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Jan 18th, 2020
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  1.  
  2. --Converted with ttyyuu12345's model to script plugin v4
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(self,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. Model0 = Instance.new("Model")
  20. Part1 = Instance.new("Part")
  21. Part2 = Instance.new("Part")
  22. Part3 = Instance.new("Part")
  23. Rotate4 = Instance.new("Rotate")
  24. VehicleSeat5 = Instance.new("VehicleSeat")
  25. Part6 = Instance.new("Part")
  26. Rotate7 = Instance.new("Rotate")
  27. Part8 = Instance.new("Part")
  28. Rotate9 = Instance.new("Rotate")
  29. Part10 = Instance.new("Part")
  30. Rotate11 = Instance.new("Rotate")
  31. Model0.Name = "BTExport"
  32. Model0.Parent = mas
  33. Part1.Parent = Model0
  34. Part1.CFrame = CFrame.new(2.76512909, 2.95333862, -59.4257545, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  35. Part1.Position = Vector3.new(2.76512909, 2.95333862, -59.4257545)
  36. Part1.Size = Vector3.new(1, 7, 1)
  37. Part1.Anchored = true
  38. Part1.BottomSurface = Enum.SurfaceType.Smooth
  39. Part1.TopSurface = Enum.SurfaceType.Smooth
  40. Part2.Parent = Model0
  41. Part2.CFrame = CFrame.new(5.26512909, 6.95333862, -60.9257545, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  42. Part2.Position = Vector3.new(5.26512909, 6.95333862, -60.9257545)
  43. Part2.Size = Vector3.new(10, 1, 6)
  44. Part2.Anchored = true
  45. Part2.BottomSurface = Enum.SurfaceType.Smooth
  46. Part2.TopSurface = Enum.SurfaceType.Smooth
  47. Part3.Parent = Model0
  48. Part3.CFrame = CFrame.new(1.76512909, 6.45333862, -56.9257545, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  49. Part3.Orientation = Vector3.new(0, 90, 0)
  50. Part3.Position = Vector3.new(1.76512909, 6.45333862, -56.9257545)
  51. Part3.Rotation = Vector3.new(0, 90, 0)
  52. Part3.Size = Vector3.new(2, 4, 4)
  53. Part3.Anchored = true
  54. Part3.BottomSurface = Enum.SurfaceType.Smooth
  55. Part3.RightSurface = Enum.SurfaceType.Hinge
  56. Part3.TopSurface = Enum.SurfaceType.Smooth
  57. Part3.Shape = Enum.PartType.Cylinder
  58. Rotate4.Parent = Part3
  59. Rotate4.C0 = CFrame.new(1, 0, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  60. Rotate4.C1 = CFrame.new(-3.5, -0.5, 3, -1, -0, -0, 0, 1, 0, -0, -0, -1)
  61. Rotate4.Part0 = Part3
  62. Rotate4.Part1 = Part2
  63. Rotate4.part1 = Part2
  64. VehicleSeat5.Parent = Model0
  65. VehicleSeat5.CFrame = CFrame.new(9.12855244, 7.45333862, -60.8646164, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  66. VehicleSeat5.Orientation = Vector3.new(0, -90, 0)
  67. VehicleSeat5.Position = Vector3.new(9.12855244, 7.45333862, -60.8646164)
  68. VehicleSeat5.Rotation = Vector3.new(0, -90, 0)
  69. VehicleSeat5.Size = Vector3.new(4, 1, 2)
  70. VehicleSeat5.Anchored = true
  71. VehicleSeat5.BottomSurface = Enum.SurfaceType.Smooth
  72. VehicleSeat5.TopSurface = Enum.SurfaceType.Smooth
  73. Part6.Parent = Model0
  74. Part6.CFrame = CFrame.new(8.26512909, 6.45333862, -64.9257507, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  75. Part6.Orientation = Vector3.new(0, -90, 0)
  76. Part6.Position = Vector3.new(8.26512909, 6.45333862, -64.9257507)
  77. Part6.Rotation = Vector3.new(0, -90, 0)
  78. Part6.Size = Vector3.new(2, 4, 4)
  79. Part6.Anchored = true
  80. Part6.BottomSurface = Enum.SurfaceType.Smooth
  81. Part6.RightSurface = Enum.SurfaceType.Hinge
  82. Part6.TopSurface = Enum.SurfaceType.Smooth
  83. Part6.Shape = Enum.PartType.Cylinder
  84. Rotate7.Parent = Part6
  85. Rotate7.C0 = CFrame.new(1, 0, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  86. Rotate7.C1 = CFrame.new(3, -0.5, -3, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  87. Rotate7.Part0 = Part6
  88. Rotate7.Part1 = Part2
  89. Rotate7.part1 = Part2
  90. Part8.Parent = Model0
  91. Part8.CFrame = CFrame.new(8.26512909, 6.45333862, -56.9257545, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  92. Part8.Orientation = Vector3.new(0, 90, 0)
  93. Part8.Position = Vector3.new(8.26512909, 6.45333862, -56.9257545)
  94. Part8.Rotation = Vector3.new(0, 90, 0)
  95. Part8.Size = Vector3.new(2, 4, 4)
  96. Part8.Anchored = true
  97. Part8.BottomSurface = Enum.SurfaceType.Smooth
  98. Part8.RightSurface = Enum.SurfaceType.Hinge
  99. Part8.TopSurface = Enum.SurfaceType.Smooth
  100. Part8.Shape = Enum.PartType.Cylinder
  101. Rotate9.Parent = Part8
  102. Rotate9.C0 = CFrame.new(1, 0, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  103. Rotate9.C1 = CFrame.new(3, -0.5, 3, -1, -0, -0, 0, 1, 0, -0, -0, -1)
  104. Rotate9.Part0 = Part8
  105. Rotate9.Part1 = Part2
  106. Rotate9.part1 = Part2
  107. Part10.Parent = Model0
  108. Part10.CFrame = CFrame.new(1.76512909, 6.45333862, -64.9257507, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  109. Part10.Orientation = Vector3.new(0, -90, 0)
  110. Part10.Position = Vector3.new(1.76512909, 6.45333862, -64.9257507)
  111. Part10.Rotation = Vector3.new(0, -90, 0)
  112. Part10.Size = Vector3.new(2, 4, 4)
  113. Part10.Anchored = true
  114. Part10.BottomSurface = Enum.SurfaceType.Smooth
  115. Part10.RightSurface = Enum.SurfaceType.Hinge
  116. Part10.TopSurface = Enum.SurfaceType.Smooth
  117. Part10.Shape = Enum.PartType.Cylinder
  118. Rotate11.Parent = Part10
  119. Rotate11.C0 = CFrame.new(1, 0, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  120. Rotate11.C1 = CFrame.new(-3.5, -0.5, -3, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  121. Rotate11.Part0 = Part10
  122. Rotate11.Part1 = Part2
  123. Rotate11.part1 = Part2
  124. for i,v in pairs(mas:GetChildren()) do
  125. v.Parent = workspace
  126. pcall(function() v:MakeJoints() end)
  127. end
  128. mas:Destroy()
  129. for i,v in pairs(cors) do
  130. spawn(function()
  131. pcall(v)
  132. end)
  133. end
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