:sub(i,i) == ":" then
  1430. obj["sizeX"] = (st:sub(broken,i))
  1431. broken = i+1
  1432. print(broken)
  1433. end
  1434. end
  1435. for i=broken,#st do
  1436. if st:sub(i,i) == ":" then
  1437. obj["sizeY"] = (st:sub(broken,i))
  1438. broken = i+1
  1439. print(broken)
  1440. end
  1441. end
  1442. for i=broken,#st do
  1443. if st:sub(i,i) == ":" then
  1444. obj["sizeZ"] = (st:sub(broken,i))
  1445. broken = i+1
  1446. print(broken)
  1447. end
  1448. end
  1449. print(obj["plr"],obj["sizeX"],obj["sizeY"],obj["sizeZ"])
  1450.  
  1451. local players = gp(speaker,msg)
  1452. for _,player in pairs(players) do
  1453. coroutine.resume(coroutine.create(function()
  1454. if obj["plr"] and obj["sizeX"] and obj["sizeY"] and obj["sizeZ"] then
  1455. if player and player.Character then
  1456. local part = Instance.new("Part")
  1457. part.FormFactor = "Custom"
  1458. part.Size = Vector3.new(obj["sizeX"],obj["sizeY"],obj["sizeZ"])
  1459. part.Parent = services["Workspace"]
  1460. table.insert(clean,part)
  1461. part.Position = player.Character:GetModelCFrame().p
  1462. end
  1463. end
  1464. end))
  1465. end
  1466. end)
  1467. ]]
  1468.  
  1469.  
  1470.  
  1471.  
  1472. addCmd("disablecmd","disablecmd" .. Bet .. "cmd | Disables the wanted command. Command cannot be re-enabled after that.",function(msg,speaker)
  1473. for _,cmd in pairs(_G.GameMakerStudios_cmds) do
  1474. if cmd[1]:lower() == msg:lower() then
  1475. table.remove(_G.GameMakerStudios_cmds,_)
  1476. Announce("SYSTEM","Successfully removed the '" .. msg .. "' command!")
  1477. end
  1478. end
  1479. end)
  1480.  
  1481. addCmd("vehicle","vehicle" .. Bet .. "vehicle" .. Bet .. "player | Gives the wanted vehicle to the wanted player.",function(msg,speaker)
  1482. local ids = {
  1483. ["bus"]      = 59524699;
  1484. ["car"]      = 59524676;
  1485. ["police"]   = 59524656;
  1486. ["truck"]    = 59524606;
  1487. ["jeep"]     = 59524622;
  1488. ["ufo"]      = 59524729;
  1489. }
  1490.  
  1491.  
  1492. local vehicles = {}
  1493.  
  1494. local st = msg:gsub(Bet,":")
  1495. for i=1,#st do
  1496. if st:sub(i,i) == ":" then
  1497. vehicles["vehicle"] = st:sub(i+1)
  1498. vehicles["player"] = st:sub(1,i-1)
  1499. break
  1500. end
  1501. end
  1502.  
  1503. local lol = ids[vehicles["vehicle"]]
  1504.  
  1505. local players = gp(speaker,vehicles["player"])
  1506. for _,player in pairs(players) do
  1507. coroutine.resume(coroutine.create(function()
  1508. if player.Character then
  1509. local new = services["InsertService"]:LoadAsset(lol)
  1510. while not new and not #new:GetChildren() <= 0 do wait() end
  1511. wait()
  1512. local ve = new:GetChildren()[1]
  1513. while not ve and not ve.Parent and not #ve:GetChildren() <= 0 do wait() end
  1514. wait()
  1515. ve.Parent = services["Workspace"]
  1516. table.insert(clean,ve)
  1517. ve:MakeJoints()
  1518. ve:MoveTo(player.Character:GetModelCFrame().p + Vector3.new(0,2,10))
  1519.  
  1520. end
  1521. end))
  1522. end
  1523.  
  1524. end)
  1525.  
  1526. addCmd("flood","flood" .. Bet .. " | Sends a flood to the game that slowly floods everything.",function(msg,speaker)
  1527. coroutine.resume(coroutine.create(function()
  1528. if speaker and speaker.Character and speaker.Character:FindFirstChild("Torso") then
  1529. local new = Instance.new("Part")
  1530. new.BrickColor = "Bright bluish green"
  1531. new.Material = "Ice"
  1532. new.Transparency = .7
  1533. new.Anchored = true
  1534. new.CanCollide = false
  1535. new.Size = Vector3.new(2000,40,2000)
  1536. new.CFrame = CFrame.new(speaker.Character.Torso.Position) * CFrame.new(0,-50,0)
  1537. new.Parent = services["Workspace"]
  1538. table.insert(clean,new)
  1539. new:breakJoints()
  1540. local function onTouched(hit)
  1541. if hit.Parent then if services["Players"]:GetPlayerFromCharacter(hit.Parent) then hit:breakJoints() end end
  1542. end
  1543. local connection = new.Touched:connect(onTouched)
  1544. _G:TweenObject(new,new.CFrame,new.CFrame * CFrame.new(0,50),20)
  1545. new:breakJoints()
  1546. end
  1547. end))
  1548. end)
  1549.  
  1550. addCmd("serverlock","serverlock" .. Bet .. "on/off | Turns serverlock on or off.",function(msg,speaker)
  1551. if msg:lower() == "true" or msg:lower() == "on" or msg:lower() == "active" then
  1552. serverLock = true
  1553. Message(speaker,"SYSTEM","Serverlock is now active.","C O N F I R M")
  1554. end
  1555. if msg:lower() == "false" or msg:lower() == "off" or msg:lower() == "inactive" then
  1556. serverLock = false
  1557. Message(speaker,"SYSTEM","Serverlock is now inactive.","C O N F I R M")
  1558. end
  1559. end)
  1560.  
  1561. addCmd("time","time" .. Bet .. "number | Sets the time to what ever. From 1 to 24 (in hours)",function(msg,speaker)
  1562. services["Lighting"].TimeOfDay = tostring(msg)
  1563. end)
  1564.  
  1565. addCmd("kill","kill" .. Bet .. "player | Kills the wanted player.",function(msg,speaker)
  1566. local players = gp(speaker,msg)
  1567. for _,player in pairs(players) do
  1568. coroutine.resume(coroutine.create(function()
  1569. if Anti_Lag_Mode then
  1570. if player.Character then
  1571. if player.Character:IsA("Model") then
  1572. player.Character:breakJoints()
  1573. end
  1574. end
  1575. end
  1576. if not Anti_Lag_Mode then
  1577. local fist = Instance.new("Part")
  1578. fist.FormFactor = "Custom"
  1579. fist.Size = Vector3.new(18,24,15)
  1580. fist.Anchored = true
  1581. fist.CanCollide = false
  1582. fist.Locked = true
  1583. fist.Transparency = 1
  1584. table.insert(clean,fist)
  1585. local mesh = Instance.new("SpecialMesh",fist)
  1586. mesh.MeshType = "FileMesh"
  1587. mesh.Scale = Vector3.new(60,60,60)
  1588. mesh.MeshId = "http://www.roblox.com/asset/?id=90718752"
  1589. mesh.TextureId = "http://www.roblox.com/asset/?id=90718949"
  1590. fist.CFrame = CFrame.new(player.Character.Head.Position) * CFrame.new(0,40,0)
  1591. fist.Parent = services["Workspace"]
  1592.  
  1593. for i=1,0,-.1 do
  1594. fist.Transparency = i
  1595. wait()
  1596. end
  1597. _G:TweenObject(fist,fist.CFrame,CFrame.new(player.Character.Head.Position),.6)
  1598. local curc = fist.CFrame
  1599. player.Character:breakJoints()
  1600. for i=1,10 do
  1601. fist.CFrame = curc * CFrame.new(math.random(1,5),math.random(1,5),math.random(1,5))
  1602. wait(.1)
  1603. end
  1604.  
  1605. wait(1)
  1606. for i=0,1,.1 do
  1607. fist.Transparency = i
  1608. wait()
  1609. end
  1610. fist:Destroy()
  1611. end
  1612. end))
  1613. end
  1614. end)
  1615.  
  1616. addCmd("ff","ff" .. Bet .. "player | Puts a forcefield and sets the player's health to infinity.",function(msg,speaker)
  1617. local players = gp(speaker,msg)
  1618. for _,player in pairs(players) do
  1619. coroutine.resume(coroutine.create(function()
  1620. if player.Character then
  1621. local charSize = player.Character:GetModelSize()
  1622. local effect = Instance.new("Part")
  1623. effect.BrickColor = BrickColor.new("Really blue")
  1624. effect.Anchored = true
  1625. effect.CanCollide = false
  1626. effect.FormFactor = "Custom"
  1627. effect.TopSurface = "Smooth"
  1628. effect.BottomSurface = "Smooth"
  1629. effect.Size = Vector3.new(1,1,1)
  1630. effect.Transparency = .6
  1631. local mesh = Instance.new("SpecialMesh",effect)
  1632. mesh.MeshType = "Sphere"
  1633. effect.Parent = player.Character
  1634. mesh.Scale = Vector3.new(1,1,1)
  1635. for i=1,25 do
  1636. effect.CFrame = player.Character:GetModelCFrame()
  1637. mesh.Scale = Vector3.new(i/5,i/5,i/5)
  1638. wait()
  1639. end
  1640. effect:Destroy()
  1641. local ff = Instance.new("ForceField",player.Character)
  1642. player.Character.Humanoid.MaxHealth,player.Character.Humanoid.MaxHealth = 1/0,1/0
  1643. end
  1644. end));end
  1645. end)
  1646.  
  1647.  
  1648.  
  1649. addCmd("unff","unff" .. Bet .. "player | Removes the forcefield and sets the player's health to 100(normal).",function(msg,speaker)
  1650. local players = gp(speaker,msg)
  1651. for _,player in pairs(players) do
  1652. coroutine.resume(coroutine.create(function()
  1653. if player.Character then
  1654. if player.Character:FindFirstChild("ForceField") then
  1655. local charSize = player.Character:GetModelSize()
  1656. local effect = Instance.new("Part")
  1657. effect.BrickColor = BrickColor.new("Really blue")
  1658. effect.Anchored = true
  1659. effect.CanCollide = false
  1660. effect.FormFactor = "Custom"
  1661. effect.Size = Vector3.new(1,1,1)
  1662. effect.Transparency = .6
  1663. local mesh = Instance.new("SpecialMesh",effect)
  1664. mesh.MeshType = "Sphere"
  1665. effect.Parent = player.Character
  1666. mesh.Scale = Vector3.new(5,5,5)
  1667. player.Character.ForceField:Destroy()
  1668. for i=25,1,-1 do
  1669. effect.CFrame = player.Character:GetModelCFrame()
  1670. mesh.Scale = Vector3.new(i/4,i/4,i/4)
  1671. wait()
  1672. end
  1673. effect:Destroy()
  1674. player.Character.Humanoid.MaxHealth,player.Character.Humanoid.MaxHealth = 100,100
  1675. end
  1676. end
  1677. end));end
  1678. end)
  1679.  
  1680. addCmd("cmds","cmds" .. Bet .. " | Shows the list of all commands.",function(msg,speaker)
  1681. coroutine.resume(coroutine.create(function()
  1682. if speaker:FindFirstChild("PlayerGui") then
  1683. Script([[
  1684. for _,v in pairs(script.Parent:GetChildren()) do if v.Name == "GameMakerStudios_CMDGUI" then v:Destroy() end end
  1685.  
  1686.  
  1687. local cmds = _G.GameMakerStudios_cmds
  1688. script.Name = "GameMakerStudios_CMDGUI"
  1689. local cmdGui = Instance.new("ScreenGui") cmdGui.Name = "GameMakerStudios_CMDGUI"
  1690. local frame = Instance.new("Frame",cmdGui)
  1691. frame.Style = "Custom"
  1692. frame.Size = UDim2.new(0,400,0,200)
  1693. frame.BackgroundTransparency = 1
  1694. frame.Position = UDim2.new(.5,-100,.5,-100)
  1695. frame.ZIndex = 1
  1696. frame.ClipsDescendants = true -- uh uh
  1697. local de = Instance.new("Frame",frame) de.Style = "RobloxRound" de.Size = UDim2.new(0,200,1,0)
  1698. local cf = Instance.new("Frame",frame)
  1699. local b1 = Instance.new("ImageButton",frame)
  1700. local b2 = Instance.new("ImageButton",frame)
  1701. b1.Size,b2.Size = UDim2.new(0,20,0,20),UDim2.new(0,20,0,20)
  1702. b1.Position,b2.Position = UDim2.new(0, 180,0,0),UDim2.new(0, 180,0,30)
  1703. b1.Image,b2.Image = "http://www.roblox.com/asset/?id=35927648","http://www.roblox.com/asset/?id=35927632"
  1704. b1.ZIndex,b2.ZIndex = 4,4
  1705. b1.BackgroundTransparency,b2.BackgroundTransparency = 1,1
  1706. local mode = "none"
  1707. b1.MouseButton1Down:connect(function()
  1708. coroutine.resume(coroutine.create(function()
  1709. mode = "up"
  1710. while mode == "up" do
  1711. cf:TweenPosition(cf.Position + UDim2.new(0,0,0,18),"Out","Linear",.1,true)
  1712. wait(.1)
  1713. end
  1714. end))
  1715. end)
  1716. b2.MouseButton1Down:connect(function()
  1717. coroutine.resume(coroutine.create(function()
  1718. mode = "down"
  1719. while mode == "down" do
  1720. cf:TweenPosition(cf.Position + UDim2.new(0,0,0,-18),"Out","Linear",.1,true)
  1721. wait(.1)
  1722. end
  1723. end))
  1724. end)
  1725. b1.MouseButton1Up:connect(function() mode = "none" end)
  1726. b2.MouseButton1Up:connect(function() mode = "none" end)
  1727. local X = Instance.new("ImageButton",frame)
  1728. X.Position = UDim2.new(0,0,1,-20)
  1729. X.Size = UDim2.new(0,20,0,20)
  1730. X.BackgroundTransparency = 1
  1731. X.ZIndex = 4
  1732. X.Image = "http://www.roblox.com/asset/?id=35636386"
  1733. X.MouseButton1Down:connect(function()
  1734. coroutine.resume(coroutine.create(function()
  1735. frame:TweenSizeAndPosition(UDim2.new(0,1,0,1),UDim2.new(.5,0,.5,0))
  1736. wait(1)
  1737. cmdGui:Destroy()
  1738. script:Destroy()
  1739. end))
  1740. end)
  1741.  
  1742.  
  1743. cf.BackgroundTransparency = 1
  1744. cf.BorderSizePixel = 0
  1745. cf.Size = UDim2.new(1,0,0,(#cmds)*18)
  1746. cf.ZIndex = 2
  1747. cf.Draggable = true
  1748. cf.DragBegin:connect(function(UDim2)
  1749. coroutine.resume(coroutine.create(function()
  1750. cf.Position = UDim2.new(0,0,0,UDim2.Y.Offset)
  1751. end))
  1752. end)
  1753.  
  1754. for i=1,#cmds do
  1755. delay(0, function ()
  1756. local new = Instance.new("TextLabel",cf)
  1757. new.ZIndex = 3
  1758. new.BackgroundTransparency = 1
  1759. new.FontSize = "Size18"
  1760. new.Font = "ArialBold"
  1761. new.BorderSizePixel = 0
  1762. new.TextColor3 = Color3.new(1,1,1)
  1763. new.Size = UDim2.new(0,185,0,18)
  1764. new.Position = UDim2.new(0,0,0,(i*18)-18)
  1765. new.Name = cmds[i][1]
  1766. new.Text = cmds[i][1]:sub(1,1):upper() .. cmds[i][1]:sub(2):lower()
  1767. new.MouseEnter:connect(function()
  1768. coroutine.resume(coroutine.create(function()
  1769. for _,v in pairs(cf:GetChildren()) do v:ClearAllChildren() end
  1770. local inf = Instance.new("TextLabel",new)
  1771. inf.Size = UDim2.new(0,200,0,54)
  1772. inf.Position = UDim2.new(0,195,0,0)
  1773. inf.TextScaled = true
  1774. inf.TextColor3 = Color3.new(1,1,1)
  1775. inf.BackgroundTransparency = .7
  1776. inf.BackgroundColor3 = Color3.new(0,0,0)
  1777. inf.TextXAlignment = "Left"
  1778. inf.TextYAlignment = "Top"
  1779. inf.Font = "ArialBold"
  1780. inf.FontSize = "Size18"
  1781. inf.ZIndex = 4
  1782. inf.Name = "GameMakerStudios_CMDINFO"
  1783. inf.Text = cmds[i][2]
  1784. end))
  1785. end)
  1786. new.MouseLeave:connect(function()
  1787. coroutine.resume(coroutine.create(function()
  1788. new:ClearAllChildren()
  1789. end))
  1790. end)
  1791. end)
  1792. end
  1793. frame.Size = UDim2.new(0,1,0,1)
  1794. frame.Position = UDim2.new(.5,0,.5,0)
  1795. cmdGui.Parent = script.Parent
  1796. frame:TweenSizeAndPosition(UDim2.new(0,400,0,200),UDim2.new(.5,-100,.5,-100))
  1797. ]],speaker.PlayerGui)
  1798. end
  1799. end))
  1800. end)
  1801.  
  1802. addCmd("info","info" .. Bet .. "player" .. Bet .. "itemID | Shows all the information about the given asset ID (place or catalog object)",function(msg,speaker)
  1803. local info = {}
  1804.  
  1805. local st = msg:gsub(Bet,":")
  1806.  
  1807. for i=1,#st do
  1808. if st:sub(i,i) == ":" then
  1809. info["player"] = st:sub(1,i-1)
  1810. info["id"]     = st:sub(i+1)
  1811. end
  1812. end
  1813.  
  1814. local players = gp(speaker,info["player"])
  1815. local id = info["id"]
  1816.  
  1817. if not tonumber(id) then return end
  1818.  
  1819. for _,player in pairs(players) do
  1820.  
  1821. coroutine.resume(coroutine.create(function()
  1822. if player and player:FindFirstChild("PlayerGui") then
  1823. Script([[
  1824. y,n = coroutine.resume(coroutine.create(function()
  1825.  
  1826. for _,v in pairs(script.Parent:GetChildren()) do if v.Name == "GameMakerStudios_INFO" then
  1827. if v:IsA("ScreenGui") then
  1828. coroutine.resume(coroutine.create(function()
  1829. v.Frame:TweenSizeAndPosition(UDim2.new(0,0,0,0),UDim2.new(.5,0,.5,0))
  1830. wait(1)
  1831. v:Destroy()
  1832. end))
  1833. end
  1834. if v:IsA("Script") then v:Destroy() end
  1835. end
  1836. end
  1837.  
  1838. local assetID = ]] .. id .. [[
  1839.  
  1840.  
  1841. function getInfo(wanted)
  1842. Lib = LoadLibrary("RbxUtility")
  1843. Info = game:GetService("MarketplaceService"):GetProductInfo(assetID)
  1844. if Info[wanted] then
  1845. return Info[wanted]
  1846. end
  1847. for i,v in pairs(Lib.DecodeJSON(Info)) do
  1848. if i == wanted then
  1849. return v
  1850. end
  1851. end
  1852. end
  1853.  
  1854. gui = Instance.new("ScreenGui")
  1855. local frame = Instance.new("Frame",gui)
  1856.  
  1857. gui.Name = "GameMakerStudios_INFO"
  1858. script.Name = "GameMakerStudios_INFO"
  1859.  
  1860. frame.ClipsDescendants = true
  1861.  
  1862. local spare = Instance.new("TextLabel")
  1863. spare.BackgroundTransparency = 1
  1864. spare.BorderSizePixel = 0
  1865. spare.ZIndex = 2
  1866. spare.Font = "Legacy"
  1867. spare.FontSize = "Size12"
  1868. spare.Text = "[ Content Deleted ]"
  1869. spare.TextColor3 = Color3.new(1,1,1)
  1870. spare.Size = UDim2.new(1,0,.05,0)
  1871. spare.TextWrapped = true
  1872. spare.TextXAlignment = "Left"
  1873.  
  1874. local name = spare:Clone()
  1875. name.Parent = frame
  1876. name.Size = UDim2.new(1,0,.05,0)
  1877. name.Position = UDim2.new(0,0,0,0)
  1878. name.Text = "Name: " .. getInfo("Name")
  1879. local desc = spare:Clone()
  1880. desc.Parent = frame
  1881. desc.FontSize = "Size10"
  1882. desc.Text = "Desc: " .. getInfo("Description")
  1883. desc.Position = UDim2.new(0,0,.1,0)
  1884. desc.Size = UDim2.new(.4,0,0.9,0)
  1885. desc.TextYAlignment = "Top"
  1886. local created = spare:Clone()
  1887. created.Parent = frame
  1888. created.Text = "Created: " .. tostring(getInfo("Created")):sub(1,10)
  1889. created.Size = UDim2.new(.4,0,.1,0)
  1890. created.Position = UDim2.new(.42,0,0.1,0)
  1891. created.FontSize = "Size10"
  1892. local updated = spare:Clone()
  1893. updated.Parent = frame
  1894. updated.Text = "Updated: " .. tostring(getInfo("Updated")):sub(1,10)
  1895. updated.Size = UDim2.new(.4,0,.1,0)
  1896. updated.Position = UDim2.new(.42,0,0.2,0)
  1897. updated.FontSize = "Size10"
  1898. coroutine.resume(coroutine.create(function()
  1899. if getInfo("IsForSale") then
  1900. local sales = spare:Clone()
  1901. sales.Parent = frame
  1902. sales.Size = UDim2.new(.4,0,.1,0)
  1903. sales.Position = UDim2.new(.42,0,.3,0)
  1904. sales.Text = "Sales: " .. tostring(getInfo("Sales"))
  1905. sales.FontSize = "Size10"
  1906. local robux = spare:Clone()
  1907. robux.Parent = frame
  1908. robux.Size = UDim2.new(.4,0,.1,0)
  1909. robux.Position = UDim2.new(.42,0,.4,0)
  1910. robux.Text = (getInfo("PriceInRobux")~="null" and "Robux: " .. tostring(getInfo("PriceInRobux")) or "[ Price not in ROBUX ]")
  1911. robux.FontSize = "Size10"
  1912. local tix = spare:Clone()
  1913. tix.Parent = frame
  1914. tix.Size = UDim2.new(.4,0,.1,0)
  1915. tix.Position = UDim2.new(.42,0,.5,0)
  1916. tix.Text = (getInfo("PriceInTickets")~="null" and "Tix: " .. tostring(getInfo("PriceInTickets")) or "[ Price not in TIX ]")
  1917. tix.FontSize = "Size10"
  1918. local buy = Instance.new("TextButton",frame)
  1919. buy.Size = UDim2.new(.4,0,.1,0)
  1920. buy.BorderSizePixel = 0
  1921. buy.BackgroundColor3 = Color3.new(0,0,0)
  1922. buy.TextColor3 = Color3.new(1,1,1)
  1923. buy.TextScaled = true
  1924. buy.TextWrapped = true
  1925. buy.Position = UDim2.new(.42,0,.8,0)
  1926. buy.Text = "B U Y"
  1927. buy.ZIndex = 2
  1928. local de = Instance.new("Frame",buy)
  1929. de.BackgroundTransparency = .6
  1930. de.BorderSizePixel = 0
  1931. de.Size = UDim2.new(1,0,.5,0)
  1932. de.ZIndex = 3
  1933. buy.MouseButton1Click:connect(
  1934. function()
  1935. game:GetService('MarketplaceService') :PromptPurchase(script.Parent.Parent,assetID)
  1936. end
  1937. )
  1938. end
  1939. end))
  1940. local creator = spare:Clone()
  1941. creator.Parent = frame
  1942. creator.Size = UDim2.new(.4,0,.1,0)
  1943. creator.Position = UDim2.new(.42,0,.6,0)
  1944. for i,v in pairs(getInfo("Creator")) do
  1945. if i == "Name" then
  1946. creator.Text = "Creator: " .. v
  1947. end
  1948. end
  1949. creator.FontSize = "Size10"
  1950.  
  1951. frame.Size = UDim2.new(0,0,0,0)
  1952. frame.Position = UDim2.new(.5,0,.5,0)
  1953. frame.Style = "RobloxRound"
  1954.  
  1955.  
  1956. local image = Instance.new("ImageLabel",frame)
  1957. image.Size = UDim2.new(.17,0,.2,0)
  1958. image.Position = UDim2.new(.84,0,.8,0)
  1959. image.BackgroundTransparency = .8
  1960. image.ZIndex = 3
  1961. image.BorderSizePixel = 0
  1962. image.Image = "http://www.roblox.com/Thumbs/Asset.ashx?format=png&width=420&height=230&assetId=" .. assetID
  1963.  
  1964. local button = Instance.new("TextButton",frame)
  1965. button.Size = UDim2.new(.4,0,.1,0)
  1966. button.BorderSizePixel = 0
  1967. button.BackgroundColor3 = Color3.new(0,0,0)
  1968. button.TextColor3 = Color3.new(1,1,1)
  1969. button.TextScaled = true
  1970. button.TextWrapped = true
  1971. button.Position = UDim2.new(.42,0,.9,0)
  1972. button.Text = "C O N F I R M"
  1973. button.ZIndex = 2
  1974. local d = Instance.new("Frame",button)
  1975. d.BackgroundTransparency = .6
  1976. d.BorderSizePixel = 0
  1977. d.Size = UDim2.new(1,0,.5,0)
  1978. d.ZIndex = 3
  1979. button.MouseButton1Click:connect(
  1980. function()
  1981. frame:TweenSizeAndPosition(UDim2.new(0,0,0,0),UDim2.new(.5,0,.5,0))
  1982. wait(1)
  1983. gui:Destroy()
  1984. script:Destroy()
  1985. end
  1986. )
  1987.  
  1988. gui.Parent = script.Parent
  1989. frame:TweenSizeAndPosition(UDim2.new(.5,0,.5,0),UDim2.new(.25,0,.25,0))
  1990.  
  1991.  
  1992.  
  1993.  
  1994. end))
  1995. if n then if gui and gui.Parent then gui:Destroy() end script:Destroy() end
  1996. ]],waitForChild(player,"PlayerGui",2))
  1997. end
  1998. end))
  1999. end
  2000. end)
  2001.  
  2002. addCmd("clean","clean" .. Bet .. " | Cleans all hats/tools/script-generated-objects.",function(msg,speaker)
  2003. for _,obj in pairs(clean) do
  2004. coroutine.resume(coroutine.create(function()
  2005. if obj.Name ~= "hover vehicle" then
  2006. obj:Destroy()
  2007. else
  2008. for _,v in pairs(services["Players"]:GetPlayers()) do
  2009. local playergui = v:FindFirstChild("PlayerGui")
  2010. if playergui then
  2011. local c = playergui:FindFirstChild("controlls2")
  2012. if c then
  2013. local val = c:FindFirstChild("obj")
  2014. if val then
  2015. if val.Value == obj then
  2016. c:Destroy()
  2017. end
  2018. end
  2019. end
  2020. end
  2021. end
  2022. end
  2023. end))
  2024. end
  2025. end)
  2026.  
  2027. addCmd("m","m" .. Bet .. "text | Sends an in-game message to all the players.",function(msg,speaker)
  2028. for _,player in pairs(services["Players"]:GetPlayers()) do
  2029. coroutine.resume(coroutine.create(function()
  2030. Message(player,"MESSAGE FROM: " .. speaker.Name,msg,"C O N F I R M")
  2031. end));end
  2032. end)
  2033.  
  2034. addCmd("sm","sm" .. Bet .. "text | Sends an in-game system message to all the players.",function(msg,speaker)
  2035. for _,player in pairs(services["Players"]:GetPlayers()) do
  2036. coroutine.resume(coroutine.create(function()
  2037. Message(player,"SYSTEM",msg,"C O N F I R M")
  2038. end));end
  2039. end)
  2040.  
  2041. addCmd("shutdown","shutdown" .. Bet .. " | Shuts down the server.",function(msg,speaker)
  2042. for _,player in pairs(services["Players"]:GetPlayers()) do
  2043. coroutine.resume(coroutine.create(function()
  2044. Message(player,"SYSTEM","SHUTTING DOWN...","C O N F I R M")
  2045. wait(2)
  2046. localscript([[
  2047. local p = game:GetService('Players').LocalPlayer
  2048. p.Parent = nil
  2049. wait()
  2050. p.Parent = game:GetService('Players')
  2051. ]],player.Backpack or player.PlayerGui or player.Character or nil)
  2052. end));end
  2053. wait(2)
  2054.  
  2055. coroutine.resume(coroutine.create(function()
  2056. Instance.new("ManualJointSurfaceInstance")
  2057. end))
  2058. end)
  2059.  
  2060.  
  2061.  
  2062. addCmd("ban","ban" .. Bet .. "player | Banishs the wanted player - please note that all bans are PERMINENT. Use kick if you don't want to save the bans.",function(msg,speaker)
  2063. local players = gp(speaker,msg)
  2064. for _,player in pairs(players) do
  2065. coroutine.resume(coroutine.create(function()
  2066. if not isOwner(player) then
  2067. if player.DataReady then player:SaveBoolean("gameMakerStudios_BANNED",true) end
  2068. services["Debris"]:AddItem(player,1)
  2069. localscript("local player = game:GetService('Players').LocalPlayer\
  2070. player.Parent = nil\
  2071. wait()\
  2072. player.Parent = game:GetService('Players')",waitForChild(player,"Backpack",10))
  2073. while player.Parent do wait() end
  2074. Message(speaker,"SYSTEM","User: " .. player.Name .. " has been perminentally banned. Bans cannot be un-done.","C O N F I R M")
  2075. end
  2076. end))
  2077. end
  2078. end)
  2079.  
  2080. addCmd("fixplr","fixplr" .. Bet .. "player | Fixes the wanted player.",function(msg,speaker)
  2081. local players = gp(speaker,msg)
  2082. for _,player in pairs(players) do
  2083. coroutine.resume(coroutine.create(function()
  2084. if player and player:FindFirstChild("PlayerGui") then
  2085. localscript([[
  2086. plr = game:GetService('Players').LocalPlayer
  2087. if plr.Character and plr.Character:FindFirstChild("Humanoid") then
  2088. for _,v in pairs(plr.Character:GetChildren()) do coroutine.resume(coroutine.create(function()
  2089. if v:IsA("Script") or v:IsA("LocalScript") then
  2090. v.Disabled = true
  2091. wait()
  2092. v.Disabled = false
  2093. end
  2094. end))
  2095. end
  2096.  
  2097. Workspace.CurrentCamera.CameraSubject = plr.Character.Humanoid
  2098. Workspace.CurrentCamera.CoordinateFrame = plr.Character.Head.CFrame * CFrame.new(0,0,0)
  2099.  
  2100. end
  2101.  
  2102. Workspace.CurrentCamera.CameraType = "Custom"
  2103.  
  2104. ]],player.PlayerGui)
  2105.  
  2106. end
  2107. end))
  2108. end
  2109. end)
  2110.  
  2111. addCmd("untroll","untroll" .. Bet .. "player | Fixes the troll command's effects.",function(msg,speaker)
  2112. local players = gp(speaker,msg)
  2113. for _,player in pairs(players) do
  2114. coroutine.resume(coroutine.create(function()
  2115. if player and player:FindFirstChild("PlayerGui") then
  2116. localscript([[
  2117. local camera = game:GetService('Workspace').CurrentCamera
  2118. local player = game:GetService('Players').LocalPlayer
  2119. local playergui = player.PlayerGui
  2120. while not player.Character do wait() end
  2121. local char = player.Character
  2122. while not char:FindFirstChild("Head") do wait() end
  2123. local head = char.Head
  2124. camera.CameraType = "Custom"
  2125. camera.CameraSubject = char.Humanoid
  2126. for _,v in pairs(playergui:GetChildren()) do
  2127. if v.Name==("GameMakerStudios_TROLL") then
  2128. if v:IsA("Script") then
  2129. v:Destroy()
  2130. end
  2131. if v:IsA("ScreenGui") then
  2132. for _,e in pairs(v.Frame:GetChildren()) do
  2133. if e.BackgroundTransparency == 1 then e:Destroy() else
  2134. coroutine.resume(coroutine.create(function()
  2135. for i=e.BackgroundTransparency,1,.1 do
  2136. e.BackgroundTransparency = i
  2137. wait()
  2138. end
  2139. end))
  2140. end
  2141. end
  2142. end
  2143. v:Destroy()
  2144.  
  2145. end
  2146. end
  2147.  
  2148. ]],waitForChild(player,"PlayerGui",2))
  2149. end
  2150. end))
  2151. end
  2152. end)
  2153.  
  2154.  
  2155. addCmd("troll","troll" .. Bet .. "player | Trolls the wanted player.",function(msg,speaker)
  2156. local players = gp(speaker,msg)
  2157. for _,player in pairs(players) do
  2158. coroutine.resume(coroutine.create(function()
  2159. if player and player:FindFirstChild("PlayerGui") then
  2160. localscript([[
  2161. script.Name = "GameMakerStudios_TROLL"
  2162. local camera = game:GetService('Workspace').CurrentCamera
  2163. local player = game:GetService('Players').LocalPlayer
  2164. while not player.Character do wait() end
  2165. local char = player.Character
  2166. while not char:FindFirstChild("Head") do wait() end
  2167. local head = char.Head
  2168.  
  2169. local playergui = player:FindFirstChild("PlayerGui")
  2170. local gui = Instance.new("ScreenGui") gui.Name = "GameMakerStudios_TROLL"
  2171. local frame = Instance.new("Frame",gui)
  2172. frame.Size = UDim2.new(1,0,1,0)
  2173. frame.BackgroundTransparency = 1
  2174.  
  2175. for x=1,10 do
  2176. for y=1,10 do
  2177. local new = Instance.new("Frame",frame)
  2178. new.BackgroundColor3 = BrickColor.random().Color
  2179. new.BorderSizePixel = 0
  2180. new.BackgroundTransparency = .6
  2181. new.Size = UDim2.new(.1,0,.1,0)
  2182. new.Position = UDim2.new((x/10)-.1,0,(y/10)-.1,0)
  2183. coroutine.resume(coroutine.create(function()
  2184. while wait() do
  2185. new.BackgroundColor3 =BrickColor.random().Color
  2186. new.BackgroundTransparency = tonumber('0.' .. math.random(1,9))
  2187. end
  2188. end))
  2189. end
  2190. end
  2191. gui.Parent = playergui
  2192.  
  2193.  
  2194. while wait() do
  2195. camera.CameraType = "Scriptable"
  2196. camera.CoordinateFrame = head.CFrame * CFrame.new(0,3,-2)
  2197. camera:SetRoll(camera:GetRoll()+.05)
  2198. end
  2199. ]],waitForChild(player,"PlayerGui",2))
  2200.  
  2201. end
  2202. end))
  2203. end
  2204. end)
  2205.  
  2206. addCmd("unantideath","unantideath" .. Bet .. "player | Reverses the effects of antideath.",function(msg,speaker)
  2207. local players = gp(speaker,msg)
  2208. for _,player in pairs(players) do
  2209. coroutine.resume(coroutine.create(function()
  2210. for _,v in pairs(services["Workspace"]:GetChildren()) do
  2211. if v.Name == player.Name .. "_AntiDeath" then
  2212. v:Destroy()
  2213. end
  2214. end
  2215. end))
  2216. end
  2217. end)
  2218.  
  2219. addCmd("antideath","antideath" .. Bet .. "player | Makes the player seem to almost be unable to die.",function(msg,speaker)
  2220. local players = gp(speaker,msg)
  2221. for _,player in pairs(players) do
  2222. coroutine.resume(coroutine.create(function()
  2223. Script([[
  2224. script.Name = "]] .. player.Name .. [[_AntiDeath"
  2225. local player = game:GetService('Players'):FindFirstChild("]] .. player.Name .. [[")
  2226.  
  2227. while not player.Character do wait() end
  2228.  
  2229.  
  2230. local tools  = {}
  2231. local cf = player.Character.Torso.CFrame
  2232.  
  2233. function onSpawn()
  2234. while not player.Character and not player.Character:FindFirstChild("Torso") do wait() end
  2235. wait()
  2236. player.Character.Torso.CFrame = cf
  2237. for _,tool in pairs(tools) do tool.Parent = player.Backpack end tools = {}
  2238. end
  2239. function onDeath()
  2240. local ray = Ray.new(
  2241.                 player.Character.Torso.Position,
  2242.                 Vector3.new(0, -100, 0)
  2243.             )
  2244. local part, endPoint = game:GetService('Workspace'):FindPartOnRay(ray, player.Character)
  2245. if not part then return end -- ok, new feature, if nothing is under the player, then DO NOT put them back there...
  2246.  
  2247.  
  2248.  
  2249.  
  2250. if player:FindFirstChild("Backpack") then
  2251. if player.Character and player.Character:FindFirstChild("Head") then
  2252. if player.Character.Head:FindFirstChild("GameMakerStudios_GROUND") then return
  2253. end
  2254. end
  2255. for _,tool in pairs(player.Backpack:GetChildren()) do
  2256. if tool.Name ~= "GameMakerStudios_NOCLIP" then
  2257. if tool.Name ~= "" then
  2258. table.insert(tools,tool:Clone())
  2259. end
  2260. end
  2261. end
  2262. end
  2263.  
  2264.  
  2265. if player.Character then
  2266. if player.Character:FindFirstChild("Torso") then
  2267. cf = player.Character.Torso.CFrame
  2268. player:LoadCharacter()
  2269. end
  2270. end
  2271. end
  2272. player.Character.Humanoid.Died:connect(function() onDeath() end)
  2273.  
  2274.  
  2275. player.CharacterAdded:connect(
  2276. function(character)
  2277. onSpawn()
  2278. coroutine.resume(coroutine.create(function()
  2279. while not character:FindFirstChild("Humanoid") do wait() end
  2280. character.Humanoid.Died:connect(function() onDeath() end)
  2281. end))
  2282. end
  2283. )
  2284. ]],services["Workspace"])
  2285.  
  2286.  
  2287. end))
  2288. end
  2289. end)
  2290.  
  2291. addCmd("hat","hat" .. Bet .. "player" .. Bet .. "hatID | Gives the wanted player a hat.",function(msg,speaker)
  2292. local hatStuff = {}
  2293. local st = msg:gsub(Bet,":")
  2294. for i=1,#st do
  2295. if st:sub(i,i) == ":" then
  2296. hatStuff["id"] = st:sub(i+1)
  2297. hatStuff["player"] = st:sub(1,i-1)
  2298. end
  2299. end
  2300. print(hatStuff["player"],hatStuff["id"])
  2301. if not hatStuff["player"] then return end
  2302. if not hatStuff["id"] then return end
  2303.  
  2304.  
  2305. local players = gp(speaker,hatStuff["player"])
  2306. for _,player in pairs(players) do
  2307. coroutine.resume(coroutine.create(function()
  2308. if player.Character then
  2309. local hat = services["InsertService"]:LoadAsset(hatStuff["id"])
  2310. local stuff = hat:GetChildren()
  2311. if #stuff <= 0 then hat:Destroy() return end
  2312. for _,v in pairs(stuff) do
  2313. if v:IsA("Hat") then
  2314. v.Parent = player.Character
  2315. end
  2316. end
  2317. end
  2318.  
  2319. end))
  2320. end
  2321. end)
  2322.  
  2323. addCmd("tp","tp" .. Bet .. "player" .. Bet .. "player | Teleports player1 to player2.",function(msg,speaker)
  2324. local ws = {}
  2325. local st = msg:gsub(Bet,":")
  2326. for i=1,#st do
  2327. if st:sub(i,i) == ":" then
  2328. ws["speed"] = st:sub(i+1)
  2329. ws["player"] = st:sub(1,i-1)
  2330. end
  2331. end
  2332. print(ws["player"],ws["speed"])
  2333. if not ws["player"] then return end
  2334. if not ws["speed"] then return end
  2335.  
  2336.  
  2337. local players1 = gp(speaker,ws["player"])
  2338. local players2 = gp(speaker,ws["speed"])
  2339. for _,player1 in pairs(players1) do
  2340. for _,player2 in pairs(players2) do
  2341. coroutine.resume(coroutine.create(function()
  2342. if player1.Character and player2.Character then
  2343. player1.Character.Torso.CFrame = player2.Character.Torso.CFrame * CFrame.new(0,0,-4)
  2344.  
  2345.  
  2346.  
  2347. end
  2348.  
  2349. end))
  2350. end
  2351. end
  2352. end)
  2353.  
  2354. addCmd("clip","clip" .. Bet .. "player | Disables the wanted player's ability to run in noclip mode.",function(msg,speaker)
  2355. local players = gp(speaker,msg)
  2356. for _,player in pairs(players) do
  2357. coroutine.resume(coroutine.create(function()
  2358. if player and player.Character and player.Character:FindFirstChild("Torso") then
  2359. for _,v in pairs(player.Character:GetChildren()) do if v.Name == "Animate" or v.Name == "GameMakerStudios_NOCLIP" then v:Destroy() end end
  2360. for _,v in pairs(player.Character.Torso:GetChildren()) do if v:IsA("BodyPosition") or v:IsA("BodyVelocity") then v:Destroy() end end
  2361. for _,v in pairs(waitForChild(player,"PlayerGui",2):GetChildren()) do if v.Name == "GameMakerStudios_NOCLIP" then v:Destroy() end end
  2362. localscript([[
  2363. script.Name = "Animate"
  2364. function waitForChild(parent, childName)
  2365.     local child = parent:findFirstChild(childName)
  2366.     if child then return child end
  2367.     while true do
  2368.         child = parent.ChildAdded:wait()
  2369.         if child.Name==childName then return child end
  2370.     end
  2371. end
  2372.  
  2373. -- ANIMATION
  2374.  
  2375. -- declarations
  2376.  
  2377. local Figure = script.Parent
  2378. local Torso = waitForChild(Figure, "Torso")
  2379. local RightShoulder = waitForChild(Torso, "Right Shoulder")
  2380. local LeftShoulder = waitForChild(Torso, "Left Shoulder")
  2381. local RightHip = waitForChild(Torso, "Right Hip")
  2382. local LeftHip = waitForChild(Torso, "Left Hip")
  2383. local Neck = waitForChild(Torso, "Neck")
  2384. local Humanoid = waitForChild(Figure, "Humanoid")
  2385. local pose = "Standing"
  2386.  
  2387. local toolAnim = "None"
  2388. local toolAnimTime = 0
  2389.  
  2390. local jumpMaxLimbVelocity = 0.75
  2391.  
  2392. -- functions
  2393.  
  2394. function onRunning(speed)
  2395.     if speed>0 then
  2396.         pose = "Running"
  2397.     else
  2398.         pose = "Standing"
  2399.     end
  2400. end
  2401.  
  2402. function onDied()
  2403.     pose = "Dead"
  2404. end
  2405.  
  2406. function onJumping()
  2407.     pose = "Jumping"
  2408. end
  2409.  
  2410. function onClimbing()
  2411.     pose = "Climbing"
  2412. end
  2413.  
  2414. function onGettingUp()
  2415.     pose = "GettingUp"
  2416. end
  2417.  
  2418. function onFreeFall()
  2419.     pose = "FreeFall"
  2420. end
  2421.  
  2422. function onFallingDown()
  2423.     pose = "FallingDown"
  2424. end
  2425.  
  2426. function onSeated()
  2427.     pose = "Seated"
  2428. end
  2429.  
  2430. function onPlatformStanding()
  2431.     pose = "PlatformStanding"
  2432. end
  2433.  
  2434. function onSwimming(speed)
  2435.     if speed>0 then
  2436.         pose = "Running"
  2437.     else
  2438.         pose = "Standing"
  2439.     end
  2440. end
  2441.  
  2442. function moveJump()
  2443.     RightShoulder.MaxVelocity = jumpMaxLimbVelocity
  2444.     LeftShoulder.MaxVelocity = jumpMaxLimbVelocity
  2445.   RightShoulder:SetDesiredAngle(3.14)
  2446.     LeftShoulder:SetDesiredAngle(-3.14)
  2447.     RightHip:SetDesiredAngle(0)
  2448.     LeftHip:SetDesiredAngle(0)
  2449. end
  2450.  
  2451.  
  2452. -- same as jump for now
  2453.  
  2454. function moveFreeFall()
  2455.     RightShoulder.MaxVelocity = jumpMaxLimbVelocity
  2456.     LeftShoulder.MaxVelocity = jumpMaxLimbVelocity
  2457.     RightShoulder:SetDesiredAngle(3.14)
  2458.     LeftShoulder:SetDesiredAngle(-3.14)
  2459.     RightHip:SetDesiredAngle(0)
  2460.     LeftHip:SetDesiredAngle(0)
  2461. end
  2462.  
  2463. function moveSit()
  2464.     RightShoulder.MaxVelocity = 0.15
  2465.     LeftShoulder.MaxVelocity = 0.15
  2466.     RightShoulder:SetDesiredAngle(3.14 /2)
  2467.     LeftShoulder:SetDesiredAngle(-3.14 /2)
  2468.     RightHip:SetDesiredAngle(3.14 /2)
  2469.     LeftHip:SetDesiredAngle(-3.14 /2)
  2470. end
  2471.  
  2472. function getTool() 
  2473.     for _, kid in ipairs(Figure:GetChildren()) do
  2474.         if kid.className == "Tool" then return kid end
  2475.     end
  2476.     return nil
  2477. end
  2478.  
  2479. function getToolAnim(tool)
  2480.     for _, c in ipairs(tool:GetChildren()) do
  2481.         if c.Name == "toolanim" and c.className == "StringValue" then
  2482.             return c
  2483.         end
  2484.     end
  2485.     return nil
  2486. end
  2487.  
  2488. function animateTool()
  2489.    
  2490.     if (toolAnim == "None") then
  2491.         RightShoulder:SetDesiredAngle(1.57)
  2492.         return
  2493.     end
  2494.  
  2495.     if (toolAnim == "Slash") then
  2496.         RightShoulder.MaxVelocity = 0.5
  2497.         RightShoulder:SetDesiredAngle(0)
  2498.         return
  2499.     end
  2500.  
  2501.     if (toolAnim == "Lunge") then
  2502.         RightShoulder.MaxVelocity = 0.5
  2503.         LeftShoulder.MaxVelocity = 0.5
  2504.         RightHip.MaxVelocity = 0.5
  2505.         LeftHip.MaxVelocity = 0.5
  2506.         RightShoulder:SetDesiredAngle(1.57)
  2507.         LeftShoulder:SetDesiredAngle(1.0)
  2508.         RightHip:SetDesiredAngle(1.57)
  2509.         LeftHip:SetDesiredAngle(1.0)
  2510.         return
  2511.     end
  2512. end
  2513.  
  2514. function move(time)
  2515.     local amplitude
  2516.     local frequency
  2517.  
  2518.     if (pose == "Jumping") then
  2519.         moveJump()
  2520.         return
  2521.     end
  2522.  
  2523.     if (pose == "FreeFall") then
  2524.         moveFreeFall()
  2525.         return
  2526.     end
  2527.  
  2528.     if (pose == "Seated") then
  2529.         moveSit()
  2530.         return
  2531.     end
  2532.  
  2533.     local climbFudge = 0
  2534.    
  2535.     if (pose == "Running") then
  2536.     if (RightShoulder.CurrentAngle > 1.5 or RightShoulder.CurrentAngle < -1.5) then
  2537.             RightShoulder.MaxVelocity = jumpMaxLimbVelocity
  2538.         else           
  2539.             RightShoulder.MaxVelocity = 0.15
  2540.         end
  2541.         if (LeftShoulder.CurrentAngle > 1.5 or LeftShoulder.CurrentAngle < -1.5) then
  2542.             LeftShoulder.MaxVelocity = jumpMaxLimbVelocity
  2543.         else           
  2544.             LeftShoulder.MaxVelocity = 0.15
  2545.         end
  2546.         amplitude = 1
  2547.         frequency = 9
  2548.     elseif (pose == "Climbing") then
  2549.         RightShoulder.MaxVelocity = 0.5
  2550.         LeftShoulder.MaxVelocity = 0.5
  2551.         amplitude = 1
  2552.         frequency = 9
  2553.         climbFudge = 3.14
  2554.     else
  2555.         amplitude = 0.1
  2556.         frequency = 1
  2557.     end
  2558.  
  2559.     desiredAngle = amplitude * math.sin(time*frequency)
  2560.  
  2561.     RightShoulder:SetDesiredAngle(desiredAngle + climbFudge)
  2562.     LeftShoulder:SetDesiredAngle(desiredAngle - climbFudge)
  2563.     RightHip:SetDesiredAngle(-desiredAngle)
  2564.     LeftHip:SetDesiredAngle(-desiredAngle)
  2565.  
  2566.  
  2567.     local tool = getTool()
  2568.  
  2569.     if tool then
  2570.    
  2571.         animStringValueObject = getToolAnim(tool)
  2572.  
  2573.         if animStringValueObject then
  2574.             toolAnim = animStringValueObject.Value
  2575.             -- message recieved, delete StringValue
  2576.             animStringValueObject.Parent = nil
  2577.             toolAnimTime = time + .3
  2578.         end
  2579.  
  2580.         if time > toolAnimTime then
  2581.             toolAnimTime = 0
  2582.             toolAnim = "None"
  2583.         end
  2584.  
  2585.         animateTool()
  2586.  
  2587.        
  2588.     else
  2589.         toolAnim = "None"
  2590.         toolAnimTime = 0
  2591.     end
  2592. end
  2593.  
  2594.  
  2595. -- connect events
  2596.  
  2597. Humanoid.Died:connect(onDied)
  2598. Humanoid.Running:connect(onRunning)
  2599. Humanoid.Jumping:connect(onJumping)
  2600. Humanoid.Climbing:connect(onClimbing)
  2601. Humanoid.GettingUp:connect(onGettingUp)
  2602. Humanoid.FreeFalling:connect(onFreeFall)
  2603. Humanoid.FallingDown:connect(onFallingDown)
  2604. Humanoid.Seated:connect(onSeated)
  2605. Humanoid.PlatformStanding:connect(onPlatformStanding)
  2606. Humanoid.Swimming:connect(onSwimming)
  2607. -- main program
  2608.  
  2609. local runService = game:service("RunService");
  2610.  
  2611. while Figure.Parent~=nil do
  2612.     local _, time = wait(0.1)
  2613.     move(time)
  2614. end
  2615. ]],player.Character)
  2616.  
  2617. end
  2618. end))
  2619. end
  2620. end)
  2621.  
  2622. addCmd("breakjoints","breakjoints" .. Bet .. "player | Everything that player touchs will break joints.",function(msg,speaker)
  2623. local players = gp(speaker,msg)
  2624. for _,player in pairs(players) do
  2625. coroutine.resume(coroutine.create(function()
  2626. if player and player.Character and player.Character:FindFirstChild("Torso") then
  2627. localscript([[
  2628. script.Name = "GameMakerStudios_BREAKJOINTS"
  2629. function onTouched(hit)
  2630. if hit then
  2631. if not hit:IsDescendantOf(script.Parent) then
  2632. if not game:GetService('Players'):GetPlayerFromCharacter(hit.Parent) then
  2633. if not game:GetService('Players'):GetPlayerFromCharacter(hit.Parent.Parent) then
  2634. hit:breakJoints()
  2635. end
  2636. end
  2637. end
  2638. end
  2639. end
  2640. for _,v in pairs(script.Parent:GetChildren()) do if v:IsA("BasePart") then v.Touched:connect(onTouched) end end
  2641.  
  2642. ]],player.Character)
  2643. end
  2644. end))
  2645. end
  2646. end)
  2647. addCmd("unbreakjoints","breakjoints" .. Bet .. "player | Reverses the effects of breakjoints",function(msg,speaker)
  2648. local players = gp(speaker,msg)
  2649. for _,player in pairs(players) do
  2650. coroutine.resume(coroutine.create(function()
  2651. if player and player.Character then
  2652. for _,v in pairs(player.Character:GetChildren()) do
  2653. if v.Name == "GameMakerStudios_BREAKJOINTS" then v:Destroy() end
  2654. end
  2655. end
  2656. end))
  2657. end
  2658. end)
  2659.  
  2660. addCmd("noob","noob" .. Bet .. "player | Noobifies the wanted player.",function(msg,speaker)
  2661. local players = gp(speaker,msg)
  2662. for _,player in pairs(players) do
  2663. coroutine.resume(coroutine.create(function()
  2664. if player and player.Character then
  2665. local c = player.Character:FindFirstChild("Body Colors") or Instance.new("BodyColors",player.Character)
  2666. c.HeadColor = BrickColor.new("New Yeller")
  2667. c.RightArmColor = BrickColor.new("New Yeller")
  2668. c.LeftArmColor = BrickColor.new("New Yeller")
  2669. c.RightLegColor = BrickColor.new("Br. yellowish green")
  2670. c.LeftLegColor = BrickColor.new("Br. yellowish green")
  2671. c.TorsoColor = BrickColor.new("Bright blue")
  2672. for _,v in pairs(player.Character:GetChildren()) do if v:IsA("Shirt") or v:IsA("Pants") or v:IsA("Hat") then v:Destroy() end end
  2673. end
  2674. end))
  2675. end
  2676. end)
  2677. addCmd("ghost","ghost" .. Bet .. "player | Ghostifies the wanted player.",function(msg,speaker)
  2678. local players = gp(speaker,msg)
  2679. for _,player in pairs(players) do
  2680. coroutine.resume(coroutine.create(function()
  2681. if player and player.Character then
  2682. local c = player.Character:FindFirstChild("Body Colors") or Instance.new("BodyColors",player.Character)
  2683. c.HeadColor = BrickColor.new("Institutional white")
  2684. c.RightArmColor = BrickColor.new("Institutional white")
  2685. c.LeftArmColor = BrickColor.new("Institutional white")
  2686. c.RightLegColor = BrickColor.new("Institutional white")
  2687. c.LeftLegColor = BrickColor.new("Institutional white")
  2688. c.TorsoColor = BrickColor.new("Institutional white")
  2689. for _,v in pairs(player.Character:GetChildren()) do if v:IsA("Shirt") or v:IsA("Pants") or v:IsA("Hat") then v:Destroy() end if v:IsA("BasePart") then v.Transparency = .3 end if v:IsA("Hat") then
  2690. local handle = v:FindFirstChild("Handle")
  2691. if handle then
  2692. if handle:IsA("BasePart") then handle.Transparency = .7 end end
  2693. end
  2694. end
  2695. end
  2696. end))
  2697. end
  2698. end)
  2699.  
  2700. addCmd("zombie","zombie" .. Bet .. "player | Zombifies the wanted player.",function(msg,speaker)
  2701. local players = gp(speaker,msg)
  2702. for _,player in pairs(players) do
  2703. coroutine.resume(coroutine.create(function()
  2704. if player and player.Character then
  2705. local c = player.Character:FindFirstChild("Body Colors") or Instance.new("BodyColors",player.Character)
  2706. c.HeadColor = BrickColor.new("Bright green")
  2707. c.RightArmColor = BrickColor.new("Bright green")
  2708. c.LeftArmColor = BrickColor.new("Bright green")
  2709. c.RightLegColor = BrickColor.new("Earth green")
  2710. c.LeftLegColor =  BrickColor.new("Earth green")
  2711. c.TorsoColor = BrickColor.new("Brown")
  2712. for _,v in pairs(player.Character:GetChildren()) do if v:IsA("Shirt") or v:IsA("Pants") or v:IsA("Hat") then v:Destroy() end end
  2713.  
  2714. end
  2715. end))
  2716. end
  2717. end)
  2718.  
  2719. addCmd("sword","sword" .. Bet .. "player | Gives the wanted player a sword.",function(msg,speaker)
  2720. local players = gp(speaker,msg)
  2721. for _,player in pairs(players) do
  2722. coroutine.resume(coroutine.create(function()
  2723. local new = services["InsertService"]:LoadAsset(124472052)
  2724. local stuff = new:GetChildren()
  2725. if #stuff <= 0 then new:Destroy() return end
  2726. for _,v in pairs(stuff) do v.Parent = player.Backpack end
  2727. end))
  2728. end
  2729. end)
  2730. addCmd("gun","gun" .. Bet .. "player | Gives the wanted player a gun.",function(msg,speaker)
  2731. local players = gp(speaker,msg)
  2732. for _,player in pairs(players) do
  2733. coroutine.resume(coroutine.create(function()
  2734. local new = services["InsertService"]:LoadAsset(95354288)
  2735. local stuff = new:GetChildren()
  2736. if #stuff <= 0 then new:Destroy() return end
  2737. for _,v in pairs(stuff) do v.Parent = player.Backpack end
  2738. end))
  2739. end
  2740. end)
  2741.  
  2742.  
  2743.  
  2744. addCmd("respawn","respawn" .. Bet .. "player | Respawns the player.",function(msg,speaker)
  2745. local players = gp(speaker,msg)
  2746. for _,player in pairs(players) do
  2747. coroutine.resume(coroutine.create(function()
  2748. player:LoadCharacter()
  2749. end))
  2750. end
  2751. end)
  2752.  
  2753.  
  2754.  
  2755.  
  2756. addCmd("noclip","noclip" .. Bet .. "player | Enables the wanted player to go into noclip mode.",function(msg,speaker)
  2757. local players = gp(speaker,msg)
  2758. for _,player in pairs(players) do
  2759. coroutine.resume(coroutine.create(function()
  2760. if player and player.Character and player.Character:FindFirstChild("Torso") then
  2761. for _,v in pairs(player.Character.Torso:GetChildren()) do if v:IsA("BodyPosition") then v:Destroy() end end
  2762. for _,v in pairs(waitForChild(player,"PlayerGui",2):GetChildren()) do if v.Name == "GameMakerStudios_NOCLIP" then v:Destroy() end end
  2763.  
  2764. local bp = Instance.new("BodyPosition")
  2765. bp.maxForce = Vector3.new(0,1/0,0)
  2766. bp.Parent = player.Character.Torso
  2767. bp.position = player.Character.Torso.Position
  2768. local bv = Instance.new("BodyVelocity")
  2769. bv.maxForce = Vector3.new(0,1/0,0)
  2770. bv.Parent = player.Character.Torso
  2771. bv.velocity = Vector3.new(0,0,0)
  2772.  
  2773.  
  2774. if player.Character:FindFirstChild("Animate") then
  2775. player.Character.Animate:Destroy()
  2776. end
  2777. localscript([[
  2778. script.Name = "Animate"
  2779. function waitForChild(parent, childName)
  2780.     local child = parent:findFirstChild(childName)
  2781.     if child then return child end
  2782.     while true do
  2783.         child = parent.ChildAdded:wait()
  2784.         if child.Name==childName then return child end
  2785.     end
  2786. end
  2787.  
  2788. -- ANIMATION
  2789.  
  2790. -- declarations
  2791.  
  2792. local Figure = script.Parent
  2793. local Torso = waitForChild(Figure, "Torso")
  2794. local RightShoulder = waitForChild(Torso, "Right Shoulder")
  2795. local LeftShoulder = waitForChild(Torso, "Left Shoulder")
  2796. local RightHip = waitForChild(Torso, "Right Hip")
  2797. local LeftHip = waitForChild(Torso, "Left Hip")
  2798. local Neck = waitForChild(Torso, "Neck")
  2799. local Humanoid = waitForChild(Figure, "Humanoid")
  2800. local pose = "Standing"
  2801.  
  2802. local toolAnim = "None"
  2803. local toolAnimTime = 0
  2804.  
  2805. local jumpMaxLimbVelocity = 0.75
  2806.  
  2807. -- functions
  2808.  
  2809. function onRunning(speed)
  2810.     if speed>0 then
  2811.         pose = "Running"
  2812.     else
  2813.         --pose = "Standing"
  2814.     end
  2815. end
  2816.  
  2817. function onDied()
  2818.     pose = "Dead"
  2819. end
  2820.  
  2821. function onJumping()
  2822. end
  2823.  
  2824. function onClimbing()
  2825. end
  2826.  
  2827. function onGettingUp()
  2828. end
  2829.  
  2830. function onFreeFall()
  2831. end
  2832.  
  2833. function onFallingDown()
  2834. end
  2835.  
  2836. function onSeated()
  2837.     pose = "Seated"
  2838. end
  2839.  
  2840. function onPlatformStanding()
  2841. end
  2842.  
  2843. function onSwimming(speed)
  2844. end
  2845.  
  2846. function moveJump()
  2847.     RightShoulder.MaxVelocity = jumpMaxLimbVelocity
  2848.     LeftShoulder.MaxVelocity = jumpMaxLimbVelocity
  2849.   RightShoulder:SetDesiredAngle(3.14)
  2850.     LeftShoulder:SetDesiredAngle(-3.14)
  2851.     RightHip:SetDesiredAngle(0)
  2852.     LeftHip:SetDesiredAngle(0)
  2853. end
  2854.  
  2855.  
  2856. -- same as jump for now
  2857.  
  2858. function moveFreeFall()
  2859.     RightShoulder.MaxVelocity = jumpMaxLimbVelocity
  2860.     LeftShoulder.MaxVelocity = jumpMaxLimbVelocity
  2861.     RightShoulder:SetDesiredAngle(3.14)
  2862.     LeftShoulder:SetDesiredAngle(-3.14)
  2863.     RightHip:SetDesiredAngle(0)
  2864.     LeftHip:SetDesiredAngle(0)
  2865. end
  2866.  
  2867. function moveSit()
  2868.     RightShoulder.MaxVelocity = 0.15
  2869.     LeftShoulder.MaxVelocity = 0.15
  2870.     RightShoulder:SetDesiredAngle(3.14 /2)
  2871.     LeftShoulder:SetDesiredAngle(-3.14 /2)
  2872.     RightHip:SetDesiredAngle(3.14 /2)
  2873.     LeftHip:SetDesiredAngle(-3.14 /2)
  2874. end
  2875.  
  2876. function getTool() 
  2877.     for _, kid in ipairs(Figure:GetChildren()) do
  2878.         if kid.className == "Tool" then return kid end
  2879.     end
  2880.     return nil
  2881. end
  2882.  
  2883. function getToolAnim(tool)
  2884.     for _, c in ipairs(tool:GetChildren()) do
  2885.         if c.Name == "toolanim" and c.className == "StringValue" then
  2886.             return c
  2887.         end
  2888.     end
  2889.     return nil
  2890. end
  2891.  
  2892. function animateTool()
  2893.    
  2894.     if (toolAnim == "None") then
  2895.         RightShoulder:SetDesiredAngle(1.57)
  2896.         return
  2897.     end
  2898.  
  2899.     if (toolAnim == "Slash") then
  2900.         RightShoulder.MaxVelocity = 0.5
  2901.         RightShoulder:SetDesiredAngle(0)
  2902.         return
  2903.     end
  2904.  
  2905.     if (toolAnim == "Lunge") then
  2906.         RightShoulder.MaxVelocity = 0.5
  2907.         LeftShoulder.MaxVelocity = 0.5
  2908.         RightHip.MaxVelocity = 0.5
  2909.         LeftHip.MaxVelocity = 0.5
  2910.         RightShoulder:SetDesiredAngle(1.57)
  2911.         LeftShoulder:SetDesiredAngle(1.0)
  2912.         RightHip:SetDesiredAngle(1.57)
  2913.         LeftHip:SetDesiredAngle(1.0)
  2914.         return
  2915.     end
  2916. end
  2917.  
  2918. function move(time)
  2919.     local amplitude
  2920.     local frequency
  2921.  
  2922.     if (pose == "Jumping") then
  2923.         moveJump()
  2924.         return
  2925.     end
  2926.  
  2927.     if (pose == "FreeFall") then
  2928.         moveFreeFall()
  2929.         return
  2930.     end
  2931.  
  2932.     if (pose == "Seated") then
  2933.         moveSit()
  2934.         return
  2935.     end
  2936.  
  2937.     local climbFudge = 0
  2938.    
  2939.     if (pose == "Running") then
  2940.     if (RightShoulder.CurrentAngle > 1.5 or RightShoulder.CurrentAngle < -1.5) then
  2941.             RightShoulder.MaxVelocity = jumpMaxLimbVelocity
  2942.         else           
  2943.             RightShoulder.MaxVelocity = 0.15
  2944.         end
  2945.         if (LeftShoulder.CurrentAngle > 1.5 or LeftShoulder.CurrentAngle < -1.5) then
  2946.             LeftShoulder.MaxVelocity = jumpMaxLimbVelocity
  2947.         else           
  2948.             LeftShoulder.MaxVelocity = 0.15
  2949.         end
  2950.         amplitude = 1
  2951.         frequency = 9
  2952.     elseif (pose == "Climbing") then
  2953.         RightShoulder.MaxVelocity = 0.5
  2954.         LeftShoulder.MaxVelocity = 0.5
  2955.         amplitude = 1
  2956.         frequency = 9
  2957.         climbFudge = 3.14
  2958.     else
  2959.         amplitude = 0.1
  2960.         frequency = 1
  2961.     end
  2962.  
  2963.     desiredAngle = amplitude * math.sin(time*frequency)
  2964.  
  2965.     RightShoulder:SetDesiredAngle(desiredAngle + climbFudge)
  2966.     LeftShoulder:SetDesiredAngle(desiredAngle - climbFudge)
  2967.     RightHip:SetDesiredAngle(-desiredAngle)
  2968.     LeftHip:SetDesiredAngle(-desiredAngle)
  2969.  
  2970.  
  2971.     local tool = getTool()
  2972.  
  2973.     if tool then
  2974.    
  2975.         animStringValueObject = getToolAnim(tool)
  2976.  
  2977.         if animStringValueObject then
  2978.             toolAnim = animStringValueObject.Value
  2979.             -- message recieved, delete StringValue
  2980.             animStringValueObject.Parent = nil
  2981.             toolAnimTime = time + .3
  2982.         end
  2983.  
  2984.         if time > toolAnimTime then
  2985.             toolAnimTime = 0
  2986.             toolAnim = "None"
  2987.         end
  2988.  
  2989.         animateTool()
  2990.  
  2991.        
  2992.     else
  2993.         toolAnim = "None"
  2994.         toolAnimTime = 0
  2995.     end
  2996. end
  2997.  
  2998.  
  2999. -- connect events
  3000.  
  3001. Humanoid.Died:connect(onDied)
  3002. Humanoid.Running:connect(onRunning)
  3003. --Humanoid.Jumping:connect(onJumping)
  3004. --Humanoid.Climbing:connect(onClimbing)
  3005. --Humanoid.GettingUp:connect(onGettingUp)
  3006. --Humanoid.FreeFalling:connect(onFreeFall)
  3007. --Humanoid.FallingDown:connect(onFallingDown)
  3008. Humanoid.Seated:connect(onSeated)
  3009. Humanoid.PlatformStanding:connect(onPlatformStanding)
  3010. --Humanoid.Swimming:connect(onSwimming)
  3011. -- main program
  3012.  
  3013. local runService = game:service("RunService");
  3014.  
  3015. while Figure.Parent~=nil do
  3016.     local _, time = wait(0.1)
  3017.     move(time)
  3018. end
  3019. ]],player.Character)
  3020. localscript([[
  3021. script.Name = "GameMakerStudios_NOCLIP"
  3022. script.Parent.Humanoid.Changed:connect(function(change)
  3023. if change == "Jump" then
  3024. script.Parent.Humanoid.Jump = false
  3025. end
  3026. end)]],player.Character)
  3027. localscript([[
  3028. script.Name = "GameMakerStudios_NOCLIP"
  3029. local body = {"Head","Torso","Left Leg","Right Leg","Right Arm","Left Arm"}
  3030. while not game:GetService('Players').LocalPlayer.Character do wait() end
  3031. local char = game:GetService('Players').LocalPlayer.Character
  3032. game:GetService("RunService").Stepped:connect(function()
  3033. if char then
  3034. for _,part in pairs(body) do
  3035. char[part].CanCollide = false
  3036. end
  3037. end
  3038. end)
  3039. ]],waitForChild(player,"PlayerGui",5))
  3040.  
  3041. end
  3042. end))
  3043. end
  3044. end)
  3045.  
  3046.  
  3047.  
  3048. addCmd("noname","noname" .. Bet .. "player | Removes the name above the player's head.",function(msg,speaker)
  3049. local players = gp(speaker,msg)
  3050. for _,player in pairs(players) do
  3051. coroutine.resume(coroutine.create(function()
  3052. if player and player.Character and player.Character:FindFirstChild("Head") then
  3053. local head = player.Character:FindFirstChild("Head")
  3054. local clone = head:Clone()
  3055. clone.Name = "GameMakerStudios_FAKEHEAD"
  3056. clone.Parent = head
  3057. clone.CFrame = head.CFrame
  3058. clone.Transparency = 0
  3059. local weld = Instance.new("Weld",clone)
  3060. weld.Part1 = head
  3061. weld.Part0 = clone
  3062. local face = clone:FindFirstChild("face")
  3063. if face then face:Destroy() end
  3064. local mesh = clone:FindFirstChild("Mesh")
  3065. if mesh and mesh:IsA("SpecialMesh") then mesh.Scale = Vector3.new(mesh.Scale.x*999,mesh.Scale.y*.999,mesh.Scale.z*.999) end
  3066. head.Transparency = 1
  3067.  
  3068.  
  3069. end
  3070. end))
  3071. end
  3072. end)
  3073.  
  3074. addCmd("unnoname","unnoname" .. Bet .. "player | Changes the player name to what it originally was.",function(msg,speaker)
  3075. local players = gp(speaker,msg)
  3076. for _,player in pairs(players) do
  3077. coroutine.resume(coroutine.create(function()
  3078. if player and player.Character and player.Character:FindFirstChild("Head") then
  3079. for _,v in pairs(player.Character.Head:GetChildren()) do
  3080. if v:IsA("Model") or v.Name == "GameMakerStudios_FAKEHEAD" then v:Destroy() end
  3081. end
  3082. player.Character.Head.Transparency = 0
  3083.  
  3084.  
  3085.  
  3086. end
  3087. end))
  3088. end
  3089. end)
  3090. addCmd("unname","unname" .. Bet .. "player | Changes the player name to what it originally was.",function(msg,speaker)
  3091. local players = gp(speaker,msg)
  3092. for _,player in pairs(players) do
  3093. coroutine.resume(coroutine.create(function()
  3094. if player and player.Character and player.Character:FindFirstChild("Head") then
  3095. for _,v in pairs(player.Character.Head:GetChildren()) do
  3096. if v:IsA("Model") or v.Name == "GameMakerStudios_FAKEHEAD" then v:Destroy() end
  3097. end
  3098. player.Character.Head.Transparency = 0
  3099.  
  3100.  
  3101.  
  3102. end
  3103. end))
  3104. end
  3105. end)
  3106.  
  3107.  
  3108.  
  3109. addCmd("name","name" .. Bet .. "player" .. Bet .. "text | Sets the name above the player's head to what ever you want.",function(msg,speaker)
  3110. local name = {}
  3111. local st = msg:gsub(Bet,":")
  3112. for i=1,#st do
  3113. if st:sub(i,i) == ":" then
  3114. name["player"] = st:sub(1,i-1)
  3115. name["name"] = st:sub(i+1)
  3116. break
  3117. end
  3118. end
  3119.  
  3120. if name["player"] then
  3121. local players = gp(speaker,name["player"])
  3122. for _,player in pairs(players) do
  3123. coroutine.resume(coroutine.create(function()
  3124. if player and player.Character and player.Character:FindFirstChild("Head") then
  3125. local head = player.Character:FindFirstChild("Head")
  3126. for _,v in pairs(player.Character.Head:GetChildren()) do
  3127. if v:IsA("Model") or v.Name == "GameMakerStudios_FAKEHEAD" then v:Destroy() end
  3128. end
  3129. local model = Instance.new("Model")
  3130. local humanoid = Instance.new("Humanoid",model)
  3131. local fhead = head:Clone() fhead.Name = "GameMakerStudios_FAKEHEAD" fhead.Parent = model
  3132. model.Parent = head
  3133. fhead.CFrame = head.CFrame
  3134. fhead.Name = "Head"
  3135. fhead.Transparency = 0
  3136. local weld = Instance.new("Weld",fhead)
  3137. weld.Part1 = fhead
  3138. weld.Part0 = head
  3139. local face = fhead:FindFirstChild("face")
  3140. if face then face:Destroy() end
  3141. local mesh = fhead:FindFirstChild("Mesh")
  3142. if mesh and mesh:IsA("SpecialMesh") then mesh.Scale = Vector3.new(mesh.Scale.x*999,mesh.Scale.y*.999,mesh.Scale.z*.999) end
  3143. head.Transparency = 1
  3144.  
  3145. model.Name = name["name"]
  3146.  
  3147. while player and player.Character and player.Character:FindFirstChild("Humanoid") do
  3148. local human = player.Character:FindFirstChild("Humanoid")
  3149. if human and human.Parent then
  3150. if humanoid and humanoid.Parent then
  3151. humanoid.MaxHealth = human.MaxHealth
  3152. humanoid.Health = human.Health
  3153. end
  3154. end
  3155. wait()
  3156. end
  3157.  
  3158. end
  3159. end))
  3160. end
  3161. end
  3162. end)
  3163.  
  3164.  
  3165. addCmd("fly","fly" .. Bet .. "player | Gives the wanted player a hover vehicle.",function(msg,speaker)
  3166. local players = gp(speaker,msg)
  3167. for _,player in pairs(players) do
  3168. coroutine.resume(coroutine.create(function()
  3169. if player and player.Character and player.Character:FindFirstChild("Torso") then
  3170. local car = props:FindFirstChild("hover vehicle")
  3171. if car then
  3172. local clone = car:Clone()
  3173. if clone then
  3174. local pos = Instance.new("Vector3Value")
  3175. pos.Parent = clone
  3176. pos.Name = "StelthPos"
  3177. pos.Value = (player.Character.Torso.Position + Vector3.new(0,0,5))
  3178. clone.Parent = services["Workspace"]
  3179. clone:MakeJoints()
  3180. clone:MoveTo(pos.Value)
  3181. --table.insert(clean,clone)
  3182. for _,v in pairs(clone:GetChildren()) do
  3183. if v:IsA("BasePart") then
  3184. if v.Anchored then
  3185. v.Anchored = false
  3186. end
  3187. end
  3188. end
  3189. end
  3190. end
  3191. end
  3192. end))
  3193. end
  3194. end)
  3195.  
  3196. addCmd("gear","gear" .. Bet .. "player" .. Bet .. "gearID | Gives the wanted player a gear.",function(msg,speaker)
  3197. local gearStuff = {}
  3198. local st = msg:gsub(Bet,":")
  3199. for i=1,#st do
  3200. if st:sub(i,i) == ":" then
  3201. gearStuff["id"] = st:sub(i+1)
  3202. gearStuff["player"] = st:sub(1,i-1)
  3203. break
  3204. end
  3205. end
  3206. print(gearStuff["player"],gearStuff["id"])
  3207. if not gearStuff["player"] then return end
  3208. if not gearStuff["id"] then return end
  3209.  
  3210.  
  3211. local players = gp(speaker,gearStuff["player"])
  3212. for _,player in pairs(players) do
  3213. coroutine.resume(coroutine.create(function()
  3214. if player.Character then
  3215. local gear = services["InsertService"]:LoadAsset(gearStuff["id"])
  3216. local stuff = gear:GetChildren()
  3217. if #stuff <= 0 then gear:Destroy() return end
  3218. for _,v in pairs(stuff) do
  3219. if v:IsA("Tool") then
  3220. v.Parent = player.Character
  3221. end
  3222. end
  3223. end
  3224.  
  3225. end))
  3226. end
  3227. end)
  3228.  
  3229. addCmd("speed","speed" .. Bet .. "player" .. Bet .. "number | Gives the wanted player the wanted speed.",function(msg,speaker)
  3230. local ws = {}
  3231. local st = msg:gsub(Bet,":")
  3232. for i=1,#st do
  3233. if st:sub(i,i) == ":" then
  3234. ws["speed"] = st:sub(i+1)
  3235. ws["player"] = st:sub(1,i-1)
  3236. break
  3237. end
  3238. end
  3239. print(ws["player"],ws["speed"])
  3240. if not ws["player"] then return end
  3241. if not ws["speed"] then return end
  3242. if not tonumber(ws["speed"]) then return end
  3243.  
  3244.  
  3245. local players = gp(speaker,ws["player"])
  3246. for _,player in pairs(players) do
  3247. coroutine.resume(coroutine.create(function()
  3248. if player.Character then
  3249.  
  3250. player.Character.Humanoid.WalkSpeed = tonumber(ws["speed"])
  3251. end
  3252.  
  3253. end))
  3254. end
  3255. end)
  3256.  
  3257. addCmd("kick","kick" .. Bet .. "player | Kicks (disconnects) the player from the server - though it is not perminent, it can scare people.",function(msg,speaker)
  3258. local players = gp(speaker,msg)
  3259. for _,player in pairs(players) do
  3260. coroutine.resume(coroutine.create(function()
  3261. if not isOwner(player) then
  3262. services["Debris"]:AddItem(player,1)
  3263. localscript("local player = game:GetService('Players').LocalPlayer\
  3264. player.Parent = nil\
  3265. wait()\
  3266. player.Parent = game:GetService('Players')",waitForChild(player,"Backpack",10))
  3267. end
  3268. end))
  3269. end
  3270. end)
  3271.  
  3272. addCmd("admin","admin" .. Bet .. "player | Gives administrative permissions to the wanted player.",function(msg,speaker)
  3273. local players = gp(speaker,msg)
  3274. for _,player in pairs(players) do
  3275. coroutine.resume(coroutine.create(function()
  3276. addAdmin(player)
  3277. Message(player,"SYSTEM","You have been admined from " .. speaker.Name .. "!","C O N F I R M")
  3278. Message(speaker,"SYSTEM","Successfully gave administrative permissions to " .. player.Name .. ".","C O N F I R M")
  3279. end))
  3280. end
  3281. end)
  3282. addCmd("unadmin","unadmin" .. Bet .. "player | Removes administrative permissions to the wanted player. (Owners cannot be unadmined)",function(msg,speaker)
  3283. local players = gp(speaker,msg)
  3284. for _,player in pairs(players) do
  3285. coroutine.resume(coroutine.create(function()
  3286. unAdmin(player)
  3287. Message(player,"SYSTEM","You have been un-admined from " .. speaker.Name .. "","C O N F I R M")
  3288. Message(speaker,"SYSTEM","Successfully removed administrative permissions from " .. player.Name .. ".","C O N F I R M")
  3289. end))
  3290. end
  3291. end)
  3292.  
  3293.  
  3294.  
  3295. function onWorkspaceChildAdded(child)
  3296. if child:IsA("Hat") or child:IsA("Tool") or child:IsA("Shirt") or child:IsA("Pants")
  3297. or child:IsA("Message") or child:IsA("Hint") then table.insert(clean,child) end
  3298. end
  3299.  
  3300. function _G:onChatted(player,msg)
  3301. if not isAdmin(player) then return end
  3302. --coroutine.resume(coroutine.create(function()
  3303. print("Game Maker Studios - Recieved")
  3304. for _,v in pairs(_G.GameMakerStudios_cmds) do
  3305. local sub = string.sub(msg,1,#v[1])
  3306. if sub == "" or sub == " " then return end
  3307.  
  3308. if v[1]:lower() == sub:lower() then
  3309. if msg:sub(v[1]:len()+Bet:len(),v[1]:len()+Bet:len()) == Bet then
  3310. coroutine.resume(coroutine.create(function()
  3311.     local new = msg:sub(v[1]:len()+Bet:len()+1)
  3312.     loadstring(v[3](new,player))
  3313. end))
  3314. end
  3315. end
  3316. end
  3317. --end))
  3318. end
  3319.  
  3320. function setUp(player)
  3321. coroutine.resume(coroutine.create(function()
  3322. if serverLock then
  3323. localscript("local player = game:GetService('Players').LocalPlayer\
  3324. player.Parent = nil\
  3325. wait()\
  3326. player.Parent = game:GetService('Players')",waitForChild(player,"Backpack",10000))
  3327. return
  3328. end
  3329. if not isAdmin(player) then return end
  3330. player.CharacterAdded:connect(function(character)
  3331. coroutine.resume(coroutine.create(function()
  3332. if oldAnimationOnEnter then
  3333. Animate(player)
  3334. end
  3335. if Super_Safe_Chatter_Supported then
  3336. CmdBar(player)
  3337. end
  3338. if soloGame then
  3339. CmdBar(player)
  3340. end
  3341. -- onCharacterAdded
  3342. end))
  3343. end)
  3344. BannedAction(player)
  3345. PlrIsAmin(player)
  3346. if soloGame then
  3347. CmdBar(player)
  3348. end
  3349. if Super_Safe_Chatter_Supported then
  3350. CmdBar(player)
  3351. end
  3352.  
  3353.  
  3354.  
  3355. player.Chatted:connect(
  3356. function(msg)
  3357. _G:onChatted(player,msg)
  3358. -- onChatted
  3359. end
  3360. )
  3361.  
  3362. -- onEnter
  3363. end))
  3364. end
  3365.  
  3366. services["Players"].PlayerAdded:connect(
  3367. function(player)
  3368. coroutine.resume(coroutine.create(function()
  3369. setUp(player)
  3370. end))
  3371. end
  3372. )
  3373.  
  3374. for _,player in pairs(services["Players"]:GetPlayers()) do
  3375. coroutine.resume(coroutine.create(function()
  3376. setUp(player)
  3377. end))
  3378. end
  3379.  
  3380. services["Workspace"].ChildAdded:connect(onWorkspaceChildAdded)
  3381.  
  3382.  
  3383. if props then
  3384. props.Parent = services["Lighting"]
  3385. end
  3386.  
  3387. print("Game Maker Studios - LOADED.")
  3388. script.Name = "admin"
  3389. Script("print('Game Maker Studios - LOADED.') script:Destroy()",services["Workspace"])
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