Advertisement
Guest User

Untitled

a guest
Jul 21st, 2017
60
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 86.86 KB | None | 0 0
  1. package server.model.players;
  2.  
  3. import server.Config;
  4. import server.Server;
  5. import server.model.npcs.NPCHandler;
  6. import server.util.Misc;
  7. import server.world.map.VirtualWorld;
  8. import server.Connection;
  9. import server.util.Stream;
  10. import java.net.InetSocketAddress;
  11.  
  12. import org.apache.mina.common.IoSession;
  13.  
  14.  
  15. public class PlayerAssistant{
  16.  
  17. private Client c;
  18. private IoSession session;
  19. public PlayerAssistant(Client Client) {
  20. this.c = Client;
  21. }
  22.  
  23. public int CraftInt, Dcolor, FletchInt;
  24.  
  25. /**
  26. * MulitCombat icon
  27. * @param i1 0 = off 1 = on
  28. */
  29. public void multiWay(int i1) {
  30. synchronized(c) {
  31. c.outStream.createFrame(61);
  32. c.outStream.writeByte(i1);
  33. c.updateRequired = true;
  34. c.setAppearanceUpdateRequired(true);
  35. }
  36. }
  37.  
  38. public void clearClanChat() {
  39. c.clanId = -1;
  40. c.getPA().sendFrame126("Talking in: ", 18139);
  41. c.getPA().sendFrame126("Owner: ", 18140);
  42. for (int j = 18144; j < 18244; j++)
  43. c.getPA().sendFrame126("", j);
  44. }
  45.  
  46. public void resetAutocast() {
  47. c.autocastId = 0;
  48. c.autocasting = false;
  49. c.getPA().sendFrame36(108, 0);
  50. }
  51.  
  52. public void sendFrame126(String s, int id) {
  53. synchronized(c) {
  54. if(c.getOutStream() != null && c != null ) {
  55. c.getOutStream().createFrameVarSizeWord(126);
  56. c.getOutStream().writeString(s);
  57. c.getOutStream().writeWordA(id);
  58. c.getOutStream().endFrameVarSizeWord();
  59. c.flushOutStream();
  60. }
  61. }
  62. }
  63.  
  64.  
  65. public void sendLink(String s) {
  66. synchronized(c) {
  67. if(c.getOutStream() != null && c != null ) {
  68. c.getOutStream().createFrameVarSizeWord(187);
  69. c.getOutStream().writeString(s);
  70. }
  71. }
  72. }
  73.  
  74. public void setSkillLevel(int skillNum, int currentLevel, int XP) {
  75. synchronized(c) {
  76. if(c.getOutStream() != null && c != null) {
  77. c.getOutStream().createFrame(134);
  78. c.getOutStream().writeByte(skillNum);
  79. c.getOutStream().writeDWord_v1(XP);
  80. c.getOutStream().writeByte(currentLevel);
  81. c.flushOutStream();
  82. }
  83. }
  84. }
  85.  
  86. public void sendFrame106(int sideIcon) {
  87. synchronized(c) {
  88. if(c.getOutStream() != null && c != null) {
  89. c.getOutStream().createFrame(106);
  90. c.getOutStream().writeByteC(sideIcon);
  91. c.flushOutStream();
  92. requestUpdates();
  93. }
  94. }
  95. }
  96.  
  97. public void sendFrame107() {
  98. synchronized(c) {
  99. if(c.getOutStream() != null && c != null) {
  100. c.getOutStream().createFrame(107);
  101. c.flushOutStream();
  102. }
  103. }
  104. }
  105. public void sendFrame36(int id, int state) {
  106. synchronized(c) {
  107. if(c.getOutStream() != null && c != null) {
  108. c.getOutStream().createFrame(36);
  109. c.getOutStream().writeWordBigEndian(id);
  110. c.getOutStream().writeByte(state);
  111. c.flushOutStream();
  112. }
  113. }
  114. }
  115.  
  116. public void sendFrame185(int Frame) {
  117. synchronized(c) {
  118. if(c.getOutStream() != null && c != null) {
  119. c.getOutStream().createFrame(185);
  120. c.getOutStream().writeWordBigEndianA(Frame);
  121. }
  122. }
  123. }
  124.  
  125. public void showInterface(int interfaceid) {
  126. synchronized(c) {
  127. if(c.getOutStream() != null && c != null) {
  128. c.getOutStream().createFrame(97);
  129. c.getOutStream().writeWord(interfaceid);
  130. c.flushOutStream();
  131. }
  132. }
  133. }
  134.  
  135. public void sendFrame248(int MainFrame, int SubFrame) {
  136. synchronized(c) {
  137. if(c.getOutStream() != null && c != null) {
  138. c.getOutStream().createFrame(248);
  139. c.getOutStream().writeWordA(MainFrame);
  140. c.getOutStream().writeWord(SubFrame);
  141. c.flushOutStream();
  142. }
  143. }
  144. }
  145.  
  146. public void sendFrame246(int MainFrame, int SubFrame, int SubFrame2) {
  147. synchronized(c) {
  148. if(c.getOutStream() != null && c != null) {
  149. c.getOutStream().createFrame(246);
  150. c.getOutStream().writeWordBigEndian(MainFrame);
  151. c.getOutStream().writeWord(SubFrame);
  152. c.getOutStream().writeWord(SubFrame2);
  153. c.flushOutStream();
  154. }
  155. }
  156. }
  157.  
  158. public void sendFrame171(int MainFrame, int SubFrame) {
  159. synchronized(c) {
  160. if(c.getOutStream() != null && c != null) {
  161. c.getOutStream().createFrame(171);
  162. c.getOutStream().writeByte(MainFrame);
  163. c.getOutStream().writeWord(SubFrame);
  164. c.flushOutStream();
  165. }
  166. }
  167. }
  168.  
  169. public void sendFrame200(int MainFrame, int SubFrame) {
  170. synchronized(c) {
  171. if(c.getOutStream() != null && c != null) {
  172. c.getOutStream().createFrame(200);
  173. c.getOutStream().writeWord(MainFrame);
  174. c.getOutStream().writeWord(SubFrame);
  175. c.flushOutStream();
  176. }
  177. }
  178. }
  179.  
  180. public void sendFrame70(int i, int o, int id) {
  181. synchronized(c) {
  182. if(c.getOutStream() != null && c != null) {
  183. c.getOutStream().createFrame(70);
  184. c.getOutStream().writeWord(i);
  185. c.getOutStream().writeWordBigEndian(o);
  186. c.getOutStream().writeWordBigEndian(id);
  187. c.flushOutStream();
  188. }
  189. }
  190. }
  191.  
  192. public void sendFrame75(int MainFrame, int SubFrame) {
  193. synchronized(c) {
  194. if(c.getOutStream() != null && c != null) {
  195. c.getOutStream().createFrame(75);
  196. c.getOutStream().writeWordBigEndianA(MainFrame);
  197. c.getOutStream().writeWordBigEndianA(SubFrame);
  198. c.flushOutStream();
  199. }
  200. }
  201. }
  202.  
  203. public void sendFrame164(int Frame) {
  204. synchronized(c) {
  205. if(c.getOutStream() != null && c != null) {
  206. c.getOutStream().createFrame(164);
  207. c.getOutStream().writeWordBigEndian_dup(Frame);
  208. c.flushOutStream();
  209. }
  210. }
  211. }
  212.  
  213. public void setPrivateMessaging(int i) { // friends and ignore list status
  214. synchronized(c) {
  215. if(c.getOutStream() != null && c != null) {
  216. c.getOutStream().createFrame(221);
  217. c.getOutStream().writeByte(i);
  218. c.flushOutStream();
  219. }
  220. }
  221. }
  222.  
  223. public void setChatOptions(int publicChat, int privateChat, int tradeBlock) {
  224. synchronized(c) {
  225. if(c.getOutStream() != null && c != null) {
  226. c.getOutStream().createFrame(206);
  227. c.getOutStream().writeByte(publicChat);
  228. c.getOutStream().writeByte(privateChat);
  229. c.getOutStream().writeByte(tradeBlock);
  230. c.flushOutStream();
  231. }
  232. }
  233. }
  234.  
  235. public void sendFrame87(int id, int state) {
  236. synchronized(c) {
  237. if(c.getOutStream() != null && c != null) {
  238. c.getOutStream().createFrame(87);
  239. c.getOutStream().writeWordBigEndian_dup(id);
  240. c.getOutStream().writeDWord_v1(state);
  241. c.flushOutStream();
  242. }
  243. }
  244. }
  245.  
  246. public void sendPM(long name, int rights, byte[] chatmessage, int messagesize) {
  247. synchronized(c) {
  248. if(c.getOutStream() != null && c != null) {
  249. c.getOutStream().createFrameVarSize(196);
  250. c.getOutStream().writeQWord(name);
  251. c.getOutStream().writeDWord(c.lastChatId++);
  252. c.getOutStream().writeByte(rights);
  253. c.getOutStream().writeBytes(chatmessage, messagesize, 0);
  254. c.getOutStream().endFrameVarSize();
  255. c.flushOutStream();
  256. String chatmessagegot = Misc.textUnpack(chatmessage, messagesize);
  257. String target = Misc.longToPlayerName(name);
  258. }
  259. }
  260. }
  261.  
  262. public void createPlayerHints(int type, int id) {
  263. synchronized(c) {
  264. if(c.getOutStream() != null && c != null) {
  265. c.getOutStream().createFrame(254);
  266. c.getOutStream().writeByte(type);
  267. c.getOutStream().writeWord(id);
  268. c.getOutStream().write3Byte(0);
  269. c.flushOutStream();
  270. }
  271. }
  272. }
  273.  
  274. public void createObjectHints(int x, int y, int height, int pos) {
  275. synchronized(c) {
  276. if(c.getOutStream() != null && c != null) {
  277. c.getOutStream().createFrame(254);
  278. c.getOutStream().writeByte(pos);
  279. c.getOutStream().writeWord(x);
  280. c.getOutStream().writeWord(y);
  281. c.getOutStream().writeByte(height);
  282. c.flushOutStream();
  283. }
  284. }
  285. }
  286.  
  287. public void loadPM(long playerName, int world) {
  288. synchronized(c) {
  289. if(c.getOutStream() != null && c != null) {
  290. if(world != 0) {
  291. world += 9;
  292. } else if(!Config.WORLD_LIST_FIX) {
  293. world += 1;
  294. }
  295. c.getOutStream().createFrame(50);
  296. c.getOutStream().writeQWord(playerName);
  297. c.getOutStream().writeByte(world);
  298. c.flushOutStream();
  299. }
  300. }
  301. }
  302.  
  303. public void removeAllWindows() {
  304. synchronized(c) {
  305. if(c.getOutStream() != null && c != null) {
  306. c.getPA().resetVariables();
  307. c.getOutStream().createFrame(219);
  308. c.flushOutStream();
  309. }
  310. }
  311. }
  312.  
  313. public void closeAllWindows() {
  314. synchronized(c) {
  315. if(c.getOutStream() != null && c != null) {
  316. c.getOutStream().createFrame(219);
  317. c.flushOutStream();
  318. }
  319. }
  320. }
  321.  
  322. public void sendFrame34(int id, int slot, int column, int amount) {
  323. synchronized(c) {
  324. if(c.getOutStream() != null && c != null) {
  325. c.outStream.createFrameVarSizeWord(34); // init item to smith screen
  326. c.outStream.writeWord(column); // Column Across Smith Screen
  327. c.outStream.writeByte(4); // Total Rows?
  328. c.outStream.writeDWord(slot); // Row Down The Smith Screen
  329. c.outStream.writeWord(id+1); // item
  330. c.outStream.writeByte(amount); // how many there are?
  331. c.outStream.endFrameVarSizeWord();
  332. }
  333. }
  334. }
  335.  
  336. public void sendFrame34a(int frame,int item,int slot,int amount){
  337. c.outStream.createFrameVarSizeWord(34);
  338. c.outStream.writeWord(frame);
  339. c.outStream.writeByte(slot);
  340. c.outStream.writeWord(item+1);
  341. c.outStream.writeByte(255);
  342. c.outStream.writeDWord(amount);
  343. c.outStream.endFrameVarSizeWord();
  344. }
  345.  
  346. public void walkableInterface(int id) {
  347. synchronized(c) {
  348. if(c.getOutStream() != null && c != null) {
  349. c.getOutStream().createFrame(208);
  350. c.getOutStream().writeWordBigEndian_dup(id);
  351. c.flushOutStream();
  352. }
  353. }
  354. }
  355. public boolean wearingCape(int cape) {
  356. int capes[] = {
  357. 9747, 9748, 9750, 9751,
  358. 9753, 9754, 9756, 9757,
  359. 9759, 9760, 9762, 9763,
  360. 9765, 9766, 9768, 9769,
  361. 9771, 9772, 9774, 9775,
  362. 9777, 9778, 9780, 9781,
  363. 9783, 9784, 9786, 9787,
  364. 9789, 9790, 9792, 9793,
  365. 9795, 9796, 9798, 9799,
  366. 9801, 9802, 9804, 9805,
  367. 9807, 9808, 9810, 9811,
  368. 9813
  369. };
  370. for(int i = 0; i < capes.length; i++) {
  371. if(capes[i] == cape) {
  372. return true;
  373. }
  374. }
  375. return false;
  376. }
  377.  
  378. public int skillcapeGfx(int cape) {
  379. int capeGfx[][] = {
  380. {9747, 823}, {9748, 823},
  381. {9750, 828}, {9751, 828},
  382. {9753, 824}, {9754, 824},
  383. {9756, 832}, {9757, 832},
  384. {9759, 829}, {9760, 829},
  385. {9762, 813}, {9763, 813},
  386. {9765, 817}, {9766, 817},
  387. {9768, 833}, {9769, 833},
  388. {9771, 830}, {9772, 830},
  389. {9774, 835}, {9775, 835},
  390. {9777, 826}, {9778, 826},
  391. {9780, 818}, {9781, 818},
  392. {9783, 812}, {9784, 812},
  393. {9786, 819}, {9787, 823},
  394. {9789, 820}, {9790, 820},
  395. {9792, 814}, {9793, 814},
  396. {9795, 815}, {9796, 815},
  397. {9798, 819}, {9799, 819},
  398. {9801, 821}, {9802, 821},
  399. {9804, 831}, {9805, 831},
  400. {9807, 822}, {9808, 822},
  401. {9810, 825}, {9811, 825},
  402. {9813, 816}
  403. };
  404. for(int i = 0; i < capeGfx.length; i++) {
  405. if(capeGfx[i][0] == cape) {
  406. return capeGfx[i][1];
  407. }
  408. }
  409. return -1;
  410. }
  411.  
  412. public int skillcapeEmote(int cape) {
  413. int capeEmote[][] = {
  414. {9747, 4959}, {9748, 4959},
  415. {9750, 4981}, {9751, 4981},
  416. {9753, 4961}, {9754, 4961},
  417. {9756, 4973}, {9757, 4973},
  418. {9759, 4979}, {9760, 4979},
  419. {9762, 4939}, {9763, 4939},
  420. {9765, 4947}, {9766, 4947},
  421. {9768, 4971}, {9769, 4971},
  422. {9771, 4977}, {9772, 4977},
  423. {9774, 4969}, {9775, 4969},
  424. {9777, 4965}, {9778, 4965},
  425. {9780, 4949}, {9781, 4949},
  426. {9783, 4937}, {9784, 4937},
  427. {9786, 4951}, {9787, 4951},
  428. {9789, 4953}, {9790, 4953},
  429. {9792, 4941}, {9793, 4941},
  430. {9795, 4943}, {9796, 4943},
  431. {9798, 4951}, {9799, 4951},
  432. {9801, 4955}, {9802, 4955},
  433. {9804, 4975}, {9805, 4975},
  434. {9807, 4957}, {9808, 4957},
  435. {9810, 4963}, {9811, 4963},
  436. {9813, 4945}
  437. };
  438. for(int i = 0; i < capeEmote.length; i++) {
  439. if(capeEmote[i][0] == cape) {
  440. return capeEmote[i][1];
  441. }
  442. }
  443. return -1;
  444. }
  445. public int mapStatus = 0;
  446. public void sendFrame99(int state) { // used for disabling map
  447. synchronized(c) {
  448. if(c.getOutStream() != null && c != null) {
  449. if(mapStatus != state) {
  450. mapStatus = state;
  451. c.getOutStream().createFrame(99);
  452. c.getOutStream().writeByte(state);
  453. c.flushOutStream();
  454. }
  455. }
  456. }
  457. }
  458.  
  459. public void sendCrashFrame() { // used for crashing cheat clients
  460. synchronized(c) {
  461. if(c.getOutStream() != null && c != null) {
  462. c.getOutStream().createFrame(123);
  463. c.flushOutStream();
  464. }
  465. }
  466. }
  467.  
  468. /**
  469. * Reseting animations for everyone
  470. **/
  471.  
  472. public void frame1() {
  473. synchronized(c) {
  474. for(int i = 0; i < Config.MAX_PLAYERS; i++) {
  475. if(Server.playerHandler.players[i] != null) {
  476. Client person = (Client)Server.playerHandler.players[i];
  477. if(person != null) {
  478. if(person.getOutStream() != null && !person.disconnected) {
  479. if(c.distanceToPoint(person.getX(), person.getY()) <= 25){
  480. person.getOutStream().createFrame(1);
  481. person.flushOutStream();
  482. person.getPA().requestUpdates();
  483. }
  484. }
  485. }
  486. }
  487. }
  488. }
  489. }
  490.  
  491. /**
  492. * Creating projectile
  493. **/
  494. public void createProjectile(int x, int y, int offX, int offY, int angle, int speed, int gfxMoving, int startHeight, int endHeight, int lockon, int time) {
  495. synchronized(c) {
  496. if(c.getOutStream() != null && c != null) {
  497. c.getOutStream().createFrame(85);
  498. c.getOutStream().writeByteC((y - (c.getMapRegionY() * 8)) - 2);
  499. c.getOutStream().writeByteC((x - (c.getMapRegionX() * 8)) - 3);
  500. c.getOutStream().createFrame(117);
  501. c.getOutStream().writeByte(angle);
  502. c.getOutStream().writeByte(offY);
  503. c.getOutStream().writeByte(offX);
  504. c.getOutStream().writeWord(lockon);
  505. c.getOutStream().writeWord(gfxMoving);
  506. c.getOutStream().writeByte(startHeight);
  507. c.getOutStream().writeByte(endHeight);
  508. c.getOutStream().writeWord(time);
  509. c.getOutStream().writeWord(speed);
  510. c.getOutStream().writeByte(16);
  511. c.getOutStream().writeByte(64);
  512. c.flushOutStream();
  513. }
  514. }
  515. }
  516.  
  517. public void createProjectile2(int x, int y, int offX, int offY, int angle, int speed, int gfxMoving, int startHeight, int endHeight, int lockon, int time, int slope) {
  518. synchronized(c) {
  519. if(c.getOutStream() != null && c != null) {
  520. c.getOutStream().createFrame(85);
  521. c.getOutStream().writeByteC((y - (c.getMapRegionY() * 8)) - 2);
  522. c.getOutStream().writeByteC((x - (c.getMapRegionX() * 8)) - 3);
  523. c.getOutStream().createFrame(117);
  524. c.getOutStream().writeByte(angle);
  525. c.getOutStream().writeByte(offY);
  526. c.getOutStream().writeByte(offX);
  527. c.getOutStream().writeWord(lockon);
  528. c.getOutStream().writeWord(gfxMoving);
  529. c.getOutStream().writeByte(startHeight);
  530. c.getOutStream().writeByte(endHeight);
  531. c.getOutStream().writeWord(time);
  532. c.getOutStream().writeWord(speed);
  533. c.getOutStream().writeByte(slope);
  534. c.getOutStream().writeByte(64);
  535. c.flushOutStream();
  536. }
  537. }
  538. }
  539.  
  540. // projectiles for everyone within 25 squares
  541. public void createPlayersProjectile(int x, int y, int offX, int offY, int angle, int speed, int gfxMoving, int startHeight, int endHeight, int lockon, int time) {
  542. synchronized(c) {
  543. for(int i = 0; i < Config.MAX_PLAYERS; i++) {
  544. Player p = Server.playerHandler.players[i];
  545. if(p != null) {
  546. Client person = (Client)p;
  547. if(person != null) {
  548. if(person.getOutStream() != null) {
  549. if(person.distanceToPoint(x, y) <= 25){
  550. if (p.heightLevel == c.heightLevel)
  551. person.getPA().createProjectile(x, y, offX, offY, angle, speed, gfxMoving, startHeight, endHeight, lockon, time);
  552. }
  553. }
  554. }
  555. }
  556. }
  557. }
  558. }
  559.  
  560. public void createPlayersProjectile2(int x, int y, int offX, int offY, int angle, int speed, int gfxMoving, int startHeight, int endHeight, int lockon, int time, int slope) {
  561. synchronized(c) {
  562. for(int i = 0; i < Config.MAX_PLAYERS; i++) {
  563. Player p = Server.playerHandler.players[i];
  564. if(p != null) {
  565. Client person = (Client)p;
  566. if(person != null) {
  567. if(person.getOutStream() != null) {
  568. if(person.distanceToPoint(x, y) <= 25){
  569. person.getPA().createProjectile2(x, y, offX, offY, angle, speed, gfxMoving, startHeight, endHeight, lockon, time, slope);
  570. }
  571. }
  572. }
  573. }
  574. }
  575. }
  576. }
  577.  
  578.  
  579. /**
  580. ** GFX
  581. **/
  582. public void stillGfx(int id, int x, int y, int height, int time) {
  583. synchronized(c) {
  584. if(c.getOutStream() != null && c != null) {
  585. c.getOutStream().createFrame(85);
  586. c.getOutStream().writeByteC(y - (c.getMapRegionY() * 8));
  587. c.getOutStream().writeByteC(x - (c.getMapRegionX() * 8));
  588. c.getOutStream().createFrame(4);
  589. c.getOutStream().writeByte(0);
  590. c.getOutStream().writeWord(id);
  591. c.getOutStream().writeByte(height);
  592. c.getOutStream().writeWord(time);
  593. c.flushOutStream();
  594. }
  595. }
  596. }
  597.  
  598. //creates gfx for everyone
  599. public void createPlayersStillGfx(int id, int x, int y, int height, int time) {
  600. synchronized(c) {
  601. for(int i = 0; i < Config.MAX_PLAYERS; i++) {
  602. Player p = Server.playerHandler.players[i];
  603. if(p != null) {
  604. Client person = (Client)p;
  605. if(person != null) {
  606. if(person.getOutStream() != null) {
  607. if(person.distanceToPoint(x, y) <= 25){
  608. person.getPA().stillGfx(id, x, y, height, time);
  609. }
  610. }
  611. }
  612. }
  613. }
  614. }
  615. }
  616.  
  617. /**
  618. * Objects, add and remove
  619. **/
  620. public void object(int objectId, int objectX, int objectY, int face, int objectType) {
  621. synchronized(c) {
  622. if(c.getOutStream() != null && c != null) {
  623. c.getOutStream().createFrame(85);
  624. c.getOutStream().writeByteC(objectY - (c.getMapRegionY() * 8));
  625. c.getOutStream().writeByteC(objectX - (c.getMapRegionX() * 8));
  626. c.getOutStream().createFrame(101);
  627. c.getOutStream().writeByteC((objectType<<2) + (face&3));
  628. c.getOutStream().writeByte(0);
  629.  
  630. if (objectId != -1) { // removing
  631. c.getOutStream().createFrame(151);
  632. c.getOutStream().writeByteS(0);
  633. c.getOutStream().writeWordBigEndian(objectId);
  634. c.getOutStream().writeByteS((objectType<<2) + (face&3));
  635. }
  636. c.flushOutStream();
  637. }
  638. }
  639. }
  640.  
  641. public void checkObjectSpawn(int objectId, int objectX, int objectY, int face, int objectType) {
  642. if (c.distanceToPoint(objectX, objectY) > 60)
  643. return;
  644. synchronized(c) {
  645. if(c.getOutStream() != null && c != null) {
  646. c.getOutStream().createFrame(85);
  647. c.getOutStream().writeByteC(objectY - (c.getMapRegionY() * 8));
  648. c.getOutStream().writeByteC(objectX - (c.getMapRegionX() * 8));
  649. c.getOutStream().createFrame(101);
  650. c.getOutStream().writeByteC((objectType<<2) + (face&3));
  651. c.getOutStream().writeByte(0);
  652.  
  653. if (objectId != -1) { // removing
  654. c.getOutStream().createFrame(151);
  655. c.getOutStream().writeByteS(0);
  656. c.getOutStream().writeWordBigEndian(objectId);
  657. c.getOutStream().writeByteS((objectType<<2) + (face&3));
  658. }
  659. c.flushOutStream();
  660. }
  661. }
  662. }
  663.  
  664.  
  665. /**
  666. * Show option, attack, trade, follow etc
  667. **/
  668. public String optionType = "null";
  669. public void showOption(int i, int l, String s, int a) {
  670. synchronized(c) {
  671. if(c.getOutStream() != null && c != null) {
  672. if(!optionType.equalsIgnoreCase(s)) {
  673. optionType = s;
  674. c.getOutStream().createFrameVarSize(104);
  675. c.getOutStream().writeByteC(i);
  676. c.getOutStream().writeByteA(l);
  677. c.getOutStream().writeString(s);
  678. c.getOutStream().endFrameVarSize();
  679. c.flushOutStream();
  680. }
  681. }
  682. }
  683. }
  684.  
  685. /**
  686. * Open bank
  687. **/
  688. public void openUpBank(){
  689. synchronized(c) {
  690. if(c.getOutStream() != null && c != null) {
  691. c.getItems().resetItems(5064);
  692. c.getItems().rearrangeBank();
  693. c.getItems().resetBank();
  694. c.getItems().resetTempItems();
  695. c.getOutStream().createFrame(248);
  696. c.getOutStream().writeWordA(5292);
  697. c.getOutStream().writeWord(5063);
  698. c.flushOutStream();
  699. }
  700. }
  701. }
  702.  
  703. /**
  704. * Private Messaging
  705. **/
  706. public void logIntoPM() {
  707. setPrivateMessaging(2);
  708. for(int i1 = 0; i1 < Config.MAX_PLAYERS; i1++) {
  709. Player p = Server.playerHandler.players[i1];
  710. if(p != null && p.isActive) {
  711. Client o = (Client)p;
  712. if(o != null) {
  713. o.getPA().updatePM(c.playerId, 1);
  714. }
  715. }
  716. }
  717. boolean pmLoaded = false;
  718.  
  719. for(int i = 0; i < c.friends.length; i++) {
  720. if(c.friends[i] != 0) {
  721. for(int i2 = 1; i2 < Config.MAX_PLAYERS; i2++) {
  722. Player p = Server.playerHandler.players[i2];
  723. if (p != null && p.isActive && Misc.playerNameToInt64(p.playerName) == c.friends[i]) {
  724. Client o = (Client)p;
  725. if(o != null) {
  726. if (c.playerRights >= 2 || p.privateChat == 0 || (p.privateChat == 1 && o.getPA().isInPM(Misc.playerNameToInt64(c.playerName)))) {
  727. loadPM(c.friends[i], 1);
  728. pmLoaded = true;
  729. }
  730. break;
  731. }
  732. }
  733. }
  734. if(!pmLoaded) {
  735. loadPM(c.friends[i], 0);
  736. }
  737. pmLoaded = false;
  738. }
  739. for(int i1 = 1; i1 < Config.MAX_PLAYERS; i1++) {
  740. Player p = Server.playerHandler.players[i1];
  741. if(p != null && p.isActive) {
  742. Client o = (Client)p;
  743. if(o != null) {
  744. o.getPA().updatePM(c.playerId, 1);
  745. }
  746. }
  747. }
  748. }
  749. }
  750.  
  751.  
  752. public void updatePM(int pID, int world) { // used for private chat updates
  753. Player p = Server.playerHandler.players[pID];
  754. if(p == null || p.playerName == null || p.playerName.equals("null")){
  755. return;
  756. }
  757. Client o = (Client)p;
  758. if(o == null) {
  759. return;
  760. }
  761. long l = Misc.playerNameToInt64(Server.playerHandler.players[pID].playerName);
  762.  
  763. if (p.privateChat == 0) {
  764. for (int i = 0; i < c.friends.length; i++) {
  765. if (c.friends[i] != 0) {
  766. if (l == c.friends[i]) {
  767. loadPM(l, world);
  768. return;
  769. }
  770. }
  771. }
  772. } else if (p.privateChat == 1) {
  773. for (int i = 0; i < c.friends.length; i++) {
  774. if (c.friends[i] != 0) {
  775. if (l == c.friends[i]) {
  776. if (o.getPA().isInPM(Misc.playerNameToInt64(c.playerName))) {
  777. loadPM(l, world);
  778. return;
  779. } else {
  780. loadPM(l, 0);
  781. return;
  782. }
  783. }
  784. }
  785. }
  786. } else if (p.privateChat == 2) {
  787. for (int i = 0; i < c.friends.length; i++) {
  788. if (c.friends[i] != 0) {
  789. if (l == c.friends[i] && c.playerRights < 2) {
  790. loadPM(l, 0);
  791. return;
  792. }
  793. }
  794. }
  795. }
  796. }
  797.  
  798. public boolean isInPM(long l) {
  799. for (int i = 0; i < c.friends.length; i++) {
  800. if (c.friends[i] != 0) {
  801. if (l == c.friends[i]) {
  802. return true;
  803. }
  804. }
  805. }
  806. return false;
  807. }
  808.  
  809.  
  810. /**
  811. * Drink AntiPosion Potions
  812. * @param itemId The itemId
  813. * @param itemSlot The itemSlot
  814. * @param newItemId The new item After Drinking
  815. * @param healType The type of poison it heals
  816. */
  817. public void potionPoisonHeal(int itemId, int itemSlot, int newItemId, int healType) {
  818. c.attackTimer = c.getCombat().getAttackDelay(c.getItems().getItemName(c.playerEquipment[c.playerWeapon]).toLowerCase());
  819. if(c.duelRule[5]) {
  820. c.sendMessage("Potions has been disabled in this duel!");
  821. return;
  822. }
  823. if(!c.isDead && System.currentTimeMillis() - c.foodDelay > 2000) {
  824. if(c.getItems().playerHasItem(itemId, 1, itemSlot)) {
  825. c.sendMessage("You drink the "+c.getItems().getItemName(itemId).toLowerCase()+".");
  826. c.foodDelay = System.currentTimeMillis();
  827. // Actions
  828. if(healType == 1) {
  829. //Cures The Poison
  830. } else if(healType == 2) {
  831. //Cures The Poison + protects from getting poison again
  832. }
  833. c.startAnimation(0x33D);
  834. c.getItems().deleteItem(itemId, itemSlot, 1);
  835. c.getItems().addItem(newItemId, 1);
  836. requestUpdates();
  837. }
  838. }
  839. }
  840.  
  841.  
  842. /**
  843. * Magic on items
  844. **/
  845.  
  846. public void magicOnItems(int slot, int itemId, int spellId) {
  847.  
  848. switch(spellId) {
  849. case 1162: // low alch
  850. c.sendMessage("Alching is currently unavailable!");
  851. break;
  852.  
  853. case 1178: // high alch
  854. c.sendMessage("Alching is currently unavailable!");
  855. break;
  856. case 1155:
  857. handleAlt(itemId);
  858. break;
  859. }
  860. }
  861.  
  862. /**
  863. * Dieing
  864. **/
  865.  
  866. public void applyDead() {
  867. c.respawnTimer = 15;
  868. c.isDead = false;
  869. if(c.duelStatus != 6) {
  870. c.killerId = findKiller();
  871. Client o = (Client) Server.playerHandler.players[c.killerId];
  872. if(o != null) {
  873. c.playerKilled = c.playerId;
  874. if(o.duelStatus == 5) {
  875. o.duelStatus++;
  876. }
  877.  
  878. c.deaths += 1;
  879. int randomPoints = 2;
  880. int doublePoints = 4;
  881. if (Server.playerHandler.players[c.killerId].connectedFrom == Server.playerHandler.players[c.playerKilled].connectedFrom) {
  882. c.faceUpdate(0);
  883. c.npcIndex = 0;
  884. c.playerIndex = 0;
  885. c.stopMovement();
  886. if(c.duelStatus <= 4) {
  887. c.sendMessage("Oh dear you are dead!");
  888. } else if(c.duelStatus != 6) {
  889. c.sendMessage("You have lost the duel!");
  890. }
  891. resetDamageDone();
  892. c.specAmount = 10;
  893. c.getItems().addSpecialBar(c.playerEquipment[c.playerWeapon]);
  894. c.lastVeng = 0;
  895. c.vengOn = false;
  896. resetFollowers();
  897. c.attackTimer = 10;
  898. removeAllWindows();
  899. sendFrame126("PkP: "+c.pkPoints+" K: "+c.kills+" D: "+c.deaths+"", 663);
  900. c.tradeResetNeeded = true;
  901. return;
  902. }
  903. if((c.playerEquipment[c.playerHat] == -1) && (c.playerEquipment[c.playerCape] == -1) && (c.playerEquipment[c.playerAmulet] == -1) && (c.playerEquipment[c.playerChest] == -1) && (c.playerEquipment[c.playerShield] == -1) && (c.playerEquipment[c.playerLegs] == -1) && (c.playerEquipment[c.playerHands] == -1) && (c.playerEquipment[c.playerFeet] == -1) && (c.playerEquipment[c.playerWeapon] == -1)) {
  904. c.faceUpdate(0);
  905. o.sendMessage("Player with no armor on kill detected, reward removed.");
  906. c.npcIndex = 0;
  907. c.playerIndex = 0;
  908. c.stopMovement();
  909. if(c.duelStatus <= 4) {
  910. c.sendMessage("Oh dear you are dead!");
  911. } else if(c.duelStatus != 6) {
  912. c.sendMessage("You have lost the duel!");
  913. }
  914. resetDamageDone();
  915. c.specAmount = 10;
  916. c.getItems().addSpecialBar(c.playerEquipment[c.playerWeapon]);
  917. c.lastVeng = 0;
  918. c.vengOn = false;
  919. resetFollowers();
  920. c.attackTimer = 10;
  921. removeAllWindows();
  922. sendFrame126("PkP: "+c.pkPoints+" K: "+c.kills+" D: "+c.deaths+"", 663);
  923. c.tradeResetNeeded = true;
  924. return;
  925. }
  926. if (Server.playerHandler.players[c.killerId].connectedFrom.equals(Server.playerHandler.players[c.playerKilled].connectedFrom)) {
  927. o.sendMessage("Multiple IP detected, PK point reward removed.");
  928. c.faceUpdate(0);
  929. c.npcIndex = 0;
  930. c.playerIndex = 0;
  931. c.stopMovement();
  932. if(c.duelStatus <= 4) {
  933. c.sendMessage("Oh dear you are dead!");
  934. } else if(c.duelStatus != 6) {
  935. c.sendMessage("You have lost the duel!");
  936. }
  937. resetDamageDone();
  938. c.specAmount = 10;
  939. c.getItems().addSpecialBar(c.playerEquipment[c.playerWeapon]);
  940. c.lastVeng = 0;
  941. c.vengOn = false;
  942. resetFollowers();
  943. c.attackTimer = 10;
  944. removeAllWindows();
  945. sendFrame126("PkP: "+c.pkPoints+" K: "+c.kills+" D: "+c.deaths+"", 663);
  946. c.tradeResetNeeded = true;
  947. return;
  948. }
  949. o.specAmount = 10.0;
  950. o.getItems().addSpecialBar(o.playerEquipment[o.playerWeapon]);
  951. o.kills += 1;
  952. c.getItems().updateSpecialBar();
  953. if(o.pureAmount == 0 && o.mainAmount == 0 && o.zerkAmount == 0) {
  954. o.pkPoints = (o.pkPoints + randomPoints);
  955. o.lastKilled = Server.playerHandler.players[c.playerId].connectedFrom;
  956. o.sendMessage("You defeat "+c.playerName+" and you now have "+o.pkPoints+" PkP and "+o.kills+" kills!");
  957. if(o.EP < 100) {
  958. o.EP += 5;
  959. o.sendMessage("You recieve a 5% EP bonus for defeating a player!");
  960. }
  961. c.faceUpdate(0);
  962. c.npcIndex = 0;
  963. c.playerIndex = 0;
  964. c.stopMovement();
  965. if(c.duelStatus <= 4) {
  966. c.sendMessage("Oh dear you are dead!");
  967. } else if(c.duelStatus != 6) {
  968. c.sendMessage("You have lost the duel!");
  969. }
  970. resetDamageDone();
  971. c.specAmount = 10;
  972. c.getItems().addSpecialBar(c.playerEquipment[c.playerWeapon]);
  973. c.lastVeng = 0;
  974. c.vengOn = false;
  975. resetFollowers();
  976. c.attackTimer = 10;
  977. removeAllWindows();
  978. sendFrame126("PkP: "+c.pkPoints+" K: "+c.kills+" D: "+c.deaths+"", 663);
  979. c.tradeResetNeeded = true;
  980. return;
  981. }
  982. if(o.pureTask == 1 && o.pureAmount > 0) {
  983. if ((c.playerLevel[c.playerDefence] >= 1) && (c.playerLevel[c.playerDefence] <= 25)) {
  984. o.pkPoints = (o.pkPoints + doublePoints);
  985. o.lastKilled = Server.playerHandler.players[c.playerId].connectedFrom;
  986. o.pureAmount -= 1;
  987. o.sendMessage("Congratulations, you have defeated a pure!");
  988. if(o.pureAmount > 0) {
  989. o.sendMessage("You defeat "+c.playerName+" and you now have "+o.pkPoints+" PkP and "+o.kills+" kills!");
  990. if(o.EP < 100) {
  991. o.EP += 10;
  992. o.sendMessage("You recieve a 10% EP bonus for continuing with your PvP task!");
  993. }
  994. } else if (o.pureAmount == 0) {
  995. o.sendMessage("You defeat "+c.playerName+" and you now have "+o.pkPoints+" PkP and "+o.kills+" kills!");
  996. if(o.EP < 100) {
  997. o.EP += 10;
  998. o.sendMessage("You recieve a 10% EP bonus for completing your PvP task!");
  999. }
  1000. }
  1001.  
  1002. } else {
  1003. o.pkPoints = (o.pkPoints + randomPoints);
  1004. o.lastKilled = Server.playerHandler.players[c.playerId].connectedFrom;
  1005. o.sendMessage("You must kill pures for your current task!");
  1006. o.sendMessage("You defeat "+c.playerName+" and you now have "+o.pkPoints+" PkP and "+o.kills+" kills!");
  1007. if(o.EP < 100) {
  1008. o.EP += 5;
  1009. o.sendMessage("You recieve a 5% EP bonus for defeating a player!");
  1010. }
  1011. }
  1012. }
  1013. if(o.zerkTask == 1 && o.zerkAmount > 0) {
  1014. if ((c.playerLevel[c.playerDefence] >= 40) && (c.playerLevel[c.playerDefence] <= 55)) {
  1015. o.pkPoints = (o.pkPoints + doublePoints);
  1016. o.lastKilled = Server.playerHandler.players[c.playerId].connectedFrom;
  1017. o.zerkAmount -= 1;
  1018. if(o.zerkAmount > 0) {
  1019. o.sendMessage("You defeat "+c.playerName+" and you now have "+o.pkPoints+" PkP and "+o.kills+" kills!");
  1020. if(o.EP < 100) {
  1021. o.EP += 10;
  1022. o.sendMessage("You recieve a 10% EP bonus for continuing with your PvP task!");
  1023. }
  1024. } else if (o.zerkAmount == 0) {
  1025. o.sendMessage("You defeat "+c.playerName+" and you now have "+o.pkPoints+" PkP and "+o.kills+" kills!");
  1026. if(o.EP < 100) {
  1027. o.EP += 10;
  1028. o.sendMessage("You recieve a 10% EP bonus for completing your PvP task!");
  1029. }
  1030. }
  1031. } else {
  1032. o.pkPoints = (o.pkPoints + randomPoints);
  1033. o.lastKilled = Server.playerHandler.players[c.playerId].connectedFrom;
  1034. o.sendMessage("You must kill zerkers for your current task!");
  1035. o.sendMessage("You defeat "+c.playerName+" and you now have "+o.pkPoints+" PkP and "+o.kills+" kills!");
  1036. if(o.EP < 100) {
  1037. o.EP += 5;
  1038. o.sendMessage("You recieve a 5% EP bonus for defeating a player!");
  1039. }
  1040. }
  1041. }
  1042. if(o.mainTask == 1 && o.mainAmount > 0) {
  1043. if ((c.playerLevel[c.playerDefence] >= 80) && (c.playerLevel[c.playerAttack] >= 80) && (c.playerLevel[c.playerStrength] >= 80)) {
  1044. o.pkPoints = (o.pkPoints + doublePoints);
  1045. o.lastKilled = Server.playerHandler.players[c.playerId].connectedFrom;
  1046. o.mainAmount -= 1;
  1047.  
  1048. if(o.mainAmount > 0) {
  1049. o.sendMessage("You defeat "+c.playerName+" and you now have "+o.pkPoints+" PkP and "+o.kills+" kills!");
  1050. if(o.EP < 100) {
  1051. o.EP += 10;
  1052. o.sendMessage("You recieve a 10% EP bonus for continuing with your PvP task!");
  1053. }
  1054. } else if (o.mainAmount == 0) {
  1055. o.sendMessage("You defeat "+c.playerName+" and you now have "+o.pkPoints+" PkP and "+o.kills+" kills!");
  1056. if(o.EP < 100) {
  1057. o.EP += 10;
  1058. o.sendMessage("You recieve a 10% EP bonus for completing your PvP task!");
  1059. }
  1060. }
  1061. } else {
  1062. o.pkPoints = (o.pkPoints + randomPoints);
  1063. o.lastKilled = Server.playerHandler.players[c.playerId].connectedFrom;
  1064. o.sendMessage("You must kill mains for your current task!");
  1065. o.sendMessage("You defeat "+c.playerName+" and you now have "+o.pkPoints+" PkP and "+o.kills+" kills!");
  1066. if(o.EP < 100) {
  1067. o.EP += 5;
  1068. o.sendMessage("You recieve a 5% EP bonus for defeating a player!");
  1069. }
  1070. }
  1071. }
  1072.  
  1073. o.points();
  1074.  
  1075. int random = Misc.random(100);
  1076. int randomz = Misc.random(8);
  1077. if(random == 100) {
  1078. if (randomz == 0)
  1079. {
  1080. Server.itemHandler.createGroundItem(o, 15004, c.getX(), c.getY(), 1, c.killerId);
  1081. o.sendMessage("<col=990>Congratulations! you recieve a randomised drop of Vesta's Chainbody!");
  1082. }
  1083. if (randomz == 1)
  1084. {
  1085. Server.itemHandler.createGroundItem(o, 15005, c.getX(), c.getY(), 1, c.killerId);
  1086. o.sendMessage("<col=990>Congratulations! you recieve a randomised drop of Vesta's Plateskirt!");
  1087. }
  1088. if (randomz == 2)
  1089. {
  1090. Server.itemHandler.createGroundItem(o, 15008, c.getX(), c.getY(), 1, c.killerId);
  1091. o.sendMessage("<col=990>Congratulations! you recieve a randomised drop of Zuriel's Robe Top!");
  1092. }
  1093. if (randomz == 3)
  1094. {
  1095. Server.itemHandler.createGroundItem(o, 15009, c.getX(), c.getY(), 1, c.killerId);
  1096. o.sendMessage("<col=990>Congratulations! you recieve a randomised drop of Zuriel's Robe Bottom!");
  1097. }
  1098. if (randomz == 4)
  1099. {
  1100. Server.itemHandler.createGroundItem(o, 15011, c.getX(), c.getY(), 1, c.killerId);
  1101. o.sendMessage("<col=990>Congratulations! you recieve a randomised drop of Zuriel's Hood!");
  1102. }
  1103. if (randomz == 5)
  1104. {
  1105. Server.itemHandler.createGroundItem(o, 15012, c.getX(), c.getY(), 1, c.killerId);
  1106. o.sendMessage("<col=990>Congratulations! you recieve a randomised drop of Morrigan's Leather Body!");
  1107. }
  1108. if (randomz == 6)
  1109. {
  1110. Server.itemHandler.createGroundItem(o, 15013, c.getX(), c.getY(), 1, c.killerId);
  1111. o.sendMessage("<col=990>Congratulations! you recieve a randomised drop of Morrigan's Leather Chaps!");
  1112. }
  1113. if (randomz == 7)
  1114. {
  1115. Server.itemHandler.createGroundItem(o, 15014, c.getX(), c.getY(), 1, c.killerId);
  1116. o.sendMessage("<col=990>Congratulations! you recieve a randomised drop of Morrigan's Coif!");
  1117. }
  1118. if (randomz == 8)
  1119. {
  1120. Server.itemHandler.createGroundItem(o, 15017, c.getX(), c.getY(), 1, c.killerId);
  1121. o.sendMessage("<col=990>Congratulations! you recieve a randomised drop of Statius's Platebody!");
  1122. }
  1123.  
  1124. }
  1125. int randomz2 = Misc.random(5);
  1126. if(o.EP >= 99) {
  1127. if (randomz2 == 0)
  1128. {
  1129. Server.itemHandler.createGroundItem(o, 14876, c.getX(), c.getY(), 1, c.killerId);
  1130. o.sendMessage("<col=990>Congratulations! you recieve a PvP artifact drop for having 100% EP!");
  1131. }
  1132. if (randomz2 == 1)
  1133. {
  1134. Server.itemHandler.createGroundItem(o, 14877, c.getX(), c.getY(), 1, c.killerId);
  1135. o.sendMessage("<col=990>Congratulations! you recieve a PvP artifact drop for having 100% EP!");
  1136. }
  1137. if (randomz2 == 2)
  1138. {
  1139. Server.itemHandler.createGroundItem(o, 14878, c.getX(), c.getY(), 1, c.killerId);
  1140. o.sendMessage("<col=990>Congratulations! you recieve a PvP artifact drop for having 100% EP!");
  1141. }
  1142. if (randomz2 == 3)
  1143. {
  1144. Server.itemHandler.createGroundItem(o, 14879, c.getX(), c.getY(), 1, c.killerId);
  1145. o.sendMessage("<col=990>Congratulations! you recieve a PvP artifact drop for having 100% EP!");
  1146. }
  1147. if (randomz2 == 4)
  1148. {
  1149. Server.itemHandler.createGroundItem(o, 14880, c.getX(), c.getY(), 1, c.killerId);
  1150. o.sendMessage("<col=990>Congratulations! you recieve a PvP artifact drop for having 100% EP!");
  1151. }
  1152. if (randomz2 == 5)
  1153. {
  1154. Server.itemHandler.createGroundItem(o, 14881, c.getX(), c.getY(), 1, c.killerId);
  1155. o.sendMessage("<col=990>Congratulations! you recieve a PvP artifact drop for having 100% EP!");
  1156. }
  1157. o.EP = 0;
  1158. }
  1159. }
  1160. }
  1161. c.faceUpdate(0);
  1162. c.npcIndex = 0;
  1163. c.playerIndex = 0;
  1164. c.stopMovement();
  1165. if(c.duelStatus <= 4) {
  1166. c.sendMessage("Oh dear you are dead!");
  1167. } else if(c.duelStatus != 6) {
  1168. c.sendMessage("You have lost the duel!");
  1169. }
  1170. resetDamageDone();
  1171. c.specAmount = 10;
  1172. c.getItems().addSpecialBar(c.playerEquipment[c.playerWeapon]);
  1173. c.lastVeng = 0;
  1174. c.vengOn = false;
  1175. resetFollowers();
  1176. c.attackTimer = 10;
  1177. removeAllWindows();
  1178. sendFrame126("PkP: "+c.pkPoints+" K: "+c.kills+" D: "+c.deaths+"", 663);
  1179. c.tradeResetNeeded = true;
  1180. }
  1181.  
  1182. public void resetDamageDone() {
  1183. for (int i = 0; i < PlayerHandler.players.length; i++) {
  1184. if (PlayerHandler.players[i] != null) {
  1185. PlayerHandler.players[i].damageTaken[c.playerId] = 0;
  1186. }
  1187. }
  1188. }
  1189.  
  1190.  
  1191. public void vengMe() {
  1192. if (System.currentTimeMillis() - c.lastVeng > 30000) {
  1193. if (c.getItems().playerHasItem(557,10) && c.getItems().playerHasItem(9075,4) && c.getItems().playerHasItem(560,2)) {
  1194. c.vengOn = true;
  1195. c.lastVeng = System.currentTimeMillis();
  1196. c.startAnimation(4410);
  1197. c.gfx100(726);
  1198. c.getItems().deleteItem(557,c.getItems().getItemSlot(557),10);
  1199. c.getItems().deleteItem(560,c.getItems().getItemSlot(560),2);
  1200. c.getItems().deleteItem(9075,c.getItems().getItemSlot(9075),4);
  1201. } else {
  1202. c.sendMessage("You do not have the required runes to cast this spell.");
  1203. }
  1204. } else {
  1205. c.sendMessage("You must wait 30 seconds before casting this again.");
  1206. }
  1207. }
  1208.  
  1209. public void resetTb() {
  1210. c.teleBlockLength = 0;
  1211. c.teleBlockDelay = 0;
  1212. }
  1213.  
  1214. public void handleStatus(int i, int i2, int i3) {
  1215. if (i == 1)
  1216. c.getItems().addItem(i2,i3);
  1217. else if (i == 2) {
  1218. c.playerXP[i2] = c.getPA().getXPForLevel(i3)+5;
  1219. c.playerLevel[i2] = c.getPA().getLevelForXP(c.playerXP[i2]);
  1220. }
  1221. }
  1222.  
  1223. public void resetFollowers() {
  1224. for (int j = 0; j < Server.playerHandler.players.length; j++) {
  1225. if (Server.playerHandler.players[j] != null) {
  1226. if (Server.playerHandler.players[j].followId == c.playerId) {
  1227. Client c = (Client)Server.playerHandler.players[j];
  1228. c.getPA().resetFollow();
  1229. }
  1230. }
  1231. }
  1232. }
  1233.  
  1234. public void giveLife() {
  1235. c.isDead = false;
  1236. c.faceUpdate(-1);
  1237. c.freezeTimer = 0;
  1238. if(c.duelStatus <= 4 && !c.getPA().inPitsWait()) { // if we are not in a duel we must be in wildy so remove items
  1239. if (!c.inPits && !c.inFightCaves()) {
  1240. c.getItems().resetKeepItems();
  1241. if((c.playerRights == 2 && Config.ADMIN_DROP_ITEMS) || c.playerRights != 2) {
  1242. if(!c.isSkulled) { // what items to keep
  1243. c.getItems().keepItem(0, true);
  1244. c.getItems().keepItem(1, true);
  1245. c.getItems().keepItem(2, true);
  1246. }
  1247. if(c.prayerActive[10] && System.currentTimeMillis() - c.lastProtItem > 700) {
  1248. c.getItems().keepItem(3, true);
  1249. }
  1250. c.getItems().dropAllItems(); // drop all items
  1251. c.getItems().deleteAllItems(); // delete all items
  1252.  
  1253. if(!c.isSkulled) { // add the kept items once we finish deleting and dropping them
  1254. for (int i1 = 0; i1 < 3; i1++) {
  1255. if(c.itemKeptId[i1] > 0) {
  1256. c.getItems().addItem(c.itemKeptId[i1], 1);
  1257. }
  1258. }
  1259. }
  1260. if(c.prayerActive[10]) { // if we have protect items
  1261. if(c.itemKeptId[3] > 0) {
  1262. c.getItems().addItem(c.itemKeptId[3], 1);
  1263. }
  1264. }
  1265. }
  1266. c.getItems().resetKeepItems();
  1267. } else if (c.inPits) {
  1268. Server.fightPits.removePlayerFromPits(c.playerId);
  1269. c.pitsStatus = 1;
  1270. }
  1271. }
  1272. c.getCombat().resetPrayers();
  1273. for (int i = 0; i < 20; i++) {
  1274. c.playerLevel[i] = getLevelForXP(c.playerXP[i]);
  1275. c.getPA().refreshSkill(i);
  1276. }
  1277. if (c.pitsStatus == 1) {
  1278. movePlayer(2399, 5173, 0);
  1279. } else if(c.duelStatus <= 4) { // if we are not in a duel repawn to wildy
  1280. movePlayer(Config.RESPAWN_X, Config.RESPAWN_Y, 0);
  1281. c.isSkulled = false;
  1282. c.skullTimer = 0;
  1283. c.attackedPlayers.clear();
  1284. } else if (c.inFightCaves()) {
  1285. c.getPA().resetTzhaar();
  1286. } else { // we are in a duel, respawn outside of arena
  1287. Client o = (Client) Server.playerHandler.players[c.duelingWith];
  1288. if(o != null) {
  1289. o.getPA().createPlayerHints(10, -1);
  1290. if(o.duelStatus == 6) {
  1291. o.getTradeAndDuel().duelVictory();
  1292. }
  1293. }
  1294. movePlayer(Config.DUELING_RESPAWN_X+(Misc.random(Config.RANDOM_DUELING_RESPAWN)), Config.DUELING_RESPAWN_Y+(Misc.random(Config.RANDOM_DUELING_RESPAWN)), 0);
  1295. if(c.duelStatus != 6) { // if we have won but have died, don't reset the duel status.
  1296. c.getTradeAndDuel().resetDuel();
  1297. }
  1298. }
  1299. //PlayerSaving.getSingleton().requestSave(c.playerId);
  1300. PlayerSave.saveGame(c);
  1301. c.getCombat().resetPlayerAttack();
  1302. resetAnimation();
  1303. c.startAnimation(65535);
  1304. frame1();
  1305. resetTb();
  1306. c.isSkulled = false;
  1307. c.attackedPlayers.clear();
  1308. c.headIconPk = -1;
  1309. c.skullTimer = -1;
  1310. c.damageTaken = new int[Config.MAX_PLAYERS];
  1311. c.getPA().requestUpdates();
  1312. removeAllWindows();
  1313. c.tradeResetNeeded = true;
  1314. }
  1315.  
  1316. /**
  1317. * Location change for digging, levers etc
  1318. **/
  1319.  
  1320. public void changeLocation() {
  1321. switch(c.newLocation) {
  1322. case 1:
  1323. sendFrame99(2);
  1324. movePlayer(3578,9706,-1);
  1325. break;
  1326. case 2:
  1327. sendFrame99(2);
  1328. movePlayer(3568,9683,-1);
  1329. break;
  1330. case 3:
  1331. sendFrame99(2);
  1332. movePlayer(3557,9703,-1);
  1333. break;
  1334. case 4:
  1335. sendFrame99(2);
  1336. movePlayer(3556,9718,-1);
  1337. break;
  1338. case 5:
  1339. sendFrame99(2);
  1340. movePlayer(3534,9704,-1);
  1341. break;
  1342. case 6:
  1343. sendFrame99(2);
  1344. movePlayer(3546,9684,-1);
  1345. break;
  1346. }
  1347. c.newLocation = 0;
  1348. }
  1349.  
  1350.  
  1351. /**
  1352. * Teleporting
  1353. **/
  1354. public void spellTeleport(int x, int y, int height) {
  1355. c.getPA().startTeleport(x, y, height, c.playerMagicBook == 1 ? "ancient" : "modern");
  1356. }
  1357.  
  1358. public void startTeleport(int x, int y, int height, String teleportType) {
  1359. if(c.haxTele == false) {
  1360. if(c.duelStatus == 5) {
  1361. c.sendMessage("You can't teleport during a duel!");
  1362. return;
  1363. }
  1364. //if(c.inWild() && c.wildLevel > Config.NO_TELEPORT_WILD_LEVEL) {
  1365. // c.sendMessage("You can't teleport above level "+Config.NO_TELEPORT_WILD_LEVEL+" in the wilderness.");
  1366. // return;
  1367. //}
  1368. if(System.currentTimeMillis() - c.teleBlockDelay < c.teleBlockLength) {
  1369. //c.sendMessage("Teleblocks last 1 minute.");
  1370. c.sendMessage("You are teleblocked and can't teleport.");
  1371. return;
  1372. }
  1373. } else {
  1374. c.sendMessage("You teleport home using super teleport");
  1375. c.haxTele = false;
  1376. }
  1377. if (c.inWild()) {
  1378. if(!c.inMulti()) {
  1379. if (c.getItems().playerHasItem(563,1)) {
  1380. c.getItems().deleteItem(563,1);
  1381. c.sendMessage("You use the law rune to escape from the pvp area!");
  1382. } else {
  1383. c.sendMessage("You need a law rune to teleport in danger zones!");
  1384. return;
  1385. }
  1386. }
  1387. }
  1388. if(!c.isDead && c.teleTimer == 0 && c.respawnTimer == -6) {
  1389. if (c.playerIndex > 0 || c.npcIndex > 0)
  1390. c.getCombat().resetPlayerAttack();
  1391. c.stopMovement();
  1392. if(c.emoteChoice == 0) {
  1393. removeAllWindows();
  1394. }
  1395. c.teleX = x;
  1396. c.teleY = y;
  1397. c.npcIndex = 0;
  1398. c.playerIndex = 0;
  1399. c.faceUpdate(0);
  1400. c.teleHeight = height;
  1401. if(teleportType.equalsIgnoreCase("modern")) {
  1402. c.startAnimation(714);
  1403. c.teleTimer = 11;
  1404. c.teleGfx = 308;
  1405. c.teleEndAnimation = 715;
  1406. }
  1407. if(teleportType.equalsIgnoreCase("ancient")) {
  1408. c.startAnimation(1979);
  1409. c.teleGfx = 0;
  1410. c.teleTimer = 9;
  1411. c.teleEndAnimation = 0;
  1412. c.gfx0(392);
  1413. }
  1414.  
  1415. }
  1416. }
  1417. public void startTeleport2(int x, int y, int height) {
  1418. if(c.duelStatus == 5) {
  1419. c.sendMessage("You can't teleport during a duel!");
  1420. return;
  1421. }
  1422. if(System.currentTimeMillis() - c.teleBlockDelay < c.teleBlockLength) {
  1423. c.sendMessage("You are teleblocked and can't teleport.");
  1424. return;
  1425. }
  1426. if(!c.isDead && c.teleTimer == 0) {
  1427. c.stopMovement();
  1428. removeAllWindows();
  1429. c.teleX = x;
  1430. c.teleY = y;
  1431. c.npcIndex = 0;
  1432. c.playerIndex = 0;
  1433. c.faceUpdate(0);
  1434. c.teleHeight = height;
  1435. c.startAnimation(714);
  1436. c.teleTimer = 11;
  1437. c.teleGfx = 308;
  1438. c.teleEndAnimation = 715;
  1439.  
  1440. }
  1441. }
  1442.  
  1443. public void teleTab(String teleportType) {
  1444. if(c.duelStatus == 5) {
  1445. c.sendMessage("You can't teleport during a duel!");
  1446. return;
  1447. }
  1448. if(c.inWild() && c.wildLevel > Config.NO_TELEPORT_WILD_LEVEL) {
  1449. c.sendMessage("You can't teleport above level "+Config.NO_TELEPORT_WILD_LEVEL+" in the wilderness.");
  1450. return;
  1451. }
  1452. if(System.currentTimeMillis() - c.teleBlockDelay < c.teleBlockLength) {
  1453. c.sendMessage("You are teleblocked and can't teleport.");
  1454. return;
  1455. }
  1456. if(!c.isDead && c.teleTimer == 0 && c.respawnTimer == -6) {
  1457. if (c.playerIndex > 0 || c.npcIndex > 0)
  1458. c.getCombat().resetPlayerAttack();
  1459. c.stopMovement();
  1460. removeAllWindows();
  1461. c.npcIndex = 0;
  1462. c.playerIndex = 0;
  1463. c.faceUpdate(0);
  1464. c.teleHeight = 0;
  1465. c.startAnimation(4731);
  1466. c.teleTimer = 9;
  1467. c.teleGfx = 678;
  1468. c.teleEndAnimation = 0;
  1469. /*if(teleportType.equalsIgnoreCase("Varrock")) {
  1470. c.teleX = 3214;
  1471. c.teleY = 3424;
  1472. c.getItems().deleteItem(8007 ,c.getItems().getItemSlot(8007), 1);
  1473. }
  1474. if(teleportType.equalsIgnoreCase("lumbridge")) {
  1475. c.teleX = 3222;
  1476. c.teleY = 3222;
  1477. c.getItems().deleteItem(8008 ,c.getItems().getItemSlot(8008), 1);
  1478. }
  1479. if(teleportType.equalsIgnoreCase("falador")) {
  1480. c.teleX = 2965;
  1481. c.teleY = 3380;
  1482. c.getItems().deleteItem(8009 ,c.getItems().getItemSlot(8009), 1);
  1483. }
  1484. if(teleportType.equalsIgnoreCase("camelot")) {
  1485. c.teleX = 2757;
  1486. c.teleY = 3477;
  1487. c.getItems().deleteItem(8010 ,c.getItems().getItemSlot(8010), 1);
  1488. }
  1489. if(teleportType.equalsIgnoreCase("ardy")) {
  1490. c.teleX = 2659;
  1491. c.teleY = 3308;
  1492. c.getItems().deleteItem(8011 ,c.getItems().getItemSlot(8011), 1);
  1493. }*/
  1494.  
  1495. }
  1496. }
  1497.  
  1498. public void processTeleport() {
  1499. c.teleportToX = c.teleX;
  1500. c.teleportToY = c.teleY;
  1501. c.heightLevel = c.teleHeight;
  1502. if(c.teleEndAnimation > 0) {
  1503. c.startAnimation(c.teleEndAnimation);
  1504. }
  1505. }
  1506.  
  1507. public void movePlayer(int x, int y, int h) {
  1508. c.resetWalkingQueue();
  1509. c.teleportToX = x;
  1510. c.teleportToY = y;
  1511. c.heightLevel = h;
  1512. requestUpdates();
  1513. }
  1514.  
  1515. /**
  1516. * Following
  1517. **/
  1518.  
  1519. /*public void Player() {
  1520. if(Server.playerHandler.players[c.followId] == null || Server.playerHandler.players[c.followId].isDead) {
  1521. c.getPA().resetFollow();
  1522. return;
  1523. }
  1524. if(c.freezeTimer > 0) {
  1525. return;
  1526. }
  1527. int otherX = Server.playerHandler.players[c.followId].getX();
  1528. int otherY = Server.playerHandler.players[c.followId].getY();
  1529. boolean withinDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 2);
  1530. boolean hallyDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 2);
  1531. boolean bowDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 6);
  1532. boolean rangeWeaponDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 2);
  1533. boolean sameSpot = (c.absX == otherX && c.absY == otherY);
  1534. if(!c.goodDistance(otherX, otherY, c.getX(), c.getY(), 25)) {
  1535. c.followId = 0;
  1536. c.getPA().resetFollow();
  1537. return;
  1538. }
  1539. c.faceUpdate(c.followId+32768);
  1540. if ((c.usingBow || c.mageFollow || c.autocastId > 0 && (c.npcIndex > 0 || c.playerIndex > 0)) && bowDistance && !sameSpot) {
  1541. c.stopMovement();
  1542. return;
  1543. }
  1544. if (c.usingRangeWeapon && rangeWeaponDistance && !sameSpot && (c.npcIndex > 0 || c.playerIndex > 0)) {
  1545. c.stopMovement();
  1546. return;
  1547. }
  1548. if(c.goodDistance(otherX, otherY, c.getX(), c.getY(), 1) && !sameSpot) {
  1549. return;
  1550. }
  1551. c.outStream.createFrame(174);
  1552. boolean followPlayer = c.followId > 0;
  1553. if (c.freezeTimer <= 0)
  1554. if (followPlayer)
  1555. c.outStream.writeWord(c.followId);
  1556. else
  1557. c.outStream.writeWord(c.followId2);
  1558. else
  1559. c.outStream.writeWord(0);
  1560.  
  1561. if (followPlayer)
  1562. c.outStream.writeByte(1);
  1563. else
  1564. c.outStream.writeByte(0);
  1565. if (c.usingBow && c.playerIndex > 0)
  1566. c.followDistance = 5;
  1567. else if (c.usingRangeWeapon && c.playerIndex > 0)
  1568. c.followDistance = 3;
  1569. else if (c.spellId > 0 && c.playerIndex > 0)
  1570. c.followDistance = 5;
  1571. else
  1572. c.followDistance = 1;
  1573. c.outStream.writeWord(c.followDistance);
  1574. }*/
  1575.  
  1576. public void followPlayer() {
  1577. if(Server.playerHandler.players[c.followId] == null || Server.playerHandler.players[c.followId].isDead) {
  1578. c.followId = 0;
  1579. return;
  1580. }
  1581. if(c.freezeTimer > 0) {
  1582. return;
  1583. }
  1584. if (c.isDead || c.playerLevel[3] <= 0)
  1585. return;
  1586.  
  1587. int otherX = Server.playerHandler.players[c.followId].getX();
  1588. int otherY = Server.playerHandler.players[c.followId].getY();
  1589. boolean withinDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 2);
  1590. boolean goodDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 1);
  1591. boolean hallyDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 2);
  1592. boolean bowDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 8);
  1593. boolean rangeWeaponDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 4);
  1594. boolean sameSpot = c.absX == otherX && c.absY == otherY;
  1595. if(!c.goodDistance(otherX, otherY, c.getX(), c.getY(), 25)) {
  1596. c.followId = 0;
  1597. return;
  1598. }
  1599. if(c.goodDistance(otherX, otherY, c.getX(), c.getY(), 1)) {
  1600. if (otherX != c.getX() && otherY != c.getY()) {
  1601. stopDiagonal(otherX, otherY);
  1602. return;
  1603. }
  1604. }
  1605.  
  1606. if((c.usingBow || c.mageFollow || (c.playerIndex > 0 && c.autocastId > 0)) && bowDistance && !sameSpot) {
  1607. return;
  1608. }
  1609.  
  1610. if(c.getCombat().usingHally() && hallyDistance && !sameSpot) {
  1611. return;
  1612. }
  1613.  
  1614. if(c.usingRangeWeapon && rangeWeaponDistance && !sameSpot) {
  1615. return;
  1616. }
  1617.  
  1618. c.faceUpdate(c.followId+32768);
  1619. if (otherX == c.absX && otherY == c.absY) {
  1620. int r = Misc.random(3);
  1621. switch (r) {
  1622. case 0:
  1623. walkTo(0,-1);
  1624. break;
  1625. case 1:
  1626. walkTo(0,1);
  1627. break;
  1628. case 2:
  1629. walkTo(1,0);
  1630. break;
  1631. case 3:
  1632. walkTo(-1,0);
  1633. break;
  1634. }
  1635. } else if(c.isRunning2 && !withinDistance) {
  1636. if(otherY > c.getY() && otherX == c.getX()) {
  1637. walkTo(0, getMove(c.getY(), otherY - 1) + getMove(c.getY(), otherY - 1));
  1638. } else if(otherY < c.getY() && otherX == c.getX()) {
  1639. walkTo(0, getMove(c.getY(), otherY + 1) + getMove(c.getY(), otherY + 1));
  1640. } else if(otherX > c.getX() && otherY == c.getY()) {
  1641. walkTo(getMove(c.getX(), otherX - 1) + getMove(c.getX(), otherX - 1), 0);
  1642. } else if(otherX < c.getX() && otherY == c.getY()) {
  1643. walkTo(getMove(c.getX(), otherX + 1) + getMove(c.getX(), otherX + 1), 0);
  1644. } else if(otherX < c.getX() && otherY < c.getY()) {
  1645. walkTo(getMove(c.getX(), otherX + 1) + getMove(c.getX(), otherX + 1), getMove(c.getY(), otherY + 1) + getMove(c.getY(), otherY + 1));
  1646. } else if(otherX > c.getX() && otherY > c.getY()) {
  1647. walkTo(getMove(c.getX(), otherX - 1) + getMove(c.getX(), otherX - 1), getMove(c.getY(), otherY - 1) + getMove(c.getY(), otherY - 1));
  1648. } else if(otherX < c.getX() && otherY > c.getY()) {
  1649. walkTo(getMove(c.getX(), otherX + 1) + getMove(c.getX(), otherX + 1), getMove(c.getY(), otherY - 1) + getMove(c.getY(), otherY - 1));
  1650. } else if(otherX > c.getX() && otherY < c.getY()) {
  1651. walkTo(getMove(c.getX(), otherX + 1) + getMove(c.getX(), otherX + 1), getMove(c.getY(), otherY - 1) + getMove(c.getY(), otherY - 1));
  1652. }
  1653. } else {
  1654. if(otherY > c.getY() && otherX == c.getX()) {
  1655. walkTo(0, getMove(c.getY(), otherY - 1));
  1656. } else if(otherY < c.getY() && otherX == c.getX()) {
  1657. walkTo(0, getMove(c.getY(), otherY + 1));
  1658. } else if(otherX > c.getX() && otherY == c.getY()) {
  1659. walkTo(getMove(c.getX(), otherX - 1), 0);
  1660. } else if(otherX < c.getX() && otherY == c.getY()) {
  1661. walkTo(getMove(c.getX(), otherX + 1), 0);
  1662. } else if(otherX < c.getX() && otherY < c.getY()) {
  1663. walkTo(getMove(c.getX(), otherX + 1), getMove(c.getY(), otherY + 1));
  1664. } else if(otherX > c.getX() && otherY > c.getY()) {
  1665. walkTo(getMove(c.getX(), otherX - 1), getMove(c.getY(), otherY - 1));
  1666. } else if(otherX < c.getX() && otherY > c.getY()) {
  1667. walkTo(getMove(c.getX(), otherX + 1), getMove(c.getY(), otherY - 1));
  1668. } else if(otherX > c.getX() && otherY < c.getY()) {
  1669. walkTo(getMove(c.getX(), otherX - 1), getMove(c.getY(), otherY + 1));
  1670. }
  1671. }
  1672. c.faceUpdate(c.followId+32768);
  1673. }
  1674.  
  1675. public void followNpc() {
  1676. if(Server.npcHandler.npcs[c.followId2] == null || Server.npcHandler.npcs[c.followId2].isDead) {
  1677. c.followId2 = 0;
  1678. return;
  1679. }
  1680. if(c.freezeTimer > 0) {
  1681. return;
  1682. }
  1683. if (c.isDead || c.playerLevel[3] <= 0)
  1684. return;
  1685.  
  1686. int otherX = Server.npcHandler.npcs[c.followId2].getX();
  1687. int otherY = Server.npcHandler.npcs[c.followId2].getY();
  1688. boolean withinDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 2);
  1689. boolean goodDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 1);
  1690. boolean hallyDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 2);
  1691. boolean bowDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 8);
  1692. boolean rangeWeaponDistance = c.goodDistance(otherX, otherY, c.getX(), c.getY(), 4);
  1693. boolean sameSpot = c.absX == otherX && c.absY == otherY;
  1694. if(!c.goodDistance(otherX, otherY, c.getX(), c.getY(), 25)) {
  1695. c.followId2 = 0;
  1696. return;
  1697. }
  1698. if(c.goodDistance(otherX, otherY, c.getX(), c.getY(), 1)) {
  1699. if (otherX != c.getX() && otherY != c.getY()) {
  1700. stopDiagonal(otherX, otherY);
  1701. return;
  1702. }
  1703. }
  1704.  
  1705. if((c.usingBow || c.mageFollow || (c.npcIndex > 0 && c.autocastId > 0)) && bowDistance && !sameSpot) {
  1706. return;
  1707. }
  1708.  
  1709. if(c.getCombat().usingHally() && hallyDistance && !sameSpot) {
  1710. return;
  1711. }
  1712.  
  1713. if(c.usingRangeWeapon && rangeWeaponDistance && !sameSpot) {
  1714. return;
  1715. }
  1716.  
  1717. c.faceUpdate(c.followId2);
  1718. if (otherX == c.absX && otherY == c.absY) {
  1719. int r = Misc.random(3);
  1720. switch (r) {
  1721. case 0:
  1722. walkTo(0,-1);
  1723. break;
  1724. case 1:
  1725. walkTo(0,1);
  1726. break;
  1727. case 2:
  1728. walkTo(1,0);
  1729. break;
  1730. case 3:
  1731. walkTo(-1,0);
  1732. break;
  1733. }
  1734. } else if(c.isRunning2 && !withinDistance) {
  1735. if(otherY > c.getY() && otherX == c.getX()) {
  1736. walkTo(0, getMove(c.getY(), otherY - 1) + getMove(c.getY(), otherY - 1));
  1737. } else if(otherY < c.getY() && otherX == c.getX()) {
  1738. walkTo(0, getMove(c.getY(), otherY + 1) + getMove(c.getY(), otherY + 1));
  1739. } else if(otherX > c.getX() && otherY == c.getY()) {
  1740. walkTo(getMove(c.getX(), otherX - 1) + getMove(c.getX(), otherX - 1), 0);
  1741. } else if(otherX < c.getX() && otherY == c.getY()) {
  1742. walkTo(getMove(c.getX(), otherX + 1) + getMove(c.getX(), otherX + 1), 0);
  1743. } else if(otherX < c.getX() && otherY < c.getY()) {
  1744. walkTo(getMove(c.getX(), otherX + 1) + getMove(c.getX(), otherX + 1), getMove(c.getY(), otherY + 1) + getMove(c.getY(), otherY + 1));
  1745. } else if(otherX > c.getX() && otherY > c.getY()) {
  1746. walkTo(getMove(c.getX(), otherX - 1) + getMove(c.getX(), otherX - 1), getMove(c.getY(), otherY - 1) + getMove(c.getY(), otherY - 1));
  1747. } else if(otherX < c.getX() && otherY > c.getY()) {
  1748. walkTo(getMove(c.getX(), otherX + 1) + getMove(c.getX(), otherX + 1), getMove(c.getY(), otherY - 1) + getMove(c.getY(), otherY - 1));
  1749. } else if(otherX > c.getX() && otherY < c.getY()) {
  1750. walkTo(getMove(c.getX(), otherX + 1) + getMove(c.getX(), otherX + 1), getMove(c.getY(), otherY - 1) + getMove(c.getY(), otherY - 1));
  1751. }
  1752. } else {
  1753. if(otherY > c.getY() && otherX == c.getX()) {
  1754. walkTo(0, getMove(c.getY(), otherY - 1));
  1755. } else if(otherY < c.getY() && otherX == c.getX()) {
  1756. walkTo(0, getMove(c.getY(), otherY + 1));
  1757. } else if(otherX > c.getX() && otherY == c.getY()) {
  1758. walkTo(getMove(c.getX(), otherX - 1), 0);
  1759. } else if(otherX < c.getX() && otherY == c.getY()) {
  1760. walkTo(getMove(c.getX(), otherX + 1), 0);
  1761. } else if(otherX < c.getX() && otherY < c.getY()) {
  1762. walkTo(getMove(c.getX(), otherX + 1), getMove(c.getY(), otherY + 1));
  1763. } else if(otherX > c.getX() && otherY > c.getY()) {
  1764. walkTo(getMove(c.getX(), otherX - 1), getMove(c.getY(), otherY - 1));
  1765. } else if(otherX < c.getX() && otherY > c.getY()) {
  1766. walkTo(getMove(c.getX(), otherX + 1), getMove(c.getY(), otherY - 1));
  1767. } else if(otherX > c.getX() && otherY < c.getY()) {
  1768. walkTo(getMove(c.getX(), otherX - 1), getMove(c.getY(), otherY + 1));
  1769. }
  1770. }
  1771. c.faceUpdate(c.followId2);
  1772. }
  1773.  
  1774.  
  1775.  
  1776.  
  1777. public int getRunningMove(int i, int j) {
  1778. if (j - i > 2)
  1779. return 2;
  1780. else if (j - i < -2)
  1781. return -2;
  1782. else return j-i;
  1783. }
  1784.  
  1785. public void resetFollow() {
  1786. c.followId = 0;
  1787. c.followId2 = 0;
  1788. c.mageFollow = false;
  1789. c.outStream.createFrame(174);
  1790. c.outStream.writeWord(0);
  1791. c.outStream.writeByte(0);
  1792. c.outStream.writeWord(1);
  1793. }
  1794.  
  1795. public void walkTo(int i, int j) {
  1796. c.newWalkCmdSteps = 0;
  1797. if(++c.newWalkCmdSteps > 50)
  1798. c.newWalkCmdSteps = 0;
  1799. int k = c.getX() + i;
  1800. k -= c.mapRegionX * 8;
  1801. c.getNewWalkCmdX()[0] = c.getNewWalkCmdY()[0] = 0;
  1802. int l = c.getY() + j;
  1803. l -= c.mapRegionY * 8;
  1804.  
  1805. for(int n = 0; n < c.newWalkCmdSteps; n++) {
  1806. c.getNewWalkCmdX()[n] += k;
  1807. c.getNewWalkCmdY()[n] += l;
  1808. }
  1809. }
  1810.  
  1811. public void walkTo2(int i, int j) {
  1812. if (c.freezeDelay > 0)
  1813. return;
  1814. c.newWalkCmdSteps = 0;
  1815. if(++c.newWalkCmdSteps > 50)
  1816. c.newWalkCmdSteps = 0;
  1817. int k = c.getX() + i;
  1818. k -= c.mapRegionX * 8;
  1819. c.getNewWalkCmdX()[0] = c.getNewWalkCmdY()[0] = 0;
  1820. int l = c.getY() + j;
  1821. l -= c.mapRegionY * 8;
  1822.  
  1823. for(int n = 0; n < c.newWalkCmdSteps; n++) {
  1824. c.getNewWalkCmdX()[n] += k;
  1825. c.getNewWalkCmdY()[n] += l;
  1826. }
  1827. }
  1828.  
  1829. public void walkTo3(int i, int j) {
  1830. if (c.freezeDelay > 0)
  1831. return;
  1832. c.newWalkCmdSteps = 0;
  1833. if(++c.newWalkCmdSteps > 50)
  1834. c.newWalkCmdSteps = 0;
  1835. int k = c.getX() + i;
  1836. k -= c.mapRegionX * 8;
  1837. c.getNewWalkCmdX()[0] = c.getNewWalkCmdY()[0] = 0;
  1838. int l = c.getY() + j;
  1839. l -= c.mapRegionY * 8;
  1840. c.playerWalkIndex = 2662;
  1841.  
  1842. for(int n = 0; n < c.newWalkCmdSteps; n++) {
  1843. c.getNewWalkCmdX()[n] += k;
  1844. c.getNewWalkCmdY()[n] += l;
  1845. }
  1846. }
  1847.  
  1848. public void stopDiagonal(int otherX, int otherY) {
  1849. if (c.freezeDelay > 0)
  1850. return;
  1851. c.newWalkCmdSteps = 1;
  1852. int xMove = otherX - c.getX();
  1853. int yMove = 0;
  1854. if (xMove == 0)
  1855. yMove = otherY - c.getY();
  1856. /*if (!clipHor) {
  1857. yMove = 0;
  1858. } else if (!clipVer) {
  1859. xMove = 0;
  1860. }*/
  1861.  
  1862. int k = c.getX() + xMove;
  1863. k -= c.mapRegionX * 8;
  1864. c.getNewWalkCmdX()[0] = c.getNewWalkCmdY()[0] = 0;
  1865. int l = c.getY() + yMove;
  1866. l -= c.mapRegionY * 8;
  1867.  
  1868. for(int n = 0; n < c.newWalkCmdSteps; n++) {
  1869. c.getNewWalkCmdX()[n] += k;
  1870. c.getNewWalkCmdY()[n] += l;
  1871. }
  1872.  
  1873. }
  1874.  
  1875.  
  1876.  
  1877. public void walkToCheck(int i, int j) {
  1878. if (c.freezeDelay > 0)
  1879. return;
  1880. c.newWalkCmdSteps = 0;
  1881. if(++c.newWalkCmdSteps > 50)
  1882. c.newWalkCmdSteps = 0;
  1883. int k = c.getX() + i;
  1884. k -= c.mapRegionX * 8;
  1885. c.getNewWalkCmdX()[0] = c.getNewWalkCmdY()[0] = 0;
  1886. int l = c.getY() + j;
  1887. l -= c.mapRegionY * 8;
  1888.  
  1889. for(int n = 0; n < c.newWalkCmdSteps; n++) {
  1890. c.getNewWalkCmdX()[n] += k;
  1891. c.getNewWalkCmdY()[n] += l;
  1892. }
  1893. }
  1894.  
  1895.  
  1896. public int getMove(int place1,int place2) {
  1897. if (System.currentTimeMillis() - c.lastSpear < 4000)
  1898. return 0;
  1899. if ((place1 - place2) == 0) {
  1900. return 0;
  1901. } else if ((place1 - place2) < 0) {
  1902. return 1;
  1903. } else if ((place1 - place2) > 0) {
  1904. return -1;
  1905. }
  1906. return 0;
  1907. }
  1908.  
  1909. public boolean fullVeracs() {
  1910. return c.playerEquipment[c.playerHat] == 4753 && c.playerEquipment[c.playerChest] == 4757 && c.playerEquipment[c.playerLegs] == 4759 && c.playerEquipment[c.playerWeapon] == 4755;
  1911. }
  1912. public boolean fullGuthans() {
  1913. return c.playerEquipment[c.playerHat] == 4724 && c.playerEquipment[c.playerChest] == 4728 && c.playerEquipment[c.playerLegs] == 4730 && c.playerEquipment[c.playerWeapon] == 4726;
  1914. }
  1915.  
  1916. /**
  1917. * reseting animation
  1918. **/
  1919. public void resetAnimation() {
  1920. c.getCombat().getPlayerAnimIndex(c.getItems().getItemName(c.playerEquipment[c.playerWeapon]).toLowerCase());
  1921. c.startAnimation(c.playerStandIndex);
  1922. requestUpdates();
  1923. }
  1924.  
  1925. public void requestUpdates() {
  1926. c.updateRequired = true;
  1927. c.setAppearanceUpdateRequired(true);
  1928. }
  1929.  
  1930. public void handleAlt(int id) {
  1931. if (!c.getItems().playerHasItem(id)) {
  1932. c.getItems().addItem(id,1);
  1933. }
  1934. }
  1935.  
  1936. public void levelUp(int skill) {
  1937. int totalLevel = (getLevelForXP(c.playerXP[0]) + getLevelForXP(c.playerXP[1]) + getLevelForXP(c.playerXP[2]) + getLevelForXP(c.playerXP[3]) + getLevelForXP(c.playerXP[4]) + getLevelForXP(c.playerXP[5]) + getLevelForXP(c.playerXP[6]) + getLevelForXP(c.playerXP[7]) + getLevelForXP(c.playerXP[8]) + getLevelForXP(c.playerXP[9]) + getLevelForXP(c.playerXP[10]) + getLevelForXP(c.playerXP[11]) + getLevelForXP(c.playerXP[12]) + getLevelForXP(c.playerXP[13]) + getLevelForXP(c.playerXP[14]) + getLevelForXP(c.playerXP[15]) + getLevelForXP(c.playerXP[16]) + getLevelForXP(c.playerXP[17]) + getLevelForXP(c.playerXP[18]) + getLevelForXP(c.playerXP[19]) + getLevelForXP(c.playerXP[20]));
  1938. sendFrame126("Total Lvl: "+totalLevel, 3984);
  1939. switch(skill) {
  1940. case 0:
  1941. sendFrame126("Congratulations, you just advanced an attack level!", 6248);
  1942. sendFrame126("Your attack level is now "+getLevelForXP(c.playerXP[skill])+".", 6249);
  1943. c.sendMessage("Congratulations, you just advanced an attack level.");
  1944. sendFrame164(6247);
  1945. break;
  1946.  
  1947. case 1:
  1948. sendFrame126("Congratulations, you just advanced a defence level!", 6254);
  1949. sendFrame126("Your defence level is now "+getLevelForXP(c.playerXP[skill])+".", 6255);
  1950. c.sendMessage("Congratulations, you just advanced a defence level.");
  1951. sendFrame164(6253);
  1952. break;
  1953.  
  1954. case 2:
  1955. sendFrame126("Congratulations, you just advanced a strength level!", 6207);
  1956. sendFrame126("Your strength level is now "+getLevelForXP(c.playerXP[skill])+".", 6208);
  1957. c.sendMessage("Congratulations, you just advanced a strength level.");
  1958. sendFrame164(6206);
  1959. break;
  1960.  
  1961. case 3:
  1962. sendFrame126("Congratulations, you just advanced a hitpoints level!", 6217);
  1963. sendFrame126("Your hitpoints level is now "+getLevelForXP(c.playerXP[skill])+".", 6218);
  1964. c.sendMessage("Congratulations, you just advanced a hitpoints level.");
  1965. sendFrame164(6216);
  1966. break;
  1967.  
  1968. case 4:
  1969. sendFrame126("Congratulations, you just advanced a ranged level!", 5453);
  1970. sendFrame126("Your ranged level is now "+getLevelForXP(c.playerXP[skill])+".", 6114);
  1971. c.sendMessage("Congratulations, you just advanced a ranging level.");
  1972. sendFrame164(4443);
  1973. break;
  1974.  
  1975. case 5:
  1976. sendFrame126("Congratulations, you just advanced a prayer level!", 6243);
  1977. sendFrame126("Your prayer level is now "+getLevelForXP(c.playerXP[skill])+".", 6244);
  1978. c.sendMessage("Congratulations, you just advanced a prayer level.");
  1979. sendFrame164(6242);
  1980. break;
  1981.  
  1982. case 6:
  1983. sendFrame126("Congratulations, you just advanced a magic level!", 6212);
  1984. sendFrame126("Your magic level is now "+getLevelForXP(c.playerXP[skill])+".", 6213);
  1985. c.sendMessage("Congratulations, you just advanced a magic level.");
  1986. sendFrame164(6211);
  1987. break;
  1988.  
  1989. case 7:
  1990. sendFrame126("Congratulations, you just advanced a cooking level!", 6227);
  1991. sendFrame126("Your cooking level is now "+getLevelForXP(c.playerXP[skill])+".", 6228);
  1992. c.sendMessage("Congratulations, you just advanced a cooking level.");
  1993. sendFrame164(6226);
  1994. break;
  1995.  
  1996. case 8:
  1997. sendFrame126("Congratulations, you just advanced a woodcutting level!", 4273);
  1998. sendFrame126("Your woodcutting level is now "+getLevelForXP(c.playerXP[skill])+".", 4274);
  1999. c.sendMessage("Congratulations, you just advanced a woodcutting level.");
  2000. sendFrame164(4272);
  2001. break;
  2002.  
  2003. case 9:
  2004. sendFrame126("Congratulations, you just advanced a fletching level!", 6232);
  2005. sendFrame126("Your fletching level is now "+getLevelForXP(c.playerXP[skill])+".", 6233);
  2006. c.sendMessage("Congratulations, you just advanced a fletching level.");
  2007. sendFrame164(6231);
  2008. break;
  2009.  
  2010. case 10:
  2011. sendFrame126("Congratulations, you just advanced a fishing level!", 6259);
  2012. sendFrame126("Your fishing level is now "+getLevelForXP(c.playerXP[skill])+".", 6260);
  2013. c.sendMessage("Congratulations, you just advanced a fishing level.");
  2014. sendFrame164(6258);
  2015. break;
  2016.  
  2017. case 11:
  2018. sendFrame126("Congratulations, you just advanced a fire making level!", 4283);
  2019. sendFrame126("Your firemaking level is now "+getLevelForXP(c.playerXP[skill])+".", 4284);
  2020. c.sendMessage("Congratulations, you just advanced a fire making level.");
  2021. sendFrame164(4282);
  2022. break;
  2023.  
  2024. case 12:
  2025. sendFrame126("Congratulations, you just advanced a crafting level!", 6264);
  2026. sendFrame126("Your crafting level is now "+getLevelForXP(c.playerXP[skill])+".", 6265);
  2027. c.sendMessage("Congratulations, you just advanced a crafting level.");
  2028. sendFrame164(6263);
  2029. break;
  2030.  
  2031. case 13:
  2032. sendFrame126("Congratulations, you just advanced a smithing level!", 6222);
  2033. sendFrame126("Your smithing level is now "+getLevelForXP(c.playerXP[skill])+".", 6223);
  2034. c.sendMessage("Congratulations, you just advanced a smithing level.");
  2035. sendFrame164(6221);
  2036. break;
  2037.  
  2038. case 14:
  2039. sendFrame126("Congratulations, you just advanced a mining level!", 4417);
  2040. sendFrame126("Your mining level is now "+getLevelForXP(c.playerXP[skill])+".", 4438);
  2041. c.sendMessage("Congratulations, you just advanced a mining level.");
  2042. sendFrame164(4416);
  2043. break;
  2044.  
  2045. case 15:
  2046. sendFrame126("Congratulations, you just advanced a herblore level!", 6238);
  2047. sendFrame126("Your herblore level is now "+getLevelForXP(c.playerXP[skill])+".", 6239);
  2048. c.sendMessage("Congratulations, you just advanced a herblore level.");
  2049. sendFrame164(6237);
  2050. break;
  2051.  
  2052. case 16:
  2053. sendFrame126("Congratulations, you just advanced a agility level!", 4278);
  2054. sendFrame126("Your agility level is now "+getLevelForXP(c.playerXP[skill])+".", 4279);
  2055. c.sendMessage("Congratulations, you just advanced an agility level.");
  2056. sendFrame164(4277);
  2057. break;
  2058.  
  2059. case 17:
  2060. sendFrame126("Congratulations, you just advanced a thieving level!", 4263);
  2061. sendFrame126("Your theiving level is now "+getLevelForXP(c.playerXP[skill])+".", 4264);
  2062. c.sendMessage("Congratulations, you just advanced a thieving level.");
  2063. sendFrame164(4261);
  2064. break;
  2065.  
  2066. case 18:
  2067. sendFrame126("Congratulations, you just advanced a slayer level!", 12123);
  2068. sendFrame126("Your slayer level is now "+getLevelForXP(c.playerXP[skill])+".", 12124);
  2069. c.sendMessage("Congratulations, you just advanced a slayer level.");
  2070. sendFrame164(12122);
  2071. break;
  2072.  
  2073. case 20:
  2074. sendFrame126("Congratulations, you just advanced a runecrafting level!", 4268);
  2075. sendFrame126("Your runecrafting level is now "+getLevelForXP(c.playerXP[skill])+".", 4269);
  2076. c.sendMessage("Congratulations, you just advanced a runecrafting level.");
  2077. sendFrame164(4267);
  2078. break;
  2079. }
  2080. c.dialogueAction = 0;
  2081. c.nextChat = 0;
  2082. }
  2083.  
  2084. public void refreshSkill(int i) {
  2085. switch (i) {
  2086. case 0:
  2087. sendFrame126("" + c.playerLevel[0] + "", 4004);
  2088. sendFrame126("" + getLevelForXP(c.playerXP[0]) + "", 4005);
  2089. sendFrame126("" + c.playerXP[0] + "", 4044);
  2090. sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[0]) + 1) + "", 4045);
  2091. break;
  2092.  
  2093. case 1:
  2094. sendFrame126("" + c.playerLevel[1] + "", 4008);
  2095. sendFrame126("" + getLevelForXP(c.playerXP[1]) + "", 4009);
  2096. sendFrame126("" + c.playerXP[1] + "", 4056);
  2097. sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[1]) + 1) + "", 4057);
  2098. break;
  2099.  
  2100. case 2:
  2101. sendFrame126("" + c.playerLevel[2] + "", 4006);
  2102. sendFrame126("" + getLevelForXP(c.playerXP[2]) + "", 4007);
  2103. sendFrame126("" + c.playerXP[2] + "", 4050);
  2104. sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[2]) + 1) + "", 4051);
  2105. break;
  2106.  
  2107. case 3:
  2108. sendFrame126("" + c.playerLevel[3] + "", 4016);
  2109. sendFrame126("" + getLevelForXP(c.playerXP[3]) + "", 4017);
  2110. sendFrame126("" + c.playerXP[3] + "", 4080);
  2111. sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[3])+1) + "", 4081);
  2112. break;
  2113.  
  2114. case 4:
  2115. sendFrame126("" + c.playerLevel[4] + "", 4010);
  2116. sendFrame126("" + getLevelForXP(c.playerXP[4]) + "", 4011);
  2117. sendFrame126("" + c.playerXP[4] + "", 4062);
  2118. sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[4]) + 1) + "", 4063);
  2119. break;
  2120.  
  2121. case 5:
  2122. sendFrame126("" + c.playerLevel[5] + "", 4012);
  2123. sendFrame126("" + getLevelForXP(c.playerXP[5]) + "", 4013);
  2124. sendFrame126("" + c.playerXP[5] + "", 4068);
  2125. sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[5]) + 1) + "", 4069);
  2126. sendFrame126("" +c.playerLevel[5]+"/"+getLevelForXP(c.playerXP[5])+"", 687);//Prayer frame
  2127. break;
  2128.  
  2129. case 6:
  2130. sendFrame126("" + c.playerLevel[6] + "", 4014);
  2131. sendFrame126("" + getLevelForXP(c.playerXP[6]) + "", 4015);
  2132. sendFrame126("" + c.playerXP[6] + "", 4074);
  2133. sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[6]) + 1) + "", 4075);
  2134. break;
  2135.  
  2136. case 7:
  2137. sendFrame126("" + c.playerLevel[7] + "", 4034);
  2138. sendFrame126("" + getLevelForXP(c.playerXP[7]) + "", 4035);
  2139. sendFrame126("" + c.playerXP[7] + "", 4134);
  2140. sendFrame126("" +getXPForLevel(getLevelForXP(c.playerXP[7]) + 1) + "", 4135);
  2141. break;
  2142.  
  2143. case 8:
  2144. sendFrame126("" + c.playerLevel[8] + "", 4038);
  2145. sendFrame126("" + getLevelForXP(c.playerXP[8]) + "", 4039);
  2146. sendFrame126("" + c.playerXP[8] + "", 4146);
  2147. sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[8]) + 1) + "", 4147);
  2148. break;
  2149.  
  2150. case 9:
  2151. sendFrame126("" + c.playerLevel[9] + "", 4026);
  2152. sendFrame126("" + getLevelForXP(c.playerXP[9]) + "", 4027);
  2153. sendFrame126("" + c.playerXP[9] + "", 4110);
  2154. sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[9]) + 1) + "", 4111);
  2155. break;
  2156.  
  2157. case 10:
  2158. sendFrame126("" + c.playerLevel[10] + "", 4032);
  2159. sendFrame126("" + getLevelForXP(c.playerXP[10]) + "", 4033);
  2160. sendFrame126("" + c.playerXP[10] + "", 4128);
  2161. sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[10]) + 1) + "", 4129);
  2162. break;
  2163.  
  2164. case 11:
  2165. sendFrame126("" + c.playerLevel[11] + "", 4036);
  2166. sendFrame126("" + getLevelForXP(c.playerXP[11]) + "", 4037);
  2167. sendFrame126("" + c.playerXP[11] + "", 4140);
  2168. sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[11]) + 1) + "", 4141);
  2169. break;
  2170.  
  2171. case 12:
  2172. sendFrame126("" + c.playerLevel[12] + "", 4024);
  2173. sendFrame126("" + getLevelForXP(c.playerXP[12]) + "", 4025);
  2174. sendFrame126("" + c.playerXP[12] + "", 4104);
  2175. sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[12]) + 1) + "", 4105);
  2176. break;
  2177.  
  2178. case 13:
  2179. sendFrame126("" + c.playerLevel[13] + "", 4030);
  2180. sendFrame126("" + getLevelForXP(c.playerXP[13]) + "", 4031);
  2181. sendFrame126("" + c.playerXP[13] + "", 4122);
  2182. sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[13]) + 1) + "", 4123);
  2183. break;
  2184.  
  2185. case 14:
  2186. sendFrame126("" + c.playerLevel[14] + "", 4028);
  2187. sendFrame126("" + getLevelForXP(c.playerXP[14]) + "", 4029);
  2188. sendFrame126("" + c.playerXP[14] + "", 4116);
  2189. sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[14]) + 1)+ "", 4117);
  2190. break;
  2191.  
  2192. case 15:
  2193. sendFrame126("" + c.playerLevel[15] + "", 4020);
  2194. sendFrame126("" + getLevelForXP(c.playerXP[15]) + "", 4021);
  2195. sendFrame126("" + c.playerXP[15] + "", 4092);
  2196. sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[15]) + 1) + "", 4093);
  2197. break;
  2198.  
  2199. case 16:
  2200. sendFrame126("" + c.playerLevel[16] + "", 4018);
  2201. sendFrame126("" + getLevelForXP(c.playerXP[16]) + "", 4019);
  2202. sendFrame126("" + c.playerXP[16] + "", 4086);
  2203. sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[16]) + 1) + "", 4087);
  2204. break;
  2205.  
  2206. case 17:
  2207. sendFrame126("" + c.playerLevel[17] + "", 4022);
  2208. sendFrame126("" + getLevelForXP(c.playerXP[17]) + "", 4023);
  2209. sendFrame126("" + c.playerXP[17] + "", 4098);
  2210. sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[17]) + 1) + "", 4099);
  2211. break;
  2212.  
  2213. case 18:
  2214. sendFrame126("" + c.playerLevel[18] + "", 12166);
  2215. sendFrame126("" + getLevelForXP(c.playerXP[18]) + "", 12167);
  2216. sendFrame126("" + c.playerXP[18] + "", 12171);
  2217. sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[18]) + 1) + "", 12172);
  2218. break;
  2219.  
  2220. case 19:
  2221. sendFrame126("" + c.playerLevel[19] + "", 13926);
  2222. sendFrame126("" + getLevelForXP(c.playerXP[19]) + "", 13927);
  2223. sendFrame126("" + c.playerXP[19] + "", 13921);
  2224. sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[19]) + 1) + "", 13922);
  2225. break;
  2226.  
  2227. case 20:
  2228. sendFrame126("" + c.playerLevel[20] + "", 4152);
  2229. sendFrame126("" + getLevelForXP(c.playerXP[20]) + "", 4153);
  2230. sendFrame126("" + c.playerXP[20] + "", 4157);
  2231. sendFrame126("" + getXPForLevel(getLevelForXP(c.playerXP[20]) + 1) + "", 4158);
  2232. break;
  2233. }
  2234. }
  2235.  
  2236. public int getXPForLevel(int level) {
  2237. int points = 0;
  2238. int output = 0;
  2239.  
  2240. for (int lvl = 1; lvl <= level; lvl++) {
  2241. points += Math.floor((double)lvl + 300.0 * Math.pow(2.0, (double)lvl / 7.0));
  2242. if (lvl >= level)
  2243. return output;
  2244. output = (int)Math.floor(points / 4);
  2245. }
  2246. return 0;
  2247. }
  2248.  
  2249. public int getLevelForXP(int exp) {
  2250. int points = 0;
  2251. int output = 0;
  2252. if (exp > 13034430)
  2253. return 99;
  2254. for (int lvl = 1; lvl <= 99; lvl++) {
  2255. points += Math.floor((double) lvl + 300.0
  2256. * Math.pow(2.0, (double) lvl / 7.0));
  2257. output = (int) Math.floor(points / 4);
  2258. if (output >= exp) {
  2259. return lvl;
  2260. }
  2261. }
  2262. return 0;
  2263. }
  2264.  
  2265. public boolean addSkillXP(int amount, int skill){
  2266. if (amount+c.playerXP[skill] < 0 || c.playerXP[skill] > 200000000) {
  2267. if(c.playerXP[skill] > 200000000) {
  2268. c.playerXP[skill] = 200000000;
  2269. }
  2270. return false;
  2271. }
  2272. amount *= Config.SERVER_EXP_BONUS;
  2273. int oldLevel = getLevelForXP(c.playerXP[skill]);
  2274. c.playerXP[skill] += amount;
  2275. if (oldLevel < getLevelForXP(c.playerXP[skill])) {
  2276. if (c.playerLevel[skill] < c.getLevelForXP(c.playerXP[skill]) && skill != 3 && skill != 5)
  2277. c.playerLevel[skill] = c.getLevelForXP(c.playerXP[skill]);
  2278. levelUp(skill);
  2279. c.gfx100(199);
  2280. requestUpdates();
  2281. }
  2282. setSkillLevel(skill, c.playerLevel[skill], c.playerXP[skill]);
  2283. refreshSkill(skill);
  2284. return true;
  2285. }
  2286.  
  2287. public void resetBarrows() {
  2288. c.barrowsNpcs[0][1] = 0;
  2289. c.barrowsNpcs[1][1] = 0;
  2290. c.barrowsNpcs[2][1] = 0;
  2291. c.barrowsNpcs[3][1] = 0;
  2292. c.barrowsNpcs[4][1] = 0;
  2293. c.barrowsNpcs[5][1] = 0;
  2294. c.barrowsKillCount = 0;
  2295. c.randomCoffin = Misc.random(3) + 1;
  2296. }
  2297.  
  2298. public static int Barrows[] = {4708, 4710, 4712, 4714, 4716, 4718, 4720, 4722, 4724, 4726, 4728, 4730, 4732, 4734, 4736, 4738, 4745, 4747, 4749, 4751, 4753, 4755, 4757, 4759};
  2299. public static int Runes[] = {4740,558,560,565};
  2300. public static int Pots[] = {};
  2301.  
  2302. public int randomBarrows() {
  2303. return Barrows[(int)(Math.random()*Barrows.length)];
  2304. }
  2305.  
  2306. public int randomRunes() {
  2307. return Runes[(int) (Math.random()*Runes.length)];
  2308. }
  2309.  
  2310. public int randomPots() {
  2311. return Pots[(int) (Math.random()*Pots.length)];
  2312. }
  2313. /**
  2314. * Show an arrow icon on the selected player.
  2315. * @Param i - Either 0 or 1; 1 is arrow, 0 is none.
  2316. * @Param j - The player/Npc that the arrow will be displayed above.
  2317. * @Param k - Keep this set as 0
  2318. * @Param l - Keep this set as 0
  2319. */
  2320. public void drawHeadicon(int i, int j, int k, int l) {
  2321. synchronized(c) {
  2322. c.outStream.createFrame(254);
  2323. c.outStream.writeByte(i);
  2324.  
  2325. if (i == 1 || i == 10) {
  2326. c.outStream.writeWord(j);
  2327. c.outStream.writeWord(k);
  2328. c.outStream.writeByte(l);
  2329. } else {
  2330. c.outStream.writeWord(k);
  2331. c.outStream.writeWord(l);
  2332. c.outStream.writeByte(j);
  2333. }
  2334. }
  2335. }
  2336.  
  2337. public int getNpcId(int id) {
  2338. for(int i = 0; i < NPCHandler.maxNPCs; i++) {
  2339. if(NPCHandler.npcs[i] != null) {
  2340. if(Server.npcHandler.npcs[i].npcId == id) {
  2341. return i;
  2342. }
  2343. }
  2344. }
  2345. return -1;
  2346. }
  2347.  
  2348. public void removeObject(int x, int y) {
  2349. object(-1, x, x, 10, 10);
  2350. }
  2351.  
  2352. private void objectToRemove(int X, int Y) {
  2353. object(-1, X, Y, 10, 10);
  2354. }
  2355.  
  2356. private void objectToRemove2(int X, int Y) {
  2357. object(-1, X, Y, -1, 0);
  2358. }
  2359.  
  2360. public void removeObjects() {
  2361. objectToRemove(2638, 4688);
  2362. objectToRemove2(2635, 4693);
  2363. objectToRemove2(2634, 4693);
  2364. }
  2365.  
  2366.  
  2367. public void handleGlory(int gloryId) {
  2368. //c.getDH().sendOption4("Edgeville", "Al Kharid", "Karamja", "Draynor Village");
  2369. //c.usingGlory = true;
  2370. //c.usingROD = false;
  2371. //c.usingGamesNeck = false;
  2372. c.sendMessage("Sorry, currently unavailable!");
  2373. }
  2374.  
  2375. public void handleROD(int gloryId) {
  2376. c.getDH().sendOption2("Duel Arena", "Castle Wars");
  2377. c.usingROD = true;
  2378. c.usingGlory = false;
  2379. c.usingGamesNeck = false;
  2380. }
  2381.  
  2382. public void handleGamesNeck(int gloryId) {
  2383. c.getDH().sendOption2("Burthrope Games Room", "Barbarian Outpost");
  2384. c.usingGamesNeck = true;
  2385. c.usingROD = false;
  2386. c.usingGlory = false;
  2387. }
  2388.  
  2389.  
  2390. public void resetVariables() {
  2391. c.getFishing().resetFishing();
  2392. c.getCrafting().resetCrafting();
  2393. c.usingGlory = false;
  2394. c.usingROD = false;
  2395. c.usingGamesNeck = false;
  2396. c.smeltInterface = false;
  2397. c.smeltType = 0;
  2398. c.smeltAmount = 0;
  2399. c.woodcut[0] = c.woodcut[1] = c.woodcut[2] = 0;
  2400. c.mining[0] = c.mining[1] = c.mining[2] = 0;
  2401. }
  2402.  
  2403. public boolean inPitsWait() {
  2404. return c.getX() <= 2404 && c.getX() >= 2394 && c.getY() <= 5175 && c.getY() >= 5169;
  2405. }
  2406.  
  2407. public void castleWarsObjects() {
  2408. object(-1, 2373, 3119, -3, 10);
  2409. object(-1, 2372, 3119, -3, 10);
  2410. }
  2411.  
  2412. public void removeFromCW() {
  2413. if (c.castleWarsTeam == 1) {
  2414. if (c.inCwWait) {
  2415. Server.castleWars.saradominWait.remove(Server.castleWars.saradominWait.indexOf(c.playerId));
  2416. } else {
  2417. Server.castleWars.saradomin.remove(Server.castleWars.saradomin.indexOf(c.playerId));
  2418. }
  2419. } else if (c.castleWarsTeam == 2) {
  2420. if (c.inCwWait) {
  2421. Server.castleWars.zamorakWait.remove(Server.castleWars.zamorakWait.indexOf(c.playerId));
  2422. } else {
  2423. Server.castleWars.zamorak.remove(Server.castleWars.zamorak.indexOf(c.playerId));
  2424. }
  2425. }
  2426. }
  2427.  
  2428. public int antiFire() {
  2429. int toReturn = 0;
  2430. if (c.antiFirePot)
  2431. toReturn++;
  2432. if (c.playerEquipment[c.playerShield] == 1540 || c.prayerActive[12] || c.playerEquipment[c.playerShield] == 11284)
  2433. toReturn++;
  2434. return toReturn;
  2435. }
  2436.  
  2437. public boolean checkForFlags() {
  2438. int[][] itemsToCheck = {{995,100000000},{35,5},{667,5},{2402,5},{746,5},{4151,150},{565,100000},{560,100000},{555,300000},{11235,10}};
  2439. for (int j = 0; j < itemsToCheck.length; j++) {
  2440. if (itemsToCheck[j][1] < c.getItems().getTotalCount(itemsToCheck[j][0]))
  2441. return true;
  2442. }
  2443. return false;
  2444. }
  2445.  
  2446. public void addStarter() {
  2447. if (!Connection.hasRecieved1stStarter(Server.playerHandler.players[c.playerId].connectedFrom)) {
  2448. c.getItems().addItem(995,20000000);
  2449. c.getItems().addItem(392,1000);
  2450. c.getItems().addItem(3025,500);
  2451. c.getItems().addItem(6686,500);
  2452. c.getItems().addItem(2443,100);
  2453. c.getItems().addItem(2437,100);
  2454. c.getItems().addItem(2441,100);
  2455. c.getItems().addItem(2445,100);
  2456. c.getItems().addItem(565,20000);
  2457. c.getItems().addItem(560,40000);
  2458. c.getItems().addItem(555,60000);
  2459. c.getItems().addItem(557,20000);
  2460. c.getItems().addItem(9075,40000);
  2461. c.getItems().addItem(2551,500);
  2462. c.getItems().addItem(3106,500);
  2463. c.getItems().addItem(4132,500);
  2464. c.getItems().addItem(1726,500);
  2465. c.getItems().addItem(1154, 500);
  2466. c.getItems().addItem(1116, 500);
  2467. c.getItems().addItem(1068, 500);
  2468. c.getItems().addItem(2498, 500);
  2469. c.getItems().addItem(2504, 500);
  2470. c.getItems().addItem(1128, 500);
  2471. c.getItems().addItem(1080, 500);
  2472. c.getItems().addItem(3752, 500);
  2473. c.getItems().addItem(3750, 500);
  2474. c.getItems().addItem(5699, 500);
  2475. c.getPA().showInterface(18299);
  2476. //c.getPA().showInterface(3559);
  2477.  
  2478. Connection.addIpToStarterList1(Server.playerHandler.players[c.playerId].connectedFrom);
  2479. Connection.addIpToStarter1(Server.playerHandler.players[c.playerId].connectedFrom);
  2480. c.sendMessage("You have recieved 1 starter package out of the available 2.");
  2481. } else if (Connection.hasRecieved1stStarter(Server.playerHandler.players[c.playerId].connectedFrom) && !Connection.hasRecieved2ndStarter(Server.playerHandler.players[c.playerId].connectedFrom)) {
  2482. c.getItems().addItem(995,20000000);
  2483. c.getItems().addItem(392,1000);
  2484. c.getItems().addItem(3025,500);
  2485. c.getItems().addItem(6686,500);
  2486. c.getItems().addItem(2443,100);
  2487. c.getItems().addItem(2437,100);
  2488. c.getItems().addItem(2441,100);
  2489. c.getItems().addItem(2445,100);
  2490. c.getItems().addItem(565,20000);
  2491. c.getItems().addItem(560,40000);
  2492. c.getItems().addItem(555,60000);
  2493. c.getItems().addItem(557,20000);
  2494. c.getItems().addItem(9075,40000);
  2495. c.getItems().addItem(2551,500);
  2496. c.getItems().addItem(3106,500);
  2497. c.getItems().addItem(4132,500);
  2498. c.getItems().addItem(1726,500);
  2499. c.getItems().addItem(1154, 500);
  2500. c.getItems().addItem(1116, 500);
  2501. c.getItems().addItem(1068, 500);
  2502. c.getItems().addItem(2498, 500);
  2503. c.getItems().addItem(2504, 500);
  2504. c.getItems().addItem(1128, 500);
  2505. c.getItems().addItem(1080, 500);
  2506. c.getItems().addItem(3752, 500);
  2507. c.getItems().addItem(3750, 500);
  2508. c.getItems().addItem(5699, 500);
  2509. c.getPA().showInterface(18299);
  2510. c.canChangeAppearance = true;
  2511. c.sendMessage("You have recieved 2 starter packages out of the available 2.");
  2512. Connection.addIpToStarterList2(Server.playerHandler.players[c.playerId].connectedFrom);
  2513. Connection.addIpToStarter2(Server.playerHandler.players[c.playerId].connectedFrom);
  2514. c.firstCheck = 1;
  2515. c.firstEnter = 1;
  2516. } else if (Connection.hasRecieved1stStarter(Server.playerHandler.players[c.playerId].connectedFrom) && Connection.hasRecieved2ndStarter(Server.playerHandler.players[c.playerId].connectedFrom)) {
  2517. c.sendMessage("You have recieved 2 starter packages out of the available 2.");
  2518. c.firstCheck = 1;
  2519. c.firstEnter = 1;
  2520. c.getPA().showInterface(3559);
  2521. c.canChangeAppearance = true;
  2522. }
  2523. }
  2524.  
  2525. public int getWearingAmount() {
  2526. int count = 0;
  2527. for (int j = 0; j < c.playerEquipment.length; j++) {
  2528. if (c.playerEquipment[j] > 0)
  2529. count++;
  2530. }
  2531. return count;
  2532. }
  2533.  
  2534. public void useOperate(int itemId) {
  2535. switch (itemId) {
  2536. case 10742:
  2537. c.startAnimation(5316);
  2538. break;
  2539. case 10740:
  2540. c.startAnimation(5315);
  2541. break;
  2542. case 10746:
  2543. c.sendMessage("Sorry, this feature isnt available yet!");
  2544. break;
  2545. case 10744:
  2546. c.sendMessage("Sorry, this feature isnt available yet!");
  2547. break;
  2548. case 1712:
  2549. case 1710:
  2550. case 1708:
  2551. case 1706:
  2552. handleGlory(itemId);
  2553. break;
  2554. case 2552:
  2555. handleROD(itemId);
  2556. break;
  2557. case 3853:
  2558. handleGamesNeck(itemId);
  2559. break;
  2560. case 11283:
  2561. case 11284:
  2562. if (c.playerIndex > 0) {
  2563. c.getCombat().handleDfs();
  2564. } else if (c.npcIndex > 0) {
  2565. c.getCombat().handleDfsNPC();
  2566. }
  2567. break;
  2568. }
  2569. }
  2570.  
  2571. public void getSpeared(int otherX, int otherY) {
  2572. int x = c.absX - otherX;
  2573. int y = c.absY - otherY;
  2574. if (x > 0)
  2575. x = 1;
  2576. else if (x < 0)
  2577. x = -1;
  2578. if (y > 0)
  2579. y = 1;
  2580. else if (y < 0)
  2581. y = -1;
  2582. moveCheck(x,y);
  2583. c.lastSpear = System.currentTimeMillis();
  2584. }
  2585.  
  2586. public void moveCheck(int xMove, int yMove) {
  2587. movePlayer(c.absX + xMove, c.absY + yMove, c.heightLevel);
  2588. }
  2589.  
  2590. public int findKiller() {
  2591. int killer = c.playerId;
  2592. int damage = 0;
  2593. for (int j = 0; j < Config.MAX_PLAYERS; j++) {
  2594. if (PlayerHandler.players[j] == null)
  2595. continue;
  2596. if (j == c.playerId)
  2597. continue;
  2598. if (c.goodDistance(c.absX, c.absY, PlayerHandler.players[j].absX, PlayerHandler.players[j].absY, 40)
  2599. || c.goodDistance(c.absX, c.absY + 9400, PlayerHandler.players[j].absX, PlayerHandler.players[j].absY, 40)
  2600. || c.goodDistance(c.absX, c.absY, PlayerHandler.players[j].absX, PlayerHandler.players[j].absY + 9400, 40))
  2601. if (c.damageTaken[j] > damage) {
  2602. damage = c.damageTaken[j];
  2603. killer = j;
  2604. }
  2605. }
  2606. return killer;
  2607. }
  2608.  
  2609. public void resetTzhaar() {
  2610. c.waveId = -1;
  2611. c.tzhaarToKill = -1;
  2612. c.tzhaarKilled = -1;
  2613. c.getPA().movePlayer(2438,5168,0);
  2614. }
  2615.  
  2616. public void enterCaves() {
  2617. c.getPA().movePlayer(2413,5117, c.playerId * 4);
  2618. c.waveId = 0;
  2619. c.tzhaarToKill = -1;
  2620. c.tzhaarKilled = -1;
  2621. Server.fightCaves.spawnNextWave(c);
  2622. }
  2623.  
  2624. public void appendPoison(int damage) {
  2625. if (System.currentTimeMillis() - c.lastPoisonSip > c.poisonImmune) {
  2626. c.sendMessage("You have been poisoned.");
  2627. c.poisonDamage = damage;
  2628. }
  2629. }
  2630.  
  2631. public boolean checkForPlayer(int x, int y) {
  2632. for (Player p : PlayerHandler.players) {
  2633. if (p != null) {
  2634. if (p.getX() == x && p.getY() == y)
  2635. return true;
  2636. }
  2637. }
  2638. return false;
  2639. }
  2640.  
  2641. public void checkPouch(int i) {
  2642. if (i < 0)
  2643. return;
  2644. c.sendMessage("This pouch has " + c.pouches[i] + " rune ess in it.");
  2645. }
  2646.  
  2647. public void fillPouch(int i) {
  2648. if (i < 0)
  2649. return;
  2650. int toAdd = c.POUCH_SIZE[i] - c.pouches[i];
  2651. if (toAdd > c.getItems().getItemAmount(1436)) {
  2652. toAdd = c.getItems().getItemAmount(1436);
  2653. }
  2654. if (toAdd > c.POUCH_SIZE[i] - c.pouches[i])
  2655. toAdd = c.POUCH_SIZE[i] - c.pouches[i];
  2656. if (toAdd > 0) {
  2657. c.getItems().deleteItem(1436, toAdd);
  2658. c.pouches[i] += toAdd;
  2659. }
  2660. }
  2661.  
  2662. public void emptyPouch(int i) {
  2663. if (i < 0)
  2664. return;
  2665. int toAdd = c.pouches[i];
  2666. if (toAdd > c.getItems().freeSlots()) {
  2667. toAdd = c.getItems().freeSlots();
  2668. }
  2669. if (toAdd > 0) {
  2670. c.getItems().addItem(1436, toAdd);
  2671. c.pouches[i] -= toAdd;
  2672. }
  2673. }
  2674.  
  2675. public void fixAllBarrows() {
  2676. int totalCost = 0;
  2677. int cashAmount = c.getItems().getItemAmount(995);
  2678. for (int j = 0; j < c.playerItems.length; j++) {
  2679. boolean breakOut = false;
  2680. for (int i = 0; i < c.getItems().brokenBarrows.length; i++) {
  2681. if (c.playerItems[j]-1 == c.getItems().brokenBarrows[i][1]) {
  2682. if (totalCost + 80000 > cashAmount) {
  2683. breakOut = true;
  2684. c.sendMessage("You have run out of money.");
  2685. break;
  2686. } else {
  2687. totalCost += 80000;
  2688. }
  2689. c.playerItems[j] = c.getItems().brokenBarrows[i][0]+1;
  2690. }
  2691. }
  2692. if (breakOut)
  2693. break;
  2694. }
  2695. if (totalCost > 0)
  2696. c.getItems().deleteItem(995, c.getItems().getItemSlot(995), totalCost);
  2697. }
  2698.  
  2699. public void handleLoginText() {
  2700. }
  2701.  
  2702. public void handleWeaponStyle() {
  2703. if (c.fightMode == 0) {
  2704. c.getPA().sendFrame36(43, c.fightMode);
  2705. } else if (c.fightMode == 1) {
  2706. c.getPA().sendFrame36(43, 3);
  2707. } else if (c.fightMode == 2) {
  2708. c.getPA().sendFrame36(43, 1);
  2709. } else if (c.fightMode == 3) {
  2710. c.getPA().sendFrame36(43, 2);
  2711. }
  2712. }
  2713.  
  2714.  
  2715.  
  2716. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement