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- Running command: cd "E:\steam\steamapps\common\Counter-Strike Global Offensive\bin"
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- Running command: "E:\steam\steamapps\common\Counter-Strike Global Offensive\bin\vbsp.exe" -game "E:\steam\steamapps\common\Counter-Strike Global Offensive\csgo" "e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_nomad"
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- Valve Software - vbsp.exe (Mar 19 2020)
- 16 threads
- MSG_FILEWRITE - Filesystem was asked to write to 'e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_nomad.log', but we don't own that location. Allowing...
- Failed to cache VMT specified in resource/vmtcache.txt: materials/models/player/custom_player/paintkits/gloves/slick_grape.vmt
- Failed to cache VMT specified in resource/vmtcache.txt: materials/models/player/custom_player/paintkits/gloves/sporty_space_blue.vmt
- Failed to cache VMT specified in resource/vmtcache.txt: materials/models/player/custom_player/paintkits/gloves/retro_grey.vmt
- materialPath: E:\steam\steamapps\common\Counter-Strike Global Offensive\csgo\materials
- Loading e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_nomad.vmf
- Map revision 75
- Patching WVT material: maps/de_nomad/brick/hr_brick/venice/venice_brick_4_blend_5_wvt_patch
- Patching WVT material: maps/de_nomad/nature/infblendgrassdirt001a_wvt_patch
- fixing up env_cubemap materials on brush sides...
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (0)
- Processing areas...done (0)
- Building Faces...done (0)
- Chop Details...done (0)
- Find Visible Detail Sides...done (0)
- Merging details...done (0)
- FixTjuncs...
- PruneNodes...
- WriteBSP...
- done (0)
- writing e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_nomad.prt...Building visibility clusters...
- AutoVisClustering (threshold=-1) matched 0 leafs.
- done (0)
- Finding displacement neighbors...
- Finding lightmap sample positions...
- Displacement Alpha : 0...1...2...3...4...5...6...7...8...9...10
- Building Physics collision data...
- done (0) (175213 bytes)
- Error! prop_static using model "models/props/de_inferno/claypot03.mdl", which must be used on a dynamic entity (i.e. prop_physics). Deleted.
- Error loading studio model "models/props/de_inferno/claypot03.mdl"!
- Placing detail props : 0...1...2...3...4...5...6...7...8...9...10
- Compacting texture/material tables...
- Reduced 350 texinfos to 285
- Reduced 27 texdatas to 18 (1123 bytes to 709)
- Writing e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_nomad.bsp
- MSG_FILEWRITE - Filesystem was asked to write to 'e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_nomad.bsp', but we don't own that location. Allowing...
- 0 seconds elapsed
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- Running command: cd "E:\steam\steamapps\common\Counter-Strike Global Offensive\bin"
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- Running command: "E:\steam\steamapps\common\Counter-Strike Global Offensive\bin\vvis.exe" -game "E:\steam\steamapps\common\Counter-Strike Global Offensive\csgo" "e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_nomad"
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- Valve Software - vvis.exe (Mar 19 2020)
- MSG_FILEWRITE - Filesystem was asked to write to 'e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_nomad.log', but we don't own that location. Allowing...
- 16 threads
- reading e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_nomad.bsp
- reading e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_nomad.prt
- 1131 portalclusters
- 3648 numportals
- BasePortalVis: 0...1...2...3...4...5...6...7...8...9...10 (0)
- PortalFlow: 0...1...2...3...4...5...6...7...8...9...10 (520)
- Optimized: 4149 visible clusters (0.00%)
- Total clusters visible: 430742
- Average clusters visible: 380
- Building PAS...
- Average clusters audible: 1094
- visdatasize:294032 compressed from 325728
- writing e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_nomad.bsp
- MSG_FILEWRITE - Filesystem was asked to write to 'e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_nomad.bsp', but we don't own that location. Allowing...
- 8 minutes, 40 seconds elapsed
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- Running command: cd "E:\steam\steamapps\common\Counter-Strike Global Offensive\bin"
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- Running command: "E:\steam\steamapps\common\Counter-Strike Global Offensive\bin\vrad.exe" -textureshadows -hdr -StaticPropLighting -StaticPropPolys -game "E:\steam\steamapps\common\Counter-Strike Global Offensive\csgo" "e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_nomad"
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- Valve Software - vrad.exe SSE (Mar 19 2020)
- Valve Radiosity Simulator
- 16 threads
- MSG_FILEWRITE - Filesystem was asked to write to 'e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_nomad.log', but we don't own that location. Allowing...
- [Reading texlights from 'lights.rad']
- [17 texlights parsed from 'lights.rad']
- Loading e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_nomad.bsp
- Loaded alpha texture materials\models\props\de_inferno\hr_i\cypress_a\cypress_a.vtf
- Setting up ray-trace acceleration structure... Done (10.00 seconds)
- 4438 faces
- 1 degenerate faces
- 1233531 square feet [177628480.00 square inches]
- 0 Displacements
- 0 Square Feet [0.00 Square Inches]
- 4437 patches before subdivision
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- zero area child patch
- 142403 patches after subdivision
- 0 direct lights
- BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (2)
- BuildVisLeafs: 0...1...2...3...4...5...6...7...8...9...10 (10)
- transfers 40905425, max 1343
- transfer lists: 312.1 megs
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- Build Patch/Sample Hash Table(s).....Done<0.0425 sec>
- FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (4)
- FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (1)
- Writing leaf ambient...done
- Computing static prop lighting : 0ThreadComputeStaticPropLighting: 0...1...2...3...4...5...6...7...8...9...10 (7)
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 7/1024 336/49152 ( 0.7%)
- brushes 462/8192 5544/98304 ( 5.6%)
- brushsides 3640/81920 29120/655360 ( 4.4%)
- planes 2434/65536 48680/1310720 ( 3.7%)
- vertexes 6726/65536 80712/786432 (10.3%)
- nodes 2334/65536 74688/2097152 ( 3.6%)
- texinfos 285/12288 20520/884736 ( 2.3%)
- texdata 18/4096 576/131072 ( 0.4%)
- dispinfos 0/0 0/0 ( 0.0%)
- disp_verts 0/0 0/0 ( 0.0%)
- disp_tris 0/0 0/0 ( 0.0%)
- disp_multiblend 0/0 0/0 ( 0.0%)
- disp_lmsamples 0/0 0/0 ( 0.0%)
- faces 4438/65536 248528/3670016 ( 6.8%)
- hdr faces 4438/65536 248528/3670016 ( 6.8%)
- origfaces 1675/65536 93800/3670016 ( 2.6%)
- facebrushes 562/0 1124/0 ( 0.0%)
- facebrushlists 4438/0 17752/0 ( 0.0%)
- leaves 2342/65536 74944/2097152 ( 3.6%)
- leaffaces 5197/65536 10394/131072 ( 7.9%)
- leafbrushes 1768/65536 3536/131072 ( 2.7%)
- areas 2/1024 16/8192 ( 0.2%)
- surfedges 28553/512000 114212/2048000 ( 5.6%)
- edges 15432/256000 61728/1024000 ( 6.0%)
- LDR worldlights 0/8192 0/819200 ( 0.0%)
- HDR worldlights 0/8192 0/819200 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 499/32768 4990/327680 ( 1.5%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 8271/65536 16542/131072 (12.6%)
- cubemapsamples 21/1024 336/16384 ( 2.1%)
- overlays 0/1024 0/360448 ( 0.0%)
- LDR lightdata [variable] 0/0 ( 0.0%)
- HDR lightdata [variable] 7683884/0 ( 0.0%)
- visdata [variable] 294032/16777216 ( 1.8%)
- entdata [variable] 3910/393216 ( 1.0%)
- LDR ambient table 2342/65536 9368/262144 ( 3.6%)
- HDR ambient table 2342/65536 9368/262144 ( 3.6%)
- LDR leaf ambient 2342/65536 65576/1835008 ( 3.6%)
- HDR leaf ambient 1168/65536 32704/1835008 ( 1.8%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/23418 ( 0.0%)
- pakfile [variable] 5925231/0 ( 0.0%)
- physics [variable] 175213/4194304 ( 4.2%)
- physics terrain [variable] 2/1048576 ( 0.0%)
- Level flags = 7e
- Total triangle count: 12921
- Writing e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_nomad.bsp
- MSG_FILEWRITE - Filesystem was asked to write to 'e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_nomad.bsp', but we don't own that location. Allowing...
- 47 seconds elapsed
- -------------------------------------------------------------------------------
- Running command: copy "e:\steam\steamapps\common\counter-strike global offensive\sdk_content\maps\de_nomad.bsp" "E:\steam\steamapps\common\Counter-Strike Global Offensive\csgo\maps\de_nomad.bsp"
- -------------------------------------------------------------------------------
- Finished. Press a key to close.
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