Advertisement
Guest User

Untitled

a guest
Mar 30th, 2016
93
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 28.67 KB | None | 0 0
  1. Starting fastman92 limit adjuster 2.3, unreleased edition, compilation time: Jan 15 2016 21:15:45
  2. Please visit http://fastman92.ml
  3.  
  4. Game detected: GTA SA 1.0 HOODLUM 14383616 bytes
  5. Global expection handler has been registered.
  6. ---------------------------------------------
  7. IPL ID limit > 256 check disabled. Game may have some bugs if ID IPL limit is increased.
  8. At least one ID limit is changed. ModelIDlimit::PatchModelPtrsLimit will do a job.
  9. Count of file IDs is over 32767 and requires unsigned ID. Applying unsigned ID patches.
  10. Count of file IDs is over 65535 and base ID of CStreamingInfo requires __int32. Applying __int32 base ID patches.
  11. COL ID limit is over 256 and requires something more than unsigned __int8. Applying unsigned __int16 patches.
  12.  
  13. New ID limits:
  14. 0 - 59999 (60000) - DFF models defined within IDE files
  15. 60000 - 119999 (60000) - TXD archives.
  16. 120000 - 179999 (60000) - COL collision archives.
  17. 180000 - 181023 (1024) - IPL Binary IPL files.
  18. 181024 - 182047 (1024) - DAT files limited to nodes*.dat
  19. 182048 - 182227 (180) - IFP animation archives.
  20. 182228 - 183523 (1296) - RRR car recordings, carrec*.rrr files
  21. 183524 - 183650 (127) - SCM scripts
  22. 183651 - 183652 (2) - Loaded list
  23. 183653 - 183654 (2) - Requested list
  24. 183655 - count of all file IDs
  25.  
  26.  
  27. Addresses:
  28. CStreaming::ms_modelInfoPtrs: 0x195D8F8
  29. CStreaming::ms_aInfoForModel: 0x5124020
  30. CAnimManager::ms_aAnimBlocks: 0xB5D4A0
  31. CVehicleRecording::StreamingArray: 0x1998280
  32. CTheScripts::StreamedScripts: 0x199D388
  33.  
  34. Format of new savefiles will be different: patch for block of IPL flags is applied! Number of IPL flags will depend on current IPL ID limit.
  35. Format of new savefiles will be different: patch for enhanced format of model flags block is applied!
  36. Format of new savefiles will be different: patch for save game of variable length is applied!
  37. ---------------------------------------------
  38. Modified count of killable model IDs: 42000
  39. ---------------------------------------------
  40. Format of new savefiles will be different: patch for car generators with CCarGenerator_extended structure is applied!
  41. Format of new savefiles will be different: patch for save game of variable length is applied!
  42. Modified limit Car generators to: 65534 Is CCarGenerator_extended structure used: 1
  43. ---------------------------------------------
  44. Modified limit of number of process counter passes for car generators to 6
  45. ---------------------------------------------
  46. Applied patch to make car generator accept any vehicle ID that meets a condition (ID == -1 || ID >= 10).
  47. ---------------------------------------------
  48. Tracks*.dat coordinate limit patch enabled.
  49. Number of tracks.dat files set to 6
  50. Renderware world map size set to 48000 x 48000
  51. Radar map size set to 24000 x 24000
  52. Water map size set to 48000 x 48000
  53. World map size set to 48000 x 48000
  54. Paths limit patch enabled.
  55. Paths map size set to 24000 x 24000
  56.  
  57. Radar info:
  58. Number of radar tiles per dimension: 48
  59. Total number of radar tiles: 2304
  60.  
  61. Water info:
  62. Water map size: 24000 x 24000
  63. Number of water blocks per dimension: 96
  64. Total number of water blocks: 9216
  65.  
  66. World map info info:
  67. World map size: 48000 x 48000
  68.  
  69. World sectors:
  70. CWorld::ms_aSectors
  71. type: buildings, dummies
  72. count: 960 * 960 = 921600
  73. sector area: 50 x 50
  74.  
  75. CWorld::ms_aLodPtrLists
  76. type: lod
  77. count: 240 * 240 = 57600
  78. sector area: 200 x 200
  79.  
  80. CWorld::ms_aRepeatSectors
  81. type: vehicles, peds, object
  82. count: 16 * 16 = 256
  83.  
  84.  
  85.  
  86. Paths info:
  87. ThePaths: 0x6B80048
  88. Number of path tiles per dimension: 32
  89. Total number of path tiles: 1024
  90. ---------------------------------------------
  91. Enabling handling.cfg limit adjuster.
  92. New limits:
  93. Number of standard lines = 510
  94. Number of bike lines = 333
  95. Number of flying lines = 244
  96. Number of boat lines = 122
  97. Number of animation group lines = 30
  98.  
  99. &mod_HandlingManager = 0x6BB49D8, sizeof(mod_HandlingManager) = 0x2C220
  100. sizeof_cHandlingDataMgr_header = 0x68
  101. sizeof(tHandlingData_extended) = 0x100
  102. ---------------------------------------------
  103. Modified limit of VehicleStructs to: 1050
  104. ---------------------------------------------
  105. Modified limit of rwObjectInstances to: 27500
  106. ---------------------------------------------
  107. Modified limit of matrices to: 55000
  108. ---------------------------------------------
  109. Modified limit of PtrNode Singles to: 1770000
  110. ---------------------------------------------
  111. Modified limit of PtrNode Doubles to: 128000
  112. ---------------------------------------------
  113. Modified limit of EntryInfoNodes to: 15000
  114. ---------------------------------------------
  115. Modified limit of QuadTreeNodes to: 4400
  116. ---------------------------------------------
  117. Modified limit of Collision links to: 9550
  118. ---------------------------------------------
  119. Modified limit of DYNAMIC LIMITS: ColModels to: 128000
  120. ---------------------------------------------
  121. Modified limit of DYNAMIC MODELS: CustomEnvMapPipeMatDataPool to: 8123
  122. ---------------------------------------------
  123. Modified limit of DYNAMIC MODELS: CustomEnvMapPipeAtmDataPool to: 4096
  124. ---------------------------------------------
  125. Modified limit of DYNAMIC MODELS: CustomSpecMapPipeMaterialDataPool to: 19666
  126. ---------------------------------------------
  127. Modified limit of IPL:inst, buildings to: 750000
  128. ---------------------------------------------
  129. Modified limit of IPL:inst, dummies to: 55500
  130. ---------------------------------------------
  131. Modified limit of IPL: inst per file to: 24000
  132. ---------------------------------------------
  133. Modified limit of IPL: entity index array to: 1240
  134. ---------------------------------------------
  135. Format of new savefiles will be different: patch for save game of variable length is applied!
  136. Modified limit of IPL:map zones to: 812
  137. ---------------------------------------------
  138. Format of new savefiles will be different: patch for save game of variable length is applied!
  139. Modified limit of IPL:navigation zones to: 1888
  140. ---------------------------------------------
  141. Modified limit of IPL:interior occluders to: 2940
  142. ---------------------------------------------
  143. Modified limit of IPL:occluders to: 15000
  144. ---------------------------------------------
  145. Modified limit of IPL:Timecycle modifiers to: 15000
  146. ---------------------------------------------
  147. Modified limit of 'IPL:CULL mirror attribute zones' to: 9072
  148. ---------------------------------------------
  149. Modified limit of 'IPL:CULL tunnel attribute zones' to: 8400
  150. ---------------------------------------------
  151. Modified limit of 'IPL:CULL attribute zones' to: 65000
  152. ---------------------------------------------
  153. Modified limit of IPL:Stunt jumps to: 9000
  154. ---------------------------------------------
  155. Modified limit of IPL:Entry exits to: 7000
  156. ---------------------------------------------
  157. Format of new savefiles will be different: patch for save game of variable length is applied!
  158. Format of new savefiles will be different: patch for pickups is applied.
  159.  
  160. Modified limit of 'IPL:PICK' to: 16000, pickups collected: 40
  161. ---------------------------------------------
  162. Modified limit of IDE:objs:type1 section to 28000
  163. ---------------------------------------------
  164. Modified limit of IDE:objs:type2 section to 2070
  165. ---------------------------------------------
  166. Modified limit of IDE:hier section to 992
  167. ---------------------------------------------
  168. Modified limit of IDE:tobj section to 9999
  169. ---------------------------------------------
  170. Modified limit of IDE:cars section to 1800
  171. ---------------------------------------------
  172. Modified limit of IDE:peds section to 1800
  173. ---------------------------------------------
  174. Modified limit of IDE:weap section to 251
  175. ---------------------------------------------
  176. Modified limit of IDE:2DFX section to 2500
  177. ---------------------------------------------
  178. Enabled handling of new enhanced IMG archives.
  179. ---------------------------------------------
  180. Modified limit of DIRECTORY LIMITS: Extra to: 28750
  181. ---------------------------------------------
  182. Modified limit of DIRECTORY LIMITS: Clothes directory to: 2950
  183. ---------------------------------------------
  184. Modified limit of WATER LIMITS -> Water triangles to: 999
  185. ---------------------------------------------
  186. Modified limit of WATER LIMITS -> Water quads to: 8888
  187. ---------------------------------------------
  188. Modified limit of WATER LIMITS -> Water quads and triangles list triangles to: 9999
  189. ---------------------------------------------
  190. Modified limit of WATER LIMITS -> Water vertices to: 9999
  191. ---------------------------------------------
  192. Streaming memory available limit set to 2147483648 bytes (2048 MB)
  193. ---------------------------------------------
  194. Modified limit of 'Number of requested models above which the game considers loading very busy' to: 20
  195. ---------------------------------------------
  196. Modified script space limits:
  197. - max size of MAIN segment from main.scm: 1000000 bytes
  198. - max size of mission from main.scm: 128000 bytes
  199. Total size of CTheScripts::ScriptSpace: 1128000 bytes
  200. ---------------------------------------------
  201. Modified limit of SCM LIMITS: Running scripts to: 127
  202. ---------------------------------------------
  203. Modified limit of SCM LIMITS: Mission cleanup to: 275
  204. ---------------------------------------------
  205. Modified limit of RENDERER: Invisible entity pointers to: 7500
  206. ---------------------------------------------
  207. Modified limit of RENDERER: Visible LOD pointers to: 15000
  208. ---------------------------------------------
  209. Modified limit of RENDERER: Visible entity pointers to: 7500
  210. ---------------------------------------------
  211. Modified limit of VISIBILITY: Alpha list limit to: 1750
  212. ---------------------------------------------
  213. Modified limit of VISIBILITY: Alpha boat atomic list to: 1750
  214. ---------------------------------------------
  215. Modified limit of VISIBILITY: Alpha entity list limit to: 5575
  216. ---------------------------------------------
  217. Modified limit of VISIBILITY: Alpha really draw last list limit to: 250
  218. ---------------------------------------------
  219. Modified limit of VISIBILITY: Alpha really draw last list limit to: 2500
  220. ---------------------------------------------
  221. Modified limit of OTHER LIMITS: References to: 17000
  222. ---------------------------------------------
  223. Modified limit of OTHER LIMITS: Coronas to: 4096
  224. ---------------------------------------------
  225. Modified limit of OTHER LIMITS: Object info entries to: 512
  226. ---------------------------------------------
  227. Modified limit of OTHER LIMITS: Vehicle colors to: 512
  228. ---------------------------------------------
  229. Format of new savefiles will be different: patch for save game of variable length is applied!
  230. Format of new savefiles will be different: patch for radar traces is applied.
  231.  
  232. Modified limit of OTHER LIMITS: Radar traces to: 512
  233. ---------------------------------------------
  234. Vehicle special features are enabled
  235. Number of hydra vehicles = 4
  236. Hydra 0 = 520
  237. Hydra 1 = 6537
  238. Hydra 2 = 6538
  239. Hydra 3 = 6679
  240. ---------------------------------------------
  241. Level limit is enabled
  242.  
  243. Number of levels = 6
  244. Cop car level 0 = 599
  245. Cop car level 1 = 596
  246. Cop car level 2 = 597
  247. Cop car level 3 = 598
  248. Cop car level 4 = 598
  249. Cop car level 5 = 598
  250. Cop bike = 523
  251.  
  252. Cop ped level 0 = 283
  253. Cop ped level 1 = 280
  254. Cop ped level 2 = 281
  255. Cop ped level 3 = 282
  256. Cop ped level 4 = 281
  257. Cop ped level 5 = 281
  258. Cop ped bike = 284
  259.  
  260. Ambulance level 0 = -1
  261. Ambulance level 1 = 416
  262. Ambulance level 2 = 416
  263. Ambulance level 3 = 416
  264. Ambulance level 4 = 416
  265. Ambulance level 5 = 416
  266.  
  267. Medic level 0 = -1
  268. Medic level 1 = 274
  269. Medic level 2 = 275
  270. Medic level 3 = 276
  271. Medic level 4 = 276
  272. Medic level 5 = 276
  273.  
  274. Fire engine level 0 = -1
  275. Fire engine level 1 = 407
  276. Fire engine level 2 = 407
  277. Fire engine level 3 = 407
  278. Fire engine level 4 = 407
  279. Fire engine level 5 = 407
  280.  
  281. Fireman level 0 = -1
  282. Fireman level 1 = 277
  283. Fireman level 2 = 279
  284. Fireman level 3 = 278
  285. Fireman level 4 = 278
  286. Fireman level 5 = 278
  287.  
  288. Number of cab drivers for level 0 = 0
  289. Number of cab drivers for level 1 = 2
  290. Cab driver level 1 place 0 = 262
  291. Cab driver level 1 place 1 = 261
  292. Number of cab drivers for level 2 = 2
  293. Cab driver level 2 place 0 = 220
  294. Cab driver level 2 place 1 = 234
  295. Number of cab drivers for level 3 = 2
  296. Cab driver level 3 place 0 = 182
  297. Cab driver level 3 place 1 = 206
  298. Number of cab drivers for level 4 = 2
  299. Cab driver level 4 place 0 = 220
  300. Cab driver level 4 place 1 = 234
  301. Number of cab drivers for level 5 = 2
  302. Cab driver level 5 place 0 = 234
  303. Cab driver level 5 place 1 = 234
  304. ---------------------------------------------
  305. Modified limit of hospital restarts to: 55
  306. ---------------------------------------------
  307. Modified limit of police restarts to: 55
  308. ---------------------------------------------
  309. SPECIAL: Plane speed limit disabled.
  310. ---------------------------------------------
  311. SPECIAL -> Make save of variable size is active.
  312. Format of new savefiles will be different: patch for save game of variable length is applied!
  313. ---------------------------------------------
  314. SPECIAL: Fix streaming memory bug applied.
  315. ---------------------------------------------
  316. Error reporting going to be applied.
  317. GTA_ERROR_ATTEMPT_TO_LOAD_OBJET_INSTANCE_WITH_UNDEFINED_ID enabled.
  318. GTA_ERROR_MODEL_DOES_NOT_HAVE_COLLISION_LOADED enabled.
  319. GTA_ERROR_CAR_GENERATOR_LIMIT_EXCEEDED enabled.
  320. GTA_ERROR_IMG_ARCHIVE_NEEDS_REBUILDING enabled.
  321. GTA_ERROR_REQUESTED_FILE_DOES_NOT_EXIST enabled.
  322. Error reporting is applied now.
  323. ---------------------------------------------
  324. Debugging output is enabled now. Use debugger to catch messages.
  325. ---------------------------------------------
  326. "Enable logging of files loaded" is enabled now.
  327. ---------------------------------------------
  328. Train type carriages loader is enabled. ms_numberOfTypeIDs = 19, ms_maxNumberOfVehiclesForType = 18.
  329. ---------------------------------------------
  330. Radar blip sprite filename loader: config was loaded. ms_numberOfTypeIDs = 101
  331. ---------------------------------------------
  332. CThePluginPatches::RegisterPatcher executed.
  333. ---------------------------------------------
  334. Number of memory changes made: 8793
  335. ---------------------------------------------
  336. CThePatches: CLEO library 4.3.16 has been detected and patched!
  337.  
  338. Game crashed unfortunately, here's a crash log:
  339. Current process ID: 6492
  340. Current thread ID: 9264
  341. Last file to be loaded: data\vehicleAudioSettings.cfg
  342. Last library loaded: NOT SET
  343. Exception address: 0x72E7BC6A ("$fastman92limitAdjuster.asi"+0x1BC6A)
  344. Exception code: 0xC0000005
  345. Exception name: EXCEPTION_ACCESS_VIOLATION
  346. Inaccessible memory address: 0x0
  347.  
  348. General registers:
  349. EAX: 0x0E103318 (235942680)
  350. EBX: 0x0E103318 (235942680)
  351. ECX: 0x0E103318 (235942680)
  352. EDX: 0x00000000 (0)
  353. ESI: 0x00000000 (0)
  354. EDI: 0x0E103318 (235942680)
  355. EBP: 0x0177F384 (24638340)
  356. ESP: 0x0177F37C (24638332)
  357. EIP: 0x72E7BC6A (1927789674)
  358. EFL: 0x00010246 (66118)
  359.  
  360. Segment registers:
  361. CS: 0023
  362. DS: 002B
  363. ES: 002B
  364. FS: 0053
  365. GS: 002B
  366. SS: 002B
  367.  
  368. FPU registers:
  369. ST0: 1.000000 bytes: 00 00 00 00 00 00 00 80 FF 3F
  370. ST1: 1.000000 bytes: 00 00 00 00 00 00 00 80 FF 3F
  371. ST2: -52083.335938 bytes: 00 00 00 00 00 56 73 CB 0E C0
  372. ST3: 1.000000 bytes: 00 00 00 00 00 00 00 80 FF 3F
  373. ST4: -92591.593750 bytes: 00 00 00 00 00 CC D7 B4 0F C0
  374. ST5: 185186.187500 bytes: 00 00 00 00 00 8C D8 B4 10 40
  375. ST6: 0.500000 bytes: 00 00 00 00 00 00 00 80 FE 3F
  376. ST7: 92593.593750 bytes: 00 00 00 00 00 CC D8 B4 0F 40
  377. CTRL: 007F
  378. STAT: 0130
  379. TAGS: FFFF
  380.  
  381. MMX registers, 8 bytes:
  382. MM0: 00 00 00 00 00 00 00 80
  383. MM1: 00 00 00 00 00 00 00 80
  384. MM2: 00 00 00 00 00 56 73 CB
  385. MM3: 00 00 00 00 00 00 00 80
  386. MM4: 00 00 00 00 00 CC D7 B4
  387. MM5: 00 00 00 00 00 8C D8 B4
  388. MM6: 00 00 00 00 00 00 00 80
  389. MM7: 00 00 00 00 00 CC D8 B4
  390.  
  391. XMM registers, 16 bytes:
  392. XMM0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  393. XMM1: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  394. XMM2: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  395. XMM3: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  396. XMM4: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  397. XMM5: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  398. XMM6: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  399. XMM7: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
  400.  
  401. Module list
  402. ; Path Module file size Base Size of image Entry point
  403. C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\gta-sa.exe 14383616 0x00400000 0x01177000 0x00824570
  404. C:\WINDOWS\SYSTEM32\ntdll.dll 1542816 0x77740000 0x0017B000 0x00000000
  405. C:\WINDOWS\SYSTEM32\KERNEL32.DLL 620176 0x77240000 0x000E0000 0x77253980
  406. C:\WINDOWS\SYSTEM32\KERNELBASE.dll 1557768 0x76150000 0x0017E000 0x76201CE0
  407. C:\WINDOWS\system32\apphelp.dll 581632 0x73B30000 0x00092000 0x73B70380
  408. C:\WINDOWS\SYSTEM32\WS2_32.dll 388896 0x76E50000 0x0005F000 0x76E54AF0
  409. C:\WINDOWS\SYSTEM32\sechost.dll 269616 0x762D0000 0x00044000 0x762E9D80
  410. C:\WINDOWS\SYSTEM32\RPCRT4.dll 707600 0x76A00000 0x000AD000 0x76A14F00
  411. C:\WINDOWS\SYSTEM32\SspiCli.dll 116216 0x74470000 0x0001E000 0x7447B640
  412. C:\WINDOWS\SYSTEM32\CRYPTBASE.dll 31528 0x74460000 0x0000A000 0x74462A00
  413. C:\WINDOWS\SYSTEM32\WINMM.dll 134352 0x729C0000 0x00024000 0x729C4820
  414. C:\WINDOWS\SYSTEM32\bcryptPrimitives.dll 360480 0x76AB0000 0x00058000 0x76AF25C0
  415. C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\vorbisfile.dll 53760 0x73430000 0x00011000 0x7343197B
  416. C:\WINDOWS\SYSTEM32\USER32.dll 1337240 0x768A0000 0x00147000 0x768B1D00
  417. C:\WINDOWS\SYSTEM32\GDI32.dll 1371792 0x77320000 0x0014F000 0x773D6820
  418. C:\WINDOWS\SYSTEM32\ADVAPI32.dll 499432 0x76070000 0x0007B000 0x7608E970
  419. C:\WINDOWS\SYSTEM32\msvcrt.dll 773168 0x74AF0000 0x000BE000 0x74B25630
  420. C:\WINDOWS\SYSTEM32\ole32.dll 957608 0x74490000 0x000EB000 0x744CD650
  421. C:\WINDOWS\SYSTEM32\combase.dll 1824264 0x774D0000 0x001BD000 0x775B2AF0
  422. C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\EAX.DLL 188416 0x10000000 0x00030000 0x1001A472
  423. C:\WINDOWS\SYSTEM32\WINMMBASE.dll 132744 0x001D0000 0x00023000 0x001D8940
  424. C:\WINDOWS\SYSTEM32\cfgmgr32.dll 217976 0x77000000 0x00037000 0x77003B50
  425. C:\WINDOWS\SYSTEM32\IMM32.DLL 169928 0x76FD0000 0x0002B000 0x76FD5680
  426. C:\Program Files (x86)\Steam\gameoverlayrenderer.dll 1043024 0x72F50000 0x00119000 0x72FE6A73
  427. C:\WINDOWS\SYSTEM32\PSAPI.DLL 17048 0x76890000 0x00006000 0x76891460
  428. C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\vorbishooked.DLL 65536 0x000C0000 0x00011000 0x000C4C98
  429. C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\ogg.dll 36864 0x03870000 0x00009000 0x0387302E
  430. C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\vorbis.dll 1060864 0x04AB0000 0x00108000 0x04AC3F7C
  431. C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\$fastman92limitAdjuster.asi 921088 0x72E60000 0x000ED000 0x72ED7EDA
  432. C:\WINDOWS\SYSTEM32\SHLWAPI.dll 276336 0x76840000 0x00045000 0x7685DE90
  433. C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\zlib1.dll 107520 0x62E80000 0x00022000 0x62E81440
  434. C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\MinHook.x86.dll 14848 0x72E50000 0x00007000 0x00000000
  435. C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\DllTricks.dll 7680 0x72E40000 0x00006000 0x72E41593
  436. C:\WINDOWS\SYSTEM32\MSVCR100.dll 773968 0x72D80000 0x000BF000 0x72D91DFC
  437. C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\CLEO.asi 264704 0x72D10000 0x0006B000 0x72D1E3D4
  438. C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\BASS.dll 107584 0x11000000 0x0004D000 0x1104C036
  439. C:\WINDOWS\SYSTEM32\MSACM32.dll 90912 0x6C080000 0x00018000 0x6C083F70
  440. C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\ExGangWars.asi 70656 0x72C90000 0x00016000 0x72C9322C
  441. C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\ImgLimitAdjuster.asi 97280 0x04C00000 0x00023000 0x04C139B8
  442. C:\WINDOWS\SYSTEM32\oleaut32.dll 589856 0x76DB0000 0x00092000 0x76DE8CF0
  443. C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\modloader.asi 643584 0x72BE0000 0x000A4000 0x72C34403
  444. C:\WINDOWS\SYSTEM32\SHELL32.dll 21124344 0x74BC0000 0x013FE000 0x74D7FB10
  445. C:\WINDOWS\SYSTEM32\dbghelp.dll 1196544 0x6FA80000 0x0013F000 0x6FAAD880
  446. C:\WINDOWS\SYSTEM32\windows.storage.dll 5242496 0x07A40000 0x004FA000 0x07C47EA0
  447. C:\WINDOWS\SYSTEM32\kernel.appcore.dll 39792 0x74BB0000 0x0000C000 0x74BB3930
  448. C:\WINDOWS\SYSTEM32\shcore.dll 569744 0x74A60000 0x0008D000 0x74AA9B90
  449. C:\WINDOWS\SYSTEM32\powrprof.dll 270672 0x74600000 0x00044000 0x74607410
  450. C:\WINDOWS\SYSTEM32\profapi.dll 54752 0x76B20000 0x0000F000 0x76B22E40
  451. C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\SilentPatchSA.asi 234496 0x703D0000 0x0003E000 0x703EE7F9
  452. C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\skygfx.asi 137216 0x703A0000 0x00029000 0x703AAF25
  453. C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\VehicleAudioLoader.asi 10240 0x698A0000 0x000B5000 0x698A178D
  454. C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\scripts\GTASA.WidescreenFix.asi 200704 0x6FC50000 0x00037000 0x6FC5D5E6
  455. C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\scripts\V_HUD_by_DK22Pac.asi 354816 0x696F0000 0x00095000 0x6971E3A1
  456. C:\WINDOWS\system32\uxtheme.dll 458752 0x70790000 0x00075000 0x707C9A60
  457. C:\WINDOWS\SYSTEM32\DDRAW.dll 551424 0x70910000 0x000EE000 0x70926BD0
  458. C:\WINDOWS\SYSTEM32\DCIMAN32.dll 11776 0x70900000 0x00007000 0x70901FC0
  459. C:\WINDOWS\SYSTEM32\VERSION.dll 27360 0x743E0000 0x00008000 0x743E17B0
  460. C:\WINDOWS\system32\nvspcap.dll 1571624 0x65F90000 0x00180000 0x66048B25
  461. C:\WINDOWS\SYSTEM32\SETUPAPI.dll 4268360 0x74650000 0x0040B000 0x7467ADF0
  462. C:\WINDOWS\SYSTEM32\WINHTTP.dll 613888 0x72AA0000 0x0009B000 0x72ADF960
  463. C:\WINDOWS\system32\nvapi.dll 3263480 0x6D7A0000 0x0034A000 0x6D9C6D4F
  464. C:\WINDOWS\SYSTEM32\dxgi.dll 523752 0x6F050000 0x00083000 0x6F075270
  465. C:\WINDOWS\SYSTEM32\DSOUND.dll 527360 0x534C0000 0x00086000 0x535084A0
  466. C:\WINDOWS\SYSTEM32\clbcatq.dll 526304 0x771B0000 0x00084000 0x771D6220
  467. C:\WINDOWS\System32\MMDevApi.dll 339344 0x69B70000 0x00055000 0x69B92EE0
  468. C:\WINDOWS\System32\DEVOBJ.dll 129160 0x74360000 0x00022000 0x743691F0
  469. C:\WINDOWS\System32\PROPSYS.dll 1355344 0x6D570000 0x0014B000 0x6D5D1660
  470. C:\WINDOWS\SYSTEM32\AUDIOSES.DLL 405568 0x66AB0000 0x00068000 0x66ACDA50
  471. C:\WINDOWS\SYSTEM32\wintypes.dll 820704 0x6FEF0000 0x000C8000 0x6FF5AE90
  472. C:\WINDOWS\SYSTEM32\MSCTF.dll 1174008 0x76EB0000 0x0011F000 0x76EF5CE0
  473. C:\WINDOWS\system32\dwmapi.dll 94208 0x70770000 0x0001D000 0x70773B10
  474. C:\WINDOWS\SYSTEM32\DINPUT8.dll 172032 0x509B0000 0x00036000 0x509BB390
  475. C:\WINDOWS\SYSTEM32\HID.DLL 25088 0x666B0000 0x0000A000 0x666B21C0
  476. C:\WINDOWS\SYSTEM32\WINTRUST.dll 268040 0x76020000 0x00042000 0x76036F10
  477. C:\WINDOWS\SYSTEM32\MSASN1.dll 49592 0x76B10000 0x0000E000 0x76B15410
  478. C:\WINDOWS\SYSTEM32\CRYPT32.dll 1535024 0x76B30000 0x00178000 0x76B88A90
  479. C:\WINDOWS\SYSTEM32\d3d9.dll 1865584 0x6DD30000 0x001CB000 0x6DDAEE90
  480. C:\WINDOWS\SYSTEM32\nvd3dum.dll 14226672 0x67970000 0x00D8B000 0x6802C9C0
  481. C:\Program Files (x86)\NVIDIA Corporation\3D Vision\nvSCPAPI.dll 722464 0x66110000 0x000C1000 0x66162505
  482. C:\Windows\SYSTEM32\quartz.dll 1542656 0x619E0000 0x001AC000 0x61A2C190
  483. C:\Windows\SYSTEM32\bcrypt.dll 107408 0x743C0000 0x0001B000 0x743C9050
  484. C:\Windows\SYSTEM32\devenum.dll 82096 0x6C040000 0x00015000 0x6C04E570
  485. C:\WINDOWS\SYSTEM32\D3DIM700.DLL 889856 0x649B0000 0x000DF000 0x64A546E0
  486. C:\WINDOWS\SYSTEM32\wdmaud.drv 205824 0x535B0000 0x00038000 0x535BCAD0
  487. C:\WINDOWS\SYSTEM32\ksuser.dll 19648 0x69B10000 0x00007000 0x69B116D0
  488. C:\WINDOWS\SYSTEM32\AVRT.dll 28416 0x6EC80000 0x00009000 0x6EC81B70
  489. C:\WINDOWS\SYSTEM32\msacm32.drv 24064 0x6C3F0000 0x00009000 0x6C3F4250
  490. C:\WINDOWS\SYSTEM32\midimap.dll 18944 0x66400000 0x00008000 0x66401960
  491. C:\WINDOWS\SYSTEM32\wmvcore.dll 2331480 0x613E0000 0x0023B000 0x6143B370
  492. C:\WINDOWS\SYSTEM32\WMASF.DLL 249976 0x667F0000 0x0003E000 0x667F4C30
  493. C:\WINDOWS\SYSTEM32\mfperfhelper.dll 1087712 0x66BF0000 0x00108000 0x66CDE0A0
  494. C:\WINDOWS\system32\mlang.dll 192000 0x6C0A0000 0x00033000 0x6C0B0E70
  495. C:\WINDOWS\SYSTEM32\QuickTime.qts 69632 0x70500000 0x00013000 0x7050202C
  496. C:\Program Files (x86)\QuickTime\QTSystem\QuickTime.qts 12394496 0x607D0000 0x00C04000 0x608289A3
  497. C:\WINDOWS\SYSTEM32\comdlg32.dll 965120 0x76CB0000 0x000F2000 0x76CE8070
  498. C:\WINDOWS\SYSTEM32\FirewallAPI.dll 369664 0x75FC0000 0x0005E000 0x75FD7480
  499. C:\WINDOWS\SYSTEM32\NETAPI32.dll 69224 0x76820000 0x00013000 0x76821D20
  500. C:\Program Files (x86)\QuickTime\QTSystem\QTCF.dll 176128 0x66B40000 0x0002D000 0x66B4AE7C
  501. C:\WINDOWS\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.10586.0_none_811bc0006c44242b\COMCTL32.dll 585568 0x61620000 0x00092000 0x6162DD60
  502. C:\WINDOWS\SYSTEM32\DAVHLPR.DLL 22528 0x6FD50000 0x0000B000 0x6FD51D20
  503. C:\WINDOWS\WinSxS\x86_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.10586.20_none_22adb5eaa762c7fa\gdiplus.dll 1467392 0x6CF70000 0x0016B000 0x6CFDE360
  504. C:\WINDOWS\SYSTEM32\fwbase.dll 163328 0x6DD00000 0x0002D000 0x6DD15EF0
  505. C:\Program Files (x86)\Common Files\Apple\Apple Application Support\CoreFoundation.dll 1664808 0x60630000 0x0019E000 0x6075903B
  506. C:\Program Files (x86)\Common Files\Apple\Apple Application Support\libdispatch.dll 75048 0x6FD60000 0x00016000 0x6FD6D3DD
  507. C:\Program Files (x86)\Common Files\Apple\Apple Application Support\objc.dll 162088 0x667C0000 0x0002B000 0x667DC0EB
  508. C:\Program Files (x86)\Common Files\Apple\Apple Application Support\libicuin.dll 1315624 0x604E0000 0x00143000 0x605B2BE9
  509. C:\Program Files (x86)\Common Files\Apple\Apple Application Support\ASL.dll 62792 0x6E0C0000 0x00011000 0x6E0C9206
  510. C:\Program Files (x86)\Common Files\Apple\Apple Application Support\libicuuc.dll 1016616 0x603E0000 0x000FC000 0x6047252F
  511. C:\WINDOWS\SYSTEM32\MSVCP100.dll 421200 0x66730000 0x00069000 0x66763CF4
  512. C:\Program Files (x86)\Common Files\Apple\Apple Application Support\icudt49.dll 19102504 0x4AD00000 0x01238000 0x00000000
  513. C:\WINDOWS\SYSTEM32\WININET.DLL 2229760 0x717C0000 0x00228000 0x718C6EB0
  514. C:\Program Files (x86)\Common Files\Apple\Apple Application Support\CFNetwork.DLL 2011432 0x601F0000 0x001EF000 0x603864FB
  515. C:\Program Files (x86)\Common Files\Apple\Apple Application Support\pthreadVC2.dll 59176 0x67950000 0x00011000 0x679580BB
  516. C:\Program Files (x86)\Common Files\Apple\Apple Application Support\libxml2.dll 1044776 0x600E0000 0x00102000 0x601A4010
  517. C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL 187488 0x74240000 0x0002F000 0x7424BB70
  518. C:\Program Files (x86)\Common Files\Apple\Apple Application Support\SQLite3.dll 510792 0x60060000 0x0007F000 0x600CB6BD
  519. C:\WINDOWS\SYSTEM32\WSOCK32.dll 16384 0x717B0000 0x00008000 0x717B1740
  520. C:\Program Files (x86)\QuickTime\QTSystem\CoreVideo.qtx 221184 0x65F50000 0x00038000 0x65F5553B
  521. C:\Program Files (x86)\Common Files\Apple\Apple Application Support\CoreVideo.dll 381736 0x64940000 0x00062000 0x6495E174
  522. C:\Program Files (x86)\Common Files\Apple\Apple Application Support\CoreGraphics.dll 4314920 0x5FC30000 0x00421000 0x5FC310F0
  523. C:\Program Files (x86)\QuickTime\QTSystem\QuickTime3GPP.qtx 217088 0x5FBF0000 0x00037000 0x5FC06555
  524. C:\Program Files (x86)\QuickTime\QTSystem\QuickTime3GPPAuthoring.qtx 376832 0x5FB90000 0x0005E000 0x5FBC8159
  525. C:\Program Files (x86)\QuickTime\QTSystem\QuickTimeAudioSupport.qtx 122880 0x66220000 0x00020000 0x66223639
  526. C:\Program Files (x86)\Common Files\Apple\Apple Application Support\CoreAudioToolbox.dll 5013288 0x5F6A0000 0x004EC000 0x5F6A1280
  527. C:\Program Files (x86)\QuickTime\QTSystem\QuickTimeAuthoring.qtx 1961984 0x5F2D0000 0x001E1000 0x5F2D2ADB
  528. C:\Program Files (x86)\QuickTime\QTSystem\QuickTimeCapture.qtx 331776 0x5F640000 0x00053000 0x5F6696A4
  529. C:\Program Files (x86)\QuickTime\QTSystem\QuickTimeEffects.qtx 585728 0x5F5A0000 0x00091000 0x5F5EE3E7
  530. C:\Program Files (x86)\QuickTime\QTSystem\QuickTimeEssentials.qtx 339968 0x5F260000 0x00066000 0x5F288CDA
  531. C:\Program Files (x86)\QuickTime\QTSystem\QuickTimeH264.qtx 3153920 0x5EF40000 0x0031D000 0x5F1330AC
  532. C:\Program Files (x86)\QuickTime\QTSystem\QuickTimeImage.qtx 987136 0x5EE40000 0x000F5000 0x5EED93EC
  533. C:\Program Files (x86)\QuickTime\QTSystem\QuickTimeInternetExtras.qtx 847872 0x5ED60000 0x000D2000 0x5EDF2BC8
  534. C:\Program Files (x86)\QuickTime\QTSystem\QuickTimeMPEG.qtx 491520 0x5ECE0000 0x0007A000 0x5ED2E9B3
  535. C:\Program Files (x86)\QuickTime\QTSystem\QuickTimeMPEG4.qtx 360448 0x5EC80000 0x0005A000 0x5EC98A66
  536. C:\Program Files (x86)\QuickTime\QTSystem\QuickTimeMPEG4Authoring.qtx 589824 0x5EBE0000 0x00092000 0x5EC1B3B3
  537. C:\Program Files (x86)\QuickTime\QTSystem\QuickTimeMusic.qtx 524288 0x5EB50000 0x00082000 0x5EB954F2
  538. C:\Program Files (x86)\QuickTime\QTSystem\QuickTimeStreaming.qtx 892928 0x5EA70000 0x000DD000 0x5EB04C77
  539. C:\Program Files (x86)\QuickTime\QTSystem\QuickTimeThirdParty.qtx 598016 0x5E9D0000 0x00097000 0x5E9D217B
  540. C:\Program Files (x86)\QuickTime\QTSystem\QuickTimeStreamingAuthoring.qtx 364544 0x5E970000 0x0005B000 0x5E994984
  541. C:\Program Files (x86)\QuickTime\QTSystem\QuickTimeStreamingExtras.qtx 176128 0x5E940000 0x0002D000 0x5E94C47A
  542. C:\Program Files (x86)\QuickTime\QTSystem\QuickTimeVR.qtx 888832 0x5E860000 0x000DB000 0x5E8F32D6
  543. Game terminated.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement