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- getgenv().AClick = false;
- getgenv().ARebirth = false;
- getgenv().ARReward = false;
- getgenv().AEgg = false;
- function TPTo(PCFrame)
- local plr = game.Players.LocalPlayer;
- if plr.Character then
- plr.Character.HumanoidRootPart.CFrame = PCFrame
- end
- end
- function TeleWorld(SeWorld)
- if game:GetService("ReplicatedStorage").TeleportPositions:FindFirstChild(SeWorld) then
- TPTo(game:GetService("ReplicatedStorage").TeleportPositions[SeWorld].Value)
- end
- end
- function AutoClick()
- spawn(function()
- while getgenv().AClick == true do
- game:GetService("ReplicatedStorage").Events.Tap:FireServer()
- wait()
- end
- end)
- end
- function AutoRebirth(ReAmount)
- spawn(function ()
- while getgenv().ARebirth == true do
- local args = {[1] = ReAmount}
- game:GetService("ReplicatedStorage").Events.Rebirth:FireServer(unpack(args))
- wait(1)
- end
- end)
- end
- function AutoReward()
- spawn(function ()
- while getgenv().ARReward == true do
- game:GetService("ReplicatedStorage").Events.ClaimRandomReward:FireServer()
- wait(3)
- end
- end)
- end
- function AutoEgg(SeEgg)
- spawn(function ()
- while getgenv().AEgg == true do
- local args = {
- [1] = {},
- [2] = SeEgg,
- [3] = 0
- }
- game:GetService("ReplicatedStorage").Events.HatchEgg:InvokeServer(unpack(args))
- wait(0.5)
- end
- end)
- end
- local library = loadstring(game:HttpGet(('https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/wall%20v3')))()
- local w = library:CreateWindow("Tapping Simulator!")
- local b = w:CreateFolder("Autofarm")
- b:Toggle("Auto Click",function(bool)
- getgenv().AClick = bool
- AutoClick()
- end)
- b:Toggle("Auto Random Gift",function(bool)
- getgenv().ARReward = bool
- AutoReward()
- end)
- local b = w:CreateFolder("Toggles")
- local SEgg
- b:Dropdown("Eggs",{"Starter","Coral Egg","Jungle Egg","Bee Egg","Snow Egg","Desert Egg","Death Egg","Forest Egg","Dominus Egg","Wood Egg","Mine Egg","Beach Egg","Dark Egg","Cloud Egg","Magma Egg","Fire Egg","Molten Egg","Underworld Egg","Blue Magma Egg","Red Magma Egg","Secret Magma Egg","Purple Magma Egg","Yellow Magma Egg","55M Egg","50M2 Egg","Candy Egg","Flora Egg","Holy Wood Egg","Holy Bee Egg","Holy Egg","Castle Egg","Festival Egg","Japan Egg"},true,function(val)
- SEgg = val
- end)
- b:Toggle("Start Egg",function(bool)
- getgenv().AEgg = bool
- if bool and SEgg then
- AutoEgg(SEgg)
- end
- end)
- local SRebirth
- b:Dropdown("Rebirth",{"1","5","10","20","50","100","200","500","1000","2000","5000","10000","20000","50000","100000","150000","200000","250000","500000","1000000","2000000","5000000","10000000","20000000","50000000","100000000","150000000","200000000","250000000","400000000","500000000","1000000000","1500000000","2000000000","2500000000","5000000000","7500000000","10000000000","20000000000",},true,function(val)
- SRebirth = val
- end)
- b:Toggle("Start Rebirth",function(bool)
- getgenv().ARebirth = bool
- if bool and SRebirth then
- AutoRebirth(SRebirth)
- end
- end)
- local w = library:CreateWindow("Others")
- local S
- local J
- local H
- local G
- local C
- local CF
- local b = w:CreateFolder("LocalPlayer")
- b:Box("Speed","number",function(val)
- S = val
- end)
- b:Box("Jump","number",function(val)
- J = val
- end)
- b:Box("Hip Height","number",function(val)
- H = val
- end)
- b:Box("Gravity","number",function(val)
- G = val
- end)
- b:Toggle("Speed",function(bool)
- getgenv().Speed = bool
- Speed(S)
- end)
- b:Toggle("Jump",function(bool)
- getgenv().Jump = bool
- Jump(J)
- end)
- b:Toggle("Hip Height",function(bool)
- getgenv().Hip = bool
- Hip(H)
- end)
- b:Toggle("Gravity",function(bool)
- getgenv().Grav = bool
- Grav(G)
- end)
- b:Slider("FOV (Default is 70)",{min = 0;max = 120;precise = true;},function(val)
- game.workspace.CurrentCamera.FieldOfView = val
- end)
- b:Button("Print Current XYZ",function()
- function GetPOS() return game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame end print(GetPOS())
- end)
- local b = w:CreateFolder("Stuff")
- b:Box("Chat","Message",function(val)
- C = val
- end)
- b:Box("Cooldown","Speed",function(val)
- CF = val
- end)
- b:Toggle("Spam",function(bool)
- getgenv().Chat = bool
- Chat(C, CF)
- end)
- b:Button("Rejoin",function()
- loadstring(game:HttpGet("https://pastebin.com/raw/mM7JBG5h", true))()
- end)
- b:Button("Giant",function()
- loadstring(game:HttpGet("https://pastebin.com/raw/2jnKKARG", true))()
- end)
- b:Button("Noclip",function()
- loadstring(game:HttpGet("https://pastebin.com/raw/hd03Vdwm", true))()
- end)
- b:Button("Reset",function()
- loadstring(game:HttpGet("https://pastebin.com/raw/EEY6SATj", true))()
- end)
- b:Button("RTX Summer",function()
- loadstring(game:HttpGet("https://paste.ee/r/h4fL2", true))()
- end)
- b:Button("RTX Autumn",function()
- loadstring(game:HttpGet("https://paste.ee/r/9eV0M", true))()
- end)
- b:Button("Anti-Report",function()
- loadstring(game:HttpGet("https://paste.ee/r/GphmF", true))()
- end)
- local b = w:CreateFolder("Credits")
- b:Label("Made by X_LuaF#0705",{
- TextSize = 21;
- TextColor = Color3.fromRGB(255,255,255);
- BgColor = Color3.fromRGB(69,69,69);
- })
- b:Button("Copy Discord Invite",function()
- setclipboard("https://discord.gg/8tRb8MQcW5")
- end)
- b:DestroyGui()
- getgenv().Speed = false;
- getgenv().Jump = false;
- getgenv().Hip = false;
- getgenv().Chat = false;
- getgenv().Grav = false;
- function Chat(Mes, Freq)
- spawn(function ()
- while getgenv().Chat == true do
- local args = {[1] = Mes,[2] = "All"} game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(unpack(args))
- wait(Freq)
- end
- end)
- end
- function Speed(Nume)
- spawn(function ()
- if getgenv().Speed == true then
- while getgenv().Speed == true do
- game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed = Nume
- wait()
- end
- elseif getgenv().Speed == false then
- game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed = 16
- end
- end)
- end
- function Jump(Nume)
- spawn(function ()
- if getgenv().Jump == true then
- while getgenv().Jump == true do
- game:GetService("Players").LocalPlayer.Character.Humanoid.JumpPower = Nume
- wait()
- end
- elseif getgenv().Jump == false then
- game:GetService("Players").LocalPlayer.Character.Humanoid.JumpPower = 50
- end
- end)
- end
- function Hip(Nume)
- spawn(function ()
- if getgenv().Hip == true then
- while getgenv().Hip == true do
- game:GetService("Players").LocalPlayer.Character.Humanoid.HipHeight = Nume
- wait()
- end
- elseif getgenv().Hip == false then
- game:GetService("Players").LocalPlayer.Character.Humanoid.HipHeight = 0.1
- end
- end)
- end
- function Grav(Nume)
- spawn(function ()
- if getgenv().Grav == true then
- while getgenv().Grav == true do
- game:GetService("Workspace").Gravity = Nume
- wait()
- end
- elseif getgenv().Grav == false then
- game:GetService("Workspace").Gravity = 196.2
- end
- end)
- end
- function TPTo(PCFrame)
- local plr = game.Players.LocalPlayer;
- if plr.Character then
- plr.Character.HumanoidRootPart.CFrame = PCFrame
- end
- end
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