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- //launch commands
- //-console -refresh 60 -novid -nojoy -noipx -heapsize 1048576 -noforcemaccel -noforcemparms -thread 2 -high
- //refresh=refresh rate, novid=no intro videos, nojoy=no gamepad,
- //noipx=no lan, heapsize=memory allocation (2GB*1024*1024)/2, thread=cpu cores, high=process priority
- bind ' "toggleconsole";
- bind v "thirdpersonshoulder";
- bind 1 "Vocalize SmartLook";
- bind 2 "Vocalize PlayerHurryUp";
- bind 3 "Vocalize PlayerWaithere";
- bind 4 "Vocalize PlayeralsoWarnboomer";
- bind 5 "Vocalize PlayerTaunt";
- //connect lobby to a specific server
- mm_dedicated_force_servers "212.226.88.200";
- con_enable "1";
- cl_forcepreload "1";
- dsp_enhance_stereo "1";
- //increase gamma
- //mat_monitorgamma_tv_enabled "1.6";
- cl_allowdownload "1";
- cl_downloadfilter "nosounds";
- cl_showhelp "0";
- cl_autohelp "0";
- cl_timeout "90";
- cl_resend "3";
- //netcode
- rate "30000";
- cl_cmdrate "30";
- cl_updaterate "30";
- cl_interp "0.067";
- cl_lagcompensation "1";
- //mouse and crosshair
- sensitivity 1.15;
- cl_crosshair_alpha "255"
- cl_crosshair_red "0";
- cl_crosshair_green "255";
- cl_crosshair_blue "0";
- cl_crosshair_thickness "2";
- cl_observercrosshair "0";
- cl_crosshair_dynamic "0";
- //3rd person camera settings
- c_thirdpersonshoulderoffset "0";
- c_thirdpersonshoulderaimdist "720";
- c_thirdpersonshoulderheight "10";
- C_thirdpersonshoulderdist "50";
- cam_ideallag "0";
- bind "TAB" "+ng";
- alias "+ng" "+showscores; net_graph 1;";
- alias "-ng" "net_graph 0; -showscores;";
- //colors
- cl_glow_ghost_infected_r "0.8"; // White infected ghosts
- cl_glow_ghost_infected_g "0.8";
- cl_glow_ghost_infected_b "0.8";
- cl_glow_survivor_vomit_r "0.9"; // Purple survivor puke
- cl_glow_survivor_vomit_g "0.0";
- cl_glow_survivor_vomit_b "0.8";
- cl_glow_infected_r "0.0"; // Sea blue infected
- cl_glow_infected_g "0.5";
- cl_glow_infected_b "1.0";
- cl_glow_survivor_r "0.0"; // Sea blue survivors
- cl_glow_survivor_g "0.5";
- cl_glow_survivor_b "1.0";
- cl_glow_item_r "0.7"; // Silver items (in range)
- cl_glow_item_g "0.5";
- cl_glow_item_b "1.0";
- cl_glow_item_far_r "0.3"; // Minty items (far)
- cl_glow_item_far_g "1.0";
- cl_glow_item_far_b "0.6";
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