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- {
- "Version" "1"
- //=================================================================================================================
- // Sniper: Assassinate
- //=================================================================================================================
- "sniper_assassinate_new"
- {
- // General
- //-------------------------------------------------------------------------------------------------------------
- "BaseClass" "sniper_assassinate"
- "AbilityType" "DOTA_ABILITY_TYPE_ULTIMATE"
- "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | DOTA_ABILITY_BEHAVIOR_NORMAL_WHEN_STOLEN"
- "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_ENEMY"
- "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO | DOTA_UNIT_TARGET_BASIC"
- "AbilityUnitTargetFlags" "DOTA_UNIT_TARGET_FLAG_MAGIC_IMMUNE_ENEMIES | DOTA_UNIT_TARGET_FLAG_INVULNERABLE"
- "AbilityUnitDamageType" "DAMAGE_TYPE_MAGICAL"
- "FightRecapLevel" "2"
- // Time
- //-------------------------------------------------------------------------------------------------------------
- "AbilityCooldown" "30.0 25.0 20.0"
- // Damage.
- //-------------------------------------------------------------------------------------------------------------
- "AbilityDamage" "3000 3500 4000"
- // Cost
- //-------------------------------------------------------------------------------------------------------------
- "AbilityManaCost" "450 500 550"
- }
- }
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