Advertisement
Guest User

Untitled

a guest
Apr 19th, 2019
108
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. --[[ Looks like we all die in the end. How sad]]--
  2.  
  3. wait(1 / 60)
  4. Effects = { }
  5. local Player = game.Players.localPlayer
  6. local Character = Player.Character
  7. local Humanoid = Character.Humanoid
  8. local Mouse = Player:GetMouse()
  9. local LeftArm = Character["Left Arm"]
  10. local RightArm = Character["Right Arm"]
  11. local LeftLeg = Character["Left Leg"]
  12. local RightLeg = Character["Right Leg"]
  13. local Head = Character.Head
  14. local Torso = Character.Torso
  15. local Camera = game.Workspace.CurrentCamera
  16. local RootPart = Character.HumanoidRootPart
  17. local RootJoint = RootPart.RootJoint
  18. local attack = false
  19. local Anim = 'Idle'
  20. local attacktype = 1
  21. local delays = false
  22. local play = true
  23. local targetted = nil
  24. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  25. local velocity = RootPart.Velocity.y
  26. local sine = 0
  27. local change = 1
  28. local doe = 0
  29. local Create = LoadLibrary("RbxUtility").Create
  30. Humanoid.WalkSpeed = 8
  31. local m = Create("Model"){
  32. Parent = Character,
  33. Name = "WeaponModel",
  34. }
  35.  
  36. Humanoid.Animator.Parent = nil
  37. Character.Animate.Parent = nil
  38.  
  39. local newMotor = function(part0, part1, c0, c1)
  40. local w = Create('Motor'){
  41. Parent = part0,
  42. Part0 = part0,
  43. Part1 = part1,
  44. C0 = c0,
  45. C1 = c1,
  46. }
  47. return w
  48. end
  49.  
  50. function clerp(a, b, t)
  51. return a:lerp(b, t)
  52. end
  53.  
  54. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  55. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  56.  
  57. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  58. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  59. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  60. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  61. RootJoint.C1 = CFrame.new(0, 0, 0)
  62. RootJoint.C0 = CFrame.new(0, 0, 0)
  63. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  64. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  65.  
  66. local rarmc1 = RW.C1
  67. local larmc1 = LW.C1
  68. local rlegc1 = RH.C1
  69. local llegc1 = LH.C1
  70.  
  71. local resetc1 = false
  72.  
  73. function PlayAnimationFromTable(table, speed, bool)
  74. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  75. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  76. RW.C0 = clerp(RW.C0, table[3], speed)
  77. LW.C0 = clerp(LW.C0, table[4], speed)
  78. RH.C0 = clerp(RH.C0, table[5], speed)
  79. LH.C0 = clerp(LH.C0, table[6], speed)
  80. if bool == true then
  81. if resetc1 == false then
  82. resetc1 = true
  83. RootJoint.C1 = RootJoint.C1
  84. Torso.Neck.C1 = Torso.Neck.C1
  85. RW.C1 = rarmc1
  86. LW.C1 = larmc1
  87. RH.C1 = rlegc1
  88. LH.C1 = llegc1
  89. end
  90. end
  91. end
  92.  
  93. ArtificialHB = Create("BindableEvent", script){
  94. Parent = script,
  95. Name = "Heartbeat",
  96. }
  97.  
  98. script:WaitForChild("Heartbeat")
  99.  
  100. frame = 1 / 30
  101. tf = 0
  102. allowframeloss = false
  103. tossremainder = false
  104. lastframe = tick()
  105. script.Heartbeat:Fire()
  106.  
  107. game:GetService("RunService").Heartbeat:connect(function(s, p)
  108. tf = tf + s
  109. if tf >= frame then
  110. if allowframeloss then
  111. script.Heartbeat:Fire()
  112. lastframe = tick()
  113. else
  114. for i = 1, math.floor(tf / frame) do
  115. script.Heartbeat:Fire()
  116. end
  117. lastframe = tick()
  118. end
  119. if tossremainder then
  120. tf = 0
  121. else
  122. tf = tf - frame * math.floor(tf / frame)
  123. end
  124. end
  125. end)
  126.  
  127. function swait(num)
  128. if num == 0 or num == nil then
  129. ArtificialHB.Event:wait()
  130. else
  131. for i = 0, num do
  132. ArtificialHB.Event:wait()
  133. end
  134. end
  135. end
  136.  
  137. function RemoveOutlines(part)
  138. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  139. end
  140.  
  141. CFuncs = {
  142. ["Part"] = {
  143. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  144. local Part = Create("Part"){
  145. Parent = Parent,
  146. Reflectance = Reflectance,
  147. Transparency = Transparency,
  148. CanCollide = false,
  149. Locked = true,
  150. BrickColor = BrickColor.new(tostring(BColor)),
  151. Name = Name,
  152. Size = Size,
  153. Material = Material,
  154. }
  155. RemoveOutlines(Part)
  156. return Part
  157. end;
  158. };
  159.  
  160. ["Mesh"] = {
  161. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  162. local Msh = Create(Mesh){
  163. Parent = Part,
  164. Offset = OffSet,
  165. Scale = Scale,
  166. }
  167. if Mesh == "SpecialMesh" then
  168. Msh.MeshType = MeshType
  169. Msh.MeshId = MeshId
  170. end
  171. return Msh
  172. end;
  173. };
  174.  
  175. ["Mesh"] = {
  176. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  177. local Msh = Create(Mesh){
  178. Parent = Part,
  179. Offset = OffSet,
  180. Scale = Scale,
  181. }
  182. if Mesh == "SpecialMesh" then
  183. Msh.MeshType = MeshType
  184. Msh.MeshId = MeshId
  185. end
  186. return Msh
  187. end;
  188. };
  189.  
  190. ["Weld"] = {
  191. Create = function(Parent, Part0, Part1, C0, C1)
  192. local Weld = Create("Weld"){
  193. Parent = Parent,
  194. Part0 = Part0,
  195. Part1 = Part1,
  196. C0 = C0,
  197. C1 = C1,
  198. }
  199. return Weld
  200. end;
  201. };
  202.  
  203. ["Sound"] = {
  204. Create = function(id, par, vol, pit)
  205. coroutine.resume(coroutine.create(function()
  206. local S = Create("Sound"){
  207. Volume = vol,
  208. Pitch = pit or 1,
  209. SoundId = id,
  210. Parent = par or workspace,
  211. }
  212. wait()
  213. S:play()
  214. game:GetService("Debris"):AddItem(S, 6)
  215. end))
  216. end;
  217. };
  218.  
  219. ["ParticleEmitter"] = {
  220. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  221. local fp = Create("ParticleEmitter"){
  222. Parent = Parent,
  223. Color = ColorSequence.new(Color1, Color2),
  224. LightEmission = LightEmission,
  225. Size = Size,
  226. Texture = Texture,
  227. Transparency = Transparency,
  228. ZOffset = ZOffset,
  229. Acceleration = Accel,
  230. Drag = Drag,
  231. LockedToPart = LockedToPart,
  232. VelocityInheritance = VelocityInheritance,
  233. EmissionDirection = EmissionDirection,
  234. Enabled = Enabled,
  235. Lifetime = LifeTime,
  236. Rate = Rate,
  237. Rotation = Rotation,
  238. RotSpeed = RotSpeed,
  239. Speed = Speed,
  240. VelocitySpread = VelocitySpread,
  241. }
  242. return fp
  243. end;
  244. };
  245.  
  246. CreateTemplate = {
  247.  
  248. };
  249. }
  250.  
  251.  
  252.  
  253. New = function(Object, Parent, Name, Data)
  254. local Object = Instance.new(Object)
  255. for Index, Value in pairs(Data or {}) do
  256. Object[Index] = Value
  257. end
  258. Object.Parent = Parent
  259. Object.Name = Name
  260. return Object
  261. end
  262.  
  263.  
  264. ShadowHead = New("Part",Character,"ShadowHead",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  265. Mesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.25999999, 1.5, 1.25999999),})
  266. Weld = New("Weld",ShadowHead,"mot",{Part0 = ShadowHead,Part1 = Character.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  267.  
  268. Handle = New("Part",m,"Handle",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  269. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  270. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  271. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  272. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  273. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  274. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  275. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  276. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  277. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  278. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  279. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  280. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  281. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  282. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  283. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  284. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  285. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  286. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  287. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  288. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  289. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  290. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  291. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Yellow"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  292. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  293. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  294. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  295. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  296. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  297. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  298. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  299. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  300. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  301. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  302. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  303. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  304. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  305. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  306. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  307. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  308. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  309. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  310. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  311. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  312. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  313. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  314. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  315. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  316. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  317. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  318. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  319. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  320. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  321. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  322. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  323. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  324. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  325. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  326. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  327. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  328. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  329. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  330. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  331.  
  332. for _,v in pairs(m:children()) do
  333. if v:IsA("Part") then
  334. v.CanCollide = false
  335. end
  336. end
  337. if Character.Name == "Salvo_Starly" or Character.Name == "Player1" then
  338. for _,v in pairs(Character:children()) do
  339. if v:IsA("Accessory") then
  340. v:Remove()
  341. end
  342. end
  343. Handle = New("Part",m,"Handle",{CanCollide = false,BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  344. Mesh = New("SpecialMesh",Handle,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  345. Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=146022204",})
  346. mot = New("Motor",Handle,"mot",{Part0 = Handle,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  347. Handle1 = New("Part",m,"Handle1",{CanCollide = false,BrickColor = BrickColor.new("Bright red"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  348. Mesh = New("SpecialMesh",Handle1,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  349. mot = New("Motor",Handle1,"mot",{Part0 = Handle1,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  350. end
  351.  
  352.  
  353. function rayCast(Position, Direction, Range, Ignore)
  354. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  355. end
  356.  
  357. --[[FindNearestTorso = function(pos)
  358. local list = (game.Workspace:children())
  359. local torso = nil
  360. local dist = 1000
  361. local temp, human, temp2 = nil, nil, nil
  362. for x = 1, #list do
  363. temp2 = list[x]
  364. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  365. temp = temp2:findFirstChild("Torso")
  366. human = temp2:findFirstChild("Humanoid")
  367. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  368. local dohit = true
  369. if dohit == true then
  370. torso = temp
  371. dist = (temp.Position - pos).magnitude
  372. end
  373. end
  374. end
  375. end
  376. return torso, dist
  377. end]]
  378. function FindNearestTorso(Position, Distance, SinglePlayer)
  379. if SinglePlayer then
  380. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  381. end
  382. local List = {}
  383. for i, v in pairs(workspace:GetChildren()) do
  384. if v:IsA("Model") then
  385. if v:findFirstChild("Torso") then
  386. if v ~= Character then
  387. if (v.Torso.Position - Position).magnitude <= Distance then
  388. table.insert(List, v)
  389. end
  390. end
  391. end
  392. end
  393. end
  394. return List
  395. end
  396. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  397. if hit.Parent == nil then
  398. return
  399. end
  400. local h = hit.Parent:FindFirstChild("Humanoid")
  401. for _, v in pairs(hit.Parent:children()) do
  402. if v:IsA("Humanoid") then
  403. h = v
  404. end
  405. end
  406. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  407. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  408. if hit.Parent.DebounceHit.Value == true then
  409. return
  410. end
  411. end
  412. local c = Create("ObjectValue"){
  413. Name = "creator",
  414. Value = game:service("Players").LocalPlayer,
  415. Parent = h,
  416. }
  417. game:GetService("Debris"):AddItem(c, .5)
  418. if HitSound ~= nil and HitPitch ~= nil then
  419. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  420. end
  421. local Damage = math.random(minim, maxim)
  422. local blocked = false
  423. local block = hit.Parent:findFirstChild("Block")
  424. if block ~= nil then
  425. if block.className == "IntValue" then
  426. if block.Value > 0 then
  427. blocked = true
  428. block.Value = block.Value - 1
  429. print(block.Value)
  430. end
  431. end
  432. end
  433. if blocked == false then
  434. h.Health = h.Health - Damage
  435. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  436. else
  437. h.Health = h.Health - (Damage / 2)
  438. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  439. end
  440. if Type == "Knockdown" then
  441. local hum = hit.Parent.Humanoid
  442. hum.PlatformStand = true
  443. coroutine.resume(coroutine.create(function(HHumanoid)
  444. swait(1)
  445. HHumanoid.PlatformStand = false
  446. end), hum)
  447. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  448. local bodvol = Create("BodyVelocity"){
  449. velocity = angle * knockback,
  450. P = 5000,
  451. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  452. Parent = hit,
  453. }
  454. local rl = Create("BodyAngularVelocity"){
  455. P = 3000,
  456. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  457. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  458. Parent = hit,
  459. }
  460. game:GetService("Debris"):AddItem(bodvol, .5)
  461. game:GetService("Debris"):AddItem(rl, .5)
  462. elseif Type == "Normal" then
  463. local vp = Create("BodyVelocity"){
  464. P = 500,
  465. maxForce = Vector3.new(math.huge, 0, math.huge),
  466. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  467. }
  468. if knockback > 0 then
  469. vp.Parent = hit.Parent.Torso
  470. end
  471. game:GetService("Debris"):AddItem(vp, .5)
  472. elseif Type == "Up" then
  473. local bodyVelocity = Create("BodyVelocity"){
  474. velocity = Vector3.new(0, 20, 0),
  475. P = 5000,
  476. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  477. Parent = hit,
  478. }
  479. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  480. elseif Type == "DarkUp" then
  481. coroutine.resume(coroutine.create(function()
  482. for i = 0, 1, 0.1 do
  483. swait()
  484. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  485. end
  486. end))
  487. local bodyVelocity = Create("BodyVelocity"){
  488. velocity = Vector3.new(0, 20, 0),
  489. P = 5000,
  490. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  491. Parent = hit,
  492. }
  493. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  494. elseif Type == "Snare" then
  495. local bp = Create("BodyPosition"){
  496. P = 2000,
  497. D = 100,
  498. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  499. position = hit.Parent.Torso.Position,
  500. Parent = hit.Parent.Torso,
  501. }
  502. game:GetService("Debris"):AddItem(bp, 1)
  503. elseif Type == "Freeze" then
  504. local BodPos = Create("BodyPosition"){
  505. P = 50000,
  506. D = 1000,
  507. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  508. position = hit.Parent.Torso.Position,
  509. Parent = hit.Parent.Torso,
  510. }
  511. local BodGy = Create("BodyGyro") {
  512. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  513. P = 20e+003,
  514. Parent = hit.Parent.Torso,
  515. cframe = hit.Parent.Torso.CFrame,
  516. }
  517. hit.Parent.Torso.Anchored = true
  518. coroutine.resume(coroutine.create(function(Part)
  519. swait(1.5)
  520. Part.Anchored = false
  521. end), hit.Parent.Torso)
  522. game:GetService("Debris"):AddItem(BodPos, 3)
  523. game:GetService("Debris"):AddItem(BodGy, 3)
  524. end
  525. local debounce = Create("BoolValue"){
  526. Name = "DebounceHit",
  527. Parent = hit.Parent,
  528. Value = true,
  529. }
  530. game:GetService("Debris"):AddItem(debounce, Delay)
  531. c = Create("ObjectValue"){
  532. Name = "creator",
  533. Value = Player,
  534. Parent = h,
  535. }
  536. game:GetService("Debris"):AddItem(c, .5)
  537. end
  538. end
  539.  
  540. function ShowDamage(Pos, Text, Time, Color)
  541. local Rate = (1 / 30)
  542. local Pos = (Pos or Vector3.new(0, 0, 0))
  543. local Text = (Text or "")
  544. local Time = (Time or 2)
  545. local Color = (Color or Color3.new(1, 0, 1))
  546. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  547. EffectPart.Anchored = true
  548. local BillboardGui = Create("BillboardGui"){
  549. Size = UDim2.new(3, 0, 3, 0),
  550. Adornee = EffectPart,
  551. Parent = EffectPart,
  552. }
  553. local TextLabel = Create("TextLabel"){
  554. BackgroundTransparency = 1,
  555. Size = UDim2.new(1, 0, 1, 0),
  556. Text = Text,
  557. Font = "SciFi",
  558. TextColor3 = Color,
  559. TextScaled = true,
  560. Parent = BillboardGui,
  561. }
  562. game.Debris:AddItem(EffectPart, (Time))
  563. EffectPart.Parent = game:GetService("Workspace")
  564. delay(0, function()
  565. local Frames = (Time / Rate)
  566. for Frame = 1, Frames do
  567. wait(Rate)
  568. local Percent = (Frame / Frames)
  569. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  570. TextLabel.TextTransparency = Percent
  571. end
  572. if EffectPart and EffectPart.Parent then
  573. EffectPart:Destroy()
  574. end
  575. end)
  576. end
  577.  
  578. function dmg(dude)
  579. if dude.Name ~= Character then
  580. dude.Humanoid.PlatformStand = true
  581. local bgf = Instance.new("BodyGyro",dude.Head)
  582. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  583. local val = Instance.new("BoolValue",dude)
  584. val.Name = "IsHit"
  585. for i = 1, 6 do
  586. local blo = Instance.new("Part",game.Workspace)
  587. blo.Size = Vector3.new(.6,.2,.6)
  588. blo.Material = "SmoothPlastic"
  589. blo.BrickColor = BrickColor.new("Crimson")
  590. --blo.Position = dude.Head.Position
  591. blo.CFrame = dude.Head.CFrame
  592. game:GetService("Debris"):AddItem(blo,30)
  593. end
  594. local ds = coroutine.wrap(function()
  595. wait(.2)
  596. dude.Torso:BreakJoints()
  597. end)
  598. ds()
  599. end
  600. end
  601.  
  602. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  603. --local buddy
  604. for _, c in pairs(workspace:children()) do
  605. local hum = c:findFirstChild("Humanoid")
  606. if hum ~= nil then
  607. local head = c:findFirstChild("Torso")
  608. if head ~= nil then
  609. local targ = head.Position - Part.Position
  610. local mag = targ.magnitude
  611. if mag <= Magnitude and c.Name ~= Player.Name then
  612. if c.Name ~= Character then
  613. if c.Name ~= "CKbackup" then
  614. local asd = Instance.new("ParticleEmitter",c.Torso)
  615. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  616. asd.LightEmission = .1
  617. asd.Size = NumberSequence.new(0.2)
  618. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  619. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  620. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  621. asd.Transparency = bbb
  622. asd.Size = aaa
  623. asd.ZOffset = .9
  624. asd.Acceleration = Vector3.new(0, -5, 0)
  625. asd.LockedToPart = false
  626. asd.EmissionDirection = "Back"
  627. asd.Lifetime = NumberRange.new(1, 2)
  628. asd.Rate = 1000
  629. asd.Rotation = NumberRange.new(-100, 100)
  630. asd.RotSpeed = NumberRange.new(-100, 100)
  631. asd.Speed = NumberRange.new(6)
  632. asd.VelocitySpread = 10000
  633. asd.Enabled=true
  634. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  635. dmg(c)
  636. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=721590903", c.Torso, 1.2, .8)
  637. coroutine.wrap(function()
  638. wait(.2)
  639. asd.Enabled = false
  640. wait(2)
  641. asd:Remove()
  642. end)()
  643. else
  644. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", c.Torso, 1.5, math.random(1,1.3))
  645. Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  646.  
  647. end
  648. end
  649. end
  650. end
  651. end
  652. end
  653. end
  654. EffectModel = Create("Model"){
  655. Parent = Character,
  656. Name = "Effects",
  657. }
  658.  
  659. Effects = {
  660. Block = {
  661. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  662. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  663. prt.Anchored = true
  664. prt.CFrame = cframe
  665. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  666. game:GetService("Debris"):AddItem(prt, 10)
  667. if Type == 1 or Type == nil then
  668. table.insert(Effects, {
  669. prt,
  670. "Block1",
  671. delay,
  672. x3,
  673. y3,
  674. z3,
  675. msh
  676. })
  677. elseif Type == 2 then
  678. table.insert(Effects, {
  679. prt,
  680. "Block2",
  681. delay,
  682. x3,
  683. y3,
  684. z3,
  685. msh
  686. })
  687. end
  688. end;
  689. };
  690.  
  691. Cylinder = {
  692. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  693. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  694. prt.Anchored = true
  695. prt.CFrame = cframe
  696. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  697. game:GetService("Debris"):AddItem(prt, 10)
  698. table.insert(Effects, {
  699. prt,
  700. "Cylinder",
  701. delay,
  702. x3,
  703. y3,
  704. z3,
  705. msh
  706. })
  707. end;
  708. };
  709. Head = {
  710. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  711. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  712. prt.Anchored = true
  713. prt.CFrame = cframe
  714. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  715. game:GetService("Debris"):AddItem(prt, 10)
  716. table.insert(Effects, {
  717. prt,
  718. "Cylinder",
  719. delay,
  720. x3,
  721. y3,
  722. z3,
  723. msh
  724. })
  725. end;
  726. };
  727.  
  728. Sphere = {
  729. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  730. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  731. prt.Anchored = true
  732. prt.CFrame = cframe
  733. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  734. game:GetService("Debris"):AddItem(prt, 10)
  735. table.insert(Effects, {
  736. prt,
  737. "Cylinder",
  738. delay,
  739. x3,
  740. y3,
  741. z3,
  742. msh
  743. })
  744. end;
  745. };
  746.  
  747. Elect = {
  748. Create = function(cff, x, y, z)
  749. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  750. prt.Anchored = true
  751. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  752. prt.CFrame = CFrame.new(prt.Position)
  753. game:GetService("Debris"):AddItem(prt, 2)
  754. local xval = math.random() / 2
  755. local yval = math.random() / 2
  756. local zval = math.random() / 2
  757. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  758. table.insert(Effects, {
  759. prt,
  760. "Elec",
  761. 0.1,
  762. x,
  763. y,
  764. z,
  765. xval,
  766. yval,
  767. zval
  768. })
  769. end;
  770.  
  771. };
  772.  
  773. Ring = {
  774. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  775. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  776. prt.Anchored = true
  777. prt.CFrame = cframe
  778. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  779. game:GetService("Debris"):AddItem(prt, 10)
  780. table.insert(Effects, {
  781. prt,
  782. "Cylinder",
  783. delay,
  784. x3,
  785. y3,
  786. z3,
  787. msh
  788. })
  789. end;
  790. };
  791.  
  792.  
  793. Wave = {
  794. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  795. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  796. prt.Anchored = true
  797. prt.CFrame = cframe
  798. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  799. game:GetService("Debris"):AddItem(prt, 10)
  800. table.insert(Effects, {
  801. prt,
  802. "Cylinder",
  803. delay,
  804. x3,
  805. y3,
  806. z3,
  807. msh
  808. })
  809. end;
  810. };
  811.  
  812. Break = {
  813. Create = function(brickcolor, cframe, x1, y1, z1)
  814. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  815. prt.Anchored = true
  816. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  817. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  818. local num = math.random(10, 50) / 1000
  819. game:GetService("Debris"):AddItem(prt, 10)
  820. table.insert(Effects, {
  821. prt,
  822. "Shatter",
  823. num,
  824. prt.CFrame,
  825. math.random() - math.random(),
  826. 0,
  827. math.random(50, 100) / 100
  828. })
  829. end;
  830. };
  831.  
  832. Fire = {
  833. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  834. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  835. prt.Anchored = true
  836. prt.CFrame = cframe
  837. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  838. game:GetService("Debris"):AddItem(prt, 10)
  839. table.insert(Effects, {
  840. prt,
  841. "Fire",
  842. delay,
  843. 1,
  844. 1,
  845. 1,
  846. msh
  847. })
  848. end;
  849. };
  850.  
  851. FireWave = {
  852. Create = function(brickcolor, cframe, x1, y1, z1)
  853. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  854. prt.Anchored = true
  855. prt.CFrame = cframe
  856. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  857. local d = Create("Decal"){
  858. Parent = prt,
  859. Texture = "rbxassetid://26356434",
  860. Face = "Top",
  861. }
  862. local d = Create("Decal"){
  863. Parent = prt,
  864. Texture = "rbxassetid://26356434",
  865. Face = "Bottom",
  866. }
  867. game:GetService("Debris"):AddItem(prt, 10)
  868. table.insert(Effects, {
  869. prt,
  870. "FireWave",
  871. 1,
  872. 30,
  873. math.random(400, 600) / 100,
  874. msh
  875. })
  876. end;
  877. };
  878.  
  879. Lightning = {
  880. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  881. local magz = (p0 - p1).magnitude
  882. local curpos = p0
  883. local trz = {
  884. -ofs,
  885. ofs
  886. }
  887. for i = 1, tym do
  888. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  889. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  890. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  891. li.Material = "Neon"
  892. if tym == i then
  893. local magz2 = (curpos - p1).magnitude
  894. li.Size = Vector3.new(th, th, magz2)
  895. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  896. table.insert(Effects, {
  897. li,
  898. "Disappear",
  899. last
  900. })
  901. else
  902. do
  903. do
  904. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  905. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  906. game.Debris:AddItem(li, 10)
  907. table.insert(Effects, {
  908. li,
  909. "Disappear",
  910. last
  911. })
  912. end
  913. end
  914. end
  915. end
  916. end
  917. };
  918.  
  919. EffectTemplate = {
  920.  
  921. };
  922. }
  923.  
  924. function chatfunc(text)
  925. local chat = coroutine.wrap(function()
  926. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  927. Character:FindFirstChild("TalkingBillBoard"):destroy()
  928. end
  929. local naeeym2 = Instance.new("BillboardGui",Character)
  930. naeeym2.Size = UDim2.new(0,100,0,40)
  931. naeeym2.StudsOffset = Vector3.new(0,3,0)
  932. naeeym2.Adornee = Character.Head
  933. naeeym2.Name = "TalkingBillBoard"
  934. local tecks2 = Instance.new("TextLabel",naeeym2)
  935. tecks2.BackgroundTransparency = 1
  936. tecks2.BorderSizePixel = 0
  937. tecks2.Text = ""
  938. tecks2.Font = "Fantasy"
  939. tecks2.TextSize = 30
  940. tecks2.TextStrokeTransparency = 0
  941. tecks2.TextColor3 = Color3.new(.6,0,0)
  942. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  943. tecks2.Size = UDim2.new(1,0,0.5,0)
  944. local tecks3 = Instance.new("TextLabel",naeeym2)
  945. tecks3.BackgroundTransparency = 1
  946. tecks3.BorderSizePixel = 0
  947. tecks3.Text = ""
  948. tecks3.Font = "Fantasy"
  949. tecks3.TextSize = 30
  950. tecks3.TextStrokeTransparency = 0
  951. tecks3.TextColor3 = Color3.new(.6,0,0)
  952. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  953. tecks3.Size = UDim2.new(1,0,0.5,0)
  954. for i = 1,string.len(text),1 do
  955. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", Character, .6, .8)
  956. tecks2.Text = string.sub(text,1,i)
  957. tecks3.Text = string.sub(text,1,i)
  958. wait(0.01)
  959. end
  960. wait(2)
  961. for i = 1, 50 do
  962. swait()
  963. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  964. tecks2.Rotation = tecks2.Rotation - .8
  965. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  966. tecks2.TextTransparency = tecks2.TextTransparency + .04
  967. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  968. tecks3.Rotation = tecks2.Rotation + .8
  969. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  970. tecks3.TextTransparency = tecks2.TextTransparency + .04
  971. end
  972. naeeym2:Destroy()
  973. end)
  974. chat()
  975. end
  976. function onChatted(msg)
  977. chatfunc(msg)
  978. end
  979. Player.Chatted:connect(onChatted)
  980.  
  981. abss = Instance.new("BillboardGui",Character)
  982. abss.Size = UDim2.new(10,0,10,0)
  983. abss.Enabled = false
  984. imgl = Instance.new("ImageLabel",abss)
  985. imgl.Position = UDim2.new(0,0,0,0)
  986. imgl.Size = UDim2.new(1,0,1,0)
  987. imgl.Image = "rbxassetid://711463989"
  988. imgl.BackgroundTransparency = 1
  989. imgl.ImageColor3 = Color3.new(.9,0,0)
  990. img2 = Instance.new("ImageLabel",abss)
  991. img2.Position = UDim2.new(0,0,0,0)
  992. img2.Size = UDim2.new(1,0,1,0)
  993. img2.Image = "rbxassetid://711463989"
  994. img2.BackgroundTransparency = 1
  995. img2.ImageColor3 = Color3.new(.9,0,0)
  996.  
  997.  
  998. function attackone()
  999. attack = true
  1000. Humanoid.WalkSpeed = 0
  1001. if targetted.Name ~= "CKbackup" then
  1002. local partasdeff = Instance.new("ParticleEmitter",targetted.Torso)
  1003. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1004. partasdeff.LightEmission = .1
  1005. partasdeff.Size = NumberSequence.new(0.2)
  1006. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1007. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1008. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1009. partasdeff.Transparency = bbb
  1010. partasdeff.Size = aaa
  1011. partasdeff.ZOffset = .9
  1012. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1013. partasdeff.LockedToPart = false
  1014. partasdeff.EmissionDirection = "Back"
  1015. partasdeff.Lifetime = NumberRange.new(1, 2)
  1016. partasdeff.Rate = 1000
  1017. partasdeff.Rotation = NumberRange.new(-100, 100)
  1018. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1019. partasdeff.Speed = NumberRange.new(6)
  1020. partasdeff.VelocitySpread = 10000
  1021. partasdeff.Enabled=false
  1022. for i = 0, 3, 0.1 do
  1023. swait()
  1024. PlayAnimationFromTable({
  1025. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1026. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1027. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1028. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1029. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1030. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1031. }, .1, false)
  1032. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1033. end
  1034. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1035. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1036. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", Character, 1, .5)
  1037. dmg(targetted)
  1038. partasdeff.Enabled=true
  1039. for i = 0, 1, 0.1 do
  1040. swait()
  1041. PlayAnimationFromTable({
  1042. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1043. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1044. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1045. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1046. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1047. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1048. }, .3, false)
  1049. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1050. end
  1051. partasdeff.Enabled=false
  1052. for i = 0, 2, 0.1 do
  1053. swait()
  1054. PlayAnimationFromTable({
  1055. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1056. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1057. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1058. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1059. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1060. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1061. }, .3, false)
  1062. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1063. end
  1064. coroutine.wrap(function()
  1065. wait(2)
  1066. partasdeff:Remove()
  1067. end)()
  1068. else
  1069. sel = math.random(1,3)
  1070. if sel == 1 then
  1071. chatfunc("...")
  1072. elseif sel == 2 then
  1073. chatfunc("No...")
  1074. elseif sel == 3 then
  1075. chatfunc("I can't do that...")
  1076. end
  1077. for i = 0, 5, 0.1 do
  1078. swait()
  1079. PlayAnimationFromTable({
  1080. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1081. CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1082. CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1083. CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1084. CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1085. CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1086. }, .3, false)
  1087. moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1088. end
  1089. end
  1090. Humanoid.WalkSpeed = 8
  1091. attack = false
  1092. end
  1093. local Grabbed = false
  1094.  
  1095. function hedshoot()
  1096. attack = true
  1097.  
  1098. --local GGyro = Instance.new("BodyPosition")
  1099. local grab = nil
  1100. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  1101. if v:FindFirstChild('Torso') then
  1102. Grabbed = true
  1103. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", v.Torso, 1, .8)
  1104. grab = v
  1105. end
  1106. end
  1107. Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  1108. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=721590903", RootPart, 1.5, .5)
  1109. for i = 0, 1, 0.1 do
  1110. swait()
  1111. if Grabbed == true then
  1112. grab.Humanoid.PlatformStand = true
  1113. --GGyro.position = Partss.Position
  1114. --GGyro.Parent = grab.Head
  1115. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1116. end
  1117. PlayAnimationFromTable({
  1118. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1119. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1120. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1121. CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1122. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1123. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1124. }, .3, false)
  1125. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  1126.  
  1127. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1128. end
  1129. if Grabbed == true then
  1130. Humanoid.WalkSpeed = 0
  1131. for i = 0, 2, 0.1 do
  1132. swait()
  1133. if Grabbed == true then
  1134. grab.Humanoid.PlatformStand = true
  1135. --GGyro.position = Partss.Position
  1136. --GGyro.Parent = grab.Head
  1137. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1138. end
  1139. PlayAnimationFromTable({
  1140. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1141. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1142. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1143. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1144. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1145. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1146. }, .3, false)
  1147. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1148. end
  1149. if grab.Name ~= "CKbackup" then
  1150. local partasdeff = Instance.new("ParticleEmitter",grab.Torso)
  1151. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1152. partasdeff.LightEmission = .1
  1153. partasdeff.Size = NumberSequence.new(0.2)
  1154. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1155. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1156. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1157. partasdeff.Transparency = bbb
  1158. partasdeff.Size = aaa
  1159. partasdeff.ZOffset = .9
  1160. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1161. partasdeff.LockedToPart = false
  1162. partasdeff.EmissionDirection = "Back"
  1163. partasdeff.Lifetime = NumberRange.new(1, 2)
  1164. partasdeff.Rate = 1000
  1165. partasdeff.Rotation = NumberRange.new(-100, 100)
  1166. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1167. partasdeff.Speed = NumberRange.new(10)
  1168. partasdeff.VelocitySpread = 20
  1169. partasdeff.Enabled=false
  1170. sel = math.random(1,3)
  1171. if sel == 1 then
  1172. chatfunc("Too weak.")
  1173. elseif sel == 2 then
  1174. chatfunc("Impure fools.")
  1175. elseif sel == 3 then
  1176. chatfunc("I pass judgment.")
  1177. end
  1178. for i = 0, 2, 0.1 do
  1179. swait()
  1180. if Grabbed == true then
  1181. grab.Humanoid.PlatformStand = true
  1182. --GGyro.position = Partss.Position
  1183. --GGyro.Parent = grab.Head
  1184. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1185. end
  1186. PlayAnimationFromTable({
  1187. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1188. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1189. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1190. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1191. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1192. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1193. }, .1, false)
  1194. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1195. end
  1196. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1197. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1198. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", Character, 1, .5)
  1199. dmg(grab)
  1200. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  1201. partasdeff.Enabled=true
  1202. for i = 0, 1, 0.1 do
  1203. swait()
  1204. PlayAnimationFromTable({
  1205. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1206. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1207. CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1208. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1209. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1210. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1211. }, .3, false)
  1212. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1213. end
  1214. partasdeff.Enabled=false
  1215. for i = 0, 2.5, 0.1 do
  1216. swait()
  1217. PlayAnimationFromTable({
  1218. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1219. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1220. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1221. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1222. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1223. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1224. }, .2, false)
  1225. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1226. end
  1227. coroutine.wrap(function()
  1228. wait(2)
  1229. partasdeff:Remove()
  1230. end)()
  1231. else
  1232. grab.Humanoid.PlatformStand = false
  1233. for i = 0, 3, 0.1 do
  1234. swait()
  1235. PlayAnimationFromTable({
  1236. CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1237. CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1238. CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1239. CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1240. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1241. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1242. }, .1, false)
  1243. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1244. end
  1245. sel = math.random(1,3)
  1246. if sel == 1 then
  1247. chatfunc("I'm so silly...")
  1248. elseif sel == 2 then
  1249. chatfunc("What am i doing...")
  1250. elseif sel == 3 then
  1251. chatfunc("I can't...")
  1252. end
  1253. for i = 0, 5, 0.1 do
  1254. swait()
  1255. PlayAnimationFromTable({
  1256. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1257. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1258. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1259. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1260. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1261. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1262. }, .3, false)
  1263. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1264. end
  1265. end
  1266. end
  1267. --GGyro.Parent = nil
  1268. attack = false
  1269. Grabbed = false
  1270. Humanoid.WalkSpeed = 20
  1271.  
  1272. end
  1273. function moarblood()
  1274. attack = true
  1275. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", Character, 1, .8)
  1276. RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,4)
  1277. local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1278. mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),})
  1279. wait(.5)
  1280. for i = 0, 1.2, 0.1 do
  1281. swait()
  1282. PlayAnimationFromTable({
  1283. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1284. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1285. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1286. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1287. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1288. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1289. }, .2, false)
  1290. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1291. end
  1292. if targetted.Name ~= "CKbackup" then
  1293. local grab = nil
  1294. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  1295. if v:FindFirstChild('Head') then
  1296. Grabbed = true
  1297. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", v.Head, 1, .8)
  1298. grab = v
  1299. end
  1300. end
  1301. Humanoid.WalkSpeed = 0
  1302. for i = 0, 2, 0.1 do
  1303. swait()
  1304. if Grabbed == true then
  1305. grab.Humanoid.PlatformStand = true
  1306. --GGyro.position = Partss.Position
  1307. --GGyro.Parent = grab.Head
  1308. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1309. end
  1310. PlayAnimationFromTable({
  1311. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1312. CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1313. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1314. CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1315. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1316. CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1317. }, .25, false)
  1318. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1319. end
  1320. if Grabbed == true then
  1321. sel = math.random(1,3)
  1322. if sel == 1 then
  1323. chatfunc("I LOVE YOU KITCHEN GUN")
  1324. elseif sel == 2 then
  1325. chatfunc("GOODBYE DIRT.")
  1326. elseif sel == 3 then
  1327. chatfunc("ALL CLEAN AGAIN")
  1328. end
  1329. local partasdeff = Instance.new("ParticleEmitter",targetted.Head)
  1330. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1331. partasdeff.LightEmission = .1
  1332. partasdeff.Size = NumberSequence.new(0.2)
  1333. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1334. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1335. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1336. partasdeff.Transparency = bbb
  1337. partasdeff.Size = aaa
  1338. partasdeff.ZOffset = .9
  1339. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1340. partasdeff.LockedToPart = false
  1341. partasdeff.EmissionDirection = "Back"
  1342. partasdeff.Lifetime = NumberRange.new(1, 2)
  1343. partasdeff.Rate = 1000
  1344. partasdeff.Rotation = NumberRange.new(-100, 100)
  1345. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1346. partasdeff.Speed = NumberRange.new(6)
  1347. partasdeff.VelocitySpread = 10000
  1348. partasdeff.Enabled=false
  1349. for i = 0, 3, 0.1 do
  1350. swait()
  1351. if Grabbed == true then
  1352. grab.Humanoid.PlatformStand = true
  1353. --GGyro.position = Partss.Position
  1354. --GGyro.Parent = grab.Head
  1355. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1356. end
  1357. PlayAnimationFromTable({
  1358. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1359. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1360. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1361. CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1362. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1363. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1364. }, .1, false)
  1365. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1366. end
  1367. partasdeff.Enabled=true
  1368. grab.Torso.Transparency = 1
  1369. dmg(grab)
  1370. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", grab.Head, .8, .8)
  1371. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", grab.Head, 1, .7)
  1372.  
  1373. coroutine.wrap(function()
  1374. wait(.4)
  1375. partasdeff.Enabled=false
  1376. end)()
  1377. for i = 0, 3.5, 0.1 do
  1378. swait()
  1379. PlayAnimationFromTable({
  1380. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1381. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1382. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1383. CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1384. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1385. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1386. }, .3, false)
  1387. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1388. end
  1389. end
  1390. else
  1391. Humanoid.WalkSpeed = 0
  1392. for i = 0, 3, 0.1 do
  1393. swait()
  1394. PlayAnimationFromTable({
  1395. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1396. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1397. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1398. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1399. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1400. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1401. }, .2, false)
  1402. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1403. end
  1404. sel = math.random(1,3)
  1405. if sel == 1 then
  1406. chatfunc("Aahhh...")
  1407. elseif sel == 2 then
  1408. chatfunc("Oh Sugarie, I thought you're enemy...")
  1409. elseif sel == 3 then
  1410. chatfunc("Sigh...")
  1411. end
  1412. for i = 0, 5, 0.1 do
  1413. swait()
  1414. PlayAnimationFromTable({
  1415. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1416. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1417. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1418. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1419. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1420. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1421. }, .3, false)
  1422. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1423. end
  1424. end
  1425. attack = false
  1426. Grabbed = false
  1427. k:Remove()
  1428. Humanoid.WalkSpeed = 8
  1429. end
  1430.  
  1431. function painlessrain()
  1432. attack = true
  1433. Humanoid.WalkSpeed = 0
  1434. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1435.  
  1436. coroutine.wrap(function()
  1437. for i = 0, 4 do
  1438. wait(.2)
  1439. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", RootPart, 1, 1.3)
  1440. end
  1441. end)()
  1442. for i = 0, 4, 0.1 do
  1443. swait()
  1444. PlayAnimationFromTable({
  1445. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1446. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1447. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1448. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1449. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1450. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1451. }, .07, false)
  1452. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1453. end
  1454. for i = 0, 1.5, 0.1 do
  1455. swait()
  1456. PlayAnimationFromTable({
  1457. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1458. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1459. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1460. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1461. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1462. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1463. }, .2, false)
  1464. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1465. end
  1466. for i = 0, 3 do
  1467. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1468. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1469. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", Character, 1, .5)
  1470. for i = 0, .5, 0.1 do
  1471. swait()
  1472. PlayAnimationFromTable({
  1473. CFrame.new(0.160087422, -3.66470256e-23, -0.0753137618, 0.15316838, 2.95750466e-22, 0.988200247, 9.50818972e-23, 1, -3.14019425e-22, -0.988200247, 1.42057819e-22, 0.15316838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1474. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1475. CFrame.new(1.46630716, 1.08524323, -0.0336530581, 0.00764143467, -0.0426861309, 0.999059498, 0.0445286781, -0.998082876, -0.0429849848, 0.998979032, 0.0448152684, -0.0057259798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1476. CFrame.new(-1.53188026, 0.0735908896, 2.69562906e-06, 0.978447855, 0.206495479, 2.48849392e-06, -0.206495419, 0.978447556, -1.05270137e-05, -4.61935997e-06, 9.78633761e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1477. CFrame.new(0.659685254, -2.0274992, -0.0100700259, 0.00885757804, -0.161218897, -0.986879349, 0.00904085487, 0.986890197, -0.161139548, 0.999920309, -0.00749491528, 0.0101990253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1478. CFrame.new(-0.566697419, -2.04759264, -0.0995131433, 0.988195002, 0.078684561, 0.131453067, -0.0635149851, 0.991233289, -0.115855575, -0.139416695, 0.106138662, 0.984529436) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1479. }, .3, false)
  1480. moter.C0 = clerp(moter.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183e-05, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1481. end
  1482. for i = 0, .5, 0.1 do
  1483. swait()
  1484. PlayAnimationFromTable({
  1485. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1486. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1487. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1488. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1489. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1490. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1491. }, .3, false)
  1492. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1493. end
  1494. end
  1495. attack = false
  1496. Humanoid.WalkSpeed = 8
  1497. wait(.4)
  1498. for i = 0, 8 do
  1499. wait(.2)
  1500. mdmg(ref1, 3)
  1501. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", Character, 1.5, .7)
  1502. ref1.Position = Mouse.hit.p
  1503. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1504. Effects.Cylinder.Create(BrickColor.new("Deep orange"), ref1.CFrame, .5, 9999, .5, 0.5, 0, 0.5, 0.07)
  1505. end
  1506. ref1:Remove()
  1507. end
  1508.  
  1509. function TargetSelect(person)
  1510. local dd=coroutine.wrap(function()
  1511. if targetted ~= person then
  1512. targetted = person
  1513. img2.Size = UDim2.new(1,0,1,0)
  1514. img2.ImageTransparency = 0
  1515. img2.Position = UDim2.new(0,0,0,0)
  1516. for i = 0, 2, 0.1 do
  1517. swait()
  1518. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1519. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1520. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1521. end
  1522. end
  1523. end)
  1524. dd()
  1525. end
  1526.  
  1527. function LockOn()
  1528. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1529. TargetSelect(Mouse.Target.Parent)
  1530. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", Character, 1, .8)
  1531. end
  1532. end
  1533.  
  1534.  
  1535. function ofmoosic() -- 2 lazi hoh
  1536. delays = true
  1537. while wait() and kkk and kkk.Volume >= 0.02 do
  1538. kkk.Volume = kkk.Volume - 0.05
  1539. end
  1540. wait(0.1)
  1541. kkk.Pitch = 0
  1542. kkk.PlaybackSpeed = 0
  1543. play = false
  1544. delays = false
  1545. end
  1546. function onmoosic()
  1547. delays = true
  1548. kkk.Pitch = .6
  1549. kkk.PlaybackSpeed = .6
  1550. while wait() and kkk and kkk.Volume <= 1.5 do
  1551. kkk.Volume = kkk.Volume + 0.05
  1552. end
  1553. wait(0.1)
  1554. play = true
  1555. delays = false
  1556. end
  1557. Mouse.Button1Down:connect(function()
  1558. if attack == false and targetted ~= nil then
  1559. attackone()
  1560. end
  1561. end)
  1562.  
  1563. Mouse.KeyDown:connect(function(k)
  1564. k = k:lower()
  1565. if attack == false and k == 'q' then
  1566. LockOn()
  1567. end
  1568. if k == 'z' and attack == false then
  1569. hedshoot()
  1570. elseif k == 'x' and attack == false and targetted ~= nil then
  1571. moarblood()
  1572. elseif k == 'c' and attack == false then
  1573. painlessrain()
  1574. elseif k == 'g' and delays == false and Character.Name == "Salvo_Starly" then
  1575. delays = true
  1576. chatfunc("Hey Sugarie...")
  1577. wait(2)
  1578. chatfunc("I want to tell you...")
  1579. wait(3)
  1580. chatfunc("Be my...")
  1581. wait(1)
  1582. chatfunc("Sacri-")
  1583. wait(.5)
  1584. chatfunc("I mean...")
  1585. wait(1)
  1586. chatfunc("Friend, Okay...?")
  1587. delays = false
  1588. elseif k == 'm' and play == true and delays == false then
  1589. ofmoosic()
  1590. elseif k == 'm' and play == false and delays == false then
  1591. onmoosic()
  1592. end
  1593. end)
  1594.  
  1595. kkk = Instance.new("Sound",Character)
  1596. kkk.Volume = 1.5
  1597. kkk.PlaybackSpeed = 1
  1598. kkk.Pitch = .1
  1599. kkk.SoundId = "rbxassetid://525276309"
  1600. kkk:Play()
  1601. kkk.Name = "a"
  1602. kkk.Looped = true
  1603.  
  1604.  
  1605. coroutine.wrap(function()
  1606. while true do
  1607. swait()
  1608. for i, v in pairs(Character.WeaponModel:GetChildren()) do
  1609. if v:IsA("Part") then
  1610. v.Anchored = false
  1611. end
  1612. end
  1613. for i, v in pairs(Character:GetChildren()) do
  1614. if v:IsA("Part") then
  1615. v.Anchored = false
  1616. elseif v:IsA("Accessory") then
  1617. v.Handle.Anchored = false
  1618. end
  1619. end
  1620. end
  1621. end)()
  1622. coroutine.wrap(function()
  1623. while 1 do
  1624. swait()
  1625. if doe <= 360 then
  1626. doe = doe + 2
  1627. else
  1628. doe = 0
  1629. end
  1630. end
  1631. end)()
  1632. while true do
  1633. swait()
  1634. for i, v in pairs(Character:GetChildren()) do
  1635. if v:IsA("Part") then
  1636. v.Material = "SmoothPlastic"
  1637. elseif v:IsA("Accessory") then
  1638. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1639. end
  1640. end
  1641. while true do
  1642. swait()
  1643. Character.Humanoid.MaxHealth = math.huge
  1644. Character.Humanoid.Health = math.huge
  1645. imgl.Rotation = imgl.Rotation + 3
  1646. img2.Rotation = img2.Rotation + 3
  1647. if targetted ~= nil then
  1648. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1649. abss.Enabled = true
  1650. elseif targetted == nil then
  1651. abss.Adornee = nil
  1652. abss.Enabled = false
  1653. end
  1654.  
  1655. while true and imgl.Rotation >= 360 do
  1656. imgl.Rotation = 0
  1657. img2.Rotation = 0
  1658. end
  1659. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1660. velocity = RootPart.Velocity.y
  1661. sine = sine + change
  1662. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1663. if RootPart.Velocity.y > 1 and hit == nil then
  1664. Anim = "Jump"
  1665. if attack == false then
  1666. PlayAnimationFromTable({
  1667. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1668. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1669. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1670. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1671. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1672. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1673. }, .3, false)
  1674. moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1675. end
  1676. elseif RootPart.Velocity.y < -1 and hit == nil then
  1677. Anim = "Fall"
  1678. if attack == false then
  1679. PlayAnimationFromTable({
  1680. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1681. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1682. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1683. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1684. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1685. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1686. }, .3, false)
  1687. moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1688. end
  1689. elseif Torsovelocity < 1 and hit ~= nil then
  1690. Anim = "Idle"
  1691. if attack == false then
  1692. change = 1
  1693. PlayAnimationFromTable({
  1694. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1695. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  1696. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  1697. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  1698. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1699. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1700. }, .3, false)
  1701. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1702. end
  1703. elseif Torsovelocity > 2 and hit ~= nil then
  1704. Anim = "Walk"
  1705. if attack == false then
  1706. PlayAnimationFromTable({
  1707. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  1708. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1709. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1710. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1711. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1712. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1713. }, .3, false)
  1714. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1715. end
  1716. end
  1717. if 0 < #Effects then
  1718. for e = 1, #Effects do
  1719. if Effects[e] ~= nil then
  1720. local Thing = Effects[e]
  1721. if Thing ~= nil then
  1722. local Part = Thing[1]
  1723. local Mode = Thing[2]
  1724. local Delay = Thing[3]
  1725. local IncX = Thing[4]
  1726. local IncY = Thing[5]
  1727. local IncZ = Thing[6]
  1728. if Thing[2] == "Shoot" then
  1729. local Look = Thing[1]
  1730. local move = 30
  1731. if Thing[8] == 3 then
  1732. move = 10
  1733. end
  1734. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  1735. if Thing[10] ~= nil then
  1736. da = pos
  1737. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  1738. cfa = CFrame.new(Thing[4], pos)
  1739. tehCF = cfa:lerp(cf2, 0.2)
  1740. Thing[1] = tehCF.lookVector
  1741. end
  1742. local mag = (Thing[4] - pos).magnitude
  1743. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  1744. if Thing[8] == 2 then
  1745. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  1746. end
  1747. Thing[4] = Thing[4] + Look * move
  1748. Thing[3] = Thing[3] - 1
  1749. if 2 < Thing[5] then
  1750. Thing[5] = Thing[5] - 0.3
  1751. Thing[6] = Thing[6] - 0.3
  1752. end
  1753. if hit ~= nil then
  1754. Thing[3] = 0
  1755. if Thing[8] == 1 or Thing[8] == 3 then
  1756. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1757. else
  1758. if Thing[8] == 2 then
  1759. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1760. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  1761. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1762. ref.Anchored = true
  1763. ref.CFrame = CFrame.new(pos)
  1764. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  1765. game:GetService("Debris"):AddItem(ref, 0.2)
  1766. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  1767. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  1768. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  1769. end
  1770. end
  1771. end
  1772. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1773. ref.Anchored = true
  1774. ref.CFrame = CFrame.new(pos)
  1775. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  1776. game:GetService("Debris"):AddItem(ref, 1)
  1777. end
  1778. if Thing[3] <= 0 then
  1779. table.remove(Effects, e)
  1780. end
  1781. end
  1782. do
  1783. do
  1784. if Thing[2] == "FireWave" then
  1785. if Thing[3] <= Thing[4] then
  1786. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  1787. Thing[3] = Thing[3] + 1
  1788. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  1789. else
  1790. Part.Parent = nil
  1791. table.remove(Effects, e)
  1792. end
  1793. end
  1794. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  1795. if Thing[1].Transparency <= 1 then
  1796. if Thing[2] == "Block1" then
  1797. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1798. Mesh = Thing[7]
  1799. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1800. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1801. else
  1802. if Thing[2] == "Block2" then
  1803. Thing[1].CFrame = Thing[1].CFrame
  1804. Mesh = Thing[7]
  1805. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1806. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1807. else
  1808. if Thing[2] == "Fire" then
  1809. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  1810. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1811. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1812. else
  1813. if Thing[2] == "Cylinder" then
  1814. Mesh = Thing[7]
  1815. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1816. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1817. else
  1818. if Thing[2] == "Blood" then
  1819. Mesh = Thing[7]
  1820. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  1821. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1822. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1823. else
  1824. if Thing[2] == "Elec" then
  1825. Mesh = Thing[10]
  1826. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1827. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1828. else
  1829. if Thing[2] == "Disappear" then
  1830. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1831. else
  1832. if Thing[2] == "Shatter" then
  1833. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1834. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1835. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1836. Thing[6] = Thing[6] + Thing[5]
  1837. end
  1838. end
  1839. end
  1840. end
  1841. end
  1842. end
  1843. end
  1844. end
  1845. else
  1846. Part.Parent = nil
  1847. table.remove(Effects, e)
  1848. end
  1849. end
  1850. end[
  1851. end
  1852. end
  1853. end
  1854. end
  1855. end
  1856. end
  1857. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement