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- command /warps:
- trigger:
- warpsGUI(player)
- function warpsGUI(player: player):
- close inventory of {_player}
- wait 5 tick
- open chest with 4 rows named "&4Events" to {_player}
- format slot 0 of {_player} with 160:5 named " " to be unstealable
- format slot 1 of {_player} with 160:5 named " " to be unstealable
- format slot 2 of {_player} with 160:5 named " " to be unstealable
- format slot 3 of {_player} with 160:5 named " " to be unstealable
- format slot 4 of {_player} with 160:5 named " " to be unstealable
- format slot 5 of {_player} with 160:5 named " " to be unstealable
- format slot 6 of {_player} with 160:5 named " " to be unstealable
- format slot 7 of {_player} with 160:5 named " " to be unstealable
- format slot 8 of {_player} with 160:5 named " " to be unstealable
- #----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
- format slot 9 of {_player} with diamond sword named "&a&lWarp do neznáma" with lore "Popisek||Klikni na mě pro warp!" to close then run [make player execute command "/warp xxx"]
- #----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
- format slot 27 of {_player} with 160:5 named " " to be unstealable
- format slot 28 of {_player} with 160:5 named " " to be unstealable
- format slot 29 of {_player} with 160:5 named " " to be unstealable
- format slot 30 of {_player} with 160:5 named " " to be unstealable
- format slot 31 of {_player} with 160:5 named " " to be unstealable
- format slot 32 of {_player} with 160:5 named " " to be unstealable
- format slot 33 of {_player} with 160:5 named " " to be unstealable
- format slot 34 of {_player} with 160:5 named " " to be unstealable
- format slot 35 of {_player} with 160:5 named " " to be unstealable
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