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- local _444 = Instance.new("ScreenGui")
- local _2 = Instance.new("Frame")
- local hide444 = Instance.new("TextButton")
- local unhide444 = Instance.new("TextButton")
- local _22 = Instance.new("Frame")
- local G_AIMBOT = Instance.new("TextButton")
- local G_FLYE = Instance.new("TextButton")
- local G_BTOOLS = Instance.new("TextButton")
- local G_GETRIDOFTRASH = Instance.new("TextButton")
- local G_GOTOCAF = Instance.new("TextButton")
- local G_TPTOOL = Instance.new("TextButton")
- local G_GOTOCDROOM = Instance.new("TextButton")
- local G_GOTOCDOUTSIDE = Instance.new("TextButton")
- local G_GOTOSECTORS = Instance.new("TextButton")
- local _222 = Instance.new("Frame")
- local G_GOTOGATEA = Instance.new("TextButton")
- local G_CRASHSEVRER = Instance.new("TextButton")
- local G_GOTO = Instance.new("TextBox")
- local REDWOODTEXT = Instance.new("TextLabel")
- local G_GOTO_2 = Instance.new("TextButton")
- local MISCS = Instance.new("TextLabel")
- _444.Name = "444"
- _444.Parent = game.CoreGui
- _2.Name = "2"
- _2.Parent = _444
- _2.Active = true
- _2.BackgroundColor3 = Color3.new(0.364706, 0, 0)
- _2.BackgroundTransparency = 0.20000000298023
- _2.BorderColor3 = Color3.new(0, 0, 0)
- _2.BorderSizePixel = 0
- _2.Position = UDim2.new(0.453980625, 0, -0.000502045266, 0)
- _2.Size = UDim2.new(0, 75, 0, 24)
- _2.Draggable=true
- hide444.Name = "hide444"
- hide444.Parent = _2
- hide444.BackgroundColor3 = Color3.new(0.588235, 0, 0)
- hide444.BackgroundTransparency = 0.10000000149012
- hide444.BorderSizePixel = 0
- hide444.Position = UDim2.new(1.49333334, 0, 0, 0)
- hide444.Size = UDim2.new(0, 38, 0, 24)
- hide444.Font = Enum.Font.SourceSans
- hide444.Text = ""
- hide444.TextColor3 = Color3.new(0, 0, 0)
- hide444.TextSize = 14
- unhide444.Name = "unhide444"
- unhide444.Parent = _2
- unhide444.BackgroundColor3 = Color3.new(0, 0.588235, 0)
- unhide444.BackgroundTransparency = 0.10000000149012
- unhide444.BorderSizePixel = 0
- unhide444.Position = UDim2.new(1, 0, 0, 0)
- unhide444.Size = UDim2.new(0, 37, 0, 24)
- unhide444.Font = Enum.Font.SourceSans
- unhide444.Text = ""
- unhide444.TextColor3 = Color3.new(0, 0, 0)
- unhide444.TextSize = 14
- _22.Name = "22"
- _22.Parent = _2
- _22.Active = true
- _22.BackgroundColor3 = Color3.new(0.211765, 0, 0)
- _22.BackgroundTransparency = 0.20000000298023
- _22.BorderColor3 = Color3.new(0, 0, 0)
- _22.BorderSizePixel = 0
- _22.Position = UDim2.new(-0.00245174766, 0, 1.26512301, 0)
- _22.Size = UDim2.new(0, 150, 0, 409)
- _2.Draggable=true
- G_AIMBOT.Name = "G_AIMBOT"
- G_AIMBOT.Parent = _22
- G_AIMBOT.BackgroundColor3 = Color3.new(0.372549, 0.372549, 0.372549)
- G_AIMBOT.BackgroundTransparency = 0.30000001192093
- G_AIMBOT.BorderColor3 = Color3.new(0, 0, 0)
- G_AIMBOT.BorderSizePixel = 2
- G_AIMBOT.Position = UDim2.new(0.0266666673, 0, 0.230814368, 0)
- G_AIMBOT.Size = UDim2.new(0, 141, 0, 21)
- G_AIMBOT.Font = Enum.Font.SourceSansBold
- G_AIMBOT.Text = "AIMBOT"
- G_AIMBOT.TextColor3 = Color3.new(0, 0, 0)
- G_AIMBOT.TextScaled = true
- G_AIMBOT.TextSize = 14
- G_AIMBOT.TextWrapped = true
- G_FLYE.Name = "G_FLYE"
- G_FLYE.Parent = _22
- G_FLYE.BackgroundColor3 = Color3.new(0.372549, 0.372549, 0.372549)
- G_FLYE.BackgroundTransparency = 0.30000001192093
- G_FLYE.BorderColor3 = Color3.new(0, 0, 0)
- G_FLYE.BorderSizePixel = 2
- G_FLYE.Position = UDim2.new(0.0266666673, 0, 0.298625499, 0)
- G_FLYE.Size = UDim2.new(0, 141, 0, 21)
- G_FLYE.Font = Enum.Font.SourceSansBold
- G_FLYE.Text = "FLY [E]"
- G_FLYE.TextColor3 = Color3.new(0, 0, 0)
- G_FLYE.TextScaled = true
- G_FLYE.TextSize = 14
- G_FLYE.TextWrapped = true
- G_BTOOLS.Name = "G_BTOOLS"
- G_BTOOLS.Parent = _22
- G_BTOOLS.BackgroundColor3 = Color3.new(0.372549, 0.372549, 0.372549)
- G_BTOOLS.BackgroundTransparency = 0.30000001192093
- G_BTOOLS.BorderColor3 = Color3.new(0, 0, 0)
- G_BTOOLS.BorderSizePixel = 2
- G_BTOOLS.Position = UDim2.new(0.0266666673, 0, 0.366436452, 0)
- G_BTOOLS.Size = UDim2.new(0, 141, 0, 21)
- G_BTOOLS.Font = Enum.Font.SourceSansBold
- G_BTOOLS.Text = "BTOOLS"
- G_BTOOLS.TextColor3 = Color3.new(0, 0, 0)
- G_BTOOLS.TextScaled = true
- G_BTOOLS.TextSize = 14
- G_BTOOLS.TextWrapped = true
- G_GETRIDOFTRASH.Name = "G_GETRIDOFTRASH"
- G_GETRIDOFTRASH.Parent = _22
- G_GETRIDOFTRASH.BackgroundColor3 = Color3.new(0.372549, 0.372549, 0.372549)
- G_GETRIDOFTRASH.BackgroundTransparency = 0.30000001192093
- G_GETRIDOFTRASH.BorderColor3 = Color3.new(0, 0, 0)
- G_GETRIDOFTRASH.BorderSizePixel = 2
- G_GETRIDOFTRASH.Position = UDim2.new(0.0266668536, 0, 0.502058566, 0)
- G_GETRIDOFTRASH.Size = UDim2.new(0, 141, 0, 21)
- G_GETRIDOFTRASH.Font = Enum.Font.SourceSansBold
- G_GETRIDOFTRASH.Text = "REMOVE JUNK ITEMS"
- G_GETRIDOFTRASH.TextColor3 = Color3.new(0, 0, 0)
- G_GETRIDOFTRASH.TextScaled = true
- G_GETRIDOFTRASH.TextSize = 14
- G_GETRIDOFTRASH.TextWrapped = true
- G_GOTOCAF.Name = "G_GOTOCAF"
- G_GOTOCAF.Parent = _22
- G_GOTOCAF.BackgroundColor3 = Color3.new(0.372549, 0.372549, 0.372549)
- G_GOTOCAF.BackgroundTransparency = 0.30000001192093
- G_GOTOCAF.BorderColor3 = Color3.new(0, 0, 0)
- G_GOTOCAF.BorderSizePixel = 2
- G_GOTOCAF.Position = UDim2.new(0.0266668536, 0, 0.63768059, 0)
- G_GOTOCAF.Size = UDim2.new(0, 141, 0, 21)
- G_GOTOCAF.Font = Enum.Font.SourceSansBold
- G_GOTOCAF.Text = "GOTO CAF"
- G_GOTOCAF.TextColor3 = Color3.new(0, 0, 0)
- G_GOTOCAF.TextScaled = true
- G_GOTOCAF.TextSize = 14
- G_GOTOCAF.TextWrapped = true
- G_TPTOOL.Name = "G_TPTOOL"
- G_TPTOOL.Parent = _22
- G_TPTOOL.BackgroundColor3 = Color3.new(0.372549, 0.372549, 0.372549)
- G_TPTOOL.BackgroundTransparency = 0.30000001192093
- G_TPTOOL.BorderColor3 = Color3.new(0, 0, 0)
- G_TPTOOL.BorderSizePixel = 2
- G_TPTOOL.Position = UDim2.new(0.0266666673, 0, 0.434247524, 0)
- G_TPTOOL.Size = UDim2.new(0, 141, 0, 21)
- G_TPTOOL.Font = Enum.Font.SourceSansBold
- G_TPTOOL.Text = "TP TOOL"
- G_TPTOOL.TextColor3 = Color3.new(0, 0, 0)
- G_TPTOOL.TextScaled = true
- G_TPTOOL.TextSize = 14
- G_TPTOOL.TextWrapped = true
- G_GOTOCDROOM.Name = "G_GOTOCDROOM"
- G_GOTOCDROOM.Parent = _22
- G_GOTOCDROOM.BackgroundColor3 = Color3.new(0.372549, 0.372549, 0.372549)
- G_GOTOCDROOM.BackgroundTransparency = 0.30000001192093
- G_GOTOCDROOM.BorderColor3 = Color3.new(0, 0, 0)
- G_GOTOCDROOM.BorderSizePixel = 2
- G_GOTOCDROOM.Position = UDim2.new(0.0266668536, 0, 0.704028904, 0)
- G_GOTOCDROOM.Size = UDim2.new(0, 141, 0, 21)
- G_GOTOCDROOM.Font = Enum.Font.SourceSansBold
- G_GOTOCDROOM.Text = "GOTO CD ROOM"
- G_GOTOCDROOM.TextColor3 = Color3.new(0, 0, 0)
- G_GOTOCDROOM.TextScaled = true
- G_GOTOCDROOM.TextSize = 14
- G_GOTOCDROOM.TextWrapped = true
- G_GOTOCDOUTSIDE.Name = "G_GOTOCDOUTSIDE"
- G_GOTOCDOUTSIDE.Parent = _22
- G_GOTOCDOUTSIDE.BackgroundColor3 = Color3.new(0.372549, 0.372549, 0.372549)
- G_GOTOCDOUTSIDE.BackgroundTransparency = 0.30000001192093
- G_GOTOCDOUTSIDE.BorderColor3 = Color3.new(0, 0, 0)
- G_GOTOCDOUTSIDE.BorderSizePixel = 2
- G_GOTOCDOUTSIDE.Position = UDim2.new(0.0266668536, 0, 0.771840036, 0)
- G_GOTOCDOUTSIDE.Size = UDim2.new(0, 141, 0, 21)
- G_GOTOCDOUTSIDE.Font = Enum.Font.SourceSansBold
- G_GOTOCDOUTSIDE.Text = "GOTO CD OUTSIDE"
- G_GOTOCDOUTSIDE.TextColor3 = Color3.new(0, 0, 0)
- G_GOTOCDOUTSIDE.TextScaled = true
- G_GOTOCDOUTSIDE.TextSize = 14
- G_GOTOCDOUTSIDE.TextWrapped = true
- G_GOTOSECTORS.Name = "G_GOTOSECTORS"
- G_GOTOSECTORS.Parent = _22
- G_GOTOSECTORS.BackgroundColor3 = Color3.new(0.372549, 0.372549, 0.372549)
- G_GOTOSECTORS.BackgroundTransparency = 0.30000001192093
- G_GOTOSECTORS.BorderColor3 = Color3.new(0, 0, 0)
- G_GOTOSECTORS.BorderSizePixel = 2
- G_GOTOSECTORS.Position = UDim2.new(0.0266668536, 0, 0.839651108, 0)
- G_GOTOSECTORS.Size = UDim2.new(0, 141, 0, 21)
- G_GOTOSECTORS.Font = Enum.Font.SourceSansBold
- G_GOTOSECTORS.Text = "GOTO SECTOR 2-3"
- G_GOTOSECTORS.TextColor3 = Color3.new(0, 0, 0)
- G_GOTOSECTORS.TextScaled = true
- G_GOTOSECTORS.TextSize = 14
- G_GOTOSECTORS.TextWrapped = true
- _222.Name = "222"
- _222.Parent = _22
- _222.BackgroundColor3 = Color3.new(0.333333, 0, 0)
- _222.BorderColor3 = Color3.new(0, 0, 0)
- _222.BorderSizePixel = 0
- _222.Position = UDim2.new(0, 0, 0.0597396083, 0)
- _222.Size = UDim2.new(0, 150, 0, 7)
- G_GOTOGATEA.Name = "G_GOTO GATE A"
- G_GOTOGATEA.Parent = _22
- G_GOTOGATEA.BackgroundColor3 = Color3.new(0.372549, 0.372549, 0.372549)
- G_GOTOGATEA.BackgroundTransparency = 0.30000001192093
- G_GOTOGATEA.BorderColor3 = Color3.new(0, 0, 0)
- G_GOTOGATEA.BorderSizePixel = 2
- G_GOTOGATEA.Position = UDim2.new(0.0266668536, 0, 0.569869697, 0)
- G_GOTOGATEA.Size = UDim2.new(0, 141, 0, 21)
- G_GOTOGATEA.Font = Enum.Font.SourceSansBold
- G_GOTOGATEA.Text = "GOTO GATE A"
- G_GOTOGATEA.TextColor3 = Color3.new(0, 0, 0)
- G_GOTOGATEA.TextScaled = true
- G_GOTOGATEA.TextSize = 14
- G_GOTOGATEA.TextWrapped = true
- G_CRASHSEVRER.Name = "G_CRASHSEVRER"
- G_CRASHSEVRER.Parent = _22
- G_CRASHSEVRER.BackgroundColor3 = Color3.new(0.372549, 0.372549, 0.372549)
- G_CRASHSEVRER.BackgroundTransparency = 0.30000001192093
- G_CRASHSEVRER.BorderColor3 = Color3.new(0, 0, 0)
- G_CRASHSEVRER.BorderSizePixel = 2
- G_CRASHSEVRER.Position = UDim2.new(0.0266668536, 0, 0.904517889, 0)
- G_CRASHSEVRER.Size = UDim2.new(0, 141, 0, 21)
- G_CRASHSEVRER.Font = Enum.Font.SourceSansBold
- G_CRASHSEVRER.Text = "CRASH SERVER"
- G_CRASHSEVRER.TextColor3 = Color3.new(0, 0, 0)
- G_CRASHSEVRER.TextScaled = true
- G_CRASHSEVRER.TextSize = 14
- G_CRASHSEVRER.TextWrapped = true
- G_GOTO.Name = "G_GOTO"
- G_GOTO.Parent = _22
- G_GOTO.BackgroundColor3 = Color3.new(0.372549, 0.372549, 0.372549)
- G_GOTO.BorderColor3 = Color3.new(0, 0, 0)
- G_GOTO.BorderSizePixel = 2
- G_GOTO.Position = UDim2.new(0.0266666412, 0, 0.0904645026, 0)
- G_GOTO.Size = UDim2.new(0, 141, 0, 21)
- G_GOTO.Font = Enum.Font.SourceSansBold
- G_GOTO.PlaceholderColor3 = Color3.new(0.333333, 0, 0)
- G_GOTO.PlaceholderText = "PLAYER NAME"
- G_GOTO.Text = ""
- G_GOTO.TextColor3 = Color3.new(0.333333, 0, 0)
- G_GOTO.TextScaled = true
- G_GOTO.TextSize = 14
- G_GOTO.TextWrapped = true
- REDWOODTEXT.Name = "REDWOODTEXT"
- REDWOODTEXT.Parent = _22
- REDWOODTEXT.BackgroundColor3 = Color3.new(0.333333, 0, 0)
- REDWOODTEXT.BackgroundTransparency = 1
- REDWOODTEXT.Position = UDim2.new(0.0266666673, 0, 0, 0)
- REDWOODTEXT.Size = UDim2.new(0, 141, 0, 24)
- REDWOODTEXT.Font = Enum.Font.SourceSansItalic
- REDWOODTEXT.Text = "AREA 47 GUI"
- REDWOODTEXT.TextColor3 = Color3.new(0.333333, 0, 0)
- REDWOODTEXT.TextScaled = true
- REDWOODTEXT.TextSize = 14
- REDWOODTEXT.TextStrokeColor3 = Color3.new(0.333333, 0, 0)
- REDWOODTEXT.TextWrapped = true
- G_GOTO_2.Name = "G_GOTO"
- G_GOTO_2.Parent = _22
- G_GOTO_2.BackgroundColor3 = Color3.new(0.372549, 0.372549, 0.372549)
- G_GOTO_2.BackgroundTransparency = 0.30000001192093
- G_GOTO_2.BorderColor3 = Color3.new(0, 0, 0)
- G_GOTO_2.BorderSizePixel = 2
- G_GOTO_2.Position = UDim2.new(0.0266666673, 0, 0.162354708, 0)
- G_GOTO_2.Size = UDim2.new(0, 141, 0, 21)
- G_GOTO_2.Font = Enum.Font.SourceSansBold
- G_GOTO_2.Text = "GOTO"
- G_GOTO_2.TextColor3 = Color3.new(0, 0, 0)
- G_GOTO_2.TextScaled = true
- G_GOTO_2.TextSize = 14
- G_GOTO_2.TextWrapped = true
- MISCS.Name = "MISCS"
- MISCS.Parent = _2
- MISCS.BackgroundColor3 = Color3.new(1, 1, 1)
- MISCS.BackgroundTransparency = 1
- MISCS.Position = UDim2.new(0, 0, 0.0160654783, 0)
- MISCS.Size = UDim2.new(0, 73, 0, 23)
- MISCS.Font = Enum.Font.SourceSansBold
- MISCS.Text = "MISCS"
- MISCS.TextColor3 = Color3.new(0.290196, 0, 0)
- MISCS.TextScaled = true
- MISCS.TextSize = 14
- MISCS.TextWrapped = true
- unhide444.MouseButton1Click:connect(function()
- _22.Visible=true
- end)
- hide444.MouseButton1Click:connect(function()
- _22.Visible=false
- end)
- G_AIMBOT.MouseButton1Click:connect(function()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "AIMBOT",
- Text = "Edited jalos34"
- })
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "INFO",
- Text = "Q for AIMLOCK"
- })
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "INFO",
- Text = "E for ESP"
- })
- local plrs = game:GetService("Players")
- local TeamBased = true ; local teambasedswitch = "o"
- local presskeytoaim = true; local aimkey = "q"
- local raycast = false
- local espupdatetime = 5; autoesp = false
- local lockaim = true; local lockangle = 5
- --function findwat(folder, what)
- -- for i, smth in pairs(folder:GetChildren()) do
- -- if string.find(string.lower(tostring(smth)), string.lower(what)) then
- -- return smth
- -- end
- -- end
- --end
- --
- --local plrs = findwat(game, "Players")
- local plrsforaim = {}
- local lplr = game:GetService("Players").LocalPlayer
- f = {}
- local espforlder
- f.addesp = function()
- --print("ESP ran")
- if espforlder then
- else
- espforlder = Instance.new("Folder")
- espforlder.Parent = game.Workspace.CurrentCamera
- end
- for i, v in pairs(espforlder:GetChildren()) do
- v:Destroy()
- end
- for _, plr in pairs(plrs:GetChildren()) do
- if plr.Character and plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name then
- if TeamBased == true then
- if plr.Team.Name ~= plrs.LocalPlayer.Team.Name then
- local e = espforlder:FindFirstChild(plr.Name)
- if not e then
- --print("Added esp for team based")
- local bill = Instance.new("BillboardGui", espforlder)
- bill.Name = plr.Name
- bill.AlwaysOnTop = true
- bill.Size = UDim2.new(1,0,1,0)
- bill.Adornee = plr.Character.Head
- local Frame = Instance.new('Frame',bill)
- Frame.Active = true
- Frame.BackgroundColor3 = Color3.new(255, 0, 0)
- Frame.BackgroundTransparency = 0
- Frame.BorderSizePixel = 0
- Frame.AnchorPoint = Vector2.new(.5, .5)
- Frame.Position = UDim2.new (0.5,0,0.5,0)
- Frame.Size = UDim2.new (1,0,1,0)
- Frame.Rotation = 0
- plr.Character.Humanoid.Died:Connect(function()
- bill:Destroy()
- end)
- end
- end
- else
- local e = espforlder:FindFirstChild(plr.Name)
- if not e then
- --print("Added esp")
- local bill = Instance.new("BillboardGui", espforlder)
- bill.Name = plr.Name
- bill.AlwaysOnTop = true
- bill.Size = UDim2.new(1,0,1,0)
- bill.Adornee = plr.Character.Head
- local Frame = Instance.new('Frame',bill)
- Frame.Active = true
- Frame.BackgroundColor3 = Color3.new(255, 0, 0)
- Frame.BackgroundTransparency = 0
- Frame.BorderSizePixel = 0
- Frame.AnchorPoint = Vector2.new(.5, .5)
- Frame.Position = UDim2.new (0.5,0,0.5,0)
- Frame.Size = UDim2.new (1,0,1,0)
- Frame.Rotation = 0
- plr.Character.Humanoid.Died:Connect(function()
- bill:Destroy()
- end)
- end
- end
- end
- end
- end
- local cam = game.Workspace.CurrentCamera
- local mouse = lplr:GetMouse()
- local switch = false
- local key = "k"
- local aimatpart = nil
- mouse.KeyDown:Connect(function(a)
- if a == "e" then
- print("worked1")
- f.addesp()
- elseif a == "u" then
- if raycast == true then
- raycast = false
- else
- raycast = true
- end
- elseif a == "l" then
- if autoesp == false then
- autoesp = true
- else
- autoesp = false
- end
- end
- if a == "j" then
- if mouse.Target then
- mouse.Target:Destroy()
- end
- end
- if a == key then
- if switch == false then
- switch = true
- else
- switch = false
- if aimatpart ~= nil then
- aimatpart = nil
- end
- end
- elseif a == teambasedswitch then
- if TeamBased == true then
- TeamBased = false
- teambasedstatus.Text = tostring(TeamBased)
- else
- TeamBased = true
- teambasedstatus.Text = tostring(TeamBased)
- end
- elseif a == aimkey then
- if not aimatpart then
- local maxangle = math.rad(20)
- for i, plr in pairs(plrs:GetChildren()) do
- if plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 then
- if TeamBased == true then
- if plr.Team.Name ~= lplr.Team.Name then
- local an = checkfov(plr.Character.Head)
- if an < maxangle then
- maxangle = an
- aimatpart = plr.Character.Head
- end
- end
- else
- local an = checkfov(plr.Character.Head)
- if an < maxangle then
- maxangle = an
- aimatpart = plr.Character.Head
- end
- print(plr)
- end
- plr.Character.Humanoid.Died:Connect(function()
- if aimatpart.Parent == plr.Character or aimatpart == nil then
- aimatpart = nil
- end
- end)
- end
- end
- else
- aimatpart = nil
- end
- end
- end)
- function getfovxyz (p0, p1, deg)
- local x1, y1, z1 = p0:ToOrientation()
- local cf = CFrame.new(p0.p, p1.p)
- local x2, y2, z2 = cf:ToOrientation()
- --local d = math.deg
- if deg then
- --return Vector3.new(d(x1-x2), d(y1-y2), d(z1-z2))
- else
- return Vector3.new((x1-x2), (y1-y2), (z1-z2))
- end
- end
- function getaimbotplrs()
- plrsforaim = {}
- for i, plr in pairs(plrs:GetChildren()) do
- if plr.Character and plr.Character.Humanoid and plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name and plr.Character.Head then
- if TeamBased == true then
- if plr.Team.Name ~= lplr.Team.Name then
- local cf = CFrame.new(game.Workspace.CurrentCamera.CFrame.p, plr.Character.Head.CFrame.p)
- local r = Ray.new(cf, cf.LookVector * 10000)
- local ign = {}
- for i, v in pairs(plrs.LocalPlayer.Character:GetChildren()) do
- if v:IsA("BasePart") then
- table.insert(ign , v)
- end
- end
- local obj = game.Workspace:FindPartOnRayWithIgnoreList(r, ign)
- if obj.Parent == plr.Character and obj.Parent ~= lplr.Character then
- table.insert(plrsforaim, obj)
- end
- end
- else
- local cf = CFrame.new(game.Workspace.CurrentCamera.CFrame.p, plr.Character.Head.CFrame.p)
- local r = Ray.new(cf, cf.LookVector * 10000)
- local ign = {}
- for i, v in pairs(plrs.LocalPlayer.Character:GetChildren()) do
- if v:IsA("BasePart") then
- table.insert(ign , v)
- end
- end
- local obj = game.Workspace:FindPartOnRayWithIgnoreList(r, ign)
- if obj.Parent == plr.Character and obj.Parent ~= lplr.Character then
- table.insert(plrsforaim, obj)
- end
- end
- end
- end
- end
- function aimat(part)
- cam.CFrame = CFrame.new(cam.CFrame.p, part.CFrame.p)
- end
- function checkfov (part)
- local fov = getfovxyz(game.Workspace.CurrentCamera.CFrame, part.CFrame)
- local angle = math.abs(fov.X) + math.abs(fov.Y)
- return angle
- end
- game:GetService("RunService").RenderStepped:Connect(function()
- if aimatpart then
- aimat(aimatpart)
- if aimatpart.Parent == plrs.LocalPlayer.Character then
- aimatpart = nil
- end
- end
- -- if switch == true then
- -- local maxangle = 99999
- --
- -- --print("Loop")
- -- if true and raycast == false then
- -- for i, plr in pairs(plrs:GetChildren()) do
- -- if plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 then
- -- if TeamBased then
- -- if plr.Team.Name ~= lplr.Team.Name or plr.Team. ~= lplr.Team. then
- -- local an = checkfov(plr.Character.Hea
- -- if an < maxangle then
- -- maxangle = an
- -- aimatpart = plr.Character.Head
- -- if an < lockangle then
- -- break
- -- end
- -- end
- -- end
- -- else
- -- local an = checkfov(plr.Character.Head)
- -- if an < maxangle then
- -- maxangle = an
- -- aimatpart = plr.Character.Head
- -- if an < lockangle then
- -- break
- -- end
- -- end
- -- end
- --
- --
- --
- --
- -- end
- -- end
- -- elseif raycast == true then
- --
- -- end
- if raycast == true and switch == false and not aimatpart then
- getaimbotplrs()
- aimatpart = nil
- local maxangle = 999
- for i, v in ipairs(plrsforaim) do
- if v.Parent ~= lplr.Character then
- local an = checkfov(v)
- if an < maxangle and v ~= lplr.Character.Head then
- maxangle = an
- aimatpart = v
- print(v:GetFullName())
- v.Parent.Humanoid.Died:connect(function()
- aimatpart = nil
- end)
- end
- end
- end
- end
- end)
- delay(0, function()
- while wait(espupdatetime) do
- if autoesp == true then
- pcall(function()
- f.addesp()
- end)
- end
- end
- end)
- warn("loaded")
- end)
- G_BTOOLS.MouseButton1Click:connect(function()
- a = Instance.new("HopperBin")
- a.BinType = 1
- a.Parent = game.Players.LocalPlayer.Backpack
- a = Instance.new("HopperBin")
- a.BinType = 4
- a.Parent = game.Players.LocalPlayer.Backpack
- a = Instance.new("HopperBin")
- a.BinType = 3
- a.Parent = game.Players.LocalPlayer.Backpack
- end)
- G_CRASHSEVRER.MouseButton1Click:connect(function()
- loadstring(game:HttpGet(('https://pastebin.com/0WFptyz2'),true))()
- end)
- G_FLYE.MouseButton1Click:connect(function()
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "FE FLY";
- Text = "[E] ON / OFF";
- })
- repeat wait()
- until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid")
- local mouse = game.Players.LocalPlayer:GetMouse()
- repeat wait() until mouse
- local plr = game.Players.LocalPlayer
- local torso = plr.Character.Torso
- local flying = true
- local deb = true
- local ctrl = {f = 0, b = 0, l = 0, r = 0}
- local lastctrl = {f = 0, b = 0, l = 0, r = 0}
- local maxspeed = 50
- local speed = 0
- function Fly()
- local bg = Instance.new("BodyGyro", torso)
- bg.P = 9e4
- bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- bg.cframe = torso.CFrame
- local bv = Instance.new("BodyVelocity", torso)
- bv.velocity = Vector3.new(0,0.1,0)
- bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
- repeat wait()
- plr.Character.Humanoid.PlatformStand = true
- if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
- speed = speed+.5+(speed/maxspeed)
- if speed > maxspeed then
- speed = maxspeed
- end
- elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
- speed = speed-1
- -- if speed < 0 then
- -- speed = 0
- -- end
- end
- if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- else
- bv.velocity = Vector3.new(0,0.1,0)
- end
- bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
- until not flying
- ctrl = {f = 0, b = 0, l = 0, r = 0}
- lastctrl = {f = 0, b = 0, l = 0, r = 0}
- speed = 0
- bg:Destroy()
- bv:Destroy()
- plr.Character.Humanoid.PlatformStand = false
- end
- mouse.KeyDown:connect(function(key)
- if key:lower() == "e" then
- if flying then flying = false
- else
- flying = true
- Fly()
- end
- elseif key:lower() == "w" then
- ctrl.f = 1
- elseif key:lower() == "s" then
- ctrl.b = -1
- elseif key:lower() == "a" then
- ctrl.l = -1
- elseif key:lower() == "d" then
- ctrl.r = 1
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key:lower() == "w" then
- ctrl.f = 0
- elseif key:lower() == "s" then
- ctrl.b = 0
- elseif key:lower() == "a" then
- ctrl.l = 0
- elseif key:lower() == "d" then
- ctrl.r = 0
- end
- end)
- Fly()
- end)
- G_GETRIDOFTRASH.MouseButton1Click:connect(function()
- game.Players["LocalPlayer"].Backpack["Radio"]:Destroy()
- game.Players["LocalPlayer"].Backpack["[SCP] Card-SiD"]:Destroy()
- game.Players["LocalPlayer"].Backpack["Tac-Radio"]:Destroy()
- game.Players["LocalPlayer"].Backpack["Desert Eagle"]:Destroy()
- game.Players["LocalPlayer"].Backpack["[SCP] Card-L3"]:Destroy()
- end)
- G_GOTO_2.MouseButton1Click:connect(function()
- if (G_GOTO.Text ~= "")
- then local b = G_GOTO.Text
- for c,d in
- pairs(game:GetService("Players"):GetPlayers())do if
- b:lower()==d.Name:sub(1,b:len()):lower()
- then
- game.Players.LocalPlayer.Character:MoveTo(d.Character.Torso.Position)
- end
- end
- end
- end)
- G_GOTOGATEA.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(26.0, 5.0, 100.0))
- end)
- G_GOTOCAF.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-17.6, 5.0, -26.3))
- end)
- G_GOTOCDOUTSIDE.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-168.2, 7.6, -298.4))
- end)
- G_GOTOCDROOM.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-72.5, 5.0, -244.5))
- end)
- G_GOTOSECTORS.MouseButton1Click:connect(function()
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(5.1, 5.0, -301.5))
- end)
- G_TPTOOL.MouseButton1Click:connect(function()
- bin=Instance.new("HopperBin",game:service'Players'.LocalPlayer.Backpack)
- bin.Name = "TPtool"
- function teleportPlayer(pos)
- local player = game:service'Players'.LocalPlayer
- if player == nil or player.Character == nil then return end
- local char = player.Character
- char:MoveTo(pos)
- end
- enabled = true
- function onButton1Down(mouse)
- if not enabled then
- return
- end
- local player = game:service'Players'.LocalPlayer
- if player == nil then return end
- local cf = mouse.Hit
- teleportPlayer(cf.p)
- end
- function onSelected(mouse)
- mouse.Button1Down:connect(function() onButton1Down(mouse) end)
- end
- bin.Selected:connect(onSelected)
- end)
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "INFO",
- Text = "X TO LOOK ODD"
- })
- local mouse = game.Players.LocalPlayer:GetMouse()
- mouse.KeyDown:Connect(function(k)
- key = k:lower()
- if key == "z" then
- game.Players.LocalPlayer.Character["Right Leg"]:Destroy()
- game.Players.LocalPlayer.Character["Left Leg"]:Destroy()
- game.Players.LocalPlayer.Character.Head.Mesh:Destroy()
- end
- end)
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