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- <item id="2231" name="RedBull">
- <property name="Meshfile" value="Items/Food/bottledBeerPrefab" />
- <property name="Material" value="glass" />
- <property name="HoldType" value="3" />
- <property name="SellableToTrader" value="false" />
- <property name="Stacknumber" value="100" />
- <property name="Weight" value="15" />
- <property name="CraftingIngredientTime" value="30" />
- <property name="CustomIcon" value="bottledWater" />
- <property name="CustomIconTint" value="A70000" />
- <property class="Action1">
- <property name="Class" value="Eat" />
- <property name="Delay" value="1" />
- <property name="Use_time" value="..." />
- <property name="Gain_health" value="0" />
- <property name="Gain_stamina" value="45" />
- <property name="Gain_food" value="0" />
- <property name="Gain_water" value="-1" />
- <property name="Sound_start" value="UseActions/player_drinking" />
- <property name="Create_item" value="emptyJar" />
- <property name="Buff" value="Speed,onfire" />
- </property>
- <property name="Group" value="Food/Cooking" />
- <property class="Preview">
- <property name="Zoom" value="26" />
- <property name="Pos" value="0.18,-0.15" />
- <property name="Rot" value="0,-45,0" />
- </property>
- </item>
- <buff id="Speed" duration="120" name_key="RedBull" stack="reset" icon="ui_game_symbol_run">
- <modify id="0" stat="speedmodifier" modifyMaxValue="2.5"/>
- <modify id="1" stat="speedmodifier" modifyValue="2.7"/>
- </buff>
- <buff id="onfire" mutex="burning" duration="120" debuffif="+water > 1" ffcheck="true" actions="attach(ParticleEffects/p_onFire, @impact);damage(0,0,0,0);damage(0,0,0,0)" icon="ui_game_symbol_fire" >
- </buff>
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