Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- using UnityEngine;
- using System.Collections;
- public class PressSound : MonoBehaviour {
- void check() {
- if (Event.current.Equals (Event.KeyboardEvent ("a")))
- play.audio (audioclip);
- }
- }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement