Guest User

Untitled

a guest
Jun 21st, 2018
99
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 8.49 KB | None | 0 0
  1.  
  2. Program received signal SIGSEGV, Segmentation fault.
  3. [Switching to Thread 0x43426950 (LWP 27806)]
  4. Spell::DoAllEffectOnTarget (this=0x7f1ad779a400, target=0x10)
  5. at ../../../src/game/Spell.cpp:1012
  6. 1012 ../../../src/game/Spell.cpp: No such file or directory.
  7. in ../../../src/game/Spell.cpp
  8.  
  9. ####### CRASH Serveur #######
  10.  
  11. Using the running image of child Thread 0x43426950 (LWP 27806).
  12. Program stopped at 0x78d5ab.
  13. It stopped with signal SIGSEGV, Segmentation fault.
  14. Type "info stack" or "info registers" for more information.
  15.  
  16.  
  17.  
  18. ####### BACKTRACE #######
  19.  
  20. #0 Spell::DoAllEffectOnTarget (this=0x7f1ad779a400, target=0x10)
  21. at ../../../src/game/Spell.cpp:1012
  22. #1 0x000000000079b3f4 in Spell::handle_immediate (this=0x7f1ad779a400)
  23. at ../../../src/game/Spell.cpp:3192
  24. #2 0x000000000079a7e0 in Spell::cast (this=0x7f1ad779a400, skipCheck=true)
  25. at ../../../src/game/Spell.cpp:3165
  26. #3 0x00000000007f536e in Unit::CastCustomSpell (this=0x7f1b40eec000,
  27. Victim=0x7f1b40eec000, spellInfo=0x7f1b8e0ae6a0, bp0=0x43424c7c, bp1=0x0,
  28. bp2=0x0, triggered=<value optimized out>, castItem=0x0,
  29. triggeredByAura=0x7f1ad714d030, originalCaster={m_guid = 75041},
  30. triggeredBy=0x7f1b8d54d5e0) at ../../../src/game/Unit.cpp:1357
  31. #4 0x00000000007f588e in Unit::CastCustomSpell (this=0x7f1ad779a400,
  32. Victim=0x10, spellId=<value optimized out>, bp0=0x1, bp1=0x7f1b6ce58ea0,
  33. bp2=0x0, triggered=229, castItem=0x0, triggeredByAura=0x200000000000001,
  34. originalCaster={m_guid = 75041}, triggeredBy=0x0)
  35. at ../../../src/game/Unit.cpp:1315
  36. #5 0x0000000000773c16 in Aura::HandleAuraDummy (this=0x7f1ad714d030,
  37. apply=false, Real=<value optimized out>)
  38. at ../../../src/game/SpellAuras.cpp:2792
  39. #6 0x000000000076854c in Aura::ApplyModifier (this=0x7f1ad714d030, apply=16,
  40. Real=false) at ../../../src/game/SpellAuras.cpp:926
  41. #7 0x00000000007f39f9 in Unit::RemoveAura (this=0x7f1b287d0000,
  42. Aur=0x7f1ad714d030, mode=AURA_REMOVE_BY_EXPIRE)
  43. at ../../../src/game/Unit.cpp:5041
  44. #8 0x00000000007fd793 in Unit::RemoveSpellAuraHolder (this=0x7f1b287d0000,
  45. holder=0x7f1ad714d530, mode=AURA_REMOVE_BY_EXPIRE)
  46. at ../../../src/game/Unit.cpp:4967
  47. #9 0x00000000007fe281 in Unit::_UpdateSpells (this=0x7f1b287d0000, time=101)
  48. at ../../../src/game/Unit.cpp:3718
  49. #10 0x0000000000806d16 in Unit::Update (this=0x7f1b287d0000, update_diff=101,
  50. tick_diff=101) at ../../../src/game/Unit.cpp:325
  51. #11 0x0000000000745729 in Player::Update (this=0x7f1b287d0000,
  52. update_diff=101, tick_diff=101) at ../../../src/game/Player.cpp:1204
  53. #12 0x000000000067602f in Map::Update (this=0x7f1b69798000, time_=747918,
  54. diff=101) at ../../../src/game/Map.cpp:522
  55. #13 0x0000000000676b28 in InstanceMap::Update (this=0x7f1ad779a400, time_=16,
  56. diff=0) at ../../../src/game/Map.cpp:1880
  57. #14 0x0000000000894173 in MapInstanced::Update (this=0x7f1b69778000,
  58. time_=747918, diff=101) at ../../../src/game/MapInstanced.cpp:63
  59. #15 0x0000000000688ad4 in MapUpdateRequest::call (this=0x7f1ae3c617d8)
  60. at ../../../src/game/MapUpdater.cpp:75
  61. #16 0x00000000008e6a01 in DelayExecutor::svc (this=0x7f1b7bb4ecc8)
  62. at ../../../src/shared/DelayExecutor.cpp:70
  63. #17 0x00007f1b97760b77 in ACE_Task_Base::svc_run (args=<value optimized out>)
  64. at ../../ace/Task.cpp:275
  65. #18 0x00007f1b97762225 in ACE_Thread_Adapter::invoke (this=0x7f1b6d112ec0)
  66. at ../../ace/Thread_Adapter.cpp:98
  67. #19 0x00007f1b9581bfc7 in start_thread () from /lib/libpthread.so.0
  68. #20 0x00007f1b94deb64d in clone () from /lib/libc.so.6
  69. #21 0x0000000000000000 in ?? ()
  70.  
  71.  
  72.  
  73. ####### BACKTRACE FULL #######
  74.  
  75. #0 Spell::DoAllEffectOnTarget (this=0x7f1ad779a400, target=0x10)
  76. at ../../../src/game/Spell.cpp:1012
  77. mask = <value optimized out>
  78. unit = <value optimized out>
  79. real_caster = <value optimized out>
  80. caster = <value optimized out>
  81. missInfo = <value optimized out>
  82. procAttacker = <value optimized out>
  83. procVictim = <value optimized out>
  84. procEx = <value optimized out>
  85. #1 0x000000000079b3f4 in Spell::handle_immediate (this=0x7f1ad779a400)
  86. at ../../../src/game/Spell.cpp:3192
  87. No locals.
  88. #2 0x000000000079a7e0 in Spell::cast (this=0x7f1ad779a400, skipCheck=true)
  89. at ../../../src/game/Spell.cpp:3165
  90. castResult = <value optimized out>
  91. #3 0x00000000007f536e in Unit::CastCustomSpell (this=0x7f1b40eec000,
  92. Victim=0x7f1b40eec000, spellInfo=0x7f1b8e0ae6a0, bp0=0x43424c7c, bp1=0x0,
  93. bp2=0x0, triggered=<value optimized out>, castItem=0x0,
  94. triggeredByAura=0x7f1ad714d030, originalCaster={m_guid = 75041},
  95. triggeredBy=0x7f1b8d54d5e0) at ../../../src/game/Unit.cpp:1357
  96. spell = <value optimized out>
  97. targets = {m_srcX = 0, m_srcY = 0, m_srcZ = 0, m_destX = 3447.99438,
  98. m_destY = 261.540741, m_destZ = -110.183411, m_strTarget = {
  99. static npos = 18446744073709551615,
  100. _M_dataplus = {<std::allocator<char>> = {<__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>}, _M_p = 0xcaecb8 ""}}, m_targetMask = 2,
  101. m_unitTarget = 0x7f1b40eec000, m_GOTarget = 0x0, m_itemTarget = 0x0,
  102. m_unitTargetGUID = {m_guid = 75041}, m_GOTargetGUID = {m_guid = 0},
  103. m_CorpseTargetGUID = {m_guid = 0}, m_itemTargetGUID = {m_guid = 0},
  104. m_transportGUID = {m_guid = 0}, m_itemTargetEntry = 0}
  105. #4 0x00000000007f588e in Unit::CastCustomSpell (this=0x7f1ad779a400,
  106. Victim=0x10, spellId=<value optimized out>, bp0=0x1, bp1=0x7f1b6ce58ea0,
  107. bp2=0x0, triggered=229, castItem=0x0, triggeredByAura=0x200000000000001,
  108. originalCaster={m_guid = 75041}, triggeredBy=0x0)
  109. at ../../../src/game/Unit.cpp:1315
  110. spellInfo = (const SpellEntry *) 0x0
  111. #5 0x0000000000773c16 in Aura::HandleAuraDummy (this=0x7f1ad714d030,
  112. apply=false, Real=<value optimized out>)
  113. at ../../../src/game/SpellAuras.cpp:2792
  114. returnmana = 489
  115. caster = <value optimized out>
  116. amount = 2959
  117. target = (class Unit *) 0x7f1b287d0000
  118. #6 0x000000000076854c in Aura::ApplyModifier (this=0x7f1ad714d030, apply=16,
  119. Real=false) at ../../../src/game/SpellAuras.cpp:926
  120. aura = <value optimized out>
  121. #7 0x00000000007f39f9 in Unit::RemoveAura (this=0x7f1b287d0000,
  122. Aur=0x7f1ad714d030, mode=AURA_REMOVE_BY_EXPIRE)
  123. at ../../../src/game/Unit.cpp:5041
  124. No locals.
  125. #8 0x00000000007fd793 in Unit::RemoveSpellAuraHolder (this=0x7f1b287d0000,
  126. holder=0x7f1ad714d530, mode=AURA_REMOVE_BY_EXPIRE)
  127. at ../../../src/game/Unit.cpp:4967
  128. aura = (class Aura *) 0x10
  129. AurSpellInfo = (const SpellEntry *) 0x7f1b8d54d5e0
  130. statue = (class Totem *) 0x0
  131. caster = (Unit *) 0x7f1b40eec000
  132. #9 0x00000000007fe281 in Unit::_UpdateSpells (this=0x7f1b287d0000, time=101)
  133. at ../../../src/game/Unit.cpp:3718
  134. aura = (class Aura *) 0xe5
  135. holder = (SpellAuraHolder *) 0x10
  136. #10 0x0000000000806d16 in Unit::Update (this=0x7f1b287d0000, update_diff=101,
  137. tick_diff=101) at ../../../src/game/Unit.cpp:325
  138. No locals.
  139. #11 0x0000000000745729 in Player::Update (this=0x7f1b287d0000,
  140. update_diff=101, tick_diff=101) at ../../../src/game/Player.cpp:1204
  141. now = <value optimized out>
  142. pet = <value optimized out>
  143. #12 0x000000000067602f in Map::Update (this=0x7f1b69798000, time_=747918,
  144. diff=101) at ../../../src/game/Map.cpp:522
  145. plr = (class Player *) 0x7f1ad779a400
  146. __FUNCTION__ = "Update"
  147. __PRETTY_FUNCTION__ = "virtual void Map::Update(uint32, uint32)"
  148. #13 0x0000000000676b28 in InstanceMap::Update (this=0x7f1ad779a400, time_=16,
  149. diff=0) at ../../../src/game/Map.cpp:1880
  150. No locals.
  151. #14 0x0000000000894173 in MapInstanced::Update (this=0x7f1b69778000,
  152. time_=747918, diff=101) at ../../../src/game/MapInstanced.cpp:63
  153. i = {<std::tr1::__detail::_Hashtable_iterator_base<std::pair<const unsigned int, Map*>, false>> = {_M_cur_node = 0x7f1b65d49750,
  154. _M_cur_bucket = 0x7f1b65cc9c70}, <No data fields>}
  155. #15 0x0000000000688ad4 in MapUpdateRequest::call (this=0x7f1ae3c617d8)
  156. at ../../../src/game/MapUpdater.cpp:75
  157. No locals.
  158. #16 0x00000000008e6a01 in DelayExecutor::svc (this=0x7f1b7bb4ecc8)
  159. at ../../../src/shared/DelayExecutor.cpp:70
  160. rq = (class ACE_Method_Request *) 0x7f1ae3c617d8
  161. #17 0x00007f1b97760b77 in ACE_Task_Base::svc_run (args=<value optimized out>)
  162. at ../../ace/Task.cpp:275
  163. t = (ACE_Task_Base *) 0x7f1b7bb4ecc8
  164. svc_status = <value optimized out>
  165. #18 0x00007f1b97762225 in ACE_Thread_Adapter::invoke (this=0x7f1b6d112ec0)
  166. at ../../ace/Thread_Adapter.cpp:98
  167. exit_hook_instance = <value optimized out>
  168. exit_hook_maybe = {instance_ = 0x0}
  169. exit_hook_ptr = <value optimized out>
  170. #19 0x00007f1b9581bfc7 in start_thread () from /lib/libpthread.so.0
  171. No symbol table info available.
  172. #20 0x00007f1b94deb64d in clone () from /lib/libc.so.6
  173. No symbol table info available.
  174. #21 0x0000000000000000 in ?? ()
  175. No symbol table info available.
Add Comment
Please, Sign In to add comment