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- Initialize engine version: 2019.4.30f1 (e8c891080a1f)
- [Subsystems] Discovering subsystems at path D:/Steam/steamapps/common/Temtem/Temtem_Data/UnitySubsystems
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce RTX 3050 (ID=0x2507)
- Vendor:
- VRAM: 8056 MB
- Driver: 31.0.15.2698
- <RI> Initializing input.
- New input system (experimental) initialized
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 58.025200 ms
- Setting up 6 worker threads for Enlighten.
- Thread -> id: dd0 -> priority: 1
- Thread -> id: 39c0 -> priority: 1
- Thread -> id: 34e4 -> priority: 1
- Thread -> id: 1d04 -> priority: 1
- Thread -> id: e88 -> priority: 1
- Thread -> id: 2c94 -> priority: 1
- Unexpected timestamp values detected. This can occur in H.264 videos not encoded with the baseline profile. Timestamps will be skewed to correct the playback for D:/Steam/steamapps/common/Temtem/Temtem_Data/sharedassets0.resource
- (Filename: Line: 0)
- Init Time: 2/7/2023 9:27:00 PM
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Core.GameLogic:Awake()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- TemtemVersion: v1.2.2
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Core.GameLogic:Awake()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Reconnecting
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Network.cfcoogmfegc:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.Network.glnpjlcefcf:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Tamer ID: 2418790
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Core.MonstersManager:gmpjgklpqnl(Int32)
- Temtem.Network.NetworkLogic:mpfonilfjhh(BaseEvent)
- Temtem.UI.feprpmlcjgd:Invoke(SettingsBlockedUserComponent)
- Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
- Sfs2X.SmartFox:ProcessEvents()
- Temtem.Network.NetworkLogic:Update()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Unloading 41 Unused Serialized files (Serialized files now loaded: 230)
- Unloading 1661 unused Assets to reduce memory usage. Loaded Objects now: 215757.
- Total: 433.855900 ms (FindLiveObjects: 10.306700 ms CreateObjectMapping: 3.804100 ms MarkObjects: 418.504400 ms DeleteObjects: 1.240300 ms)
- Look rotation viewing vector is zero
- UnityEngine.Quaternion:LookRotation(Vector3)
- Temtem.Movement.gicmehiledl:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Temtem.Movement.BaseCharacterMovement:drjrcoerlpp(Vector3)
- Temtem.Network.RemotePlayerMovement:mqechjcfqho(mdhqegdplnq)
- Temtem.Network.RemotePlayerMovement:ikeoicrpdne(Vector3, Single)
- Temtem.Movement.BaseCharacterMovement:jkqmojjggmq()
- [ line 85]
- (Filename: Line: 85)
- Unloading 30 Unused Serialized files (Serialized files now loaded: 227)
- Unloading 3176 unused Assets to reduce memory usage. Loaded Objects now: 257942.
- Total: 417.863200 ms (FindLiveObjects: 11.061700 ms CreateObjectMapping: 5.841300 ms MarkObjects: 392.640900 ms DeleteObjects: 8.318900 ms)
- Unloading 15 Unused Serialized files (Serialized files now loaded: 235)
- Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 261257.
- Total: 390.899100 ms (FindLiveObjects: 9.956500 ms CreateObjectMapping: 5.829100 ms MarkObjects: 374.675400 ms DeleteObjects: 0.425600 ms)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Particle System is trying to spawn on a mesh with zero surface area
- (Filename: Line: 1682)
- Screen position out of view frustum (screen pos 2048.000000, 0.000000, 200.000000) (Camera rect 0 0 2048 1024)
- MirrorReflectionHDR:LateUpdate()
- [ line 3532]
- (Filename: Line: 3532)
- Screen position out of view frustum (screen pos 2048.000000, 0.000000, 200.000000) (Camera rect 0 0 2048 1024)
- MirrorReflectionHDR:LateUpdate()
- [ line 3532]
- (Filename: Line: 3532)
- NullReferenceException: Object reference not set to an instance of an object.
- at Temtem.Utils.AnalyticsManager.gpqddplegqn (Temtem.Monsters.firikfgomje[] ndlpcqmijjk, System.Boolean jfofqiolgck) [0x00000] in <00000000000000000000000000000000>:0
- at Temtem.Utils.AnalyticsManager.hplfphgcerg (Temtem.Monsters.firikfgomje[] ndlpcqmijjk) [0x00000] in <00000000000000000000000000000000>:0
- at Temtem.Battle.BattleClient+ghcjqnmjjfn.MoveNext () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0
- at Temtem.Battle.BattleClient+llmfeplfnpq.MoveNext () [0x00000] in <00000000000000000000000000000000>:0
- at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0
- Temtem.Battle.llmfeplfnpq:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: currently not available on il2cpp Line: -1)
- Close Time: 2/7/2023 10:09:48 PM
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Core.GameLogic:OnApplicationQuit()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- LQP 0 0. Pos: (-7.5, 14.0, 19.8)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Core.GameLogic:OnApplicationQuit()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- T0: M099 HI 3000025 L 100
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Core.GameLogic:OnApplicationQuit()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- T1: M115 HI 3000043 L 100
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Core.GameLogic:OnApplicationQuit()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- T2: M053 HI 3000003 L 100
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Core.GameLogic:OnApplicationQuit()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- T3: M081 HI -1 L 1
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Temtem.Core.GameLogic:OnApplicationQuit()
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
- Calling Deallocate on pointer, that can not be deallocated by allocator ALLOC_TEMP_THREAD
- (Filename: Line: 160)
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