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  1. MoveEvent {
  2. id = 813,
  3. slot = CONST_SLOT_FEET,
  4. level = 0,
  5. magicLevel = 0,
  6. premium = false,
  7. vocation = {"sorcerer", "druid"}
  8. onEquip = function (player, item, slot, isCheck)
  9. return RETURNVALUE_NOERROR
  10. end
  11. }
  12.  
  13. MoveEvent {
  14. id = 818,
  15. slot = CONST_SLOT_FEET,
  16. level = 0,
  17. magicLevel = 0,
  18. premium = false,
  19. vocation = {"sorcerer", "druid"}
  20. onEquip = function (player, item, slot, isCheck)
  21. return RETURNVALUE_NOERROR
  22. end
  23. }
  24.  
  25. MoveEvent {
  26. id = 819,
  27. slot = CONST_SLOT_FEET,
  28. level = 0,
  29. magicLevel = 0,
  30. premium = false,
  31. vocation = {"sorcerer", "druid"}
  32. onEquip = function (player, item, slot, isCheck)
  33. return RETURNVALUE_NOERROR
  34. end
  35. }
  36.  
  37. MoveEvent {
  38. id = 820,
  39. slot = CONST_SLOT_FEET,
  40. level = 0,
  41. magicLevel = 0,
  42. premium = false,
  43. vocation = {"sorcerer", "druid"}
  44. onEquip = function (player, item, slot, isCheck)
  45. return RETURNVALUE_NOERROR
  46. end
  47. }
  48.  
  49. MoveEvent {
  50. id = 827,
  51. slot = CONST_SLOT_HEAD,
  52. level = 0,
  53. magicLevel = 0,
  54. premium = false,
  55. vocation = {"sorcerer", "druid"}
  56. onEquip = function (player, item, slot, isCheck)
  57. return RETURNVALUE_NOERROR
  58. end
  59. }
  60.  
  61. MoveEvent {
  62. id = 828,
  63. slot = CONST_SLOT_HEAD,
  64. level = 0,
  65. magicLevel = 0,
  66. premium = false,
  67. vocation = {"sorcerer", "druid"}
  68. onEquip = function (player, item, slot, isCheck)
  69. return RETURNVALUE_NOERROR
  70. end
  71. }
  72.  
  73. MoveEvent {
  74. id = 829,
  75. slot = CONST_SLOT_HEAD,
  76. level = 0,
  77. magicLevel = 0,
  78. premium = false,
  79. vocation = {"sorcerer", "druid"}
  80. onEquip = function (player, item, slot, isCheck)
  81. return RETURNVALUE_NOERROR
  82. end
  83. }
  84.  
  85. MoveEvent {
  86. id = 830,
  87. slot = CONST_SLOT_HEAD,
  88. level = 0,
  89. magicLevel = 0,
  90. premium = false,
  91. vocation = {"sorcerer", "druid"}
  92. onEquip = function (player, item, slot, isCheck)
  93. return RETURNVALUE_NOERROR
  94. end
  95. }
  96.  
  97. MoveEvent {
  98. id = 3210,
  99. slot = CONST_SLOT_HEAD,
  100. level = 0,
  101. magicLevel = 0,
  102. premium = false,
  103. vocation = {"sorcerer", "druid"}
  104. onEquip = function (player, item, slot, isCheck)
  105. return RETURNVALUE_NOERROR
  106. end
  107. }
  108.  
  109. MoveEvent {
  110. id = 7992,
  111. slot = CONST_SLOT_HEAD,
  112. level = 0,
  113. magicLevel = 0,
  114. premium = false,
  115. vocation = {"sorcerer", "druid"}
  116. onEquip = function (player, item, slot, isCheck)
  117. return RETURNVALUE_NOERROR
  118. end
  119. }
  120.  
  121. MoveEvent {
  122. id = 9653,
  123. slot = CONST_SLOT_HEAD,
  124. level = 0,
  125. magicLevel = 0,
  126. premium = false,
  127. vocation = {"sorcerer", "druid"}
  128. onEquip = function (player, item, slot, isCheck)
  129. return RETURNVALUE_NOERROR
  130. end
  131. }
  132.  
  133. MoveEvent {
  134. id = 11674,
  135. slot = CONST_SLOT_HEAD,
  136. level = 0,
  137. magicLevel = 0,
  138. premium = false,
  139. vocation = {"sorcerer", "druid"}
  140. onEquip = function (player, item, slot, isCheck)
  141. return RETURNVALUE_NOERROR
  142. end
  143. }
  144.  
  145. MoveEvent {
  146. id = 12599,
  147. slot = CONST_SLOT_HEAD,
  148. level = 0,
  149. magicLevel = 0,
  150. premium = false,
  151. vocation = {"sorcerer", "druid"}
  152. onEquip = function (player, item, slot, isCheck)
  153. return RETURNVALUE_NOERROR
  154. end
  155. }
  156.  
  157. MoveEvent {
  158. id = 13996,
  159. slot = CONST_SLOT_LEGS,
  160. level = 0,
  161. magicLevel = 0,
  162. premium = false,
  163. vocation = {"sorcerer", "druid"}
  164. onEquip = function (player, item, slot, isCheck)
  165. return RETURNVALUE_NOERROR
  166. end
  167. }
  168.  
  169. MoveEvent {
  170. id = 19366,
  171. slot = CONST_SLOT_LEGS,
  172. level = 0,
  173. magicLevel = 0,
  174. premium = false,
  175. vocation = {"sorcerer", "druid"}
  176. onEquip = function (player, item, slot, isCheck)
  177. return RETURNVALUE_NOERROR
  178. end
  179. }
  180.  
  181. MoveEvent {
  182. id = 3571,
  183. slot = CONST_SLOT_ARMOR,
  184. level = 0,
  185. magicLevel = 0,
  186. premium = false,
  187. vocation = {"paladin"}
  188. onEquip = function (player, item, slot, isCheck)
  189. return RETURNVALUE_NOERROR
  190. end
  191. }
  192.  
  193. MoveEvent {
  194. id = 8044,
  195. slot = CONST_SLOT_ARMOR,
  196. level = 0,
  197. magicLevel = 0,
  198. premium = false,
  199. vocation = {"paladin"}
  200. onEquip = function (player, item, slot, isCheck)
  201. return RETURNVALUE_NOERROR
  202. end
  203. }
  204.  
  205. MoveEvent {
  206. id = 8063,
  207. slot = CONST_SLOT_ARMOR,
  208. level = 0,
  209. magicLevel = 0,
  210. premium = false,
  211. vocation = {"paladin"}
  212. onEquip = function (player, item, slot, isCheck)
  213. return RETURNVALUE_NOERROR
  214. end
  215. }
  216.  
  217. MoveEvent {
  218. id = 8095,
  219. slot = CONST_SLOT_LEGS,
  220. level = 0,
  221. magicLevel = 0,
  222. premium = false,
  223. vocation = {"paladin"}
  224. onEquip = function (player, item, slot, isCheck)
  225. return RETURNVALUE_NOERROR
  226. end
  227. }
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