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- System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.
- at System.Collections.Generic.List`1.set_Capacity(Int32 value)
- at System.Collections.Generic.List`1.EnsureCapacity(Int32 min)
- at OpenRA.Mods.RA.Effects.TeslaZap.DrawZap(float2 from, float2 to, Sequence s, float2& p)
- at OpenRA.Mods.RA.Effects.TeslaZap.DrawZapWandering(int2 from, int2 to, Sequence s)
- at OpenRA.Mods.RA.Effects.TeslaZap..ctor(TeslaZapInfo info, ProjectileArgs args)
- at OpenRA.Mods.RA.Effects.TeslaZapInfo.Create(ProjectileArgs args)
- at OpenRA.Mods.RA.Weapon.<CheckFire>c__AnonStoreyD5.<>m__16D()
- at OpenRA.Mods.RA.AttackBase.ScheduleDelayedAction(Int32 t, Action a)
- at OpenRA.Mods.RA.Weapon.CheckFire(Actor self, AttackBase attack, IMove move, IFacing facing, Target target)
- at OpenRA.Mods.RA.AttackBase.DoAttack(Actor self, Target target)
- at OpenRA.Mods.RA.Activities.Attack.InnerTick(Actor self, AttackBase attack)
- at OpenRA.Mods.RA.Activities.Attack.Tick(Actor self)
- at OpenRA.Actor.Tick()
- at OpenRA.World.<Tick>m__10E(Actor x)
- at OpenRA.Exts.Do[T](IEnumerable`1 e, Action`1 fn)
- at OpenRA.World.Tick()
- at OpenRA.Game.Tick(OrderManager orderManager)
- at OpenRA.Game.Tick(OrderManager orderManager, Viewport viewPort)
- at OpenRA.Game.Run()
- at OpenRA.Program.Run(String[] args)
- at OpenRA.Program.Main(String[] args)
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