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Apr 18th, 2012
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  1. DVarDumper by godly
  2. DVar Count: 1683
  3. DVar Struct Size: 0x4C
  4.  
  5. [ping_searches_per] [CVar: 0x1C47118] [CVarValue: 0x1C47124]
  6. [ping_increment] [CVar: 0x1C47164] [CVarValue: 0x1C47170]
  7. [ping_default_min] [CVar: 0x1C471B0] [CVarValue: 0x1C471BC]
  8. [session_advertiseFailedSearchCount] [CVar: 0x1C471FC] [CVarValue: 0x1C47208]
  9. [com_maxfps] [CVar: 0x1C47248] [CVarValue: 0x1C47254]
  10. [sys_lockThreads] [CVar: 0x1C47294] [CVarValue: 0x1C472A0]
  11. [sys_smp_allowed] [CVar: 0x1C472E0] [CVarValue: 0x1C472EC]
  12. [com_timescale] [CVar: 0x1C4732C] [CVarValue: 0x1C47338]
  13. [timescale] [CVar: 0x1C47378] [CVarValue: 0x1C47384]
  14. [fixedtime] [CVar: 0x1C473C4] [CVarValue: 0x1C473D0]
  15. [com_maxFrameTime] [CVar: 0x1C47410] [CVarValue: 0x1C4741C]
  16. [cl_paused] [CVar: 0x1C4745C] [CVarValue: 0x1C47468]
  17. [sv_running] [CVar: 0x1C474A8] [CVarValue: 0x1C474B4]
  18. [com_filter_output] [CVar: 0x1C474F4] [CVarValue: 0x1C47500]
  19. [intro] [CVar: 0x1C47540] [CVarValue: 0x1C4754C]
  20. [com_animCheck] [CVar: 0x1C4758C] [CVarValue: 0x1C47598]
  21. [hiDef] [CVar: 0x1C475D8] [CVarValue: 0x1C475E4]
  22. [wideScreen] [CVar: 0x1C47624] [CVarValue: 0x1C47630]
  23. [com_cinematicEndInWhite] [CVar: 0x1C47670] [CVarValue: 0x1C4767C]
  24. [com_errorResolveCommand] [CVar: 0x1C476BC] [CVarValue: 0x1C476C8]
  25. [com_completionResolveCommand] [CVar: 0x1C47708] [CVarValue: 0x1C47714]
  26. [band_2players] [CVar: 0x1C47754] [CVarValue: 0x1C47760]
  27. [band_4players] [CVar: 0x1C477A0] [CVarValue: 0x1C477AC]
  28. [band_8players] [CVar: 0x1C477EC] [CVarValue: 0x1C477F8]
  29. [band_12players] [CVar: 0x1C47838] [CVarValue: 0x1C47844]
  30. [band_18players] [CVar: 0x1C47884] [CVarValue: 0x1C47890]
  31. [stringtable_debug] [CVar: 0x1C478D0] [CVarValue: 0x1C478DC]
  32. [prologue_select] [CVar: 0x1C4791C] [CVarValue: 0x1C47928]
  33. [accessToSubscriberContent] [CVar: 0x1C47968] [CVarValue: 0x1C47974]
  34. [con_gameMsgWindow0MsgTime] [CVar: 0x1C479B4] [CVarValue: 0x1C479C0]
  35. [con_gameMsgWindow0LineCount] [CVar: 0x1C47A00] [CVarValue: 0x1C47A0C]
  36. [con_gameMsgWindow0ScrollTime] [CVar: 0x1C47A4C] [CVarValue: 0x1C47A58]
  37. [con_gameMsgWindow0FadeInTime] [CVar: 0x1C47A98] [CVarValue: 0x1C47AA4]
  38. [con_gameMsgWindow0FadeOutTime] [CVar: 0x1C47AE4] [CVarValue: 0x1C47AF0]
  39. [con_gameMsgWindow0SplitscreenScale] [CVar: 0x1C47B30] [CVarValue: 0x1C47B3C]
  40. [con_gameMsgWindow1MsgTime] [CVar: 0x1C47B7C] [CVarValue: 0x1C47B88]
  41. [con_gameMsgWindow1LineCount] [CVar: 0x1C47BC8] [CVarValue: 0x1C47BD4]
  42. [con_gameMsgWindow1ScrollTime] [CVar: 0x1C47C14] [CVarValue: 0x1C47C20]
  43. [con_gameMsgWindow1FadeInTime] [CVar: 0x1C47C60] [CVarValue: 0x1C47C6C]
  44. [con_gameMsgWindow1FadeOutTime] [CVar: 0x1C47CAC] [CVarValue: 0x1C47CB8]
  45. [con_gameMsgWindow1SplitscreenScale] [CVar: 0x1C47CF8] [CVarValue: 0x1C47D04]
  46. [con_gameMsgWindow2MsgTime] [CVar: 0x1C47D44] [CVarValue: 0x1C47D50]
  47. [con_gameMsgWindow2LineCount] [CVar: 0x1C47D90] [CVarValue: 0x1C47D9C]
  48. [con_gameMsgWindow2ScrollTime] [CVar: 0x1C47DDC] [CVarValue: 0x1C47DE8]
  49. [con_gameMsgWindow2FadeInTime] [CVar: 0x1C47E28] [CVarValue: 0x1C47E34]
  50. [con_gameMsgWindow2FadeOutTime] [CVar: 0x1C47E74] [CVarValue: 0x1C47E80]
  51. [con_gameMsgWindow2SplitscreenScale] [CVar: 0x1C47EC0] [CVarValue: 0x1C47ECC]
  52. [con_gameMsgWindow3MsgTime] [CVar: 0x1C47F0C] [CVarValue: 0x1C47F18]
  53. [con_gameMsgWindow3LineCount] [CVar: 0x1C47F58] [CVarValue: 0x1C47F64]
  54. [con_gameMsgWindow3ScrollTime] [CVar: 0x1C47FA4] [CVarValue: 0x1C47FB0]
  55. [con_gameMsgWindow3FadeInTime] [CVar: 0x1C47FF0] [CVarValue: 0x1C47FFC]
  56. [con_gameMsgWindow3FadeOutTime] [CVar: 0x1C4803C] [CVarValue: 0x1C48048]
  57. [con_gameMsgWindow3SplitscreenScale] [CVar: 0x1C48088] [CVarValue: 0x1C48094]
  58. [con_typewriterPrintSpeed] [CVar: 0x1C480D4] [CVarValue: 0x1C480E0]
  59. [con_typewriterDecayStartTime] [CVar: 0x1C48120] [CVarValue: 0x1C4812C]
  60. [con_typewriterDecayDuration] [CVar: 0x1C4816C] [CVarValue: 0x1C48178]
  61. [con_typewriterColorBase] [CVar: 0x1C481B8] [CVarValue: 0x1C481C4]
  62. [con_typewriterColorGlowUpdated] [CVar: 0x1C48204] [CVarValue: 0x1C48210]
  63. [con_typewriterColorGlowCompleted] [CVar: 0x1C48250] [CVarValue: 0x1C4825C]
  64. [con_typewriterColorGlowFailed] [CVar: 0x1C4829C] [CVarValue: 0x1C482A8]
  65. [con_typewriterColorGlowCheckpoint] [CVar: 0x1C482E8] [CVarValue: 0x1C482F4]
  66. [steam_ingame_p2p_throttle] [CVar: 0x1C48334] [CVarValue: 0x1C48340]
  67. [loc_language] [CVar: 0x1C48380] [CVarValue: 0x1C4838C]
  68. [loc_forceEnglish] [CVar: 0x1C483CC] [CVarValue: 0x1C483D8]
  69. [loc_translate] [CVar: 0x1C48418] [CVarValue: 0x1C48424]
  70. [fs_debug] [CVar: 0x1C48464] [CVarValue: 0x1C48470]
  71. [fs_copyfiles] [CVar: 0x1C484B0] [CVarValue: 0x1C484BC]
  72. [fs_cdpath] [CVar: 0x1C484FC] [CVarValue: 0x1C48508]
  73. [fs_basepath] [CVar: 0x1C48548] [CVarValue: 0x1C48554]
  74. [fs_basegame] [CVar: 0x1C48594] [CVarValue: 0x1C485A0]
  75. [fs_game] [CVar: 0x1C485E0] [CVarValue: 0x1C485EC]
  76. [fs_ignoreLocalized] [CVar: 0x1C4862C] [CVarValue: 0x1C48638]
  77. [fs_homepath] [CVar: 0x1C48678] [CVarValue: 0x1C48684]
  78. [con_gameMsgWindow0Filter] [CVar: 0x1C486C4] [CVarValue: 0x1C486D0]
  79. [con_gameMsgWindow1Filter] [CVar: 0x1C48710] [CVarValue: 0x1C4871C]
  80. [con_gameMsgWindow2Filter] [CVar: 0x1C4875C] [CVarValue: 0x1C48768]
  81. [con_gameMsgWindow3Filter] [CVar: 0x1C487A8] [CVarValue: 0x1C487B4]
  82. [write_buffer_flag_reset] [CVar: 0x1C487F4] [CVarValue: 0x1C48800]
  83. [liveanticheatunknowndvar] [CVar: 0x1C48840] [CVarValue: 0x1C4884C]
  84. [playerLBFetchInterval] [CVar: 0x1C4888C] [CVarValue: 0x1C48898]
  85. [sensitivity] [CVar: 0x1C488D8] [CVarValue: 0x1C488E4]
  86. [cl_freelook] [CVar: 0x1C48924] [CVarValue: 0x1C48930]
  87. [ui_mousePitch] [CVar: 0x1C48970] [CVarValue: 0x1C4897C]
  88. [m_pitch] [CVar: 0x1C489BC] [CVarValue: 0x1C489C8]
  89. [m_filter] [CVar: 0x1C48A08] [CVarValue: 0x1C48A14]
  90. [cl_mouseAccel] [CVar: 0x1C48A54] [CVarValue: 0x1C48A60]
  91. [ai_badPathSpam] [CVar: 0x1C48AA0] [CVarValue: 0x1C48AAC]
  92. [ai_corpseCount] [CVar: 0x1C48AEC] [CVarValue: 0x1C48AF8]
  93. [ai_ShowCanshootChecks] [CVar: 0x1C48B38] [CVarValue: 0x1C48B44]
  94. [cg_blood] [CVar: 0x1C48B84] [CVarValue: 0x1C48B90]
  95. [cg_bloodLimit] [CVar: 0x1C48BD0] [CVarValue: 0x1C48BDC]
  96. [cg_bloodLimitMsec] [CVar: 0x1C48C1C] [CVarValue: 0x1C48C28]
  97. [cg_brass] [CVar: 0x1C48C68] [CVarValue: 0x1C48C74]
  98. [cg_cursorHints] [CVar: 0x1C48CB4] [CVarValue: 0x1C48CC0]
  99. [cg_drawFPS] [CVar: 0x1C48D00] [CVarValue: 0x1C48D0C]
  100. [cg_drawFPSLabels] [CVar: 0x1C48D4C] [CVarValue: 0x1C48D58]
  101. [cg_drawMantleHint] [CVar: 0x1C48D98] [CVarValue: 0x1C48DA4]
  102. [cg_drawTurretCrosshair] [CVar: 0x1C48DE4] [CVarValue: 0x1C48DF0]
  103. [cg_drawViewpos] [CVar: 0x1C48E30] [CVarValue: 0x1C48E3C]
  104. [cg_gameBoldMessageWidth] [CVar: 0x1C48E7C] [CVarValue: 0x1C48E88]
  105. [cg_gameMessageWidth] [CVar: 0x1C48EC8] [CVarValue: 0x1C48ED4]
  106. [cg_headIconMinScreenRadius] [CVar: 0x1C48F14] [CVarValue: 0x1C48F20]
  107. [cg_hintFadeTime] [CVar: 0x1C48F60] [CVarValue: 0x1C48F6C]
  108. [cg_hudDamageIconHeight] [CVar: 0x1C48FAC] [CVarValue: 0x1C48FB8]
  109. [cg_hudDamageIconInScope] [CVar: 0x1C48FF8] [CVarValue: 0x1C49004]
  110. [cg_hudDamageIconOffset] [CVar: 0x1C49044] [CVarValue: 0x1C49050]
  111. [cg_hudDamageIconTime] [CVar: 0x1C49090] [CVarValue: 0x1C4909C]
  112. [cg_hudDamageIconWidth] [CVar: 0x1C490DC] [CVarValue: 0x1C490E8]
  113. [cg_hudGrenadeIconEnabledFlash] [CVar: 0x1C49128] [CVarValue: 0x1C49134]
  114. [cg_hudGrenadeIconInScope] [CVar: 0x1C49174] [CVarValue: 0x1C49180]
  115. [cg_hudGrenadeIconMaxHeight] [CVar: 0x1C491C0] [CVarValue: 0x1C491CC]
  116. [cg_hudGrenadeIconMaxRangeFlash] [CVar: 0x1C4920C] [CVarValue: 0x1C49218]
  117. [cg_hudGrenadeIconMaxRangeFrag] [CVar: 0x1C49258] [CVarValue: 0x1C49264]
  118. [cg_hudStanceHintPrints] [CVar: 0x1C492A4] [CVarValue: 0x1C492B0]
  119. [cg_invalidCmdHintBlinkInterval] [CVar: 0x1C492F0] [CVarValue: 0x1C492FC]
  120. [cg_invalidCmdHintDuration] [CVar: 0x1C4933C] [CVarValue: 0x1C49348]
  121. [cg_laserlight] [CVar: 0x1C49388] [CVarValue: 0x1C49394]
  122. [cg_mapLocationSelectionCursorSpeed] [CVar: 0x1C493D4] [CVarValue: 0x1C493E0]
  123. [cg_marks_ents_player_only] [CVar: 0x1C49420] [CVarValue: 0x1C4942C]
  124. [cg_scriptIconSize] [CVar: 0x1C4946C] [CVarValue: 0x1C49478]
  125. [cg_small_dev_string_fontscale] [CVar: 0x1C494B8] [CVarValue: 0x1C494C4]
  126. [cg_sprintMeterDisabledColor] [CVar: 0x1C49504] [CVarValue: 0x1C49510]
  127. [cg_sprintMeterEmptyColor] [CVar: 0x1C49550] [CVarValue: 0x1C4955C]
  128. [cg_sprintMeterFullColor] [CVar: 0x1C4959C] [CVarValue: 0x1C495A8]
  129. [cg_subtitleMinTime] [CVar: 0x1C495E8] [CVarValue: 0x1C495F4]
  130. [cg_subtitleWidthStandard] [CVar: 0x1C49634] [CVarValue: 0x1C49640]
  131. [cg_subtitleWidthWidescreen] [CVar: 0x1C49680] [CVarValue: 0x1C4968C]
  132. [cg_viewZSmoothingMax] [CVar: 0x1C496CC] [CVarValue: 0x1C496D8]
  133. [cg_viewZSmoothingMin] [CVar: 0x1C49718] [CVarValue: 0x1C49724]
  134. [cg_viewZSmoothingTime] [CVar: 0x1C49764] [CVarValue: 0x1C49770]
  135. [cg_waterSheeting_distortionScaleFactor] [CVar: 0x1C497B0] [CVarValue: 0x1C497BC]
  136. [cg_waterSheeting_magnitude] [CVar: 0x1C497FC] [CVarValue: 0x1C49808]
  137. [cg_waterSheeting_radius] [CVar: 0x1C49848] [CVarValue: 0x1C49854]
  138. [cg_weaponCycleDelay] [CVar: 0x1C49894] [CVarValue: 0x1C498A0]
  139. [cl_maxpackets] [CVar: 0x1C498E0] [CVarValue: 0x1C498EC]
  140. [cl_packetdup] [CVar: 0x1C4992C] [CVarValue: 0x1C49938]
  141. [cl_pitchspeed] [CVar: 0x1C49978] [CVarValue: 0x1C49984]
  142. [cl_yawspeed] [CVar: 0x1C499C4] [CVarValue: 0x1C499D0]
  143. [com_recommendedSet] [CVar: 0x1C49A10] [CVarValue: 0x1C49A1C]
  144. [compassSize] [CVar: 0x1C49A5C] [CVarValue: 0x1C49A68]
  145. [disable_tank_shock_minspec] [CVar: 0x1C49AA8] [CVarValue: 0x1C49AB4]
  146. [dynEnt_active] [CVar: 0x1C49AF4] [CVarValue: 0x1C49B00]
  147. [fx_marks] [CVar: 0x1C49B40] [CVarValue: 0x1C49B4C]
  148. [fx_marks_ents] [CVar: 0x1C49B8C] [CVarValue: 0x1C49B98]
  149. [fx_marks_smodels] [CVar: 0x1C49BD8] [CVarValue: 0x1C49BE4]
  150. [g_deathDelay] [CVar: 0x1C49C24] [CVarValue: 0x1C49C30]
  151. [glass_angular_vel] [CVar: 0x1C49C70] [CVarValue: 0x1C49C7C]
  152. [glass_edge_angle] [CVar: 0x1C49CBC] [CVarValue: 0x1C49CC8]
  153. [glass_fall_delay] [CVar: 0x1C49D08] [CVarValue: 0x1C49D14]
  154. [glass_fall_gravity] [CVar: 0x1C49D54] [CVarValue: 0x1C49D60]
  155. [glass_fall_ratio] [CVar: 0x1C49DA0] [CVarValue: 0x1C49DAC]
  156. [glass_fringe_maxcoverage] [CVar: 0x1C49DEC] [CVarValue: 0x1C49DF8]
  157. [glass_fringe_maxsize] [CVar: 0x1C49E38] [CVarValue: 0x1C49E44]
  158. [glass_fx_chance] [CVar: 0x1C49E84] [CVarValue: 0x1C49E90]
  159. [glass_hinge_friction] [CVar: 0x1C49ED0] [CVarValue: 0x1C49EDC]
  160. [glass_linear_vel] [CVar: 0x1C49F1C] [CVarValue: 0x1C49F28]
  161. [glass_max_pieces_per_frame] [CVar: 0x1C49F68] [CVarValue: 0x1C49F74]
  162. [glass_max_shatter_fx_per_frame] [CVar: 0x1C49FB4] [CVarValue: 0x1C49FC0]
  163. [glass_physics_chance] [CVar: 0x1C4A000] [CVarValue: 0x1C4A00C]
  164. [glass_physics_maxdist] [CVar: 0x1C4A04C] [CVarValue: 0x1C4A058]
  165. [glass_shard_maxsize] [CVar: 0x1C4A098] [CVarValue: 0x1C4A0A4]
  166. [glass_shattered_scale] [CVar: 0x1C4A0E4] [CVarValue: 0x1C4A0F0]
  167. [glass_trace_interval] [CVar: 0x1C4A130] [CVarValue: 0x1C4A13C]
  168. [hud_deathQuoteFadeTime] [CVar: 0x1C4A17C] [CVarValue: 0x1C4A188]
  169. [hud_fade_healthbar] [CVar: 0x1C4A1C8] [CVarValue: 0x1C4A1D4]
  170. [hud_fade_sprint] [CVar: 0x1C4A214] [CVarValue: 0x1C4A220]
  171. [hud_flash_period_offhand] [CVar: 0x1C4A260] [CVarValue: 0x1C4A26C]
  172. [hud_flash_time_offhand] [CVar: 0x1C4A2AC] [CVarValue: 0x1C4A2B8]
  173. [hud_health_pulserate_critical] [CVar: 0x1C4A2F8] [CVarValue: 0x1C4A304]
  174. [hud_health_pulserate_injured] [CVar: 0x1C4A344] [CVarValue: 0x1C4A350]
  175. [hud_health_startpulse_critical] [CVar: 0x1C4A390] [CVarValue: 0x1C4A39C]
  176. [hud_health_startpulse_injured] [CVar: 0x1C4A3DC] [CVarValue: 0x1C4A3E8]
  177. [hud_letterBoxFadeTime] [CVar: 0x1C4A428] [CVarValue: 0x1C4A434]
  178. [in_mouse] [CVar: 0x1C4A474] [CVarValue: 0x1C4A480]
  179. [invasion_minspec] [CVar: 0x1C4A4C0] [CVarValue: 0x1C4A4CC]
  180. [laserLight] [CVar: 0x1C4A50C] [CVarValue: 0x1C4A518]
  181. [laserLightWithoutNightvision] [CVar: 0x1C4A558] [CVarValue: 0x1C4A564]
  182. [m_forward] [CVar: 0x1C4A5A4] [CVarValue: 0x1C4A5B0]
  183. [m_side] [CVar: 0x1C4A5F0] [CVarValue: 0x1C4A5FC]
  184. [m_vehMouseSteerSensitivity] [CVar: 0x1C4A63C] [CVarValue: 0x1C4A648]
  185. [m_yaw] [CVar: 0x1C4A688] [CVarValue: 0x1C4A694]
  186. [min_spec_ai] [CVar: 0x1C4A6D4] [CVarValue: 0x1C4A6E0]
  187. [monkeytoy] [CVar: 0x1C4A720] [CVarValue: 0x1C4A72C]
  188. [net_noipx] [CVar: 0x1C4A76C] [CVarValue: 0x1C4A778]
  189. [net_noudp] [CVar: 0x1C4A7B8] [CVarValue: 0x1C4A7C4]
  190. [net_socksEnabled] [CVar: 0x1C4A804] [CVarValue: 0x1C4A810]
  191. [net_socksPassword] [CVar: 0x1C4A850] [CVarValue: 0x1C4A85C]
  192. [net_socksPort] [CVar: 0x1C4A89C] [CVarValue: 0x1C4A8A8]
  193. [net_socksServer] [CVar: 0x1C4A8E8] [CVarValue: 0x1C4A8F4]
  194. [net_socksUsername] [CVar: 0x1C4A934] [CVarValue: 0x1C4A940]
  195. [r_aaMaxQuality] [CVar: 0x1C4A980] [CVarValue: 0x1C4A98C]
  196. [r_aaSamples] [CVar: 0x1C4A9CC] [CVarValue: 0x1C4A9D8]
  197. [r_altModelLightingUpdate] [CVar: 0x1C4AA18] [CVarValue: 0x1C4AA24]
  198. [r_arcadia_culldist] [CVar: 0x1C4AA64] [CVarValue: 0x1C4AA70]
  199. [r_aspectRatio] [CVar: 0x1C4AAB0] [CVarValue: 0x1C4AABC]
  200. [r_autopriority] [CVar: 0x1C4AAFC] [CVarValue: 0x1C4AB08]
  201. [r_blacklevel] [CVar: 0x1C4AB48] [CVarValue: 0x1C4AB54]
  202. [r_dcburning_culldist] [CVar: 0x1C4AB94] [CVarValue: 0x1C4ABA0]
  203. [r_debugLineWidth] [CVar: 0x1C4ABE0] [CVarValue: 0x1C4ABEC]
  204. [r_depthPrepass] [CVar: 0x1C4AC2C] [CVarValue: 0x1C4AC38]
  205. [r_displayMode] [CVar: 0x1C4AC78] [CVarValue: 0x1C4AC84]
  206. [r_displayRefresh] [CVar: 0x1C4ACC4] [CVarValue: 0x1C4ACD0]
  207. [r_distortion] [CVar: 0x1C4AD10] [CVarValue: 0x1C4AD1C]
  208. [r_dof_enable] [CVar: 0x1C4AD5C] [CVarValue: 0x1C4AD68]
  209. [r_drawSun] [CVar: 0x1C4ADA8] [CVarValue: 0x1C4ADB4]
  210. [r_drawWater] [CVar: 0x1C4ADF4] [CVarValue: 0x1C4AE00]
  211. [r_fastSkin] [CVar: 0x1C4AE40] [CVarValue: 0x1C4AE4C]
  212. [r_gamma] [CVar: 0x1C4AE8C] [CVarValue: 0x1C4AE98]
  213. [r_glow_allowed] [CVar: 0x1C4AED8] [CVarValue: 0x1C4AEE4]
  214. [r_gulag_lessdrones] [CVar: 0x1C4AF24] [CVarValue: 0x1C4AF30]
  215. [r_ignorehwgamma] [CVar: 0x1C4AF70] [CVarValue: 0x1C4AF7C]
  216. [r_imageQuality] [CVar: 0x1C4AFBC] [CVarValue: 0x1C4AFC8]
  217. [r_inGameVideo] [CVar: 0x1C4B008] [CVarValue: 0x1C4B014]
  218. [r_lodBiasRigid] [CVar: 0x1C4B054] [CVarValue: 0x1C4B060]
  219. [r_lodBiasSkinned] [CVar: 0x1C4B0A0] [CVarValue: 0x1C4B0AC]
  220. [r_lodScaleRigid] [CVar: 0x1C4B0EC] [CVarValue: 0x1C4B0F8]
  221. [r_lodScaleSkinned] [CVar: 0x1C4B138] [CVarValue: 0x1C4B144]
  222. [r_mode] [CVar: 0x1C4B184] [CVarValue: 0x1C4B190]
  223. [r_monitor] [CVar: 0x1C4B1D0] [CVarValue: 0x1C4B1DC]
  224. [r_picmip] [CVar: 0x1C4B21C] [CVarValue: 0x1C4B228]
  225. [r_picmip_bump] [CVar: 0x1C4B268] [CVarValue: 0x1C4B274]
  226. [r_picmip_manual] [CVar: 0x1C4B2B4] [CVarValue: 0x1C4B2C0]
  227. [r_picmip_spec] [CVar: 0x1C4B300] [CVarValue: 0x1C4B30C]
  228. [r_picmip_water] [CVar: 0x1C4B34C] [CVarValue: 0x1C4B358]
  229. [r_polygonOffsetBias] [CVar: 0x1C4B398] [CVarValue: 0x1C4B3A4]
  230. [r_polygonOffsetScale] [CVar: 0x1C4B3E4] [CVarValue: 0x1C4B3F0]
  231. [r_portalBevels] [CVar: 0x1C4B430] [CVarValue: 0x1C4B43C]
  232. [r_preloadShaders] [CVar: 0x1C4B47C] [CVarValue: 0x1C4B488]
  233. [r_rendererPreference] [CVar: 0x1C4B4C8] [CVarValue: 0x1C4B4D4]
  234. [r_roadkill_less_sparks] [CVar: 0x1C4B514] [CVarValue: 0x1C4B520]
  235. [r_specular] [CVar: 0x1C4B560] [CVarValue: 0x1C4B56C]
  236. [r_ssao] [CVar: 0x1C4B5AC] [CVarValue: 0x1C4B5B8]
  237. [r_texFilterAnisoMax] [CVar: 0x1C4B5F8] [CVarValue: 0x1C4B604]
  238. [r_texFilterAnisoMin] [CVar: 0x1C4B644] [CVarValue: 0x1C4B650]
  239. [r_texFilterMipMode] [CVar: 0x1C4B690] [CVarValue: 0x1C4B69C]
  240. [r_vsync] [CVar: 0x1C4B6DC] [CVarValue: 0x1C4B6E8]
  241. [r_zFeather] [CVar: 0x1C4B728] [CVarValue: 0x1C4B734]
  242. [ragdoll_enable] [CVar: 0x1C4B774] [CVarValue: 0x1C4B780]
  243. [ragdoll_max_simulating] [CVar: 0x1C4B7C0] [CVarValue: 0x1C4B7CC]
  244. [sm_enable] [CVar: 0x1C4B80C] [CVarValue: 0x1C4B818]
  245. [sm_maxLights] [CVar: 0x1C4B858] [CVarValue: 0x1C4B864]
  246. [sm_sunShadowScaleLocked] [CVar: 0x1C4B8A4] [CVarValue: 0x1C4B8B0]
  247. [snd_cinematicVolumeScale] [CVar: 0x1C4B8F0] [CVarValue: 0x1C4B8FC]
  248. [snd_enableEq] [CVar: 0x1C4B93C] [CVarValue: 0x1C4B948]
  249. [snd_errorOnMissing] [CVar: 0x1C4B988] [CVarValue: 0x1C4B994]
  250. [snd_khz] [CVar: 0x1C4B9D4] [CVarValue: 0x1C4B9E0]
  251. [snd_outputConfiguration] [CVar: 0x1C4BA20] [CVarValue: 0x1C4BA2C]
  252. [snd_touchStreamFilesOnLoad] [CVar: 0x1C4BA6C] [CVarValue: 0x1C4BA78]
  253. [snd_volume] [CVar: 0x1C4BAB8] [CVarValue: 0x1C4BAC4]
  254. [sys_configSum] [CVar: 0x1C4BB04] [CVarValue: 0x1C4BB10]
  255. [sys_configureGHz] [CVar: 0x1C4BB50] [CVarValue: 0x1C4BB5C]
  256. [sys_gpu] [CVar: 0x1C4BB9C] [CVarValue: 0x1C4BBA8]
  257. [sys_sysMB] [CVar: 0x1C4BBE8] [CVarValue: 0x1C4BBF4]
  258. [ui_bigFont] [CVar: 0x1C4BC34] [CVarValue: 0x1C4BC40]
  259. [ui_extraBigFont] [CVar: 0x1C4BC80] [CVarValue: 0x1C4BC8C]
  260. [ui_smallFont] [CVar: 0x1C4BCCC] [CVarValue: 0x1C4BCD8]
  261. [vid_xpos] [CVar: 0x1C4BD18] [CVarValue: 0x1C4BD24]
  262. [vid_ypos] [CVar: 0x1C4BD64] [CVarValue: 0x1C4BD70]
  263. [sys_SSE] [CVar: 0x1C4BDB0] [CVarValue: 0x1C4BDBC]
  264. [sys_cpuGHz] [CVar: 0x1C4BDFC] [CVarValue: 0x1C4BE08]
  265. [sys_cpuName] [CVar: 0x1C4BE48] [CVarValue: 0x1C4BE54]
  266. [sys_quitMigrateTime] [CVar: 0x1C4BE94] [CVarValue: 0x1C4BEA0]
  267. [matchmaking_debug] [CVar: 0x1C4BEE0] [CVarValue: 0x1C4BEEC]
  268. [ps3_session_modify_retry_on_failure] [CVar: 0x1C4BF2C] [CVarValue: 0x1C4BF38]
  269. [session_immediateDeleteTinySessions] [CVar: 0x1C4BF78] [CVarValue: 0x1C4BF84]
  270. [dw_logging_level] [CVar: 0x1C4BFC4] [CVarValue: 0x1C4BFD0]
  271. [dw_logging_level_chance] [CVar: 0x1C4C010] [CVarValue: 0x1C4C01C]
  272. [dw_logging_frequency] [CVar: 0x1C4C05C] [CVarValue: 0x1C4C068]
  273. [lb_minrefresh] [CVar: 0x1C4C0A8] [CVarValue: 0x1C4C0B4]
  274. [lb_filter] [CVar: 0x1C4C0F4] [CVarValue: 0x1C4C100]
  275. [lb_maxrows] [CVar: 0x1C4C140] [CVarValue: 0x1C4C14C]
  276. [lb_readDelay] [CVar: 0x1C4C18C] [CVarValue: 0x1C4C198]
  277. [live_qosec_minprobes] [CVar: 0x1C4C1D8] [CVarValue: 0x1C4C1E4]
  278. [live_qosec_minpercent] [CVar: 0x1C4C224] [CVarValue: 0x1C4C230]
  279. [live_qosec_firstupdatems] [CVar: 0x1C4C270] [CVarValue: 0x1C4C27C]
  280. [live_qosec_lastupdatems] [CVar: 0x1C4C2BC] [CVarValue: 0x1C4C2C8]
  281. [live_qosec_maxtime] [CVar: 0x1C4C308] [CVarValue: 0x1C4C314]
  282. [xblive_loggedin] [CVar: 0x1C4C354] [CVarValue: 0x1C4C360]
  283. [maxVoicePacketsPerSec] [CVar: 0x1C4C3A0] [CVarValue: 0x1C4C3AC]
  284. [maxVoicePacketsPerSecForServer] [CVar: 0x1C4C3EC] [CVarValue: 0x1C4C3F8]
  285. [xblive_privatematch] [CVar: 0x1C4C438] [CVarValue: 0x1C4C444]
  286. [systemlink] [CVar: 0x1C4C484] [CVarValue: 0x1C4C490]
  287. [splitscreen] [CVar: 0x1C4C4D0] [CVarValue: 0x1C4C4DC]
  288. [session_nonblocking] [CVar: 0x1C4C51C] [CVarValue: 0x1C4C528]
  289. [iwnet_xuid] [CVar: 0x1C4C568] [CVarValue: 0x1C4C574]
  290. [xblive_hostingprivateparty] [CVar: 0x1C4C5B4] [CVarValue: 0x1C4C5C0]
  291. [requireOpenNat] [CVar: 0x1C4C600] [CVarValue: 0x1C4C60C]
  292. [demonwareConsideredConnectedTime] [CVar: 0x1C4C64C] [CVarValue: 0x1C4C658]
  293. [ps3_dw_addrHandleTimeout] [CVar: 0x1C4C698] [CVarValue: 0x1C4C6A4]
  294. [theater_active] [CVar: 0x1C4C6E4] [CVarValue: 0x1C4C6F0]
  295. [facebook_active] [CVar: 0x1C4C730] [CVarValue: 0x1C4C73C]
  296. [facebook_delay] [CVar: 0x1C4C77C] [CVarValue: 0x1C4C788]
  297. [facebook_max_retry_time] [CVar: 0x1C4C7C8] [CVarValue: 0x1C4C7D4]
  298. [facebook_retry_step] [CVar: 0x1C4C814] [CVarValue: 0x1C4C820]
  299. [facebook_friends_max_retry_time] [CVar: 0x1C4C860] [CVarValue: 0x1C4C86C]
  300. [facebook_friends_retry_step] [CVar: 0x1C4C8AC] [CVarValue: 0x1C4C8B8]
  301. [facebook_friends_refresh_time] [CVar: 0x1C4C8F8] [CVarValue: 0x1C4C904]
  302. [facebook_friends_throttle_time] [CVar: 0x1C4C944] [CVarValue: 0x1C4C950]
  303. [facebook_friends_active] [CVar: 0x1C4C990] [CVarValue: 0x1C4C99C]
  304. [facebook_upload_video_active] [CVar: 0x1C4C9DC] [CVarValue: 0x1C4C9E8]
  305. [facebook_upload_photo_active] [CVar: 0x1C4CA28] [CVarValue: 0x1C4CA34]
  306. [entitlements_delay] [CVar: 0x1C4CA74] [CVarValue: 0x1C4CA80]
  307. [entitlements_active] [CVar: 0x1C4CAC0] [CVarValue: 0x1C4CACC]
  308. [entitlements_config_file_max_retry_time] [CVar: 0x1C4CB0C] [CVarValue: 0x1C4CB18]
  309. [entitlements_config_file_retry_step] [CVar: 0x1C4CB58] [CVarValue: 0x1C4CB64]
  310. [entitlements_key_archive_max_retry_time] [CVar: 0x1C4CBA4] [CVarValue: 0x1C4CBB0]
  311. [entitlements_key_archive_retry_step] [CVar: 0x1C4CBF0] [CVarValue: 0x1C4CBFC]
  312. [entitlements_cool_off_time] [CVar: 0x1C4CC3C] [CVarValue: 0x1C4CC48]
  313. [userGroup_active] [CVar: 0x1C4CC88] [CVarValue: 0x1C4CC94]
  314. [userGroup_max_retry_time] [CVar: 0x1C4CCD4] [CVarValue: 0x1C4CCE0]
  315. [userGroup_retry_step] [CVar: 0x1C4CD20] [CVarValue: 0x1C4CD2C]
  316. [userGroup_RetryTime] [CVar: 0x1C4CD6C] [CVarValue: 0x1C4CD78]
  317. [userGroup_refresh_time_secs] [CVar: 0x1C4CDB8] [CVarValue: 0x1C4CDC4]
  318. [userGroup_cool_off_time] [CVar: 0x1C4CE04] [CVarValue: 0x1C4CE10]
  319. [userGroup_coop_delay] [CVar: 0x1C4CE50] [CVarValue: 0x1C4CE5C]
  320. [elite_clan_delay] [CVar: 0x1C4CE9C] [CVarValue: 0x1C4CEA8]
  321. [elite_clan_active] [CVar: 0x1C4CEE8] [CVarValue: 0x1C4CEF4]
  322. [elite_clan_get_clan_max_retry_time] [CVar: 0x1C4CF34] [CVarValue: 0x1C4CF40]
  323. [elite_clan_get_clan_retry_step] [CVar: 0x1C4CF80] [CVarValue: 0x1C4CF8C]
  324. [elite_clan_get_members_max_retry_time] [CVar: 0x1C4CFCC] [CVarValue: 0x1C4CFD8]
  325. [elite_clan_get_members_retry_step] [CVar: 0x1C4D018] [CVarValue: 0x1C4D024]
  326. [elite_clan_get_private_profile_max_retry_time][CVar: 0x1C4D064] [CVarValue: 0x1C4D070]
  327. [elite_clan_get_private_profile_retry_step] [CVar: 0x1C4D0B0] [CVarValue: 0x1C4D0BC]
  328. [elite_clan_get_public_profile_max_retry_time][CVar: 0x1C4D0FC] [CVarValue: 0x1C4D108]
  329. [elite_clan_get_public_profile_retry_step] [CVar: 0x1C4D148] [CVarValue: 0x1C4D154]
  330. [elite_clan_get_team_stats_max_retry_time] [CVar: 0x1C4D194] [CVarValue: 0x1C4D1A0]
  331. [elite_clan_get_team_stats_retry_step] [CVar: 0x1C4D1E0] [CVarValue: 0x1C4D1EC]
  332. [elite_clan_cool_off_time] [CVar: 0x1C4D22C] [CVarValue: 0x1C4D238]
  333. [elite_clan_motd_throttle_time] [CVar: 0x1C4D278] [CVarValue: 0x1C4D284]
  334. [dw_presence_active] [CVar: 0x1C4D2C4] [CVarValue: 0x1C4D2D0]
  335. [dw_presence_coop_join_active] [CVar: 0x1C4D310] [CVarValue: 0x1C4D31C]
  336. [dw_presence_put_delay] [CVar: 0x1C4D35C] [CVarValue: 0x1C4D368]
  337. [dw_presence_put_rate] [CVar: 0x1C4D3A8] [CVarValue: 0x1C4D3B4]
  338. [dw_presence_get_delay] [CVar: 0x1C4D3F4] [CVarValue: 0x1C4D400]
  339. [dw_presence_get_rate] [CVar: 0x1C4D440] [CVarValue: 0x1C4D44C]
  340. [num_available_map_packs] [CVar: 0x1C4D48C] [CVarValue: 0x1C4D498]
  341. [dw_leaderboard_write_active] [CVar: 0x1C4D4D8] [CVarValue: 0x1C4D4E4]
  342. [matchdata_active] [CVar: 0x1C4D524] [CVarValue: 0x1C4D530]
  343. [matchdata_maxcompressionbuffer] [CVar: 0x1C4D570] [CVarValue: 0x1C4D57C]
  344. [playercard_cache_validity_life] [CVar: 0x1C4D5BC] [CVarValue: 0x1C4D5C8]
  345. [playercard_cache_upload_max_retry_time] [CVar: 0x1C4D608] [CVarValue: 0x1C4D614]
  346. [playercard_cache_upload_retry_step] [CVar: 0x1C4D654] [CVarValue: 0x1C4D660]
  347. [playercard_cache_download_max_retry_time] [CVar: 0x1C4D6A0] [CVarValue: 0x1C4D6AC]
  348. [playercard_cache_download_retry_step] [CVar: 0x1C4D6EC] [CVarValue: 0x1C4D6F8]
  349. [pm_gamesetup_mode_altmodes] [CVar: 0x1C4D738] [CVarValue: 0x1C4D744]
  350. [pm_gamesetup_mode_altmodes_dropzone] [CVar: 0x1C4D784] [CVarValue: 0x1C4D790]
  351. [pm_gamesetup_mode_altmodes_teamjug] [CVar: 0x1C4D7D0] [CVarValue: 0x1C4D7DC]
  352. [pm_gamesetup_mode_altmodes_jug] [CVar: 0x1C4D81C] [CVarValue: 0x1C4D828]
  353. [pm_gamesetup_mode_altmodes_gungame] [CVar: 0x1C4D868] [CVarValue: 0x1C4D874]
  354. [pm_gamesetup_mode_altmodes_infected] [CVar: 0x1C4D8B4] [CVarValue: 0x1C4D8C0]
  355. [pm_gamesetup_mode_altmodes_oneinthechamber] [CVar: 0x1C4D900] [CVarValue: 0x1C4D90C]
  356. [pm_gamesetup_options_createdefaultclass] [CVar: 0x1C4D94C] [CVarValue: 0x1C4D958]
  357. [pm_gamesetup_options_customclassrestrictions][CVar: 0x1C4D998] [CVarValue: 0x1C4D9A4]
  358. [prestige_shop_active] [CVar: 0x1C4D9E4] [CVarValue: 0x1C4D9F0]
  359. [commerce_max_retry_time] [CVar: 0x1C4DA30] [CVarValue: 0x1C4DA3C]
  360. [commerce_retry_step] [CVar: 0x1C4DA7C] [CVarValue: 0x1C4DA88]
  361. [commerce_manifest_file_max_retry_time] [CVar: 0x1C4DAC8] [CVarValue: 0x1C4DAD4]
  362. [commerce_manifest_file_retry_step] [CVar: 0x1C4DB14] [CVarValue: 0x1C4DB20]
  363. [entitlementSystemOk] [CVar: 0x1C4DB60] [CVarValue: 0x1C4DB6C]
  364. [elite_clan_using_title] [CVar: 0x1C4DBAC] [CVarValue: 0x1C4DBB8]
  365. [facebook_username] [CVar: 0x1C4DBF8] [CVarValue: 0x1C4DC04]
  366. [facebook_password] [CVar: 0x1C4DC44] [CVarValue: 0x1C4DC50]
  367. [facebook_password_asterisk] [CVar: 0x1C4DC90] [CVarValue: 0x1C4DC9C]
  368. [facebook_popup_text] [CVar: 0x1C4DCDC] [CVarValue: 0x1C4DCE8]
  369. [facebook_friends_showing_count] [CVar: 0x1C4DD28] [CVarValue: 0x1C4DD34]
  370. [groupUploadInterval] [CVar: 0x1C4DD74] [CVarValue: 0x1C4DD80]
  371. [groupDownloadInterval] [CVar: 0x1C4DDC0] [CVarValue: 0x1C4DDCC]
  372. [counterUploadInterval] [CVar: 0x1C4DE0C] [CVarValue: 0x1C4DE18]
  373. [counterDownloadInterval] [CVar: 0x1C4DE58] [CVarValue: 0x1C4DE64]
  374. [version] [CVar: 0x1C4DEA4] [CVarValue: 0x1C4DEB0]
  375. [loading_sre_fatal] [CVar: 0x1C4DEF0] [CVarValue: 0x1C4DEFC]
  376. [g_gameskill] [CVar: 0x1C4DF3C] [CVarValue: 0x1C4DF48]
  377. [g_gameskill_player_1] [CVar: 0x1C4DF88] [CVarValue: 0x1C4DF94]
  378. [g_gameskill_player_2] [CVar: 0x1C4DFD4] [CVarValue: 0x1C4DFE0]
  379. [specialops] [CVar: 0x1C4E020] [CVarValue: 0x1C4E02C]
  380. [so_survival] [CVar: 0x1C4E06C] [CVarValue: 0x1C4E078]
  381. [gameMode] [CVar: 0x1C4E0B8] [CVarValue: 0x1C4E0C4]
  382. [coop_validateData] [CVar: 0x1C4E104] [CVarValue: 0x1C4E110]
  383. [coop_hosttimeout] [CVar: 0x1C4E150] [CVarValue: 0x1C4E15C]
  384. [coop_maxServerLoadWaitTime] [CVar: 0x1C4E19C] [CVarValue: 0x1C4E1A8]
  385. [coop_autoLaunch] [CVar: 0x1C4E1E8] [CVarValue: 0x1C4E1F4]
  386. [coop_maxFramesClientCanBeBehind] [CVar: 0x1C4E234] [CVarValue: 0x1C4E240]
  387. [coop_minFramesClientCanBeBehind] [CVar: 0x1C4E280] [CVarValue: 0x1C4E28C]
  388. [coop_maxFramesPerPacket] [CVar: 0x1C4E2CC] [CVarValue: 0x1C4E2D8]
  389. [coop_fastForwardThreshold] [CVar: 0x1C4E318] [CVarValue: 0x1C4E324]
  390. [coop_maxPacketUserCmds] [CVar: 0x1C4E364] [CVarValue: 0x1C4E370]
  391. [coop_debugPackets] [CVar: 0x1C4E3B0] [CVarValue: 0x1C4E3BC]
  392. [coop_backoffScheme] [CVar: 0x1C4E3FC] [CVarValue: 0x1C4E408]
  393. [coop_waitWarnDelay] [CVar: 0x1C4E448] [CVarValue: 0x1C4E454]
  394. [coop_waitWarnRate] [CVar: 0x1C4E494] [CVarValue: 0x1C4E4A0]
  395. [coop_mapName] [CVar: 0x1C4E4E0] [CVarValue: 0x1C4E4EC]
  396. [coop_start] [CVar: 0x1C4E52C] [CVarValue: 0x1C4E538]
  397. [coop] [CVar: 0x1C4E578] [CVarValue: 0x1C4E584]
  398. [g_player_maxhealth] [CVar: 0x1C4E5C4] [CVarValue: 0x1C4E5D0]
  399. [player_damageMultiplier] [CVar: 0x1C4E610] [CVarValue: 0x1C4E61C]
  400. [mapname] [CVar: 0x1C4E65C] [CVarValue: 0x1C4E668]
  401. [sv_saveOnStartMap] [CVar: 0x1C4E6A8] [CVarValue: 0x1C4E6B4]
  402. [nextmap] [CVar: 0x1C4E6F4] [CVarValue: 0x1C4E700]
  403. [g_reloading] [CVar: 0x1C4E740] [CVarValue: 0x1C4E74C]
  404. [sv_framerate_smoothing] [CVar: 0x1C4E78C] [CVarValue: 0x1C4E798]
  405. [serverCulledSounds] [CVar: 0x1C4E7D8] [CVarValue: 0x1C4E7E4]
  406. [net_ip] [CVar: 0x1C4E824] [CVarValue: 0x1C4E830]
  407. [net_port] [CVar: 0x1C4E870] [CVarValue: 0x1C4E87C]
  408. [net_authPort] [CVar: 0x1C4E8BC] [CVarValue: 0x1C4E8C8]
  409. [net_masterServerPort] [CVar: 0x1C4E908] [CVarValue: 0x1C4E914]
  410. [r_sunsprite_shader] [CVar: 0x1C4E954] [CVarValue: 0x1C4E960]
  411. [r_sunsprite_size] [CVar: 0x1C4E9A0] [CVarValue: 0x1C4E9AC]
  412. [r_sunflare_shader] [CVar: 0x1C4E9EC] [CVarValue: 0x1C4E9F8]
  413. [r_sunflare_min_size] [CVar: 0x1C4EA38] [CVarValue: 0x1C4EA44]
  414. [r_sunflare_min_angle] [CVar: 0x1C4EA84] [CVarValue: 0x1C4EA90]
  415. [r_sunflare_max_size] [CVar: 0x1C4EAD0] [CVarValue: 0x1C4EADC]
  416. [r_sunflare_max_angle] [CVar: 0x1C4EB1C] [CVarValue: 0x1C4EB28]
  417. [r_sunflare_max_alpha] [CVar: 0x1C4EB68] [CVarValue: 0x1C4EB74]
  418. [r_sunflare_fadein] [CVar: 0x1C4EBB4] [CVarValue: 0x1C4EBC0]
  419. [r_sunflare_fadeout] [CVar: 0x1C4EC00] [CVarValue: 0x1C4EC0C]
  420. [r_sunblind_min_angle] [CVar: 0x1C4EC4C] [CVarValue: 0x1C4EC58]
  421. [r_sunblind_max_angle] [CVar: 0x1C4EC98] [CVarValue: 0x1C4ECA4]
  422. [r_sunblind_max_darken] [CVar: 0x1C4ECE4] [CVarValue: 0x1C4ECF0]
  423. [r_sunblind_fadein] [CVar: 0x1C4ED30] [CVarValue: 0x1C4ED3C]
  424. [r_sunblind_fadeout] [CVar: 0x1C4ED7C] [CVarValue: 0x1C4ED88]
  425. [r_sunglare_min_angle] [CVar: 0x1C4EDC8] [CVarValue: 0x1C4EDD4]
  426. [r_sunglare_max_angle] [CVar: 0x1C4EE14] [CVarValue: 0x1C4EE20]
  427. [r_sunglare_max_lighten] [CVar: 0x1C4EE60] [CVarValue: 0x1C4EE6C]
  428. [r_sunglare_fadein] [CVar: 0x1C4EEAC] [CVarValue: 0x1C4EEB8]
  429. [r_sunglare_fadeout] [CVar: 0x1C4EEF8] [CVarValue: 0x1C4EF04]
  430. [r_sun_fx_position] [CVar: 0x1C4EF44] [CVarValue: 0x1C4EF50]
  431. [r_ssaoStrength] [CVar: 0x1C4EF90] [CVarValue: 0x1C4EF9C]
  432. [r_ssaoPower] [CVar: 0x1C4EFDC] [CVarValue: 0x1C4EFE8]
  433. [r_ssaoBlurRadius] [CVar: 0x1C4F028] [CVarValue: 0x1C4F034]
  434. [r_ssaoDownsample] [CVar: 0x1C4F074] [CVarValue: 0x1C4F080]
  435. [r_ssaoDebug] [CVar: 0x1C4F0C0] [CVarValue: 0x1C4F0CC]
  436. [r_ignore] [CVar: 0x1C4F10C] [CVarValue: 0x1C4F118]
  437. [r_texFilterDisable] [CVar: 0x1C4F158] [CVarValue: 0x1C4F164]
  438. [r_texFilterMipBias] [CVar: 0x1C4F1A4] [CVarValue: 0x1C4F1B0]
  439. [r_smc_enable] [CVar: 0x1C4F1F0] [CVarValue: 0x1C4F1FC]
  440. [r_smc_optimize] [CVar: 0x1C4F23C] [CVarValue: 0x1C4F248]
  441. [r_pretess] [CVar: 0x1C4F288] [CVarValue: 0x1C4F294]
  442. [r_subwindow] [CVar: 0x1C4F2D4] [CVarValue: 0x1C4F2E0]
  443. [r_zfar] [CVar: 0x1C4F320] [CVarValue: 0x1C4F32C]
  444. [r_fog] [CVar: 0x1C4F36C] [CVarValue: 0x1C4F378]
  445. [r_fog_depthhack_scale] [CVar: 0x1C4F3B8] [CVarValue: 0x1C4F3C4]
  446. [r_polygonOffsetBiasMult] [CVar: 0x1C4F404] [CVarValue: 0x1C4F410]
  447. [r_detail] [CVar: 0x1C4F450] [CVarValue: 0x1C4F45C]
  448. [r_normal] [CVar: 0x1C4F49C] [CVarValue: 0x1C4F4A8]
  449. [r_lightMap] [CVar: 0x1C4F4E8] [CVarValue: 0x1C4F4F4]
  450. [r_colorMap] [CVar: 0x1C4F534] [CVarValue: 0x1C4F540]
  451. [r_detailMap] [CVar: 0x1C4F580] [CVarValue: 0x1C4F58C]
  452. [r_normalMap] [CVar: 0x1C4F5CC] [CVarValue: 0x1C4F5D8]
  453. [r_specularMap] [CVar: 0x1C4F618] [CVarValue: 0x1C4F624]
  454. [r_specularColorScale] [CVar: 0x1C4F664] [CVarValue: 0x1C4F670]
  455. [r_diffuseColorScale] [CVar: 0x1C4F6B0] [CVarValue: 0x1C4F6BC]
  456. [r_primaryLightUseTweaks] [CVar: 0x1C4F6FC] [CVarValue: 0x1C4F708]
  457. [r_primaryLightTweakDiffuseStrength] [CVar: 0x1C4F748] [CVarValue: 0x1C4F754]
  458. [r_primaryLightTweakSpecularStrength] [CVar: 0x1C4F794] [CVarValue: 0x1C4F7A0]
  459. [r_charLightAmbient] [CVar: 0x1C4F7E0] [CVarValue: 0x1C4F7EC]
  460. [r_viewModelPrimaryLightUseTweaks] [CVar: 0x1C4F82C] [CVarValue: 0x1C4F838]
  461. [r_viewModelPrimaryLightTweakDiffuseStrength][CVar: 0x1C4F878] [CVarValue: 0x1C4F884]
  462. [r_viewModelPrimaryLightTweakSpecularStrength][CVar: 0x1C4F8C4] [CVarValue: 0x1C4F8D0]
  463. [r_viewModelLightAmbient] [CVar: 0x1C4F910] [CVarValue: 0x1C4F91C]
  464. [r_useLayeredMaterials] [CVar: 0x1C4F95C] [CVarValue: 0x1C4F968]
  465. [r_loadForRenderer] [CVar: 0x1C4F9A8] [CVarValue: 0x1C4F9B4]
  466. [r_resampleScene] [CVar: 0x1C4F9F4] [CVarValue: 0x1C4FA00]
  467. [r_vc_makelog] [CVar: 0x1C4FA40] [CVarValue: 0x1C4FA4C]
  468. [r_vc_showlog] [CVar: 0x1C4FA8C] [CVarValue: 0x1C4FA98]
  469. [r_showLightGrid] [CVar: 0x1C4FAD8] [CVarValue: 0x1C4FAE4]
  470. [r_showMissingLightGrid] [CVar: 0x1C4FB24] [CVarValue: 0x1C4FB30]
  471. [r_cacheSModelLighting] [CVar: 0x1C4FB70] [CVarValue: 0x1C4FB7C]
  472. [r_cacheModelLighting] [CVar: 0x1C4FBBC] [CVarValue: 0x1C4FBC8]
  473. [r_lightGridEnableTweaks] [CVar: 0x1C4FC08] [CVarValue: 0x1C4FC14]
  474. [r_lightGridUseTweakedValues] [CVar: 0x1C4FC54] [CVarValue: 0x1C4FC60]
  475. [r_lightGridIntensity] [CVar: 0x1C4FCA0] [CVarValue: 0x1C4FCAC]
  476. [r_lightGridContrast] [CVar: 0x1C4FCEC] [CVarValue: 0x1C4FCF8]
  477. [r_heroLighting] [CVar: 0x1C4FD38] [CVarValue: 0x1C4FD44]
  478. [r_lightCacheLessFrequentPeriod] [CVar: 0x1C4FD84] [CVarValue: 0x1C4FD90]
  479. [r_lightCacheLessFrequentMaxDistance] [CVar: 0x1C4FDD0] [CVarValue: 0x1C4FDDC]
  480. [r_showModelLightingLowWaterMark] [CVar: 0x1C4FE1C] [CVarValue: 0x1C4FE28]
  481. [r_envMapOverride] [CVar: 0x1C4FE68] [CVarValue: 0x1C4FE74]
  482. [r_envMapMinIntensity] [CVar: 0x1C4FEB4] [CVarValue: 0x1C4FEC0]
  483. [r_envMapMaxIntensity] [CVar: 0x1C4FF00] [CVarValue: 0x1C4FF0C]
  484. [r_envMapExponent] [CVar: 0x1C4FF4C] [CVarValue: 0x1C4FF58]
  485. [r_envMapSunIntensity] [CVar: 0x1C4FF98] [CVarValue: 0x1C4FFA4]
  486. [r_scaleViewport] [CVar: 0x1C4FFE4] [CVarValue: 0x1C4FFF0]
  487. [r_smp_backend] [CVar: 0x1C50030] [CVarValue: 0x1C5003C]
  488. [r_smp_worker] [CVar: 0x1C5007C] [CVarValue: 0x1C50088]
  489. [r_smp_worker_thread0] [CVar: 0x1C500C8] [CVarValue: 0x1C500D4]
  490. [r_smp_worker_thread1] [CVar: 0x1C50114] [CVarValue: 0x1C50120]
  491. [r_clear] [CVar: 0x1C50160] [CVarValue: 0x1C5016C]
  492. [r_clearColor] [CVar: 0x1C501AC] [CVarValue: 0x1C501B8]
  493. [r_clearColor2] [CVar: 0x1C501F8] [CVarValue: 0x1C50204]
  494. [r_drawDecals] [CVar: 0x1C50244] [CVarValue: 0x1C50250]
  495. [r_dlightLimit] [CVar: 0x1C50290] [CVarValue: 0x1C5029C]
  496. [r_spotLightShadows] [CVar: 0x1C502DC] [CVarValue: 0x1C502E8]
  497. [r_spotLightEntityShadows] [CVar: 0x1C50328] [CVarValue: 0x1C50334]
  498. [r_lockPvs] [CVar: 0x1C50374] [CVarValue: 0x1C50380]
  499. [r_skipPvs] [CVar: 0x1C503C0] [CVarValue: 0x1C503CC]
  500. [r_portalBevelsOnly] [CVar: 0x1C5040C] [CVarValue: 0x1C50418]
  501. [r_singleCell] [CVar: 0x1C50458] [CVarValue: 0x1C50464]
  502. [r_portalWalkLimit] [CVar: 0x1C504A4] [CVarValue: 0x1C504B0]
  503. [r_portalMinClipArea] [CVar: 0x1C504F0] [CVarValue: 0x1C504FC]
  504. [r_portalMinRecurseDepth] [CVar: 0x1C5053C] [CVarValue: 0x1C50548]
  505. [r_showPortals] [CVar: 0x1C50588] [CVarValue: 0x1C50594]
  506. [r_showPortalsOverview] [CVar: 0x1C505D4] [CVarValue: 0x1C505E0]
  507. [r_showFbColorDebug] [CVar: 0x1C50620] [CVarValue: 0x1C5062C]
  508. [r_showFloatZDebug] [CVar: 0x1C5066C] [CVarValue: 0x1C50678]
  509. [r_floatz] [CVar: 0x1C506B8] [CVarValue: 0x1C506C4]
  510. [r_floatzClearToThreshold] [CVar: 0x1C50704] [CVarValue: 0x1C50710]
  511. [r_highLodDist] [CVar: 0x1C50750] [CVarValue: 0x1C5075C]
  512. [r_mediumLodDist] [CVar: 0x1C5079C] [CVarValue: 0x1C507A8]
  513. [r_lowLodDist] [CVar: 0x1C507E8] [CVarValue: 0x1C507F4]
  514. [r_lowestLodDist] [CVar: 0x1C50834] [CVarValue: 0x1C50840]
  515. [r_forceLod] [CVar: 0x1C50880] [CVarValue: 0x1C5088C]
  516. [sm_sunEnable] [CVar: 0x1C508CC] [CVarValue: 0x1C508D8]
  517. [sm_spotEnable] [CVar: 0x1C50918] [CVarValue: 0x1C50924]
  518. [sm_spotLimit] [CVar: 0x1C50964] [CVarValue: 0x1C50970]
  519. [sm_minSpotLightScore] [CVar: 0x1C509B0] [CVarValue: 0x1C509BC]
  520. [sm_spotLightScoreModelScale] [CVar: 0x1C509FC] [CVarValue: 0x1C50A08]
  521. [sm_spotShadowFadeTime] [CVar: 0x1C50A48] [CVarValue: 0x1C50A54]
  522. [sm_dynlightAllSModels] [CVar: 0x1C50A94] [CVarValue: 0x1C50AA0]
  523. [sm_lightScore_eyeProjectDist] [CVar: 0x1C50AE0] [CVarValue: 0x1C50AEC]
  524. [sm_lightScore_spotProjectFrac] [CVar: 0x1C50B2C] [CVarValue: 0x1C50B38]
  525. [sm_cameraOffset] [CVar: 0x1C50B78] [CVarValue: 0x1C50B84]
  526. [sm_polygonOffsetScale] [CVar: 0x1C50BC4] [CVarValue: 0x1C50BD0]
  527. [sm_polygonOffsetBias] [CVar: 0x1C50C10] [CVarValue: 0x1C50C1C]
  528. [sm_sunSampleSizeNear] [CVar: 0x1C50C5C] [CVarValue: 0x1C50C68]
  529. [sm_sunShadowCenter] [CVar: 0x1C50CA8] [CVarValue: 0x1C50CB4]
  530. [sm_sunShadowCenterMode] [CVar: 0x1C50CF4] [CVarValue: 0x1C50D00]
  531. [sm_sunShadowScale] [CVar: 0x1C50D40] [CVarValue: 0x1C50D4C]
  532. [sm_strictCull] [CVar: 0x1C50D8C] [CVarValue: 0x1C50D98]
  533. [sm_spotDistCull] [CVar: 0x1C50DD8] [CVarValue: 0x1C50DE4]
  534. [sm_fastSunShadow] [CVar: 0x1C50E24] [CVarValue: 0x1C50E30]
  535. [sm_qualitySpotShadow] [CVar: 0x1C50E70] [CVarValue: 0x1C50E7C]
  536. [r_blur] [CVar: 0x1C50EBC] [CVarValue: 0x1C50EC8]
  537. [r_glow_allowed_script_forced] [CVar: 0x1C50F08] [CVarValue: 0x1C50F14]
  538. [r_glow] [CVar: 0x1C50F54] [CVarValue: 0x1C50F60]
  539. [r_glowUseTweaks] [CVar: 0x1C50FA0] [CVarValue: 0x1C50FAC]
  540. [r_glowTweakEnable] [CVar: 0x1C50FEC] [CVarValue: 0x1C50FF8]
  541. [r_glowTweakRadius0] [CVar: 0x1C51038] [CVarValue: 0x1C51044]
  542. [r_glowTweakBloomIntensity0] [CVar: 0x1C51084] [CVarValue: 0x1C51090]
  543. [r_glowTweakBloomCutoff] [CVar: 0x1C510D0] [CVarValue: 0x1C510DC]
  544. [r_glowTweakBloomDesaturation] [CVar: 0x1C5111C] [CVarValue: 0x1C51128]
  545. [r_filmUseTweaks] [CVar: 0x1C51168] [CVarValue: 0x1C51174]
  546. [r_filmAltShader] [CVar: 0x1C511B4] [CVarValue: 0x1C511C0]
  547. [r_filmTweakEnable] [CVar: 0x1C51200] [CVarValue: 0x1C5120C]
  548. [r_filmTweakContrast] [CVar: 0x1C5124C] [CVarValue: 0x1C51258]
  549. [r_contrast] [CVar: 0x1C51298] [CVarValue: 0x1C512A4]
  550. [r_brightness] [CVar: 0x1C512E4] [CVarValue: 0x1C512F0]
  551. [r_desaturation] [CVar: 0x1C51330] [CVarValue: 0x1C5133C]
  552. [r_filmTweakBrightness] [CVar: 0x1C5137C] [CVarValue: 0x1C51388]
  553. [r_filmTweakDesaturation] [CVar: 0x1C513C8] [CVarValue: 0x1C513D4]
  554. [r_filmTweakDesaturationDark] [CVar: 0x1C51414] [CVarValue: 0x1C51420]
  555. [r_filmTweakHeroSaturation] [CVar: 0x1C51460] [CVarValue: 0x1C5146C]
  556. [r_filmTweakInvert] [CVar: 0x1C514AC] [CVarValue: 0x1C514B8]
  557. [r_filmTweakDarkTint] [CVar: 0x1C514F8] [CVarValue: 0x1C51504]
  558. [r_filmTweakMediumTint] [CVar: 0x1C51544] [CVarValue: 0x1C51550]
  559. [r_filmTweakLightTint] [CVar: 0x1C51590] [CVarValue: 0x1C5159C]
  560. [r_dof_tweak] [CVar: 0x1C515DC] [CVarValue: 0x1C515E8]
  561. [r_dof_nearBlur] [CVar: 0x1C51628] [CVarValue: 0x1C51634]
  562. [r_dof_farBlur] [CVar: 0x1C51674] [CVarValue: 0x1C51680]
  563. [r_dof_viewModelStart] [CVar: 0x1C516C0] [CVarValue: 0x1C516CC]
  564. [r_dof_viewModelEnd] [CVar: 0x1C5170C] [CVarValue: 0x1C51718]
  565. [r_dof_nearStart] [CVar: 0x1C51758] [CVarValue: 0x1C51764]
  566. [r_dof_nearEnd] [CVar: 0x1C517A4] [CVarValue: 0x1C517B0]
  567. [r_dof_farStart] [CVar: 0x1C517F0] [CVarValue: 0x1C517FC]
  568. [r_dof_farEnd] [CVar: 0x1C5183C] [CVarValue: 0x1C51848]
  569. [r_dof_bias] [CVar: 0x1C51888] [CVarValue: 0x1C51894]
  570. [r_outdoor] [CVar: 0x1C518D4] [CVarValue: 0x1C518E0]
  571. [r_outdoorFeather] [CVar: 0x1C51920] [CVarValue: 0x1C5192C]
  572. [r_sun_from_dvars] [CVar: 0x1C5196C] [CVarValue: 0x1C51978]
  573. [r_atlasAnimFPS] [CVar: 0x1C519B8] [CVarValue: 0x1C519C4]
  574. [developer] [CVar: 0x1C51A04] [CVarValue: 0x1C51A10]
  575. [r_sse_skinning] [CVar: 0x1C51A50] [CVarValue: 0x1C51A5C]
  576. [r_rendererInUse] [CVar: 0x1C51A9C] [CVarValue: 0x1C51AA8]
  577. [r_warningRepeatDelay] [CVar: 0x1C51AE8] [CVarValue: 0x1C51AF4]
  578. [r_thermalColorScale] [CVar: 0x1C51B34] [CVarValue: 0x1C51B40]
  579. [r_thermalColorOffset] [CVar: 0x1C51B80] [CVarValue: 0x1C51B8C]
  580. [r_thermalDetailScale] [CVar: 0x1C51BCC] [CVarValue: 0x1C51BD8]
  581. [fx_enable] [CVar: 0x1C51C18] [CVarValue: 0x1C51C24]
  582. [fx_draw] [CVar: 0x1C51C64] [CVarValue: 0x1C51C70]
  583. [fx_draw_spotLight] [CVar: 0x1C51CB0] [CVarValue: 0x1C51CBC]
  584. [fx_draw_omniLight] [CVar: 0x1C51CFC] [CVarValue: 0x1C51D08]
  585. [fx_cull_elem_spawn] [CVar: 0x1C51D48] [CVarValue: 0x1C51D54]
  586. [fx_cull_elem_draw] [CVar: 0x1C51D94] [CVarValue: 0x1C51DA0]
  587. [fx_freeze] [CVar: 0x1C51DE0] [CVarValue: 0x1C51DEC]
  588. [fx_debugBolt] [CVar: 0x1C51E2C] [CVarValue: 0x1C51E38]
  589. [fx_count] [CVar: 0x1C51E78] [CVarValue: 0x1C51E84]
  590. [fx_visMinTraceDist] [CVar: 0x1C51EC4] [CVarValue: 0x1C51ED0]
  591. [fx_profileSort] [CVar: 0x1C51F10] [CVarValue: 0x1C51F1C]
  592. [fx_profileSkip] [CVar: 0x1C51F5C] [CVarValue: 0x1C51F68]
  593. [fx_profileFilter] [CVar: 0x1C51FA8] [CVarValue: 0x1C51FB4]
  594. [fx_profile] [CVar: 0x1C51FF4] [CVarValue: 0x1C52000]
  595. [fx_mark_profile] [CVar: 0x1C52040] [CVarValue: 0x1C5204C]
  596. [fx_drawClouds] [CVar: 0x1C5208C] [CVarValue: 0x1C52098]
  597. [fx_deferelem] [CVar: 0x1C520D8] [CVarValue: 0x1C520E4]
  598. [fx_draw_simd] [CVar: 0x1C52124] [CVarValue: 0x1C52130]
  599. [fx_killEffectOnRewind] [CVar: 0x1C52170] [CVarValue: 0x1C5217C]
  600. [fx_alphaThreshold] [CVar: 0x1C521BC] [CVarValue: 0x1C521C8]
  601. [glass_break] [CVar: 0x1C52208] [CVarValue: 0x1C52214]
  602. [safeArea_horizontal] [CVar: 0x1C52254] [CVarValue: 0x1C52260]
  603. [safeArea_vertical] [CVar: 0x1C522A0] [CVarValue: 0x1C522AC]
  604. [safeArea_adjusted_horizontal] [CVar: 0x1C522EC] [CVarValue: 0x1C522F8]
  605. [safeArea_adjusted_vertical] [CVar: 0x1C52338] [CVarValue: 0x1C52344]
  606. [ragdoll_debug] [CVar: 0x1C52384] [CVarValue: 0x1C52390]
  607. [ragdoll_fps] [CVar: 0x1C523D0] [CVarValue: 0x1C523DC]
  608. [ragdoll_max_life] [CVar: 0x1C5241C] [CVarValue: 0x1C52428]
  609. [ragdoll_explode_force] [CVar: 0x1C52468] [CVarValue: 0x1C52474]
  610. [ragdoll_explode_upbias] [CVar: 0x1C524B4] [CVarValue: 0x1C524C0]
  611. [ragdoll_exploding_bullet_force] [CVar: 0x1C52500] [CVarValue: 0x1C5250C]
  612. [ragdoll_exploding_bullet_upbias] [CVar: 0x1C5254C] [CVarValue: 0x1C52558]
  613. [ragdoll_bullet_force] [CVar: 0x1C52598] [CVarValue: 0x1C525A4]
  614. [ragdoll_bullet_upbias] [CVar: 0x1C525E4] [CVarValue: 0x1C525F0]
  615. [ragdoll_baselerp_time] [CVar: 0x1C52630] [CVarValue: 0x1C5263C]
  616. [ragdoll_jointlerp_time] [CVar: 0x1C5267C] [CVarValue: 0x1C52688]
  617. [ragdoll_rotvel_scale] [CVar: 0x1C526C8] [CVarValue: 0x1C526D4]
  618. [ragdoll_jitter_scale] [CVar: 0x1C52714] [CVarValue: 0x1C52720]
  619. [ragdoll_self_collision_scale] [CVar: 0x1C52760] [CVarValue: 0x1C5276C]
  620. [ragdoll_dump_anims] [CVar: 0x1C527AC] [CVarValue: 0x1C527B8]
  621. [ragdoll_max_stretch_pct] [CVar: 0x1C527F8] [CVarValue: 0x1C52804]
  622. [ragdoll_stretch_iters] [CVar: 0x1C52844] [CVarValue: 0x1C52850]
  623. [ragdoll_idle_min_velsq] [CVar: 0x1C52890] [CVarValue: 0x1C5289C]
  624. [cl_accessibilityAkimboEnabled] [CVar: 0x1C528DC] [CVarValue: 0x1C528E8]
  625. [useonlinestats] [CVar: 0x1C52928] [CVarValue: 0x1C52934]
  626. [requirestats] [CVar: 0x1C52974] [CVarValue: 0x1C52980]
  627. [cl_noprint] [CVar: 0x1C529C0] [CVarValue: 0x1C529CC]
  628. [cl_shownet] [CVar: 0x1C52A0C] [CVarValue: 0x1C52A18]
  629. [cl_showServerCommands] [CVar: 0x1C52A58] [CVarValue: 0x1C52A64]
  630. [cl_anglespeedkey] [CVar: 0x1C52AA4] [CVarValue: 0x1C52AB0]
  631. [cl_dirSelConvergenceTime] [CVar: 0x1C52AF0] [CVarValue: 0x1C52AFC]
  632. [cl_showmouserate] [CVar: 0x1C52B3C] [CVarValue: 0x1C52B48]
  633. [cg_drawCrosshair] [CVar: 0x1C52B88] [CVarValue: 0x1C52B94]
  634. [motd] [CVar: 0x1C52BD4] [CVarValue: 0x1C52BE0]
  635. [cl_showSend] [CVar: 0x1C52C20] [CVarValue: 0x1C52C2C]
  636. [name] [CVar: 0x1C52C6C] [CVarValue: 0x1C52C78]
  637. [coop_matching_type_search] [CVar: 0x1C52CB8] [CVarValue: 0x1C52CC4]
  638. [coop_showing_game_error_popup] [CVar: 0x1C52D04] [CVarValue: 0x1C52D10]
  639. [ui_online_coop] [CVar: 0x1C52D50] [CVarValue: 0x1C52D5C]
  640. [specops_map_itemnum] [CVar: 0x1C52D9C] [CVarValue: 0x1C52DA8]
  641. [specops_map_groupnum] [CVar: 0x1C52DE8] [CVarValue: 0x1C52DF4]
  642. [ui_is_so_dlc] [CVar: 0x1C52E34] [CVarValue: 0x1C52E40]
  643. [mis_cheat] [CVar: 0x1C52E80] [CVarValue: 0x1C52E8C]
  644. [cl_testAnimWeight] [CVar: 0x1C52ECC] [CVarValue: 0x1C52ED8]
  645. [profileMenuOption_gamma] [CVar: 0x1C52F18] [CVarValue: 0x1C52F24]
  646. [profileMenuOption_blacklevel] [CVar: 0x1C52F64] [CVarValue: 0x1C52F70]
  647. [profileMenuOption_volume] [CVar: 0x1C52FB0] [CVarValue: 0x1C52FBC]
  648. [profileMenuOption_safeAreaHorz] [CVar: 0x1C52FFC] [CVarValue: 0x1C53008]
  649. [profileMenuOption_safeAreaVert] [CVar: 0x1C53048] [CVarValue: 0x1C53054]
  650. [profileMenuOption_sensitivity] [CVar: 0x1C53094] [CVarValue: 0x1C530A0]
  651. [profileMenuOption_offensiveContentMode] [CVar: 0x1C530E0] [CVarValue: 0x1C530EC]
  652. [r_supportsSSAO] [CVar: 0x1C5312C] [CVarValue: 0x1C53138]
  653. [snd_loadFadeTime] [CVar: 0x1C53178] [CVarValue: 0x1C53184]
  654. [snd_slaveFadeTime] [CVar: 0x1C531C4] [CVarValue: 0x1C531D0]
  655. [snd_enable2D] [CVar: 0x1C53210] [CVarValue: 0x1C5321C]
  656. [snd_enable3D] [CVar: 0x1C5325C] [CVarValue: 0x1C53268]
  657. [snd_enableStream] [CVar: 0x1C532A8] [CVarValue: 0x1C532B4]
  658. [snd_enableReverb] [CVar: 0x1C532F4] [CVarValue: 0x1C53300]
  659. [snd_draw3D] [CVar: 0x1C53340] [CVarValue: 0x1C5334C]
  660. [snd_levelFadeTime] [CVar: 0x1C5338C] [CVarValue: 0x1C53398]
  661. [snd_occlusionDelay] [CVar: 0x1C533D8] [CVarValue: 0x1C533E4]
  662. [snd_occlusionLerpTime] [CVar: 0x1C53424] [CVarValue: 0x1C53430]
  663. [snd_occlusionEnabled] [CVar: 0x1C53470] [CVarValue: 0x1C5347C]
  664. [bg_shock_volume_physics] [CVar: 0x1C534BC] [CVarValue: 0x1C534C8]
  665. [bg_shock_volume_ambdist1] [CVar: 0x1C53508] [CVarValue: 0x1C53514]
  666. [bg_shock_volume_ambdist2] [CVar: 0x1C53554] [CVarValue: 0x1C53560]
  667. [bg_shock_volume_alarm] [CVar: 0x1C535A0] [CVarValue: 0x1C535AC]
  668. [bg_shock_volume_auto] [CVar: 0x1C535EC] [CVarValue: 0x1C535F8]
  669. [bg_shock_volume_auto2] [CVar: 0x1C53638] [CVarValue: 0x1C53644]
  670. [bg_shock_volume_auto2d] [CVar: 0x1C53684] [CVarValue: 0x1C53690]
  671. [bg_shock_volume_autodog] [CVar: 0x1C536D0] [CVarValue: 0x1C536DC]
  672. [bg_shock_volume_explosiondist1] [CVar: 0x1C5371C] [CVarValue: 0x1C53728]
  673. [bg_shock_volume_explosiondist2] [CVar: 0x1C53768] [CVarValue: 0x1C53774]
  674. [bg_shock_volume_explosiveimpact] [CVar: 0x1C537B4] [CVarValue: 0x1C537C0]
  675. [bg_shock_volume_element] [CVar: 0x1C53800] [CVarValue: 0x1C5380C]
  676. [bg_shock_volume_element_int] [CVar: 0x1C5384C] [CVarValue: 0x1C53858]
  677. [bg_shock_volume_element_ext] [CVar: 0x1C53898] [CVarValue: 0x1C538A4]
  678. [bg_shock_volume_bulletimpact] [CVar: 0x1C538E4] [CVarValue: 0x1C538F0]
  679. [bg_shock_volume_bulletflesh1] [CVar: 0x1C53930] [CVarValue: 0x1C5393C]
  680. [bg_shock_volume_bulletflesh2] [CVar: 0x1C5397C] [CVarValue: 0x1C53988]
  681. [bg_shock_volume_bulletwhizby] [CVar: 0x1C539C8] [CVarValue: 0x1C539D4]
  682. [bg_shock_volume_vehicle] [CVar: 0x1C53A14] [CVarValue: 0x1C53A20]
  683. [bg_shock_volume_vehiclelimited] [CVar: 0x1C53A60] [CVarValue: 0x1C53A6C]
  684. [bg_shock_volume_menu] [CVar: 0x1C53AAC] [CVarValue: 0x1C53AB8]
  685. [bg_shock_volume_body] [CVar: 0x1C53AF8] [CVarValue: 0x1C53B04]
  686. [bg_shock_volume_body2d] [CVar: 0x1C53B44] [CVarValue: 0x1C53B50]
  687. [bg_shock_volume_reload] [CVar: 0x1C53B90] [CVarValue: 0x1C53B9C]
  688. [bg_shock_volume_reload2d] [CVar: 0x1C53BDC] [CVarValue: 0x1C53BE8]
  689. [bg_shock_volume_item] [CVar: 0x1C53C28] [CVarValue: 0x1C53C34]
  690. [bg_shock_volume_explosion1] [CVar: 0x1C53C74] [CVarValue: 0x1C53C80]
  691. [bg_shock_volume_explosion2] [CVar: 0x1C53CC0] [CVarValue: 0x1C53CCC]
  692. [bg_shock_volume_explosion3] [CVar: 0x1C53D0C] [CVarValue: 0x1C53D18]
  693. [bg_shock_volume_explosion4] [CVar: 0x1C53D58] [CVarValue: 0x1C53D64]
  694. [bg_shock_volume_explosion5] [CVar: 0x1C53DA4] [CVarValue: 0x1C53DB0]
  695. [bg_shock_volume_effects1] [CVar: 0x1C53DF0] [CVarValue: 0x1C53DFC]
  696. [bg_shock_volume_effects2] [CVar: 0x1C53E3C] [CVarValue: 0x1C53E48]
  697. [bg_shock_volume_effects3] [CVar: 0x1C53E88] [CVarValue: 0x1C53E94]
  698. [bg_shock_volume_effects2d1] [CVar: 0x1C53ED4] [CVarValue: 0x1C53EE0]
  699. [bg_shock_volume_effects2d2] [CVar: 0x1C53F20] [CVarValue: 0x1C53F2C]
  700. [bg_shock_volume_norestrict] [CVar: 0x1C53F6C] [CVarValue: 0x1C53F78]
  701. [bg_shock_volume_norestrict2d] [CVar: 0x1C53FB8] [CVarValue: 0x1C53FC4]
  702. [bg_shock_volume_aircraft] [CVar: 0x1C54004] [CVarValue: 0x1C54010]
  703. [bg_shock_volume_vehicle2d] [CVar: 0x1C54050] [CVarValue: 0x1C5405C]
  704. [bg_shock_volume_weapon_dist] [CVar: 0x1C5409C] [CVarValue: 0x1C540A8]
  705. [bg_shock_volume_weapon_mid] [CVar: 0x1C540E8] [CVarValue: 0x1C540F4]
  706. [bg_shock_volume_weapon] [CVar: 0x1C54134] [CVarValue: 0x1C54140]
  707. [bg_shock_volume_weapon2d] [CVar: 0x1C54180] [CVarValue: 0x1C5418C]
  708. [bg_shock_volume_nonshock] [CVar: 0x1C541CC] [CVarValue: 0x1C541D8]
  709. [bg_shock_volume_nonshock2] [CVar: 0x1C54218] [CVarValue: 0x1C54224]
  710. [bg_shock_volume_grondo3d] [CVar: 0x1C54264] [CVarValue: 0x1C54270]
  711. [bg_shock_volume_grondo2d] [CVar: 0x1C542B0] [CVarValue: 0x1C542BC]
  712. [bg_shock_volume_voice] [CVar: 0x1C542FC] [CVarValue: 0x1C54308]
  713. [bg_shock_volume_local] [CVar: 0x1C54348] [CVarValue: 0x1C54354]
  714. [bg_shock_volume_local2] [CVar: 0x1C54394] [CVarValue: 0x1C543A0]
  715. [bg_shock_volume_local3] [CVar: 0x1C543E0] [CVarValue: 0x1C543EC]
  716. [bg_shock_volume_ambient] [CVar: 0x1C5442C] [CVarValue: 0x1C54438]
  717. [bg_shock_volume_hurt] [CVar: 0x1C54478] [CVarValue: 0x1C54484]
  718. [bg_shock_volume_player1] [CVar: 0x1C544C4] [CVarValue: 0x1C544D0]
  719. [bg_shock_volume_player2] [CVar: 0x1C54510] [CVarValue: 0x1C5451C]
  720. [bg_shock_volume_music] [CVar: 0x1C5455C] [CVarValue: 0x1C54568]
  721. [bg_shock_volume_musicnopause] [CVar: 0x1C545A8] [CVarValue: 0x1C545B4]
  722. [bg_shock_volume_mission] [CVar: 0x1C545F4] [CVarValue: 0x1C54600]
  723. [bg_shock_volume_critical] [CVar: 0x1C54640] [CVarValue: 0x1C5464C]
  724. [bg_shock_volume_announcer] [CVar: 0x1C5468C] [CVarValue: 0x1C54698]
  725. [bg_shock_volume_shellshock] [CVar: 0x1C546D8] [CVarValue: 0x1C546E4]
  726. [phys_cfm] [CVar: 0x1C54724] [CVarValue: 0x1C54730]
  727. [phys_erp] [CVar: 0x1C54770] [CVarValue: 0x1C5477C]
  728. [phys_mcv] [CVar: 0x1C547BC] [CVarValue: 0x1C547C8]
  729. [phys_mcv_ragdoll] [CVar: 0x1C54808] [CVarValue: 0x1C54814]
  730. [phys_mcv_vehicle] [CVar: 0x1C54854] [CVarValue: 0x1C54860]
  731. [phys_csl] [CVar: 0x1C548A0] [CVarValue: 0x1C548AC]
  732. [phys_gravity] [CVar: 0x1C548EC] [CVarValue: 0x1C548F8]
  733. [phys_gravity_ragdoll] [CVar: 0x1C54938] [CVarValue: 0x1C54944]
  734. [phys_bulletUpBias] [CVar: 0x1C54984] [CVarValue: 0x1C54990]
  735. [phys_bulletSpinScale] [CVar: 0x1C549D0] [CVarValue: 0x1C549DC]
  736. [phys_qsi] [CVar: 0x1C54A1C] [CVarValue: 0x1C54A28]
  737. [phys_reorderConst] [CVar: 0x1C54A68] [CVarValue: 0x1C54A74]
  738. [phys_noIslands] [CVar: 0x1C54AB4] [CVarValue: 0x1C54AC0]
  739. [phys_collUseEntities] [CVar: 0x1C54B00] [CVarValue: 0x1C54B0C]
  740. [phys_autoDisableLinear] [CVar: 0x1C54B4C] [CVarValue: 0x1C54B58]
  741. [phys_autoDisableAngular] [CVar: 0x1C54B98] [CVarValue: 0x1C54BA4]
  742. [phys_autoDisableTime] [CVar: 0x1C54BE4] [CVarValue: 0x1C54BF0]
  743. [phys_autoDisableFastLinear] [CVar: 0x1C54C30] [CVarValue: 0x1C54C3C]
  744. [phys_autoDisableFastAngular] [CVar: 0x1C54C7C] [CVarValue: 0x1C54C88]
  745. [phys_autoDisableFastTime] [CVar: 0x1C54CC8] [CVarValue: 0x1C54CD4]
  746. [phys_contact_cfm] [CVar: 0x1C54D14] [CVarValue: 0x1C54D20]
  747. [phys_contact_erp] [CVar: 0x1C54D60] [CVarValue: 0x1C54D6C]
  748. [phys_contact_cfm_ragdoll] [CVar: 0x1C54DAC] [CVarValue: 0x1C54DB8]
  749. [phys_contact_erp_ragdoll] [CVar: 0x1C54DF8] [CVarValue: 0x1C54E04]
  750. [phys_contact_cfm_vehicle] [CVar: 0x1C54E44] [CVarValue: 0x1C54E50]
  751. [phys_contact_erp_vehicle] [CVar: 0x1C54E90] [CVarValue: 0x1C54E9C]
  752. [phys_contact_cfm_vehicleSoft] [CVar: 0x1C54EDC] [CVarValue: 0x1C54EE8]
  753. [phys_contact_erp_vehicleSoft] [CVar: 0x1C54F28] [CVarValue: 0x1C54F34]
  754. [phys_joint_cfm] [CVar: 0x1C54F74] [CVarValue: 0x1C54F80]
  755. [phys_joint_stop_cfm] [CVar: 0x1C54FC0] [CVarValue: 0x1C54FCC]
  756. [phys_joint_stop_erp] [CVar: 0x1C5500C] [CVarValue: 0x1C55018]
  757. [phys_frictionScale] [CVar: 0x1C55058] [CVarValue: 0x1C55064]
  758. [phys_dragLinear] [CVar: 0x1C550A4] [CVarValue: 0x1C550B0]
  759. [phys_dragAngular] [CVar: 0x1C550F0] [CVarValue: 0x1C550FC]
  760. [phys_jitterMaxMass] [CVar: 0x1C5513C] [CVarValue: 0x1C55148]
  761. [phys_gravityChangeWakeupRadius] [CVar: 0x1C55188] [CVarValue: 0x1C55194]
  762. [phys_jointPullThreshold] [CVar: 0x1C551D4] [CVarValue: 0x1C551E0]
  763. [physVeh_StepsPerFrame] [CVar: 0x1C55220] [CVarValue: 0x1C5522C]
  764. [physVeh_minImpactMomentum] [CVar: 0x1C5526C] [CVarValue: 0x1C55278]
  765. [physVeh_slideReductionForHighSpeed] [CVar: 0x1C552B8] [CVarValue: 0x1C552C4]
  766. [physVeh_explodeForce] [CVar: 0x1C55304] [CVarValue: 0x1C55310]
  767. [physVeh_explodeSpinScale] [CVar: 0x1C55350] [CVarValue: 0x1C5535C]
  768. [physVeh_pathConstraintCfm] [CVar: 0x1C5539C] [CVarValue: 0x1C553A8]
  769. [physVeh_pathConstraintErp] [CVar: 0x1C553E8] [CVarValue: 0x1C553F4]
  770. [physVeh_collideWithClipOnly] [CVar: 0x1C55434] [CVarValue: 0x1C55440]
  771. [physVeh_jump] [CVar: 0x1C55480] [CVarValue: 0x1C5548C]
  772. [ui_campaign] [CVar: 0x1C554CC] [CVarValue: 0x1C554D8]
  773. [ui_nextMission] [CVar: 0x1C55518] [CVarValue: 0x1C55524]
  774. [ui_savegame] [CVar: 0x1C55564] [CVarValue: 0x1C55570]
  775. [ui_autoContinue] [CVar: 0x1C555B0] [CVarValue: 0x1C555BC]
  776. [ui_showList] [CVar: 0x1C555FC] [CVarValue: 0x1C55608]
  777. [ui_showMenuOnly] [CVar: 0x1C55648] [CVarValue: 0x1C55654]
  778. [ui_hideMap] [CVar: 0x1C55694] [CVarValue: 0x1C556A0]
  779. [ui_isSaving] [CVar: 0x1C556E0] [CVarValue: 0x1C556EC]
  780. [ui_saveMessageMinTime] [CVar: 0x1C5572C] [CVarValue: 0x1C55738]
  781. [ui_myPartyColor] [CVar: 0x1C55778] [CVarValue: 0x1C55784]
  782. [ui_buildLocation] [CVar: 0x1C557C4] [CVarValue: 0x1C557D0]
  783. [ui_buildSize] [CVar: 0x1C55810] [CVarValue: 0x1C5581C]
  784. [ui_borderLowLightScale] [CVar: 0x1C5585C] [CVarValue: 0x1C55868]
  785. [ui_cinematicsTimestamp] [CVar: 0x1C558A8] [CVarValue: 0x1C558B4]
  786. [ui_debugMode] [CVar: 0x1C558F4] [CVarValue: 0x1C55900]
  787. [ui_textScrollSpeed] [CVar: 0x1C55940] [CVarValue: 0x1C5594C]
  788. [ui_textScrollPauseStart] [CVar: 0x1C5598C] [CVarValue: 0x1C55998]
  789. [ui_textScrollPauseEnd] [CVar: 0x1C559D8] [CVarValue: 0x1C559E4]
  790. [ui_textScrollFadeTime] [CVar: 0x1C55A24] [CVarValue: 0x1C55A30]
  791. [ui_sliderSteps] [CVar: 0x1C55A70] [CVarValue: 0x1C55A7C]
  792. [ui_inSpecOpsLeaderboards] [CVar: 0x1C55ABC] [CVarValue: 0x1C55AC8]
  793. [ui_multiplayer] [CVar: 0x1C55B08] [CVarValue: 0x1C55B14]
  794. [uiscript_debug] [CVar: 0x1C55B54] [CVarValue: 0x1C55B60]
  795. [arcademode] [CVar: 0x1C55BA0] [CVarValue: 0x1C55BAC]
  796. [arcademode_full] [CVar: 0x1C55BEC] [CVarValue: 0x1C55BF8]
  797. [start] [CVar: 0x1C55C38] [CVarValue: 0x1C55C44]
  798. [solo_play] [CVar: 0x1C55C84] [CVarValue: 0x1C55C90]
  799. [ui_last_opened_group] [CVar: 0x1C55CD0] [CVarValue: 0x1C55CDC]
  800. [ui_version_show] [CVar: 0x1C55D1C] [CVarValue: 0x1C55D28]
  801. [ui_hint_text] [CVar: 0x1C55D68] [CVarValue: 0x1C55D74]
  802. [so_ophud_player0] [CVar: 0x1C55DB4] [CVarValue: 0x1C55DC0]
  803. [so_ophud_player1] [CVar: 0x1C55E00] [CVarValue: 0x1C55E0C]
  804. [gettinglb_mini_lb] [CVar: 0x1C55E4C] [CVarValue: 0x1C55E58]
  805. [developer_script] [CVar: 0x1C55E98] [CVarValue: 0x1C55EA4]
  806. [arcademode_lives] [CVar: 0x1C55EE4] [CVarValue: 0x1C55EF0]
  807. [arcademode_combined_score] [CVar: 0x1C55F30] [CVarValue: 0x1C55F3C]
  808. [mblur_enable] [CVar: 0x1C55F7C] [CVarValue: 0x1C55F88]
  809. [lb_file] [CVar: 0x1C55FC8] [CVarValue: 0x1C55FD4]
  810. [lb_type] [CVar: 0x1C56014] [CVarValue: 0x1C56020]
  811. [credits] [CVar: 0x1C56060] [CVarValue: 0x1C5606C]
  812. [credits_active] [CVar: 0x1C560AC] [CVarValue: 0x1C560B8]
  813. [ui_load_so_level] [CVar: 0x1C560F8] [CVarValue: 0x1C56104]
  814. [ui_last_played_level] [CVar: 0x1C56144] [CVarValue: 0x1C56150]
  815. [coop_localUserChoiceMapName] [CVar: 0x1C56190] [CVarValue: 0x1C5619C]
  816. [cg_drawGun] [CVar: 0x1C561DC] [CVarValue: 0x1C561E8]
  817. [cg_weaponHintsCoD1Style] [CVar: 0x1C56228] [CVarValue: 0x1C56234]
  818. [cg_fov] [CVar: 0x1C56274] [CVarValue: 0x1C56280]
  819. [cg_fov1] [CVar: 0x1C562C0] [CVarValue: 0x1C562CC]
  820. [cg_fovNonVehAdd] [CVar: 0x1C5630C] [CVarValue: 0x1C56318]
  821. [cg_viewVehicleInfluence] [CVar: 0x1C56358] [CVarValue: 0x1C56364]
  822. [cg_draw2D] [CVar: 0x1C563A4] [CVarValue: 0x1C563B0]
  823. [cg_drawHUD] [CVar: 0x1C563F0] [CVarValue: 0x1C563FC]
  824. [cg_drawHealth] [CVar: 0x1C5643C] [CVarValue: 0x1C56448]
  825. [cg_drawBreathHint] [CVar: 0x1C56488] [CVarValue: 0x1C56494]
  826. [cg_drawEffectNum] [CVar: 0x1C564D4] [CVarValue: 0x1C564E0]
  827. [snd_drawInfo] [CVar: 0x1C56520] [CVarValue: 0x1C5652C]
  828. [cg_drawScriptUsage] [CVar: 0x1C5656C] [CVarValue: 0x1C56578]
  829. [cg_drawMaterial] [CVar: 0x1C565B8] [CVarValue: 0x1C565C4]
  830. [cg_drawDamageFlash] [CVar: 0x1C56604] [CVarValue: 0x1C56610]
  831. [cg_drawDamageDirection] [CVar: 0x1C56650] [CVarValue: 0x1C5665C]
  832. [cg_constantSizeHeadIcons] [CVar: 0x1C5669C] [CVarValue: 0x1C566A8]
  833. [painVisionLerpInRate] [CVar: 0x1C566E8] [CVarValue: 0x1C566F4]
  834. [painVisionLerpOutRate] [CVar: 0x1C56734] [CVarValue: 0x1C56740]
  835. [cg_drawPlayerPosInFreeMove] [CVar: 0x1C56780] [CVarValue: 0x1C5678C]
  836. [cg_hudStanceFlash] [CVar: 0x1C567CC] [CVarValue: 0x1C567D8]
  837. [cg_hudGrenadeIconOffset] [CVar: 0x1C56818] [CVarValue: 0x1C56824]
  838. [cg_hudGrenadeIconHeight] [CVar: 0x1C56864] [CVarValue: 0x1C56870]
  839. [cg_hudGrenadeIconWidth] [CVar: 0x1C568B0] [CVarValue: 0x1C568BC]
  840. [cg_hudGrenadePointerHeight] [CVar: 0x1C568FC] [CVarValue: 0x1C56908]
  841. [cg_hudGrenadePointerWidth] [CVar: 0x1C56948] [CVarValue: 0x1C56954]
  842. [cg_hudGrenadePointerPivot] [CVar: 0x1C56994] [CVarValue: 0x1C569A0]
  843. [cg_hudGrenadePointerPulseFreq] [CVar: 0x1C569E0] [CVarValue: 0x1C569EC]
  844. [cg_hudGrenadePointerPulseMax] [CVar: 0x1C56A2C] [CVarValue: 0x1C56A38]
  845. [cg_hudGrenadePointerPulseMin] [CVar: 0x1C56A78] [CVarValue: 0x1C56A84]
  846. [cg_crosshairAlpha] [CVar: 0x1C56AC4] [CVarValue: 0x1C56AD0]
  847. [cg_crosshairAlphaMin] [CVar: 0x1C56B10] [CVarValue: 0x1C56B1C]
  848. [cg_crosshairDynamic] [CVar: 0x1C56B5C] [CVarValue: 0x1C56B68]
  849. [cg_crosshairEnemyColor] [CVar: 0x1C56BA8] [CVarValue: 0x1C56BB4]
  850. [cg_drawFriendlyFireCrosshair] [CVar: 0x1C56BF4] [CVarValue: 0x1C56C00]
  851. [cg_centertime] [CVar: 0x1C56C40] [CVarValue: 0x1C56C4C]
  852. [cg_errordecay] [CVar: 0x1C56C8C] [CVarValue: 0x1C56C98]
  853. [cg_cinematicFullscreen] [CVar: 0x1C56CD8] [CVarValue: 0x1C56CE4]
  854. [cg_showmiss] [CVar: 0x1C56D24] [CVarValue: 0x1C56D30]
  855. [cg_footsteps] [CVar: 0x1C56D70] [CVarValue: 0x1C56D7C]
  856. [tracer_thermalWidthMult] [CVar: 0x1C56DBC] [CVarValue: 0x1C56DC8]
  857. [tracer_firstPersonMaxWidth] [CVar: 0x1C56E08] [CVarValue: 0x1C56E14]
  858. [tracer_explosiveOverride] [CVar: 0x1C56E54] [CVarValue: 0x1C56E60]
  859. [tracer_explosiveColor1] [CVar: 0x1C56EA0] [CVarValue: 0x1C56EAC]
  860. [tracer_explosiveColor2] [CVar: 0x1C56EEC] [CVarValue: 0x1C56EF8]
  861. [tracer_explosiveColor3] [CVar: 0x1C56F38] [CVarValue: 0x1C56F44]
  862. [tracer_explosiveColor4] [CVar: 0x1C56F84] [CVarValue: 0x1C56F90]
  863. [tracer_explosiveColor5] [CVar: 0x1C56FD0] [CVarValue: 0x1C56FDC]
  864. [tracer_explosiveWidth] [CVar: 0x1C5701C] [CVarValue: 0x1C57028]
  865. [cg_drawpaused] [CVar: 0x1C57068] [CVarValue: 0x1C57074]
  866. [cg_objectiveListWrapCountStandard] [CVar: 0x1C570B4] [CVarValue: 0x1C570C0]
  867. [cg_objectiveListWrapCountWidescreen] [CVar: 0x1C57100] [CVarValue: 0x1C5710C]
  868. [overrideNVGModelWithKnife] [CVar: 0x1C5714C] [CVarValue: 0x1C57158]
  869. [cg_weapHitCullAngle] [CVar: 0x1C57198] [CVarValue: 0x1C571A4]
  870. [cg_weapHitCullEnable] [CVar: 0x1C571E4] [CVarValue: 0x1C571F0]
  871. [objectiveAlpha] [CVar: 0x1C57230] [CVarValue: 0x1C5723C]
  872. [objectiveAlphaEnabled] [CVar: 0x1C5727C] [CVarValue: 0x1C57288]
  873. [objectiveArrowWidth] [CVar: 0x1C572C8] [CVarValue: 0x1C572D4]
  874. [objectiveArrowHeight] [CVar: 0x1C57314] [CVarValue: 0x1C57320]
  875. [objectiveColor] [CVar: 0x1C57360] [CVarValue: 0x1C5736C]
  876. [objectiveHideIcon] [CVar: 0x1C573AC] [CVarValue: 0x1C573B8]
  877. [sv_znear] [CVar: 0x1C573F8] [CVarValue: 0x1C57404]
  878. [cg_crosshairVerticalOffset] [CVar: 0x1C57444] [CVarValue: 0x1C57450]
  879. [RemoteCameraSounds_RoomType] [CVar: 0x1C57490] [CVarValue: 0x1C5749C]
  880. [RemoteCameraSounds_DryLevel] [CVar: 0x1C574DC] [CVarValue: 0x1C574E8]
  881. [RemoteCameraSounds_WetLevel] [CVar: 0x1C57528] [CVarValue: 0x1C57534]
  882. [radarjamDistMin] [CVar: 0x1C57574] [CVarValue: 0x1C57580]
  883. [radarjamDistMax] [CVar: 0x1C575C0] [CVarValue: 0x1C575CC]
  884. [radarjamSinCurve] [CVar: 0x1C5760C] [CVarValue: 0x1C57618]
  885. [thermalBlurFactorScope] [CVar: 0x1C57658] [CVarValue: 0x1C57664]
  886. [thermalBlurFactorNoScope] [CVar: 0x1C576A4] [CVarValue: 0x1C576B0]
  887. [viewposNow] [CVar: 0x1C576F0] [CVarValue: 0x1C576FC]
  888. [viewangNow] [CVar: 0x1C5773C] [CVarValue: 0x1C57748]
  889. [veh_boneControllerLodDist] [CVar: 0x1C57788] [CVarValue: 0x1C57794]
  890. [vehCam_freeLook] [CVar: 0x1C577D4] [CVarValue: 0x1C577E0]
  891. [vehCam_angles] [CVar: 0x1C57820] [CVarValue: 0x1C5782C]
  892. [vehCam_offset] [CVar: 0x1C5786C] [CVarValue: 0x1C57878]
  893. [vehCam_radius] [CVar: 0x1C578B8] [CVarValue: 0x1C578C4]
  894. [vehCam_speedInfluence] [CVar: 0x1C57904] [CVarValue: 0x1C57910]
  895. [vehCam_pitchTurnRate] [CVar: 0x1C57950] [CVarValue: 0x1C5795C]
  896. [vehCam_pitchClamp] [CVar: 0x1C5799C] [CVarValue: 0x1C579A8]
  897. [vehCam_yawTurnRate] [CVar: 0x1C579E8] [CVarValue: 0x1C579F4]
  898. [vehCam_yawClamp] [CVar: 0x1C57A34] [CVarValue: 0x1C57A40]
  899. [vehCam_zOffsetMode] [CVar: 0x1C57A80] [CVarValue: 0x1C57A8C]
  900. [vehCam_angles3P] [CVar: 0x1C57ACC] [CVarValue: 0x1C57AD8]
  901. [vehCam_offset3P] [CVar: 0x1C57B18] [CVarValue: 0x1C57B24]
  902. [vehCam_radius3P] [CVar: 0x1C57B64] [CVarValue: 0x1C57B70]
  903. [vehCam_speedInfluence3P] [CVar: 0x1C57BB0] [CVarValue: 0x1C57BBC]
  904. [vehCam_pitchTurnRate3P] [CVar: 0x1C57BFC] [CVarValue: 0x1C57C08]
  905. [vehCam_pitchClamp3P] [CVar: 0x1C57C48] [CVarValue: 0x1C57C54]
  906. [vehCam_yawTurnRate3P] [CVar: 0x1C57C94] [CVarValue: 0x1C57CA0]
  907. [vehCam_yawClamp3P] [CVar: 0x1C57CE0] [CVarValue: 0x1C57CEC]
  908. [vehCam_zOffsetMode3P] [CVar: 0x1C57D2C] [CVarValue: 0x1C57D38]
  909. [vehAudio_inAirPitchUpLerp] [CVar: 0x1C57D78] [CVarValue: 0x1C57D84]
  910. [vehAudio_inAirPitchDownLerp] [CVar: 0x1C57DC4] [CVarValue: 0x1C57DD0]
  911. [vehAudio_spawnVolumeTime] [CVar: 0x1C57E10] [CVarValue: 0x1C57E1C]
  912. [dynEnt_bulletForce] [CVar: 0x1C57E5C] [CVarValue: 0x1C57E68]
  913. [dynEnt_explodeForce] [CVar: 0x1C57EA8] [CVarValue: 0x1C57EB4]
  914. [dynEnt_explodeUpbias] [CVar: 0x1C57EF4] [CVarValue: 0x1C57F00]
  915. [dynEnt_explodeSpinScale] [CVar: 0x1C57F40] [CVarValue: 0x1C57F4C]
  916. [dynEnt_explodeMinForce] [CVar: 0x1C57F8C] [CVarValue: 0x1C57F98]
  917. [dynEnt_explodeMaxEnts] [CVar: 0x1C57FD8] [CVarValue: 0x1C57FE4]
  918. [dynEnt_explodingBulletForce] [CVar: 0x1C58024] [CVarValue: 0x1C58030]
  919. [dynEnt_explodingBulletUpbias] [CVar: 0x1C58070] [CVarValue: 0x1C5807C]
  920. [dynEnt_explodingBulletSpinScale] [CVar: 0x1C580BC] [CVarValue: 0x1C580C8]
  921. [dynEnt_explodingBulletMinForce] [CVar: 0x1C58108] [CVarValue: 0x1C58114]
  922. [dynEnt_explodingBulletMaxEnts] [CVar: 0x1C58154] [CVarValue: 0x1C58160]
  923. [dynEnt_damageScale] [CVar: 0x1C581A0] [CVarValue: 0x1C581AC]
  924. [compass] [CVar: 0x1C581EC] [CVarValue: 0x1C581F8]
  925. [compassMaxRange] [CVar: 0x1C58238] [CVarValue: 0x1C58244]
  926. [compassMinRange] [CVar: 0x1C58284] [CVarValue: 0x1C58290]
  927. [compassMinRadius] [CVar: 0x1C582D0] [CVarValue: 0x1C582DC]
  928. [compassSoundPingFadeTime] [CVar: 0x1C5831C] [CVarValue: 0x1C58328]
  929. [compassClampIcons] [CVar: 0x1C58368] [CVarValue: 0x1C58374]
  930. [compassFriendlyWidth] [CVar: 0x1C583B4] [CVarValue: 0x1C583C0]
  931. [compassFriendlyHeight] [CVar: 0x1C58400] [CVarValue: 0x1C5840C]
  932. [compassPlayerWidth] [CVar: 0x1C5844C] [CVarValue: 0x1C58458]
  933. [compassPlayerHeight] [CVar: 0x1C58498] [CVarValue: 0x1C584A4]
  934. [compassCoords] [CVar: 0x1C584E4] [CVarValue: 0x1C584F0]
  935. [compassECoordCutoff] [CVar: 0x1C58530] [CVarValue: 0x1C5853C]
  936. [compassRotation] [CVar: 0x1C5857C] [CVarValue: 0x1C58588]
  937. [compassTickertapeStretch] [CVar: 0x1C585C8] [CVarValue: 0x1C585D4]
  938. [compassRadarPingFadeTime] [CVar: 0x1C58614] [CVarValue: 0x1C58620]
  939. [compassRadarLineThickness] [CVar: 0x1C58660] [CVarValue: 0x1C5866C]
  940. [compassObjectiveWidth] [CVar: 0x1C586AC] [CVarValue: 0x1C586B8]
  941. [compassObjectiveHeight] [CVar: 0x1C586F8] [CVarValue: 0x1C58704]
  942. [compassObjectiveArrowWidth] [CVar: 0x1C58744] [CVarValue: 0x1C58750]
  943. [compassObjectiveArrowHeight] [CVar: 0x1C58790] [CVarValue: 0x1C5879C]
  944. [compassObjectiveArrowOffset] [CVar: 0x1C587DC] [CVarValue: 0x1C587E8]
  945. [compassObjectiveArrowRotateDist] [CVar: 0x1C58828] [CVarValue: 0x1C58834]
  946. [compassObjectiveMaxRange] [CVar: 0x1C58874] [CVarValue: 0x1C58880]
  947. [compassObjectiveMinAlpha] [CVar: 0x1C588C0] [CVarValue: 0x1C588CC]
  948. [compassObjectiveNumRings] [CVar: 0x1C5890C] [CVarValue: 0x1C58918]
  949. [compassObjectiveRingTime] [CVar: 0x1C58958] [CVarValue: 0x1C58964]
  950. [compassObjectiveRingSize] [CVar: 0x1C589A4] [CVarValue: 0x1C589B0]
  951. [compassObjectiveTextScale] [CVar: 0x1C589F0] [CVarValue: 0x1C589FC]
  952. [compassObjectiveTextHeight] [CVar: 0x1C58A3C] [CVarValue: 0x1C58A48]
  953. [compassObjectiveDrawLines] [CVar: 0x1C58A88] [CVarValue: 0x1C58A94]
  954. [compassObjectiveIconWidth] [CVar: 0x1C58AD4] [CVarValue: 0x1C58AE0]
  955. [compassObjectiveIconHeight] [CVar: 0x1C58B20] [CVarValue: 0x1C58B2C]
  956. [compassObjectiveNearbyDist] [CVar: 0x1C58B6C] [CVarValue: 0x1C58B78]
  957. [compassObjectiveMinDistRange] [CVar: 0x1C58BB8] [CVarValue: 0x1C58BC4]
  958. [compassObjectiveDetailDist] [CVar: 0x1C58C04] [CVarValue: 0x1C58C10]
  959. [compassObjectiveMinHeight] [CVar: 0x1C58C50] [CVarValue: 0x1C58C5C]
  960. [compassObjectiveMaxHeight] [CVar: 0x1C58C9C] [CVarValue: 0x1C58CA8]
  961. [compassHideVehicles] [CVar: 0x1C58CE8] [CVarValue: 0x1C58CF4]
  962. [compassHideSansObjectivePointer] [CVar: 0x1C58D34] [CVarValue: 0x1C58D40]
  963. [cg_hudMapRadarLineThickness] [CVar: 0x1C58D80] [CVarValue: 0x1C58D8C]
  964. [cg_hudMapFriendlyWidth] [CVar: 0x1C58DCC] [CVarValue: 0x1C58DD8]
  965. [cg_hudMapFriendlyHeight] [CVar: 0x1C58E18] [CVarValue: 0x1C58E24]
  966. [cg_hudMapPlayerWidth] [CVar: 0x1C58E64] [CVarValue: 0x1C58E70]
  967. [cg_hudMapPlayerHeight] [CVar: 0x1C58EB0] [CVarValue: 0x1C58EBC]
  968. [cg_hudMapBorderWidth] [CVar: 0x1C58EFC] [CVarValue: 0x1C58F08]
  969. [motionTrackerPingFadeTime] [CVar: 0x1C58F48] [CVarValue: 0x1C58F54]
  970. [motionTrackerSweepSpeed] [CVar: 0x1C58F94] [CVarValue: 0x1C58FA0]
  971. [motionTrackerBlurDuration] [CVar: 0x1C58FE0] [CVarValue: 0x1C58FEC]
  972. [motionTrackerPingSize] [CVar: 0x1C5902C] [CVarValue: 0x1C59038]
  973. [motionTrackerCenterX] [CVar: 0x1C59078] [CVarValue: 0x1C59084]
  974. [motionTrackerCenterY] [CVar: 0x1C590C4] [CVarValue: 0x1C590D0]
  975. [motionTrackerPingPitchBase] [CVar: 0x1C59110] [CVarValue: 0x1C5911C]
  976. [motionTrackerPingPitchNearby] [CVar: 0x1C5915C] [CVarValue: 0x1C59168]
  977. [motionTrackerPingPitchAddPerEnemy] [CVar: 0x1C591A8] [CVarValue: 0x1C591B4]
  978. [ammoCounterHide] [CVar: 0x1C591F4] [CVarValue: 0x1C59200]
  979. [actionSlotsHide] [CVar: 0x1C59240] [CVarValue: 0x1C5924C]
  980. [lowAmmoWarningColor1] [CVar: 0x1C5928C] [CVarValue: 0x1C59298]
  981. [lowAmmoWarningColor2] [CVar: 0x1C592D8] [CVarValue: 0x1C592E4]
  982. [lowAmmoWarningPulseFreq] [CVar: 0x1C59324] [CVarValue: 0x1C59330]
  983. [lowAmmoWarningPulseMax] [CVar: 0x1C59370] [CVarValue: 0x1C5937C]
  984. [lowAmmoWarningPulseMin] [CVar: 0x1C593BC] [CVarValue: 0x1C593C8]
  985. [lowAmmoWarningNoReloadColor1] [CVar: 0x1C59408] [CVarValue: 0x1C59414]
  986. [lowAmmoWarningNoReloadColor2] [CVar: 0x1C59454] [CVarValue: 0x1C59460]
  987. [lowAmmoWarningNoAmmoColor1] [CVar: 0x1C594A0] [CVarValue: 0x1C594AC]
  988. [lowAmmoWarningNoAmmoColor2] [CVar: 0x1C594EC] [CVarValue: 0x1C594F8]
  989. [vehHudReticlePipOnAStickCenterCircle] [CVar: 0x1C59538] [CVarValue: 0x1C59544]
  990. [vehHudReticlePipOnAStickMovingCircle] [CVar: 0x1C59584] [CVarValue: 0x1C59590]
  991. [vehHudReticlePipOnAStickCenterCircleBuffer] [CVar: 0x1C595D0] [CVarValue: 0x1C595DC]
  992. [vehHudReticlePipOnAStickMovingCircleBuffer] [CVar: 0x1C5961C] [CVarValue: 0x1C59628]
  993. [vehHudLineWidth] [CVar: 0x1C59668] [CVarValue: 0x1C59674]
  994. [vehHudDrawPipOnStickWhenFreelooking] [CVar: 0x1C596B4] [CVarValue: 0x1C596C0]
  995. [vehHudTargetSize] [CVar: 0x1C59700] [CVarValue: 0x1C5970C]
  996. [vehHudTargetScreenEdgeClampBufferLeft] [CVar: 0x1C5974C] [CVarValue: 0x1C59758]
  997. [vehHudTargetScreenEdgeClampBufferRight] [CVar: 0x1C59798] [CVarValue: 0x1C597A4]
  998. [vehHudTargetScreenEdgeClampBufferTop] [CVar: 0x1C597E4] [CVarValue: 0x1C597F0]
  999. [vehHudTargetScreenEdgeClampBufferBottom] [CVar: 0x1C59830] [CVarValue: 0x1C5983C]
  1000. [vehHudReticleBouncingDiamondSize] [CVar: 0x1C5987C] [CVarValue: 0x1C59888]
  1001. [vehHudReticleBouncingRadius] [CVar: 0x1C598C8] [CVarValue: 0x1C598D4]
  1002. [vehHudReticleBouncingSpeed] [CVar: 0x1C59914] [CVarValue: 0x1C59920]
  1003. [nightVisionFadeInOutTime] [CVar: 0x1C59960] [CVarValue: 0x1C5996C]
  1004. [nightVisionPowerOnTime] [CVar: 0x1C599AC] [CVarValue: 0x1C599B8]
  1005. [nightVisionDisableEffects] [CVar: 0x1C599F8] [CVarValue: 0x1C59A04]
  1006. [waypointDebugDraw] [CVar: 0x1C59A44] [CVarValue: 0x1C59A50]
  1007. [waypointIconWidth] [CVar: 0x1C59A90] [CVarValue: 0x1C59A9C]
  1008. [waypointIconHeight] [CVar: 0x1C59ADC] [CVarValue: 0x1C59AE8]
  1009. [waypointOffscreenPointerWidth] [CVar: 0x1C59B28] [CVarValue: 0x1C59B34]
  1010. [waypointOffscreenPointerHeight] [CVar: 0x1C59B74] [CVarValue: 0x1C59B80]
  1011. [waypointOffscreenPointerDistance] [CVar: 0x1C59BC0] [CVarValue: 0x1C59BCC]
  1012. [waypointOffscreenDistanceThresholdAlpha] [CVar: 0x1C59C0C] [CVarValue: 0x1C59C18]
  1013. [waypointOffscreenPadLeft] [CVar: 0x1C59C58] [CVarValue: 0x1C59C64]
  1014. [waypointOffscreenPadRight] [CVar: 0x1C59CA4] [CVarValue: 0x1C59CB0]
  1015. [waypointOffscreenPadTop] [CVar: 0x1C59CF0] [CVarValue: 0x1C59CFC]
  1016. [waypointOffscreenPadBottom] [CVar: 0x1C59D3C] [CVarValue: 0x1C59D48]
  1017. [waypointOffscreenRoundedCorners] [CVar: 0x1C59D88] [CVarValue: 0x1C59D94]
  1018. [waypointOffscreenCornerRadius] [CVar: 0x1C59DD4] [CVarValue: 0x1C59DE0]
  1019. [waypointOffscreenScaleLength] [CVar: 0x1C59E20] [CVarValue: 0x1C59E2C]
  1020. [waypointOffscreenScaleSmallest] [CVar: 0x1C59E6C] [CVarValue: 0x1C59E78]
  1021. [waypointDistScaleRangeMin] [CVar: 0x1C59EB8] [CVarValue: 0x1C59EC4]
  1022. [waypointDistScaleRangeMax] [CVar: 0x1C59F04] [CVarValue: 0x1C59F10]
  1023. [waypointDistScaleSmallest] [CVar: 0x1C59F50] [CVarValue: 0x1C59F5C]
  1024. [waypointSplitscreenScale] [CVar: 0x1C59F9C] [CVarValue: 0x1C59FA8]
  1025. [waypointTweakY] [CVar: 0x1C59FE8] [CVarValue: 0x1C59FF4]
  1026. [hudElemPausedBrightness] [CVar: 0x1C5A034] [CVarValue: 0x1C5A040]
  1027. [waypointPlayerOffsetProne] [CVar: 0x1C5A080] [CVarValue: 0x1C5A08C]
  1028. [waypointPlayerOffsetCrouch] [CVar: 0x1C5A0CC] [CVarValue: 0x1C5A0D8]
  1029. [waypointPlayerOffsetStand] [CVar: 0x1C5A118] [CVarValue: 0x1C5A124]
  1030. [objectiveFontSize] [CVar: 0x1C5A164] [CVarValue: 0x1C5A170]
  1031. [objectiveTextOffsetY] [CVar: 0x1C5A1B0] [CVarValue: 0x1C5A1BC]
  1032. [objectiveFadeTooFar] [CVar: 0x1C5A1FC] [CVarValue: 0x1C5A208]
  1033. [objectiveFadeTooClose] [CVar: 0x1C5A248] [CVarValue: 0x1C5A254]
  1034. [objectiveFadeTimeGoingOn] [CVar: 0x1C5A294] [CVarValue: 0x1C5A2A0]
  1035. [objectiveFadeTimeGoingOff] [CVar: 0x1C5A2E0] [CVarValue: 0x1C5A2EC]
  1036. [objectiveFadeTimeWaitOn] [CVar: 0x1C5A32C] [CVarValue: 0x1C5A338]
  1037. [objectiveFadeTimeWaitOff] [CVar: 0x1C5A378] [CVarValue: 0x1C5A384]
  1038. [objectiveHide] [CVar: 0x1C5A3C4] [CVarValue: 0x1C5A3D0]
  1039. [cameraShakeRemoteMissile_Angles] [CVar: 0x1C5A410] [CVarValue: 0x1C5A41C]
  1040. [cameraShakeRemoteMissile_Freqs] [CVar: 0x1C5A45C] [CVarValue: 0x1C5A468]
  1041. [cameraShakeRemoteMissile_SpeedRange] [CVar: 0x1C5A4A8] [CVarValue: 0x1C5A4B4]
  1042. [cameraShakeRemoteHelo_Angles] [CVar: 0x1C5A4F4] [CVarValue: 0x1C5A500]
  1043. [cameraShakeRemoteHelo_Freqs] [CVar: 0x1C5A540] [CVarValue: 0x1C5A54C]
  1044. [cameraShakeRemoteHelo_SpeedRange] [CVar: 0x1C5A58C] [CVarValue: 0x1C5A598]
  1045. [missileRemoteFOV] [CVar: 0x1C5A5D8] [CVarValue: 0x1C5A5E4]
  1046. [laserRange] [CVar: 0x1C5A624] [CVarValue: 0x1C5A630]
  1047. [laserRangePlayer] [CVar: 0x1C5A670] [CVarValue: 0x1C5A67C]
  1048. [laserRadius] [CVar: 0x1C5A6BC] [CVarValue: 0x1C5A6C8]
  1049. [laserLightBodyTweak] [CVar: 0x1C5A708] [CVarValue: 0x1C5A714]
  1050. [laserLightRadius] [CVar: 0x1C5A754] [CVarValue: 0x1C5A760]
  1051. [laserLightBeginOffset] [CVar: 0x1C5A7A0] [CVarValue: 0x1C5A7AC]
  1052. [laserLightEndOffset] [CVar: 0x1C5A7EC] [CVarValue: 0x1C5A7F8]
  1053. [laserEndOffset] [CVar: 0x1C5A838] [CVarValue: 0x1C5A844]
  1054. [laserFlarePct] [CVar: 0x1C5A884] [CVarValue: 0x1C5A890]
  1055. [laserDebug] [CVar: 0x1C5A8D0] [CVarValue: 0x1C5A8DC]
  1056. [laserRange_alt] [CVar: 0x1C5A91C] [CVarValue: 0x1C5A928]
  1057. [laserRadius_alt] [CVar: 0x1C5A968] [CVarValue: 0x1C5A974]
  1058. [laserLightRadius_alt] [CVar: 0x1C5A9B4] [CVarValue: 0x1C5A9C0]
  1059. [laserFlarePct_alt] [CVar: 0x1C5AA00] [CVarValue: 0x1C5AA0C]
  1060. [shieldImpactBulletShakeScale] [CVar: 0x1C5AA4C] [CVarValue: 0x1C5AA58]
  1061. [shieldImpactBulletShakeDuration] [CVar: 0x1C5AA98] [CVarValue: 0x1C5AAA4]
  1062. [shieldImpactMissileShakeScale] [CVar: 0x1C5AAE4] [CVarValue: 0x1C5AAF0]
  1063. [shieldImpactMissileShakeDuration] [CVar: 0x1C5AB30] [CVarValue: 0x1C5AB3C]
  1064. [shieldImpactExplosionLowShakeScale] [CVar: 0x1C5AB7C] [CVarValue: 0x1C5AB88]
  1065. [shieldImpactExplosionLowShakeDuration] [CVar: 0x1C5ABC8] [CVarValue: 0x1C5ABD4]
  1066. [shieldImpactExplosionHighShakeScale] [CVar: 0x1C5AC14] [CVarValue: 0x1C5AC20]
  1067. [shieldImpactExplosionHighShakeDuration] [CVar: 0x1C5AC60] [CVarValue: 0x1C5AC6C]
  1068. [shieldImpactExplosionThreshold] [CVar: 0x1C5ACAC] [CVarValue: 0x1C5ACB8]
  1069. [cg_gun_x] [CVar: 0x1C5ACF8] [CVarValue: 0x1C5AD04]
  1070. [cg_gun_y] [CVar: 0x1C5AD44] [CVarValue: 0x1C5AD50]
  1071. [cg_gun_z] [CVar: 0x1C5AD90] [CVarValue: 0x1C5AD9C]
  1072. [viewModelHacks] [CVar: 0x1C5ADDC] [CVarValue: 0x1C5ADE8]
  1073. [viewModelDebugNotetracks] [CVar: 0x1C5AE28] [CVarValue: 0x1C5AE34]
  1074. [cg_cullBullets] [CVar: 0x1C5AE74] [CVarValue: 0x1C5AE80]
  1075. [cg_minCullBulletDist] [CVar: 0x1C5AEC0] [CVarValue: 0x1C5AECC]
  1076. [cg_cullBulletAngle] [CVar: 0x1C5AF0C] [CVarValue: 0x1C5AF18]
  1077. [FoFIconScale] [CVar: 0x1C5AF58] [CVarValue: 0x1C5AF64]
  1078. [FoFIconMinSize] [CVar: 0x1C5AFA4] [CVarValue: 0x1C5AFB0]
  1079. [FoFIconMaxSize] [CVar: 0x1C5AFF0] [CVarValue: 0x1C5AFFC]
  1080. [snd_newWhizby] [CVar: 0x1C5B03C] [CVarValue: 0x1C5B048]
  1081. [bg_viewKickScale] [CVar: 0x1C5B088] [CVarValue: 0x1C5B094]
  1082. [bg_viewKickMax] [CVar: 0x1C5B0D4] [CVarValue: 0x1C5B0E0]
  1083. [bg_viewKickMin] [CVar: 0x1C5B120] [CVarValue: 0x1C5B12C]
  1084. [bg_viewKickRandom] [CVar: 0x1C5B16C] [CVarValue: 0x1C5B178]
  1085. [player_view_pitch_up] [CVar: 0x1C5B1B8] [CVarValue: 0x1C5B1C4]
  1086. [player_view_pitch_down] [CVar: 0x1C5B204] [CVarValue: 0x1C5B210]
  1087. [player_lean_shift_left] [CVar: 0x1C5B250] [CVarValue: 0x1C5B25C]
  1088. [player_lean_shift_right] [CVar: 0x1C5B29C] [CVarValue: 0x1C5B2A8]
  1089. [player_lean_shift_crouch_left] [CVar: 0x1C5B2E8] [CVarValue: 0x1C5B2F4]
  1090. [player_lean_shift_crouch_right] [CVar: 0x1C5B334] [CVarValue: 0x1C5B340]
  1091. [player_lean_rotate_left] [CVar: 0x1C5B380] [CVarValue: 0x1C5B38C]
  1092. [player_lean_rotate_right] [CVar: 0x1C5B3CC] [CVarValue: 0x1C5B3D8]
  1093. [player_lean_rotate_crouch_left] [CVar: 0x1C5B418] [CVarValue: 0x1C5B424]
  1094. [player_lean_rotate_crouch_right] [CVar: 0x1C5B464] [CVarValue: 0x1C5B470]
  1095. [bg_foliagesnd_minspeed] [CVar: 0x1C5B4B0] [CVarValue: 0x1C5B4BC]
  1096. [bg_foliagesnd_maxspeed] [CVar: 0x1C5B4FC] [CVarValue: 0x1C5B508]
  1097. [bg_foliagesnd_slowinterval] [CVar: 0x1C5B548] [CVarValue: 0x1C5B554]
  1098. [bg_foliagesnd_fastinterval] [CVar: 0x1C5B594] [CVarValue: 0x1C5B5A0]
  1099. [bg_foliagesnd_resetinterval] [CVar: 0x1C5B5E0] [CVarValue: 0x1C5B5EC]
  1100. [bg_swingSpeed] [CVar: 0x1C5B62C] [CVarValue: 0x1C5B638]
  1101. [bg_legYawTolerance] [CVar: 0x1C5B678] [CVarValue: 0x1C5B684]
  1102. [bg_viewBobAmplitudeBase] [CVar: 0x1C5B6C4] [CVarValue: 0x1C5B6D0]
  1103. [bg_viewBobAmplitudeSprinting] [CVar: 0x1C5B710] [CVarValue: 0x1C5B71C]
  1104. [bg_viewBobAmplitudeStanding] [CVar: 0x1C5B75C] [CVarValue: 0x1C5B768]
  1105. [bg_viewBobAmplitudeStandingAds] [CVar: 0x1C5B7A8] [CVarValue: 0x1C5B7B4]
  1106. [bg_viewBobAmplitudeDucked] [CVar: 0x1C5B7F4] [CVarValue: 0x1C5B800]
  1107. [bg_viewBobAmplitudeDuckedAds] [CVar: 0x1C5B840] [CVarValue: 0x1C5B84C]
  1108. [bg_viewBobAmplitudeProne] [CVar: 0x1C5B88C] [CVarValue: 0x1C5B898]
  1109. [bg_viewBobAmplitudeRoll] [CVar: 0x1C5B8D8] [CVarValue: 0x1C5B8E4]
  1110. [bg_viewBobMax] [CVar: 0x1C5B924] [CVarValue: 0x1C5B930]
  1111. [bg_viewBobLag] [CVar: 0x1C5B970] [CVarValue: 0x1C5B97C]
  1112. [bg_weaponBobAmplitudeBase] [CVar: 0x1C5B9BC] [CVarValue: 0x1C5B9C8]
  1113. [bg_weaponBobAmplitudeSprinting] [CVar: 0x1C5BA08] [CVarValue: 0x1C5BA14]
  1114. [bg_weaponBobAmplitudeStanding] [CVar: 0x1C5BA54] [CVarValue: 0x1C5BA60]
  1115. [bg_weaponBobAmplitudeDucked] [CVar: 0x1C5BAA0] [CVarValue: 0x1C5BAAC]
  1116. [bg_weaponBobAmplitudeProne] [CVar: 0x1C5BAEC] [CVarValue: 0x1C5BAF8]
  1117. [bg_weaponBobAmplitudeRoll] [CVar: 0x1C5BB38] [CVarValue: 0x1C5BB44]
  1118. [bg_weaponBobMax] [CVar: 0x1C5BB84] [CVarValue: 0x1C5BB90]
  1119. [bg_weaponBobLag] [CVar: 0x1C5BBD0] [CVarValue: 0x1C5BBDC]
  1120. [bg_bulletExplDmgFactor] [CVar: 0x1C5BC1C] [CVarValue: 0x1C5BC28]
  1121. [bg_bulletExplRadius] [CVar: 0x1C5BC68] [CVarValue: 0x1C5BC74]
  1122. [player_breath_snd_lerp] [CVar: 0x1C5BCB4] [CVarValue: 0x1C5BCC0]
  1123. [player_breath_snd_delay] [CVar: 0x1C5BD00] [CVarValue: 0x1C5BD0C]
  1124. [player_runThreshhold] [CVar: 0x1C5BD4C] [CVarValue: 0x1C5BD58]
  1125. [player_moveThreshhold] [CVar: 0x1C5BD98] [CVarValue: 0x1C5BDA4]
  1126. [player_strafeAnimCosAngle] [CVar: 0x1C5BDE4] [CVarValue: 0x1C5BDF0]
  1127. [player_spectateSpeedScale] [CVar: 0x1C5BE30] [CVarValue: 0x1C5BE3C]
  1128. [player_sprintSpeedScale] [CVar: 0x1C5BE7C] [CVarValue: 0x1C5BE88]
  1129. [player_sprintUnlimited] [CVar: 0x1C5BEC8] [CVarValue: 0x1C5BED4]
  1130. [player_turnAnims] [CVar: 0x1C5BF14] [CVarValue: 0x1C5BF20]
  1131. [animSmoothing] [CVar: 0x1C5BF60] [CVarValue: 0x1C5BF6C]
  1132. [player_dmgtimer_timePerPoint] [CVar: 0x1C5BFAC] [CVarValue: 0x1C5BFB8]
  1133. [player_dmgtimer_maxTime] [CVar: 0x1C5BFF8] [CVarValue: 0x1C5C004]
  1134. [player_dmgtimer_stumbleTime] [CVar: 0x1C5C044] [CVarValue: 0x1C5C050]
  1135. [player_dmgtimer_flinchTime] [CVar: 0x1C5C090] [CVarValue: 0x1C5C09C]
  1136. [bg_shock_soundLoop] [CVar: 0x1C5C0DC] [CVarValue: 0x1C5C0E8]
  1137. [bg_shock_soundLoopSilent] [CVar: 0x1C5C128] [CVarValue: 0x1C5C134]
  1138. [bg_shock_soundEnd] [CVar: 0x1C5C174] [CVarValue: 0x1C5C180]
  1139. [bg_shock_soundEndAbort] [CVar: 0x1C5C1C0] [CVarValue: 0x1C5C1CC]
  1140. [bg_shock_screenType] [CVar: 0x1C5C20C] [CVarValue: 0x1C5C218]
  1141. [bg_shock_screenBlurBlendTime] [CVar: 0x1C5C258] [CVarValue: 0x1C5C264]
  1142. [bg_shock_screenBlurBlendFadeTime] [CVar: 0x1C5C2A4] [CVarValue: 0x1C5C2B0]
  1143. [bg_shock_screenFlashWhiteFadeTime] [CVar: 0x1C5C2F0] [CVarValue: 0x1C5C2FC]
  1144. [bg_shock_screenFlashShotFadeTime] [CVar: 0x1C5C33C] [CVarValue: 0x1C5C348]
  1145. [bg_shock_viewKickPeriod] [CVar: 0x1C5C388] [CVarValue: 0x1C5C394]
  1146. [bg_shock_viewKickRadius] [CVar: 0x1C5C3D4] [CVarValue: 0x1C5C3E0]
  1147. [bg_shock_viewKickFadeTime] [CVar: 0x1C5C420] [CVarValue: 0x1C5C42C]
  1148. [bg_shock_sound] [CVar: 0x1C5C46C] [CVarValue: 0x1C5C478]
  1149. [bg_shock_soundFadeInTime] [CVar: 0x1C5C4B8] [CVarValue: 0x1C5C4C4]
  1150. [bg_shock_soundFadeOutTime] [CVar: 0x1C5C504] [CVarValue: 0x1C5C510]
  1151. [bg_shock_soundLoopFadeTime] [CVar: 0x1C5C550] [CVarValue: 0x1C5C55C]
  1152. [bg_shock_soundLoopEndDelay] [CVar: 0x1C5C59C] [CVarValue: 0x1C5C5A8]
  1153. [bg_shock_soundRoomType] [CVar: 0x1C5C5E8] [CVarValue: 0x1C5C5F4]
  1154. [bg_shock_soundDryLevel] [CVar: 0x1C5C634] [CVarValue: 0x1C5C640]
  1155. [bg_shock_soundWetLevel] [CVar: 0x1C5C680] [CVarValue: 0x1C5C68C]
  1156. [bg_shock_soundModEndDelay] [CVar: 0x1C5C6CC] [CVarValue: 0x1C5C6D8]
  1157. [bg_shock_lookControl] [CVar: 0x1C5C718] [CVarValue: 0x1C5C724]
  1158. [bg_shock_lookControl_maxpitchspeed] [CVar: 0x1C5C764] [CVarValue: 0x1C5C770]
  1159. [bg_shock_lookControl_maxyawspeed] [CVar: 0x1C5C7B0] [CVarValue: 0x1C5C7BC]
  1160. [bg_shock_lookControl_mousesensitivityscale] [CVar: 0x1C5C7FC] [CVarValue: 0x1C5C808]
  1161. [bg_shock_lookControl_fadeTime] [CVar: 0x1C5C848] [CVarValue: 0x1C5C854]
  1162. [bg_shock_movement] [CVar: 0x1C5C894] [CVarValue: 0x1C5C8A0]
  1163. [g_gravity] [CVar: 0x1C5C8E0] [CVarValue: 0x1C5C8EC]
  1164. [bullet_penetrationMinFxDist] [CVar: 0x1C5C92C] [CVarValue: 0x1C5C938]
  1165. [bullet_ricochetBaseChance] [CVar: 0x1C5C978] [CVarValue: 0x1C5C984]
  1166. [bullet_penetration_damage] [CVar: 0x1C5C9C4] [CVarValue: 0x1C5C9D0]
  1167. [useTagFlashSilenced] [CVar: 0x1C5CA10] [CVarValue: 0x1C5CA1C]
  1168. [turret_adsEnabled] [CVar: 0x1C5CA5C] [CVarValue: 0x1C5CA68]
  1169. [turret_adsTime] [CVar: 0x1C5CAA8] [CVarValue: 0x1C5CAB4]
  1170. [bg_shieldHitEncodeWidthWorld] [CVar: 0x1C5CAF4] [CVarValue: 0x1C5CB00]
  1171. [bg_shieldHitEncodeHeightWorld] [CVar: 0x1C5CB40] [CVarValue: 0x1C5CB4C]
  1172. [bg_shieldHitEncodeWidthVM] [CVar: 0x1C5CB8C] [CVarValue: 0x1C5CB98]
  1173. [bg_shieldHitEncodeHeightVM] [CVar: 0x1C5CBD8] [CVarValue: 0x1C5CBE4]
  1174. [missileRemoteSteerPitchRange] [CVar: 0x1C5CC24] [CVarValue: 0x1C5CC30]
  1175. [missileRemoteSteerPitchRate] [CVar: 0x1C5CC70] [CVarValue: 0x1C5CC7C]
  1176. [missileRemoteSteerYawRate] [CVar: 0x1C5CCBC] [CVarValue: 0x1C5CCC8]
  1177. [ai_debugOverlay] [CVar: 0x1C5CD08] [CVarValue: 0x1C5CD14]
  1178. [cg_cinematicCanPause] [CVar: 0x1C5CD54] [CVarValue: 0x1C5CD60]
  1179. [jump_height] [CVar: 0x1C5CDA0] [CVarValue: 0x1C5CDAC]
  1180. [mantle_enable] [CVar: 0x1C5CDEC] [CVarValue: 0x1C5CDF8]
  1181. [mantle_check_radius] [CVar: 0x1C5CE38] [CVarValue: 0x1C5CE44]
  1182. [mantle_view_yawcap] [CVar: 0x1C5CE84] [CVarValue: 0x1C5CE90]
  1183. [mantle_max_vertical_end_velocity] [CVar: 0x1C5CED0] [CVarValue: 0x1C5CEDC]
  1184. [perk_weapSpreadMultiplier] [CVar: 0x1C5CF1C] [CVarValue: 0x1C5CF28]
  1185. [perk_weapReloadMultiplier] [CVar: 0x1C5CF68] [CVarValue: 0x1C5CF74]
  1186. [perk_weapRateMultiplier] [CVar: 0x1C5CFB4] [CVarValue: 0x1C5CFC0]
  1187. [perk_extraBreath] [CVar: 0x1C5D000] [CVarValue: 0x1C5D00C]
  1188. [perk_improvedExtraBreath] [CVar: 0x1C5D04C] [CVarValue: 0x1C5D058]
  1189. [perk_bulletPenetrationMultiplier] [CVar: 0x1C5D098] [CVarValue: 0x1C5D0A4]
  1190. [perk_grenadeDeath] [CVar: 0x1C5D0E4] [CVarValue: 0x1C5D0F0]
  1191. [perk_parabolicRadius] [CVar: 0x1C5D130] [CVarValue: 0x1C5D13C]
  1192. [perk_parabolicAngle] [CVar: 0x1C5D17C] [CVarValue: 0x1C5D188]
  1193. [perk_parabolicIcon] [CVar: 0x1C5D1C8] [CVarValue: 0x1C5D1D4]
  1194. [perk_sprintMultiplier] [CVar: 0x1C5D214] [CVarValue: 0x1C5D220]
  1195. [perk_diveVelocity] [CVar: 0x1C5D260] [CVarValue: 0x1C5D26C]
  1196. [perk_diveDistanceCheck] [CVar: 0x1C5D2AC] [CVarValue: 0x1C5D2B8]
  1197. [perk_diveViewRollTarget] [CVar: 0x1C5D2F8] [CVarValue: 0x1C5D304]
  1198. [perk_diveViewRollSpeed] [CVar: 0x1C5D344] [CVarValue: 0x1C5D350]
  1199. [perk_diveViewRollResetSpeed] [CVar: 0x1C5D390] [CVarValue: 0x1C5D39C]
  1200. [perk_diveGravityScale] [CVar: 0x1C5D3DC] [CVarValue: 0x1C5D3E8]
  1201. [perk_extendedMagsRifleAmmo] [CVar: 0x1C5D428] [CVarValue: 0x1C5D434]
  1202. [perk_extendedMagsMGAmmo] [CVar: 0x1C5D474] [CVarValue: 0x1C5D480]
  1203. [perk_extendedMagsSMGAmmo] [CVar: 0x1C5D4C0] [CVarValue: 0x1C5D4CC]
  1204. [perk_extendedMagsSpreadAmmo] [CVar: 0x1C5D50C] [CVarValue: 0x1C5D518]
  1205. [perk_extendedMagsPistolAmmo] [CVar: 0x1C5D558] [CVarValue: 0x1C5D564]
  1206. [perk_lightWeightViewBobScale] [CVar: 0x1C5D5A4] [CVarValue: 0x1C5D5B0]
  1207. [perk_quickDrawSpeedScale] [CVar: 0x1C5D5F0] [CVarValue: 0x1C5D5FC]
  1208. [perk_fastSnipeScale] [CVar: 0x1C5D63C] [CVarValue: 0x1C5D648]
  1209. [perk_sprintRecoveryMultiplierActual] [CVar: 0x1C5D688] [CVarValue: 0x1C5D694]
  1210. [perk_sprintRecoveryMultiplierVisual] [CVar: 0x1C5D6D4] [CVarValue: 0x1C5D6E0]
  1211. [perk_footstepVolumePlayer] [CVar: 0x1C5D720] [CVarValue: 0x1C5D72C]
  1212. [perk_footstepVolumeAlly] [CVar: 0x1C5D76C] [CVarValue: 0x1C5D778]
  1213. [perk_footstepVolumeEnemy] [CVar: 0x1C5D7B8] [CVarValue: 0x1C5D7C4]
  1214. [sentry_placement_debug] [CVar: 0x1C5D804] [CVarValue: 0x1C5D810]
  1215. [sentry_placement_feet_offset] [CVar: 0x1C5D850] [CVarValue: 0x1C5D85C]
  1216. [sentry_placement_feet_trace_dist_z] [CVar: 0x1C5D89C] [CVarValue: 0x1C5D8A8]
  1217. [sentry_placement_trace_radius] [CVar: 0x1C5D8E8] [CVarValue: 0x1C5D8F4]
  1218. [sentry_placement_trace_radius_canon_safety] [CVar: 0x1C5D934] [CVarValue: 0x1C5D940]
  1219. [sentry_placement_trace_dist] [CVar: 0x1C5D980] [CVarValue: 0x1C5D98C]
  1220. [sentry_placement_trace_pitch] [CVar: 0x1C5D9CC] [CVarValue: 0x1C5D9D8]
  1221. [sentry_placement_trace_min_normal] [CVar: 0x1C5DA18] [CVarValue: 0x1C5DA24]
  1222. [hud_fade_ammodisplay] [CVar: 0x1C5DA64] [CVarValue: 0x1C5DA70]
  1223. [hud_fade_compass] [CVar: 0x1C5DAB0] [CVarValue: 0x1C5DABC]
  1224. [hud_fade_stance] [CVar: 0x1C5DAFC] [CVarValue: 0x1C5DB08]
  1225. [hud_fade_offhand] [CVar: 0x1C5DB48] [CVarValue: 0x1C5DB54]
  1226. [hud_bloodOverlayLerpRate] [CVar: 0x1C5DB94] [CVarValue: 0x1C5DBA0]
  1227. [hud_forceMantleHint] [CVar: 0x1C5DBE0] [CVarValue: 0x1C5DBEC]
  1228. [aim_resist_pitch_enabled] [CVar: 0x1C5DC2C] [CVarValue: 0x1C5DC38]
  1229. [aim_resist_yaw_enabled] [CVar: 0x1C5DC78] [CVarValue: 0x1C5DC84]
  1230. [aim_resist_view_threshold] [CVar: 0x1C5DCC4] [CVarValue: 0x1C5DCD0]
  1231. [vehHelicopterFreeLookReleaseSpeed] [CVar: 0x1C5DD10] [CVarValue: 0x1C5DD1C]
  1232. [hud_showStance] [CVar: 0x1C5DD5C] [CVarValue: 0x1C5DD68]
  1233. [hud_drawHUD] [CVar: 0x1C5DDA8] [CVarValue: 0x1C5DDB4]
  1234. [hud_missionFailed] [CVar: 0x1C5DDF4] [CVarValue: 0x1C5DE00]
  1235. [friendlyNameFontObjective] [CVar: 0x1C5DE40] [CVarValue: 0x1C5DE4C]
  1236. [friendlyNameFontSize] [CVar: 0x1C5DE8C] [CVarValue: 0x1C5DE98]
  1237. [friendlyNameFontSizeSplitscreen] [CVar: 0x1C5DED8] [CVarValue: 0x1C5DEE4]
  1238. [friendlyNameFontColor] [CVar: 0x1C5DF24] [CVarValue: 0x1C5DF30]
  1239. [friendlyNameFontGlowColor] [CVar: 0x1C5DF70] [CVarValue: 0x1C5DF7C]
  1240. [hostileNameFontColor] [CVar: 0x1C5DFBC] [CVarValue: 0x1C5DFC8]
  1241. [hostileNameFontGlowColor] [CVar: 0x1C5E008] [CVarValue: 0x1C5E014]
  1242. [coopNameFontSize] [CVar: 0x1C5E054] [CVarValue: 0x1C5E060]
  1243. [coopNameFontSizeSplitscreen] [CVar: 0x1C5E0A0] [CVarValue: 0x1C5E0AC]
  1244. [cg_ColorBlind_EnemyTeam] [CVar: 0x1C5E0EC] [CVarValue: 0x1C5E0F8]
  1245. [cg_ColorBlind_MyTeam] [CVar: 0x1C5E138] [CVarValue: 0x1C5E144]
  1246. [gamedate] [CVar: 0x1C5E184] [CVarValue: 0x1C5E190]
  1247. [player_radiusDamageMultiplier] [CVar: 0x1C5E1D0] [CVarValue: 0x1C5E1DC]
  1248. [player_meleeDamageMultiplier] [CVar: 0x1C5E21C] [CVarValue: 0x1C5E228]
  1249. [player_throwbackInnerRadius] [CVar: 0x1C5E268] [CVarValue: 0x1C5E274]
  1250. [player_throwbackOuterRadius] [CVar: 0x1C5E2B4] [CVarValue: 0x1C5E2C0]
  1251. [player_useRadius] [CVar: 0x1C5E300] [CVarValue: 0x1C5E30C]
  1252. [player_MGUseRadius] [CVar: 0x1C5E34C] [CVarValue: 0x1C5E358]
  1253. [g_minGrenadeDamageSpeed] [CVar: 0x1C5E398] [CVarValue: 0x1C5E3A4]
  1254. [g_grenadeDamageMaxHeight] [CVar: 0x1C5E3E4] [CVarValue: 0x1C5E3F0]
  1255. [g_speed] [CVar: 0x1C5E430] [CVarValue: 0x1C5E43C]
  1256. [g_knockback] [CVar: 0x1C5E47C] [CVarValue: 0x1C5E488]
  1257. [g_ai] [CVar: 0x1C5E4C8] [CVarValue: 0x1C5E4D4]
  1258. [g_aiAnimscript] [CVar: 0x1C5E514] [CVarValue: 0x1C5E520]
  1259. [g_spawnai] [CVar: 0x1C5E560] [CVarValue: 0x1C5E56C]
  1260. [ai_count] [CVar: 0x1C5E5AC] [CVarValue: 0x1C5E5B8]
  1261. [ai_noDodge] [CVar: 0x1C5E5F8] [CVarValue: 0x1C5E604]
  1262. [ai_pathMomentum] [CVar: 0x1C5E644] [CVarValue: 0x1C5E650]
  1263. [ai_pathNegotiationOverlapCost] [CVar: 0x1C5E690] [CVarValue: 0x1C5E69C]
  1264. [ai_pathChokePointCost] [CVar: 0x1C5E6DC] [CVarValue: 0x1C5E6E8]
  1265. [ai_pathRandomPercent] [CVar: 0x1C5E728] [CVarValue: 0x1C5E734]
  1266. [ai_playerADS_LOSRange] [CVar: 0x1C5E774] [CVarValue: 0x1C5E780]
  1267. [ai_playerLOSRange] [CVar: 0x1C5E7C0] [CVarValue: 0x1C5E7CC]
  1268. [ai_playerLOSHalfWidth] [CVar: 0x1C5E80C] [CVarValue: 0x1C5E818]
  1269. [ai_playerLOSMinTime] [CVar: 0x1C5E858] [CVarValue: 0x1C5E864]
  1270. [ai_playerADSTargetTime] [CVar: 0x1C5E8A4] [CVarValue: 0x1C5E8B0]
  1271. [ai_friendlySuppression] [CVar: 0x1C5E8F0] [CVarValue: 0x1C5E8FC]
  1272. [ai_friendlySuppressionDist] [CVar: 0x1C5E93C] [CVarValue: 0x1C5E948]
  1273. [ai_friendlyFireBlockDuration] [CVar: 0x1C5E988] [CVarValue: 0x1C5E994]
  1274. [ai_playerNearAccuracy] [CVar: 0x1C5E9D4] [CVarValue: 0x1C5E9E0]
  1275. [ai_playerNearRange] [CVar: 0x1C5EA20] [CVarValue: 0x1C5EA2C]
  1276. [ai_playerFarAccuracy] [CVar: 0x1C5EA6C] [CVarValue: 0x1C5EA78]
  1277. [ai_playerFarRange] [CVar: 0x1C5EAB8] [CVarValue: 0x1C5EAC4]
  1278. [ai_threatUpdateInterval] [CVar: 0x1C5EB04] [CVarValue: 0x1C5EB10]
  1279. [ai_foliageSeeThroughDist] [CVar: 0x1C5EB50] [CVarValue: 0x1C5EB5C]
  1280. [ai_maxGrenadeThrowSpeed] [CVar: 0x1C5EB9C] [CVarValue: 0x1C5EBA8]
  1281. [ai_coverSearchInterval] [CVar: 0x1C5EBE8] [CVarValue: 0x1C5EBF4]
  1282. [ai_dangerReactGoalRadius] [CVar: 0x1C5EC34] [CVarValue: 0x1C5EC40]
  1283. [ai_dropAkimboChance] [CVar: 0x1C5EC80] [CVarValue: 0x1C5EC8C]
  1284. [ai_frontShieldDamageReduction] [CVar: 0x1C5ECCC] [CVarValue: 0x1C5ECD8]
  1285. [ai_coverScore_dangerousNode] [CVar: 0x1C5ED18] [CVarValue: 0x1C5ED24]
  1286. [ai_coverScore_coverType] [CVar: 0x1C5ED64] [CVarValue: 0x1C5ED70]
  1287. [ai_coverScore_distance] [CVar: 0x1C5EDB0] [CVarValue: 0x1C5EDBC]
  1288. [ai_coverScore_engagement] [CVar: 0x1C5EDFC] [CVarValue: 0x1C5EE08]
  1289. [ai_coverScore_nodeAngle] [CVar: 0x1C5EE48] [CVarValue: 0x1C5EE54]
  1290. [ai_coverScore_playerLos] [CVar: 0x1C5EE94] [CVarValue: 0x1C5EEA0]
  1291. [ai_coverScore_priority] [CVar: 0x1C5EEE0] [CVarValue: 0x1C5EEEC]
  1292. [ai_coverScore_targetDir] [CVar: 0x1C5EF2C] [CVarValue: 0x1C5EF38]
  1293. [ai_coverScore_visibility] [CVar: 0x1C5EF78] [CVarValue: 0x1C5EF84]
  1294. [ai_accuracyDistScale] [CVar: 0x1C5EFC4] [CVarValue: 0x1C5EFD0]
  1295. [ai_accuracy_attackerCountDecrease] [CVar: 0x1C5F010] [CVarValue: 0x1C5F01C]
  1296. [ai_accuracy_attackerCountMax] [CVar: 0x1C5F05C] [CVarValue: 0x1C5F068]
  1297. [ai_disableSpawn] [CVar: 0x1C5F0A8] [CVarValue: 0x1C5F0B4]
  1298. [g_changelevel_time] [CVar: 0x1C5F0F4] [CVarValue: 0x1C5F100]
  1299. [g_friendlyNameDist] [CVar: 0x1C5F140] [CVarValue: 0x1C5F14C]
  1300. [g_friendlyfireDist] [CVar: 0x1C5F18C] [CVarValue: 0x1C5F198]
  1301. [g_friendlyfireDamageScale] [CVar: 0x1C5F1D8] [CVarValue: 0x1C5F1E4]
  1302. [g_useholdtime] [CVar: 0x1C5F224] [CVarValue: 0x1C5F230]
  1303. [player_deathInvulnerableToMelee] [CVar: 0x1C5F270] [CVarValue: 0x1C5F27C]
  1304. [player_deathInvulnerableToProjectile] [CVar: 0x1C5F2BC] [CVarValue: 0x1C5F2C8]
  1305. [turretPlayerAvoidScale] [CVar: 0x1C5F308] [CVarValue: 0x1C5F314]
  1306. [turretSentryRestrictUsageToOwner] [CVar: 0x1C5F354] [CVarValue: 0x1C5F360]
  1307. [ai_eventDistFootstep] [CVar: 0x1C5F3A0] [CVarValue: 0x1C5F3AC]
  1308. [ai_eventDistFootstepWalk] [CVar: 0x1C5F3EC] [CVarValue: 0x1C5F3F8]
  1309. [ai_eventDistFootstepSprint] [CVar: 0x1C5F438] [CVarValue: 0x1C5F444]
  1310. [ai_eventDistNewEnemy] [CVar: 0x1C5F484] [CVarValue: 0x1C5F490]
  1311. [ai_eventDistPain] [CVar: 0x1C5F4D0] [CVarValue: 0x1C5F4DC]
  1312. [ai_eventDistDeath] [CVar: 0x1C5F51C] [CVarValue: 0x1C5F528]
  1313. [ai_eventDistExplosion] [CVar: 0x1C5F568] [CVarValue: 0x1C5F574]
  1314. [ai_eventDistGrenadePing] [CVar: 0x1C5F5B4] [CVarValue: 0x1C5F5C0]
  1315. [ai_eventDistProjPing] [CVar: 0x1C5F600] [CVarValue: 0x1C5F60C]
  1316. [ai_eventDistGunShot] [CVar: 0x1C5F64C] [CVarValue: 0x1C5F658]
  1317. [ai_eventDistGunShotTeam] [CVar: 0x1C5F698] [CVarValue: 0x1C5F6A4]
  1318. [ai_eventDistSilencedShot] [CVar: 0x1C5F6E4] [CVarValue: 0x1C5F6F0]
  1319. [ai_eventDistBullet] [CVar: 0x1C5F730] [CVarValue: 0x1C5F73C]
  1320. [ai_eventDistProjImpact] [CVar: 0x1C5F77C] [CVarValue: 0x1C5F788]
  1321. [ai_eventDistBadPlace] [CVar: 0x1C5F7C8] [CVarValue: 0x1C5F7D4]
  1322. [ai_busyEventDistFootstep] [CVar: 0x1C5F814] [CVarValue: 0x1C5F820]
  1323. [ai_busyEventDistFootstepWalk] [CVar: 0x1C5F860] [CVarValue: 0x1C5F86C]
  1324. [ai_busyEventDistFootstepSprint] [CVar: 0x1C5F8AC] [CVarValue: 0x1C5F8B8]
  1325. [ai_busyEventDistNewEnemy] [CVar: 0x1C5F8F8] [CVarValue: 0x1C5F904]
  1326. [ai_busyEventDistPain] [CVar: 0x1C5F944] [CVarValue: 0x1C5F950]
  1327. [ai_busyEventDistDeath] [CVar: 0x1C5F990] [CVarValue: 0x1C5F99C]
  1328. [ai_busyEventDistExplosion] [CVar: 0x1C5F9DC] [CVarValue: 0x1C5F9E8]
  1329. [ai_busyEventDistGrenadePing] [CVar: 0x1C5FA28] [CVarValue: 0x1C5FA34]
  1330. [ai_busyEventDistProjPing] [CVar: 0x1C5FA74] [CVarValue: 0x1C5FA80]
  1331. [ai_busyEventDistGunShot] [CVar: 0x1C5FAC0] [CVarValue: 0x1C5FACC]
  1332. [ai_busyEventDistGunShotTeam] [CVar: 0x1C5FB0C] [CVarValue: 0x1C5FB18]
  1333. [ai_busyEventDistSilencedShot] [CVar: 0x1C5FB58] [CVarValue: 0x1C5FB64]
  1334. [ai_busyEventDistBullet] [CVar: 0x1C5FBA4] [CVarValue: 0x1C5FBB0]
  1335. [ai_busyEventDistProjImpact] [CVar: 0x1C5FBF0] [CVarValue: 0x1C5FBFC]
  1336. [g_earthquakeEnable] [CVar: 0x1C5FC3C] [CVarValue: 0x1C5FC48]
  1337. [pickupPrints] [CVar: 0x1C5FC88] [CVarValue: 0x1C5FC94]
  1338. [shieldBlastDamageProtection_30] [CVar: 0x1C5FCD4] [CVarValue: 0x1C5FCE0]
  1339. [shieldBlastDamageProtection_60] [CVar: 0x1C5FD20] [CVarValue: 0x1C5FD2C]
  1340. [shieldBlastDamageProtection_120] [CVar: 0x1C5FD6C] [CVarValue: 0x1C5FD78]
  1341. [shieldBlastDamageProtection_180] [CVar: 0x1C5FDB8] [CVarValue: 0x1C5FDC4]
  1342. [shieldPlayerBulletProtectionDegrees] [CVar: 0x1C5FE04] [CVarValue: 0x1C5FE10]
  1343. [g_singleplayerAntilag] [CVar: 0x1C5FE50] [CVarValue: 0x1C5FE5C]
  1344. [vehCam_mode] [CVar: 0x1C5FE9C] [CVarValue: 0x1C5FEA8]
  1345. [veh_drawTrack] [CVar: 0x1C5FEE8] [CVarValue: 0x1C5FEF4]
  1346. [vehBoatRockingScale] [CVar: 0x1C5FF34] [CVarValue: 0x1C5FF40]
  1347. [veh_aiOverSteerScale] [CVar: 0x1C5FF80] [CVarValue: 0x1C5FF8C]
  1348. [vehHelicopterMaxSpeed] [CVar: 0x1C5FFCC] [CVarValue: 0x1C5FFD8]
  1349. [vehHelicopterMaxSpeedVertical] [CVar: 0x1C60018] [CVarValue: 0x1C60024]
  1350. [vehHelicopterMaxAccel] [CVar: 0x1C60064] [CVarValue: 0x1C60070]
  1351. [vehHelicopterMaxAccelVertical] [CVar: 0x1C600B0] [CVarValue: 0x1C600BC]
  1352. [vehHelicopterMaxYawRate] [CVar: 0x1C600FC] [CVarValue: 0x1C60108]
  1353. [vehHelicopterMaxYawAccel] [CVar: 0x1C60148] [CVarValue: 0x1C60154]
  1354. [vehHelicopterMaxPitch] [CVar: 0x1C60194] [CVarValue: 0x1C601A0]
  1355. [vehHelicopterMaxRoll] [CVar: 0x1C601E0] [CVarValue: 0x1C601EC]
  1356. [vehHelicopterLookaheadTime] [CVar: 0x1C6022C] [CVarValue: 0x1C60238]
  1357. [vehHelicopterHoverSpeedThreshold] [CVar: 0x1C60278] [CVarValue: 0x1C60284]
  1358. [vehHelicopterRightStickDeadzone] [CVar: 0x1C602C4] [CVarValue: 0x1C602D0]
  1359. [vehHelicopterStrafeDeadzone] [CVar: 0x1C60310] [CVarValue: 0x1C6031C]
  1360. [vehHelicopterScaleMovement] [CVar: 0x1C6035C] [CVarValue: 0x1C60368]
  1361. [vehHelicopterControlsAltitude] [CVar: 0x1C603A8] [CVarValue: 0x1C603B4]
  1362. [vehHelicopterSoftCollisions] [CVar: 0x1C603F4] [CVarValue: 0x1C60400]
  1363. [vehHelicopterDecelerationFwd] [CVar: 0x1C60440] [CVarValue: 0x1C6044C]
  1364. [vehHelicopterDecelerationSide] [CVar: 0x1C6048C] [CVarValue: 0x1C60498]
  1365. [vehHelicopterDecelerationUp] [CVar: 0x1C604D8] [CVarValue: 0x1C604E4]
  1366. [vehHelicopterInvertUpDown] [CVar: 0x1C60524] [CVarValue: 0x1C60530]
  1367. [vehHelicopterYawOnLeftStick] [CVar: 0x1C60570] [CVarValue: 0x1C6057C]
  1368. [vehHelicopterTiltSpeed] [CVar: 0x1C605BC] [CVarValue: 0x1C605C8]
  1369. [vehHelicopterTiltFromAcceleration] [CVar: 0x1C60608] [CVarValue: 0x1C60614]
  1370. [vehHelicopterTiltFromDeceleration] [CVar: 0x1C60654] [CVarValue: 0x1C60660]
  1371. [vehHelicopterTiltFromVelocity] [CVar: 0x1C606A0] [CVarValue: 0x1C606AC]
  1372. [vehHelicopterTiltFromControllerAxes] [CVar: 0x1C606EC] [CVarValue: 0x1C606F8]
  1373. [vehHelicopterTiltFromFwdAndYaw] [CVar: 0x1C60738] [CVarValue: 0x1C60744]
  1374. [vehHelicopterTiltFromFwdAndYaw_VelAtMaxTilt][CVar: 0x1C60784] [CVarValue: 0x1C60790]
  1375. [vehHelicopterJitterJerkyness] [CVar: 0x1C607D0] [CVarValue: 0x1C607DC]
  1376. [vehHelicopterHeadSwayDontSwayTheTurret] [CVar: 0x1C6081C] [CVarValue: 0x1C60828]
  1377. [vehHelicopterTiltMomentum] [CVar: 0x1C60868] [CVarValue: 0x1C60874]
  1378. [vehHelicopterBoundsRadius] [CVar: 0x1C608B4] [CVarValue: 0x1C608C0]
  1379. [vehSubmarineYawDampening] [CVar: 0x1C60900] [CVarValue: 0x1C6090C]
  1380. [vehSubmarinePitchDampening] [CVar: 0x1C6094C] [CVarValue: 0x1C60958]
  1381. [vehSubmarineRollDampening] [CVar: 0x1C60998] [CVarValue: 0x1C609A4]
  1382. [vehSubmarinePitchRestore] [CVar: 0x1C609E4] [CVarValue: 0x1C609F0]
  1383. [vehSubmarineRollRestore] [CVar: 0x1C60A30] [CVarValue: 0x1C60A3C]
  1384. [vehSubmarineMinVelNoRestore] [CVar: 0x1C60A7C] [CVarValue: 0x1C60A88]
  1385. [vehSubmarineForwardDampening] [CVar: 0x1C60AC8] [CVarValue: 0x1C60AD4]
  1386. [vehSubmarineLateralDampening] [CVar: 0x1C60B14] [CVarValue: 0x1C60B20]
  1387. [vehSubmarineMaxUpPitch] [CVar: 0x1C60B60] [CVarValue: 0x1C60B6C]
  1388. [vehSubmarineMaxDownPitch] [CVar: 0x1C60BAC] [CVarValue: 0x1C60BB8]
  1389. [vehSubmarineMaxRoll] [CVar: 0x1C60BF8] [CVarValue: 0x1C60C04]
  1390. [vehSubmarineMaxForwardAccel] [CVar: 0x1C60C44] [CVarValue: 0x1C60C50]
  1391. [vehSubmarineMaxReverseAccel] [CVar: 0x1C60C90] [CVarValue: 0x1C60C9C]
  1392. [vehSubmarineMinForwardVel] [CVar: 0x1C60CDC] [CVarValue: 0x1C60CE8]
  1393. [vehSubmarineMaxForwardVel] [CVar: 0x1C60D28] [CVarValue: 0x1C60D34]
  1394. [vehSubmarineMaxReverseVel] [CVar: 0x1C60D74] [CVarValue: 0x1C60D80]
  1395. [vehSubmarineMaxLateralVel] [CVar: 0x1C60DC0] [CVarValue: 0x1C60DCC]
  1396. [vehSubmarineMaxPositiveBuoyancy] [CVar: 0x1C60E0C] [CVarValue: 0x1C60E18]
  1397. [vehSubmarineMaxNegativeBuoyancy] [CVar: 0x1C60E58] [CVarValue: 0x1C60E64]
  1398. [vehSubmarineStoppedVel] [CVar: 0x1C60EA4] [CVarValue: 0x1C60EB0]
  1399. [vehSubmarineMaxForwardPitchAccel] [CVar: 0x1C60EF0] [CVarValue: 0x1C60EFC]
  1400. [vehSubmarineMaxForwardYawAccel] [CVar: 0x1C60F3C] [CVarValue: 0x1C60F48]
  1401. [vehSubmarineMaxReversePitchAccel] [CVar: 0x1C60F88] [CVarValue: 0x1C60F94]
  1402. [vehSubmarineMaxReverseYawAccel] [CVar: 0x1C60FD4] [CVarValue: 0x1C60FE0]
  1403. [vehSubmarineMaxStoppedPitchAccel] [CVar: 0x1C61020] [CVarValue: 0x1C6102C]
  1404. [vehSubmarineMaxStoppedYawAccel] [CVar: 0x1C6106C] [CVarValue: 0x1C61078]
  1405. [vehSubmarineMaxRollAccel] [CVar: 0x1C610B8] [CVarValue: 0x1C610C4]
  1406. [vehSubmarineControls] [CVar: 0x1C61104] [CVarValue: 0x1C61110]
  1407. [vehSubmarineInvertUpDown] [CVar: 0x1C61150] [CVarValue: 0x1C6115C]
  1408. [vehSubmarineAllowInSolid] [CVar: 0x1C6119C] [CVarValue: 0x1C611A8]
  1409. [vehSubmarineSideProbeMinDist] [CVar: 0x1C611E8] [CVarValue: 0x1C611F4]
  1410. [vehSubmarineSideProbeMaxDist] [CVar: 0x1C61234] [CVarValue: 0x1C61240]
  1411. [vehSubmarineFwdProbeTime] [CVar: 0x1C61280] [CVarValue: 0x1C6128C]
  1412. [vehSubmarineSideCollMaxAngAccel] [CVar: 0x1C612CC] [CVarValue: 0x1C612D8]
  1413. [vehSubmarineSideCollMaxAccel] [CVar: 0x1C61318] [CVarValue: 0x1C61324]
  1414. [vehSubmarineFwdCollMaxAngAccel] [CVar: 0x1C61364] [CVarValue: 0x1C61370]
  1415. [vehSubmarineFwdCollMaxAccel] [CVar: 0x1C613B0] [CVarValue: 0x1C613BC]
  1416. [vehSubmarineMaxFwdVelRef] [CVar: 0x1C613FC] [CVarValue: 0x1C61408]
  1417. [vehSubmarineHorizControlGamma] [CVar: 0x1C61448] [CVarValue: 0x1C61454]
  1418. [vehSubmarineVertControlGamma] [CVar: 0x1C61494] [CVarValue: 0x1C614A0]
  1419. [vehSubmarineBodyRelRotation] [CVar: 0x1C614E0] [CVarValue: 0x1C614EC]
  1420. [vehSubmarineRollDrivenYaw] [CVar: 0x1C6152C] [CVarValue: 0x1C61538]
  1421. [vehUGVWheelInfluence] [CVar: 0x1C61578] [CVarValue: 0x1C61584]
  1422. [vehUGVPitchTrack] [CVar: 0x1C615C4] [CVarValue: 0x1C615D0]
  1423. [vehUGVRollTrack] [CVar: 0x1C61610] [CVarValue: 0x1C6161C]
  1424. [missileGlassShatterVel] [CVar: 0x1C6165C] [CVarValue: 0x1C61668]
  1425. [missileHellfireMaxSlope] [CVar: 0x1C616A8] [CVarValue: 0x1C616B4]
  1426. [missileHellfireUpAccel] [CVar: 0x1C616F4] [CVarValue: 0x1C61700]
  1427. [missileJavClimbHeightDirect] [CVar: 0x1C61740] [CVarValue: 0x1C6174C]
  1428. [missileJavClimbAngleDirect] [CVar: 0x1C6178C] [CVarValue: 0x1C61798]
  1429. [missileJavClimbAngleTop] [CVar: 0x1C617D8] [CVarValue: 0x1C617E4]
  1430. [missileJavClimbCeilingDirect] [CVar: 0x1C61824] [CVarValue: 0x1C61830]
  1431. [missileJavClimbCeilingTop] [CVar: 0x1C61870] [CVarValue: 0x1C6187C]
  1432. [missileJavTurnRateDirect] [CVar: 0x1C618BC] [CVarValue: 0x1C618C8]
  1433. [missileJavTurnRateTop] [CVar: 0x1C61908] [CVarValue: 0x1C61914]
  1434. [missileJavAccelDescend] [CVar: 0x1C61954] [CVarValue: 0x1C61960]
  1435. [missileJavSpeedLimitDescend] [CVar: 0x1C619A0] [CVarValue: 0x1C619AC]
  1436. [missileJavTurnDecel] [CVar: 0x1C619EC] [CVarValue: 0x1C619F8]
  1437. [missileJavClimbToOwner] [CVar: 0x1C61A38] [CVarValue: 0x1C61A44]
  1438. [missileJavDuds] [CVar: 0x1C61A84] [CVarValue: 0x1C61A90]
  1439. [missileJavClimbHeightTop] [CVar: 0x1C61AD0] [CVarValue: 0x1C61ADC]
  1440. [missileJavAccelClimb] [CVar: 0x1C61B1C] [CVarValue: 0x1C61B28]
  1441. [missileJavSpeedLimitClimb] [CVar: 0x1C61B68] [CVarValue: 0x1C61B74]
  1442. [missileWaterMaxDepth] [CVar: 0x1C61BB4] [CVarValue: 0x1C61BC0]
  1443. [missileRemoteSpeedTargetRange] [CVar: 0x1C61C00] [CVarValue: 0x1C61C0C]
  1444. [missileRemoteSpeedUp] [CVar: 0x1C61C4C] [CVarValue: 0x1C61C58]
  1445. [missileRemoteSpeedDown] [CVar: 0x1C61C98] [CVarValue: 0x1C61CA4]
  1446. [missileExplosionLiftDistance] [CVar: 0x1C61CE4] [CVarValue: 0x1C61CF0]
  1447. [missileMacross] [CVar: 0x1C61D30] [CVarValue: 0x1C61D3C]
  1448. [grenadeRestThreshold] [CVar: 0x1C61D7C] [CVarValue: 0x1C61D88]
  1449. [grenadeRollingEnabled] [CVar: 0x1C61DC8] [CVarValue: 0x1C61DD4]
  1450. [grenadeFrictionLow] [CVar: 0x1C61E14] [CVarValue: 0x1C61E20]
  1451. [grenadeFrictionHigh] [CVar: 0x1C61E60] [CVarValue: 0x1C61E6C]
  1452. [grenadeFrictionMaxThresh] [CVar: 0x1C61EAC] [CVarValue: 0x1C61EB8]
  1453. [grenadeBumpFreq] [CVar: 0x1C61EF8] [CVarValue: 0x1C61F04]
  1454. [grenadeBumpMag] [CVar: 0x1C61F44] [CVarValue: 0x1C61F50]
  1455. [grenadeBumpMax] [CVar: 0x1C61F90] [CVarValue: 0x1C61F9C]
  1456. [grenadeWobbleFreq] [CVar: 0x1C61FDC] [CVarValue: 0x1C61FE8]
  1457. [grenadeWobbleFwdMag] [CVar: 0x1C62028] [CVarValue: 0x1C62034]
  1458. [grenadeWobbleSideMag] [CVar: 0x1C62074] [CVarValue: 0x1C62080]
  1459. [grenadeWobbleSideDamp] [CVar: 0x1C620C0] [CVarValue: 0x1C620CC]
  1460. [grenadeCurveMax] [CVar: 0x1C6210C] [CVarValue: 0x1C62118]
  1461. [grenadeBounceRestitutionMax] [CVar: 0x1C62158] [CVarValue: 0x1C62164]
  1462. [g_giveAll] [CVar: 0x1C621A4] [CVarValue: 0x1C621B0]
  1463. [chaplinCheat] [CVar: 0x1C621F0] [CVarValue: 0x1C621FC]
  1464. [scr_dof_enable] [CVar: 0x1C6223C] [CVarValue: 0x1C62248]
  1465. [glass_damageToWeaken] [CVar: 0x1C62288] [CVarValue: 0x1C62294]
  1466. [glass_damageToDestroy] [CVar: 0x1C622D4] [CVarValue: 0x1C622E0]
  1467. [glass_meleeDamage] [CVar: 0x1C62320] [CVarValue: 0x1C6232C]
  1468. [glass_radiusDamageMultiplier] [CVar: 0x1C6236C] [CVarValue: 0x1C62378]
  1469. [g_drawGrenadeHints] [CVar: 0x1C623B8] [CVarValue: 0x1C623C4]
  1470. [path_nodeInfoType] [CVar: 0x1C62404] [CVarValue: 0x1C62410]
  1471. [ai_showNodes] [CVar: 0x1C62450] [CVarValue: 0x1C6245C]
  1472. [ai_showNodesDist] [CVar: 0x1C6249C] [CVarValue: 0x1C624A8]
  1473. [ai_showNearbyNodes] [CVar: 0x1C624E8] [CVarValue: 0x1C624F4]
  1474. [ai_showNearestNodes] [CVar: 0x1C62534] [CVarValue: 0x1C62540]
  1475. [ai_showAmbushNodes] [CVar: 0x1C62580] [CVarValue: 0x1C6258C]
  1476. [ai_showLikelyEnemyPathNode] [CVar: 0x1C625CC] [CVarValue: 0x1C625D8]
  1477. [ai_showLastKnownEnemyPos] [CVar: 0x1C62618] [CVarValue: 0x1C62624]
  1478. [ai_showFriendlyChains] [CVar: 0x1C62664] [CVarValue: 0x1C62670]
  1479. [ai_showVisData] [CVar: 0x1C626B0] [CVarValue: 0x1C626BC]
  1480. [ai_showVisDataDist] [CVar: 0x1C626FC] [CVarValue: 0x1C62708]
  1481. [ai_showBadPlaces] [CVar: 0x1C62748] [CVarValue: 0x1C62754]
  1482. [ai_showDodge] [CVar: 0x1C62794] [CVarValue: 0x1C627A0]
  1483. [ai_debugMayMove] [CVar: 0x1C627E0] [CVarValue: 0x1C627EC]
  1484. [ai_showPotentialThreatDir] [CVar: 0x1C6282C] [CVarValue: 0x1C62838]
  1485. [ai_moveOrientMode] [CVar: 0x1C62878] [CVarValue: 0x1C62884]
  1486. [ai_showSuppression] [CVar: 0x1C628C4] [CVarValue: 0x1C628D0]
  1487. [ai_debugCorpsePlant] [CVar: 0x1C62910] [CVarValue: 0x1C6291C]
  1488. [ai_debugGunBlocked] [CVar: 0x1C6295C] [CVarValue: 0x1C62968]
  1489. [ai_showPaths] [CVar: 0x1C629A8] [CVarValue: 0x1C629B4]
  1490. [ai_showPathFindNodes] [CVar: 0x1C629F4] [CVarValue: 0x1C62A00]
  1491. [ai_debugFindPath] [CVar: 0x1C62A40] [CVarValue: 0x1C62A4C]
  1492. [ai_debugFindPathDirect] [CVar: 0x1C62A8C] [CVarValue: 0x1C62A98]
  1493. [ai_debugFindPathWidth] [CVar: 0x1C62AD8] [CVarValue: 0x1C62AE4]
  1494. [ai_debugFindPathLock] [CVar: 0x1C62B24] [CVarValue: 0x1C62B30]
  1495. [ai_debugAnimDeltas] [CVar: 0x1C62B70] [CVarValue: 0x1C62B7C]
  1496. [ai_debugGrenadeFailSafe] [CVar: 0x1C62BBC] [CVarValue: 0x1C62BC8]
  1497. [ai_debugGrenadeHintArc] [CVar: 0x1C62C08] [CVarValue: 0x1C62C14]
  1498. [ai_debugCoverEntityNum] [CVar: 0x1C62C54] [CVarValue: 0x1C62C60]
  1499. [ai_debugCoverSelection] [CVar: 0x1C62CA0] [CVarValue: 0x1C62CAC]
  1500. [ai_debugEngagementDist] [CVar: 0x1C62CEC] [CVarValue: 0x1C62CF8]
  1501. [ai_debugTargets] [CVar: 0x1C62D38] [CVarValue: 0x1C62D44]
  1502. [ai_debugThreatSelection] [CVar: 0x1C62D84] [CVarValue: 0x1C62D90]
  1503. [ai_debugMeleeAttackSpots] [CVar: 0x1C62DD0] [CVarValue: 0x1C62DDC]
  1504. [ai_debugAccuracy] [CVar: 0x1C62E1C] [CVarValue: 0x1C62E28]
  1505. [ai_debugVolume] [CVar: 0x1C62E68] [CVarValue: 0x1C62E74]
  1506. [ai_showRegion] [CVar: 0x1C62EB4] [CVarValue: 0x1C62EC0]
  1507. [ai_debugEntIndex] [CVar: 0x1C62F00] [CVarValue: 0x1C62F0C]
  1508. [ai_debugPlayerLOS] [CVar: 0x1C62F4C] [CVarValue: 0x1C62F58]
  1509. [melee_debug] [CVar: 0x1C62F98] [CVarValue: 0x1C62FA4]
  1510. [radius_damage_debug] [CVar: 0x1C62FE4] [CVarValue: 0x1C62FF0]
  1511. [g_fogColorReadOnly] [CVar: 0x1C63030] [CVarValue: 0x1C6303C]
  1512. [g_fogStartDistReadOnly] [CVar: 0x1C6307C] [CVarValue: 0x1C63088]
  1513. [g_fogHalfDistReadOnly] [CVar: 0x1C630C8] [CVarValue: 0x1C630D4]
  1514. [g_fogMaxOpacityReadOnly] [CVar: 0x1C63114] [CVarValue: 0x1C63120]
  1515. [g_sunFogEnabledReadOnly] [CVar: 0x1C63160] [CVarValue: 0x1C6316C]
  1516. [g_sunFogColorReadOnly] [CVar: 0x1C631AC] [CVarValue: 0x1C631B8]
  1517. [g_sunFogDirReadOnly] [CVar: 0x1C631F8] [CVarValue: 0x1C63204]
  1518. [g_sunFogBeginFadeAngleReadOnly] [CVar: 0x1C63244] [CVarValue: 0x1C63250]
  1519. [g_sunFogEndFadeAngleReadOnly] [CVar: 0x1C63290] [CVarValue: 0x1C6329C]
  1520. [g_sunFogScaleReadOnly] [CVar: 0x1C632DC] [CVarValue: 0x1C632E8]
  1521. [g_compassShowEnemies] [CVar: 0x1C63328] [CVarValue: 0x1C63334]
  1522. [g_aiEventDump] [CVar: 0x1C63374] [CVarValue: 0x1C63380]
  1523. [cg_fovScale] [CVar: 0x1C633C0] [CVarValue: 0x1C633CC]
  1524. [cg_playerFovScale0] [CVar: 0x1C6340C] [CVarValue: 0x1C63418]
  1525. [cg_playerFovScale1] [CVar: 0x1C63458] [CVarValue: 0x1C63464]
  1526. [cg_fovMin] [CVar: 0x1C634A4] [CVarValue: 0x1C634B0]
  1527. [coop_dvarWarnings] [CVar: 0x1C634F0] [CVarValue: 0x1C634FC]
  1528. [aim_target_sentient_radius] [CVar: 0x1C6353C] [CVarValue: 0x1C63548]
  1529. [vision_set_current] [CVar: 0x1C63588] [CVarValue: 0x1C63594]
  1530. [debug] [CVar: 0x1C635D4] [CVarValue: 0x1C635E0]
  1531. [fallback] [CVar: 0x1C63620] [CVarValue: 0x1C6362C]
  1532. [angles] [CVar: 0x1C6366C] [CVarValue: 0x1C63678]
  1533. [noai] [CVar: 0x1C636B8] [CVarValue: 0x1C636C4]
  1534. [scr_RequiredMapAspectratio] [CVar: 0x1C63704] [CVarValue: 0x1C63710]
  1535. [ac130_player_num] [CVar: 0x1C63750] [CVarValue: 0x1C6375C]
  1536. [ui_eog_r1c1_player1] [CVar: 0x1C6379C] [CVarValue: 0x1C637A8]
  1537. [ui_eog_r2c1_player1] [CVar: 0x1C637E8] [CVarValue: 0x1C637F4]
  1538. [ui_eog_r3c1_player1] [CVar: 0x1C63834] [CVarValue: 0x1C63840]
  1539. [ui_eog_r4c1_player1] [CVar: 0x1C63880] [CVarValue: 0x1C6388C]
  1540. [ui_eog_r5c1_player1] [CVar: 0x1C638CC] [CVarValue: 0x1C638D8]
  1541. [ui_eog_r6c1_player1] [CVar: 0x1C63918] [CVarValue: 0x1C63924]
  1542. [ui_eog_r7c1_player1] [CVar: 0x1C63964] [CVarValue: 0x1C63970]
  1543. [ui_eog_r8c1_player1] [CVar: 0x1C639B0] [CVarValue: 0x1C639BC]
  1544. [ui_eog_r9c1_player1] [CVar: 0x1C639FC] [CVarValue: 0x1C63A08]
  1545. [ui_eog_r1c2_player1] [CVar: 0x1C63A48] [CVarValue: 0x1C63A54]
  1546. [ui_eog_r2c2_player1] [CVar: 0x1C63A94] [CVarValue: 0x1C63AA0]
  1547. [ui_eog_r3c2_player1] [CVar: 0x1C63AE0] [CVarValue: 0x1C63AEC]
  1548. [ui_eog_r4c2_player1] [CVar: 0x1C63B2C] [CVarValue: 0x1C63B38]
  1549. [ui_eog_r5c2_player1] [CVar: 0x1C63B78] [CVarValue: 0x1C63B84]
  1550. [ui_eog_r6c2_player1] [CVar: 0x1C63BC4] [CVarValue: 0x1C63BD0]
  1551. [ui_eog_r7c2_player1] [CVar: 0x1C63C10] [CVarValue: 0x1C63C1C]
  1552. [ui_eog_r8c2_player1] [CVar: 0x1C63C5C] [CVarValue: 0x1C63C68]
  1553. [ui_eog_r9c2_player1] [CVar: 0x1C63CA8] [CVarValue: 0x1C63CB4]
  1554. [ui_eog_r1c3_player1] [CVar: 0x1C63CF4] [CVarValue: 0x1C63D00]
  1555. [ui_eog_r2c3_player1] [CVar: 0x1C63D40] [CVarValue: 0x1C63D4C]
  1556. [ui_eog_r3c3_player1] [CVar: 0x1C63D8C] [CVarValue: 0x1C63D98]
  1557. [ui_eog_r4c3_player1] [CVar: 0x1C63DD8] [CVarValue: 0x1C63DE4]
  1558. [ui_eog_r5c3_player1] [CVar: 0x1C63E24] [CVarValue: 0x1C63E30]
  1559. [ui_eog_r6c3_player1] [CVar: 0x1C63E70] [CVarValue: 0x1C63E7C]
  1560. [ui_eog_r7c3_player1] [CVar: 0x1C63EBC] [CVarValue: 0x1C63EC8]
  1561. [ui_eog_r8c3_player1] [CVar: 0x1C63F08] [CVarValue: 0x1C63F14]
  1562. [ui_eog_r9c3_player1] [CVar: 0x1C63F54] [CVarValue: 0x1C63F60]
  1563. [ui_eog_r1c4_player1] [CVar: 0x1C63FA0] [CVarValue: 0x1C63FAC]
  1564. [ui_eog_r2c4_player1] [CVar: 0x1C63FEC] [CVarValue: 0x1C63FF8]
  1565. [ui_eog_r3c4_player1] [CVar: 0x1C64038] [CVarValue: 0x1C64044]
  1566. [ui_eog_r4c4_player1] [CVar: 0x1C64084] [CVarValue: 0x1C64090]
  1567. [ui_eog_r5c4_player1] [CVar: 0x1C640D0] [CVarValue: 0x1C640DC]
  1568. [ui_eog_r6c4_player1] [CVar: 0x1C6411C] [CVarValue: 0x1C64128]
  1569. [ui_eog_r7c4_player1] [CVar: 0x1C64168] [CVarValue: 0x1C64174]
  1570. [ui_eog_r8c4_player1] [CVar: 0x1C641B4] [CVarValue: 0x1C641C0]
  1571. [ui_eog_r9c4_player1] [CVar: 0x1C64200] [CVarValue: 0x1C6420C]
  1572. [ui_eog_success_heading_player1] [CVar: 0x1C6424C] [CVarValue: 0x1C64258]
  1573. [ui_eog_r1c1_player2] [CVar: 0x1C64298] [CVarValue: 0x1C642A4]
  1574. [ui_eog_r2c1_player2] [CVar: 0x1C642E4] [CVarValue: 0x1C642F0]
  1575. [ui_eog_r3c1_player2] [CVar: 0x1C64330] [CVarValue: 0x1C6433C]
  1576. [ui_eog_r4c1_player2] [CVar: 0x1C6437C] [CVarValue: 0x1C64388]
  1577. [ui_eog_r5c1_player2] [CVar: 0x1C643C8] [CVarValue: 0x1C643D4]
  1578. [ui_eog_r6c1_player2] [CVar: 0x1C64414] [CVarValue: 0x1C64420]
  1579. [ui_eog_r7c1_player2] [CVar: 0x1C64460] [CVarValue: 0x1C6446C]
  1580. [ui_eog_r8c1_player2] [CVar: 0x1C644AC] [CVarValue: 0x1C644B8]
  1581. [ui_eog_r9c1_player2] [CVar: 0x1C644F8] [CVarValue: 0x1C64504]
  1582. [ui_eog_r1c2_player2] [CVar: 0x1C64544] [CVarValue: 0x1C64550]
  1583. [ui_eog_r2c2_player2] [CVar: 0x1C64590] [CVarValue: 0x1C6459C]
  1584. [ui_eog_r3c2_player2] [CVar: 0x1C645DC] [CVarValue: 0x1C645E8]
  1585. [ui_eog_r4c2_player2] [CVar: 0x1C64628] [CVarValue: 0x1C64634]
  1586. [ui_eog_r5c2_player2] [CVar: 0x1C64674] [CVarValue: 0x1C64680]
  1587. [ui_eog_r6c2_player2] [CVar: 0x1C646C0] [CVarValue: 0x1C646CC]
  1588. [ui_eog_r7c2_player2] [CVar: 0x1C6470C] [CVarValue: 0x1C64718]
  1589. [ui_eog_r8c2_player2] [CVar: 0x1C64758] [CVarValue: 0x1C64764]
  1590. [ui_eog_r9c2_player2] [CVar: 0x1C647A4] [CVarValue: 0x1C647B0]
  1591. [ui_eog_r1c3_player2] [CVar: 0x1C647F0] [CVarValue: 0x1C647FC]
  1592. [ui_eog_r2c3_player2] [CVar: 0x1C6483C] [CVarValue: 0x1C64848]
  1593. [ui_eog_r3c3_player2] [CVar: 0x1C64888] [CVarValue: 0x1C64894]
  1594. [ui_eog_r4c3_player2] [CVar: 0x1C648D4] [CVarValue: 0x1C648E0]
  1595. [ui_eog_r5c3_player2] [CVar: 0x1C64920] [CVarValue: 0x1C6492C]
  1596. [ui_eog_r6c3_player2] [CVar: 0x1C6496C] [CVarValue: 0x1C64978]
  1597. [ui_eog_r7c3_player2] [CVar: 0x1C649B8] [CVarValue: 0x1C649C4]
  1598. [ui_eog_r8c3_player2] [CVar: 0x1C64A04] [CVarValue: 0x1C64A10]
  1599. [ui_eog_r9c3_player2] [CVar: 0x1C64A50] [CVarValue: 0x1C64A5C]
  1600. [ui_eog_r1c4_player2] [CVar: 0x1C64A9C] [CVarValue: 0x1C64AA8]
  1601. [ui_eog_r2c4_player2] [CVar: 0x1C64AE8] [CVarValue: 0x1C64AF4]
  1602. [ui_eog_r3c4_player2] [CVar: 0x1C64B34] [CVarValue: 0x1C64B40]
  1603. [ui_eog_r4c4_player2] [CVar: 0x1C64B80] [CVarValue: 0x1C64B8C]
  1604. [ui_eog_r5c4_player2] [CVar: 0x1C64BCC] [CVarValue: 0x1C64BD8]
  1605. [ui_eog_r6c4_player2] [CVar: 0x1C64C18] [CVarValue: 0x1C64C24]
  1606. [ui_eog_r7c4_player2] [CVar: 0x1C64C64] [CVarValue: 0x1C64C70]
  1607. [ui_eog_r8c4_player2] [CVar: 0x1C64CB0] [CVarValue: 0x1C64CBC]
  1608. [ui_eog_r9c4_player2] [CVar: 0x1C64CFC] [CVarValue: 0x1C64D08]
  1609. [ui_eog_success_heading_player2] [CVar: 0x1C64D48] [CVarValue: 0x1C64D54]
  1610. [ui_remotemissile_playernum] [CVar: 0x1C64D94] [CVarValue: 0x1C64DA0]
  1611. [ui_pmc_won] [CVar: 0x1C64DE0] [CVarValue: 0x1C64DEC]
  1612. [ui_dog_death] [CVar: 0x1C64E2C] [CVarValue: 0x1C64E38]
  1613. [ui_vehicle_death] [CVar: 0x1C64E78] [CVarValue: 0x1C64E84]
  1614. [ui_destructible_death] [CVar: 0x1C64EC4] [CVarValue: 0x1C64ED0]
  1615. [ui_barrel_death] [CVar: 0x1C64F10] [CVarValue: 0x1C64F1C]
  1616. [ui_grenade_death] [CVar: 0x1C64F5C] [CVarValue: 0x1C64F68]
  1617. [ui_time_failure] [CVar: 0x1C64FA8] [CVarValue: 0x1C64FB4]
  1618. [ui_ff_death] [CVar: 0x1C64FF4] [CVarValue: 0x1C65000]
  1619. [ui_juggernaut_death] [CVar: 0x1C65040] [CVarValue: 0x1C6504C]
  1620. [ui_bled_out] [CVar: 0x1C6508C] [CVarValue: 0x1C65098]
  1621. [ui_icon_partner] [CVar: 0x1C650D8] [CVarValue: 0x1C650E4]
  1622. [ui_icon_obj] [CVar: 0x1C65124] [CVarValue: 0x1C65130]
  1623. [ui_icon_obj_offscreen] [CVar: 0x1C65170] [CVarValue: 0x1C6517C]
  1624. [ui_icon_stars] [CVar: 0x1C651BC] [CVarValue: 0x1C651C8]
  1625. [ui_icon_claymore] [CVar: 0x1C65208] [CVarValue: 0x1C65214]
  1626. [ui_icon_stealth_stance] [CVar: 0x1C65254] [CVarValue: 0x1C65260]
  1627. [aa_player_kills] [CVar: 0x1C652A0] [CVarValue: 0x1C652AC]
  1628. [aa_enemy_deaths] [CVar: 0x1C652EC] [CVarValue: 0x1C652F8]
  1629. [aa_enemy_damage_taken] [CVar: 0x1C65338] [CVarValue: 0x1C65344]
  1630. [aa_player_damage_taken] [CVar: 0x1C65384] [CVarValue: 0x1C65390]
  1631. [aa_player_damage_dealt] [CVar: 0x1C653D0] [CVarValue: 0x1C653DC]
  1632. [aa_ads_damage_dealt] [CVar: 0x1C6541C] [CVarValue: 0x1C65428]
  1633. [aa_time_tracking] [CVar: 0x1C65468] [CVarValue: 0x1C65474]
  1634. [aa_deaths] [CVar: 0x1C654B4] [CVarValue: 0x1C654C0]
  1635. [player_cheated] [CVar: 0x1C65500] [CVarValue: 0x1C6550C]
  1636. [player_died_recently] [CVar: 0x1C6554C] [CVarValue: 0x1C65558]
  1637. [mgTurret] [CVar: 0x1C65598] [CVarValue: 0x1C655A4]
  1638. [scr_cinematic_autofocus] [CVar: 0x1C655E4] [CVarValue: 0x1C655F0]
  1639. [scr_glowTweakEnable] [CVar: 0x1C65630] [CVarValue: 0x1C6563C]
  1640. [scr_glowTweakRadius0] [CVar: 0x1C6567C] [CVarValue: 0x1C65688]
  1641. [scr_glowTweakBloomCutoff] [CVar: 0x1C656C8] [CVarValue: 0x1C656D4]
  1642. [scr_glowTweakBloomDesaturation] [CVar: 0x1C65714] [CVarValue: 0x1C65720]
  1643. [scr_glowTweakBloomIntensity0] [CVar: 0x1C65760] [CVarValue: 0x1C6576C]
  1644. [scr_filmTweakEnable] [CVar: 0x1C657AC] [CVarValue: 0x1C657B8]
  1645. [scr_filmTweakContrast] [CVar: 0x1C657F8] [CVarValue: 0x1C65804]
  1646. [scr_filmTweakBrightness] [CVar: 0x1C65844] [CVarValue: 0x1C65850]
  1647. [scr_filmTweakDesaturation] [CVar: 0x1C65890] [CVarValue: 0x1C6589C]
  1648. [scr_filmTweakDesaturationDark] [CVar: 0x1C658DC] [CVarValue: 0x1C658E8]
  1649. [scr_filmTweakInvert] [CVar: 0x1C65928] [CVarValue: 0x1C65934]
  1650. [scr_filmTweakLightTint] [CVar: 0x1C65974] [CVarValue: 0x1C65980]
  1651. [scr_filmTweakMediumTint] [CVar: 0x1C659C0] [CVarValue: 0x1C659CC]
  1652. [scr_filmTweakDarkTint] [CVar: 0x1C65A0C] [CVarValue: 0x1C65A18]
  1653. [scr_primaryLightUseTweaks] [CVar: 0x1C65A58] [CVarValue: 0x1C65A64]
  1654. [scr_primaryLightTweakDiffuseStrength] [CVar: 0x1C65AA4] [CVarValue: 0x1C65AB0]
  1655. [scr_primaryLightTweakSpecularStrength] [CVar: 0x1C65AF0] [CVarValue: 0x1C65AFC]
  1656. [autodifficulty_playerDeathTimer] [CVar: 0x1C65B3C] [CVarValue: 0x1C65B48]
  1657. [autodifficulty_frac] [CVar: 0x1C65B88] [CVarValue: 0x1C65B94]
  1658. [autodifficulty_original_setting] [CVar: 0x1C65BD4] [CVarValue: 0x1C65BE0]
  1659. [introscreen] [CVar: 0x1C65C20] [CVarValue: 0x1C65C2C]
  1660. [friendlyfire_dev_disabled] [CVar: 0x1C65C6C] [CVarValue: 0x1C65C78]
  1661. [ui_level_cheatpoints] [CVar: 0x1C65CB8] [CVarValue: 0x1C65CC4]
  1662. [ui_level_player_cheatpoints] [CVar: 0x1C65D04] [CVarValue: 0x1C65D10]
  1663. [ui_deadquote] [CVar: 0x1C65D50] [CVarValue: 0x1C65D5C]
  1664. [ui_skip_level_select] [CVar: 0x1C65D9C] [CVarValue: 0x1C65DA8]
  1665. [ui_opensummary] [CVar: 0x1C65DE8] [CVarValue: 0x1C65DF4]
  1666. [scr_expDeathMayMoveCheck] [CVar: 0x1C65E34] [CVarValue: 0x1C65E40]
  1667. [bcs_enable] [CVar: 0x1C65E80] [CVarValue: 0x1C65E8C]
  1668. [bcs_filterThreat] [CVar: 0x1C65ECC] [CVarValue: 0x1C65ED8]
  1669. [bcs_filterInform] [CVar: 0x1C65F18] [CVarValue: 0x1C65F24]
  1670. [bcs_filterOrder] [CVar: 0x1C65F64] [CVarValue: 0x1C65F70]
  1671. [bcs_filterReaction] [CVar: 0x1C65FB0] [CVarValue: 0x1C65FBC]
  1672. [bcs_filterResponse] [CVar: 0x1C65FFC] [CVarValue: 0x1C66008]
  1673. [bcs_forceEnglish] [CVar: 0x1C66048] [CVarValue: 0x1C66054]
  1674. [bcs_allowsamevoiceresponse] [CVar: 0x1C66094] [CVarValue: 0x1C660A0]
  1675. [debug_bcprint] [CVar: 0x1C660E0] [CVarValue: 0x1C660EC]
  1676. [debug_bcprintdump] [CVar: 0x1C6612C] [CVarValue: 0x1C66138]
  1677. [debug_bcprintdumptype] [CVar: 0x1C66178] [CVarValue: 0x1C66184]
  1678. [debug_bcshowqueue] [CVar: 0x1C661C4] [CVarValue: 0x1C661D0]
  1679. [aa_zoneaa_main_so_deltacamp] [CVar: 0x1C66210] [CVarValue: 0x1C6621C]
  1680. [start_timeaa_main_so_deltacamp] [CVar: 0x1C6625C] [CVarValue: 0x1C66268]
  1681. [starting_player_killsaa_main_so_deltacamp] [CVar: 0x1C662A8] [CVarValue: 0x1C662B4]
  1682. [starting_deathsaa_main_so_deltacamp] [CVar: 0x1C662F4] [CVarValue: 0x1C66300]
  1683. [starting_ads_damage_dealtaa_main_so_deltacamp][CVar: 0x1C66340] [CVarValue: 0x1C6634C]
  1684. [starting_player_damage_dealtaa_main_so_deltacamp][CVar: 0x1C6638C] [CVarValue: 0x1C66398]
  1685. [starting_player_damage_takenaa_main_so_deltacamp][CVar: 0x1C663D8] [CVarValue: 0x1C663E4]
  1686. [starting_enemy_damage_takenaa_main_so_deltacamp][CVar: 0x1C66424] [CVarValue: 0x1C66430]
  1687. [starting_enemy_deathsaa_main_so_deltacamp] [CVar: 0x1C66470] [CVarValue: 0x1C6647C]
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