Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- --เจ้าของช่องSAOIหล่อ---
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local _1 = Instance.new("TextButton")
- local _2 = Instance.new("TextButton")
- local _3 = Instance.new("TextButton")
- --ฺBY SAOI--
- ScreenGui.Parent = game.CoreGui
- ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.fromRGB(94, 94, 94)
- Frame.Position = UDim2.new(0.00900900923, 0, 0.269897461, 0)
- Frame.Size = UDim2.new(0, 150, 0, 117)
- _1.Name = "1"
- _1.Parent = Frame
- _1.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- _1.Position = UDim2.new(0.0599999987, 0, 0.0847712383, 0)
- _1.Size = UDim2.new(0, 132, 0, 29)
- _1.Font = Enum.Font.SourceSans
- _1.Text = "BRING FRUIT"
- _1.TextColor3 = Color3.fromRGB(0, 0, 0)
- _1.TextSize = 14.000
- _1.MouseButton1Down:connect(function()
- game:GetService("RunService").Stepped:Connect(function()
- pcall(function()
- for i,v in pairs(game:GetService("Workspace"):GetChildren()) do
- if v:IsA("Tool") then
- v.Handle.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- print("มีผล")
- else
- print("ไม่มีผลไอสัส")
- end
- end
- end)
- end)
- end)
- _2.Name = "2"
- _2.Parent = Frame
- _2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- _2.Position = UDim2.new(0.0599999987, 0, 0.382691801, 0)
- _2.Size = UDim2.new(0, 132, 0, 29)
- _2.Font = Enum.Font.SourceSans
- _2.Text = "RTX ON"
- _2.TextColor3 = Color3.fromRGB(0, 0, 0)
- _2.TextSize = 14.000
- _2.MouseButton1Down:connect(function()
- local a = game.Lighting
- a.Ambient = Color3.fromRGB(33, 33, 33)
- a.Brightness = 6.67
- a.ColorShift_Bottom = Color3.fromRGB(0, 0, 0)
- a.ColorShift_Top = Color3.fromRGB(255, 247, 237)
- a.EnvironmentDiffuseScale = 0.105
- a.EnvironmentSpecularScale = 0.522
- a.GlobalShadows = true
- a.OutdoorAmbient = Color3.fromRGB(51, 54, 67)
- a.ShadowSoftness = 0.04
- a.GeographicLatitude = -15.525
- a.ExposureCompensation = 0.75
- local b = Instance.new("BloomEffect", a)
- b.Enabled = true
- b.Intensity = 0.04
- b.Size = 1900
- b.Threshold = 0.915
- local c = Instance.new("ColorCorrectionEffect", a)
- c.Brightness = 0.176
- c.Contrast = 0.39
- c.Enabled = true
- c.Saturation = 0.2
- c.TintColor = Color3.fromRGB(217, 145, 57)
- if getgenv().mode == "Summer" then
- c.TintColor = Color3.fromRGB(255, 220, 148)
- elseif getgenv().mode == "Autumn" then
- c.TintColor = Color3.fromRGB(217, 145, 57)
- else
- warn("No mode selected!")
- print("Please select a mode")
- b:Destroy()
- c:Destroy()
- end
- local d = Instance.new("DepthOfFieldEffect", a)
- d.Enabled = true
- d.FarIntensity = 0.077
- d.FocusDistance = 21.54
- d.InFocusRadius = 20.77
- d.NearIntensity = 0.277
- local e = Instance.new("ColorCorrectionEffect", a)
- e.Brightness = 0
- e.Contrast = -0.07
- e.Saturation = 0
- e.Enabled = true
- e.TintColor = Color3.fromRGB(255, 247, 239)
- local e2 = Instance.new("ColorCorrectionEffect", a)
- e2.Brightness = 0.2
- e2.Contrast = 0.45
- e2.Saturation = -0.1
- e2.Enabled = true
- e2.TintColor = Color3.fromRGB(255, 255, 255)
- local s = Instance.new("SunRaysEffect", a)
- s.Enabled = true
- s.Intensity = 0.01
- s.Spread = 0.146
- end)
- _3.Name = "3"
- _3.Parent = Frame
- _3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- _3.Position = UDim2.new(0.0599999987, 0, 0.680612385, 0)
- _3.Size = UDim2.new(0, 132, 0, 29)
- _3.Font = Enum.Font.SourceSans
- _3.Text = "RTX OFF"
- _3.TextColor3 = Color3.fromRGB(0, 0, 0)
- _3.TextSize = 14.000
- _3.MouseButton1Down:connect(function()
- local light = game.Lighting
- for i, v in pairs(light:GetChildren()) do
- v:Destroy()
- end
- local ter = workspace.Terrain
- local color = Instance.new("ColorCorrectionEffect")
- local bloom = Instance.new("BloomEffect")
- local sun = Instance.new("SunRaysEffect")
- local blur = Instance.new("BlurEffect")
- color.Parent = light
- bloom.Parent = light
- sun.Parent = light
- blur.Parent = light
- -- enable or disable shit
- local config = {
- Terrain = true;
- ColorCorrection = true;
- Sun = true;
- Lighting = true;
- BloomEffect = true;
- }
- -- settings {
- color.Enabled = false
- color.Contrast = 0.15
- color.Brightness = 0.1
- color.Saturation = 0.25
- color.TintColor = Color3.fromRGB(255, 222, 211)
- bloom.Enabled = false
- bloom.Intensity = 0.1
- sun.Enabled = false
- sun.Intensity = 0.2
- sun.Spread = 1
- bloom.Enabled = false
- bloom.Intensity = 0.05
- bloom.Size = 32
- bloom.Threshold = 1
- blur.Enabled = false
- blur.Size = 6
- -- settings }
- if config.ColorCorrection then
- color.Enabled = true
- end
- if config.Sun then
- sun.Enabled = true
- end
- if config.Terrain then
- -- settings {
- ter.WaterColor = Color3.fromRGB(10, 10, 24)
- ter.WaterWaveSize = 0.1
- ter.WaterWaveSpeed = 22
- ter.WaterTransparency = 0.9
- ter.WaterReflectance = 0.05
- -- settings }
- end
- if config.Lighting then
- -- settings {
- light.Ambient = Color3.fromRGB(0, 0, 0)
- light.Brightness = 4
- light.ColorShift_Bottom = Color3.fromRGB(0, 0, 0)
- light.ColorShift_Top = Color3.fromRGB(0, 0, 0)
- light.ExposureCompensation = 0
- light.FogColor = Color3.fromRGB(132, 132, 132)
- light.GlobalShadows = true
- light.OutdoorAmbient = Color3.fromRGB(112, 117, 128)
- light.Outlines = false
- -- settings }
- end
- end)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement