Advertisement
Guest User

Untitled

a guest
Nov 22nd, 2015
248
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. extends KinematicBody2D
  2.  
  3.  
  4. export var speed = 200.0
  5. export var run_speed = 300.0
  6.  
  7. var rad_up = 0
  8. var rad_down = PI
  9. var rad_right = (PI*3)/2
  10. var rad_left = PI/2
  11.  
  12.  
  13.  
  14. func process_movement(delta):
  15.     var motion = Vector2(0,0)
  16.    
  17.     if Input.is_action_pressed("move_up"):
  18.         motion += Vector2(0, -1)
  19.         set_rot(rad_up)
  20.        
  21.     if Input.is_action_pressed("move_down"):
  22.         motion += Vector2(0, 1)
  23.         set_rot(rad_down)
  24.  
  25.     if Input.is_action_pressed("move_right"):
  26.         motion += Vector2(1, 0)
  27.         set_rot(rad_right)
  28.  
  29.     if Input.is_action_pressed("move_left"):
  30.         motion += Vector2(-1, 0)
  31.         set_rot(rad_left)
  32.    
  33.         var velocity = speed   
  34.         if Input.is_action_pressed("run"):
  35.                 velocity = run_speed
  36.  
  37.  
  38.     motion = motion.normalized() * velocity * delta
  39.    
  40.     move(motion)
  41.  
  42. func _ready():
  43.     set_fixed_process(true)
  44.    
  45. func _fixed_process(delta):
  46.     process_movement(delta)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement