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PenguinsWillLickYou

CSGO CFG

Jan 16th, 2018
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  1.  
  2. | //-----------------------------------------------------------------------------\\ |
  3. | \\ PENGUINSWILLLICKYOU'S FPS AUTOEXEC // |
  4. | //-----------------------------------------------------------------------------\\ |
  5. | \\ ALL BINDS CAN BE CHANGED // |
  6. | //-----------------------------------------------------------------------------\\ |
  7. | \\EVERYTHING WITH A "//" AT THE BEGINNING DOES NOT REGISTER WHEN CSGO STARTS UP// |
  8. | //-----------------------------------------------------------------------------\\ |
  9. | \\ TO GET COMMANDS TO REGISTER AT GAME STARTUP, REMOVE THE "//" // |
  10. | //-----------------------------------------------------------------------------\\ |
  11.  
  12. //**FPS**\\
  13. cl_allowdownload "0"
  14. cl_allowupload "0"
  15. cl_detail_avoid_force "0"
  16. cl_detail_avoid_radius "0"
  17. cl_detail_avoid_recover_speed "0"
  18. cl_detail_max_sway "0"
  19. cl_disablehtmlmotd "1"
  20. cl_downloadfilter "nosounds"
  21. cl_drawmonitors "0"
  22. cl_ejectbrass "0"
  23. cl_logofile "0"
  24. cl_phys_props_enable "0"
  25. cl_phys_props_max "0"
  26. cl_pred_optimize "2"
  27. cl_predictweapons "1"
  28. cl_ragdoll_collide "1"
  29. cl_ragdoll_physics_enable "0"
  30. cl_resend "6"
  31. cl_show_splashes "0"
  32. cl_showfps "0"
  33. cl_smooth "0"
  34. cl_smoothtime "0.01"
  35. cl_teammate_colors_show "2
  36. cl_wpn_sway_interp "0"
  37. closecaption "0"
  38. con_enable "1"
  39. flex_smooth "0"
  40. fps_max "0"
  41. func_break_max_pieces "0"
  42. g_ragdoll_fadespeed "0"
  43. g_ragdoll_important_maxcount "0"
  44. g_ragdoll_lvfadespeed "0"
  45. g_ragdoll_maxcount "0"
  46. gl_clear "0"
  47. jpeg_quality "100"
  48. lod_enable "1"
  49. lod_TransitionDist "0"
  50. mat_antialias "2"
  51. mat_autoexposure_max "0"
  52. mat_autoexposure_min "0"
  53. mat_bloomscale "0"
  54. mat_bufferprimitives "1"
  55. mat_bumpmap "0"
  56. mat_clipz "1"
  57. mat_compressedtextures "1"
  58. mat_disable_bloom "1"
  59. mat_disable_fancy_blending "1"
  60. mat_disable_lightwarp "1"
  61. mat_disable_ps_patch "1"
  62. mat_envmapsize "0"
  63. mat_envmaptgasize "0"
  64. mat_fastnobump "1"
  65. mat_filterlightmaps "1"
  66. mat_forceaniso "2"
  67. mat_forcehardwaresync "0"
  68. mat_forcemanagedtextureintohardware "0"
  69. mat_framebuffercopyoverlaysize "0"
  70. mat_hdr_enabled "0"
  71. mat_hdr_level "0"
  72. mat_monitorgamma "1.6"
  73. mat_parallaxmap "0"
  74. mat_picmip "2"
  75. mat_queue_mode "2"
  76. mat_reducefillrate "1"
  77. mat_shadowstate "0"
  78. mat_specular "0"
  79. mat_trilinear "0"
  80. mat_vsync "0"
  81. mat_wateroverlaysize "8"
  82. mp_decals "50"
  83. muzzleflash_light "0"
  84. net_maxfragments "1280"
  85. player_nevershow_communityservermessage "1"
  86. props_break_max_pieces "0"
  87. props_break_max_pieces_perframe "0"
  88. r_3dsky "0"
  89. r_cheapwaterend "1"
  90. r_cheapwaterstart "1"
  91. r_decal_cullsize "0"
  92. r_decals "30"
  93. r_dopixelvisibility "0"
  94. r_drawbatchdecals "0"
  95. r_drawdetailprops "0"
  96. r_drawflecks "0"
  97. r_drawmodeldecals "0"
  98. r_dynamic "1"
  99. r_eyeglintlodpixels "0"
  100. r_eyegloss "0"
  101. r_eyemove "0"
  102. r_eyes "0"
  103. r_eyeshift_x "0"
  104. r_eyeshift_y "0"
  105. r_eyeshift_z "0"
  106. r_eyesize "0"
  107. r_flex "0"
  108. r_forcewaterleaf "0"
  109. r_lightaverage "0"
  110. r_lod "-5"
  111. r_maxdlights "0"
  112. r_maxmodeldecal "0"
  113. r_maxnewsamples "0"
  114. r_maxsampledist "0"
  115. r_minnewsamples "0"
  116. r_norefresh "0"
  117. r_occlusion "0"
  118. r_phong "0"
  119. r_PhysPropStaticLighting "0"
  120. r_renderoverlayfragment "0"
  121. r_rootlod "2"
  122. r_ropetranslucent "0"
  123. r_shadowmaxrendered "1"
  124. r_shadowrendertotexture "1"
  125. r_shadows "1"
  126. r_teeth "0"
  127. r_updaterefracttexture "0"
  128. r_waterdrawreflection "0"
  129. r_waterforceexpensive "0"
  130. r_waterforcereflectentities "0"
  131. r_worldlightmin "0"
  132. r_worldlights "0"
  133. rope_averagelight "0"
  134. rope_collide "0"
  135. rope_shake "0"
  136. rope_smooth "0"
  137. rope_smooth_enlarge "0"
  138. rope_smooth_maxalpha "0"
  139. rope_smooth_maxalphawidth "0"
  140. rope_smooth_minalpha "0"
  141. rope_smooth_minwidth "0"
  142. rope_subdiv "0"
  143. rope_wind_dist "0.01"
  144. showhitlocation "1"
  145. sv_forcepreload "1"
  146. sv_unlag "1"
  147. texture_budget_background_alpha "9999999"
  148. texture_budget_panel_height "0"
  149. texture_budget_panel_width "0"
  150. violence_ablood "1"
  151. violence_agibs "1"
  152. violence_hblood "1"
  153. violence_hgibs "1"
  154. weapon_showproficiency "1"
  155.  
  156. //**INTERNET SETTINGS**\\
  157. rate "128000"
  158. cl_timeout "30"
  159. cl_updaterate "128"
  160. cl_cmdrate "128"
  161. cl_interp "0"
  162. cl_interp_ratio "1"
  163. cl_lagcomp_errorcheck "1"
  164. cl_lagcompensation "1"
  165.  
  166. //**CROSSHAIRS**\\
  167.  
  168. ||ALL CROSSHAIRS ARE CUSTOMIZED TO BE PLAYED ON 800 X 600 STRETCHED||
  169. ||IF USING A DIFFERENT RESOLUTION, THEN GO TO CRASHZ'S CROSSHAIR GENERATOR AND ADJUST CL_CROSSHAIRSIZE AND CL_CROSSHAIRGAP OR ADJUST USING CONSOLE COMMANDS||
  170. ||ONLY ONE CROSSHAIR CAN BE USED WITHOUT COMMANDS CONFLICTING||
  171. ||IF YOU WANT TO SWITCH CROSSHAIRS, THEN DELETE THE "//" IN FRONT OF THE ONE THAT YOU WANT TO SWITCH TO AND PUT "//" IN FRONT OF THE CROSSHAIR YOU ARE SWITCHING OUT OF||
  172. ||IF YOU WANT TO ADD A CROSSHAIR, THEN COPY AND PASTE IT AT THE BOTTOM OF THE SECTION||
  173.  
  174. //**Crosshair**\\ (Static)
  175. //cl_crosshair_drawoutline "1"
  176. //cl_crosshair_dynamic_maxdist_splitratio "0.35"
  177. //cl_crosshair_dynamic_splitalpha_innermod "1"
  178. //cl_crosshair_dynamic_splitalpha_outermod "0.5"
  179. //cl_crosshair_dynamic_splitdist "5"
  180. //cl_crosshair_outlinethickness "1"
  181. //cl_crosshair_sniper_show_normal_inaccuracy "0"
  182. //cl_crosshair_sniper_width "2"
  183. //cl_crosshair_t "0"
  184. //cl_crosshairalpha "255"
  185. //cl_crosshaircolor "2"
  186. //cl_crosshaircolor_b "50"
  187. //cl_crosshaircolor_g "250"
  188. //cl_crosshaircolor_r "50"
  189. //cl_crosshairdot "0"
  190. //cl_crosshairgap "0.5"
  191. //cl_crosshairgap_useweaponvalue "0"
  192. //cl_crosshairscale "0.1"
  193. //cl_crosshairsize "3"
  194. //cl_crosshairstyle "4"
  195. //cl_crosshairthickness "1"
  196. //cl_crosshairusealpha "1"
  197. //cl_fixedcrosshairgap "-15"
  198.  
  199. //**Crosshair**\\ (Dynamic Dot)
  200.  
  201. ||WHEN UNINSTALLING THIS CROSSHAIR, TYPE IN THE CONSOLE "UNBIND MOUSE1" AND "BIND MOUSE1 +ATTACK"||
  202.  
  203. //cl_crosshair_drawoutline "1"
  204. //cl_crosshair_dynamic_maxdist_splitratio "1.000000"
  205. //cl_crosshair_dynamic_splitalpha_innermod "1.000000"
  206. //cl_crosshair_dynamic_splitalpha_outermod "1"
  207. //cl_crosshair_dynamic_splitdist "0"
  208. //cl_crosshair_outlinethickness "1"
  209. //cl_crosshairalpha "215.000000"
  210. //cl_crosshairdot "1"
  211. //cl_crosshairgap_useweaponvalue "0"
  212. //cl_crosshairscale "4"
  213. //cl_crosshairsize "0"
  214. //cl_crosshairstyle "2"
  215. //cl_crosshairthickness "1"
  216. //cl_crosshairusealpha "1"
  217. //cl_fixedcrosshairgap "0.000000"
  218. //alias +spray "+attack; cl_crosshairgap 25; cl_crosshairstyle 2"
  219. //alias -spray "-attack; cl_crosshairgap 5000; cl_crosshairstyle 4"
  220. //bind "mouse1" "+spray"
  221.  
  222. //**Crosshair**\\ (GaZeN Dynamic)
  223. //cl_crosshair_drawoutline "1"
  224. //cl_crosshair_dynamic_maxdist_splitratio "0.35"
  225. //cl_crosshair_dynamic_splitalpha_innermod "1"
  226. //cl_crosshair_dynamic_splitalpha_outermod "0.5"
  227. //cl_crosshair_dynamic_splitdist "7"
  228. //cl_crosshair_outlinethickness "0.5"
  229. //cl_crosshair_sniper_show_normal_inaccuracy "0"
  230. //cl_crosshair_t "0"
  231. //cl_crosshairalpha "255"
  232. //cl_crosshaircolor "5"
  233. //cl_crosshaircolor_b "255"
  234. //cl_crosshaircolor_g "0"
  235. //cl_crosshaircolor_r "64"
  236. //cl_crosshairdot "0"
  237. //cl_crosshairgap "-8"
  238. //cl_crosshairgap_useweaponvalue "0"
  239. //cl_crosshairscale "0"
  240. //cl_crosshairsize "3.000000"
  241. //cl_crosshairstyle "5"
  242. //cl_crosshairthickness "1"
  243. //cl_crosshairusealpha "1"
  244. //cl_fixedcrosshairgap "-7"
  245.  
  246.  
  247. //**Crosshair**\\ (Classic Static)
  248. //cl_crosshair_drawoutline "1"
  249. //cl_crosshair_dynamic_maxdist_splitratio "0.35"
  250. //cl_crosshair_dynamic_splitalpha_innermod "1"
  251. //cl_crosshair_dynamic_splitalpha_outermod "0.5"
  252. //cl_crosshair_dynamic_splitdist "7"
  253. //cl_crosshair_outlinethickness "1"
  254. //cl_crosshair_sniper_show_normal_inaccuracy "0"
  255. //cl_crosshair_sniper_width "1"
  256. //cl_crosshair_t "0"
  257. //cl_crosshairalpha "255"
  258. //cl_crosshaircolor "5"
  259. //cl_crosshaircolor_b "50"
  260. //cl_crosshaircolor_g "250"
  261. //cl_crosshaircolor_r "50"
  262. //cl_crosshairdot "0"
  263. //cl_crosshairgap "-2"
  264. //cl_crosshairgap_useweaponvalue "0"
  265. //cl_crosshairscale "600"
  266. //cl_crosshairsize "3"
  267. //cl_crosshairstyle "4"
  268. //cl_crosshairthickness "1"
  269. //cl_crosshairusealpha "1"
  270. //cl_fixedcrosshairgap "3"
  271.  
  272.  
  273. //**Crosshair**\\ (Green Dot T-Static)
  274. cl_crosshair_drawoutline "1"
  275. cl_crosshair_dynamic_maxdist_splitratio "0.35"
  276. cl_crosshair_dynamic_splitalpha_innermod "1"
  277. cl_crosshair_dynamic_splitalpha_outermod "0.5"
  278. cl_crosshair_dynamic_splitdist "7"
  279. cl_crosshair_outlinethickness "1.000000"
  280. cl_crosshair_sniper_show_normal_inaccuracy "0"
  281. cl_crosshair_sniper_width "2.5"
  282. cl_crosshair_t "1"
  283. cl_crosshairalpha "255"
  284. cl_crosshaircolor "5"
  285. cl_crosshaircolor_b "0"
  286. cl_crosshaircolor_g "255"
  287. cl_crosshaircolor_r "0"
  288. cl_crosshairdot "1"
  289. cl_crosshairgap "0.500000"
  290. cl_crosshairgap_useweaponvalue "0"
  291. cl_crosshairscale "0"
  292. cl_crosshairsize "3.500000"
  293. cl_crosshairstyle "4"
  294. cl_crosshairthickness "1"
  295. cl_crosshairusealpha "1"
  296. cl_fixedcrosshairgap "-7"
  297.  
  298.  
  299. ⬇︎⬇︎⬇︎⬇︎⬇︎ ADD CROSSHAIRS BELOW ⬇︎⬇︎⬇︎⬇︎⬇︎
  300.  
  301.  
  302.  
  303. //**VIEWMODEL**\\
  304. cl_viewmodel_shift_left_amt "0.500000"
  305. cl_viewmodel_shift_right_amt "0.250000"
  306. viewmodel_fov "68.000000"
  307. viewmodel_offset_x "1.500000"
  308. viewmodel_offset_y "2.000000"
  309. viewmodel_offset_z "-1.400000"
  310. viewmodel_presetpos "0"
  311. cl_bob_lower_amt "5.000000"
  312. cl_bobamt_lat "0.100000"
  313. cl_bobamt_vert "0.100000"
  314. cl_bobcycle "0.98"
  315.  
  316. //**HUD AND RADAR**\\
  317. hud_scaling "0.8"
  318. hud_centerid "1"
  319. hud_fastswitch "1"
  320. hud_showtargetid "1"
  321. cl_hud_background_alpha "0.1"
  322. cl_hud_playercount_showcount "0"
  323. cl_hud_bomb_under_radar "1"
  324. cl_hud_radar_scale "1.15"
  325. cl_radar_always_centered "0"
  326. cl_radar_icon_scale_min "1"
  327. cl_radar_rotate "1"
  328. cl_radar_scale "0.3"
  329.  
  330. //**MOUSE SETTINGS**\\
  331.  
  332. ||USED WITH 800 DPI MOUSE||
  333. ||ADJUST SETTINGS BASED ON YOUR OWN JUDGEMENT||
  334.  
  335. sensitivity "2.14"
  336. zoom_sensitivity_ratio "0.7"
  337. m_rawinput "1"
  338. m_customaccel "0"
  339. m_customaccel_exponent “0”
  340. m_mousespeed "0"
  341. m_mouseaccel1 "0"
  342. m_mouseaccel2 "0"
  343.  
  344. //**SOUND AND MIC SETTINGS**\\
  345. snd_mixahead "0.05"
  346. voice_scale "0.7"
  347. snd_headphone_pan_exponent "2"
  348. snd_headphone_pan_radial_weight "2"
  349. snd_legacy_surround "1"
  350. dsp_enhance_stereo "1"
  351. dsp_slow_cpu "0"
  352. snd_pitchquality "1"
  353. snd_front_headphone_position "45.0"
  354. snd_rear_headphone_position "135.0"
  355. windows_speaker_config "1"
  356. voice_enable "1"
  357. voice_modenable "1"
  358. voice_loopback "0"
  359. dsp_spatial "40"
  360. dsp_speaker "50"
  361. dsp_volume "2"
  362. dsp_water "14"
  363.  
  364. //**RANDOM SETTINGS**\\
  365. closeonbuy "0"
  366. hud_takesshots "1"
  367. cl_disablefreezecam "1"
  368. cl_autowepswitch "0"
  369. cl_autohelp "0"
  370. cl_c4progressbar "1"
  371.  
  372. //**SCRIPTS**\\
  373.  
  374. ||IF YOU WANT TO ADD A SCRIPT, THEN COPY AND PASTE IT AT THE BOTTOM OF THE SECTION||
  375.  
  376. //DAMAGE FEED\\
  377.  
  378. //Developer "1"
  379. //Con_Enable "1"
  380. //Con_Filter_Text "Damage Given"
  381. //Con_Filter_Text_out "Player:"
  382. //Con_Filter_Enable "2"
  383.  
  384. //QUICK SWITCH BIND\\
  385.  
  386. ||THE SCRIPT IS ONLY ACTIVATED WHEN "Q" IS PRESSED||
  387.  
  388. alias +knife slot3
  389. alias -knife lastinv
  390. bind q +knife
  391.  
  392. //SHOW NETGRAPH WHEN CHECKING SCOREBOARD\\
  393. net_graph "1"
  394. net_graphheight "9999"
  395. alias "+scorenet" "+showscores; net_graphheight 0"
  396. alias "-scorenet" "-showscores; net_graphheight 9999"
  397. bind "TAB" "+scorenet"
  398.  
  399. //SMOKE ALIGNMENT CROSSHAIR BIND\\ (Not Compatible with Spray Crosshair)
  400. //alias "-crosshairsmoke" "cl_crosshairsize 3;cl_crosshairdot 0;cl_crosshairgap -1.5"
  401. //alias "+crosshairsmoke" "cl_crosshairsize 1337;cl_crosshairdot 0;cl_crosshairgap -5"
  402. //bind "c" "+crosshairsmoke"
  403.  
  404. //JUMP THROW BIND\\
  405. alias "+jumpthrow" "+jump;-attack"
  406. alias "-jumpthrow" "-jump"
  407. bind "mouse4" "+jumpthrow"
  408.  
  409. //CHANGING CLAN TAG\\
  410.  
  411. ||CHANGE THE 8 DIGIT NUMBER TO THE ID OF THE CLAN YOU WANT TO SHOW ON YOUR NAME||
  412. ||UNLESS GIVEN, THE CLAN ID CAN ONLY BE ACCESSED OR VIEWED BY GROUP ADMINISTRATORS||
  413. ||IF YOU ARE AN ADMINISTRATOR OF A STEAM GROUP, THEN THE GROUP TAG SHOULD BE ACCESSIBLE BY GOING TO YOUR GROUP PROFILE PAGE||
  414.  
  415. bind "w" "+forward;cl_clanid 31545917";
  416. bind "a" "+moveleft;cl_clanid 31545931";
  417. bind "d" "+moveright;cl_clanid 31545953";
  418. bind "s" "+back;cl_clanid 31545959";
  419.  
  420. //CUSTOM GRENADE HOTKEYS\\
  421.  
  422. ||BIND THE "MOUSE5" TO THE KEY THAT YOU USE TO TALK WITH||
  423.  
  424. //How to pick up a specific grenade (E = HE) (Q = FLASH) (1 = SMOKE) (2 = FIRE) (3 = DECOY)
  425. alias altE1 "use weapon_flashbang"
  426. alias altE "bind q altE1"
  427. alias alt11 "use weapon_smokegrenade"
  428. alias alt1 bind 1 alt11
  429. alias alt22 "use weapon_molotov; use weapon_incgrenade"
  430. alias alt2 bind 2 alt22
  431. alias alt33 "use weapon_hegrenade"
  432. alias alt3 bind e alt33
  433. alias alt44 "use weapon_decoy"
  434. alias alt4 bind 3 alt44
  435. alias alt55 "buyanddrop"
  436. alias alt5 bind g alt55
  437. alias alt66 "disablevoice"
  438. alias alt6 bind mouse5 alt66
  439. alias defE "bind e +use"
  440. alias def1 "bind 1 slot1"
  441. alias def2 "bind 2 slot2"
  442. alias def3 "bind q lastinv"
  443. alias def4 "bind 3 slot3"
  444. alias def5 "bind g drop"
  445. alias def6 "bind mouse5 +voicerecord //CHANGE THE "V" TO YOUR VOICE KEY
  446. alias +altbinds "alte; alt1; alt2; alt3; alt4; alt5; alt6"
  447. alias -altbinds "defE; def1; def2; def3; def4; def5; def6"
  448. bind alt +altbinds
  449.  
  450. // Disable in-game voice + no rebinds needed
  451. alias "disablevoice" "voice_chat"
  452. alias "voice_chat" "chat_1"
  453. alias "chat_1" "voice_enable 1; playvol buttons\blip1 0.5; alias voice_chat chat_0"
  454. alias "chat_0" "voice_enable 0; playvol buttons\blip2 0.5; alias voice_chat chat_1"
  455.  
  456. //SIMPLIFIED GIVE COMMANDS\\
  457. echo "For help type bm_help in the console"
  458. echo ""
  459.  
  460. ||THIS SCRIPT ONLY WORKS WHEN SV_CHEATS IS SET TO 1||
  461.  
  462. //Give Commands\\
  463.  
  464. alias "m4a4" "give weapon_m4a1"
  465. alias "m4" "give weapon_m4a1"
  466. alias "m4a1" "give weapon_m4a1_silencer"
  467. alias "m4a1-silenced" "give weapon_m4a1_silencer"
  468. alias "m4a1-silencer" "give weapon_m4a1_silencer"
  469. alias "m4a1-s" "give weapon_m4a1_silencer"
  470. alias "m4s" "give weapon_m4a1_silencer"
  471. alias "m4-s" "give weapon_m4a1_silencer"
  472. alias "silenced-m4" "give weapon_m4a1_silencer"
  473. alias "silenced-m4a1" "give weapon_m4a1_silencer"
  474. alias "ak47" "give weapon_ak47"
  475. alias "ak" "give weapon_ak47"
  476. alias "47" "give weapon_ak47"
  477. alias "aug" "give weapon_aug"
  478. alias "awp" "give weapon_awp"
  479. alias "sniper" "give weapon_awp"
  480. alias "bizon" "give weapon_bizon"
  481. alias "c4" "give weapon_c4"
  482. alias "bomb" "give weapon_c4"
  483. alias "deagle" "give weapon_deagle"
  484. alias "decoy" "give weapon_decoy"
  485. alias "elite" "give weapon_elite"
  486. alias "dualies" "give weapon_elite"
  487. alias "dual_barettas" "give weapon_elite"
  488. alias "famas" "give weapon_famas"
  489. alias "fiveseven" "give weapon_fiveseven"
  490. alias "flashbang" "give weapon_flashbang"
  491. alias "flash" "give weapon_flashbang"
  492. alias "G3SG1" "give weapon_G3SG1"
  493. alias "galilar" "give weapon_galilar"
  494. alias "galil" "give weapon_galilar"
  495. alias "glock" "give weapon_glock"
  496. alias "hegrenade" "give weapon_hegrenade"
  497. alias "he" "give weapon_hegrenade"
  498. alias "grenade" "give weapon_hegrenade"
  499. alias "hkp2000" "give weapon_hkp2000"
  500. alias "p2000" "give weapon_hkp2000"
  501. alias "usp" "give weapon_usp_silencer"
  502. alias "usp-s" "give weapon_usp_silencer"
  503. alias "usp-silenced" "give weapon_usp_silencer"
  504. alias "usp-silencer" "give weapon_usp_silencer"
  505. alias "incgrenade" "give weapon_incgrenade"
  506. alias "firegrenade" "give weapon_incgrenade"
  507. alias "incendiary" "give weapon_incgrenade"
  508. alias "knife" "give weapon_knife"
  509. alias "stabby" "give weapon_knife"
  510. alias "knife_gg" "give weapon_knifegg"
  511. alias "knifegg" "give weapon_knifegg"
  512. alias "m249" "give weapon_m249"
  513. alias "para" "give weapon_m249"
  514. alias "m2" "give weapon_m249"
  515. alias "mac10" "give weapon_mac10"
  516. alias "mac" "give weapon_mac10"
  517. alias "uzi" "give weapon_mac10"
  518. alias "mag7" "give weapon_mag7"
  519. alias "molotov" "give weapon_molotov"
  520. alias "bottle" "give weapon_molotov"
  521. alias "mp7" "give weapon_mp7"
  522. alias "mp9" "give weapon_mp9"
  523. alias "negev" "give weapon_negev"
  524. alias "nova" "give weapon_nova"
  525. alias "p90" "give weapon_p90"
  526. alias "p250" "give weapon_p250"
  527. alias "cz75" "give weapon_cz75a"
  528. alias "cz-75" "give weapon_cz75a"
  529. alias "cz-75-auto" "give weapon_cz75a"
  530. alias "cz" "give weapon_cz75a"
  531. alias "r8" "give weapon_revolver"
  532. alias "revolver" "give weapon_revolver"
  533. alias "yeehaw" "give weapon_revolver"
  534. alias "sawedoff" "give weapon_sawedoff"
  535. alias "scar20" "give weapon_scar20"
  536. alias "scar" "give weapon_scar20"
  537. alias "sg556" "give weapon_sg556"
  538. alias "sg553" "give weapon_sg556"
  539. alias "sg557" "give weapon_sg556"
  540. alias "sg" "give weapon_sg556"
  541. alias "smoke" "give weapon_smokegrenade"
  542. alias "ssg08" "give weapon_ssg08"
  543. alias "scout" "give weapon_ssg08"
  544. alias "ssg" "give weapon_ssg08"
  545. alias "taser" "give weapon_taser"
  546. alias "zeus" "give weapon_taser"
  547. alias "tec9" "give weapon_tec9"
  548. alias "ump45" "give weapon_ump45"
  549. alias "ump" "give weapon_ump45"
  550. alias "xm1014" "give weapon_xm1014"
  551. alias "autoshotgun" "give weapon_xm1014"
  552. alias "vest" "give item_kevlar"
  553. alias "kevlar" "give item_kevlar"
  554. alias "helmet" "give item_assaultsuit"
  555. alias "fullkevlar" "give item_assaultsuit"
  556. alias "suit" "give item_assaultsuit"
  557. alias "money" "impulse 101"
  558. alias "ammo" "givecurrentammo"
  559.  
  560. //INFINITE RELOADS TOGGLE ON/OFF\\
  561.  
  562. alias "infinite" "infiniteon"
  563. alias "infiniteon" "sv_infinite_ammo 2; alias infinite infiniteoff"
  564. alias "infiniteoff" "sv_infinite_ammo 0; alias infinite infiniteon"
  565.  
  566. //CHEATS TOGGLE ON/OFF\\
  567.  
  568. alias "cheats" "cheatson"
  569. alias "cheatson" "sv_cheats 1; alias cheats cheatsoff"
  570. alias "cheatsoff" "sv_cheats 0; alias cheats cheatson"
  571.  
  572. //SHOW IMPACTS TOGGLE ON/OFF\\
  573.  
  574. alias "impacts" "impactson"
  575. alias "impactson" "sv_showimpacts 1; alias impacts impactsoff"
  576. alias "impactsoff" "sv_showimpacts 0; alias impacts impactson"
  577.  
  578. //EXTENDED ROUND TIME\\
  579.  
  580. alias "round" "roundtime60"
  581. alias "roundtime60" "mp_roundtime_defuse 60; mp_warmuptime 999999999; mp_roundtime_hostage 60; mp_roundtime 60; mp_restartgame 1"
  582.  
  583. //AUTO BUNNYHOP\\
  584.  
  585. alias "bhop" "bunnyhop"
  586. alias "bunnyhop" "sv_enablebunnyhopping 1; sv_autobunnyhopping 1; sv_staminamax 0; sv_staminajumpcost 0; sv_staminalandcost 0; sv_staminarecoveryrate 0; sv_airaccelerate 2000; sv_accelerate_use_weapon_speed 0; sv_maxvelocity 3500"
  587.  
  588. //HELP COMMAND\\
  589.  
  590. alias "bm_help" "echo ; echo weapons - list all weapons; echo ammo - give current weapon ammo; echo money - gives you full money; echo impacts - show bullet hits on/off; echo round - 1 hour round time; echo cheats - turns sv_cheats on/off; echo infinite - infinite reloads on/off; echo fullkevlar - gives full kevlar; echo kevlar - gives kevlar"
  591.  
  592. alias "weapons" "echo ; echo vest; echo helmet; echo kevlar; echo UMP; echo XM1014; echo TEC9; echo ZEUS; echo SSG08; echo SMOKE; echo SG556; echo SCAR20; echo SAWEDOFF; echo P250; echo P90; echo NOVA; echo NEGEV; echo MP9; echo MP7; echo MOLOTOV; weapons2"
  593. alias "weapons2" "echo MAG7; echo MAC10; echo M249; echo KNIFEGG; echo KNIFE; echo INCGRENADE; echo P2000; echo USP; echo HEGRENADE; echo GLOCK; echo GALILAR; echo G3SG1; echo FLASHBANG; echo FIVESEVEN; echo r8; echo FAMAS; echo ELITE; echo DECOY; echo DEAGLE; echo CZ75; echo C4; echo BIZON; echo AWP; echo AK47; echo AUG; echo M4A1; echo M4A4"
  594.  
  595. ⬇︎⬇︎⬇︎⬇︎⬇︎ ADD SCRIPTS BELOW ⬇︎⬇︎⬇︎⬇︎⬇︎
  596.  
  597.  
  598.  
  599. clear
  600. host_writeconfig
  601. mat_savechanges
  602.  
  603.  
  604. echo "SUPER.CFG HAS BEEN LOADED! GLHF!"
  605. echo ""
  606. echo "TYPE BM_HELP INTO CONSOLE TO GET A SERIES OF EASIER GIVE COMMANDS"
  607. echo "ALT BIND SCRIPT: (E = HE) (Q = FLASH) (1 = SMOKE) (2 = FIRE) (3 = DECOY)"
  608. echo ""
  609. echo "YOU CAN USE THIS CFG IN CONJUNCTION WITH THE GOTV.CFG EXEC FILE"
  610. echo ""
  611. echo "LAUNCH OPTIONS: -novid -freq 144 -refresh 144 -tickrate 128 -maxplayers_override 50 -nojoy -language bananagaming -nod3d9ex1 +exec Super +exec m2 -high -console"
  612. echo ""
  613. echo "VIDEO.TXT SETTINGS:"
  614. echo "WINDOWS: (WINDOWSC:\PROGRAM FILES (X86)\STEAM\USERDATA\**ID NUMBER**\730\LOCAL\CFG)"
  615. echo "MAC: (/USERS/**USER NAME**/LIBRARY/APPLICATION SUPPORT/STEAM/USERDATA/**ID NUMBER**/730/LOCAL/CFG)"
  616. echo ""
  617. echo "VideoConfig"
  618. echo "{"
  619. echo " setting.cpu_level 0"
  620. echo " setting.gpu_level 0"
  621. echo " setting.mat_antialias 0"
  622. echo " setting.mat_aaquality 0"
  623. echo " setting.mat_forceaniso 0"
  624. echo " setting.mat_vsync 0"
  625. echo " setting.mat_triplebuffered 0"
  626. echo " setting.mat_grain_scale_override -1.000000"
  627. echo " setting.gpu_mem_level 0"
  628. echo " setting.mem_level -1"
  629. echo " setting.mat_queue_mode 0"
  630. echo " setting.csm_quality_level 0"
  631. echo " setting.mat_software_aa_strength 0"
  632. echo " setting.mat_motion_blur_enabled 0"
  633. echo " setting.fullscreen 1"
  634. echo " setting.defaultres 800"
  635. echo " setting.defaultresheight 600"
  636. echo " setting.aspectratiomode 0"
  637. echo " setting.nowindowborder 0"
  638. echo "}"
  639. echo ""
  640. echo ""
  641. echo ""
  642. echo ""
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