Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- sector 4
- UnityEngine.Debug:Log(Object)
- Casino:Spin(Boolean)
- UnityEngine.UI.Button:OnPointerClick(PointerEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
- UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
- UnityEngine.EventSystems.TouchInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
- UnityEngine.EventSystems.TouchInputModule:ProcessTouchEvents()
- UnityEngine.EventSystems.TouchInputModule:Process()
- BaseWindow:OnInvisible()
- UnityEngine.EventSystems.EventSystem:Update()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Send profile UserID:899, data: {"profileData":{"questsData":{"quests":[{"id":"QuestCasino","conditions":"{\"type\":\"Casino\",\"value\":3}","day":-1},{"id":"QuestOccupyCountry","conditions":"{\"type\":\"OccupyCountry\",\"value\":1}","day":-1}]},"completedTutorials":[70],"inAppData":{"inApps":[]},"achievementsData":{}},"publicProfileData":{"name":""}}
- UnityEngine.Debug:Log(Object)
- Facebook.Unity.AccessToken:.ctor(String, String, DateTime, IEnumerable`1, Nullable`1)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- ServerDataController:LateUpdate()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Hmac sign string: /api/profile.setProfile{"profileData":{"questsData":{"quests":[{"id":"QuestCasino","conditions":"{\"type\":\"Casino\",\"value\":3}","day":-1},{"id":"QuestOccupyCountry","conditions":"{\"type\":\"OccupyCountry\",\"value\":1}","day":-1}]},"completedTutorials":[70],"inAppData":{"inApps":[]},"achievementsData":{}},"publicProfileData":{"name":""}}jaDHEzDX6vCe45UjS67cemLTC569GbU5QAysyfyCPDHNkvjF5rc5MH2knbw8qjEQQu3aSdKfMLeCmJ7AcdMAzXXxywpFevuF
- UnityEngine.Debug:Log(Object)
- Facebook.Unity.AccessToken:.ctor(String, String, DateTime, IEnumerable`1, Nullable`1)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- ServerDataController:LateUpdate()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- Hmac sign: 08750a656d31e0712d4ceed736e74609f99be61786058d1c5f680b7818a1e2b6
- UnityEngine.Debug:Log(Object)
- ServerDataController:GetSHA256HashString(String)
- Facebook.Unity.AccessToken:.ctor(String, String, DateTime, IEnumerable`1, Nullable`1)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- ServerDataController:LateUpdate()
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
- 2017-06-06 16:23:50.293666 capture[6667:5986108] You are using download over http. Currently unity adds NSAllowsArbitraryLoads to Info.plist to simplify transition, but it will be removed soon. Please consider updating to https.
- Request set profile, code: 200,{"success":true}
- UnityEngine.Debug:Log(Object)
- Facebook.Unity.AccessToken:.ctor(String, String, DateTime, IEnumerable`1, Nullable`1)
- (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement