Upscalefanatic3

TESTING

Mar 1st, 2019
241
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  1.         if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2.     local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4.     print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  5.     script.Parent = Player.Character
  6.  
  7.     --RemoteEvent for communicating
  8.     local Event = Instance.new("RemoteEvent")
  9.     Event.Name = "UserInput_Event"
  10.  
  11.     --Fake event to make stuff like Mouse.KeyDown work
  12.     local function fakeEvent()
  13.         local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14.         t.connect = t.Connect
  15.         return t
  16.     end
  17.  
  18.     --Creating fake input objects with fake variables
  19.     local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20.     local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21.     local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22.         CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23.     end}
  24.     --Merged 2 functions into one by checking amount of arguments
  25.     CAS.UnbindAction = CAS.BindAction
  26.  
  27.     --This function will trigger the events that have been :Connect()'ed
  28.     local function te(self,ev,...)
  29.         local t = m[ev]
  30.         if t and t._fakeEvent and t.Function then
  31.             t.Function(...)
  32.         end
  33.     end
  34.     m.TrigEvent = te
  35.     UIS.TrigEvent = te
  36.  
  37.     Event.OnServerEvent:Connect(function(plr,io)
  38.         if plr~=Player then return end
  39.         if io.isMouse then
  40.             m.Target = io.Target
  41.             m.Hit = io.Hit
  42.         else
  43.             local b = io.UserInputState == Enum.UserInputState.Begin
  44.             if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45.                 return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46.             end
  47.             for _,t in pairs(CAS.Actions) do
  48.                 for _,k in pairs(t.Keys) do
  49.                     if k==io.KeyCode then
  50.                         t.Function(t.Name,io.UserInputState,io)
  51.                     end
  52.                 end
  53.             end
  54.             m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55.             UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56.         end
  57.     end)
  58.     Event.Parent = NLS([==[
  59.     local Player = game:GetService("Players").LocalPlayer
  60.     local Event = script:WaitForChild("UserInput_Event")
  61.  
  62.     local UIS = game:GetService("UserInputService")
  63.     local input = function(io,a)
  64.         if a then return end
  65.         --Since InputObject is a client-side instance, we create and pass table instead
  66.         Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67.     end
  68.     UIS.InputBegan:Connect(input)
  69.     UIS.InputEnded:Connect(input)
  70.  
  71.     local Mouse = Player:GetMouse()
  72.     local h,t
  73.     --Give the server mouse data 30 times every second, but only if the values changed
  74.     --If player is not moving their mouse, client won't fire events
  75.     while wait(1/30) do
  76.         if h~=Mouse.Hit or t~=Mouse.Target then
  77.             h,t=Mouse.Hit,Mouse.Target
  78.             Event:FireServer({isMouse=true,Target=t,Hit=h})
  79.         end
  80.     end]==],Player.Character)
  81.     Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83. -----------------------------------
  84. --WATCH OUT HERE COMES THE COPPAS--
  85. ----------------------------------------------------------------
  86. --By CKbackup (Sugarie Saffron)                               --
  87. --YT: https://www.youtube.com/channel/UC8n9FFz7e6Zo13ob_5F9MJw--
  88. --Discord: Sugarie Saffron#4705                               --
  89. ----------------------------------------------------------------
  90.  
  91. print([[
  92. --Script Cop--
  93. By CKbackup (Sugarie Saffron)                              
  94. YT: https://www.youtube.com/channel/UC8n9FFz7e6Zo13ob_5F9MJw
  95. Discord: Sugarie Saffron#4705    
  96. --------------------------------
  97. As I've been demoted from my SB
  98. Mod rank in VSB, I don't see the
  99. need to hold this back any longer.
  100.  
  101. Also, if the anims look weird or
  102. the weapon looks out of place,
  103. it's because it's actually modeled
  104. off a scaled rig with a package.
  105. It looks better with the Boy
  106. package.
  107. --------------------------------
  108. (Keys)
  109. M - Mute/Play Music
  110.  
  111. Click - Baton Swing
  112. (Hold) Q - Run
  113. Z - Pistol
  114. X - Arrest
  115.  
  116. P - Move Jail(s)
  117. ]])
  118.  
  119. Player = game.Players.LocalPlayer
  120.     Character = Player.Character
  121.     local txt = Instance.new("BillboardGui", Character)
  122.     txt.Adornee = Character.Head
  123.     txt.Name = "_status"
  124.     txt.Size = UDim2.new(2, 0, 1.2, 0)
  125.     txt.StudsOffset = Vector3.new(-9, 8, 0)
  126.     local text = Instance.new("TextLabel", txt)
  127.     text.Size = UDim2.new(10, 0, 7, 0)
  128.     text.FontSize = "Size24"
  129.     text.TextScaled = true
  130.     text.TextTransparency = 0
  131.     text.BackgroundTransparency = 10
  132.     text.TextTransparency = 0
  133.     text.TextStrokeTransparency = 0
  134.     text.Font = "Antique"
  135.     text.TextStrokeColor3 = Color3.new(0,0,0)
  136.         text.Text = "DEADLOCKED"
  137.  
  138. wait(1/60)
  139. Effects = { }
  140. local Player = owner
  141. local chara = Player.Character
  142. local Humanoid = chara:FindFirstChildOfClass("Humanoid")
  143. local LeftArm = chara["Left Arm"]
  144. local RightArm = chara["Right Arm"]
  145. local LeftLeg = chara["Left Leg"]
  146. local RightLeg = chara["Right Leg"]
  147. local Head = chara.Head
  148. local Torso = chara.Torso
  149. local RootPart = chara.HumanoidRootPart
  150. local RootJoint = RootPart.RootJoint
  151. local attack = false
  152. local Anim = 'Idle'
  153. local attacktype = 1
  154. local delays = false
  155. local play = true
  156. local targetted = nil
  157. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  158. local velocity = RootPart.Velocity.y
  159. local sine = 0
  160. local change = 1
  161. local doe = 0
  162. local Create = LoadLibrary("RbxUtility").Create
  163. Humanoid.WalkSpeed = 16
  164.  
  165.  
  166. Humanoid.Animator.Parent = nil
  167. chara.Animate.Parent = nil
  168.  
  169. local pos = Vector3.new(0,0,-50)
  170.  
  171. local newMotor = function(part0, part1, c0, c1)
  172.     local w = Create('Motor'){
  173.         Parent = part0,
  174.         Part0 = part0,
  175.         Part1 = part1,
  176.         C0 = c0,
  177.         C1 = c1,
  178.     }
  179.     return w
  180. end
  181.  
  182. function clerp(a, b, t)
  183.     return a:lerp(b, t)
  184. end
  185.  
  186. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  187. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  188.  
  189. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  190. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  191. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  192. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  193. RootJoint.C1 = CFrame.new(0, 0, 0)
  194. RootJoint.C0 = CFrame.new(0, 0, 0)
  195. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  196. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  197.  
  198.  
  199. local rarmc1 = RW.C1
  200. local larmc1 = LW.C1
  201. local rlegc1 = RH.C1
  202. local llegc1 = LH.C1
  203.  
  204. local resetc1 = false
  205.  
  206. function PlayAnimationFromTable(table, speed, bool)
  207.     RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  208.     Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  209.     RW.C0 = clerp(RW.C0, table[3], speed)
  210.     LW.C0 = clerp(LW.C0, table[4], speed)
  211.     RH.C0 = clerp(RH.C0, table[5], speed)
  212.     LH.C0 = clerp(LH.C0, table[6], speed)
  213.     if bool == true then
  214.         if resetc1 == false then
  215.             resetc1 = true
  216.             RootJoint.C1 = RootJoint.C1
  217.             Torso.Neck.C1 = Torso.Neck.C1
  218.             RW.C1 = rarmc1
  219.             LW.C1 = larmc1
  220.             RH.C1 = rlegc1
  221.             LH.C1 = llegc1
  222.         end
  223.     end
  224. end
  225.  
  226.  
  227. ArtificialHB = Instance.new("BindableEvent", script)
  228. ArtificialHB.Name = "Heartbeat"
  229. script:WaitForChild("Heartbeat")
  230. frame = 0.03333333333333
  231. tf = 0
  232. allowframeloss = false
  233. tossremainder = false
  234. lastframe = tick()
  235. script.Heartbeat:Fire()
  236. game:GetService("RunService").Heartbeat:connect(function(s, p)
  237.   tf = tf + s
  238.   if tf >= frame then
  239.     if allowframeloss then
  240.       script.Heartbeat:Fire()
  241.       lastframe = tick()
  242.     else
  243.       for i = 1, math.floor(tf / frame) do
  244.         script.Heartbeat:Fire()
  245.       end
  246.       lastframe = tick()
  247.     end
  248.     if tossremainder then
  249.       tf = 0
  250.     else
  251.       tf = tf - frame * math.floor(tf / frame)
  252.     end
  253.   end
  254. end)
  255. function swait(num)
  256.   if num == 0 or num == nil then
  257.     ArtificialHB.Event:wait()
  258.   else
  259.     for i = 0, num do
  260.       ArtificialHB.Event:wait()
  261.     end
  262.   end
  263. end
  264.  
  265. function RemoveOutlines(part)
  266.     part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  267. end
  268.    
  269.  
  270. CFuncs = { 
  271.     ["Part"] = {
  272.         Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  273.             local Part = Create("Part"){
  274.                 Parent = Parent,
  275.                 Reflectance = Reflectance,
  276.                 Transparency = Transparency,
  277.                 CanCollide = false,
  278.                 Locked = true,
  279.                 BrickColor = BrickColor.new(tostring(BColor)),
  280.                 Name = Name,
  281.                 Size = Size,
  282.                 Material = Material,
  283.             }
  284.             RemoveOutlines(Part)
  285.             return Part
  286.         end;
  287.     };
  288.    
  289.     ["Mesh"] = {
  290.         Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  291.             local Msh = Create(Mesh){
  292.                 Parent = Part,
  293.                 Offset = OffSet,
  294.                 Scale = Scale,
  295.             }
  296.             if Mesh == "SpecialMesh" then
  297.                 Msh.MeshType = MeshType
  298.                 Msh.MeshId = MeshId
  299.             end
  300.             return Msh
  301.         end;
  302.     };
  303.    
  304.     ["Mesh"] = {
  305.         Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  306.             local Msh = Create(Mesh){
  307.                 Parent = Part,
  308.                 Offset = OffSet,
  309.                 Scale = Scale,
  310.             }
  311.             if Mesh == "SpecialMesh" then
  312.                 Msh.MeshType = MeshType
  313.                 Msh.MeshId = MeshId
  314.             end
  315.             return Msh
  316.         end;
  317.     };
  318.    
  319.     ["Weld"] = {
  320.         Create = function(Parent, Part0, Part1, C0, C1)
  321.             local Weld = Create("Weld"){
  322.                 Parent = Parent,
  323.                 Part0 = Part0,
  324.                 Part1 = Part1,
  325.                 C0 = C0,
  326.                 C1 = C1,
  327.             }
  328.             return Weld
  329.         end;
  330.     };
  331.    
  332.     ["ParticleEmitter"] = {
  333.         Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  334.             local fp = Create("ParticleEmitter"){
  335.                 Parent = Parent,
  336.                 Color = ColorSequence.new(Color1, Color2),
  337.                 LightEmission = LightEmission,
  338.                 Size = Size,
  339.                 Texture = Texture,
  340.                 Transparency = Transparency,
  341.                 ZOffset = ZOffset,
  342.                 Acceleration = Accel,
  343.                 Drag = Drag,
  344.                 LockedToPart = LockedToPart,
  345.                 VelocityInheritance = VelocityInheritance,
  346.                 EmissionDirection = EmissionDirection,
  347.                 Enabled = Enabled,
  348.                 Lifetime = LifeTime,
  349.                 Rate = Rate,
  350.                 Rotation = Rotation,
  351.                 RotSpeed = RotSpeed,
  352.                 Speed = Speed,
  353.                 VelocitySpread = VelocitySpread,
  354.             }
  355.             return fp
  356.         end;
  357.     };
  358.  
  359.     CreateTemplate = {
  360.    
  361.     };
  362. }
  363.  
  364.  
  365. function so(id,par,pit,vol)
  366.   local sou = Instance.new("Sound", par or workspace)
  367.   if par == chara then
  368.     sou.Parent = chara.Torso
  369.   end
  370.   sou.Volume = vol
  371.   sou.Pitch = pit or 1
  372.   sou.SoundId = "rbxassetid://" .. id
  373.   sou.PlayOnRemove = true
  374.   sou:Destroy()
  375. end
  376.  
  377. local mus = Instance.new("Sound",Head)
  378. mus.Name = "mus"
  379. mus.SoundId = "rbxassetid://328573277"
  380. mus.Looped = true
  381. mus.Volume = 99999999999999999999999999
  382. mus:Play()
  383.  
  384. New = function(Object, Parent, Name, Data)
  385.     local Object = Instance.new(Object)
  386.     for Index, Value in pairs(Data or {}) do
  387.         Object[Index] = Value
  388.     end
  389.     Object.Parent = Parent
  390.     Object.Name = Name
  391.     return Object
  392. end
  393.  
  394. local Helmet = New("Part",chara,"Helmet",{BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(2, 0.400000006, 1),CFrame = CFrame.new(18.3999939, 1.20000005, -23.1000061, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Weld,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  395. local Mesh = New("SpecialMesh",PoliceHat,"Mesh",{Scale = Vector3.new(1.10000002, 1.20000005, 1.10000002),MeshId = "rbxassetid://451323246"})
  396. local Weld = New("ManualWeld",PoliceHat,"Weld",{Part0 = PoliceHat,Part1 = Head,C1 = CFrame.new(0, 0.700000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  397. for i, v in pairs(chara:children()) do
  398. if v:IsA("Shirt") or v:IsA("Pants") or v:IsA("BodyColors") then
  399. v:Destroy()
  400. elseif v.Name == "FakeHeadM" then
  401. v.Ahoge.Mesh.Scale = Vector3.new()
  402. elseif v.Name == "Chest" then
  403. for a, b in pairs(v:children()) do
  404. if b.Name ~= "Tail" then
  405. b.Transparency = 1
  406. end
  407. end
  408. end
  409. end
  410. local sh = Instance.new("Shirt",chara)
  411. local pn = Instance.new("Pants",chara)
  412. sh.ShirtTemplate = "rbxassetid://231742175"
  413. pn.PantsTemplate = "rbxassetid://15224239"
  414.  
  415. bdefc0 = CFrame.new(.8,-1,0)*CFrame.Angles(math.rad(30),0,0)
  416. gdefc0 = CFrame.new(-.8,-1,0)*CFrame.Angles(math.rad(130),0,0)
  417.  
  418. local baton = Instance.new("Part",chara)
  419. baton.Name = "Baton"
  420. baton.Size = Vector3.new(.2,.2,3.2)
  421. baton.BrickColor = BrickColor.new("Really black")
  422. baton.CanCollide = false
  423. CFuncs.Mesh.Create("SpecialMesh", baton, "FileMesh", "rbxassetid://11820238", Vector3.new(), Vector3.new(1.5,1.5,1.5))
  424.  
  425. local bweld = Instance.new("Weld",baton)
  426. bweld.Part0 = Torso
  427. bweld.Part1 = baton
  428. bweld.C0 = bdefc0
  429.  
  430. local att1 = Instance.new("Attachment",baton)
  431. att1.Position = Vector3.new(-baton.Size.X/2,baton.Size.Y/2,baton.Size.Z/2)
  432. local att2 = Instance.new("Attachment",baton)
  433. att2.Position = Vector3.new(-baton.Size.X/2,-baton.Size.Y/2,-baton.Size.Z/2)
  434. local tr1 = Instance.new("Trail",baton)
  435. tr1.Color = ColorSequence.new(Color3.new(1,1,1))
  436. tr1.Transparency = NumberSequence.new(0,1)
  437. tr1.Lifetime = .5
  438. tr1.Enabled = false
  439. tr1.LightEmission = 1
  440. tr1.Attachment0 = att1
  441. tr1.Attachment1 = att2
  442. local att3 = Instance.new("Attachment",RightLeg)
  443. att3.Position = Vector3.new(0,1,0)
  444. local att4 = Instance.new("Attachment",RightLeg)
  445. att4.Position = Vector3.new(0,-1,0)
  446. local tr2 = Instance.new("Trail",RightLeg)
  447. tr2.Color = ColorSequence.new(Color3.new(1,1,1))
  448. tr2.Transparency = NumberSequence.new(0,1)
  449. tr2.Lifetime = .5
  450. tr2.Enabled = false
  451. tr2.LightEmission = 1
  452. tr2.Attachment0 = att3
  453. tr2.Attachment1 = att4
  454.  
  455. local gun = Instance.new("Part",chara)
  456. gun.Name = "Gun"
  457. gun.Size = Vector3.new(.2,.2,.2)
  458. gun.BrickColor = BrickColor.new("Really black")
  459. gun.CanCollide = false
  460. CFuncs.Mesh.Create("SpecialMesh", gun, "FileMesh", "rbxassetid://72012879", Vector3.new(), Vector3.new(2,2,2))
  461.  
  462. local gweld = Instance.new("Weld",gun)
  463. gweld.Part0 = Torso
  464. gweld.Part1 = gun
  465. gweld.C0 = gdefc0
  466.  
  467. function rayCast(Position, Direction, Range, Ignore)
  468.     return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  469. end
  470.  
  471. function mdmg(Part, Magnitude, HitType)
  472.     for _, c in pairs(workspace:GetDescendants()) do
  473.         local hum = c:FindFirstChildOfClass("Humanoid")
  474.         if hum ~= nil then
  475.             local head = c:FindFirstChild("UpperTorso") or c:FindFirstChild("Torso")
  476.             if head ~= nil then
  477.                 local targ = head.Position - Part.Position
  478.                 local mag = targ.magnitude
  479.                 if mag <= Magnitude and c.Name ~= Player.Name and c:FindFirstChild("MagDmgd")==nil then
  480.                 if c.Name ~= chara then
  481.                 if c.Name ~= "CKbackup" or c.Name ~= "Nebula_Zorua" or c.Name ~= "Salvo_Starly" then
  482.             local val = Instance.new("BoolValue",c)
  483.             val.Name = "MagDmgd"
  484.             local asd = Instance.new("ParticleEmitter",head)
  485.             asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  486.             asd.LightEmission = .1
  487.             asd.Size = NumberSequence.new(0.2)
  488.             asd.Texture = "rbxassetid://771221224"
  489.             aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 1)})
  490.             bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  491.             asd.Transparency = bbb
  492.             asd.Size = aaa
  493.             asd.ZOffset = .9
  494.             asd.Acceleration = Vector3.new(0, -5, 0)
  495.             asd.LockedToPart = false
  496.             asd.EmissionDirection = "Back"
  497.             asd.Lifetime = NumberRange.new(1, 2)
  498.             asd.Rate = 1000
  499.             asd.Rotation = NumberRange.new(-100, 100)
  500.             asd.RotSpeed = NumberRange.new(-100, 100)
  501.             asd.Speed = NumberRange.new(6)
  502.             asd.VelocitySpread = 10000
  503.             asd.Enabled = false
  504.             asd:Emit(20)
  505.             game:service'Debris':AddItem(asd,3)
  506.                     --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  507.                 if HitType == "Blunt" then             
  508.                 so(865772398,head,.95,3)
  509.                 game:service'Debris':AddItem(val,1)
  510.                 elseif HitType == "Shot" then
  511.                 so(144884872,head,.9,3)
  512.                 game:service'Debris':AddItem(val,.05)  
  513.                 end
  514.                 local soaa = Instance.new("Sound",c.Head)
  515.                 soaa.Volume = .5
  516.                 local cho = math.random(1,5)
  517.                 if cho == 1 then
  518.                 soaa.SoundId = "rbxassetid://111896685"
  519.                 elseif cho == 2 then
  520.                 soaa.SoundId = "rbxassetid://535528169"
  521.                 elseif cho == 3 then
  522.                 soaa.SoundId = "rbxassetid://1080363252"
  523.                 elseif cho == 4 then
  524.                 soaa.SoundId = "rbxassetid://147758746"
  525.                 elseif cho == 5 then
  526.                 soaa.SoundId = "rbxassetid://626777433"
  527.                 soaa.Volume = .2
  528.                 soaa.TimePosition = 1
  529.                 end
  530.                 game:service'Debris':AddItem(soaa,6)
  531.                 soaa:Play()
  532.                     for i,v in pairs(c:children()) do
  533.                     if v:IsA("LocalScript") or v:IsA("Tool") then
  534.                     v:Destroy()
  535.                     end
  536.                     end
  537.                     hum.PlatformStand = true
  538.                     head.Velocity = RootPart.CFrame.lookVector*50
  539.                     head.RotVelocity = Vector3.new(10,0,0)
  540.                     chatfunc("Let that be a warning!")
  541.                     coroutine.wrap(function()
  542.                     swait(5)
  543.                     c:BreakJoints() end)()
  544.                        else
  545.                     end
  546.                 end
  547.             end
  548.         end
  549.     end
  550.     end
  551. end
  552.  
  553. --[[FindNearestTorso = function(pos)
  554.     local list = (game.workspace:GetDescendants())
  555.     local torso = nil
  556.     local dist = 1000
  557.     local temp, human, temp2 = nil, nil, nil
  558.     for x = 1, #list do
  559.         temp2 = list[x]
  560.         if temp2.className == "Model" and temp2.Name ~= chara.Name then
  561.             temp = temp2:findFirstChild("Torso")
  562.             human = temp2:FindFirstChildOfClass("Humanoid")
  563.             if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  564.                 local dohit = true
  565.                 if dohit == true then
  566.                     torso = temp
  567.                     dist = (temp.Position - pos).magnitude
  568.                 end
  569.             end
  570.         end
  571.     end
  572.     return torso, dist
  573. end]]
  574.  
  575.  
  576. function FindNearestTorso(Position, Distance, SinglePlayer)
  577.     if SinglePlayer then
  578.         return (SinglePlayer.Head.CFrame.p - Position).magnitude < Distance
  579.     end
  580.     local List = {}
  581.     for i, v in pairs(workspace:GetDescendants()) do
  582.         if v:IsA("Model") then
  583.             if v:findFirstChild("Head") then
  584.                 if v ~= chara then
  585.                     if (v.Head.Position - Position).magnitude <= Distance then
  586.                         table.insert(List, v)
  587.                     end
  588.                 end
  589.             end
  590.         end
  591.     end
  592.     return List
  593. end
  594.  
  595.  
  596. --Chat Function--
  597. function chatfunc(text)
  598. coroutine.wrap(function()
  599. if chara:FindFirstChild("TalkingBillBoard")~= nil then
  600. chara:FindFirstChild("TalkingBillBoard"):destroy()
  601. end
  602. local naeeym2 = Instance.new("BillboardGui",chara)
  603. naeeym2.Size = UDim2.new(0,100,0,40)
  604. naeeym2.StudsOffset = Vector3.new(0,3,0)
  605. naeeym2.Adornee = chara.Head
  606. naeeym2.Name = "TalkingBillBoard"
  607. local tecks2 = Instance.new("TextLabel",naeeym2)
  608. tecks2.BackgroundTransparency = 1
  609. tecks2.BorderSizePixel = 0
  610. tecks2.Text = ""
  611. tecks2.Font = "Fantasy"
  612. tecks2.FontSize = "Size24"
  613. tecks2.TextStrokeTransparency = 0
  614. tecks2.TextColor3 = Color3.new(1,1,1)
  615. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  616. tecks2.Size = UDim2.new(1,0,0.5,0)
  617. for i = 1,string.len(text),1 do
  618. tecks2.Text = string.sub(text,1,i)
  619. swait()
  620. end
  621. swait(30)
  622. for i = 1, 5 do
  623. swait()
  624. tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
  625. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
  626. tecks2.TextTransparency = tecks2.TextTransparency + .2
  627. end
  628. naeeym2:Destroy()
  629. end)()
  630. end
  631.  
  632.  
  633.  
  634. EffectModel = Create("Model"){
  635.     Parent = chara,
  636.     Name = "Effects",
  637. }
  638.  
  639.  
  640. Effects = {
  641.     Block = {
  642.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  643.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  644.             prt.Anchored = true
  645.             prt.CFrame = cframe
  646.             local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  647.             game:GetService("Debris"):AddItem(prt, 10)
  648.             if Type == 1 or Type == nil then
  649.                 table.insert(Effects, {
  650.                     prt,
  651.                     "Block1",
  652.                     delay,
  653.                     x3,
  654.                     y3,
  655.                     z3,
  656.                     msh
  657.                 })
  658.             elseif Type == 2 then
  659.                 table.insert(Effects, {
  660.                     prt,
  661.                     "Block2",
  662.                     delay,
  663.                     x3,
  664.                     y3,
  665.                     z3,
  666.                     msh
  667.                 })
  668.             end
  669.         end;
  670.     };
  671.  
  672.         Cylinder = {
  673.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  674.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())     
  675.             prt.Anchored = true
  676.             prt.CFrame = cframe
  677.             local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  678.             game:GetService("Debris"):AddItem(prt, 10)
  679.             table.insert(Effects, {
  680.                 prt,
  681.                 "Cylinder",
  682.                 delay,
  683.                 x3,
  684.                 y3,
  685.                 z3,
  686.                 msh
  687.             })
  688.         end;
  689.     };
  690.     Head = {
  691.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  692.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  693.             prt.Anchored = true
  694.             prt.CFrame = cframe
  695.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  696.             game:GetService("Debris"):AddItem(prt, 10)
  697.             table.insert(Effects, {
  698.                 prt,
  699.                 "Cylinder",
  700.                 delay,
  701.                 x3,
  702.                 y3,
  703.                 z3,
  704.                 msh
  705.             })
  706.         end;
  707.     };
  708.    
  709.     Sphere = {
  710.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  711.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  712.             prt.Anchored = true
  713.             prt.CFrame = cframe
  714.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  715.             game:GetService("Debris"):AddItem(prt, 10)
  716.             table.insert(Effects, {
  717.                 prt,
  718.                 "Cylinder",
  719.                 delay,
  720.                 x3,
  721.                 y3,
  722.                 z3,
  723.                 msh
  724.             })
  725.         end;
  726.     };
  727.    
  728.     Elect = {
  729.         Create = function(cff, x, y, z)
  730.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  731.             prt.Anchored = true
  732.             prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  733.             prt.CFrame = CFrame.new(prt.Position)
  734.             game:GetService("Debris"):AddItem(prt, 2)
  735.             local xval = math.random() / 2
  736.             local yval = math.random() / 2
  737.             local zval = math.random() / 2
  738.             local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  739.             table.insert(Effects, {
  740.                 prt,
  741.                 "Elec",
  742.                 0.1,
  743.                 x,
  744.                 y,
  745.                 z,
  746.                 xval,
  747.                 yval,
  748.                 zval
  749.             })
  750.         end;
  751.  
  752.     };
  753.    
  754.     Ring = {
  755.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  756.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  757.             prt.Anchored = true
  758.             prt.CFrame = cframe
  759.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  760.             game:GetService("Debris"):AddItem(prt, 10)
  761.             table.insert(Effects, {
  762.                 prt,
  763.                 "Cylinder",
  764.                 delay,
  765.                 x3,
  766.                 y3,
  767.                 z3,
  768.                 msh
  769.             })
  770.         end;
  771.     };
  772.  
  773.  
  774.     Wave = {
  775.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  776.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  777.             prt.Anchored = true
  778.             prt.CFrame = cframe
  779.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  780.             game:GetService("Debris"):AddItem(prt, 10)
  781.             table.insert(Effects, {
  782.                 prt,
  783.                 "Cylinder",
  784.                 delay,
  785.                 x3,
  786.                 y3,
  787.                 z3,
  788.                 msh
  789.             })
  790.         end;
  791.     };
  792.  
  793.     Break = {
  794.         Create = function(brickcolor, cframe, x1, y1, z1)
  795.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  796.             prt.Anchored = true
  797.             prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  798.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  799.             local num = math.random(10, 50) / 1000
  800.             game:GetService("Debris"):AddItem(prt, 10)
  801.             table.insert(Effects, {
  802.                 prt,
  803.                 "Shatter",
  804.                 num,
  805.                 prt.CFrame,
  806.                 math.random() - math.random(),
  807.                 0,
  808.                 math.random(50, 100) / 100
  809.             })
  810.         end;
  811.     };
  812.    
  813.     Fire = {
  814.         Create = function(brickcolor, cframe, x1, y1, z1, delay)
  815.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  816.             prt.Anchored = true
  817.             prt.CFrame = cframe
  818.             msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  819.             game:GetService("Debris"):AddItem(prt, 10)
  820.             table.insert(Effects, {
  821.                 prt,
  822.                 "Fire",
  823.                 delay,
  824.                 1,
  825.                 1,
  826.                 1,
  827.                 msh
  828.             })
  829.         end;
  830.     };
  831.    
  832.     FireWave = {
  833.         Create = function(brickcolor, cframe, x1, y1, z1)
  834.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  835.             prt.Anchored = true
  836.             prt.CFrame = cframe
  837.             msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  838.             local d = Create("Decal"){
  839.                 Parent = prt,
  840.                 Texture = "rbxassetid://26356434",
  841.                 Face = "Top",
  842.             }
  843.             local d = Create("Decal"){
  844.                 Parent = prt,
  845.                 Texture = "rbxassetid://26356434",
  846.                 Face = "Bottom",
  847.             }
  848.             game:GetService("Debris"):AddItem(prt, 10)
  849.             table.insert(Effects, {
  850.                 prt,
  851.                 "FireWave",
  852.                 1,
  853.                 30,
  854.                 math.random(400, 600) / 100,
  855.                 msh
  856.             })
  857.         end;
  858.     };
  859.    
  860.     Lightning = {
  861.         Create = function(p0, p1, tym, ofs, col, th, tra, last)
  862.             local magz = (p0 - p1).magnitude
  863.             local curpos = p0
  864.             local trz = {
  865.                 -ofs,
  866.                 ofs
  867.             }
  868.             for i = 1, tym do
  869.                 local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  870.                 local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  871.                 local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  872.                 li.Material = "Neon"
  873.                 if tym == i then
  874.                     local magz2 = (curpos - p1).magnitude
  875.                     li.Size = Vector3.new(th, th, magz2)
  876.                     li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  877.                     table.insert(Effects, {
  878.                         li,
  879.                         "Disappear",
  880.                         last
  881.                     })
  882.                 else
  883.                     do
  884.                         do
  885.                             li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  886.                             curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  887.                             game.Debris:AddItem(li, 10)
  888.                             table.insert(Effects, {
  889.                                 li,
  890.                                 "Disappear",
  891.                                 last
  892.                             })
  893.                         end
  894.                     end
  895.                 end
  896.             end
  897.         end
  898.     };
  899.  
  900.     EffectTemplate = {
  901.  
  902.     };
  903. }
  904.  
  905.  
  906. function smek()
  907. attack = true
  908. bweld.Part0 = RightArm
  909. bweld.C0 = CFrame.new(-.2,-2,.4)*CFrame.Angles(math.rad(90),0,math.rad(180))
  910. Humanoid.WalkSpeed = 40
  911. for i=0,1,.2 do
  912. swait()
  913. PlayAnimationFromTable({       
  914. CFrame.new(0, 0, 0, 0.499998987, 0, -0.866025984, 0, 1, 0, 0.866025984, 0, 0.499998987),
  915. CFrame.new(0, 1.49999714, 0, 0.499998987, 0, 0.866025984, 0, 1, 0, -0.866025984, 0, 0.499998987),
  916. CFrame.new(1.6195364, 0.256343663, -3.60019794e-06, 0.939692736, -0.342020124, -8.94069672e-08, 0.342020154, 0.939692676, -4.35416268e-07, 2.08616257e-07, 3.87430191e-07, 1),
  917. CFrame.new(-1.65980804, 0.323206544, 5.72385352e-06, 0.866025329, 0.500000238, -2.98023224e-07, -0.500000179, 0.866025388, -1.34623383e-06, -4.47034836e-07, 1.29640102e-06, 1.00000012),
  918. CFrame.new(0.500001073, -2.00000095, -1.57952309e-06, 0.939692616, 0, -0.342020184, 0, 1, 0, 0.342020184, 0, 0.939692616),
  919. CFrame.new(-0.499998212, -2.00000095, 1.49011612e-06, 0.766043544, 0, 0.642788708, 0, 1, 0, -0.642788708, 0, 0.766043544),
  920. }, .3, false)
  921. end
  922. Humanoid.WalkSpeed = 2
  923. tr1.Enabled = true
  924. so(536642316,baton,1,1)
  925. for i=0,1,.1 do
  926. swait()
  927. PlayAnimationFromTable({       
  928. CFrame.new(-0.0116844922, 0, -0.381816059, 0.342019022, 0, 0.939693093, 0, 1, 0, -0.939693093, 0, 0.342018992),
  929. CFrame.new(-0.0728889629, 1.49999714, 0.038963601, 0.342019022, 0, -0.939693093, 0, 1, 0, 0.939693093, 0, 0.342018992),
  930. CFrame.new(1.06065702, 1.09677029, -0.161810428, 0.400286436, 0.242276207, 0.88378346, 0.734158754, -0.661962748, -0.151050553, 0.548435688, 0.709300876, -0.442843854),
  931. CFrame.new(-1.59605861, 0.10887894, 1.11486224e-06, 0.984807909, 0.173648059, -2.23517418e-06, -0.173648059, 0.984807849, 3.82394944e-07, 2.29477882e-06, 1.86264515e-08, 1),
  932. CFrame.new(0.685087919, -1.96527183, 0.0673596561, 0.92541647, -0.163175598, -0.342020869, 0.173647985, 0.984807849, 2.90093368e-07, 0.336824894, -0.0593915246, 0.939692438),
  933. CFrame.new(-0.499999702, -2.00000095, 8.68737698e-06, 0.766045451, 0, 0.642786503, 0, 1, 0, -0.642786503, 0, 0.766045511),
  934. }, .3, false)
  935. mdmg(baton,3,"Blunt")
  936. end
  937. swait(5)
  938. bweld.Part0 = Torso
  939. bweld.C0 = bdefc0
  940. Humanoid.WalkSpeed = 16
  941. tr1.Enabled = false
  942. attack = false
  943. end
  944.  
  945. function asmek()
  946. attack = true
  947. --local par
  948. --coroutine.wrap(function()
  949. --repeat swait() par = rayCast(RootPart.Position,Vector3.new(0,-1,0),3,chara) until par~=nil or Torso.Velocity.Y == 0
  950. --tr2.Enabled = false
  951. --attack = false
  952. --end)()
  953. --for i=0,1,.2 do
  954. --swait()
  955. --PlayAnimationFromTable({     
  956. --CFrame.new(0, -0.0460019112, -0.0689063296, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),
  957. --CFrame.new(0, 1.52556431, -0.222140759, 1, 0, 0, 0, 0.939692676, 0.342020601, 0, -0.342020601, 0.939692676),
  958. --CFrame.new(1.59158015, 0.575856388, 6.13234874e-07, 0.642787039, -0.766044974, -4.38231467e-07, 0.766045034, 0.642787039, 1.78813934e-07, 1.63912773e-07, -4.39584255e-07, 1.00000012),
  959. --CFrame.new(-1.59158027, 0.575856209, 6.13234988e-07, 0.642787039, 0.766044974, 4.38231467e-07, -0.766045034, 0.642787039, 1.78813934e-07, -1.63912773e-07, -4.39584255e-07, 1.00000012),
  960. --CFrame.new(0.499998927, -1.99999928, 3.81469772e-06, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012),
  961. --CFrame.new(-0.5, -1.41182017, 0.232474089, 1, 0, 0, 0, 0.642786622, 0.766045392, 0, -0.766045392, 0.642786622),
  962. --}, .3, false)
  963. --end
  964. tr2.Enabled = true
  965. so(536642316,RightLeg,1,1)
  966. for i=0,1.5,.1 do
  967. swait()
  968. PlayAnimationFromTable({       
  969. CFrame.new(0, -0.11843279, 0.00109164417, 1, 0, 0, 0, 0.76604414, -0.642788053, 0, 0.642788053, 0.76604414)*CFrame.Angles(math.rad(-360*i),0,0),
  970. CFrame.new(0, 1.36002374, -0.491580963, 1, 0, 0, 0, 0.642787457, 0.766044736, 0, -0.766044736, 0.642787457),
  971. CFrame.new(1.59157825, 0.575854659, 4.30346518e-06, 0.64278698, -0.766045034, -1.0103544e-07, 0.766045094, 0.64278698, -5.36441803e-07, 5.06639481e-07, 2.98023224e-07, 1.00000012),
  972. CFrame.new(-1.59158015, 0.575855613, 2.39611677e-06, 0.64278698, 0.766045034, 1.0103544e-07, -0.766045094, 0.64278698, -5.36441803e-07, -5.06639481e-07, 2.98023224e-07, 1.00000012),
  973. CFrame.new(0.399999022, -1.92074621, -0.716740668, 1, 0, 0, 0, 0.766044736, -0.642787457, 0, 0.642787457, 0.766044736),
  974. CFrame.new(-0.5, -1.41181993, 0.232477784, 1, 0, 0, 0, 0.642787457, 0.766044736, 0, -0.766044736, 0.642787457),
  975. }, .3, false)
  976. if i >= .4 then
  977. mdmg(RightLeg,3.5,"Blunt")
  978. end
  979. end
  980. tr2.Enabled = false
  981. attack = false
  982. end
  983.  
  984. local shots = 7
  985. zhold = true
  986. function shoot()
  987. attack = true
  988. so(865772398,gun,1,1)
  989. for i=0,1,.1 do
  990. swait()
  991. PlayAnimationFromTable({       
  992. CFrame.new(0.0524868444, 0, -0.0110093001, 0.64278698, 0, 0.766044974, 0, 1, 0, -0.766044974, 0, 0.64278698),
  993. CFrame.new(-0.0421711877, 1.49999738, -0.0331315249, 0.852868021, -0.0612752885, -0.518518507, 0.17364794, 0.969846606, 0.171008661, 0.492404759, -0.235887513, 0.837791562),
  994. CFrame.new(0.611007333, -0.00932076573, -0.639356554, 0.653100669, 0.696805716, -0.296515375, -0.748181939, 0.533255994, -0.394793421, -0.116975725, 0.479687244, 0.869607329),
  995. CFrame.new(-1.29161143, -0.030067116, -0.0939707607, 0.98480773, -0.163176328, 0.0593894422, 0.173647985, 0.925416648, -0.336824149, 1.78813934e-06, 0.342019945, 0.939692736),
  996. CFrame.new(0.499998003, -2.00000095, 3.84449959e-06, 0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, 0.64278698),
  997. CFrame.new(-0.499998897, -2.00000095, 1.59442425e-06, 0.98480767, 0, 0.173648536, 0, 1, 0, -0.173648536, 0, 0.98480767),
  998. }, .3, false)
  999. end
  1000. Humanoid.WalkSpeed = 2
  1001. local ref = Instance.new("Part",chara)
  1002. ref.Size = Vector3.new(0,0,0)
  1003. ref.Anchored = true
  1004. ref.CanCollide = false
  1005. ref.Transparency = 1
  1006. gweld.Part0 = RightArm
  1007. gweld.C0 = CFrame.new(.1,-1.5,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-40))
  1008. for i=0,1,.1 do
  1009. swait()
  1010. PlayAnimationFromTable({       
  1011. CFrame.new(0, -0.0301527902, -0.171009317, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1012. CFrame.new(0.0984806046, 1.48289788, -0.00301507115, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  1013. CFrame.new(0.9734447, 0.943128467, -1.04116416, 0.76604414, 0.642788053, 0, 0.219846308, -0.262002349, -0.939692736, -0.604023278, 0.719846129, -0.342019886),
  1014. CFrame.new(-0.516993761, 0.475136518, -0.924885869, 0, -0.499998987, 0.866025984, 0.939692736, -0.29619813, -0.171009615, 0.342019886, 0.813798308, 0.469845414),
  1015. CFrame.new(0.5, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1016. CFrame.new(-0.500000238, -1.99999905, 5.96046164e-08, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1017. }, .3, false)
  1018. end
  1019. swait(5)
  1020. repeat
  1021. so(470245800,gun,1,1)
  1022. ref.CFrame = Mouse.Hit
  1023. mdmg(ref,3,"Shot")
  1024. local hitpt = Instance.new("Part",EffectModel)
  1025. hitpt.Size = Vector3.new(0,0,.3)
  1026. local bf = Instance.new("BodyVelocity",hitpt)
  1027. bf.P = 10000
  1028. bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P)
  1029. game:service'Debris':AddItem(bf,.1)
  1030. hitpt.CFrame = gun.CFrame * CFrame.new(0,-.5,.5) * CFrame.Angles(math.rad(90),0,0)
  1031. bf.Velocity = Vector3.new(0,5,0) + RootPart.CFrame.rightVector*10
  1032. local hitm = Instance.new("SpecialMesh",hitpt)
  1033. hitm.MeshId = "http://www.roblox.com/asset/?id=94295100"
  1034. hitm.TextureId = "http://www.roblox.com/asset/?id=94287792"
  1035. hitm.Scale = Vector3.new(3,3,3.5)
  1036. coroutine.wrap(function()
  1037. swait(120)
  1038. for i = 0,1.1 do
  1039. swait()
  1040. hitpt.Transparency = i
  1041. end
  1042. hitpt:Destroy()
  1043. end)()
  1044. Effects.Block.Create(BrickColor.new("Bright yellow"), gun.CFrame*CFrame.new(0,.6,.3), 0,0,0,1,1,1, 0.05)
  1045. shots = shots - 1
  1046. for i=0,1,.2 do
  1047. swait()
  1048. PlayAnimationFromTable({       
  1049. CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1050. CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  1051. CFrame.new(0.973445654, 1.13885617, -0.660623372, 0.766044199, 0.642787933, 5.27496837e-08, 0.413175672, -0.492403269, -0.766045034, -0.492404401, 0.586824477, -0.64278698),
  1052. CFrame.new(-0.516991675, 0.65931946, -0.711421967, 0, -0.499999166, 0.866025925, 0.766044796, -0.556670487, -0.321393073, 0.642787218, 0.663414717, 0.383021772),
  1053. CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1054. CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1055. }, .3, false)
  1056. end
  1057. for i=0,1,.2 do
  1058. swait()
  1059. PlayAnimationFromTable({       
  1060. CFrame.new(0, -0.0301527902, -0.171009317, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1061. CFrame.new(0.0984806046, 1.48289788, -0.00301507115, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  1062. CFrame.new(0.9734447, 0.943128467, -1.04116416, 0.76604414, 0.642788053, 0, 0.219846308, -0.262002349, -0.939692736, -0.604023278, 0.719846129, -0.342019886),
  1063. CFrame.new(-0.516993761, 0.475136518, -0.924885869, 0, -0.499998987, 0.866025984, 0.939692736, -0.29619813, -0.171009615, 0.342019886, 0.813798308, 0.469845414),
  1064. CFrame.new(0.5, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1065. CFrame.new(-0.500000238, -1.99999905, 5.96046164e-08, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1066. }, .3, false)
  1067. end
  1068. if shots == 0 then
  1069. so(865772287,gun,1,1)
  1070. for i=0,1.3,.1 do
  1071. swait()
  1072. PlayAnimationFromTable({       
  1073. CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1074. CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  1075. CFrame.new(0.973445654, 1.13885617, -0.660623372, 0.766044199, 0.642787933, 5.27496837e-08, 0.413175672, -0.492403269, -0.766045034, -0.492404401, 0.586824477, -0.64278698),
  1076. CFrame.new(-1.29161143, -0.030067116, -0.0939707607, 0.98480773, -0.163176328, 0.0593894422, 0.173647985, 0.925416648, -0.336824149, 1.78813934e-06, 0.342019945, 0.939692736),
  1077. CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1078. CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1079. }, .3, false)
  1080. end
  1081. local MagPartt = New("Part",chara,"MagPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000033, 0.399999976, 1),CFrame = CFrame.new(-9.29999638, 0.700002313, -0.200002074, 1, 0, 0, 0, 0, 1, 0, -1, 0),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1082. MagPartt.CFrame = gun.CFrame * CFrame.new(0,-.5,-.5) * CFrame.Angles(0,0,0)
  1083. coroutine.wrap(function()
  1084. swait(5)
  1085. MagPartt.CanCollide = true
  1086. swait(120)
  1087. for i = 0,1.1 do
  1088. swait()
  1089. MagPartt.Transparency = i
  1090. end
  1091. MagPartt:Destroy()
  1092. end)()
  1093. swait(10)
  1094. local MagPart = New("Part",chara,"MagPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(.2,.4,1),CFrame = CFrame.new(-9.29999638, 0.700002313, -0.200002074, 1, 0, 0, 0, 0, 1, 0, -1, 0),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1095. local Weld = New("ManualWeld",MagPart,"Weld",{Part0 = MagPart,Part1 = chara["Left Arm"],C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)*CFrame.Angles(math.rad(90),math.rad(90),math.rad(0)),C1 = CFrame.new(0.200001717, -1.20000005, -0.200000286, 1, 0, 0, 0, 0, 1, 0, -1, 0),})
  1096. for i=0,1.4,.2 do
  1097. swait()
  1098. PlayAnimationFromTable({       
  1099. CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1100. CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  1101. CFrame.new(0.973445654, 1.13885617, -0.660623372, 0.766044199, 0.642787933, 5.27496837e-08, 0.413175672, -0.492403269, -0.766045034, -0.492404401, 0.586824477, -0.64278698),
  1102. CFrame.new(-0.516991675, 0.65931946, -0.711421967, 0, -0.499999166, 0.866025925, 0.766044796, -0.556670487, -0.321393073, 0.642787218, 0.663414717, 0.383021772),
  1103. CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1104. CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1105. }, .3, false)
  1106. end
  1107. MagPart:Destroy()
  1108. swait(5)
  1109. for i=0,1,.2 do
  1110. swait()
  1111. PlayAnimationFromTable({       
  1112. CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1113. CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  1114. CFrame.new(1.16020393, 0.666379213, -0.905047119, 0.76604414, 0.604023218, 0.219846413, 0.219846308, 0.0751920938, -0.972632408, -0.604023278, 0.793411791, -0.0751917362),
  1115. CFrame.new(-0.629211903, 0.930547178, -0.87133497, 0.262002915, -0.642787874, -0.71984607, -0.958213985, -0.262002975, -0.114805877, -0.114805937, 0.71984601, -0.684573948),
  1116. CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1117. CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1118. }, .3, false)
  1119. end
  1120. so(506273075,gun,1,1)
  1121. for i=0,1,.2 do
  1122. swait()
  1123. PlayAnimationFromTable({       
  1124. CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1125. CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  1126. CFrame.new(1.16020393, 0.666379213, -0.905047119, 0.76604414, 0.604023218, 0.219846413, 0.219846308, 0.0751920938, -0.972632408, -0.604023278, 0.793411791, -0.0751917362),
  1127. CFrame.new(-0.629361629, 0.793605626, -0.495871037, 0.262002915, -0.642787874, -0.71984607, -0.958213985, -0.262002975, -0.114805877, -0.114805937, 0.71984601, -0.684573948),
  1128. CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1129. CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1130. }, .3, false)
  1131. end
  1132. for i=0,1,.2 do
  1133. swait()
  1134. PlayAnimationFromTable({       
  1135. CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1136. CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  1137. CFrame.new(1.16020393, 0.666379213, -0.905047119, 0.76604414, 0.604023218, 0.219846413, 0.219846308, 0.0751920938, -0.972632408, -0.604023278, 0.793411791, -0.0751917362),
  1138. CFrame.new(-0.629211903, 0.930547178, -0.87133497, 0.262002915, -0.642787874, -0.71984607, -0.958213985, -0.262002975, -0.114805877, -0.114805937, 0.71984601, -0.684573948),
  1139. CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1140. CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1141. }, .3, false)
  1142. end
  1143. shots = 7
  1144. swait(10)
  1145. for i=0,1,.2 do
  1146. swait()
  1147. PlayAnimationFromTable({       
  1148. CFrame.new(0, -0.0301527902, -0.171009317, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1149. CFrame.new(0.0984806046, 1.48289788, -0.00301507115, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  1150. CFrame.new(0.9734447, 0.943128467, -1.04116416, 0.76604414, 0.642788053, 0, 0.219846308, -0.262002349, -0.939692736, -0.604023278, 0.719846129, -0.342019886),
  1151. CFrame.new(-0.516993761, 0.475136518, -0.924885869, 0, -0.499998987, 0.866025984, 0.939692736, -0.29619813, -0.171009615, 0.342019886, 0.813798308, 0.469845414),
  1152. CFrame.new(0.5, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1153. CFrame.new(-0.500000238, -1.99999905, 5.96046164e-08, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1154. }, .3, false)
  1155. end
  1156. end
  1157. until zhold == false
  1158. swait(5)
  1159. ref:Destroy()
  1160. so(211134014,gun,1,1)
  1161. for i=0,1,.1 do
  1162. swait()
  1163. PlayAnimationFromTable({       
  1164. CFrame.new(0.0524868444, 0, -0.0110093001, 0.64278698, 0, 0.766044974, 0, 1, 0, -0.766044974, 0, 0.64278698),
  1165. CFrame.new(-0.0421711877, 1.49999738, -0.0331315249, 0.852868021, -0.0612752885, -0.518518507, 0.17364794, 0.969846606, 0.171008661, 0.492404759, -0.235887513, 0.837791562),
  1166. CFrame.new(0.611007333, -0.00932076573, -0.639356554, 0.653100669, 0.696805716, -0.296515375, -0.748181939, 0.533255994, -0.394793421, -0.116975725, 0.479687244, 0.869607329),
  1167. CFrame.new(-1.29161143, -0.030067116, -0.0939707607, 0.98480773, -0.163176328, 0.0593894422, 0.173647985, 0.925416648, -0.336824149, 1.78813934e-06, 0.342019945, 0.939692736),
  1168. CFrame.new(0.499998003, -2.00000095, 3.84449959e-06, 0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, 0.64278698),
  1169. CFrame.new(-0.499998897, -2.00000095, 1.59442425e-06, 0.98480767, 0, 0.173648536, 0, 1, 0, -0.173648536, 0, 0.98480767),
  1170. }, .3, false)
  1171. end
  1172. gweld.Part0 = Torso
  1173. gweld.C0 = gdefc0
  1174. Humanoid.WalkSpeed = 16
  1175. attack = false
  1176. end
  1177.  
  1178. local Jails = Instance.new("Model",chara)
  1179. Jails.Name = "Jails"
  1180. function arrest()
  1181. attack = true
  1182. if Mouse.Target~= nil then
  1183. local dude = Mouse.Target.Parent
  1184. local ply = game:service'Players':GetPlayerFromCharacter(dude)
  1185. if dude:FindFirstChildOfClass("Humanoid") then
  1186. Humanoid.WalkSpeed = 0
  1187. for i,v in pairs(dude:children()) do
  1188. if v:IsA("LocalScript") or v:IsA("Tool") then
  1189. v:Destroy()
  1190. end
  1191. end
  1192. local haed = dude:FindFirstChild("Head")
  1193. local JailCell = New("Model",Jails,"JailCell",{})
  1194. local SpawnPart = New("Part",JailCell,"SpawnPart",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(0.400000006, 0.400000006, 0.400000006),CFrame = CFrame.new(-76.1000137, 3.00000596, -1.99999905, 1, 0, 0, 0, 0, 1, 0, -1, 0),Anchored = true,CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1195. local removescriptspart = New("Part",JailCell,"removescriptspart",{Transparency = 1,Transparency = 1,Size = Vector3.new(16, 9, 13),CFrame = CFrame.new(-69.5999985, 5.5000062, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1196. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(6, 9, 1),CFrame = CFrame.new(-75.0999985, 5.5000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1197. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(19, 1, 16),CFrame = CFrame.new(-69.5999985, 0.50000602, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1198. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(-68.5999985, 6.0000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1199. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1200. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(1, 9, 16),CFrame = CFrame.new(-78.5999985, 5.5000062, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1201. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-77.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1202. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1203. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(-69.5999985, 6.0000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1204. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1205. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999946, 0.600000024, 1.60000014),CFrame = CFrame.new(-62.3000031, 2.70000601, 0.600000381, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1206. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.400000006, 0.200000003, 0.800000012),CFrame = CFrame.new(-61.5, 3.10000563, 1.39999962, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  1207. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(35, 1, 6),CFrame = CFrame.new(-69.5999985, 0.50000602, 12, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1208. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 2.50000572, 4.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1209. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.400000006, 0.400000006, 0.400000036),CFrame = CFrame.new(-61.2999992, 3.40000558, 1.39999962, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  1210. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 5.5000062, 1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1211. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 16),CFrame = CFrame.new(-85.0999985, 0.50000602, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1212. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999946, 0.600000024, 1.60000014),CFrame = CFrame.new(-65.8999939, 2.10000563, -4.79999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1213. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2, 0.200000003, 2.00000024),CFrame = CFrame.new(-62.1000023, 2.30000591, 1.39999962, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1214. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.19999993, 0.600000024, 0.400000036),CFrame = CFrame.new(-65.1000061, 2.10000563, -4.19999886, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1215. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2, 0.600000143, 0.400000155),CFrame = CFrame.new(-61.3000031, 2.70000529, 1.39999962, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1216. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999946, 0.600000024, 1.60000014),CFrame = CFrame.new(-62.3000031, 2.70000505, 2.19999886, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1217. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Bright blue"),Material = Enum.Material.Granite,Size = Vector3.new(1.19999981, 0.400000036, 1.20000005),CFrame = CFrame.new(-62.1000023, 2.60000587, 1.39999962, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0509804, 0.411765, 0.67451),})
  1218. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Lily white"),Material = Enum.Material.Glass,Reflectance = 1,Size = Vector3.new(2, 2.80000019, 0.200000003),CFrame = CFrame.new(-61.1999969, 5.20000648, 1.40000057, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
  1219. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Metal,Size = Vector3.new(0.599999964, 0.200000033, 0.200000003),CFrame = CFrame.new(-64.5999985, 3.70000505, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1220. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.39999998, 1.20000005, 1.39999998),CFrame = CFrame.new(-61.8000031, 1.6000061, 1.39999962, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1221. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.19999993, 0.600000024, 0.400000036),CFrame = CFrame.new(-62.9000015, 2.70000601, 1.3999958, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1222. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-71.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1223. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1224. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2, 0.200000003, 2.00000024),CFrame = CFrame.new(-65.0999985, 1.70000601, -5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1225. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.39999998, 0.600000024, 1.39999998),CFrame = CFrame.new(-65.0999985, 1.30000627, -5.29999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1226. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(-67.5999985, 6.0000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1227. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1228. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-74.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1229. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1230. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(-71.5999985, 6.0000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1231. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1232. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(19, 1, 16),CFrame = CFrame.new(-69.5999985, 10.5000114, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1233. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Bright blue"),Material = Enum.Material.Granite,Size = Vector3.new(1.19999981, 0.400000036, 1.20000005),CFrame = CFrame.new(-65.0999985, 2.00000572, -5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0509804, 0.411765, 0.67451),})
  1234. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-72.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1235. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1236. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-76.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1237. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1238. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-75.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1239. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1240. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(3.99999976, 0.400000095, 6),CFrame = CFrame.new(-76.1000137, 2.6000061, -1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1241. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2, 2.40000033, 0.400000155),CFrame = CFrame.new(-65.0999985, 3.00000525, -5.79999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1242. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999946, 0.600000024, 1.60000014),CFrame = CFrame.new(-64.3000031, 2.10000491, -4.79999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1243. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 3),CFrame = CFrame.new(-81.0999985, 0.50000602, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1244. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-70.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1245. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1246. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-73.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1247. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1248. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(3.99999976, 0.400000036, 8),CFrame = CFrame.new(-76.1000137, 2.20000601, -2, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  1249. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(1, 9, 16),CFrame = CFrame.new(-60.5999985, 5.5000062, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1250. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-77.5999985, 1.50000584, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1251. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1252. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(-70.5999985, 6.0000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1253. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1254. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(3.99999976, 0.400000095, 2),CFrame = CFrame.new(-76.1000137, 2.6000061, -5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1255. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 4.50000572, 2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1256. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 3.50000572, 3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1257. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 1.50000584, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1258. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 7.5000062, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1259. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 6.5000062, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1260. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 9.50000572, -2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1261. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 3, 1),CFrame = CFrame.new(-81.0999985, 2.5000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1262. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 3),CFrame = CFrame.new(-81.0999985, 0.50000602, 7.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1263. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(1, 3, 21),CFrame = CFrame.new(-86.5999985, 2.50000596, 3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1264. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 8.50000572, -1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1265. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(6, 9, 1),CFrame = CFrame.new(-64.0999985, 5.5000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1266. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(5, 3, 1),CFrame = CFrame.new(-69.5999985, 2.50000572, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1267. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(5, 2, 1),CFrame = CFrame.new(-69.5999985, 9.00000572, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1268. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 10.5000114, -3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1269. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-62.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1270. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1271. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-74.5999985, 1.50000584, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1272. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1273. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-74.5999985, 1.50000584, 1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1274. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1275. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-77.5999985, 1.50000584, 1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1276. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1277. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-69.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1278. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1279. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-66.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1280. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1281. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-67.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1282. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1283. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-65.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1284. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1285. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-68.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1286. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1287. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-64.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1288. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1289. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-63.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1290. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1291. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-61.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1292. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1293. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 6.5000062, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1294. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 2.50000572, 4.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1295. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 10.5000114, -3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1296. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 4.50000572, 2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1297. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 3.50000572, 3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1298. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 8.50000572, -1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1299. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 9.50000572, -2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1300. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 16),CFrame = CFrame.new(-54.0999985, 0.50000602, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1301. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 3),CFrame = CFrame.new(-58.0999985, 0.50000602, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1302. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 5.5000062, 1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1303. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 3),CFrame = CFrame.new(-58.0999985, 0.50000602, 7.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1304. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 7.5000062, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1305. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 1.50000584, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1306. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(1, 3, 21),CFrame = CFrame.new(-52.5999985, 2.50000596, 3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1307. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 3, 1),CFrame = CFrame.new(-58.0999985, 2.5000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1308. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(35, 3, 1),CFrame = CFrame.new(-69.5999985, 2.50000596, 14.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1309. JailCell:MoveTo(pos)
  1310. removescriptspart.Touched:connect(function(hit)
  1311. if hit.Parent:FindFirstChildOfClass("Humanoid") and hit.Parent ~= chara then
  1312. for i,v in pairs(hit.Parent:children()) do
  1313. if v:IsA("LocalScript") or v:IsA("Tool") then
  1314. v:Destroy()
  1315. end
  1316. end
  1317. end
  1318. end)
  1319.     for _, v in pairs(chara:children()) do
  1320.       if v:IsA("BasePart") and v.Name ~= "HumanoidRootPart" then
  1321.         do
  1322.           local p = v:clone()
  1323.           p.Name = "trail"
  1324.           p.Parent = workspace
  1325.           p.Transparency = 0.5
  1326.           p.Anchored = true
  1327.           p.BrickColor = BrickColor.White()
  1328.           p.Material = "Neon"
  1329.           p:BreakJoints()
  1330.           p.CanCollide = false
  1331.           if v == chara.Head then
  1332.           for a, b in pairs(p:children()) do
  1333.           if b:IsA("Sound") then
  1334.           b:Destroy()
  1335.           end
  1336.           end
  1337.           end
  1338.           coroutine.resume(coroutine.create(function()
  1339.             for i = 1, 50 do
  1340.               swait()
  1341.               p.Transparency = i / 50
  1342.             end
  1343.             p:Destroy()
  1344.           end))
  1345.         end
  1346.       end
  1347.       if v.className == "Accessory" then
  1348.       end
  1349. end
  1350. so(1055279036,Torso,1,3)
  1351. if haed~=nil then
  1352. haed.Anchored = true
  1353. Head.CFrame = haed.CFrame*CFrame.new(0,0,-4)*CFrame.Angles(0,math.rad(180),0)
  1354. end
  1355. for i=0,1,.1 do
  1356. swait()
  1357. PlayAnimationFromTable({       
  1358. CFrame.new(0.174721688, 0, -0.147934705, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388),
  1359. CFrame.new(3.35276127e-06, 1.44895828, -0.0894558877, 0.939692616, 3.12924385e-07, -0.342020482, 0.0593909845, 0.98480773, 0.163176119, 0.336824477, -0.173648328, 0.925416529),
  1360. CFrame.new(1.5, 0.499998093, -0.40000084, 0.939692676, -0.342020601, 0, 0, 0, -1, 0.342020601, 0.939692676, 0),
  1361. CFrame.new(-1.52924228, 0.286380947, -3.51718177e-06, 0.939692855, 0.342019916, 2.08616257e-07, -0.342019856, 0.939692736, -1.5155652e-07, -2.08616257e-07, 8.94069672e-08, 1.00000024),
  1362. CFrame.new(0.499998987, -2.00000095, -1.14738941e-06, 0.939692676, 0, -0.342020601, 0, 1, 0, 0.342020601, 0, 0.939692676),
  1363. CFrame.new(-0.499998212, -2.00000095, 1.90734909e-06, 1.00000024, 0, 0, 0, 1, 0, 0, 0, 1.00000024),
  1364. }, .3, false)
  1365. end
  1366. chatfunc("You are under arrest! Now face your sentence!")
  1367. swait(50)
  1368.                 local soaa = Instance.new("Sound",haed)
  1369.                 soaa.Volume = 1
  1370.                 local cho = math.random(1,5)
  1371.                 if cho == 1 then
  1372.                 soaa.SoundId = "rbxassetid://111896685"
  1373.                 elseif cho == 2 then
  1374.                 soaa.SoundId = "rbxassetid://535528169"
  1375.                 elseif cho == 3 then
  1376.                 soaa.SoundId = "rbxassetid://1080363252"
  1377.                 elseif cho == 4 then
  1378.                 soaa.SoundId = "rbxassetid://147758746"
  1379.                 elseif cho == 5 then
  1380.                 soaa.SoundId = "rbxassetid://626777433"
  1381.                 soaa.Volume = .3
  1382.                 soaa.TimePosition = 1
  1383.                 end
  1384.                 game:service'Debris':AddItem(soaa,6)
  1385.                 soaa:Play()
  1386. if haed~=nil then
  1387. haed.Anchored = false
  1388. end
  1389. Humanoid.WalkSpeed = 16
  1390. local jc = JailCell
  1391. if ply~=nil then
  1392. local p = ply
  1393. coroutine.wrap(function()
  1394. while true do
  1395. swait()
  1396. if p~=nil and p.Character ~= nil and p.Character:FindFirstChild("Head") and jc ~= nil then
  1397. if (p.Character:FindFirstChild("Head").Position - removescriptspart.Position).magnitude >= 10 then
  1398. p.Character:FindFirstChild("Head").CFrame = SpawnPart.CFrame*CFrame.new(0,2,0)
  1399. end
  1400. elseif p==nil then
  1401. jc:Destroy()
  1402. break
  1403. elseif jc==nil then
  1404. break
  1405. end
  1406. end
  1407. end)()
  1408. coroutine.wrap(function()
  1409. while true do
  1410. swait()
  1411. if p~=nil and p.Character ~= nil then
  1412. for i,v in pairs(p.Character:children()) do
  1413. if v:IsA("LocalScript") or v:IsA("Tool") then
  1414. if v:IsA("LocalScript") then
  1415. v.Disabled = true
  1416. end
  1417. v:Destroy()
  1418. end
  1419. end
  1420. end
  1421. end
  1422. end)()
  1423. p.CharacterAdded:connect(function()
  1424. if p~=nil and p.Character ~= nil and p.Character:FindFirstChild("Head") and jc~=nil then
  1425. p.Character:FindFirstChild("Head").CFrame = SpawnPart.CFrame*CFrame.new(0,2,0)
  1426. end
  1427. end)
  1428. elseif ply == nil then
  1429. coroutine.wrap(function()
  1430. local ch = dude
  1431. while true do
  1432. swait()
  1433. if ch ~= nil and ch:FindFirstChild("Head") and jc~=nil and jc:FindFirstChild("SpawnPart")~=nil then
  1434. if (ch:FindFirstChild("Head").Position - removescriptspart.Position).magnitude >= 10 then
  1435. ch:FindFirstChild("Head").CFrame = SpawnPart.CFrame*CFrame.new(0,2,0)
  1436. end
  1437. elseif ch.Parent==nil then
  1438. jc:Destroy()
  1439. break
  1440. elseif jc.Parent==nil then
  1441. break
  1442. end
  1443. end
  1444. end)()
  1445. end
  1446. end
  1447. end
  1448. attack = false
  1449. end
  1450.  
  1451.  
  1452. qhold = false
  1453. justsprinted = false
  1454. function sprint()
  1455. attack = true
  1456. --print("supurinto?")
  1457. --justsprinted = true
  1458. --coroutine.wrap(function()
  1459. --swait(10)
  1460. --justsprinted = false
  1461. --end)()
  1462. repeat
  1463. swait()
  1464. PlayAnimationFromTable({       
  1465. CFrame.new(-2.4138464e-07, 0.123327732, -0.188363045, 1, -4.38293796e-07, 1.20420327e-06, 0, 0.939692736, 0.342019886, -1.28148622e-06, -0.342019916, 0.939692736) * CFrame.new(0, 0- .08 * math.cos((sine/2.5)), 0),
  1466. CFrame.new(0, 1.41422474, 0.0894482136, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1467. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, -.6 * math.cos((sine) / 2.5)) * CFrame.Angles(math.rad(0 + 60 * math.cos((sine) / 2.5)), 0, 0),
  1468. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, .6 * math.cos((sine) / 2.5)) * CFrame.Angles(math.rad(0 - 60 * math.cos((sine) / 2.5)), 0, 0),
  1469. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ 1 * math.cos((sine) / 2.5)) * CFrame.Angles(math.rad(0 - 60 * math.cos((sine) / 2.5)), 0, 0),
  1470. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- 1 * math.cos((sine) / 2.5)) * CFrame.Angles(math.rad(0 + 60 * math.cos((sine) / 2.5)), 0, 0),
  1471. }, .3, false)
  1472. Humanoid.WalkSpeed = 40
  1473. until qhold == false or Torso.Velocity == Vector3.new(0,0,0)
  1474. --print'sutoppu'
  1475. Humanoid.WalkSpeed = 16
  1476. attack = false
  1477. end
  1478.  
  1479.  
  1480.  
  1481. Mouse.Button1Down:connect(function()
  1482.     if attack == false then
  1483.     if Anim == "Jump" or Anim == "Fall" then
  1484.     asmek()
  1485.     else
  1486.     smek()
  1487.     end
  1488.     end
  1489. end)
  1490.  
  1491. local sprintt = 0
  1492.  
  1493.  
  1494. Mouse.KeyDown:connect(function(k)
  1495.     k = k:lower()
  1496.     if k=='m' then
  1497.     if mus.IsPlaying == true then
  1498.     mus:Stop()
  1499.     elseif mus.IsPaused == true then
  1500.     mus:Play()
  1501.     end
  1502.     end
  1503.     if attack == false then
  1504.     if k == 'q' then
  1505.     qhold = true
  1506.     sprint()
  1507.     elseif k == 'x' then
  1508.     arrest()
  1509.     elseif k == 'z' then
  1510.     zhold = true
  1511.     shoot()
  1512.     elseif k == 'p' then
  1513.     movejails()
  1514.     end
  1515.     end
  1516. end)
  1517.  
  1518.  
  1519. Mouse.KeyUp:connect(function(k)
  1520.     k = k:lower()
  1521.     if k == 'q' then
  1522.     qhold = false
  1523.     elseif k == 'z' then
  1524.     zhold = false
  1525.     end
  1526. end)
  1527.  
  1528.  
  1529. coroutine.wrap(function()
  1530. while 1 do
  1531. swait()
  1532. if doe <= 360 then
  1533.     doe = doe + 2
  1534. else
  1535.     doe = 0
  1536. end
  1537. end
  1538. end)()
  1539. while true do
  1540.     swait()
  1541.     for i, v in pairs(chara:GetChildren()) do
  1542.         if v:IsA("Part") then
  1543.             v.Material = "SmoothPlastic"
  1544.         elseif v:IsA("Accessory") then
  1545.             v:WaitForChild("Handle").Material = "SmoothPlastic"
  1546.         end
  1547.     end
  1548. while true do
  1549. swait()
  1550.     if sprintt >= 1 then
  1551.     sprintt = sprintt - 1
  1552.     end
  1553.    
  1554.     if Head:FindFirstChild("mus")==nil then
  1555.     mus = Instance.new("Sound",Head)
  1556.     mus.Name = "mus"
  1557.     mus.SoundId = "rbxassetid://328573277"
  1558.     mus.Looped = true
  1559.     mus.Volume = 9999999999999999999999999999
  1560.     mus:Play()
  1561.     end
  1562.     Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1563.     velocity = RootPart.Velocity.y
  1564.     sine = sine + change
  1565.     local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, chara)
  1566.         if RootPart.Velocity.y > 1 and hit == nil then
  1567.             Anim = "Jump"
  1568.             if attack == false then
  1569.         PlayAnimationFromTable({
  1570. CFrame.new(0, 0.0382082276, -0.0403150208, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),
  1571. CFrame.new(0, 1.46579528, 0.0939689279, 1, 0, 0, 0, 0.939692855, -0.342019796, 0, 0.342019796, 0.939692855),
  1572. CFrame.new(1.20945489, -0.213504896, 3.55388607e-07, 0.939692736, 0.342019916, 1.53461215e-07, -0.342019945, 0.939692736, 1.93715096e-07, -8.56816769e-08, -2.23517418e-07, 1.00000012),
  1573. CFrame.new(-1.20945573, -0.213503733, 5.0439985e-07, 0.939692736, -0.342019916, -1.53461215e-07, 0.342019945, 0.939692736, 1.93715096e-07, 8.56816769e-08, -2.23517418e-07, 1.00000012),
  1574. CFrame.new(0.5, -1.99739456, -0.0180913229, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012),
  1575. CFrame.new(-0.5, -1.30000103, -0.39999947, 1, 0, 0, 0, 0.939692676, 0.342020601, 0, -0.342020601, 0.939692676),
  1576.         }, .3, false)
  1577.                     end
  1578.         elseif RootPart.Velocity.y < -1 and hit == nil then
  1579.             Anim = "Fall"
  1580.             if attack == false then
  1581.         PlayAnimationFromTable({
  1582. CFrame.new(0, -0.0646628663, 0.0399149321, 1, 0, 0, 0, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849),
  1583. CFrame.new(0, 1.4913609, -0.128171027, 1, 0, 0, 0, 0.939692855, 0.342019796, 0, -0.342019796, 0.939692855),
  1584. CFrame.new(1.55285025, 0.466259956, -9.26282269e-08, 0.766043842, -0.642788351, -6.46188241e-08, 0.642788291, 0.766043961, -7.4505806e-08, 1.04308128e-07, 1.49011612e-08, 1.00000012),
  1585. CFrame.new(-1.5605253, 0.475036323, -2.10609159e-07, 0.766043842, 0.642788351, 6.46188241e-08, -0.642788291, 0.766043961, -7.4505806e-08, -1.04308128e-07, 1.49011612e-08, 1.00000012),
  1586. CFrame.new(0.500000954, -1.9973948, -0.0180922765, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012),
  1587. CFrame.new(-0.499999046, -1.30000043, -0.400000483, 1, 0, 0, 0, 0.939692855, 0.342019796, 0, -0.342019796, 0.939692855),
  1588.         }, .3, false)
  1589.                     end
  1590.         elseif Torsovelocity < 1 and hit ~= nil then
  1591.             Anim = "Idle"
  1592.             if attack == false then
  1593.                 change = 1
  1594.         PlayAnimationFromTable({
  1595. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0,.05 * math.cos((sine)/10), 0),
  1596. CFrame.new(0, 1.49999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1597. CFrame.new(0.89930898, -0.180769742, 0.30436784, 0.766043901, 0.642788172, 8.56792951e-07, -0.556670964, 0.663412929, 0.500000715, 0.321393967, -0.383022994, 0.866024971),
  1598. CFrame.new(-0.899309754, -0.180769712, 0.304367989, 0.766043901, -0.642788172, -8.56792951e-07, 0.556670964, 0.663412929, 0.500000715, -0.321393967, -0.383022994, 0.866024971),
  1599. CFrame.new(0.5, -1.99999893, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0,-.05 * math.cos((sine)/10), 0),
  1600. CFrame.new(-0.5, -1.99999893, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0,-.05 * math.cos((sine)/10), 0),
  1601.         }, .3, false)
  1602.             end
  1603.         elseif Torsovelocity > 2 and hit ~= nil then
  1604.             Anim = "Walk"
  1605.             if attack == false then
  1606.         PlayAnimationFromTable({       
  1607. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 3.5), 0) * CFrame.Angles(0, 0, 0),
  1608. CFrame.new(-2.09923631e-14, 1.48262846, -0.0984891504, 1, -1.42108547e-14, 0, 0, 0.984807491, 0.173649743, 0, -0.173649758, 0.984807491),
  1609. CFrame.new(0.89930898, -0.180769742, 0.30436784, 0.766043901, 0.642788172, 8.56792951e-07, -0.556670964, 0.663412929, 0.500000715, 0.321393967, -0.383022994, 0.866024971),
  1610. CFrame.new(-0.899309754, -0.180769712, 0.304367989, 0.766043901, -0.642788172, -8.56792951e-07, 0.556670964, 0.663412929, 0.500000715, -0.321393967, -0.383022994, 0.866024971),
  1611. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 5)), 0, 0),
  1612. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 5)), 0, 0),
  1613.         }, .3, false)
  1614.             end
  1615.         end
  1616.     if 0 < #Effects then
  1617.         for e = 1, #Effects do
  1618.             if Effects[e] ~= nil then
  1619.                 local Thing = Effects[e]
  1620.                 if Thing ~= nil then
  1621.                     local Part = Thing[1]
  1622.                     local Mode = Thing[2]
  1623.                     local Delay = Thing[3]
  1624.                     local IncX = Thing[4]
  1625.                     local IncY = Thing[5]
  1626.                     local IncZ = Thing[6]
  1627.                     if Thing[2] == "Shoot" then
  1628.                         local Look = Thing[1]
  1629.                         local move = 30
  1630.                         if Thing[8] == 3 then
  1631.                             move = 10
  1632.                         end
  1633.                         local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  1634.                         if Thing[10] ~= nil then
  1635.                             da = pos
  1636.                             cf2 = CFrame.new(Thing[4], Thing[10].Position)
  1637.                             cfa = CFrame.new(Thing[4], pos)
  1638.                             tehCF = cfa:lerp(cf2, 0.2)
  1639.                             Thing[1] = tehCF.lookVector
  1640.                         end
  1641.                         local mag = (Thing[4] - pos).magnitude
  1642.                         Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  1643.                         if Thing[8] == 2 then
  1644.                             Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  1645.                         end
  1646.                         Thing[4] = Thing[4] + Look * move
  1647.                         Thing[3] = Thing[3] - 1
  1648.                         if 2 < Thing[5] then
  1649.                             Thing[5] = Thing[5] - 0.3
  1650.                             Thing[6] = Thing[6] - 0.3
  1651.                         end
  1652.                         if hit ~= nil then
  1653.                             Thing[3] = 0
  1654.                             if Thing[8] == 1 or Thing[8] == 3 then
  1655.                                 Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1656.                             else
  1657.                                 if Thing[8] == 2 then
  1658.                                     Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1659.                                     if (hit.Parent:FindFirstChildOfClass("Humanoid")) ~= nil or (hit.Parent.Parent:FindFirstChildOfClass("Humanoid")) ~= nil then
  1660.                                         ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1661.                                         ref.Anchored = true
  1662.                                         ref.CFrame = CFrame.new(pos)
  1663.                                         CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  1664.                                         game:GetService("Debris"):AddItem(ref, 0.2)
  1665.                                         Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  1666.                                         Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  1667.                                         MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  1668.                                     end
  1669.                                 end
  1670.                             end
  1671.                             ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1672.                             ref.Anchored = true
  1673.                             ref.CFrame = CFrame.new(pos)
  1674.                             Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  1675.                             game:GetService("Debris"):AddItem(ref, 1)
  1676.                         end
  1677.                         if Thing[3] <= 0 then
  1678.                             table.remove(Effects, e)
  1679.                         end
  1680.                     end
  1681.                     do
  1682.                         do
  1683.                             if Thing[2] == "FireWave" then
  1684.                                 if Thing[3] <= Thing[4] then
  1685.                                     Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  1686.                                     Thing[3] = Thing[3] + 1
  1687.                                     Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  1688.                                 else
  1689.                                     Part.Parent = nil
  1690.                                     table.remove(Effects, e)
  1691.                                 end
  1692.                             end
  1693.                             if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  1694.                                 if Thing[1].Transparency <= 1 then
  1695.                                     if Thing[2] == "Block1" then
  1696.                                         Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1697.                                         Mesh = Thing[7]
  1698.                                         Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1699.                                         Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1700.                                     else
  1701.                                         if Thing[2] == "Block2" then
  1702.                                             Thing[1].CFrame = Thing[1].CFrame
  1703.                                             Mesh = Thing[7]
  1704.                                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1705.                                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1706.                                         else
  1707.                                             if Thing[2] == "Fire" then
  1708.                                                 Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  1709.                                                 Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1710.                                                 Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1711.                                             else
  1712.                                                 if Thing[2] == "Cylinder" then
  1713.                                                     Mesh = Thing[7]
  1714.                                                     Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1715.                                                     Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1716.                                                 else
  1717.                                                     if Thing[2] == "Blood" then
  1718.                                                         Mesh = Thing[7]
  1719.                                                         Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  1720.                                                         Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1721.                                                         Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1722.                                                     else
  1723.                                                         if Thing[2] == "Elec" then
  1724.                                                             Mesh = Thing[10]
  1725.                                                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1726.                                                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1727.                                                         else
  1728.                                                             if Thing[2] == "Disappear" then
  1729.                                                                 Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1730.                                                             else
  1731.                                                                 if Thing[2] == "Shatter" then
  1732.                                                         Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1733.                                                         Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1734.                                                         Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1735.                                                         Thing[6] = Thing[6] + Thing[5]
  1736.                                                                 end
  1737.                                                             end
  1738.                                                         end
  1739.                                                     end
  1740.                                                 end
  1741.                                             end
  1742.                                         end
  1743.                                     end
  1744.                                 else
  1745.                                     Part.Parent = nil
  1746.                                     table.remove(Effects, e)
  1747.                                 end
  1748.                             end
  1749.                         end
  1750.                     end
  1751.                 end
  1752.             end
  1753.         end
  1754.     end
  1755. end
  1756. end
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