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Oct 21st, 2017
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  1. ##RULES BRIEF##
  2. Welcome to the campaign. A normal session goes as follows:
  3. 1. The players elect a captain, who makes all decisions from that point onwards.
  4. 2. The captain purchases a boat (or boats) from the pricelist. You start at 10000 credits.
  5. 3. The captain selects a mission type (Cargo, Salvage, or Monster)
  6. 4. The captain purchases any additional supplies they think they'll need.
  7. 5. You play the mission. When you reach the end, The condition of your sub is saved, and it'll start off in the same condition next round.
  8. Repeat steps 3 to 5 until there are no living *CREW MEMBERS* on the sub, or taking part in EVA.
  9.  
  10. Special rules are as follows:
  11. A: If the payout for a mission would be below 1000, that payout is tripled
  12. B: You can sell a sub, with the payout depending on its current condition.
  13. C: You may request a repair (as long as you're at port), at 1/8th of your sub's total cost.
  14. D: You may request an oxygen refill (as long as you're at port), at 1/16th of your sub's total cost
  15. E: You can sell any sulphite you collect. The price starts at 200, and goes down by 25 for each piece you sell. After every mission, it goes back up by 50.
  16. F: If you decide to husk yourself, you no longer count as being part of the crew. That means that at least one person must remain unhusked, or you will immediately lose,
  17. due to having no living crewmembers remaining.
  18. G: You can own multiple subs, at once. If you decide to purchase a second sub without selling your current one, the captain must choose which to use, on each mission.
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