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- Starting fastman92 limit adjuster 2.3, unreleased edition, compilation time: Jan 15 2016 21:15:45
- Please visit http://fastman92.ml
- Game detected: GTA SA 1.0 HOODLUM 14383616 bytes
- Global expection handler has been registered.
- ---------------------------------------------
- IPL ID limit > 256 check disabled. Game may have some bugs if ID IPL limit is increased.
- At least one ID limit is changed. ModelIDlimit::PatchModelPtrsLimit will do a job.
- Count of file IDs is over 32767 and requires unsigned ID. Applying unsigned ID patches.
- Count of file IDs is over 65535 and base ID of CStreamingInfo requires __int32. Applying __int32 base ID patches.
- COL ID limit is over 256 and requires something more than unsigned __int8. Applying unsigned __int16 patches.
- New ID limits:
- 0 - 59999 (60000) - DFF models defined within IDE files
- 60000 - 119999 (60000) - TXD archives.
- 120000 - 179999 (60000) - COL collision archives.
- 180000 - 181023 (1024) - IPL Binary IPL files.
- 181024 - 182047 (1024) - DAT files limited to nodes*.dat
- 182048 - 182227 (180) - IFP animation archives.
- 182228 - 183523 (1296) - RRR car recordings, carrec*.rrr files
- 183524 - 183650 (127) - SCM scripts
- 183651 - 183652 (2) - Loaded list
- 183653 - 183654 (2) - Requested list
- 183655 - count of all file IDs
- Addresses:
- CStreaming::ms_modelInfoPtrs: 0x195D8F8
- CStreaming::ms_aInfoForModel: 0x5124020
- CAnimManager::ms_aAnimBlocks: 0xB5D4A0
- CVehicleRecording::StreamingArray: 0x1998280
- CTheScripts::StreamedScripts: 0x199D388
- Format of new savefiles will be different: patch for block of IPL flags is applied! Number of IPL flags will depend on current IPL ID limit.
- Format of new savefiles will be different: patch for enhanced format of model flags block is applied!
- Format of new savefiles will be different: patch for save game of variable length is applied!
- ---------------------------------------------
- Modified count of killable model IDs: 42000
- ---------------------------------------------
- Format of new savefiles will be different: patch for car generators with CCarGenerator_extended structure is applied!
- Format of new savefiles will be different: patch for save game of variable length is applied!
- Modified limit Car generators to: 65534 Is CCarGenerator_extended structure used: 1
- ---------------------------------------------
- Modified limit of number of process counter passes for car generators to 6
- ---------------------------------------------
- Applied patch to make car generator accept any vehicle ID that meets a condition (ID == -1 || ID >= 10).
- ---------------------------------------------
- Tracks*.dat coordinate limit patch enabled.
- Number of tracks.dat files set to 6
- Renderware world map size set to 48000 x 48000
- Radar map size set to 24000 x 24000
- Water map size set to 48000 x 48000
- World map size set to 48000 x 48000
- Paths limit patch enabled.
- Paths map size set to 24000 x 24000
- Radar info:
- Number of radar tiles per dimension: 48
- Total number of radar tiles: 2304
- Water info:
- Water map size: 24000 x 24000
- Number of water blocks per dimension: 96
- Total number of water blocks: 9216
- World map info info:
- World map size: 48000 x 48000
- World sectors:
- CWorld::ms_aSectors
- type: buildings, dummies
- count: 960 * 960 = 921600
- sector area: 50 x 50
- CWorld::ms_aLodPtrLists
- type: lod
- count: 240 * 240 = 57600
- sector area: 200 x 200
- CWorld::ms_aRepeatSectors
- type: vehicles, peds, object
- count: 16 * 16 = 256
- Paths info:
- ThePaths: 0x6B80048
- Number of path tiles per dimension: 32
- Total number of path tiles: 1024
- ---------------------------------------------
- Enabling handling.cfg limit adjuster.
- New limits:
- Number of standard lines = 510
- Number of bike lines = 333
- Number of flying lines = 244
- Number of boat lines = 122
- Number of animation group lines = 30
- &mod_HandlingManager = 0x6BB49D8, sizeof(mod_HandlingManager) = 0x2C220
- sizeof_cHandlingDataMgr_header = 0x68
- sizeof(tHandlingData_extended) = 0x100
- ---------------------------------------------
- Modified limit of VehicleStructs to: 1050
- ---------------------------------------------
- Modified limit of rwObjectInstances to: 27500
- ---------------------------------------------
- Modified limit of matrices to: 55000
- ---------------------------------------------
- Modified limit of PtrNode Singles to: 1770000
- ---------------------------------------------
- Modified limit of PtrNode Doubles to: 128000
- ---------------------------------------------
- Modified limit of EntryInfoNodes to: 15000
- ---------------------------------------------
- Modified limit of QuadTreeNodes to: 4400
- ---------------------------------------------
- Modified limit of Collision links to: 9550
- ---------------------------------------------
- Modified limit of DYNAMIC LIMITS: ColModels to: 128000
- ---------------------------------------------
- Modified limit of DYNAMIC MODELS: CustomEnvMapPipeMatDataPool to: 8123
- ---------------------------------------------
- Modified limit of DYNAMIC MODELS: CustomEnvMapPipeAtmDataPool to: 4096
- ---------------------------------------------
- Modified limit of DYNAMIC MODELS: CustomSpecMapPipeMaterialDataPool to: 19666
- ---------------------------------------------
- Modified limit of IPL:inst, buildings to: 750000
- ---------------------------------------------
- Modified limit of IPL:inst, dummies to: 55500
- ---------------------------------------------
- Modified limit of IPL: inst per file to: 24000
- ---------------------------------------------
- Modified limit of IPL: entity index array to: 1240
- ---------------------------------------------
- Format of new savefiles will be different: patch for save game of variable length is applied!
- Modified limit of IPL:map zones to: 812
- ---------------------------------------------
- Format of new savefiles will be different: patch for save game of variable length is applied!
- Modified limit of IPL:navigation zones to: 1888
- ---------------------------------------------
- Modified limit of IPL:interior occluders to: 2940
- ---------------------------------------------
- Modified limit of IPL:occluders to: 15000
- ---------------------------------------------
- Modified limit of IPL:Timecycle modifiers to: 15000
- ---------------------------------------------
- Modified limit of 'IPL:CULL mirror attribute zones' to: 9072
- ---------------------------------------------
- Modified limit of 'IPL:CULL tunnel attribute zones' to: 8400
- ---------------------------------------------
- Modified limit of 'IPL:CULL attribute zones' to: 65000
- ---------------------------------------------
- Modified limit of IPL:Stunt jumps to: 9000
- ---------------------------------------------
- Modified limit of IPL:Entry exits to: 7000
- ---------------------------------------------
- Format of new savefiles will be different: patch for save game of variable length is applied!
- Format of new savefiles will be different: patch for pickups is applied.
- Modified limit of 'IPL:PICK' to: 16000, pickups collected: 40
- ---------------------------------------------
- Modified limit of IDE:objs:type1 section to 28000
- ---------------------------------------------
- Modified limit of IDE:objs:type2 section to 2070
- ---------------------------------------------
- Modified limit of IDE:hier section to 992
- ---------------------------------------------
- Modified limit of IDE:tobj section to 9999
- ---------------------------------------------
- Modified limit of IDE:cars section to 1800
- ---------------------------------------------
- Modified limit of IDE:peds section to 1800
- ---------------------------------------------
- Modified limit of IDE:weap section to 251
- ---------------------------------------------
- Modified limit of IDE:2DFX section to 2500
- ---------------------------------------------
- Enabled handling of new enhanced IMG archives.
- ---------------------------------------------
- Modified limit of DIRECTORY LIMITS: Extra to: 28750
- ---------------------------------------------
- Modified limit of DIRECTORY LIMITS: Clothes directory to: 2950
- ---------------------------------------------
- Modified limit of WATER LIMITS -> Water triangles to: 999
- ---------------------------------------------
- Modified limit of WATER LIMITS -> Water quads to: 8888
- ---------------------------------------------
- Modified limit of WATER LIMITS -> Water quads and triangles list triangles to: 9999
- ---------------------------------------------
- Modified limit of WATER LIMITS -> Water vertices to: 9999
- ---------------------------------------------
- Streaming memory available limit set to 2147483648 bytes (2048 MB)
- ---------------------------------------------
- Modified limit of 'Number of requested models above which the game considers loading very busy' to: 20
- ---------------------------------------------
- Modified script space limits:
- - max size of MAIN segment from main.scm: 1000000 bytes
- - max size of mission from main.scm: 128000 bytes
- Total size of CTheScripts::ScriptSpace: 1128000 bytes
- ---------------------------------------------
- Modified limit of SCM LIMITS: Running scripts to: 127
- ---------------------------------------------
- Modified limit of SCM LIMITS: Mission cleanup to: 275
- ---------------------------------------------
- Modified limit of RENDERER: Invisible entity pointers to: 7500
- ---------------------------------------------
- Modified limit of RENDERER: Visible LOD pointers to: 15000
- ---------------------------------------------
- Modified limit of RENDERER: Visible entity pointers to: 7500
- ---------------------------------------------
- Modified limit of VISIBILITY: Alpha list limit to: 1750
- ---------------------------------------------
- Modified limit of VISIBILITY: Alpha boat atomic list to: 1750
- ---------------------------------------------
- Modified limit of VISIBILITY: Alpha entity list limit to: 5575
- ---------------------------------------------
- Modified limit of VISIBILITY: Alpha really draw last list limit to: 250
- ---------------------------------------------
- Modified limit of VISIBILITY: Alpha really draw last list limit to: 2500
- ---------------------------------------------
- Modified limit of OTHER LIMITS: References to: 17000
- ---------------------------------------------
- Modified limit of OTHER LIMITS: Coronas to: 4096
- ---------------------------------------------
- Modified limit of OTHER LIMITS: Object info entries to: 512
- ---------------------------------------------
- Modified limit of OTHER LIMITS: Vehicle colors to: 512
- ---------------------------------------------
- Format of new savefiles will be different: patch for save game of variable length is applied!
- Format of new savefiles will be different: patch for radar traces is applied.
- Modified limit of OTHER LIMITS: Radar traces to: 512
- ---------------------------------------------
- Vehicle special features are enabled
- Number of hydra vehicles = 4
- Hydra 0 = 520
- Hydra 1 = 6537
- Hydra 2 = 6538
- Hydra 3 = 6679
- ---------------------------------------------
- Level limit is enabled
- Number of levels = 6
- Cop car level 0 = 599
- Cop car level 1 = 596
- Cop car level 2 = 597
- Cop car level 3 = 598
- Cop car level 4 = 598
- Cop car level 5 = 598
- Cop bike = 523
- Cop ped level 0 = 283
- Cop ped level 1 = 280
- Cop ped level 2 = 281
- Cop ped level 3 = 282
- Cop ped level 4 = 281
- Cop ped level 5 = 281
- Cop ped bike = 284
- Ambulance level 0 = -1
- Ambulance level 1 = 416
- Ambulance level 2 = 416
- Ambulance level 3 = 416
- Ambulance level 4 = 416
- Ambulance level 5 = 416
- Medic level 0 = -1
- Medic level 1 = 274
- Medic level 2 = 275
- Medic level 3 = 276
- Medic level 4 = 276
- Medic level 5 = 276
- Fire engine level 0 = -1
- Fire engine level 1 = 407
- Fire engine level 2 = 407
- Fire engine level 3 = 407
- Fire engine level 4 = 407
- Fire engine level 5 = 407
- Fireman level 0 = -1
- Fireman level 1 = 277
- Fireman level 2 = 279
- Fireman level 3 = 278
- Fireman level 4 = 278
- Fireman level 5 = 278
- Number of cab drivers for level 0 = 0
- Number of cab drivers for level 1 = 2
- Cab driver level 1 place 0 = 262
- Cab driver level 1 place 1 = 261
- Number of cab drivers for level 2 = 2
- Cab driver level 2 place 0 = 220
- Cab driver level 2 place 1 = 234
- Number of cab drivers for level 3 = 2
- Cab driver level 3 place 0 = 182
- Cab driver level 3 place 1 = 206
- Number of cab drivers for level 4 = 2
- Cab driver level 4 place 0 = 220
- Cab driver level 4 place 1 = 234
- Number of cab drivers for level 5 = 2
- Cab driver level 5 place 0 = 234
- Cab driver level 5 place 1 = 234
- ---------------------------------------------
- Modified limit of hospital restarts to: 55
- ---------------------------------------------
- Modified limit of police restarts to: 55
- ---------------------------------------------
- SPECIAL: Plane speed limit disabled.
- ---------------------------------------------
- SPECIAL -> Make save of variable size is active.
- Format of new savefiles will be different: patch for save game of variable length is applied!
- ---------------------------------------------
- SPECIAL: Fix streaming memory bug applied.
- ---------------------------------------------
- Error reporting going to be applied.
- GTA_ERROR_ATTEMPT_TO_LOAD_OBJET_INSTANCE_WITH_UNDEFINED_ID enabled.
- GTA_ERROR_MODEL_DOES_NOT_HAVE_COLLISION_LOADED enabled.
- GTA_ERROR_CAR_GENERATOR_LIMIT_EXCEEDED enabled.
- GTA_ERROR_IMG_ARCHIVE_NEEDS_REBUILDING enabled.
- GTA_ERROR_REQUESTED_FILE_DOES_NOT_EXIST enabled.
- Error reporting is applied now.
- ---------------------------------------------
- Debugging output is enabled now. Use debugger to catch messages.
- ---------------------------------------------
- "Enable logging of files loaded" is enabled now.
- ---------------------------------------------
- Train type carriages loader is enabled. ms_numberOfTypeIDs = 19, ms_maxNumberOfVehiclesForType = 18.
- ---------------------------------------------
- Radar blip sprite filename loader: config was loaded. ms_numberOfTypeIDs = 101
- ---------------------------------------------
- CThePluginPatches::RegisterPatcher executed.
- ---------------------------------------------
- Number of memory changes made: 8793
- ---------------------------------------------
- CThePatches: CLEO library 4.3.16 has been detected and patched!
- Game crashed unfortunately, here's a crash log:
- Current process ID: 6492
- Current thread ID: 9264
- Last file to be loaded: data\vehicleAudioSettings.cfg
- Last library loaded: NOT SET
- Exception address: 0x72E7BC6A ("$fastman92limitAdjuster.asi"+0x1BC6A)
- Exception code: 0xC0000005
- Exception name: EXCEPTION_ACCESS_VIOLATION
- Inaccessible memory address: 0x0
- General registers:
- EAX: 0x0E103318 (235942680)
- EBX: 0x0E103318 (235942680)
- ECX: 0x0E103318 (235942680)
- EDX: 0x00000000 (0)
- ESI: 0x00000000 (0)
- EDI: 0x0E103318 (235942680)
- EBP: 0x0177F384 (24638340)
- ESP: 0x0177F37C (24638332)
- EIP: 0x72E7BC6A (1927789674)
- EFL: 0x00010246 (66118)
- Segment registers:
- CS: 0023
- DS: 002B
- ES: 002B
- FS: 0053
- GS: 002B
- SS: 002B
- FPU registers:
- ST0: 1.000000 bytes: 00 00 00 00 00 00 00 80 FF 3F
- ST1: 1.000000 bytes: 00 00 00 00 00 00 00 80 FF 3F
- ST2: -52083.335938 bytes: 00 00 00 00 00 56 73 CB 0E C0
- ST3: 1.000000 bytes: 00 00 00 00 00 00 00 80 FF 3F
- ST4: -92591.593750 bytes: 00 00 00 00 00 CC D7 B4 0F C0
- ST5: 185186.187500 bytes: 00 00 00 00 00 8C D8 B4 10 40
- ST6: 0.500000 bytes: 00 00 00 00 00 00 00 80 FE 3F
- ST7: 92593.593750 bytes: 00 00 00 00 00 CC D8 B4 0F 40
- CTRL: 007F
- STAT: 0130
- TAGS: FFFF
- MMX registers, 8 bytes:
- MM0: 00 00 00 00 00 00 00 80
- MM1: 00 00 00 00 00 00 00 80
- MM2: 00 00 00 00 00 56 73 CB
- MM3: 00 00 00 00 00 00 00 80
- MM4: 00 00 00 00 00 CC D7 B4
- MM5: 00 00 00 00 00 8C D8 B4
- MM6: 00 00 00 00 00 00 00 80
- MM7: 00 00 00 00 00 CC D8 B4
- XMM registers, 16 bytes:
- XMM0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
- XMM1: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
- XMM2: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
- XMM3: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
- XMM4: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
- XMM5: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
- XMM6: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
- XMM7: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
- Module list
- ; Path Module file size Base Size of image Entry point
- C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\gta-sa.exe 14383616 0x00400000 0x01177000 0x00824570
- C:\WINDOWS\SYSTEM32\ntdll.dll 1542816 0x77740000 0x0017B000 0x00000000
- C:\WINDOWS\SYSTEM32\KERNEL32.DLL 620176 0x77240000 0x000E0000 0x77253980
- C:\WINDOWS\SYSTEM32\KERNELBASE.dll 1557768 0x76150000 0x0017E000 0x76201CE0
- C:\WINDOWS\system32\apphelp.dll 581632 0x73B30000 0x00092000 0x73B70380
- C:\WINDOWS\SYSTEM32\WS2_32.dll 388896 0x76E50000 0x0005F000 0x76E54AF0
- C:\WINDOWS\SYSTEM32\sechost.dll 269616 0x762D0000 0x00044000 0x762E9D80
- C:\WINDOWS\SYSTEM32\RPCRT4.dll 707600 0x76A00000 0x000AD000 0x76A14F00
- C:\WINDOWS\SYSTEM32\SspiCli.dll 116216 0x74470000 0x0001E000 0x7447B640
- C:\WINDOWS\SYSTEM32\CRYPTBASE.dll 31528 0x74460000 0x0000A000 0x74462A00
- C:\WINDOWS\SYSTEM32\WINMM.dll 134352 0x729C0000 0x00024000 0x729C4820
- C:\WINDOWS\SYSTEM32\bcryptPrimitives.dll 360480 0x76AB0000 0x00058000 0x76AF25C0
- C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\vorbisfile.dll 53760 0x73430000 0x00011000 0x7343197B
- C:\WINDOWS\SYSTEM32\USER32.dll 1337240 0x768A0000 0x00147000 0x768B1D00
- C:\WINDOWS\SYSTEM32\GDI32.dll 1371792 0x77320000 0x0014F000 0x773D6820
- C:\WINDOWS\SYSTEM32\ADVAPI32.dll 499432 0x76070000 0x0007B000 0x7608E970
- C:\WINDOWS\SYSTEM32\msvcrt.dll 773168 0x74AF0000 0x000BE000 0x74B25630
- C:\WINDOWS\SYSTEM32\ole32.dll 957608 0x74490000 0x000EB000 0x744CD650
- C:\WINDOWS\SYSTEM32\combase.dll 1824264 0x774D0000 0x001BD000 0x775B2AF0
- C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\EAX.DLL 188416 0x10000000 0x00030000 0x1001A472
- C:\WINDOWS\SYSTEM32\WINMMBASE.dll 132744 0x001D0000 0x00023000 0x001D8940
- C:\WINDOWS\SYSTEM32\cfgmgr32.dll 217976 0x77000000 0x00037000 0x77003B50
- C:\WINDOWS\SYSTEM32\IMM32.DLL 169928 0x76FD0000 0x0002B000 0x76FD5680
- C:\Program Files (x86)\Steam\gameoverlayrenderer.dll 1043024 0x72F50000 0x00119000 0x72FE6A73
- C:\WINDOWS\SYSTEM32\PSAPI.DLL 17048 0x76890000 0x00006000 0x76891460
- C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\vorbishooked.DLL 65536 0x000C0000 0x00011000 0x000C4C98
- C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\ogg.dll 36864 0x03870000 0x00009000 0x0387302E
- C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\vorbis.dll 1060864 0x04AB0000 0x00108000 0x04AC3F7C
- C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\$fastman92limitAdjuster.asi 921088 0x72E60000 0x000ED000 0x72ED7EDA
- C:\WINDOWS\SYSTEM32\SHLWAPI.dll 276336 0x76840000 0x00045000 0x7685DE90
- C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\zlib1.dll 107520 0x62E80000 0x00022000 0x62E81440
- C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\MinHook.x86.dll 14848 0x72E50000 0x00007000 0x00000000
- C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\DllTricks.dll 7680 0x72E40000 0x00006000 0x72E41593
- C:\WINDOWS\SYSTEM32\MSVCR100.dll 773968 0x72D80000 0x000BF000 0x72D91DFC
- C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\CLEO.asi 264704 0x72D10000 0x0006B000 0x72D1E3D4
- C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\BASS.dll 107584 0x11000000 0x0004D000 0x1104C036
- C:\WINDOWS\SYSTEM32\MSACM32.dll 90912 0x6C080000 0x00018000 0x6C083F70
- C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\ExGangWars.asi 70656 0x72C90000 0x00016000 0x72C9322C
- C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\ImgLimitAdjuster.asi 97280 0x04C00000 0x00023000 0x04C139B8
- C:\WINDOWS\SYSTEM32\oleaut32.dll 589856 0x76DB0000 0x00092000 0x76DE8CF0
- C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\modloader.asi 643584 0x72BE0000 0x000A4000 0x72C34403
- C:\WINDOWS\SYSTEM32\SHELL32.dll 21124344 0x74BC0000 0x013FE000 0x74D7FB10
- C:\WINDOWS\SYSTEM32\dbghelp.dll 1196544 0x6FA80000 0x0013F000 0x6FAAD880
- C:\WINDOWS\SYSTEM32\windows.storage.dll 5242496 0x07A40000 0x004FA000 0x07C47EA0
- C:\WINDOWS\SYSTEM32\kernel.appcore.dll 39792 0x74BB0000 0x0000C000 0x74BB3930
- C:\WINDOWS\SYSTEM32\shcore.dll 569744 0x74A60000 0x0008D000 0x74AA9B90
- C:\WINDOWS\SYSTEM32\powrprof.dll 270672 0x74600000 0x00044000 0x74607410
- C:\WINDOWS\SYSTEM32\profapi.dll 54752 0x76B20000 0x0000F000 0x76B22E40
- C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\SilentPatchSA.asi 234496 0x703D0000 0x0003E000 0x703EE7F9
- C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\skygfx.asi 137216 0x703A0000 0x00029000 0x703AAF25
- C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\VehicleAudioLoader.asi 10240 0x698A0000 0x000B5000 0x698A178D
- C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\scripts\GTASA.WidescreenFix.asi 200704 0x6FC50000 0x00037000 0x6FC5D5E6
- C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto San Andreas\scripts\V_HUD_by_DK22Pac.asi 354816 0x696F0000 0x00095000 0x6971E3A1
- C:\WINDOWS\system32\uxtheme.dll 458752 0x70790000 0x00075000 0x707C9A60
- C:\WINDOWS\SYSTEM32\DDRAW.dll 551424 0x70910000 0x000EE000 0x70926BD0
- C:\WINDOWS\SYSTEM32\DCIMAN32.dll 11776 0x70900000 0x00007000 0x70901FC0
- C:\WINDOWS\SYSTEM32\VERSION.dll 27360 0x743E0000 0x00008000 0x743E17B0
- C:\WINDOWS\system32\nvspcap.dll 1571624 0x65F90000 0x00180000 0x66048B25
- C:\WINDOWS\SYSTEM32\SETUPAPI.dll 4268360 0x74650000 0x0040B000 0x7467ADF0
- C:\WINDOWS\SYSTEM32\WINHTTP.dll 613888 0x72AA0000 0x0009B000 0x72ADF960
- C:\WINDOWS\system32\nvapi.dll 3263480 0x6D7A0000 0x0034A000 0x6D9C6D4F
- C:\WINDOWS\SYSTEM32\dxgi.dll 523752 0x6F050000 0x00083000 0x6F075270
- C:\WINDOWS\SYSTEM32\DSOUND.dll 527360 0x534C0000 0x00086000 0x535084A0
- C:\WINDOWS\SYSTEM32\clbcatq.dll 526304 0x771B0000 0x00084000 0x771D6220
- C:\WINDOWS\System32\MMDevApi.dll 339344 0x69B70000 0x00055000 0x69B92EE0
- C:\WINDOWS\System32\DEVOBJ.dll 129160 0x74360000 0x00022000 0x743691F0
- C:\WINDOWS\System32\PROPSYS.dll 1355344 0x6D570000 0x0014B000 0x6D5D1660
- C:\WINDOWS\SYSTEM32\AUDIOSES.DLL 405568 0x66AB0000 0x00068000 0x66ACDA50
- C:\WINDOWS\SYSTEM32\wintypes.dll 820704 0x6FEF0000 0x000C8000 0x6FF5AE90
- C:\WINDOWS\SYSTEM32\MSCTF.dll 1174008 0x76EB0000 0x0011F000 0x76EF5CE0
- C:\WINDOWS\system32\dwmapi.dll 94208 0x70770000 0x0001D000 0x70773B10
- C:\WINDOWS\SYSTEM32\DINPUT8.dll 172032 0x509B0000 0x00036000 0x509BB390
- C:\WINDOWS\SYSTEM32\HID.DLL 25088 0x666B0000 0x0000A000 0x666B21C0
- C:\WINDOWS\SYSTEM32\WINTRUST.dll 268040 0x76020000 0x00042000 0x76036F10
- C:\WINDOWS\SYSTEM32\MSASN1.dll 49592 0x76B10000 0x0000E000 0x76B15410
- C:\WINDOWS\SYSTEM32\CRYPT32.dll 1535024 0x76B30000 0x00178000 0x76B88A90
- C:\WINDOWS\SYSTEM32\d3d9.dll 1865584 0x6DD30000 0x001CB000 0x6DDAEE90
- C:\WINDOWS\SYSTEM32\nvd3dum.dll 14226672 0x67970000 0x00D8B000 0x6802C9C0
- C:\Program Files (x86)\NVIDIA Corporation\3D Vision\nvSCPAPI.dll 722464 0x66110000 0x000C1000 0x66162505
- C:\Windows\SYSTEM32\quartz.dll 1542656 0x619E0000 0x001AC000 0x61A2C190
- C:\Windows\SYSTEM32\bcrypt.dll 107408 0x743C0000 0x0001B000 0x743C9050
- C:\Windows\SYSTEM32\devenum.dll 82096 0x6C040000 0x00015000 0x6C04E570
- C:\WINDOWS\SYSTEM32\D3DIM700.DLL 889856 0x649B0000 0x000DF000 0x64A546E0
- C:\WINDOWS\SYSTEM32\wdmaud.drv 205824 0x535B0000 0x00038000 0x535BCAD0
- C:\WINDOWS\SYSTEM32\ksuser.dll 19648 0x69B10000 0x00007000 0x69B116D0
- C:\WINDOWS\SYSTEM32\AVRT.dll 28416 0x6EC80000 0x00009000 0x6EC81B70
- C:\WINDOWS\SYSTEM32\msacm32.drv 24064 0x6C3F0000 0x00009000 0x6C3F4250
- C:\WINDOWS\SYSTEM32\midimap.dll 18944 0x66400000 0x00008000 0x66401960
- C:\WINDOWS\SYSTEM32\wmvcore.dll 2331480 0x613E0000 0x0023B000 0x6143B370
- C:\WINDOWS\SYSTEM32\WMASF.DLL 249976 0x667F0000 0x0003E000 0x667F4C30
- C:\WINDOWS\SYSTEM32\mfperfhelper.dll 1087712 0x66BF0000 0x00108000 0x66CDE0A0
- C:\WINDOWS\system32\mlang.dll 192000 0x6C0A0000 0x00033000 0x6C0B0E70
- C:\WINDOWS\SYSTEM32\QuickTime.qts 69632 0x70500000 0x00013000 0x7050202C
- C:\Program Files (x86)\QuickTime\QTSystem\QuickTime.qts 12394496 0x607D0000 0x00C04000 0x608289A3
- C:\WINDOWS\SYSTEM32\comdlg32.dll 965120 0x76CB0000 0x000F2000 0x76CE8070
- C:\WINDOWS\SYSTEM32\FirewallAPI.dll 369664 0x75FC0000 0x0005E000 0x75FD7480
- C:\WINDOWS\SYSTEM32\NETAPI32.dll 69224 0x76820000 0x00013000 0x76821D20
- C:\Program Files (x86)\QuickTime\QTSystem\QTCF.dll 176128 0x66B40000 0x0002D000 0x66B4AE7C
- C:\WINDOWS\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.10586.0_none_811bc0006c44242b\COMCTL32.dll 585568 0x61620000 0x00092000 0x6162DD60
- C:\WINDOWS\SYSTEM32\DAVHLPR.DLL 22528 0x6FD50000 0x0000B000 0x6FD51D20
- C:\WINDOWS\WinSxS\x86_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.10586.20_none_22adb5eaa762c7fa\gdiplus.dll 1467392 0x6CF70000 0x0016B000 0x6CFDE360
- C:\WINDOWS\SYSTEM32\fwbase.dll 163328 0x6DD00000 0x0002D000 0x6DD15EF0
- C:\Program Files (x86)\Common Files\Apple\Apple Application Support\CoreFoundation.dll 1664808 0x60630000 0x0019E000 0x6075903B
- C:\Program Files (x86)\Common Files\Apple\Apple Application Support\libdispatch.dll 75048 0x6FD60000 0x00016000 0x6FD6D3DD
- C:\Program Files (x86)\Common Files\Apple\Apple Application Support\objc.dll 162088 0x667C0000 0x0002B000 0x667DC0EB
- C:\Program Files (x86)\Common Files\Apple\Apple Application Support\libicuin.dll 1315624 0x604E0000 0x00143000 0x605B2BE9
- C:\Program Files (x86)\Common Files\Apple\Apple Application Support\ASL.dll 62792 0x6E0C0000 0x00011000 0x6E0C9206
- C:\Program Files (x86)\Common Files\Apple\Apple Application Support\libicuuc.dll 1016616 0x603E0000 0x000FC000 0x6047252F
- C:\WINDOWS\SYSTEM32\MSVCP100.dll 421200 0x66730000 0x00069000 0x66763CF4
- C:\Program Files (x86)\Common Files\Apple\Apple Application Support\icudt49.dll 19102504 0x4AD00000 0x01238000 0x00000000
- C:\WINDOWS\SYSTEM32\WININET.DLL 2229760 0x717C0000 0x00228000 0x718C6EB0
- C:\Program Files (x86)\Common Files\Apple\Apple Application Support\CFNetwork.DLL 2011432 0x601F0000 0x001EF000 0x603864FB
- C:\Program Files (x86)\Common Files\Apple\Apple Application Support\pthreadVC2.dll 59176 0x67950000 0x00011000 0x679580BB
- C:\Program Files (x86)\Common Files\Apple\Apple Application Support\libxml2.dll 1044776 0x600E0000 0x00102000 0x601A4010
- C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL 187488 0x74240000 0x0002F000 0x7424BB70
- C:\Program Files (x86)\Common Files\Apple\Apple Application Support\SQLite3.dll 510792 0x60060000 0x0007F000 0x600CB6BD
- C:\WINDOWS\SYSTEM32\WSOCK32.dll 16384 0x717B0000 0x00008000 0x717B1740
- C:\Program Files (x86)\QuickTime\QTSystem\CoreVideo.qtx 221184 0x65F50000 0x00038000 0x65F5553B
- C:\Program Files (x86)\Common Files\Apple\Apple Application Support\CoreVideo.dll 381736 0x64940000 0x00062000 0x6495E174
- C:\Program Files (x86)\Common Files\Apple\Apple Application Support\CoreGraphics.dll 4314920 0x5FC30000 0x00421000 0x5FC310F0
- C:\Program Files (x86)\QuickTime\QTSystem\QuickTime3GPP.qtx 217088 0x5FBF0000 0x00037000 0x5FC06555
- C:\Program Files (x86)\QuickTime\QTSystem\QuickTime3GPPAuthoring.qtx 376832 0x5FB90000 0x0005E000 0x5FBC8159
- C:\Program Files (x86)\QuickTime\QTSystem\QuickTimeAudioSupport.qtx 122880 0x66220000 0x00020000 0x66223639
- C:\Program Files (x86)\Common Files\Apple\Apple Application Support\CoreAudioToolbox.dll 5013288 0x5F6A0000 0x004EC000 0x5F6A1280
- C:\Program Files (x86)\QuickTime\QTSystem\QuickTimeAuthoring.qtx 1961984 0x5F2D0000 0x001E1000 0x5F2D2ADB
- C:\Program Files (x86)\QuickTime\QTSystem\QuickTimeCapture.qtx 331776 0x5F640000 0x00053000 0x5F6696A4
- C:\Program Files (x86)\QuickTime\QTSystem\QuickTimeEffects.qtx 585728 0x5F5A0000 0x00091000 0x5F5EE3E7
- C:\Program Files (x86)\QuickTime\QTSystem\QuickTimeEssentials.qtx 339968 0x5F260000 0x00066000 0x5F288CDA
- C:\Program Files (x86)\QuickTime\QTSystem\QuickTimeH264.qtx 3153920 0x5EF40000 0x0031D000 0x5F1330AC
- C:\Program Files (x86)\QuickTime\QTSystem\QuickTimeImage.qtx 987136 0x5EE40000 0x000F5000 0x5EED93EC
- C:\Program Files (x86)\QuickTime\QTSystem\QuickTimeInternetExtras.qtx 847872 0x5ED60000 0x000D2000 0x5EDF2BC8
- C:\Program Files (x86)\QuickTime\QTSystem\QuickTimeMPEG.qtx 491520 0x5ECE0000 0x0007A000 0x5ED2E9B3
- C:\Program Files (x86)\QuickTime\QTSystem\QuickTimeMPEG4.qtx 360448 0x5EC80000 0x0005A000 0x5EC98A66
- C:\Program Files (x86)\QuickTime\QTSystem\QuickTimeMPEG4Authoring.qtx 589824 0x5EBE0000 0x00092000 0x5EC1B3B3
- C:\Program Files (x86)\QuickTime\QTSystem\QuickTimeMusic.qtx 524288 0x5EB50000 0x00082000 0x5EB954F2
- C:\Program Files (x86)\QuickTime\QTSystem\QuickTimeStreaming.qtx 892928 0x5EA70000 0x000DD000 0x5EB04C77
- C:\Program Files (x86)\QuickTime\QTSystem\QuickTimeThirdParty.qtx 598016 0x5E9D0000 0x00097000 0x5E9D217B
- C:\Program Files (x86)\QuickTime\QTSystem\QuickTimeStreamingAuthoring.qtx 364544 0x5E970000 0x0005B000 0x5E994984
- C:\Program Files (x86)\QuickTime\QTSystem\QuickTimeStreamingExtras.qtx 176128 0x5E940000 0x0002D000 0x5E94C47A
- C:\Program Files (x86)\QuickTime\QTSystem\QuickTimeVR.qtx 888832 0x5E860000 0x000DB000 0x5E8F32D6
- Game terminated.
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