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Wolfpack.c

Phoenyxxx Nov 19th, 2019 76 Never
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  1. //Spawn helper function
  2. void SpawnObject( string type, vector position, vector orientation )
  3. {
  4.     auto obj = GetGame().CreateObject( type, position );
  5.     obj.SetPosition( position );
  6.     obj.SetOrientation( orientation );
  7.     obj.SetOrientation( obj.GetOrientation() ); //Collision fix
  8.     obj.Update();
  9.     obj.SetAffectPathgraph( true, false );
  10.     if( obj.CanAffectPathgraph() ) GetGame().GetCallQueue( CALL_CATEGORY_SYSTEM ).CallLater( GetGame().UpdatePathgraphRegionByObject, 100, false, obj );
  11. }
  12.  
  13. //Your custom spawned objects
  14. SpawnObject( "bldr_Office_Municipal2_Archway", "1253.540039 303.562988 11399.700195", "14.999999 0.000000 0.000000" );
  15. SpawnObject( "bldr_wall_indcnc_10", "1263.130005 296.000000 11396.500000", "17.000000 0.000000 0.000000" );
  16. SpawnObject( "bldr_wall_indcnc_10", "1271.689941 296.000000 11393.799805", "17.000000 0.000000 0.000000" );
  17. SpawnObject( "bldr_wall_indcnc_10", "1280.239990 296.000000 11391.200195", "17.000000 0.000000 0.000000" );
  18. SpawnObject( "bldr_wall_indcnc_10", "1288.839966 295.000000 11388.599609", "17.000000 0.000000 0.000000" );
  19. SpawnObject( "bldr_wall_indcnc_10", "1250.359985 295.950012 11408.200195", "102.000000 0.000000 0.000000" );
  20. SpawnObject( "bldr_wall_indcnc_10", "1252.219971 295.950012 11417.000000", "102.000000 0.000000 0.000000" );
  21. SpawnObject( "bldr_wall_indcnc_10", "1254.099976 295.950012 11425.700195", "102.000000 0.000000 0.000000" );
  22. SpawnObject( "bldr_wall_indcnc_10", "1255.979980 295.950012 11434.400391", "102.000000 0.000000 0.000000" );
  23. SpawnObject( "bldr_wall_indcnc_10", "1257.839966 295.744995 11443.200195", "102.000000 0.000000 0.000000" );
  24. SpawnObject( "bldr_wall_indcnc_10", "1259.650024 295.714996 11451.500000", "102.000000 0.000000 0.000000" );
  25. SpawnObject( "bldr_wall_indcnc_10", "1261.479980 295.700012 11460.000000", "102.000000 0.000000 0.000000" );
  26. SpawnObject( "bldr_wall_indcnc_10", "1263.349976 295.721985 11468.700195", "102.000000 0.000000 0.000000" );
  27. SpawnObject( "bldr_wall_indcnc_10", "1265.160034 295.750000 11477.500000", "101.000000 0.000000 0.000000" );
  28. SpawnObject( "bldr_wall_indcnc_10", "1266.790039 295.750000 11486.299805", "100.000008 0.000000 0.000000" );
  29. SpawnObject( "bldr_wall_indcnc_10", "1268.359985 295.750000 11495.000000", "100.000008 0.000000 0.000000" );
  30. SpawnObject( "bldr_wall_indcnc_10", "1269.900024 295.700012 11503.799805", "100.000008 0.000000 0.000000" );
  31. SpawnObject( "bldr_wall_indcnc_10", "1271.609985 295.700012 11512.500000", "102.000000 0.000000 0.000000" );
  32. SpawnObject( "bldr_wall_indcnc_10", "1273.459961 295.700012 11521.200195", "102.000000 0.000000 0.000000" );
  33. SpawnObject( "bldr_wall_indcnc_10", "1275.229980 295.700012 11530.000000", "100.000008 0.000000 0.000000" );
  34. SpawnObject( "bldr_Office_Municipal2_Archway", "1281.599976 301.622009 11535.900391", "10.000002 0.000000 0.000000" );
  35. SpawnObject( "bldr_wall_indcnc_10", "1297.329956 295.000000 11386.000000", "17.000000 0.000000 0.000000" );
  36. SpawnObject( "bldr_wall_indcnc_10", "1305.869995 295.000000 11383.400391", "17.000000 0.000000 0.000000" );
  37. SpawnObject( "bldr_wall_indcnc_10", "1314.410034 295.000000 11380.799805", "17.000000 0.000000 0.000000" );
  38. SpawnObject( "bldr_wall_indcnc_10", "1322.890015 295.000000 11378.200195", "17.000000 0.000000 0.000000" );
  39. SpawnObject( "bldr_wall_indcnc_10", "1331.420044 295.000000 11375.599609", "17.000000 0.000000 0.000000" );
  40. SpawnObject( "bldr_wall_indcnc_10", "1339.989990 295.000000 11373.000000", "17.000000 0.000000 0.000000" );
  41. SpawnObject( "bldr_wall_indcnc_10", "1348.489990 295.000000 11370.400391", "17.000000 0.000000 0.000000" );
  42. SpawnObject( "bldr_wall_indcnc_10", "1291.630005 295.600006 11536.099609", "7.000000 0.000000 0.000000" );
  43. SpawnObject( "bldr_wall_indcnc_10", "1300.520020 295.600006 11535.099609", "7.000000 0.000000 0.000000" );
  44. SpawnObject( "bldr_wall_indcnc_10", "1300.520020 295.600006 11535.099609", "7.000000 0.000000 0.000000" );
  45. SpawnObject( "bldr_wall_indcnc_10", "1300.520020 295.600006 11535.099609", "7.000000 0.000000 0.000000" );
  46. SpawnObject( "bldr_wall_indcnc_10", "1300.520020 295.600006 11535.099609", "7.000000 0.000000 0.000000" );
  47. SpawnObject( "bldr_wall_indcnc_10", "1300.520020 295.600006 11535.099609", "7.000000 0.000000 0.000000" );
  48. SpawnObject( "bldr_wall_indcnc_10", "1309.420044 295.600006 11534.000000", "7.000000 0.000000 0.000000" );
  49. SpawnObject( "bldr_wall_indcnc_10", "1318.170044 294.600006 11532.900391", "7.000000 0.000000 0.000000" );
  50. SpawnObject( "bldr_wall_indcnc_10", "1327.030029 293.000000 11531.799805", "7.000000 0.000000 0.000000" );
  51. SpawnObject( "bldr_wall_indcnc_10", "1335.859985 293.000000 11530.700195", "7.000000 0.000000 0.000000" );
  52. SpawnObject( "bldr_wall_indcnc_10", "1344.750000 293.000000 11529.599609", "7.000000 0.000000 0.000000" );
  53. SpawnObject( "bldr_wall_indcnc_10", "1353.550049 292.000000 11528.500000", "7.000000 0.000000 0.000000" );
  54. SpawnObject( "bldr_wall_indcnc_10", "1362.359985 292.000000 11527.400391", "7.000000 0.000000 0.000000" );
  55. SpawnObject( "bldr_wall_indcnc_10", "1371.170044 292.000000 11526.400391", "7.000000 0.000000 0.000000" );
  56. SpawnObject( "bldr_wall_indcnc_10", "1380.050049 289.500000 11525.299805", "7.000000 0.000000 0.000000" );
  57. SpawnObject( "bldr_wall_indcnc_10", "1384.420044 289.500000 11524.799805", "7.000000 0.000000 0.000000" );
  58. SpawnObject( "bldr_wall_indcnc_10", "1356.430054 295.000000 11367.900391", "17.000000 0.000000 0.000000" );
  59. SpawnObject( "bldr_wall_indcnc_10", "1361.380005 293.000000 11371.599609", "102.000000 0.000000 0.000000" );
  60. SpawnObject( "bldr_wall_indcnc_10", "1363.189941 293.000000 11380.099609", "102.000000 0.000000 0.000000" );
  61. SpawnObject( "bldr_wall_indcnc_10", "1365.089966 293.000000 11388.799805", "102.000000 0.000000 0.000000" );
  62. SpawnObject( "bldr_wall_indcnc_10", "1366.959961 293.000000 11397.599609", "102.000000 0.000000 -179.999985" );
  63. SpawnObject( "bldr_wall_indcnc_10", "1368.890015 293.000000 11406.299805", "102.000000 0.000000 0.000000" );
  64. SpawnObject( "bldr_wall_indcnc_10", "1370.849976 292.000000 11415.099609", "102.000000 0.000000 0.000000" );
  65. SpawnObject( "bldr_wall_indcnc_10", "1372.699951 292.000000 11423.900391", "102.000000 0.000000 0.000000" );
  66. SpawnObject( "bldr_wall_indcnc_10", "1374.579956 292.000000 11432.500000", "102.000000 0.000000 0.000000" );
  67. SpawnObject( "bldr_wall_indcnc_10", "1376.439941 292.000000 11441.099609", "102.000000 0.000000 0.000000" );
  68. SpawnObject( "bldr_wall_indcnc_10", "1378.319946 292.000000 11449.799805", "102.000000 0.000000 0.000000" );
  69. SpawnObject( "bldr_wall_indcnc_10", "1380.189941 292.000000 11458.599609", "102.000000 0.000000 0.000000" );
  70. SpawnObject( "bldr_wall_indcnc_10", "1382.109985 292.000000 11467.299805", "102.000000 0.000000 0.000000" );
  71. SpawnObject( "bldr_wall_indcnc_10", "1384.079956 292.000000 11476.099609", "102.000000 0.000000 0.000000" );
  72. SpawnObject( "bldr_wall_indcnc_10", "1385.969971 292.000000 11484.799805", "102.000000 0.000000 -179.999985" );
  73. SpawnObject( "bldr_wall_indcnc_10", "1387.829956 292.000000 11493.500000", "102.000000 0.000000 0.000000" );
  74. SpawnObject( "bldr_wall_indcnc_10", "1389.680054 290.000000 11502.099609", "102.000000 0.000000 0.000000" );
  75. SpawnObject( "bldr_wall_indcnc_10", "1391.589966 290.000000 11510.799805", "102.000000 0.000000 0.000000" );
  76. SpawnObject( "bldr_wall_indcnc_10", "1393.489990 290.000000 11519.500000", "102.000000 0.000000 0.000000" );
  77. SpawnObject( "Land_HouseBlock_3F_Corner1", "1295.930054 302.299988 11396.099609", "14.999999 0.000000 0.000000" );
  78. SpawnObject( "Land_HouseBlock_3F1", "1293.839966 300.450012 11411.799805", "105.999992 0.000000 0.000000" );
  79. SpawnObject( "Land_City_Store_WithStairs", "1296.380005 296.446991 11518.299805", "-75.000000 0.000000 0.000000" );
  80. SpawnObject( "Land_Container_1Aoh", "1308.719971 293.000000 11531.599609", "107.000000 0.000000 0.000000" );
  81. SpawnObject( "Land_Container_1Aoh", "1308.790039 295.200012 11531.599609", "107.000000 0.000000 0.000000" );
  82. SpawnObject( "Land_HouseBlock_5F", "1297.479980 303.500000 11424.900391", "105.999992 0.000000 0.000000" );
  83. SpawnObject( "Land_HouseBlock_2F3", "1302.630005 298.470001 11443.099609", "105.999992 0.000000 0.000000" );
  84. SpawnObject( "Land_City_Hospital", "1333.619995 299.799988 11386.000000", "-163.999985 0.000000 0.000000" );
  85. SpawnObject( "bldr_wall_indcnch_5", "1353.319946 291.109985 11382.500000", "105.999992 0.000000 0.000000" );
  86. SpawnObject( "Land_HouseBlock_2F5", "1617.640015 310.496002 12507.799805", "0.000000 0.000000 0.000000" );
  87. SpawnObject( "Land_HouseBlock_2F5", "1617.640015 310.496002 12507.799805", "0.000000 0.000000 0.000000" );
  88. SpawnObject( "bldr_wall_indcnc_10", "1389.630005 289.500000 11524.099609", "7.000000 0.000000 0.000000" );
  89. SpawnObject( "bldr_Prison_Wall_Small", "1356.890015 292.200012 11472.500000", "22.999998 0.000000 0.000000" );
  90. SpawnObject( "bldr_Prison_Wall_Small", "1343.319946 292.200012 11521.000000", "-70.000000 0.000000 0.000000" );
  91. SpawnObject( "bldr_Prison_Wall_Small", "1373.560059 292.200012 11468.700195", "22.999998 0.000000 0.000000" );
  92. SpawnObject( "Land_Tisy_Barracks", "1371.359985 292.196991 11508.500000", "100.000008 0.000000 0.000000" );
  93. SpawnObject( "Land_Shed_W5", "1377.109985 289.399994 11471.400391", "100.000008 0.000000 0.000000" );
  94. SpawnObject( "Land_Shed_W5", "1371.650024 289.500000 11472.500000", "100.000008 0.000000 0.000000" );
  95. SpawnObject( "Land_Shed_W5", "1365.900024 289.799988 11473.599609", "100.000008 0.000000 0.000000" );
  96. SpawnObject( "Land_City_Stand_Grocery", "1288.469971 295.964996 11478.099609", "-170.000015 0.000000 0.000000" );
  97. SpawnObject( "Land_City_Stand_News1", "1282.030029 295.963013 11479.500000", "-170.000015 0.000000 0.000000" );
  98. SpawnObject( "Land_House_1B01_Pub", "1274.369995 297.399994 11458.099609", "14.000000 0.000000 0.000000" );
  99. SpawnObject( "Land_Village_store", "1357.959961 292.230988 11429.799805", "105.000000 0.000000 0.000000" );
  100. SpawnObject( "Land_Church1_Yellow", "1359.040039 296.700012 11396.200195", "105.000000 0.000000 0.000000" );
  101. SpawnObject( "Land_Tower_TC1", "1388.949951 301.712006 11518.299805", "4.999999 0.000000 0.000000" );
  102. SpawnObject( "bldr_plnt_c_Pines", "1346.420044 290.016998 11445.000000", "0.000000 0.000000 0.000000" );
  103. SpawnObject( "bldr_plnt_t_BetulaPendula_1s", "1369.380005 291.733002 11461.299805", "0.000000 0.000000 0.000000" );
  104. SpawnObject( "bldr_plnt_t_BetulaPendula_2w", "1361.750000 290.933990 11460.200195", "0.000000 0.000000 0.000000" );
  105. SpawnObject( "bldr_plnt_t_BetulaPendula_3fb", "1357.310059 299.678986 11436.400391", "0.000000 0.000000 0.000000" );
  106. SpawnObject( "bldr_plnt_t_BetulaPendula_3fb", "1363.619995 299.803009 11418.299805", "0.000000 0.000000 0.000000" );
  107. SpawnObject( "bldr_plnt_t_BetulaPendula_3fc", "1353.520020 299.928986 11421.099609", "0.000000 0.000000 0.000000" );
  108. SpawnObject( "bldr_plnt_t_BetulaPendula_3s", "1358.229980 299.467010 11411.700195", "0.000000 0.000000 0.000000" );
  109. SpawnObject( "Land_City_PoliceStation", "1366.290039 295.399994 11446.000000", "105.000000 0.000000 0.000000" );
  110. SpawnObject( "Land_Garage_Row_Small", "1266.829956 297.865997 11407.099609", "-78.000000 0.000000 0.000000" );
  111. SpawnObject( "Land_Camp_House_white", "1326.229980 291.828003 11525.500000", "10.000002 0.000000 0.000000" );
  112. SpawnObject( "Land_Garage_Small", "1269.849976 297.000000 11419.299805", "100.000008 0.000000 0.000000" );
  113. SpawnObject( "Land_Prison_Main", "1342.800049 306.500000 11488.500000", "-14.999999 0.000000 0.000000" );
RAW Paste Data
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