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- 2017-04-28 15:12:46.209 - Thread: 1 -> Log Started
- 2017-04-28 15:12:46.214 - Thread: 1 -> Timezone (local - UTC): 3h
- 2017-04-28 15:12:46.214 - Thread: 1 -> App Version: 01_180_202
- 2017-04-28 15:12:46.214 - Thread: 1 -> Steam build: Always true
- 2017-04-28 15:12:46.214 - Thread: 1 -> Is official: True [NO][IS][NAMP]
- 2017-04-28 15:12:46.214 - Thread: 1 -> Environment.ProcessorCount: 6
- 2017-04-28 15:12:46.318 - Thread: 1 -> Environment.OSVersion: Майкрософт Windows 10 Корпоративная (Microsoft Windows NT 10.0.10586.0)
- 2017-04-28 15:12:46.318 - Thread: 1 -> Environment.CommandLine: C:\games\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe
- 2017-04-28 15:12:46.318 - Thread: 1 -> Environment.Is64BitProcess: True
- 2017-04-28 15:12:46.318 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
- 2017-04-28 15:12:46.319 - Thread: 1 -> Environment.Version: 4.6.1 or later (394254)
- 2017-04-28 15:12:46.319 - Thread: 1 -> Environment.CurrentDirectory: C:\games\Steam\steamapps\common\SpaceEngineers\Bin64
- 2017-04-28 15:12:46.319 - Thread: 1 -> MainAssembly.ProcessorArchitecture: Amd64
- 2017-04-28 15:12:46.319 - Thread: 1 -> ExecutingAssembly.ProcessorArchitecture: Amd64
- 2017-04-28 15:12:46.319 - Thread: 1 -> IntPtr.Size: 8
- 2017-04-28 15:12:46.319 - Thread: 1 -> Default Culture: ru-RU
- 2017-04-28 15:12:46.319 - Thread: 1 -> Default UI Culture: ru-RU
- 2017-04-28 15:12:46.319 - Thread: 1 -> IsAdmin: False
- 2017-04-28 15:12:46.325 - Thread: 1 -> MyConfig.Load() - START
- 2017-04-28 15:12:46.328 - Thread: 1 -> Path: C:\Users\Kaijin\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-04-28 15:12:46.379 - Thread: 1 -> GraphicsRenderer: DirectX 11
- 2017-04-28 15:12:46.379 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String]
- 2017-04-28 15:12:46.379 - Thread: 1 -> EnableReverb: False
- 2017-04-28 15:12:46.379 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
- 2017-04-28 15:12:46.379 - Thread: 1 -> Language: 4
- 2017-04-28 15:12:46.379 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-04-28 15:12:46.379 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
- 2017-04-28 15:12:46.379 - Thread: 1 -> FirstTimeRun: False
- 2017-04-28 15:12:46.379 - Thread: 1 -> CubeBuilderBuildingMode: 1
- 2017-04-28 15:12:46.379 - Thread: 1 -> ControlsHints: False
- 2017-04-28 15:12:46.379 - Thread: 1 -> RotationHints: True
- 2017-04-28 15:12:46.379 - Thread: 1 -> AnimatedRotation: True
- 2017-04-28 15:12:46.379 - Thread: 1 -> BuildingSizeHint: True
- 2017-04-28 15:12:46.379 - Thread: 1 -> ShowCrosshair: True
- 2017-04-28 15:12:46.379 - Thread: 1 -> DisableHeadbob: False
- 2017-04-28 15:12:46.379 - Thread: 1 -> CompressSaveGames: False
- 2017-04-28 15:12:46.379 - Thread: 1 -> ShowPlayerNamesOnHud: True
- 2017-04-28 15:12:46.379 - Thread: 1 -> ReleasingAltResetsCamera: True
- 2017-04-28 15:12:46.379 - Thread: 1 -> UiTransparency: 0.8254618
- 2017-04-28 15:12:46.379 - Thread: 1 -> UiBkTransparency: 0.7866533
- 2017-04-28 15:12:46.379 - Thread: 1 -> GameVolume: 1
- 2017-04-28 15:12:46.379 - Thread: 1 -> MusicVolume: 0
- 2017-04-28 15:12:46.379 - Thread: 1 -> VoiceChatVolume: 1
- 2017-04-28 15:12:46.379 - Thread: 1 -> HudWarnings: True
- 2017-04-28 15:12:46.379 - Thread: 1 -> VoiceChat: True
- 2017-04-28 15:12:46.379 - Thread: 1 -> EnableMuteWhenNotInFocus: True
- 2017-04-28 15:12:46.379 - Thread: 1 -> EnableDynamicMusic: True
- 2017-04-28 15:12:46.379 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True
- 2017-04-28 15:12:46.379 - Thread: 1 -> VideoAdapter: 0
- 2017-04-28 15:12:46.379 - Thread: 1 -> ScreenWidth: 1920
- 2017-04-28 15:12:46.379 - Thread: 1 -> ScreenHeight: 1080
- 2017-04-28 15:12:46.379 - Thread: 1 -> RefreshRate: 60000
- 2017-04-28 15:12:46.379 - Thread: 1 -> WindowMode: 2
- 2017-04-28 15:12:46.379 - Thread: 1 -> VerticalSync: True
- 2017-04-28 15:12:46.379 - Thread: 1 -> HardwareCursor: True
- 2017-04-28 15:12:46.379 - Thread: 1 -> RenderQuality: 1
- 2017-04-28 15:12:46.379 - Thread: 1 -> FieldOfView: 70.0151
- 2017-04-28 15:12:46.379 - Thread: 1 -> VegetationViewDistance: 100
- 2017-04-28 15:12:46.379 - Thread: 1 -> RenderInterpolation: False
- 2017-04-28 15:12:46.379 - Thread: 1 -> GrassDensity: 1.021872
- 2017-04-28 15:12:46.379 - Thread: 1 -> LowMemSwitchToLow: 0
- 2017-04-28 15:12:46.379 - Thread: 1 -> MinimalHud: False
- 2017-04-28 15:12:46.379 - Thread: 1 -> TextureQuality: 2
- 2017-04-28 15:12:46.379 - Thread: 1 -> AmbientOcclusionEnabled:
- 2017-04-28 15:12:46.379 - Thread: 1 -> AnisotropicFiltering: 4
- 2017-04-28 15:12:46.379 - Thread: 1 -> FoliageDetails: 3
- 2017-04-28 15:12:46.379 - Thread: 1 -> CubeBuilderUseSymmetry: True
- 2017-04-28 15:12:46.379 - Thread: 1 -> MutedPlayers:
- 2017-04-28 15:12:46.379 - Thread: 1 -> ScreenshotSizeMultiplier: 1
- 2017-04-28 15:12:46.379 - Thread: 1 -> HUDBkTransparency: 0.6341044
- 2017-04-28 15:12:46.379 - Thread: 1 -> FlaresIntensity: 1
- 2017-04-28 15:12:46.381 - Thread: 1 -> MyConfig.Load() - END
- 2017-04-28 15:12:46.382 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
- 2017-04-28 15:12:46.985 - Thread: 1 -> AdapterInfo = {
- 2017-04-28 15:12:46.985 - Thread: 1 -> Name = Radeon (TM) RX 480 Graphics + DISPLAY1
- 2017-04-28 15:12:46.985 - Thread: 1 -> Description = dev id: 26591, mem: 8535506944, shared mem: 8562696192, Luid: 37270, rev: 199, subsys id: 594678924, vendor id: 4098
- 2017-04-28 15:12:46.985 - Thread: 1 -> Driver version = 22.19.157.3
- 2017-04-28 15:12:46.985 - Thread: 1 -> Driver date = 20170410000000.000000-000
- 2017-04-28 15:12:46.985 - Thread: 1 -> DriverUpdateNecessary = False
- 2017-04-28 15:12:46.985 - Thread: 1 -> Adapter id = 0
- 2017-04-28 15:12:46.985 - Thread: 1 -> Supported = True
- 2017-04-28 15:12:46.985 - Thread: 1 -> RAM = 8535506944
- 2017-04-28 15:12:46.985 - Thread: 1 -> Priority = 2
- 2017-04-28 15:12:46.985 - Thread: 1 -> Multithreaded rendering supported = False
- 2017-04-28 15:12:46.985 - Thread: 1 -> Output is attached = True
- 2017-04-28 15:12:46.985 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
- 2017-04-28 15:12:46.985 - Thread: 1 -> Display modes = {
- 2017-04-28 15:12:46.985 - Thread: 1 -> DXGIOutput id = 0
- 2017-04-28 15:12:46.985 - Thread: 1 -> 640x480@67Hz
- 2017-04-28 15:12:46.985 - Thread: 1 -> 640x480@59.94006Hz
- 2017-04-28 15:12:46.985 - Thread: 1 -> 720x480@59.94006Hz
- 2017-04-28 15:12:46.985 - Thread: 1 -> 720x576@50Hz
- 2017-04-28 15:12:46.985 - Thread: 1 -> 720x576@59.94006Hz
- 2017-04-28 15:12:46.985 - Thread: 1 -> 720x576@59.94006Hz
- 2017-04-28 15:12:46.985 - Thread: 1 -> 800x480@60Hz
- 2017-04-28 15:12:46.985 - Thread: 1 -> 800x480@60Hz
- 2017-04-28 15:12:46.985 - Thread: 1 -> 800x600@60Hz
- 2017-04-28 15:12:46.985 - Thread: 1 -> 1024x600@60Hz
- 2017-04-28 15:12:46.985 - Thread: 1 -> 1024x600@60Hz
- 2017-04-28 15:12:46.985 - Thread: 1 -> 1024x768@60Hz
- 2017-04-28 15:12:46.985 - Thread: 1 -> 1152x648@50Hz
- 2017-04-28 15:12:46.985 - Thread: 1 -> 1152x648@59.94006Hz
- 2017-04-28 15:12:46.985 - Thread: 1 -> 1280x720@50Hz
- 2017-04-28 15:12:46.985 - Thread: 1 -> 1280x720@59.94006Hz
- 2017-04-28 15:12:46.985 - Thread: 1 -> 1280x768@60Hz
- 2017-04-28 15:12:46.985 - Thread: 1 -> 1280x768@60Hz
- 2017-04-28 15:12:46.985 - Thread: 1 -> 1280x768@50Hz
- 2017-04-28 15:12:46.985 - Thread: 1 -> 1280x768@50Hz
- 2017-04-28 15:12:46.985 - Thread: 1 -> 1280x1024@60Hz
- 2017-04-28 15:12:46.985 - Thread: 1 -> 1280x1024@50Hz
- 2017-04-28 15:12:46.985 - Thread: 1 -> 1360x768@60Hz
- 2017-04-28 15:12:46.985 - Thread: 1 -> 1360x768@60Hz
- 2017-04-28 15:12:46.985 - Thread: 1 -> 1366x768@60Hz
- 2017-04-28 15:12:46.985 - Thread: 1 -> 1366x768@60Hz
- 2017-04-28 15:12:46.985 - Thread: 1 -> 1400x1050@60Hz
- 2017-04-28 15:12:46.985 - Thread: 1 -> 1400x1050@60Hz
- 2017-04-28 15:12:46.985 - Thread: 1 -> 1440x900@60Hz
- 2017-04-28 15:12:46.985 - Thread: 1 -> 1600x900@60Hz
- 2017-04-28 15:12:46.985 - Thread: 1 -> 1600x900@60Hz
- 2017-04-28 15:12:46.985 - Thread: 1 -> 1680x1050@60Hz
- 2017-04-28 15:12:46.985 - Thread: 1 -> 1776x1000@24Hz
- 2017-04-28 15:12:46.985 - Thread: 1 -> 1776x1000@50Hz
- 2017-04-28 15:12:46.985 - Thread: 1 -> 1776x1000@59.94006Hz
- 2017-04-28 15:12:46.985 - Thread: 1 -> 1920x1080@50Hz
- 2017-04-28 15:12:46.985 - Thread: 1 -> 1920x1080@23.97602Hz
- 2017-04-28 15:12:46.985 - Thread: 1 -> 1920x1080@59.94006Hz
- 2017-04-28 15:12:46.985 - Thread: 1 -> }
- 2017-04-28 15:12:46.985 - Thread: 1 -> }
- 2017-04-28 15:12:47.081 - Thread: 1 -> Steam.IsActive: True
- 2017-04-28 15:12:47.081 - Thread: 1 -> Steam.IsOnline: True
- 2017-04-28 15:12:47.081 - Thread: 1 -> Steam.OwnsGame: True
- 2017-04-28 15:12:47.081 - Thread: 1 -> Steam.UserId: 76561198142694931
- 2017-04-28 15:12:47.081 - Thread: 1 -> Steam.UserName: Kai
- 2017-04-28 15:12:47.081 - Thread: 1 -> Steam.Branch:
- 2017-04-28 15:12:47.081 - Thread: 1 -> Build date: 2017-04-27 02:58
- 2017-04-28 15:12:47.081 - Thread: 1 -> Build version: 0.1.6326.26953
- 2017-04-28 15:12:47.130 - Thread: 1 -> MySandboxGame.Constructor() - START
- 2017-04-28 15:12:47.131 - Thread: 1 -> Game dir: C:\games\Steam\steamapps\common\SpaceEngineers\Bin64
- 2017-04-28 15:12:47.131 - Thread: 1 -> Content dir: C:\games\Steam\steamapps\common\SpaceEngineers\Content
- 2017-04-28 15:12:47.131 - Thread: 1 -> Found processor count: 6
- 2017-04-28 15:12:47.131 - Thread: 1 -> Using processor count: 6
- 2017-04-28 15:12:48.865 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2017-04-28 15:12:48.871 - Thread: 1 -> dd6acf0c0ea20c69d71a325a4e4e1dc16656d455
- 2017-04-28 15:12:49.376 - Thread: 1 -> Loading scenarios
- 2017-04-28 15:12:49.425 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2017-04-28 15:12:49.426 - Thread: 1 -> Preallocate - START
- 2017-04-28 15:12:49.427 - Thread: 1 -> MySpaceBuildComponent - START
- 2017-04-28 15:12:49.427 - Thread: 1 -> MySpaceBuildComponent - END
- 2017-04-28 15:12:49.427 - Thread: 1 -> MySpaceWorldGenerator - START
- 2017-04-28 15:12:49.437 - Thread: 1 -> MySpaceWorldGenerator - END
- 2017-04-28 15:12:49.437 - Thread: 1 -> MyEntities - START
- 2017-04-28 15:12:49.463 - Thread: 1 -> MyEntities - END
- 2017-04-28 15:12:49.463 - Thread: 1 -> MyObjectBuilder_Base - START
- 2017-04-28 15:12:49.463 - Thread: 1 -> MyObjectBuilder_Base - END
- 2017-04-28 15:12:49.463 - Thread: 1 -> MyTransparentGeometry - START
- 2017-04-28 15:12:49.520 - Thread: 1 -> MyTransparentGeometry - END
- 2017-04-28 15:12:49.520 - Thread: 1 -> MyCubeGridDeformationTables - START
- 2017-04-28 15:12:49.530 - Thread: 1 -> MyCubeGridDeformationTables - END
- 2017-04-28 15:12:49.530 - Thread: 1 -> MyMath - START
- 2017-04-28 15:12:49.530 - Thread: 1 -> MyMath - END
- 2017-04-28 15:12:49.530 - Thread: 1 -> MySimpleObjectDraw - START
- 2017-04-28 15:12:49.531 - Thread: 1 -> MySimpleObjectDraw - END
- 2017-04-28 15:12:49.541 - Thread: 1 -> MyDefinitionManager - START
- 2017-04-28 15:12:49.541 - Thread: 1 -> MyDefinitionManager - END
- 2017-04-28 15:12:49.541 - Thread: 1 -> MyCubeGridDefinitions - START
- 2017-04-28 15:12:49.594 - Thread: 1 -> MyCubeGridDefinitions - END
- 2017-04-28 15:12:49.594 - Thread: 1 -> MyAIActionsParser - START
- 2017-04-28 15:12:49.594 - Thread: 1 -> MyAIActionsParser - END
- 2017-04-28 15:12:49.594 - Thread: 1 -> MyMultiplayerBase - START
- 2017-04-28 15:12:49.594 - Thread: 1 -> MyMultiplayerBase - END
- 2017-04-28 15:12:49.594 - Thread: 1 -> MyMultiplayerServerBase - START
- 2017-04-28 15:12:49.594 - Thread: 1 -> MyMultiplayerServerBase - END
- 2017-04-28 15:12:49.594 - Thread: 1 -> MyDedicatedServerBase - START
- 2017-04-28 15:12:49.594 - Thread: 1 -> MyDedicatedServerBase - END
- 2017-04-28 15:12:49.594 - Thread: 1 -> MyMultiplayerClientBase - START
- 2017-04-28 15:12:49.594 - Thread: 1 -> MyMultiplayerClientBase - END
- 2017-04-28 15:12:49.594 - Thread: 1 -> MyMultiplayerLobbyClient - START
- 2017-04-28 15:12:49.594 - Thread: 1 -> MyMultiplayerLobbyClient - END
- 2017-04-28 15:12:49.594 - Thread: 1 -> MyServerDebugCommands - START
- 2017-04-28 15:12:49.604 - Thread: 1 -> MyServerDebugCommands - END
- 2017-04-28 15:12:49.604 - Thread: 1 -> MyClientDebugCommands - START
- 2017-04-28 15:12:49.605 - Thread: 1 -> MyClientDebugCommands - END
- 2017-04-28 15:12:49.605 - Thread: 1 -> MyMultiplayerClient - START
- 2017-04-28 15:12:49.605 - Thread: 1 -> MyMultiplayerClient - END
- 2017-04-28 15:12:49.605 - Thread: 1 -> MyMultiplayerLobby - START
- 2017-04-28 15:12:49.605 - Thread: 1 -> MyMultiplayerLobby - END
- 2017-04-28 15:12:49.605 - Thread: 1 -> MyDedicatedServer - START
- 2017-04-28 15:12:49.605 - Thread: 1 -> MyDedicatedServer - END
- 2017-04-28 15:12:49.605 - Thread: 1 -> MyAiTargetManager - START
- 2017-04-28 15:12:49.605 - Thread: 1 -> MyAiTargetManager - END
- 2017-04-28 15:12:49.605 - Thread: 1 -> MyEntityComponentsDebugDraw - START
- 2017-04-28 15:12:49.605 - Thread: 1 -> MyEntityComponentsDebugDraw - END
- 2017-04-28 15:12:49.605 - Thread: 1 -> MyChatHistory - START
- 2017-04-28 15:12:49.605 - Thread: 1 -> MyChatHistory - END
- 2017-04-28 15:12:49.605 - Thread: 1 -> MySyncDestructions - START
- 2017-04-28 15:12:49.605 - Thread: 1 -> MySyncDestructions - END
- 2017-04-28 15:12:49.605 - Thread: 1 -> MyGuiIngameScriptsPage - START
- 2017-04-28 15:12:49.645 - Thread: 1 -> MyGuiIngameScriptsPage - END
- 2017-04-28 15:12:49.645 - Thread: 1 -> MyGuiScreenAdminMenu - START
- 2017-04-28 15:12:49.646 - Thread: 1 -> MyGuiScreenAdminMenu - END
- 2017-04-28 15:12:49.646 - Thread: 1 -> MyCommandCharacter - START
- 2017-04-28 15:12:49.648 - Thread: 1 -> MyCommandCharacter - END
- 2017-04-28 15:12:49.648 - Thread: 1 -> MyCommandConsole - START
- 2017-04-28 15:12:49.649 - Thread: 1 -> MyCommandConsole - END
- 2017-04-28 15:12:49.649 - Thread: 1 -> MyCommandEntity - START
- 2017-04-28 15:12:49.652 - Thread: 1 -> MyCommandEntity - END
- 2017-04-28 15:12:49.652 - Thread: 1 -> MySyncScenario - START
- 2017-04-28 15:12:49.652 - Thread: 1 -> MySyncScenario - END
- 2017-04-28 15:12:49.652 - Thread: 1 -> MySyncEntity - START
- 2017-04-28 15:12:49.652 - Thread: 1 -> MySyncEntity - END
- 2017-04-28 15:12:49.652 - Thread: 1 -> Preallocate - END
- 2017-04-28 15:12:49.669 - Thread: 1 -> MyCampaignManager.Constructor() - START
- 2017-04-28 15:12:49.687 - Thread: 1 -> MyCampaignManager.Constructor() - END
- 2017-04-28 15:12:49.687 - Thread: 1 -> MySandboxGame.Constructor() - END
- 2017-04-28 15:12:49.690 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
- 2017-04-28 15:12:49.691 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6326.26953, Culture=neutral, PublicKeyToken=null
- 2017-04-28 15:12:49.691 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6326.26953, Culture=neutral, PublicKeyToken=null
- 2017-04-28 15:12:49.691 - Thread: 1 -> Assembly.Location: C:\games\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
- 2017-04-28 15:12:49.691 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
- 2017-04-28 15:12:49.691 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
- 2017-04-28 15:12:49.693 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
- 2017-04-28 15:12:49.705 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: MSI
- 2017-04-28 15:12:49.705 - Thread: 1 -> Win32_ComputerSystem.Model: MS-7693
- 2017-04-28 15:12:49.705 - Thread: 1 -> Virtualized: False
- 2017-04-28 15:12:49.710 - Thread: 1 -> Environment.ProcessorName: AMD FX(tm)-6300 Six-Core Processor
- 2017-04-28 15:12:49.712 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,125,392,384 bytes
- 2017-04-28 15:12:49.712 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
- 2017-04-28 15:12:49.712 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 14,032,326,656 bytes
- 2017-04-28 15:12:49.712 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,736,454,389,760 bytes
- 2017-04-28 15:12:49.716 - Thread: 1 -> Drive C: | Capacity: 119,507,251,200 bytes | Free space: 15,360,786,432 bytes
- 2017-04-28 15:12:49.716 - Thread: 1 -> Drive D: | Capacity: 1,000,202,272,768 bytes | Free space: 55,582,212,096 bytes
- 2017-04-28 15:12:49.716 - Thread: 1 -> Drive E: | Capacity: 267,640,631,296 bytes | Free space: 2,007,318,528 bytes
- 2017-04-28 15:12:49.716 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
- 2017-04-28 15:12:49.717 - Thread: 1 -> MySandboxGame.Initialize() - START
- 2017-04-28 15:12:49.900 - Thread: 1 -> MyGuiGameControlsHelpers()
- 2017-04-28 15:12:50.062 - Thread: 1 -> HkGameName: SpaceEngineers Release
- 2017-04-28 15:12:50.083 - Thread: 1 -> MySandboxGame.LoadData() - START
- 2017-04-28 15:12:50.085 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2017-04-28 15:12:50.245 - Thread: 1 -> 5a5328f82fa8f303945e31cb7f39f5e73dbfcaab
- 2017-04-28 15:12:50.292 - Thread: 1 -> 161e4e56db42456315a761b9f95db3748b68db91
- 2017-04-28 15:12:50.304 - Thread: 1 -> 7896cfbdf64afd1352d1d5fff78ee85b5da30918
- 2017-04-28 15:12:50.323 - Thread: 1 -> a0d1cd42937a56e4cb0be30c9e34cfc4806ed152
- 2017-04-28 15:12:50.436 - Thread: 1 -> 1f9e12eed8a725a07195a1a5602cf96dd004fbc2
- 2017-04-28 15:12:50.453 - Thread: 1 -> Loading sound definitions
- 2017-04-28 15:12:50.472 - Thread: 1 -> Loading shadow textures definitions
- 2017-04-28 15:12:50.472 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
- 2017-04-28 15:12:50.485 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2017-04-28 15:12:50.498 - Thread: 1 -> MyAudio.LoadData - START
- 2017-04-28 15:12:50.598 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Динамики (Realtek High Definition Audio) - Channel #: 2
- 2017-04-28 15:12:50.681 - Thread: 1 -> MyAudio.LoadData - END
- 2017-04-28 15:12:50.683 - Thread: 1 -> MyConfig.Save() - START
- 2017-04-28 15:12:50.684 - Thread: 1 -> Path: C:\Users\Kaijin\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-04-28 15:12:50.724 - Thread: 1 -> MyConfig.Save() - END
- 2017-04-28 15:12:50.745 - Thread: 1 -> MyGuiManager()
- 2017-04-28 15:12:50.886 - Thread: 1 -> MyScreenManager()
- 2017-04-28 15:12:51.025 - Thread: 1 -> MyConfig.Save() - START
- 2017-04-28 15:12:51.026 - Thread: 1 -> Path: C:\Users\Kaijin\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-04-28 15:12:51.052 - Thread: 1 -> MyConfig.Save() - END
- 2017-04-28 15:12:51.059 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2017-04-28 15:12:53.432 - Thread: 12 -> MyDefinitionManager.PrepareBaseDefinitions() - START
- 2017-04-28 15:12:53.433 - Thread: 12 -> MyDefinitionManager.PrepareBaseDefinitions() - END
- 2017-04-28 15:13:12.236 - Thread: 1 -> MyGuiManager.LoadContent() - START
- 2017-04-28 15:13:12.236 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2017-04-28 15:13:12.236 - Thread: 1 -> MyGuiManager.LoadContent() - END
- 2017-04-28 15:13:12.248 - Thread: 1 -> Loading default controls
- 2017-04-28 15:13:12.383 - Thread: 1 -> MySandboxGame.LoadData() - END
- 2017-04-28 15:13:13.479 - Thread: 1 -> MySandboxGame.Initialize() - END
- 2017-04-28 15:13:13.484 - Thread: 1 -> Timer Frequency: 14318180
- 2017-04-28 15:13:13.484 - Thread: 1 -> Ticks per frame: 239635
- 2017-04-28 15:13:14.907 - Thread: 1 -> Analytics helper process start reported
- 2017-04-28 15:13:21.911 - Thread: 12 -> MySteamWorkshop.GetSubscribedWorldsBlocking - START
- 2017-04-28 15:13:21.921 - Thread: 12 -> Asking steam for 74 subscribed items
- 2017-04-28 15:13:21.921 - Thread: 12 -> Steam returned 74 subscribed items
- 2017-04-28 15:13:21.921 - Thread: 12 -> Querying details of file 318305397
- 2017-04-28 15:13:21.924 - Thread: 12 -> Querying details of file 412986157
- 2017-04-28 15:13:21.924 - Thread: 12 -> Querying details of file 394944230
- 2017-04-28 15:13:21.925 - Thread: 12 -> Querying details of file 447885637
- 2017-04-28 15:13:21.925 - Thread: 12 -> Querying details of file 407464821
- 2017-04-28 15:13:21.925 - Thread: 12 -> Querying details of file 347612102
- 2017-04-28 15:13:21.926 - Thread: 12 -> Querying details of file 421640222
- 2017-04-28 15:13:21.926 - Thread: 12 -> Querying details of file 487835945
- 2017-04-28 15:13:21.926 - Thread: 12 -> Querying details of file 385778606
- 2017-04-28 15:13:21.927 - Thread: 12 -> Querying details of file 591457182
- 2017-04-28 15:13:21.927 - Thread: 12 -> Querying details of file 573614277
- 2017-04-28 15:13:21.927 - Thread: 12 -> Querying details of file 531488481
- 2017-04-28 15:13:21.927 - Thread: 12 -> Querying details of file 416810412
- 2017-04-28 15:13:21.928 - Thread: 12 -> Querying details of file 388580965
- 2017-04-28 15:13:21.928 - Thread: 12 -> Querying details of file 643820962
- 2017-04-28 15:13:21.928 - Thread: 12 -> Querying details of file 649036148
- 2017-04-28 15:13:21.928 - Thread: 12 -> Querying details of file 438226588
- 2017-04-28 15:13:21.929 - Thread: 12 -> Querying details of file 387054218
- 2017-04-28 15:13:21.929 - Thread: 12 -> Querying details of file 479115724
- 2017-04-28 15:13:21.929 - Thread: 12 -> Querying details of file 510771942
- 2017-04-28 15:13:21.929 - Thread: 12 -> Querying details of file 473571246
- 2017-04-28 15:13:21.930 - Thread: 12 -> Querying details of file 675100806
- 2017-04-28 15:13:21.930 - Thread: 12 -> Querying details of file 697329663
- 2017-04-28 15:13:21.930 - Thread: 12 -> Querying details of file 328494103
- 2017-04-28 15:13:21.930 - Thread: 12 -> Querying details of file 543635673
- 2017-04-28 15:13:21.931 - Thread: 12 -> Querying details of file 725801285
- 2017-04-28 15:13:21.931 - Thread: 12 -> Querying details of file 294618647
- 2017-04-28 15:13:21.931 - Thread: 12 -> Querying details of file 294555339
- 2017-04-28 15:13:21.931 - Thread: 12 -> Querying details of file 376234943
- 2017-04-28 15:13:21.932 - Thread: 12 -> Querying details of file 415051704
- 2017-04-28 15:13:21.932 - Thread: 12 -> Querying details of file 481458219
- 2017-04-28 15:13:21.932 - Thread: 12 -> Querying details of file 735053366
- 2017-04-28 15:13:21.932 - Thread: 12 -> Querying details of file 716672215
- 2017-04-28 15:13:21.933 - Thread: 12 -> Querying details of file 481081215
- 2017-04-28 15:13:21.933 - Thread: 12 -> Querying details of file 419465037
- 2017-04-28 15:13:21.933 - Thread: 12 -> Querying details of file 728555954
- 2017-04-28 15:13:21.933 - Thread: 12 -> Querying details of file 312976851
- 2017-04-28 15:13:21.934 - Thread: 12 -> Querying details of file 473306528
- 2017-04-28 15:13:21.934 - Thread: 12 -> Querying details of file 565845846
- 2017-04-28 15:13:21.934 - Thread: 12 -> Querying details of file 298913292
- 2017-04-28 15:13:21.934 - Thread: 12 -> Querying details of file 560731791
- 2017-04-28 15:13:21.935 - Thread: 12 -> Querying details of file 371636694
- 2017-04-28 15:13:21.935 - Thread: 12 -> Querying details of file 344557207
- 2017-04-28 15:13:21.935 - Thread: 12 -> Querying details of file 822950976
- 2017-04-28 15:13:21.935 - Thread: 12 -> Querying details of file 852162742
- 2017-04-28 15:13:21.935 - Thread: 12 -> Querying details of file 852714815
- 2017-04-28 15:13:21.936 - Thread: 12 -> Querying details of file 616627882
- 2017-04-28 15:13:21.936 - Thread: 12 -> Querying details of file 713653017
- 2017-04-28 15:13:21.936 - Thread: 12 -> Querying details of file 416932930
- 2017-04-28 15:13:21.936 - Thread: 12 -> Querying details of file 538279319
- 2017-04-28 15:13:21.937 - Thread: 12 -> Querying details of file 830365343
- 2017-04-28 15:13:21.937 - Thread: 12 -> Querying details of file 825726381
- 2017-04-28 15:13:21.937 - Thread: 12 -> Querying details of file 860665067
- 2017-04-28 15:13:21.938 - Thread: 12 -> Querying details of file 874397482
- 2017-04-28 15:13:21.938 - Thread: 12 -> Querying details of file 860009660
- 2017-04-28 15:13:21.938 - Thread: 12 -> Querying details of file 491315206
- 2017-04-28 15:13:21.939 - Thread: 12 -> Querying details of file 787082314
- 2017-04-28 15:13:21.939 - Thread: 12 -> Querying details of file 857927916
- 2017-04-28 15:13:21.939 - Thread: 12 -> Querying details of file 716048498
- 2017-04-28 15:13:21.939 - Thread: 12 -> Querying details of file 403921671
- 2017-04-28 15:13:21.940 - Thread: 12 -> Querying details of file 717335436
- 2017-04-28 15:13:21.940 - Thread: 12 -> Querying details of file 907619446
- 2017-04-28 15:13:21.941 - Thread: 12 -> Querying details of file 873858780
- 2017-04-28 15:13:21.941 - Thread: 12 -> Querying details of file 873852597
- 2017-04-28 15:13:21.941 - Thread: 12 -> Querying details of file 910410608
- 2017-04-28 15:13:21.942 - Thread: 12 -> Querying details of file 781741065
- 2017-04-28 15:13:21.942 - Thread: 12 -> Querying details of file 554786414
- 2017-04-28 15:13:21.942 - Thread: 12 -> Querying details of file 757123653
- 2017-04-28 15:13:21.942 - Thread: 12 -> Querying details of file 681276386
- 2017-04-28 15:13:21.943 - Thread: 12 -> Querying details of file 468593951
- 2017-04-28 15:13:21.943 - Thread: 12 -> Querying details of file 484504816
- 2017-04-28 15:13:21.943 - Thread: 12 -> Querying details of file 882013691
- 2017-04-28 15:13:21.943 - Thread: 12 -> Querying details of file 830161780
- 2017-04-28 15:13:21.945 - Thread: 12 -> Querying details of file 321588701
- 2017-04-28 15:13:22.385 - Thread: 1 -> Obtained details: Id=318305397; Result=OK; ugcHandle=397801945119055128; title='Industrial Thruster (Sage)'; tags='mod,block'
- 2017-04-28 15:13:22.385 - Thread: 1 -> Obtained details: Id=447885637; Result=OK; ugcHandle=321250900556431870; title='XPAR Elegant Solar'; tags='mod,block'
- 2017-04-28 15:13:22.386 - Thread: 1 -> Obtained details: Id=412986157; Result=OK; ugcHandle=383161437188818589; title='(DX11)Interior Door'; tags='mod,block'
- 2017-04-28 15:13:22.386 - Thread: 1 -> Obtained details: Id=347612102; Result=OK; ugcHandle=608349439292602668; title='Armor Panels [By UncleSte]'; tags='mod,block'
- 2017-04-28 15:13:22.386 - Thread: 1 -> Obtained details: Id=394944230; Result=OK; ugcHandle=400056914977377564; title='S - Landing Pad - DX11'; tags='mod,block'
- 2017-04-28 15:13:22.386 - Thread: 1 -> Obtained details: Id=487835945; Result=OK; ugcHandle=396672236072167088; title='(DX11) Boarding Ramp'; tags='mod,block'
- 2017-04-28 15:13:22.386 - Thread: 1 -> Obtained details: Id=421640222; Result=OK; ugcHandle=534020692608229406; title='SlopeLCDPanels (DX11) [Abandoned]'; tags='mod,block'
- 2017-04-28 15:13:22.386 - Thread: 1 -> Obtained details: Id=407464821; Result=OK; ugcHandle=384287337090758832; title='AIS Bridge Windows - (Alpha)'; tags='mod,block'
- 2017-04-28 15:13:22.431 - Thread: 1 -> Obtained details: Id=385778606; Result=OK; ugcHandle=279597038231900292; title='Conveyor Hinges - transfer items flexibly'; tags='mod,block'
- 2017-04-28 15:13:22.532 - Thread: 1 -> Obtained details: Id=531488481; Result=OK; ugcHandle=391044006151647585; title='RB Compact Tools (Welder, Grinder & Drill) [DX11]'; tags='mod,block'
- 2017-04-28 15:13:22.532 - Thread: 1 -> Obtained details: Id=388580965; Result=OK; ugcHandle=268337494152648246; title='(DX11)Minotaur Cannon'; tags='mod,block'
- 2017-04-28 15:13:22.532 - Thread: 1 -> Obtained details: Id=573614277; Result=OK; ugcHandle=402308172475061712; title='Hydrogen Thrust Manager'; tags='ingameScript'
- 2017-04-28 15:13:22.532 - Thread: 1 -> Obtained details: Id=643820962; Result=OK; ugcHandle=217690086675925862; title='Airlock Block'; tags='mod,block'
- 2017-04-28 15:13:22.532 - Thread: 1 -> Obtained details: Id=649036148; Result=OK; ugcHandle=297608900533074403; title='[WiP] (DX11) Elevators'; tags='mod,block'
- 2017-04-28 15:13:22.533 - Thread: 1 -> Obtained details: Id=416810412; Result=OK; ugcHandle=295357100722439756; title='S - Airtight Door - DX11'; tags='mod,block'
- 2017-04-28 15:13:22.533 - Thread: 1 -> Obtained details: Id=591457182; Result=AccessDenied; ugcHandle=18446744073709551615; title=''; tags=''
- 2017-04-28 15:13:22.666 - Thread: 1 -> Obtained details: Id=438226588; Result=OK; ugcHandle=693906006107159503; title='Hangar Gates (DX 11)'; tags='other,mod,block,modpack'
- 2017-04-28 15:13:22.666 - Thread: 1 -> Obtained details: Id=697329663; Result=OK; ugcHandle=270593642735200054; title='MCM Merge Block Boarding Tube (Solid)'; tags='mod,block'
- 2017-04-28 15:13:22.666 - Thread: 1 -> Obtained details: Id=675100806; Result=OK; ugcHandle=270593642722112418; title='MCM Merge Block Boarding Tube'; tags='mod,block'
- 2017-04-28 15:13:22.666 - Thread: 1 -> Obtained details: Id=387054218; Result=OK; ugcHandle=511504063348526668; title='DK Slim Connectors (DX11)'; tags='mod,block'
- 2017-04-28 15:13:22.666 - Thread: 1 -> Obtained details: Id=328494103; Result=OK; ugcHandle=608349439292568011; title='Armor Ramps [By UncleSte]'; tags='mod,block'
- 2017-04-28 15:13:22.666 - Thread: 1 -> Obtained details: Id=473571246; Result=OK; ugcHandle=273973867872767655; title='Aerodynamics - wing blocks for planet atmosphere'; tags='mod,block,script,Other'
- 2017-04-28 15:13:22.667 - Thread: 1 -> Obtained details: Id=510771942; Result=OK; ugcHandle=582450231545192578; title='DockingCameras'; tags='mod,block'
- 2017-04-28 15:13:22.667 - Thread: 1 -> Obtained details: Id=479115724; Result=OK; ugcHandle=281848293049847625; title='Platforms with Conveyors'; tags='mod,block'
- 2017-04-28 15:13:22.783 - Thread: 1 -> Obtained details: Id=376234943; Result=OK; ugcHandle=1474154076849918673; title='DK Thrusters (DX11)'; tags='mod,block'
- 2017-04-28 15:13:22.783 - Thread: 1 -> Obtained details: Id=543635673; Result=OK; ugcHandle=491274240796830821; title='Battle Cannon and Turrets (DX11)'; tags='mod,block,production,modpack,Other'
- 2017-04-28 15:13:22.783 - Thread: 1 -> Obtained details: Id=725801285; Result=OK; ugcHandle=281856448678428121; title='(Broken) Transparent Displays'; tags='mod,block,script'
- 2017-04-28 15:13:22.783 - Thread: 1 -> Obtained details: Id=294555339; Result=OK; ugcHandle=388797370586798109; title='(DX11)Titan Engine'; tags='mod,block'
- 2017-04-28 15:13:22.784 - Thread: 1 -> Obtained details: Id=294618647; Result=OK; ugcHandle=388797915331870008; title='(DX11)Cryopods'; tags='mod,block'
- 2017-04-28 15:13:23.051 - Thread: 1 -> Obtained details: Id=415051704; Result=OK; ugcHandle=718668277285621030; title='Large Armor Gates [WIP] (DX11)'; tags='mod,block'
- 2017-04-28 15:13:23.051 - Thread: 1 -> Obtained details: Id=728555954; Result=OK; ugcHandle=103979035149455811; title='[Dev/Stable] Hacking Computer v2.1'; tags='mod,block,script,development'
- 2017-04-28 15:13:23.051 - Thread: 1 -> Obtained details: Id=419465037; Result=OK; ugcHandle=492403625770605041; title='Oxygen Lockdown'; tags='ingameScript'
- 2017-04-28 15:13:23.051 - Thread: 1 -> Obtained details: Id=481458219; Result=OK; ugcHandle=543047245833057201; title='[Before 1.095]Armor Without Edges Replacement'; tags='mod,block'
- 2017-04-28 15:13:23.051 - Thread: 1 -> Obtained details: Id=735053366; Result=OK; ugcHandle=271725976964034713; title='S - Conveyors'; tags='mod,block'
- 2017-04-28 15:13:23.051 - Thread: 1 -> Obtained details: Id=481081215; Result=OK; ugcHandle=393296542118679854; title='Long Range Jump Drive (DX11)'; tags='mod,block'
- 2017-04-28 15:13:23.051 - Thread: 1 -> Obtained details: Id=312976851; Result=OK; ugcHandle=110735275539242847; title='(DX11) Eikesters Decorations and more - Part I'; tags='mod,block'
- 2017-04-28 15:13:23.051 - Thread: 1 -> Obtained details: Id=716672215; Result=OK; ugcHandle=442859083253681645; title='Kolt16 Ventilation Grates'; tags='mod,block,modpack'
- 2017-04-28 15:13:23.084 - Thread: 1 -> Obtained details: Id=298913292; Result=OK; ugcHandle=576816221162747414; title='[Dx11]DeadTech - Catwalk Pack'; tags='mod,block,modpack'
- 2017-04-28 15:13:23.084 - Thread: 1 -> Obtained details: Id=852162742; Result=OK; ugcHandle=171536200081733241; title=''Hirund' VTOL APC/Medevac (Vanilla)'; tags='blueprint,development'
- 2017-04-28 15:13:23.085 - Thread: 1 -> Obtained details: Id=473306528; Result=OK; ugcHandle=428196161237014383; title='S - Interior Walls - DX11'; tags='mod,block'
- 2017-04-28 15:13:23.268 - Thread: 1 -> Obtained details: Id=822950976; Result=OK; ugcHandle=172662564415881677; title='Automatic LCDs 2'; tags='ingameScript'
- 2017-04-28 15:13:23.269 - Thread: 1 -> Obtained details: Id=560731791; Result=OK; ugcHandle=360651318597685629; title='Hover Engines'; tags='mod,block'
- 2017-04-28 15:13:23.269 - Thread: 1 -> Obtained details: Id=344557207; Result=OK; ugcHandle=94975796321653453; title='(DX11) Better Piston'; tags='mod,block,development'
- 2017-04-28 15:13:23.269 - Thread: 1 -> Obtained details: Id=371636694; Result=OK; ugcHandle=38611971759069617; title='ShipSpeed 350/800'; tags='mod,script'
- 2017-04-28 15:13:23.269 - Thread: 1 -> Obtained details: Id=565845846; Result=OK; ugcHandle=446238244526502138; title='Ripptide's CW & EE Continued (DX11)'; tags='mod,block,production,modpack'
- 2017-04-28 15:13:23.269 - Thread: 1 -> Obtained details: Id=852714815; Result=OK; ugcHandle=92723206598165052; title='Prototype 3.0.10'; tags='blueprint,exploration,development'
- 2017-04-28 15:13:23.369 - Thread: 1 -> Obtained details: Id=616627882; Result=OK; ugcHandle=97228358436270699; title='Whip's Planetary Bearing & Compass Script'; tags='ingameScript,development'
- 2017-04-28 15:13:23.369 - Thread: 1 -> Obtained details: Id=416932930; Result=OK; ugcHandle=97228358437810709; title='Whip's Auto Door and Airlock Script'; tags='ingameScript,development'
- 2017-04-28 15:13:23.369 - Thread: 1 -> Obtained details: Id=713653017; Result=OK; ugcHandle=97227270613179323; title='Whip's Artificial Horizon Script'; tags='ingameScript,development'
- 2017-04-28 15:13:23.369 - Thread: 1 -> Obtained details: Id=830365343; Result=OK; ugcHandle=200806909885790917; title='Theta Prime Respawn Shuttle'; tags='mod,respawn ship'
- 2017-04-28 15:13:23.369 - Thread: 1 -> Obtained details: Id=538279319; Result=OK; ugcHandle=167031150593765789; title='Cockpit LCD & HUD Modules'; tags='mod,block'
- 2017-04-28 15:13:23.369 - Thread: 1 -> Obtained details: Id=825726381; Result=OK; ugcHandle=94975470799569068; title='(DX11) Cryo Chamber'; tags='mod,block,script'
- 2017-04-28 15:13:23.370 - Thread: 1 -> Obtained details: Id=860665067; Result=OK; ugcHandle=81465294112784648; title='Dragonfly Atmospheric Fighter'; tags='blueprint,development'
- 2017-04-28 15:13:23.469 - Thread: 1 -> Obtained details: Id=874397482; Result=OK; ugcHandle=93852288215167490; title='UNSC YSS-1000 Sabre (No Mods)'; tags='blueprint,exploration,development'
- 2017-04-28 15:13:23.469 - Thread: 1 -> Obtained details: Id=860009660; Result=OK; ugcHandle=85968893734062045; title='Rover Cockpit (Fixed)'; tags='mod,block,development'
- 2017-04-28 15:13:23.470 - Thread: 1 -> Obtained details: Id=491315206; Result=OK; ugcHandle=222193264459846743; title='Shaostoul - Catwalks'; tags='mod,block'
- 2017-04-28 15:13:23.470 - Thread: 1 -> Obtained details: Id=787082314; Result=OK; ugcHandle=93847971913490740; title='Automatic LCDs 2 (Russian)'; tags='ingameScript,development'
- 2017-04-28 15:13:23.470 - Thread: 1 -> Obtained details: Id=857927916; Result=OK; ugcHandle=84843628794541967; title='Terra - realistic geography'; tags='mod,planet,development'
- 2017-04-28 15:13:23.569 - Thread: 1 -> Obtained details: Id=716048498; Result=OK; ugcHandle=97229161706719130; title='Floor Plan Script'; tags='ingameScript'
- 2017-04-28 15:13:23.720 - Thread: 1 -> Obtained details: Id=403921671; Result=OK; ugcHandle=200805689901278959; title='Configurable Automatic LCDs'; tags='ingameScript,development'
- 2017-04-28 15:13:23.720 - Thread: 1 -> Obtained details: Id=907619446; Result=OK; ugcHandle=808803061132944056; title='Fancy Flight Info'; tags='ingameScript'
- 2017-04-28 15:13:23.721 - Thread: 1 -> Obtained details: Id=910410608; Result=OK; ugcHandle=821188503827195749; title='Space Data Center'; tags='mod,block,script'
- 2017-04-28 15:13:23.721 - Thread: 1 -> Obtained details: Id=717335436; Result=OK; ugcHandle=200805616351656486; title='Configurable Automatic LCDs (DEV 01.165)'; tags='ingameScript,development'
- 2017-04-28 15:13:23.721 - Thread: 1 -> Obtained details: Id=873852597; Result=OK; ugcHandle=798670123606604519; title='Escape From Mars Mod'; tags='mod,script,modpack'
- 2017-04-28 15:13:23.721 - Thread: 1 -> Obtained details: Id=873858780; Result=OK; ugcHandle=80344884637543101; title='Escape From Mars'; tags='world'
- 2017-04-28 15:13:23.721 - Thread: 1 -> Obtained details: Id=554786414; Result=OK; ugcHandle=170415821567262145; title='Hydrogen_Oxygen Pack'; tags='mod,block,production,modpack,Other'
- 2017-04-28 15:13:23.721 - Thread: 1 -> Obtained details: Id=781741065; Result=OK; ugcHandle=156906763547369517; title='1.172+ Nanite Control Factory'; tags='mod,block,production,script,modpack,Other'
- 2017-04-28 15:13:23.721 - Thread: 1 -> Obtained details: Id=757123653; Result=OK; ugcHandle=815559004294085902; title='Whip's Rotor Thruster Manager (Works with Pistons and Connectors!)'; tags='ingameScript'
- 2017-04-28 15:13:23.988 - Thread: 1 -> Obtained details: Id=830161780; Result=OK; ugcHandle=88219106650172363; title='Inventory Viewer'; tags='ingameScript'
- 2017-04-28 15:13:23.988 - Thread: 1 -> Obtained details: Id=681276386; Result=OK; ugcHandle=156906385543365922; title='[STABLE/DEV] Automated Beam Drill'; tags='mod,block'
- 2017-04-28 15:13:23.989 - Thread: 1 -> Obtained details: Id=882013691; Result=OK; ugcHandle=84845859808594404; title='EasyINventorySorting'; tags='ingameScript'
- 2017-04-28 15:13:23.989 - Thread: 1 -> Obtained details: Id=484504816; Result=OK; ugcHandle=85975227915325449; title='Energy Shields'; tags='mod,block,Other'
- 2017-04-28 15:13:23.989 - Thread: 1 -> Obtained details: Id=321588701; Result=OK; ugcHandle=261593580283585629; title='Automated Inventory Sorting'; tags='mod,script'
- 2017-04-28 15:13:23.989 - Thread: 1 -> Obtained details: Id=468593951; Result=OK; ugcHandle=92729171398629218; title='Azimuth Passenger Seat & Open Cockpit~(DX-11 Ready)'; tags='mod,block,modpack'
- 2017-04-28 15:13:23.989 - Thread: 12 -> MySteamWorkshop.GetSubscribedWorldsBlocking - END
- 2017-04-28 15:13:23.996 - Thread: 12 -> Mod download time: 0.00 seconds
- 2017-04-28 15:13:24.007 - Thread: 1 -> MyGuiScreenWorldSettings.ctor START
- 2017-04-28 15:13:24.034 - Thread: 12 -> Loading available saves - START
- 2017-04-28 15:13:24.035 - Thread: 12 -> GetWorldInfoFromDirectory (Exists: True) 'C:\games\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds'
- 2017-04-28 15:13:24.039 - Thread: 1 -> MyGuiScreenWorldSettings.ctor END
- 2017-04-28 15:13:24.051 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-28 15:13:24.052 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-28 15:13:24.652 - Thread: 12 -> Loading available saves - END
- 2017-04-28 15:13:32.226 - Thread: 1 -> StartNewSandbox - Start
- 2017-04-28 15:13:32.247 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-28 15:13:32.247 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-28 15:13:32.247 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-28 15:13:32.247 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-28 15:13:32.248 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-28 15:13:32.248 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-28 15:13:32.267 - Thread: 1 -> LoadSession() - End
- 2017-04-28 15:13:32.268 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
- 2017-04-28 15:13:32.269 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
- 2017-04-28 15:13:32.646 - Thread: 1 -> RunLoadingAction - START
- 2017-04-28 15:13:32.652 - Thread: 1 -> Loading session: C:\games\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Empty World
- 2017-04-28 15:13:32.931 - Thread: 1 -> GC Memory: 224,104,736 B
- 2017-04-28 15:13:32.937 - Thread: 1 -> Process Memory: 1,008,017,408 B
- 2017-04-28 15:13:32.956 - Thread: 1 -> MyScriptManager.LoadData() - START
- 2017-04-28 15:13:35.626 - Thread: 1 -> Script loaded: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-04-28 15:13:35.626 - Thread: 1 -> MyScriptManager.LoadData() - END
- 2017-04-28 15:13:35.632 - Thread: 1 -> MyDefinitionManager.LoadData() - START
- 2017-04-28 15:13:35.632 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
- 2017-04-28 15:13:35.634 - Thread: 1 -> dd6acf0c0ea20c69d71a325a4e4e1dc16656d455
- 2017-04-28 15:13:35.784 - Thread: 1 -> Loading scenarios
- 2017-04-28 15:13:35.784 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
- 2017-04-28 15:13:35.795 - Thread: 1 -> d85e7875ac4bbf7c0e60725593ce0774e4b2c6b9
- 2017-04-28 15:13:35.824 - Thread: 1 -> cf029d1ca5b0cba5613d3b4539f3cfa6f5364b64
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- 2017-04-28 15:13:43.299 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Hydrogen_Test_Drone.sbc
- 2017-04-28 15:13:43.299 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Cerberus_Destroyer_Mk.3.sbc
- 2017-04-28 15:13:43.299 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Defense_Platform_NPC.sbc
- 2017-04-28 15:13:43.299 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\IMDC_Vulture_Fighter_Bomber.sbc
- 2017-04-28 15:13:43.299 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Imperator_mk.1.sbc
- 2017-04-28 15:13:43.299 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Incisor_mk.1.sbc
- 2017-04-28 15:13:43.299 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Informant_mk.1.sbc
- 2017-04-28 15:13:43.299 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Insinuator_mk.1.sbc
- 2017-04-28 15:13:43.299 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Instigator_mk.1.sbc
- 2017-04-28 15:13:43.299 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Kestral-Class_Assault_Fighter.sbc
- 2017-04-28 15:13:43.299 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\King_Molar_mk.1.sbc
- 2017-04-28 15:13:43.299 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipBlue.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipRed.sbc
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- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\LargeShipUnderConstruction.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Large_Ship_1360.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Longsword_Mk._9S.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsEasyStation.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MarsLander.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Medium-Sized_Explorer_Christine.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military1.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military2.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Military3.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MinerSmallShip.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining1.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining2.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Mining3.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Molar_mk.1.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Monolith.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\MoonEasyStation.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefab.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewLargeShipPrefabSurvival.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefab.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewSmallShipPrefabSurvival.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefab.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\NewStationPrefabSurvival.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ore_Detection_Station_mk.1.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Penguin_mk.1.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PirateBase.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Large_mk.2.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pirate_Base_Medium_mk.1.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Pitbull_Bomber.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Plataforma_1000.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform4328.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_417.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_5546.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6572.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_6674.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_7912.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_8820.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Platform_9178.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PractiseShip.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_large_ship.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Projector_small_ship.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PZK_Coockie_monster_hull.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raefftech_Base_Ship_(outdated).sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Outpost_mk.1.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Station_-_Scourge.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RAVEN.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raven_MkII.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Renaissance.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The_Pilgrims_Curiosity.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc
- 2017-04-28 15:13:43.300 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc
- 2017-04-28 15:13:43.301 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc
- 2017-04-28 15:13:43.301 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc
- 2017-04-28 15:13:43.301 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc
- 2017-04-28 15:13:43.301 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc
- 2017-04-28 15:13:43.301 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc
- 2017-04-28 15:13:43.301 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc
- 2017-04-28 15:13:43.301 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc
- 2017-04-28 15:13:43.301 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc
- 2017-04-28 15:13:43.301 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc
- 2017-04-28 15:13:43.301 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc
- 2017-04-28 15:13:43.301 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc
- 2017-04-28 15:13:43.301 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc
- 2017-04-28 15:13:43.301 - Thread: 1 -> Loading prefab: C:\games\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc
- 2017-04-28 15:13:43.302 - Thread: 1 -> Loading respawn ships
- 2017-04-28 15:13:43.303 - Thread: 1 -> Loading spawn groups
- 2017-04-28 15:13:43.310 - Thread: 1 -> List of used mods (0) - START
- 2017-04-28 15:13:43.310 - Thread: 1 -> List of used mods - END
- 2017-04-28 15:13:43.359 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-04-28 15:13:43.373 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-04-28 15:13:43.373 - Thread: 1 -> MyAudio.LoadData - START
- 2017-04-28 15:13:43.403 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Динамики (Realtek High Definition Audio) - Channel #: 2
- 2017-04-28 15:13:44.549 - Thread: 1 -> MyAudio.LoadData - END
- 2017-04-28 15:13:44.610 - Thread: 1 -> MyDefinitionManager.LoadData() - END
- 2017-04-28 15:13:44.615 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-04-28 15:13:44.633 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6326.26941, Culture=neutral, PublicKeyToken=null
- 2017-04-28 15:13:44.634 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-04-28 15:13:44.636 - Thread: 1 -> Registered modules from: _StatLogic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-04-28 15:13:44.636 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- 2017-04-28 15:13:44.648 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6326.26953, Culture=neutral, PublicKeyToken=null
- 2017-04-28 15:13:44.779 - Thread: 1 -> MyTransparentGeometry.LoadData - START
- 2017-04-28 15:13:44.809 - Thread: 21 -> External debugger: listening...
- 2017-04-28 15:13:44.850 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.25
- 2017-04-28 15:13:44.896 - Thread: 1 -> MyExplosions.LoadData() - START
- 2017-04-28 15:13:44.905 - Thread: 1 -> MyExplosions.LoadData() - END
- 2017-04-28 15:13:44.905 - Thread: 1 -> MyMissiles.LoadContent() - START
- 2017-04-28 15:13:44.905 - Thread: 1 -> MyMissiles.LoadContent() - END
- 2017-04-28 15:13:44.909 - Thread: 1 -> Pre-loading neutral ship spawn groups...
- 2017-04-28 15:13:44.909 - Thread: 1 -> End pre-loading neutral ship spawn groups.
- 2017-04-28 15:13:44.909 - Thread: 1 -> MyLights.LoadData() - START
- 2017-04-28 15:13:44.911 - Thread: 1 -> MyLights.LoadData() - END
- 2017-04-28 15:13:44.998 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent
- 2017-04-28 15:13:45.949 - Thread: 1 -> Checkpoint.CameraAttachedTo: 124168712738897777
- 2017-04-28 15:13:45.974 - Thread: 1 -> MySession.Static.LogSettings - START
- 2017-04-28 15:13:45.974 - Thread: 1 -> Name = Empty World 2017-04-28 15:13
- 2017-04-28 15:13:45.974 - Thread: 1 -> Description =
- 2017-04-28 15:13:45.974 - Thread: 1 -> GameDateTime = 01/01/2081 00:02:14
- 2017-04-28 15:13:45.974 - Thread: 1 -> Password =
- 2017-04-28 15:13:45.974 - Thread: 1 -> CurrentPath = C:\games\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Empty World
- 2017-04-28 15:13:45.974 - Thread: 1 -> WorkshopId =
- 2017-04-28 15:13:45.974 - Thread: 1 -> CameraController = Default_Astronaut
- 2017-04-28 15:13:45.974 - Thread: 1 -> ThumbPath = C:\games\Steam\steamapps\common\SpaceEngineers\Content\CustomWorlds\Empty World\thumb.jpg
- 2017-04-28 15:13:45.977 - Thread: 1 -> Settings:
- 2017-04-28 15:13:45.978 - Thread: 1 -> GameMode = Creative
- 2017-04-28 15:13:45.978 - Thread: 1 -> MaxPlayers = 4
- 2017-04-28 15:13:45.978 - Thread: 1 -> OnlineMode = OFFLINE
- 2017-04-28 15:13:45.978 - Thread: 1 -> AutoHealing = True
- 2017-04-28 15:13:45.978 - Thread: 1 -> WeaponsEnabled = True
- 2017-04-28 15:13:45.978 - Thread: 1 -> ThrusterDamage = True
- 2017-04-28 15:13:45.978 - Thread: 1 -> EnableSpectator = False
- 2017-04-28 15:13:45.978 - Thread: 1 -> EnableCopyPaste = True
- 2017-04-28 15:13:45.978 - Thread: 1 -> MaxFloatingObjects = 56
- 2017-04-28 15:13:45.978 - Thread: 1 -> MaxGridSize = 50000
- 2017-04-28 15:13:45.978 - Thread: 1 -> MaxBlocksPerPlayer = 100000
- 2017-04-28 15:13:45.978 - Thread: 1 -> CargoShipsEnabled = False
- 2017-04-28 15:13:45.978 - Thread: 1 -> EnvironmentHostility = SAFE
- 2017-04-28 15:13:45.978 - Thread: 1 -> ShowPlayerNamesOnHud = True
- 2017-04-28 15:13:45.978 - Thread: 1 -> InventorySizeMultiplier = 10
- 2017-04-28 15:13:45.978 - Thread: 1 -> RefinerySpeedMultiplier = 3
- 2017-04-28 15:13:45.978 - Thread: 1 -> AssemblerSpeedMultiplier = 3
- 2017-04-28 15:13:45.978 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3
- 2017-04-28 15:13:45.978 - Thread: 1 -> WelderSpeedMultiplier = 2
- 2017-04-28 15:13:45.978 - Thread: 1 -> GrinderSpeedMultiplier = 2
- 2017-04-28 15:13:45.978 - Thread: 1 -> ClientCanSave = False
- 2017-04-28 15:13:45.978 - Thread: 1 -> HackSpeedMultiplier = 0.33
- 2017-04-28 15:13:45.978 - Thread: 1 -> PermanentDeath = False
- 2017-04-28 15:13:45.978 - Thread: 1 -> DestructibleBlocks = True
- 2017-04-28 15:13:45.978 - Thread: 1 -> EnableScripts = True
- 2017-04-28 15:13:45.978 - Thread: 1 -> AutoSaveInMinutes = 5
- 2017-04-28 15:13:45.978 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5
- 2017-04-28 15:13:45.978 - Thread: 1 -> ProceduralDensity = 0.25
- 2017-04-28 15:13:45.978 - Thread: 1 -> ProceduralSeed = 0
- 2017-04-28 15:13:45.978 - Thread: 1 -> DestructibleBlocks = True
- 2017-04-28 15:13:45.978 - Thread: 1 -> EnableIngameScripts = True
- 2017-04-28 15:13:45.978 - Thread: 1 -> ViewDistance = 15000
- 2017-04-28 15:13:45.978 - Thread: 1 -> Voxel destruction = True
- 2017-04-28 15:13:45.978 - Thread: 1 -> EnableStructuralSimulation = False
- 2017-04-28 15:13:45.978 - Thread: 1 -> MaxActiveFracturePieces = 50
- 2017-04-28 15:13:45.978 - Thread: 1 -> MySession.Static.LogSettings - END
- 2017-04-28 15:13:46.057 - Thread: 1 -> Session loaded
- 2017-04-28 15:13:46.060 - Thread: 1 -> Saving world - START
- 2017-04-28 15:13:46.061 - Thread: 1 -> Making world state snapshot.
- 2017-04-28 15:13:46.061 - Thread: 1 -> Before snapshot.: GC Memory: 1,011,910,600 B
- 2017-04-28 15:13:46.132 - Thread: 1 -> After snapshot.: GC Memory: 1,012,235,600 B
- 2017-04-28 15:13:46.135 - Thread: 1 -> Directory cleanup: GC Memory: 1,012,235,600 B
- 2017-04-28 15:13:46.135 - Thread: 1 -> Saving world - END
- 2017-04-28 15:13:46.137 - Thread: 1 -> Session snapshot save - START
- 2017-04-28 15:13:46.138 - Thread: 1 -> Checking file access for files in target dir.
- 2017-04-28 15:13:46.302 - Thread: 1 -> Session snapshot save - END
- 2017-04-28 15:13:46.302 - Thread: 1 -> RunLoadingAction - END
- 2017-04-28 15:13:46.303 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
- 2017-04-28 15:13:46.320 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
- 2017-04-28 15:13:46.320 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
- 2017-04-28 15:13:46.320 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
- 2017-04-28 15:13:46.333 - Thread: 1 -> Updating continues.
- 2017-04-28 15:13:46.504 - Thread: 1 -> GC Memory: 1,015,325,320 B
- 2017-04-28 15:14:02.245 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-28 15:14:02.245 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-28 15:14:16.520 - Thread: 1 -> GC Memory: 1,167,637,144 B
- 2017-04-28 15:14:46.529 - Thread: 1 -> GC Memory: 1,167,907,048 B
- 2017-04-28 15:15:16.537 - Thread: 1 -> GC Memory: 1,168,209,544 B
- 2017-04-28 15:15:46.546 - Thread: 1 -> GC Memory: 1,168,366,240 B
- 2017-04-28 15:16:16.554 - Thread: 1 -> GC Memory: 1,096,648,544 B
- 2017-04-28 15:16:46.563 - Thread: 1 -> GC Memory: 1,095,854,968 B
- 2017-04-28 15:17:16.571 - Thread: 1 -> GC Memory: 1,096,011,336 B
- 2017-04-28 15:17:46.580 - Thread: 1 -> GC Memory: 1,096,410,616 B
- 2017-04-28 15:18:16.588 - Thread: 1 -> GC Memory: 1,097,088,312 B
- 2017-04-28 15:18:32.454 - Thread: 1 -> Autosave initiated
- 2017-04-28 15:18:32.454 - Thread: 1 -> Character state: True
- 2017-04-28 15:18:32.454 - Thread: 1 -> IsServer: True
- 2017-04-28 15:18:32.454 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-04-28 15:18:32.454 - Thread: 1 -> Autosave
- 2017-04-28 15:18:32.455 - Thread: 1 -> Saving world - START
- 2017-04-28 15:18:32.456 - Thread: 1 -> Making world state snapshot.
- 2017-04-28 15:18:32.456 - Thread: 1 -> Before snapshot.: GC Memory: 1,096,696,560 B
- 2017-04-28 15:18:32.464 - Thread: 1 -> After snapshot.: GC Memory: 1,097,032,344 B
- 2017-04-28 15:18:32.464 - Thread: 1 -> Directory cleanup: GC Memory: 1,097,032,344 B
- 2017-04-28 15:18:32.464 - Thread: 1 -> Saving world - END
- 2017-04-28 15:18:32.474 - Thread: 12 -> Session snapshot save - START
- 2017-04-28 15:18:32.476 - Thread: 12 -> Checking file access for files in target dir.
- 2017-04-28 15:18:32.506 - Thread: 12 -> Session snapshot save - END
- 2017-04-28 15:18:46.596 - Thread: 1 -> GC Memory: 1,096,669,000 B
- 2017-04-28 15:19:16.605 - Thread: 1 -> GC Memory: 1,096,946,672 B
- 2017-04-28 15:19:46.613 - Thread: 1 -> GC Memory: 1,097,846,088 B
- 2017-04-28 15:20:16.621 - Thread: 1 -> GC Memory: 1,098,331,552 B
- 2017-04-28 15:20:46.634 - Thread: 1 -> GC Memory: 1,096,877,616 B
- 2017-04-28 15:21:16.638 - Thread: 1 -> GC Memory: 1,097,155,336 B
- 2017-04-28 15:21:46.646 - Thread: 1 -> GC Memory: 1,097,976,368 B
- 2017-04-28 15:22:16.655 - Thread: 1 -> GC Memory: 1,098,312,040 B
- 2017-04-28 15:22:46.663 - Thread: 1 -> GC Memory: 1,098,581,440 B
- 2017-04-28 15:23:16.671 - Thread: 1 -> GC Memory: 1,098,851,120 B
- 2017-04-28 15:23:32.454 - Thread: 1 -> Autosave initiated
- 2017-04-28 15:23:32.454 - Thread: 1 -> Character state: True
- 2017-04-28 15:23:32.454 - Thread: 1 -> IsServer: True
- 2017-04-28 15:23:32.454 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-04-28 15:23:32.454 - Thread: 1 -> Autosave
- 2017-04-28 15:23:32.454 - Thread: 1 -> Saving world - START
- 2017-04-28 15:23:32.454 - Thread: 1 -> Making world state snapshot.
- 2017-04-28 15:23:32.454 - Thread: 1 -> Before snapshot.: GC Memory: 1,099,139,216 B
- 2017-04-28 15:23:32.457 - Thread: 1 -> After snapshot.: GC Memory: 1,099,464,256 B
- 2017-04-28 15:23:32.457 - Thread: 1 -> Directory cleanup: GC Memory: 1,099,464,256 B
- 2017-04-28 15:23:32.457 - Thread: 1 -> Saving world - END
- 2017-04-28 15:23:32.457 - Thread: 12 -> Session snapshot save - START
- 2017-04-28 15:23:32.458 - Thread: 12 -> Checking file access for files in target dir.
- 2017-04-28 15:23:32.484 - Thread: 12 -> Session snapshot save - END
- 2017-04-28 15:23:46.680 - Thread: 1 -> GC Memory: 1,099,175,200 B
- 2017-04-28 15:24:16.688 - Thread: 1 -> GC Memory: 1,099,452,848 B
- 2017-04-28 15:24:46.696 - Thread: 1 -> GC Memory: 1,099,730,544 B
- 2017-04-28 15:25:16.705 - Thread: 1 -> GC Memory: 1,098,268,656 B
- 2017-04-28 15:25:46.713 - Thread: 1 -> GC Memory: 1,099,326,008 B
- 2017-04-28 15:26:16.721 - Thread: 1 -> GC Memory: 1,099,620,072 B
- 2017-04-28 15:26:46.730 - Thread: 1 -> GC Memory: 1,099,873,648 B
- 2017-04-28 15:27:16.739 - Thread: 1 -> GC Memory: 1,100,054,328 B
- 2017-04-28 15:27:46.747 - Thread: 1 -> GC Memory: 1,100,935,536 B
- 2017-04-28 15:28:16.756 - Thread: 1 -> GC Memory: 1,101,204,296 B
- 2017-04-28 15:28:32.454 - Thread: 1 -> Autosave initiated
- 2017-04-28 15:28:32.454 - Thread: 1 -> Character state: True
- 2017-04-28 15:28:32.454 - Thread: 1 -> IsServer: True
- 2017-04-28 15:28:32.454 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-04-28 15:28:32.454 - Thread: 1 -> Autosave
- 2017-04-28 15:28:32.454 - Thread: 1 -> Saving world - START
- 2017-04-28 15:28:32.455 - Thread: 1 -> Making world state snapshot.
- 2017-04-28 15:28:32.455 - Thread: 1 -> Before snapshot.: GC Memory: 1,100,527,352 B
- 2017-04-28 15:28:32.457 - Thread: 1 -> After snapshot.: GC Memory: 1,100,860,336 B
- 2017-04-28 15:28:32.457 - Thread: 1 -> Directory cleanup: GC Memory: 1,100,860,336 B
- 2017-04-28 15:28:32.457 - Thread: 1 -> Saving world - END
- 2017-04-28 15:28:32.458 - Thread: 12 -> Session snapshot save - START
- 2017-04-28 15:28:32.458 - Thread: 12 -> Checking file access for files in target dir.
- 2017-04-28 15:28:32.481 - Thread: 12 -> Session snapshot save - END
- 2017-04-28 15:28:46.764 - Thread: 1 -> GC Memory: 1,100,731,824 B
- 2017-04-28 15:29:16.772 - Thread: 1 -> GC Memory: 1,102,124,208 B
- 2017-04-28 15:29:46.780 - Thread: 1 -> GC Memory: 1,100,547,840 B
- 2017-04-28 15:30:16.789 - Thread: 1 -> GC Memory: 1,100,930,272 B
- 2017-04-28 15:30:46.798 - Thread: 1 -> GC Memory: 1,101,183,616 B
- 2017-04-28 15:31:16.806 - Thread: 1 -> GC Memory: 1,101,477,768 B
- 2017-04-28 15:31:46.814 - Thread: 1 -> GC Memory: 1,101,829,144 B
- 2017-04-28 15:32:16.822 - Thread: 1 -> GC Memory: 1,102,498,720 B
- 2017-04-28 15:32:46.831 - Thread: 1 -> GC Memory: 1,102,759,224 B
- 2017-04-28 15:33:16.840 - Thread: 1 -> GC Memory: 1,101,280,816 B
- 2017-04-28 15:33:32.454 - Thread: 1 -> Autosave initiated
- 2017-04-28 15:33:32.454 - Thread: 1 -> Character state: True
- 2017-04-28 15:33:32.454 - Thread: 1 -> IsServer: True
- 2017-04-28 15:33:32.454 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-04-28 15:33:32.454 - Thread: 1 -> Autosave
- 2017-04-28 15:33:32.454 - Thread: 1 -> Saving world - START
- 2017-04-28 15:33:32.455 - Thread: 1 -> Making world state snapshot.
- 2017-04-28 15:33:32.455 - Thread: 1 -> Before snapshot.: GC Memory: 1,102,566,152 B
- 2017-04-28 15:33:32.458 - Thread: 1 -> After snapshot.: GC Memory: 1,102,890,624 B
- 2017-04-28 15:33:32.458 - Thread: 1 -> Directory cleanup: GC Memory: 1,102,890,624 B
- 2017-04-28 15:33:32.458 - Thread: 1 -> Saving world - END
- 2017-04-28 15:33:32.458 - Thread: 12 -> Session snapshot save - START
- 2017-04-28 15:33:32.459 - Thread: 12 -> Checking file access for files in target dir.
- 2017-04-28 15:33:32.483 - Thread: 12 -> Session snapshot save - END
- 2017-04-28 15:33:46.848 - Thread: 1 -> GC Memory: 1,102,902,440 B
- 2017-04-28 15:34:16.856 - Thread: 1 -> GC Memory: 1,101,439,944 B
- 2017-04-28 15:34:46.865 - Thread: 1 -> GC Memory: 1,102,465,248 B
- 2017-04-28 15:35:16.873 - Thread: 1 -> GC Memory: 1,102,613,744 B
- 2017-04-28 15:35:46.881 - Thread: 1 -> GC Memory: 1,103,027,552 B
- 2017-04-28 15:36:16.890 - Thread: 1 -> GC Memory: 1,103,297,368 B
- 2017-04-28 15:36:46.898 - Thread: 1 -> GC Memory: 1,103,921,008 B
- 2017-04-28 15:37:16.906 - Thread: 1 -> GC Memory: 1,102,579,792 B
- 2017-04-28 15:37:46.915 - Thread: 1 -> GC Memory: 1,103,538,936 B
- 2017-04-28 15:38:16.923 - Thread: 1 -> GC Memory: 1,103,873,296 B
- 2017-04-28 15:38:32.455 - Thread: 1 -> Autosave initiated
- 2017-04-28 15:38:32.455 - Thread: 1 -> Character state: True
- 2017-04-28 15:38:32.455 - Thread: 1 -> IsServer: True
- 2017-04-28 15:38:32.455 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-04-28 15:38:32.455 - Thread: 1 -> Autosave
- 2017-04-28 15:38:32.455 - Thread: 1 -> Saving world - START
- 2017-04-28 15:38:32.455 - Thread: 1 -> Making world state snapshot.
- 2017-04-28 15:38:32.455 - Thread: 1 -> Before snapshot.: GC Memory: 1,104,812,424 B
- 2017-04-28 15:38:32.461 - Thread: 1 -> After snapshot.: GC Memory: 1,103,491,696 B
- 2017-04-28 15:38:32.461 - Thread: 1 -> Directory cleanup: GC Memory: 1,103,491,696 B
- 2017-04-28 15:38:32.461 - Thread: 1 -> Saving world - END
- 2017-04-28 15:38:32.461 - Thread: 12 -> Session snapshot save - START
- 2017-04-28 15:38:32.462 - Thread: 12 -> Checking file access for files in target dir.
- 2017-04-28 15:38:32.488 - Thread: 12 -> Session snapshot save - END
- 2017-04-28 15:38:46.932 - Thread: 1 -> GC Memory: 1,103,466,232 B
- 2017-04-28 15:39:16.940 - Thread: 1 -> GC Memory: 1,103,577,600 B
- 2017-04-28 15:39:46.948 - Thread: 1 -> GC Memory: 1,104,029,392 B
- 2017-04-28 15:40:16.957 - Thread: 1 -> GC Memory: 1,105,095,640 B
- 2017-04-28 15:40:46.965 - Thread: 1 -> GC Memory: 1,105,381,872 B
- 2017-04-28 15:41:16.973 - Thread: 1 -> GC Memory: 1,105,602,576 B
- 2017-04-28 15:41:46.982 - Thread: 1 -> GC Memory: 1,104,197,288 B
- 2017-04-28 15:42:16.990 - Thread: 1 -> GC Memory: 1,104,904,064 B
- 2017-04-28 15:42:46.999 - Thread: 1 -> GC Memory: 1,105,189,920 B
- 2017-04-28 15:43:17.007 - Thread: 1 -> GC Memory: 1,105,418,792 B
- 2017-04-28 15:43:32.455 - Thread: 1 -> Autosave initiated
- 2017-04-28 15:43:32.455 - Thread: 1 -> Character state: True
- 2017-04-28 15:43:32.455 - Thread: 1 -> IsServer: True
- 2017-04-28 15:43:32.455 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-04-28 15:43:32.455 - Thread: 1 -> Autosave
- 2017-04-28 15:43:32.455 - Thread: 1 -> Saving world - START
- 2017-04-28 15:43:32.455 - Thread: 1 -> Making world state snapshot.
- 2017-04-28 15:43:32.455 - Thread: 1 -> Before snapshot.: GC Memory: 1,104,528,600 B
- 2017-04-28 15:43:32.458 - Thread: 1 -> After snapshot.: GC Memory: 1,104,852,488 B
- 2017-04-28 15:43:32.458 - Thread: 1 -> Directory cleanup: GC Memory: 1,104,852,488 B
- 2017-04-28 15:43:32.458 - Thread: 1 -> Saving world - END
- 2017-04-28 15:43:32.458 - Thread: 12 -> Session snapshot save - START
- 2017-04-28 15:43:32.459 - Thread: 12 -> Checking file access for files in target dir.
- 2017-04-28 15:43:32.481 - Thread: 12 -> Session snapshot save - END
- 2017-04-28 15:43:47.016 - Thread: 1 -> GC Memory: 1,105,019,568 B
- 2017-04-28 15:44:17.024 - Thread: 1 -> GC Memory: 1,105,289,280 B
- 2017-04-28 15:44:47.032 - Thread: 1 -> GC Memory: 1,105,510,232 B
- 2017-04-28 15:45:17.041 - Thread: 1 -> GC Memory: 1,105,803,184 B
- 2017-04-28 15:45:47.049 - Thread: 1 -> GC Memory: 1,106,122,408 B
- 2017-04-28 15:46:17.057 - Thread: 1 -> GC Memory: 1,104,603,416 B
- 2017-04-28 15:46:47.066 - Thread: 1 -> GC Memory: 1,104,945,912 B
- 2017-04-28 15:47:17.074 - Thread: 1 -> GC Memory: 1,105,174,704 B
- 2017-04-28 15:47:47.083 - Thread: 1 -> GC Memory: 1,105,436,840 B
- 2017-04-28 15:48:17.092 - Thread: 1 -> GC Memory: 1,105,746,640 B
- 2017-04-28 15:48:32.456 - Thread: 1 -> Autosave initiated
- 2017-04-28 15:48:32.456 - Thread: 1 -> Character state: True
- 2017-04-28 15:48:32.456 - Thread: 1 -> IsServer: True
- 2017-04-28 15:48:32.456 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-04-28 15:48:32.456 - Thread: 1 -> Autosave
- 2017-04-28 15:48:32.456 - Thread: 1 -> Saving world - START
- 2017-04-28 15:48:32.457 - Thread: 1 -> Making world state snapshot.
- 2017-04-28 15:48:32.457 - Thread: 1 -> Before snapshot.: GC Memory: 1,104,733,920 B
- 2017-04-28 15:48:32.465 - Thread: 1 -> After snapshot.: GC Memory: 1,105,058,288 B
- 2017-04-28 15:48:32.465 - Thread: 1 -> Directory cleanup: GC Memory: 1,105,058,288 B
- 2017-04-28 15:48:32.465 - Thread: 1 -> Saving world - END
- 2017-04-28 15:48:32.468 - Thread: 12 -> Session snapshot save - START
- 2017-04-28 15:48:32.469 - Thread: 12 -> Checking file access for files in target dir.
- 2017-04-28 15:48:32.502 - Thread: 12 -> Session snapshot save - END
- 2017-04-28 15:48:47.099 - Thread: 1 -> GC Memory: 1,105,396,456 B
- 2017-04-28 15:49:17.108 - Thread: 1 -> GC Memory: 1,105,771,488 B
- 2017-04-28 15:49:47.116 - Thread: 1 -> GC Memory: 1,106,032,944 B
- 2017-04-28 15:50:17.124 - Thread: 1 -> GC Memory: 1,104,587,176 B
- 2017-04-28 15:50:47.133 - Thread: 1 -> GC Memory: 1,104,873,040 B
- 2017-04-28 15:51:17.142 - Thread: 1 -> GC Memory: 1,105,150,752 B
- 2017-04-28 15:51:47.150 - Thread: 1 -> GC Memory: 1,105,420,616 B
- 2017-04-28 15:52:17.158 - Thread: 1 -> GC Memory: 1,105,706,512 B
- 2017-04-28 15:52:47.167 - Thread: 1 -> GC Memory: 1,105,943,392 B
- 2017-04-28 15:53:17.175 - Thread: 1 -> GC Memory: 1,104,489,456 B
- 2017-04-28 15:53:32.456 - Thread: 1 -> Autosave initiated
- 2017-04-28 15:53:32.456 - Thread: 1 -> Character state: True
- 2017-04-28 15:53:32.456 - Thread: 1 -> IsServer: True
- 2017-04-28 15:53:32.456 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-04-28 15:53:32.456 - Thread: 1 -> Autosave
- 2017-04-28 15:53:32.456 - Thread: 1 -> Saving world - START
- 2017-04-28 15:53:32.458 - Thread: 1 -> Making world state snapshot.
- 2017-04-28 15:53:32.458 - Thread: 1 -> Before snapshot.: GC Memory: 1,105,053,240 B
- 2017-04-28 15:53:32.465 - Thread: 1 -> After snapshot.: GC Memory: 1,105,377,344 B
- 2017-04-28 15:53:32.466 - Thread: 1 -> Directory cleanup: GC Memory: 1,105,377,344 B
- 2017-04-28 15:53:32.466 - Thread: 1 -> Saving world - END
- 2017-04-28 15:53:32.466 - Thread: 12 -> Session snapshot save - START
- 2017-04-28 15:53:32.468 - Thread: 12 -> Checking file access for files in target dir.
- 2017-04-28 15:53:32.503 - Thread: 12 -> Session snapshot save - END
- 2017-04-28 15:53:47.184 - Thread: 1 -> GC Memory: 1,105,781,224 B
- 2017-04-28 15:54:17.192 - Thread: 1 -> GC Memory: 1,106,002,248 B
- 2017-04-28 15:54:47.200 - Thread: 1 -> GC Memory: 1,104,604,664 B
- 2017-04-28 15:55:17.209 - Thread: 1 -> GC Memory: 1,104,889,856 B
- 2017-04-28 15:55:47.217 - Thread: 1 -> GC Memory: 1,105,111,080 B
- 2017-04-28 15:56:17.225 - Thread: 1 -> GC Memory: 1,105,478,504 B
- 2017-04-28 15:56:47.233 - Thread: 1 -> GC Memory: 1,105,739,656 B
- 2017-04-28 15:57:17.242 - Thread: 1 -> GC Memory: 1,105,985,128 B
- 2017-04-28 15:57:47.251 - Thread: 1 -> GC Memory: 1,104,563,320 B
- 2017-04-28 15:58:17.260 - Thread: 1 -> GC Memory: 1,104,857,168 B
- 2017-04-28 15:58:32.456 - Thread: 1 -> Autosave initiated
- 2017-04-28 15:58:32.456 - Thread: 1 -> Character state: True
- 2017-04-28 15:58:32.456 - Thread: 1 -> IsServer: True
- 2017-04-28 15:58:32.456 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-04-28 15:58:32.456 - Thread: 1 -> Autosave
- 2017-04-28 15:58:32.456 - Thread: 1 -> Saving world - START
- 2017-04-28 15:58:32.456 - Thread: 1 -> Making world state snapshot.
- 2017-04-28 15:58:32.456 - Thread: 1 -> Before snapshot.: GC Memory: 1,105,274,432 B
- 2017-04-28 15:58:32.461 - Thread: 1 -> After snapshot.: GC Memory: 1,105,615,352 B
- 2017-04-28 15:58:32.461 - Thread: 1 -> Directory cleanup: GC Memory: 1,105,615,352 B
- 2017-04-28 15:58:32.461 - Thread: 1 -> Saving world - END
- 2017-04-28 15:58:32.461 - Thread: 12 -> Session snapshot save - START
- 2017-04-28 15:58:32.462 - Thread: 12 -> Checking file access for files in target dir.
- 2017-04-28 15:58:32.491 - Thread: 12 -> Session snapshot save - END
- 2017-04-28 15:58:47.267 - Thread: 1 -> GC Memory: 1,106,091,016 B
- 2017-04-28 15:59:17.276 - Thread: 1 -> GC Memory: 1,104,686,264 B
- 2017-04-28 15:59:47.284 - Thread: 1 -> GC Memory: 1,104,947,768 B
- 2017-04-28 16:00:17.292 - Thread: 1 -> GC Memory: 1,105,217,120 B
- 2017-04-28 16:00:47.301 - Thread: 1 -> GC Memory: 1,105,430,312 B
- 2017-04-28 16:01:17.309 - Thread: 1 -> GC Memory: 1,105,764,912 B
- 2017-04-28 16:01:47.318 - Thread: 1 -> GC Memory: 1,106,042,480 B
- 2017-04-28 16:02:17.326 - Thread: 1 -> GC Memory: 1,104,499,432 B
- 2017-04-28 16:02:47.335 - Thread: 1 -> GC Memory: 1,104,793,008 B
- 2017-04-28 16:03:17.342 - Thread: 1 -> GC Memory: 1,105,127,968 B
- 2017-04-28 16:03:32.456 - Thread: 1 -> Autosave initiated
- 2017-04-28 16:03:32.456 - Thread: 1 -> Character state: True
- 2017-04-28 16:03:32.456 - Thread: 1 -> IsServer: True
- 2017-04-28 16:03:32.456 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-04-28 16:03:32.456 - Thread: 1 -> Autosave
- 2017-04-28 16:03:32.456 - Thread: 1 -> Saving world - START
- 2017-04-28 16:03:32.456 - Thread: 1 -> Making world state snapshot.
- 2017-04-28 16:03:32.456 - Thread: 1 -> Before snapshot.: GC Memory: 1,105,430,080 B
- 2017-04-28 16:03:32.459 - Thread: 1 -> After snapshot.: GC Memory: 1,105,762,992 B
- 2017-04-28 16:03:32.459 - Thread: 1 -> Directory cleanup: GC Memory: 1,105,762,992 B
- 2017-04-28 16:03:32.459 - Thread: 1 -> Saving world - END
- 2017-04-28 16:03:32.460 - Thread: 12 -> Session snapshot save - START
- 2017-04-28 16:03:32.460 - Thread: 12 -> Checking file access for files in target dir.
- 2017-04-28 16:03:32.487 - Thread: 12 -> Session snapshot save - END
- 2017-04-28 16:03:47.352 - Thread: 1 -> GC Memory: 1,104,639,592 B
- 2017-04-28 16:04:17.360 - Thread: 1 -> GC Memory: 1,106,131,288 B
- 2017-04-28 16:04:47.369 - Thread: 1 -> GC Memory: 1,106,463,272 B
- 2017-04-28 16:05:17.376 - Thread: 1 -> GC Memory: 1,106,740,992 B
- 2017-04-28 16:05:47.385 - Thread: 1 -> GC Memory: 1,106,905,536 B
- 2017-04-28 16:06:17.393 - Thread: 1 -> GC Memory: 1,107,296,496 B
- 2017-04-28 16:06:47.402 - Thread: 1 -> GC Memory: 1,105,745,368 B
- 2017-04-28 16:07:17.410 - Thread: 1 -> GC Memory: 1,106,071,632 B
- 2017-04-28 16:07:47.418 - Thread: 1 -> GC Memory: 1,106,381,328 B
- 2017-04-28 16:08:17.427 - Thread: 1 -> GC Memory: 1,106,667,576 B
- 2017-04-28 16:08:32.456 - Thread: 1 -> Autosave initiated
- 2017-04-28 16:08:32.456 - Thread: 1 -> Character state: True
- 2017-04-28 16:08:32.456 - Thread: 1 -> IsServer: True
- 2017-04-28 16:08:32.456 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-04-28 16:08:32.456 - Thread: 1 -> Autosave
- 2017-04-28 16:08:32.456 - Thread: 1 -> Saving world - START
- 2017-04-28 16:08:32.457 - Thread: 1 -> Making world state snapshot.
- 2017-04-28 16:08:32.457 - Thread: 1 -> Before snapshot.: GC Memory: 1,106,750,216 B
- 2017-04-28 16:08:32.461 - Thread: 1 -> After snapshot.: GC Memory: 1,107,083,376 B
- 2017-04-28 16:08:32.461 - Thread: 1 -> Directory cleanup: GC Memory: 1,107,083,376 B
- 2017-04-28 16:08:32.461 - Thread: 1 -> Saving world - END
- 2017-04-28 16:08:32.461 - Thread: 13 -> Session snapshot save - START
- 2017-04-28 16:08:32.462 - Thread: 13 -> Checking file access for files in target dir.
- 2017-04-28 16:08:32.488 - Thread: 13 -> Session snapshot save - END
- 2017-04-28 16:08:47.435 - Thread: 1 -> GC Memory: 1,107,114,384 B
- 2017-04-28 16:09:17.444 - Thread: 1 -> GC Memory: 1,107,270,504 B
- 2017-04-28 16:09:47.452 - Thread: 1 -> GC Memory: 1,105,921,976 B
- 2017-04-28 16:10:17.460 - Thread: 1 -> GC Memory: 1,106,207,712 B
- 2017-04-28 16:10:47.469 - Thread: 1 -> GC Memory: 1,106,484,312 B
- 2017-04-28 16:11:17.478 - Thread: 1 -> GC Memory: 1,106,769,808 B
- 2017-04-28 16:11:47.486 - Thread: 1 -> GC Memory: 1,107,596,464 B
- 2017-04-28 16:12:17.494 - Thread: 1 -> GC Memory: 1,107,769,464 B
- 2017-04-28 16:12:47.502 - Thread: 1 -> GC Memory: 1,106,444,240 B
- 2017-04-28 16:13:17.511 - Thread: 1 -> GC Memory: 1,107,412,872 B
- 2017-04-28 16:13:32.457 - Thread: 1 -> Autosave initiated
- 2017-04-28 16:13:32.457 - Thread: 1 -> Character state: True
- 2017-04-28 16:13:32.457 - Thread: 1 -> IsServer: True
- 2017-04-28 16:13:32.457 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-04-28 16:13:32.457 - Thread: 1 -> Autosave
- 2017-04-28 16:13:32.457 - Thread: 1 -> Saving world - START
- 2017-04-28 16:13:32.457 - Thread: 1 -> Making world state snapshot.
- 2017-04-28 16:13:32.457 - Thread: 1 -> Before snapshot.: GC Memory: 1,107,356,616 B
- 2017-04-28 16:13:32.461 - Thread: 1 -> After snapshot.: GC Memory: 1,107,680,304 B
- 2017-04-28 16:13:32.461 - Thread: 1 -> Directory cleanup: GC Memory: 1,107,680,304 B
- 2017-04-28 16:13:32.461 - Thread: 1 -> Saving world - END
- 2017-04-28 16:13:32.462 - Thread: 12 -> Session snapshot save - START
- 2017-04-28 16:13:32.463 - Thread: 12 -> Checking file access for files in target dir.
- 2017-04-28 16:13:32.490 - Thread: 12 -> Session snapshot save - END
- 2017-04-28 16:13:47.519 - Thread: 1 -> GC Memory: 1,106,909,344 B
- 2017-04-28 16:14:17.528 - Thread: 1 -> GC Memory: 1,107,251,312 B
- 2017-04-28 16:14:47.536 - Thread: 1 -> GC Memory: 1,107,446,616 B
- 2017-04-28 16:15:17.544 - Thread: 1 -> GC Memory: 1,108,386,616 B
- 2017-04-28 16:15:47.552 - Thread: 1 -> GC Memory: 1,108,728,944 B
- 2017-04-28 16:16:17.561 - Thread: 1 -> GC Memory: 1,108,751,552 B
- 2017-04-28 16:16:47.570 - Thread: 1 -> GC Memory: 1,107,544,664 B
- 2017-04-28 16:17:17.578 - Thread: 1 -> GC Memory: 1,107,838,480 B
- 2017-04-28 16:17:47.587 - Thread: 1 -> GC Memory: 1,108,083,376 B
- 2017-04-28 16:18:17.595 - Thread: 1 -> GC Memory: 1,108,239,680 B
- 2017-04-28 16:18:32.457 - Thread: 1 -> Autosave initiated
- 2017-04-28 16:18:32.457 - Thread: 1 -> Character state: True
- 2017-04-28 16:18:32.457 - Thread: 1 -> IsServer: True
- 2017-04-28 16:18:32.457 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-04-28 16:18:32.457 - Thread: 1 -> Autosave
- 2017-04-28 16:18:32.457 - Thread: 1 -> Saving world - START
- 2017-04-28 16:18:32.457 - Thread: 1 -> Making world state snapshot.
- 2017-04-28 16:18:32.457 - Thread: 1 -> Before snapshot.: GC Memory: 1,108,296,120 B
- 2017-04-28 16:18:32.460 - Thread: 1 -> After snapshot.: GC Memory: 1,108,621,160 B
- 2017-04-28 16:18:32.460 - Thread: 1 -> Directory cleanup: GC Memory: 1,108,621,160 B
- 2017-04-28 16:18:32.460 - Thread: 1 -> Saving world - END
- 2017-04-28 16:18:32.460 - Thread: 12 -> Session snapshot save - START
- 2017-04-28 16:18:32.461 - Thread: 12 -> Checking file access for files in target dir.
- 2017-04-28 16:18:32.485 - Thread: 12 -> Session snapshot save - END
- 2017-04-28 16:18:47.603 - Thread: 1 -> GC Memory: 1,107,929,936 B
- 2017-04-28 16:19:17.612 - Thread: 1 -> GC Memory: 1,108,207,216 B
- 2017-04-28 16:19:47.620 - Thread: 1 -> GC Memory: 1,108,444,032 B
- 2017-04-28 16:20:17.628 - Thread: 1 -> GC Memory: 1,108,672,576 B
- 2017-04-28 16:20:47.636 - Thread: 1 -> GC Memory: 1,109,121,216 B
- 2017-04-28 16:21:17.645 - Thread: 1 -> GC Memory: 1,107,740,896 B
- 2017-04-28 16:21:47.654 - Thread: 1 -> GC Memory: 1,107,986,824 B
- 2017-04-28 16:22:17.662 - Thread: 1 -> GC Memory: 1,108,354,264 B
- 2017-04-28 16:22:47.670 - Thread: 1 -> GC Memory: 1,108,810,952 B
- 2017-04-28 16:23:17.678 - Thread: 1 -> GC Memory: 1,109,057,136 B
- 2017-04-28 16:23:32.457 - Thread: 1 -> Autosave initiated
- 2017-04-28 16:23:32.457 - Thread: 1 -> Character state: True
- 2017-04-28 16:23:32.457 - Thread: 1 -> IsServer: True
- 2017-04-28 16:23:32.457 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-04-28 16:23:32.457 - Thread: 1 -> Autosave
- 2017-04-28 16:23:32.457 - Thread: 1 -> Saving world - START
- 2017-04-28 16:23:32.457 - Thread: 1 -> Making world state snapshot.
- 2017-04-28 16:23:32.457 - Thread: 1 -> Before snapshot.: GC Memory: 1,108,942,256 B
- 2017-04-28 16:23:32.462 - Thread: 1 -> After snapshot.: GC Memory: 1,107,764,080 B
- 2017-04-28 16:23:32.463 - Thread: 1 -> Directory cleanup: GC Memory: 1,107,764,080 B
- 2017-04-28 16:23:32.463 - Thread: 1 -> Saving world - END
- 2017-04-28 16:23:32.463 - Thread: 12 -> Session snapshot save - START
- 2017-04-28 16:23:32.464 - Thread: 12 -> Checking file access for files in target dir.
- 2017-04-28 16:23:32.488 - Thread: 12 -> Session snapshot save - END
- 2017-04-28 16:23:47.687 - Thread: 1 -> GC Memory: 1,108,788,768 B
- 2017-04-28 16:24:17.696 - Thread: 1 -> GC Memory: 1,109,092,752 B
- 2017-04-28 16:24:47.704 - Thread: 1 -> GC Memory: 1,107,725,512 B
- 2017-04-28 16:25:17.712 - Thread: 1 -> GC Memory: 1,108,125,064 B
- 2017-04-28 16:25:47.720 - Thread: 1 -> GC Memory: 1,108,444,360 B
- 2017-04-28 16:26:17.729 - Thread: 1 -> GC Memory: 1,108,754,888 B
- 2017-04-28 16:26:47.737 - Thread: 1 -> GC Memory: 1,109,171,176 B
- 2017-04-28 16:27:17.745 - Thread: 1 -> GC Memory: 1,107,790,248 B
- 2017-04-28 16:27:47.754 - Thread: 1 -> GC Memory: 1,108,879,976 B
- 2017-04-28 16:28:17.762 - Thread: 1 -> GC Memory: 1,109,198,656 B
- 2017-04-28 16:28:32.457 - Thread: 1 -> Autosave initiated
- 2017-04-28 16:28:32.457 - Thread: 1 -> Character state: True
- 2017-04-28 16:28:32.457 - Thread: 1 -> IsServer: True
- 2017-04-28 16:28:32.457 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-04-28 16:28:32.457 - Thread: 1 -> Autosave
- 2017-04-28 16:28:32.457 - Thread: 1 -> Saving world - START
- 2017-04-28 16:28:32.458 - Thread: 1 -> Making world state snapshot.
- 2017-04-28 16:28:32.458 - Thread: 1 -> Before snapshot.: GC Memory: 1,108,895,672 B
- 2017-04-28 16:28:32.461 - Thread: 1 -> After snapshot.: GC Memory: 1,109,220,712 B
- 2017-04-28 16:28:32.462 - Thread: 1 -> Directory cleanup: GC Memory: 1,109,220,712 B
- 2017-04-28 16:28:32.462 - Thread: 1 -> Saving world - END
- 2017-04-28 16:28:32.462 - Thread: 12 -> Session snapshot save - START
- 2017-04-28 16:28:32.463 - Thread: 12 -> Checking file access for files in target dir.
- 2017-04-28 16:28:32.492 - Thread: 12 -> Session snapshot save - END
- 2017-04-28 16:28:47.771 - Thread: 1 -> GC Memory: 1,108,831,784 B
- 2017-04-28 16:29:17.780 - Thread: 1 -> GC Memory: 1,109,182,760 B
- 2017-04-28 16:29:47.787 - Thread: 1 -> GC Memory: 1,109,476,264 B
- 2017-04-28 16:30:17.796 - Thread: 1 -> GC Memory: 1,109,859,744 B
- 2017-04-28 16:30:47.804 - Thread: 1 -> GC Memory: 1,108,471,248 B
- 2017-04-28 16:31:17.813 - Thread: 1 -> GC Memory: 1,108,774,208 B
- 2017-04-28 16:31:47.821 - Thread: 1 -> GC Memory: 1,109,173,768 B
- 2017-04-28 16:32:17.830 - Thread: 1 -> GC Memory: 1,109,557,728 B
- 2017-04-28 16:32:47.838 - Thread: 1 -> GC Memory: 1,109,838,864 B
- 2017-04-28 16:33:17.847 - Thread: 1 -> GC Memory: 1,108,512,248 B
- 2017-04-28 16:33:32.457 - Thread: 1 -> Autosave initiated
- 2017-04-28 16:33:32.457 - Thread: 1 -> Character state: True
- 2017-04-28 16:33:32.457 - Thread: 1 -> IsServer: True
- 2017-04-28 16:33:32.457 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-04-28 16:33:32.457 - Thread: 1 -> Autosave
- 2017-04-28 16:33:32.457 - Thread: 1 -> Saving world - START
- 2017-04-28 16:33:32.458 - Thread: 1 -> Making world state snapshot.
- 2017-04-28 16:33:32.458 - Thread: 1 -> Before snapshot.: GC Memory: 1,109,835,600 B
- 2017-04-28 16:33:32.462 - Thread: 1 -> After snapshot.: GC Memory: 1,108,456,816 B
- 2017-04-28 16:33:32.463 - Thread: 1 -> Directory cleanup: GC Memory: 1,108,456,816 B
- 2017-04-28 16:33:32.463 - Thread: 1 -> Saving world - END
- 2017-04-28 16:33:32.463 - Thread: 12 -> Session snapshot save - START
- 2017-04-28 16:33:32.464 - Thread: 12 -> Checking file access for files in target dir.
- 2017-04-28 16:33:32.487 - Thread: 12 -> Session snapshot save - END
- 2017-04-28 16:33:47.855 - Thread: 1 -> GC Memory: 1,109,245,192 B
- 2017-04-28 16:34:17.863 - Thread: 1 -> GC Memory: 1,109,770,864 B
- 2017-04-28 16:34:47.871 - Thread: 1 -> GC Memory: 1,108,349,384 B
- 2017-04-28 16:35:17.880 - Thread: 1 -> GC Memory: 1,108,716,672 B
- 2017-04-28 16:35:47.888 - Thread: 1 -> GC Memory: 1,108,970,024 B
- 2017-04-28 16:36:17.897 - Thread: 1 -> GC Memory: 1,109,304,512 B
- 2017-04-28 16:36:47.905 - Thread: 1 -> GC Memory: 1,109,558,192 B
- 2017-04-28 16:37:17.913 - Thread: 1 -> GC Memory: 1,109,836,264 B
- 2017-04-28 16:37:47.922 - Thread: 1 -> GC Memory: 1,108,316,872 B
- 2017-04-28 16:38:17.930 - Thread: 1 -> GC Memory: 1,108,635,408 B
- 2017-04-28 16:38:32.457 - Thread: 1 -> Autosave initiated
- 2017-04-28 16:38:32.457 - Thread: 1 -> Character state: True
- 2017-04-28 16:38:32.457 - Thread: 1 -> IsServer: True
- 2017-04-28 16:38:32.457 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-04-28 16:38:32.457 - Thread: 1 -> Autosave
- 2017-04-28 16:38:32.457 - Thread: 1 -> Saving world - START
- 2017-04-28 16:38:32.458 - Thread: 1 -> Making world state snapshot.
- 2017-04-28 16:38:32.458 - Thread: 1 -> Before snapshot.: GC Memory: 1,110,112,552 B
- 2017-04-28 16:38:32.465 - Thread: 1 -> After snapshot.: GC Memory: 1,108,804,416 B
- 2017-04-28 16:38:32.466 - Thread: 1 -> Directory cleanup: GC Memory: 1,108,804,416 B
- 2017-04-28 16:38:32.466 - Thread: 1 -> Saving world - END
- 2017-04-28 16:38:32.466 - Thread: 12 -> Session snapshot save - START
- 2017-04-28 16:38:32.467 - Thread: 12 -> Checking file access for files in target dir.
- 2017-04-28 16:38:32.493 - Thread: 12 -> Session snapshot save - END
- 2017-04-28 16:38:47.939 - Thread: 1 -> GC Memory: 1,108,903,112 B
- 2017-04-28 16:39:17.948 - Thread: 1 -> GC Memory: 1,109,107,008 B
- 2017-04-28 16:39:47.955 - Thread: 1 -> GC Memory: 1,109,400,648 B
- 2017-04-28 16:40:17.964 - Thread: 1 -> GC Memory: 1,109,719,352 B
- 2017-04-28 16:40:47.972 - Thread: 1 -> GC Memory: 1,109,922,968 B
- 2017-04-28 16:41:17.981 - Thread: 1 -> GC Memory: 1,110,234,040 B
- 2017-04-28 16:41:47.989 - Thread: 1 -> GC Memory: 1,108,730,968 B
- 2017-04-28 16:42:17.998 - Thread: 1 -> GC Memory: 1,108,993,136 B
- 2017-04-28 16:42:48.006 - Thread: 1 -> GC Memory: 1,109,327,336 B
- 2017-04-28 16:43:18.014 - Thread: 1 -> GC Memory: 1,109,580,632 B
- 2017-04-28 16:43:32.457 - Thread: 1 -> Autosave initiated
- 2017-04-28 16:43:32.458 - Thread: 1 -> Character state: True
- 2017-04-28 16:43:32.458 - Thread: 1 -> IsServer: True
- 2017-04-28 16:43:32.458 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-04-28 16:43:32.458 - Thread: 1 -> Autosave
- 2017-04-28 16:43:32.458 - Thread: 1 -> Saving world - START
- 2017-04-28 16:43:32.458 - Thread: 1 -> Making world state snapshot.
- 2017-04-28 16:43:32.458 - Thread: 1 -> Before snapshot.: GC Memory: 1,108,696,480 B
- 2017-04-28 16:43:32.461 - Thread: 1 -> After snapshot.: GC Memory: 1,109,021,520 B
- 2017-04-28 16:43:32.461 - Thread: 1 -> Directory cleanup: GC Memory: 1,109,021,520 B
- 2017-04-28 16:43:32.461 - Thread: 1 -> Saving world - END
- 2017-04-28 16:43:32.461 - Thread: 12 -> Session snapshot save - START
- 2017-04-28 16:43:32.461 - Thread: 12 -> Checking file access for files in target dir.
- 2017-04-28 16:43:32.481 - Thread: 12 -> Session snapshot save - END
- 2017-04-28 16:43:48.023 - Thread: 1 -> GC Memory: 1,109,172,528 B
- 2017-04-28 16:44:18.031 - Thread: 1 -> GC Memory: 1,109,449,800 B
- 2017-04-28 16:44:48.039 - Thread: 1 -> GC Memory: 1,109,727,512 B
- 2017-04-28 16:45:18.048 - Thread: 1 -> GC Memory: 1,109,973,200 B
- 2017-04-28 16:45:48.057 - Thread: 1 -> GC Memory: 1,108,535,288 B
- 2017-04-28 16:46:18.065 - Thread: 1 -> GC Memory: 1,108,796,544 B
- 2017-04-28 16:46:48.073 - Thread: 1 -> GC Memory: 1,109,074,208 B
- 2017-04-28 16:47:18.081 - Thread: 1 -> GC Memory: 1,109,361,512 B
- 2017-04-28 16:47:48.090 - Thread: 1 -> GC Memory: 1,109,638,344 B
- 2017-04-28 16:48:18.098 - Thread: 1 -> GC Memory: 1,109,915,808 B
- 2017-04-28 16:48:32.458 - Thread: 1 -> Autosave initiated
- 2017-04-28 16:48:32.458 - Thread: 1 -> Character state: True
- 2017-04-28 16:48:32.458 - Thread: 1 -> IsServer: True
- 2017-04-28 16:48:32.458 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-04-28 16:48:32.458 - Thread: 1 -> Autosave
- 2017-04-28 16:48:32.458 - Thread: 1 -> Saving world - START
- 2017-04-28 16:48:32.458 - Thread: 1 -> Making world state snapshot.
- 2017-04-28 16:48:32.458 - Thread: 1 -> Before snapshot.: GC Memory: 1,109,074,464 B
- 2017-04-28 16:48:32.462 - Thread: 1 -> After snapshot.: GC Memory: 1,109,397,720 B
- 2017-04-28 16:48:32.463 - Thread: 1 -> Directory cleanup: GC Memory: 1,109,397,720 B
- 2017-04-28 16:48:32.463 - Thread: 1 -> Saving world - END
- 2017-04-28 16:48:32.464 - Thread: 13 -> Session snapshot save - START
- 2017-04-28 16:48:32.465 - Thread: 13 -> Checking file access for files in target dir.
- 2017-04-28 16:48:32.485 - Thread: 13 -> Session snapshot save - END
- 2017-04-28 16:48:48.107 - Thread: 1 -> GC Memory: 1,109,410,256 B
- 2017-04-28 16:49:18.115 - Thread: 1 -> GC Memory: 1,109,728,352 B
- 2017-04-28 16:49:48.123 - Thread: 1 -> GC Memory: 1,110,022,408 B
- 2017-04-28 16:50:18.131 - Thread: 1 -> GC Memory: 1,108,503,536 B
- 2017-04-28 16:50:48.140 - Thread: 1 -> GC Memory: 1,108,846,160 B
- 2017-04-28 16:51:18.148 - Thread: 1 -> GC Memory: 1,111,059,720 B
- 2017-04-28 16:51:48.157 - Thread: 1 -> GC Memory: 1,111,288,680 B
- 2017-04-28 16:52:18.165 - Thread: 1 -> GC Memory: 1,111,622,984 B
- 2017-04-28 16:52:48.174 - Thread: 1 -> GC Memory: 1,111,909,192 B
- 2017-04-28 16:53:18.182 - Thread: 1 -> GC Memory: 1,110,413,872 B
- 2017-04-28 16:53:32.458 - Thread: 1 -> Autosave initiated
- 2017-04-28 16:53:32.458 - Thread: 1 -> Character state: True
- 2017-04-28 16:53:32.458 - Thread: 1 -> IsServer: True
- 2017-04-28 16:53:32.458 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-04-28 16:53:32.458 - Thread: 1 -> Autosave
- 2017-04-28 16:53:32.458 - Thread: 1 -> Saving world - START
- 2017-04-28 16:53:32.458 - Thread: 1 -> Making world state snapshot.
- 2017-04-28 16:53:32.458 - Thread: 1 -> Before snapshot.: GC Memory: 1,111,247,296 B
- 2017-04-28 16:53:32.461 - Thread: 1 -> After snapshot.: GC Memory: 1,111,572,264 B
- 2017-04-28 16:53:32.461 - Thread: 1 -> Directory cleanup: GC Memory: 1,111,572,264 B
- 2017-04-28 16:53:32.461 - Thread: 1 -> Saving world - END
- 2017-04-28 16:53:32.462 - Thread: 12 -> Session snapshot save - START
- 2017-04-28 16:53:32.462 - Thread: 12 -> Checking file access for files in target dir.
- 2017-04-28 16:53:32.487 - Thread: 12 -> Session snapshot save - END
- 2017-04-28 16:53:48.190 - Thread: 1 -> GC Memory: 1,111,762,296 B
- 2017-04-28 16:54:18.199 - Thread: 1 -> GC Memory: 1,112,031,512 B
- 2017-04-28 16:54:48.207 - Thread: 1 -> GC Memory: 1,110,561,104 B
- 2017-04-28 16:55:18.215 - Thread: 1 -> GC Memory: 1,110,789,704 B
- 2017-04-28 16:55:48.224 - Thread: 1 -> GC Memory: 1,111,124,992 B
- 2017-04-28 16:56:18.233 - Thread: 1 -> GC Memory: 1,111,394,088 B
- 2017-04-28 16:56:48.241 - Thread: 1 -> GC Memory: 1,112,451,640 B
- 2017-04-28 16:57:18.249 - Thread: 1 -> GC Memory: 1,112,678,904 B
- 2017-04-28 16:57:48.258 - Thread: 1 -> GC Memory: 1,111,265,736 B
- 2017-04-28 16:58:18.266 - Thread: 1 -> GC Memory: 1,111,478,896 B
- 2017-04-28 16:58:32.458 - Thread: 1 -> Autosave initiated
- 2017-04-28 16:58:32.458 - Thread: 1 -> Character state: True
- 2017-04-28 16:58:32.458 - Thread: 1 -> IsServer: True
- 2017-04-28 16:58:32.458 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-04-28 16:58:32.458 - Thread: 1 -> Autosave
- 2017-04-28 16:58:32.458 - Thread: 1 -> Saving world - START
- 2017-04-28 16:58:32.459 - Thread: 1 -> Making world state snapshot.
- 2017-04-28 16:58:32.459 - Thread: 1 -> Before snapshot.: GC Memory: 1,112,132,144 B
- 2017-04-28 16:58:32.461 - Thread: 1 -> After snapshot.: GC Memory: 1,112,456,896 B
- 2017-04-28 16:58:32.461 - Thread: 1 -> Directory cleanup: GC Memory: 1,112,456,896 B
- 2017-04-28 16:58:32.461 - Thread: 1 -> Saving world - END
- 2017-04-28 16:58:32.462 - Thread: 12 -> Session snapshot save - START
- 2017-04-28 16:58:32.462 - Thread: 12 -> Checking file access for files in target dir.
- 2017-04-28 16:58:32.486 - Thread: 12 -> Session snapshot save - END
- 2017-04-28 16:58:48.274 - Thread: 1 -> GC Memory: 1,112,753,120 B
- 2017-04-28 16:59:18.283 - Thread: 1 -> GC Memory: 1,112,058,112 B
- 2017-04-28 16:59:48.291 - Thread: 1 -> GC Memory: 1,112,311,928 B
- 2017-04-28 17:00:18.299 - Thread: 1 -> GC Memory: 1,112,629,944 B
- 2017-04-28 17:00:48.308 - Thread: 1 -> GC Memory: 1,112,891,392 B
- 2017-04-28 17:01:18.316 - Thread: 1 -> GC Memory: 1,113,137,344 B
- 2017-04-28 17:01:48.325 - Thread: 1 -> GC Memory: 1,113,479,832 B
- 2017-04-28 17:02:18.333 - Thread: 1 -> GC Memory: 1,112,001,064 B
- 2017-04-28 17:02:48.341 - Thread: 1 -> GC Memory: 1,112,254,464 B
- 2017-04-28 17:03:18.350 - Thread: 1 -> GC Memory: 1,112,573,136 B
- 2017-04-28 17:03:32.458 - Thread: 1 -> Autosave initiated
- 2017-04-28 17:03:32.458 - Thread: 1 -> Character state: True
- 2017-04-28 17:03:32.458 - Thread: 1 -> IsServer: True
- 2017-04-28 17:03:32.458 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-04-28 17:03:32.458 - Thread: 1 -> Autosave
- 2017-04-28 17:03:32.458 - Thread: 1 -> Saving world - START
- 2017-04-28 17:03:32.459 - Thread: 1 -> Making world state snapshot.
- 2017-04-28 17:03:32.459 - Thread: 1 -> Before snapshot.: GC Memory: 1,113,079,608 B
- 2017-04-28 17:03:32.461 - Thread: 1 -> After snapshot.: GC Memory: 1,113,404,032 B
- 2017-04-28 17:03:32.461 - Thread: 1 -> Directory cleanup: GC Memory: 1,113,404,032 B
- 2017-04-28 17:03:32.461 - Thread: 1 -> Saving world - END
- 2017-04-28 17:03:32.462 - Thread: 12 -> Session snapshot save - START
- 2017-04-28 17:03:32.462 - Thread: 12 -> Checking file access for files in target dir.
- 2017-04-28 17:03:32.488 - Thread: 12 -> Session snapshot save - END
- 2017-04-28 17:03:48.358 - Thread: 1 -> GC Memory: 1,112,068,120 B
- 2017-04-28 17:04:18.366 - Thread: 1 -> GC Memory: 1,112,271,944 B
- 2017-04-28 17:04:48.375 - Thread: 1 -> GC Memory: 1,112,605,672 B
- 2017-04-28 17:05:18.383 - Thread: 1 -> GC Memory: 1,112,907,952 B
- 2017-04-28 17:05:48.392 - Thread: 1 -> GC Memory: 1,113,185,856 B
- 2017-04-28 17:06:18.400 - Thread: 1 -> GC Memory: 1,113,463,640 B
- 2017-04-28 17:06:48.409 - Thread: 1 -> GC Memory: 1,111,943,944 B
- 2017-04-28 17:07:18.417 - Thread: 1 -> GC Memory: 1,112,882,736 B
- 2017-04-28 17:07:48.425 - Thread: 1 -> GC Memory: 1,113,176,352 B
- 2017-04-28 17:08:18.434 - Thread: 1 -> GC Memory: 1,113,397,656 B
- 2017-04-28 17:08:32.459 - Thread: 1 -> Autosave initiated
- 2017-04-28 17:08:32.459 - Thread: 1 -> Character state: True
- 2017-04-28 17:08:32.459 - Thread: 1 -> IsServer: True
- 2017-04-28 17:08:32.459 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-04-28 17:08:32.459 - Thread: 1 -> Autosave
- 2017-04-28 17:08:32.459 - Thread: 1 -> Saving world - START
- 2017-04-28 17:08:32.459 - Thread: 1 -> Making world state snapshot.
- 2017-04-28 17:08:32.459 - Thread: 1 -> Before snapshot.: GC Memory: 1,114,444,200 B
- 2017-04-28 17:08:32.462 - Thread: 1 -> After snapshot.: GC Memory: 1,114,769,240 B
- 2017-04-28 17:08:32.462 - Thread: 1 -> Directory cleanup: GC Memory: 1,114,769,240 B
- 2017-04-28 17:08:32.462 - Thread: 1 -> Saving world - END
- 2017-04-28 17:08:32.462 - Thread: 12 -> Session snapshot save - START
- 2017-04-28 17:08:32.463 - Thread: 12 -> Checking file access for files in target dir.
- 2017-04-28 17:08:32.488 - Thread: 12 -> Session snapshot save - END
- 2017-04-28 17:08:48.442 - Thread: 1 -> GC Memory: 1,113,679,264 B
- 2017-04-28 17:09:18.451 - Thread: 1 -> GC Memory: 1,113,965,048 B
- 2017-04-28 17:09:48.459 - Thread: 1 -> GC Memory: 1,114,186,512 B
- 2017-04-28 17:10:18.467 - Thread: 1 -> GC Memory: 1,114,520,072 B
- 2017-04-28 17:10:48.476 - Thread: 1 -> GC Memory: 1,114,781,864 B
- 2017-04-28 17:11:18.484 - Thread: 1 -> GC Memory: 1,113,336,080 B
- 2017-04-28 17:11:48.493 - Thread: 1 -> GC Memory: 1,113,605,728 B
- 2017-04-28 17:12:18.501 - Thread: 1 -> GC Memory: 1,113,891,656 B
- 2017-04-28 17:12:48.509 - Thread: 1 -> GC Memory: 1,114,095,920 B
- 2017-04-28 17:13:18.518 - Thread: 1 -> GC Memory: 1,114,431,088 B
- 2017-04-28 17:13:32.459 - Thread: 1 -> Autosave initiated
- 2017-04-28 17:13:32.459 - Thread: 1 -> Character state: True
- 2017-04-28 17:13:32.459 - Thread: 1 -> IsServer: True
- 2017-04-28 17:13:32.459 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-04-28 17:13:32.459 - Thread: 1 -> Autosave
- 2017-04-28 17:13:32.459 - Thread: 1 -> Saving world - START
- 2017-04-28 17:13:32.460 - Thread: 1 -> Making world state snapshot.
- 2017-04-28 17:13:32.460 - Thread: 1 -> Before snapshot.: GC Memory: 1,114,700,752 B
- 2017-04-28 17:13:32.466 - Thread: 1 -> After snapshot.: GC Memory: 1,113,497,240 B
- 2017-04-28 17:13:32.466 - Thread: 1 -> Directory cleanup: GC Memory: 1,113,497,240 B
- 2017-04-28 17:13:32.466 - Thread: 1 -> Saving world - END
- 2017-04-28 17:13:32.466 - Thread: 12 -> Session snapshot save - START
- 2017-04-28 17:13:32.467 - Thread: 12 -> Checking file access for files in target dir.
- 2017-04-28 17:13:32.489 - Thread: 12 -> Session snapshot save - END
- 2017-04-28 17:13:48.526 - Thread: 1 -> GC Memory: 1,113,997,952 B
- 2017-04-28 17:14:18.535 - Thread: 1 -> GC Memory: 1,114,243,096 B
- 2017-04-28 17:14:48.543 - Thread: 1 -> GC Memory: 1,114,471,848 B
- 2017-04-28 17:15:18.552 - Thread: 1 -> GC Memory: 1,114,823,048 B
- 2017-04-28 17:15:48.560 - Thread: 1 -> GC Memory: 1,113,352,832 B
- 2017-04-28 17:16:18.568 - Thread: 1 -> GC Memory: 1,114,045,624 B
- 2017-04-28 17:16:48.576 - Thread: 1 -> GC Memory: 1,114,298,872 B
- 2017-04-28 17:17:18.585 - Thread: 1 -> GC Memory: 1,114,915,464 B
- 2017-04-28 17:17:48.593 - Thread: 1 -> GC Memory: 1,115,178,272 B
- 2017-04-28 17:18:18.602 - Thread: 1 -> GC Memory: 1,115,400,168 B
- 2017-04-28 17:18:32.459 - Thread: 1 -> Autosave initiated
- 2017-04-28 17:18:32.459 - Thread: 1 -> Character state: True
- 2017-04-28 17:18:32.459 - Thread: 1 -> IsServer: True
- 2017-04-28 17:18:32.459 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-04-28 17:18:32.459 - Thread: 1 -> Autosave
- 2017-04-28 17:18:32.459 - Thread: 1 -> Saving world - START
- 2017-04-28 17:18:32.460 - Thread: 1 -> Making world state snapshot.
- 2017-04-28 17:18:32.460 - Thread: 1 -> Before snapshot.: GC Memory: 1,115,539,312 B
- 2017-04-28 17:18:32.464 - Thread: 1 -> After snapshot.: GC Memory: 1,114,276,960 B
- 2017-04-28 17:18:32.464 - Thread: 1 -> Directory cleanup: GC Memory: 1,114,276,960 B
- 2017-04-28 17:18:32.464 - Thread: 1 -> Saving world - END
- 2017-04-28 17:18:32.465 - Thread: 12 -> Session snapshot save - START
- 2017-04-28 17:18:32.465 - Thread: 12 -> Checking file access for files in target dir.
- 2017-04-28 17:18:32.487 - Thread: 12 -> Session snapshot save - END
- 2017-04-28 17:18:48.610 - Thread: 1 -> GC Memory: 1,114,459,976 B
- 2017-04-28 17:19:18.619 - Thread: 1 -> GC Memory: 1,114,689,232 B
- 2017-04-28 17:19:48.627 - Thread: 1 -> GC Memory: 1,114,934,400 B
- 2017-04-28 17:20:18.635 - Thread: 1 -> GC Memory: 1,115,236,552 B
- 2017-04-28 17:20:48.643 - Thread: 1 -> GC Memory: 1,115,482,064 B
- 2017-04-28 17:21:18.652 - Thread: 1 -> GC Memory: 1,114,084,504 B
- 2017-04-28 17:21:48.660 - Thread: 1 -> GC Memory: 1,114,224,368 B
- 2017-04-28 17:22:18.671 - Thread: 1 -> GC Memory: 1,215,953,368 B
- 2017-04-28 17:22:32.755 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-04-28 17:22:32.764 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-04-28 17:22:32.764 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-04-28 17:22:32.842 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-04-28 17:22:48.685 - Thread: 1 -> GC Memory: 1,367,925,824 B
- 2017-04-28 17:22:57.068 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-28 17:22:57.068 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-28 17:23:18.692 - Thread: 1 -> GC Memory: 1,381,173,744 B
- 2017-04-28 17:23:32.019 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-28 17:23:32.019 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-28 17:23:32.466 - Thread: 1 -> Autosave initiated
- 2017-04-28 17:23:32.466 - Thread: 1 -> Character state: True
- 2017-04-28 17:23:32.466 - Thread: 1 -> IsServer: True
- 2017-04-28 17:23:32.466 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-04-28 17:23:32.466 - Thread: 1 -> Autosave
- 2017-04-28 17:23:32.466 - Thread: 1 -> Saving world - START
- 2017-04-28 17:23:32.466 - Thread: 1 -> Making world state snapshot.
- 2017-04-28 17:23:32.466 - Thread: 1 -> Before snapshot.: GC Memory: 1,380,420,712 B
- 2017-04-28 17:23:32.485 - Thread: 1 -> After snapshot.: GC Memory: 1,380,760,224 B
- 2017-04-28 17:23:32.485 - Thread: 1 -> Directory cleanup: GC Memory: 1,380,760,224 B
- 2017-04-28 17:23:32.485 - Thread: 1 -> Saving world - END
- 2017-04-28 17:23:32.485 - Thread: 13 -> Session snapshot save - START
- 2017-04-28 17:23:32.486 - Thread: 13 -> Checking file access for files in target dir.
- 2017-04-28 17:23:32.571 - Thread: 13 -> Session snapshot save - END
- 2017-04-28 17:23:34.540 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-04-28 17:23:34.544 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-04-28 17:23:34.544 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-04-28 17:23:34.547 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-04-28 17:23:45.084 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-28 17:23:45.084 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-28 17:23:48.701 - Thread: 1 -> GC Memory: 1,385,448,632 B
- 2017-04-28 17:23:52.080 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-04-28 17:23:52.085 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-04-28 17:23:52.085 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-04-28 17:23:52.090 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-04-28 17:24:00.247 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-28 17:24:00.247 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-28 17:24:02.323 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-04-28 17:24:02.324 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-04-28 17:24:02.324 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-04-28 17:24:02.332 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-04-28 17:24:08.565 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-28 17:24:08.566 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-28 17:24:18.708 - Thread: 1 -> GC Memory: 1,405,162,464 B
- 2017-04-28 17:24:22.238 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-28 17:24:22.239 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-28 17:24:23.796 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-28 17:24:23.796 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-28 17:24:25.486 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-28 17:24:25.487 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-28 17:24:31.042 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-28 17:24:31.042 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-28 17:24:48.716 - Thread: 1 -> GC Memory: 1,124,533,840 B
- 2017-04-28 17:25:00.229 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-28 17:25:00.229 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-28 17:25:01.752 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-28 17:25:01.752 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-28 17:25:08.195 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-28 17:25:08.196 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-28 17:25:18.724 - Thread: 1 -> GC Memory: 1,124,033,560 B
- 2017-04-28 17:25:18.957 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-28 17:25:18.957 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-28 17:25:37.339 - Thread: 12 -> MySteamWorkshop.GetSubscribedModsBlocking - START
- 2017-04-28 17:25:37.339 - Thread: 12 -> Asking steam for 74 subscribed items
- 2017-04-28 17:25:37.340 - Thread: 12 -> Steam returned 74 subscribed items
- 2017-04-28 17:25:37.340 - Thread: 12 -> Querying details of file 318305397
- 2017-04-28 17:25:37.340 - Thread: 12 -> Querying details of file 412986157
- 2017-04-28 17:25:37.341 - Thread: 12 -> Querying details of file 394944230
- 2017-04-28 17:25:37.341 - Thread: 12 -> Querying details of file 447885637
- 2017-04-28 17:25:37.341 - Thread: 12 -> Querying details of file 407464821
- 2017-04-28 17:25:37.342 - Thread: 12 -> Querying details of file 347612102
- 2017-04-28 17:25:37.342 - Thread: 12 -> Querying details of file 421640222
- 2017-04-28 17:25:37.343 - Thread: 12 -> Querying details of file 487835945
- 2017-04-28 17:25:37.343 - Thread: 12 -> Querying details of file 385778606
- 2017-04-28 17:25:37.343 - Thread: 12 -> Querying details of file 591457182
- 2017-04-28 17:25:37.344 - Thread: 12 -> Querying details of file 573614277
- 2017-04-28 17:25:37.344 - Thread: 12 -> Querying details of file 531488481
- 2017-04-28 17:25:37.344 - Thread: 12 -> Querying details of file 416810412
- 2017-04-28 17:25:37.344 - Thread: 12 -> Querying details of file 388580965
- 2017-04-28 17:25:37.345 - Thread: 12 -> Querying details of file 643820962
- 2017-04-28 17:25:37.345 - Thread: 12 -> Querying details of file 649036148
- 2017-04-28 17:25:37.345 - Thread: 12 -> Querying details of file 438226588
- 2017-04-28 17:25:37.346 - Thread: 12 -> Querying details of file 387054218
- 2017-04-28 17:25:37.346 - Thread: 12 -> Querying details of file 479115724
- 2017-04-28 17:25:37.346 - Thread: 12 -> Querying details of file 510771942
- 2017-04-28 17:25:37.347 - Thread: 12 -> Querying details of file 473571246
- 2017-04-28 17:25:37.347 - Thread: 12 -> Querying details of file 675100806
- 2017-04-28 17:25:37.347 - Thread: 12 -> Querying details of file 697329663
- 2017-04-28 17:25:37.347 - Thread: 12 -> Querying details of file 328494103
- 2017-04-28 17:25:37.348 - Thread: 12 -> Querying details of file 543635673
- 2017-04-28 17:25:37.348 - Thread: 12 -> Querying details of file 725801285
- 2017-04-28 17:25:37.348 - Thread: 12 -> Querying details of file 294618647
- 2017-04-28 17:25:37.349 - Thread: 12 -> Querying details of file 294555339
- 2017-04-28 17:25:37.349 - Thread: 12 -> Querying details of file 376234943
- 2017-04-28 17:25:37.349 - Thread: 12 -> Querying details of file 415051704
- 2017-04-28 17:25:37.350 - Thread: 12 -> Querying details of file 481458219
- 2017-04-28 17:25:37.350 - Thread: 12 -> Querying details of file 735053366
- 2017-04-28 17:25:37.350 - Thread: 12 -> Querying details of file 716672215
- 2017-04-28 17:25:37.350 - Thread: 12 -> Querying details of file 481081215
- 2017-04-28 17:25:37.351 - Thread: 12 -> Querying details of file 419465037
- 2017-04-28 17:25:37.351 - Thread: 12 -> Querying details of file 728555954
- 2017-04-28 17:25:37.351 - Thread: 12 -> Querying details of file 312976851
- 2017-04-28 17:25:37.351 - Thread: 12 -> Querying details of file 473306528
- 2017-04-28 17:25:37.352 - Thread: 12 -> Querying details of file 565845846
- 2017-04-28 17:25:37.352 - Thread: 12 -> Querying details of file 298913292
- 2017-04-28 17:25:37.352 - Thread: 12 -> Querying details of file 560731791
- 2017-04-28 17:25:37.352 - Thread: 12 -> Querying details of file 371636694
- 2017-04-28 17:25:37.353 - Thread: 12 -> Querying details of file 344557207
- 2017-04-28 17:25:37.353 - Thread: 12 -> Querying details of file 822950976
- 2017-04-28 17:25:37.353 - Thread: 12 -> Querying details of file 852162742
- 2017-04-28 17:25:37.354 - Thread: 12 -> Querying details of file 852714815
- 2017-04-28 17:25:37.354 - Thread: 12 -> Querying details of file 616627882
- 2017-04-28 17:25:37.354 - Thread: 12 -> Querying details of file 713653017
- 2017-04-28 17:25:37.354 - Thread: 12 -> Querying details of file 416932930
- 2017-04-28 17:25:37.355 - Thread: 12 -> Querying details of file 538279319
- 2017-04-28 17:25:37.355 - Thread: 12 -> Querying details of file 830365343
- 2017-04-28 17:25:37.355 - Thread: 12 -> Querying details of file 825726381
- 2017-04-28 17:25:37.355 - Thread: 12 -> Querying details of file 860665067
- 2017-04-28 17:25:37.356 - Thread: 12 -> Querying details of file 874397482
- 2017-04-28 17:25:37.356 - Thread: 12 -> Querying details of file 860009660
- 2017-04-28 17:25:37.356 - Thread: 12 -> Querying details of file 491315206
- 2017-04-28 17:25:37.356 - Thread: 12 -> Querying details of file 787082314
- 2017-04-28 17:25:37.357 - Thread: 12 -> Querying details of file 857927916
- 2017-04-28 17:25:37.357 - Thread: 12 -> Querying details of file 716048498
- 2017-04-28 17:25:37.357 - Thread: 12 -> Querying details of file 403921671
- 2017-04-28 17:25:37.358 - Thread: 12 -> Querying details of file 717335436
- 2017-04-28 17:25:37.358 - Thread: 12 -> Querying details of file 907619446
- 2017-04-28 17:25:37.358 - Thread: 12 -> Querying details of file 873858780
- 2017-04-28 17:25:37.359 - Thread: 12 -> Querying details of file 873852597
- 2017-04-28 17:25:37.359 - Thread: 12 -> Querying details of file 910410608
- 2017-04-28 17:25:37.359 - Thread: 12 -> Querying details of file 781741065
- 2017-04-28 17:25:37.359 - Thread: 12 -> Querying details of file 554786414
- 2017-04-28 17:25:37.360 - Thread: 12 -> Querying details of file 757123653
- 2017-04-28 17:25:37.360 - Thread: 12 -> Querying details of file 681276386
- 2017-04-28 17:25:37.360 - Thread: 12 -> Querying details of file 468593951
- 2017-04-28 17:25:37.361 - Thread: 12 -> Querying details of file 484504816
- 2017-04-28 17:25:37.361 - Thread: 12 -> Querying details of file 882013691
- 2017-04-28 17:25:37.361 - Thread: 12 -> Querying details of file 830161780
- 2017-04-28 17:25:37.361 - Thread: 12 -> Querying details of file 321588701
- 2017-04-28 17:25:37.769 - Thread: 1 -> Obtained details: Id=318305397; Result=OK; ugcHandle=397801945119055128; title='Industrial Thruster (Sage)'; tags='mod,block'
- 2017-04-28 17:25:37.769 - Thread: 1 -> Obtained details: Id=421640222; Result=OK; ugcHandle=534020692608229406; title='SlopeLCDPanels (DX11) [Abandoned]'; tags='mod,block'
- 2017-04-28 17:25:37.769 - Thread: 1 -> Obtained details: Id=412986157; Result=OK; ugcHandle=383161437188818589; title='(DX11)Interior Door'; tags='mod,block'
- 2017-04-28 17:25:37.769 - Thread: 1 -> Obtained details: Id=394944230; Result=OK; ugcHandle=400056914977377564; title='S - Landing Pad - DX11'; tags='mod,block'
- 2017-04-28 17:25:37.770 - Thread: 1 -> Obtained details: Id=487835945; Result=OK; ugcHandle=396672236072167088; title='(DX11) Boarding Ramp'; tags='mod,block'
- 2017-04-28 17:25:37.770 - Thread: 1 -> Obtained details: Id=447885637; Result=OK; ugcHandle=321250900556431870; title='XPAR Elegant Solar'; tags='mod,block'
- 2017-04-28 17:25:37.786 - Thread: 1 -> Obtained details: Id=347612102; Result=OK; ugcHandle=608349439292602668; title='Armor Panels [By UncleSte]'; tags='mod,block'
- 2017-04-28 17:25:37.852 - Thread: 1 -> Obtained details: Id=385778606; Result=OK; ugcHandle=279597038231900292; title='Conveyor Hinges - transfer items flexibly'; tags='mod,block'
- 2017-04-28 17:25:37.852 - Thread: 1 -> Obtained details: Id=573614277; Result=OK; ugcHandle=402308172475061712; title='Hydrogen Thrust Manager'; tags='ingameScript'
- 2017-04-28 17:25:37.853 - Thread: 1 -> Obtained details: Id=531488481; Result=OK; ugcHandle=391044006151647585; title='RB Compact Tools (Welder, Grinder & Drill) [DX11]'; tags='mod,block'
- 2017-04-28 17:25:37.886 - Thread: 1 -> Obtained details: Id=591457182; Result=AccessDenied; ugcHandle=18446744073709551615; title=''; tags=''
- 2017-04-28 17:25:37.886 - Thread: 1 -> Obtained details: Id=649036148; Result=OK; ugcHandle=297608900533074403; title='[WiP] (DX11) Elevators'; tags='mod,block'
- 2017-04-28 17:25:37.886 - Thread: 1 -> Obtained details: Id=388580965; Result=OK; ugcHandle=268337494152648246; title='(DX11)Minotaur Cannon'; tags='mod,block'
- 2017-04-28 17:25:37.886 - Thread: 1 -> Obtained details: Id=643820962; Result=OK; ugcHandle=217690086675925862; title='Airlock Block'; tags='mod,block'
- 2017-04-28 17:25:37.886 - Thread: 1 -> Obtained details: Id=416810412; Result=OK; ugcHandle=295357100722439756; title='S - Airtight Door - DX11'; tags='mod,block'
- 2017-04-28 17:25:37.936 - Thread: 1 -> Obtained details: Id=438226588; Result=OK; ugcHandle=693906006107159503; title='Hangar Gates (DX 11)'; tags='other,mod,block,modpack'
- 2017-04-28 17:25:37.936 - Thread: 1 -> Obtained details: Id=387054218; Result=OK; ugcHandle=511504063348526668; title='DK Slim Connectors (DX11)'; tags='mod,block'
- 2017-04-28 17:25:37.970 - Thread: 1 -> Obtained details: Id=697329663; Result=OK; ugcHandle=270593642735200054; title='MCM Merge Block Boarding Tube (Solid)'; tags='mod,block'
- 2017-04-28 17:25:37.970 - Thread: 1 -> Obtained details: Id=510771942; Result=OK; ugcHandle=582450231545192578; title='DockingCameras'; tags='mod,block'
- 2017-04-28 17:25:37.970 - Thread: 1 -> Obtained details: Id=675100806; Result=OK; ugcHandle=270593642722112418; title='MCM Merge Block Boarding Tube'; tags='mod,block'
- 2017-04-28 17:25:38.020 - Thread: 1 -> Obtained details: Id=473571246; Result=OK; ugcHandle=273973867872767655; title='Aerodynamics - wing blocks for planet atmosphere'; tags='mod,block,script,Other'
- 2017-04-28 17:25:38.020 - Thread: 1 -> Obtained details: Id=328494103; Result=OK; ugcHandle=608349439292568011; title='Armor Ramps [By UncleSte]'; tags='mod,block'
- 2017-04-28 17:25:38.020 - Thread: 1 -> Obtained details: Id=479115724; Result=OK; ugcHandle=281848293049847625; title='Platforms with Conveyors'; tags='mod,block'
- 2017-04-28 17:25:38.021 - Thread: 1 -> Obtained details: Id=407464821; Result=OK; ugcHandle=384287337090758832; title='AIS Bridge Windows - (Alpha)'; tags='mod,block'
- 2017-04-28 17:25:38.187 - Thread: 1 -> Obtained details: Id=735053366; Result=OK; ugcHandle=271725976964034713; title='S - Conveyors'; tags='mod,block'
- 2017-04-28 17:25:38.187 - Thread: 1 -> Obtained details: Id=294618647; Result=OK; ugcHandle=388797915331870008; title='(DX11)Cryopods'; tags='mod,block'
- 2017-04-28 17:25:38.187 - Thread: 1 -> Obtained details: Id=725801285; Result=OK; ugcHandle=281856448678428121; title='(Broken) Transparent Displays'; tags='mod,block,script'
- 2017-04-28 17:25:38.187 - Thread: 1 -> Obtained details: Id=415051704; Result=OK; ugcHandle=718668277285621030; title='Large Armor Gates [WIP] (DX11)'; tags='mod,block'
- 2017-04-28 17:25:38.188 - Thread: 1 -> Obtained details: Id=294555339; Result=OK; ugcHandle=388797370586798109; title='(DX11)Titan Engine'; tags='mod,block'
- 2017-04-28 17:25:38.188 - Thread: 1 -> Obtained details: Id=376234943; Result=OK; ugcHandle=1474154076849918673; title='DK Thrusters (DX11)'; tags='mod,block'
- 2017-04-28 17:25:38.188 - Thread: 1 -> Obtained details: Id=481458219; Result=OK; ugcHandle=543047245833057201; title='[Before 1.095]Armor Without Edges Replacement'; tags='mod,block'
- 2017-04-28 17:25:38.188 - Thread: 1 -> Obtained details: Id=543635673; Result=OK; ugcHandle=491274240796830821; title='Battle Cannon and Turrets (DX11)'; tags='mod,block,production,modpack,Other'
- 2017-04-28 17:25:38.204 - Thread: 1 -> Obtained details: Id=481081215; Result=OK; ugcHandle=393296542118679854; title='Long Range Jump Drive (DX11)'; tags='mod,block'
- 2017-04-28 17:25:38.405 - Thread: 1 -> Obtained details: Id=312976851; Result=OK; ugcHandle=110735275539242847; title='(DX11) Eikesters Decorations and more - Part I'; tags='mod,block'
- 2017-04-28 17:25:38.405 - Thread: 1 -> Obtained details: Id=716672215; Result=OK; ugcHandle=442859083253681645; title='Kolt16 Ventilation Grates'; tags='mod,block,modpack'
- 2017-04-28 17:25:38.405 - Thread: 1 -> Obtained details: Id=419465037; Result=OK; ugcHandle=492403625770605041; title='Oxygen Lockdown'; tags='ingameScript'
- 2017-04-28 17:25:38.405 - Thread: 1 -> Obtained details: Id=728555954; Result=OK; ugcHandle=103979035149455811; title='[Dev/Stable] Hacking Computer v2.1'; tags='mod,block,script,development'
- 2017-04-28 17:25:38.405 - Thread: 1 -> Obtained details: Id=473306528; Result=OK; ugcHandle=428196161237014383; title='S - Interior Walls - DX11'; tags='mod,block'
- 2017-04-28 17:25:38.406 - Thread: 1 -> Obtained details: Id=565845846; Result=OK; ugcHandle=446238244526502138; title='Ripptide's CW & EE Continued (DX11)'; tags='mod,block,production,modpack'
- 2017-04-28 17:25:38.406 - Thread: 1 -> Obtained details: Id=560731791; Result=OK; ugcHandle=360651318597685629; title='Hover Engines'; tags='mod,block'
- 2017-04-28 17:25:38.406 - Thread: 1 -> Obtained details: Id=298913292; Result=OK; ugcHandle=576816221162747414; title='[Dx11]DeadTech - Catwalk Pack'; tags='mod,block,modpack'
- 2017-04-28 17:25:38.406 - Thread: 1 -> Obtained details: Id=852162742; Result=OK; ugcHandle=171536200081733241; title=''Hirund' VTOL APC/Medevac (Vanilla)'; tags='blueprint,development'
- 2017-04-28 17:25:38.406 - Thread: 1 -> Obtained details: Id=344557207; Result=OK; ugcHandle=94975796321653453; title='(DX11) Better Piston'; tags='mod,block,development'
- 2017-04-28 17:25:38.406 - Thread: 1 -> Obtained details: Id=371636694; Result=OK; ugcHandle=38611971759069617; title='ShipSpeed 350/800'; tags='mod,script'
- 2017-04-28 17:25:38.522 - Thread: 1 -> Obtained details: Id=616627882; Result=OK; ugcHandle=97228358436270699; title='Whip's Planetary Bearing & Compass Script'; tags='ingameScript,development'
- 2017-04-28 17:25:38.522 - Thread: 1 -> Obtained details: Id=416932930; Result=OK; ugcHandle=97228358437810709; title='Whip's Auto Door and Airlock Script'; tags='ingameScript,development'
- 2017-04-28 17:25:38.522 - Thread: 1 -> Obtained details: Id=713653017; Result=OK; ugcHandle=97227270613179323; title='Whip's Artificial Horizon Script'; tags='ingameScript,development'
- 2017-04-28 17:25:38.522 - Thread: 1 -> Obtained details: Id=852714815; Result=OK; ugcHandle=92723206598165052; title='Prototype 3.0.10'; tags='blueprint,exploration,development'
- 2017-04-28 17:25:38.523 - Thread: 1 -> Obtained details: Id=860665067; Result=OK; ugcHandle=81465294112784648; title='Dragonfly Atmospheric Fighter'; tags='blueprint,development'
- 2017-04-28 17:25:38.523 - Thread: 1 -> Obtained details: Id=538279319; Result=OK; ugcHandle=167031150593765789; title='Cockpit LCD & HUD Modules'; tags='mod,block'
- 2017-04-28 17:25:38.523 - Thread: 1 -> Obtained details: Id=825726381; Result=OK; ugcHandle=94975470799569068; title='(DX11) Cryo Chamber'; tags='mod,block,script'
- 2017-04-28 17:25:38.572 - Thread: 1 -> Obtained details: Id=830365343; Result=OK; ugcHandle=200806909885790917; title='Theta Prime Respawn Shuttle'; tags='mod,respawn ship'
- 2017-04-28 17:25:38.572 - Thread: 1 -> Obtained details: Id=860009660; Result=OK; ugcHandle=85968893734062045; title='Rover Cockpit (Fixed)'; tags='mod,block,development'
- 2017-04-28 17:25:38.572 - Thread: 1 -> Obtained details: Id=491315206; Result=OK; ugcHandle=222193264459846743; title='Shaostoul - Catwalks'; tags='mod,block'
- 2017-04-28 17:25:38.573 - Thread: 1 -> Obtained details: Id=787082314; Result=OK; ugcHandle=93847971913490740; title='Automatic LCDs 2 (Russian)'; tags='ingameScript,development'
- 2017-04-28 17:25:38.589 - Thread: 1 -> Obtained details: Id=874397482; Result=OK; ugcHandle=93852288215167490; title='UNSC YSS-1000 Sabre (No Mods)'; tags='blueprint,exploration,development'
- 2017-04-28 17:25:38.823 - Thread: 1 -> Obtained details: Id=717335436; Result=OK; ugcHandle=200805616351656486; title='Configurable Automatic LCDs (DEV 01.165)'; tags='ingameScript,development'
- 2017-04-28 17:25:38.823 - Thread: 1 -> Obtained details: Id=403921671; Result=OK; ugcHandle=200805689901278959; title='Configurable Automatic LCDs'; tags='ingameScript,development'
- 2017-04-28 17:25:38.823 - Thread: 1 -> Obtained details: Id=716048498; Result=OK; ugcHandle=97229161706719130; title='Floor Plan Script'; tags='ingameScript'
- 2017-04-28 17:25:38.824 - Thread: 1 -> Obtained details: Id=907619446; Result=OK; ugcHandle=808803061132944056; title='Fancy Flight Info'; tags='ingameScript'
- 2017-04-28 17:25:38.824 - Thread: 1 -> Obtained details: Id=873858780; Result=OK; ugcHandle=80344884637543101; title='Escape From Mars'; tags='world'
- 2017-04-28 17:25:38.824 - Thread: 1 -> Obtained details: Id=857927916; Result=OK; ugcHandle=84843628794541967; title='Terra - realistic geography'; tags='mod,planet,development'
- 2017-04-28 17:25:38.824 - Thread: 1 -> Obtained details: Id=873852597; Result=OK; ugcHandle=798670123606604519; title='Escape From Mars Mod'; tags='mod,script,modpack'
- 2017-04-28 17:25:38.824 - Thread: 1 -> Obtained details: Id=910410608; Result=OK; ugcHandle=821188503827195749; title='Space Data Center'; tags='mod,block,script'
- 2017-04-28 17:25:38.907 - Thread: 1 -> Obtained details: Id=781741065; Result=OK; ugcHandle=156906763547369517; title='1.172+ Nanite Control Factory'; tags='mod,block,production,script,modpack,Other'
- 2017-04-28 17:25:38.907 - Thread: 1 -> Obtained details: Id=822950976; Result=OK; ugcHandle=172662564415881677; title='Automatic LCDs 2'; tags='ingameScript'
- 2017-04-28 17:25:39.175 - Thread: 1 -> Obtained details: Id=468593951; Result=OK; ugcHandle=92729171398629218; title='Azimuth Passenger Seat & Open Cockpit~(DX-11 Ready)'; tags='mod,block,modpack'
- 2017-04-28 17:25:39.175 - Thread: 1 -> Obtained details: Id=554786414; Result=OK; ugcHandle=170415821567262145; title='Hydrogen_Oxygen Pack'; tags='mod,block,production,modpack,Other'
- 2017-04-28 17:25:39.175 - Thread: 1 -> Obtained details: Id=681276386; Result=OK; ugcHandle=156906385543365922; title='[STABLE/DEV] Automated Beam Drill'; tags='mod,block'
- 2017-04-28 17:25:39.175 - Thread: 1 -> Obtained details: Id=757123653; Result=OK; ugcHandle=815559004294085902; title='Whip's Rotor Thruster Manager (Works with Pistons and Connectors!)'; tags='ingameScript'
- 2017-04-28 17:25:39.176 - Thread: 1 -> Obtained details: Id=484504816; Result=OK; ugcHandle=85975227915325449; title='Energy Shields'; tags='mod,block,Other'
- 2017-04-28 17:25:39.176 - Thread: 1 -> Obtained details: Id=321588701; Result=OK; ugcHandle=261593580283585629; title='Automated Inventory Sorting'; tags='mod,script'
- 2017-04-28 17:25:39.176 - Thread: 1 -> Obtained details: Id=882013691; Result=OK; ugcHandle=84845859808594404; title='EasyINventorySorting'; tags='ingameScript'
- 2017-04-28 17:25:39.176 - Thread: 1 -> Obtained details: Id=830161780; Result=OK; ugcHandle=88219106650172363; title='Inventory Viewer'; tags='ingameScript'
- 2017-04-28 17:25:39.176 - Thread: 12 -> MySteamWorkshop.GetSubscribedModsBlocking - END
- 2017-04-28 17:25:41.017 - Thread: 1 -> Downloaded file: ugcHandle=88219106650172363; size=417442B
- 2017-04-28 17:25:41.233 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-28 17:25:41.233 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-28 17:25:44.955 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-28 17:25:44.955 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-28 17:25:48.705 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-04-28 17:25:48.706 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-04-28 17:25:48.706 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-04-28 17:25:48.716 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-04-28 17:25:48.738 - Thread: 1 -> GC Memory: 1,170,840,824 B
- 2017-04-28 17:26:03.950 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-28 17:26:03.951 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-28 17:26:06.745 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-28 17:26:06.746 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-28 17:26:18.747 - Thread: 1 -> GC Memory: 1,136,332,352 B
- 2017-04-28 17:26:48.763 - Thread: 1 -> GC Memory: 1,136,186,176 B
- 2017-04-28 17:27:18.772 - Thread: 1 -> GC Memory: 1,136,869,248 B
- 2017-04-28 17:27:48.780 - Thread: 1 -> GC Memory: 1,137,425,992 B
- 2017-04-28 17:28:18.788 - Thread: 1 -> GC Memory: 1,136,465,512 B
- 2017-04-28 17:28:32.479 - Thread: 1 -> Autosave initiated
- 2017-04-28 17:28:32.479 - Thread: 1 -> Character state: True
- 2017-04-28 17:28:32.479 - Thread: 1 -> IsServer: True
- 2017-04-28 17:28:32.479 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-04-28 17:28:32.479 - Thread: 1 -> Autosave
- 2017-04-28 17:28:32.479 - Thread: 1 -> Saving world - START
- 2017-04-28 17:28:32.479 - Thread: 1 -> Making world state snapshot.
- 2017-04-28 17:28:32.479 - Thread: 1 -> Before snapshot.: GC Memory: 1,138,012,536 B
- 2017-04-28 17:28:32.496 - Thread: 1 -> After snapshot.: GC Memory: 1,135,800,768 B
- 2017-04-28 17:28:32.496 - Thread: 1 -> Directory cleanup: GC Memory: 1,135,800,768 B
- 2017-04-28 17:28:32.496 - Thread: 1 -> Saving world - END
- 2017-04-28 17:28:32.497 - Thread: 12 -> Session snapshot save - START
- 2017-04-28 17:28:32.498 - Thread: 12 -> Checking file access for files in target dir.
- 2017-04-28 17:28:32.560 - Thread: 12 -> Session snapshot save - END
- 2017-04-28 17:28:48.797 - Thread: 1 -> GC Memory: 1,137,970,456 B
- 2017-04-28 17:29:18.805 - Thread: 1 -> GC Memory: 1,137,800,952 B
- 2017-04-28 17:29:48.813 - Thread: 1 -> GC Memory: 1,136,138,200 B
- 2017-04-28 17:30:18.822 - Thread: 1 -> GC Memory: 1,136,777,672 B
- 2017-04-28 17:30:48.830 - Thread: 1 -> GC Memory: 1,137,267,408 B
- 2017-04-28 17:31:18.840 - Thread: 1 -> GC Memory: 1,135,962,704 B
- 2017-04-28 17:31:48.847 - Thread: 1 -> GC Memory: 1,136,295,968 B
- 2017-04-28 17:32:18.856 - Thread: 1 -> GC Memory: 1,137,054,680 B
- 2017-04-28 17:32:48.864 - Thread: 1 -> GC Memory: 1,136,777,048 B
- 2017-04-28 17:33:18.872 - Thread: 1 -> GC Memory: 1,137,641,192 B
- 2017-04-28 17:33:32.479 - Thread: 1 -> Autosave initiated
- 2017-04-28 17:33:32.479 - Thread: 1 -> Character state: True
- 2017-04-28 17:33:32.479 - Thread: 1 -> IsServer: True
- 2017-04-28 17:33:32.479 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-04-28 17:33:32.479 - Thread: 1 -> Autosave
- 2017-04-28 17:33:32.479 - Thread: 1 -> Saving world - START
- 2017-04-28 17:33:32.480 - Thread: 1 -> Making world state snapshot.
- 2017-04-28 17:33:32.480 - Thread: 1 -> Before snapshot.: GC Memory: 1,136,115,944 B
- 2017-04-28 17:33:32.483 - Thread: 1 -> After snapshot.: GC Memory: 1,136,521,144 B
- 2017-04-28 17:33:32.483 - Thread: 1 -> Directory cleanup: GC Memory: 1,136,521,144 B
- 2017-04-28 17:33:32.483 - Thread: 1 -> Saving world - END
- 2017-04-28 17:33:32.483 - Thread: 12 -> Session snapshot save - START
- 2017-04-28 17:33:32.484 - Thread: 12 -> Checking file access for files in target dir.
- 2017-04-28 17:33:32.514 - Thread: 12 -> Session snapshot save - END
- 2017-04-28 17:33:48.881 - Thread: 1 -> GC Memory: 1,135,488,264 B
- 2017-04-28 17:34:18.889 - Thread: 1 -> GC Memory: 1,135,884,248 B
- 2017-04-28 17:34:48.897 - Thread: 1 -> GC Memory: 1,137,343,072 B
- 2017-04-28 17:35:18.906 - Thread: 1 -> GC Memory: 1,136,348,824 B
- 2017-04-28 17:35:48.914 - Thread: 1 -> GC Memory: 1,137,039,888 B
- 2017-04-28 17:36:18.922 - Thread: 1 -> GC Memory: 1,136,610,136 B
- 2017-04-28 17:36:48.931 - Thread: 1 -> GC Memory: 1,135,654,816 B
- 2017-04-28 17:37:18.939 - Thread: 1 -> GC Memory: 1,136,340,184 B
- 2017-04-28 17:37:48.954 - Thread: 1 -> GC Memory: 1,136,666,416 B
- 2017-04-28 17:38:18.957 - Thread: 1 -> GC Memory: 1,136,624,392 B
- 2017-04-28 17:38:32.479 - Thread: 1 -> Autosave initiated
- 2017-04-28 17:38:32.479 - Thread: 1 -> Character state: True
- 2017-04-28 17:38:32.479 - Thread: 1 -> IsServer: True
- 2017-04-28 17:38:32.479 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-04-28 17:38:32.479 - Thread: 1 -> Autosave
- 2017-04-28 17:38:32.479 - Thread: 1 -> Saving world - START
- 2017-04-28 17:38:32.479 - Thread: 1 -> Making world state snapshot.
- 2017-04-28 17:38:32.479 - Thread: 1 -> Before snapshot.: GC Memory: 1,136,372,536 B
- 2017-04-28 17:38:32.482 - Thread: 1 -> After snapshot.: GC Memory: 1,136,777,736 B
- 2017-04-28 17:38:32.482 - Thread: 1 -> Directory cleanup: GC Memory: 1,136,777,736 B
- 2017-04-28 17:38:32.482 - Thread: 1 -> Saving world - END
- 2017-04-28 17:38:32.483 - Thread: 12 -> Session snapshot save - START
- 2017-04-28 17:38:32.484 - Thread: 12 -> Checking file access for files in target dir.
- 2017-04-28 17:38:32.513 - Thread: 12 -> Session snapshot save - END
- 2017-04-28 17:38:48.964 - Thread: 1 -> GC Memory: 1,136,375,992 B
- 2017-04-28 17:39:18.974 - Thread: 1 -> GC Memory: 1,138,300,360 B
- 2017-04-28 17:39:48.981 - Thread: 1 -> GC Memory: 1,134,865,592 B
- 2017-04-28 17:40:18.990 - Thread: 1 -> GC Memory: 1,137,771,024 B
- 2017-04-28 17:40:48.998 - Thread: 1 -> GC Memory: 1,137,541,968 B
- 2017-04-28 17:41:19.006 - Thread: 1 -> GC Memory: 1,136,915,448 B
- 2017-04-28 17:41:49.015 - Thread: 1 -> GC Memory: 1,137,284,728 B
- 2017-04-28 17:42:19.023 - Thread: 1 -> GC Memory: 1,135,561,960 B
- 2017-04-28 17:42:49.032 - Thread: 1 -> GC Memory: 1,136,228,472 B
- 2017-04-28 17:43:19.040 - Thread: 1 -> GC Memory: 1,135,772,168 B
- 2017-04-28 17:43:32.479 - Thread: 1 -> Autosave initiated
- 2017-04-28 17:43:32.479 - Thread: 1 -> Character state: True
- 2017-04-28 17:43:32.479 - Thread: 1 -> IsServer: True
- 2017-04-28 17:43:32.479 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-04-28 17:43:32.479 - Thread: 1 -> Autosave
- 2017-04-28 17:43:32.479 - Thread: 1 -> Saving world - START
- 2017-04-28 17:43:32.480 - Thread: 1 -> Making world state snapshot.
- 2017-04-28 17:43:32.480 - Thread: 1 -> Before snapshot.: GC Memory: 1,135,137,080 B
- 2017-04-28 17:43:32.484 - Thread: 1 -> After snapshot.: GC Memory: 1,135,542,280 B
- 2017-04-28 17:43:32.484 - Thread: 1 -> Directory cleanup: GC Memory: 1,135,542,280 B
- 2017-04-28 17:43:32.484 - Thread: 1 -> Saving world - END
- 2017-04-28 17:43:32.485 - Thread: 12 -> Session snapshot save - START
- 2017-04-28 17:43:32.486 - Thread: 12 -> Checking file access for files in target dir.
- 2017-04-28 17:43:32.524 - Thread: 12 -> Session snapshot save - END
- 2017-04-28 17:43:49.048 - Thread: 1 -> GC Memory: 1,136,204,048 B
- 2017-04-28 17:44:19.057 - Thread: 1 -> GC Memory: 1,136,023,312 B
- 2017-04-28 17:44:49.065 - Thread: 1 -> GC Memory: 1,135,500,264 B
- 2017-04-28 17:45:19.074 - Thread: 1 -> GC Memory: 1,135,051,072 B
- 2017-04-28 17:45:49.082 - Thread: 1 -> GC Memory: 1,135,756,344 B
- 2017-04-28 17:46:19.090 - Thread: 1 -> GC Memory: 1,136,374,136 B
- 2017-04-28 17:46:49.099 - Thread: 1 -> GC Memory: 1,136,087,352 B
- 2017-04-28 17:47:19.108 - Thread: 1 -> GC Memory: 1,136,771,768 B
- 2017-04-28 17:47:49.115 - Thread: 1 -> GC Memory: 1,137,248,576 B
- 2017-04-28 17:48:19.124 - Thread: 1 -> GC Memory: 1,135,572,424 B
- 2017-04-28 17:48:32.480 - Thread: 1 -> Autosave initiated
- 2017-04-28 17:48:32.480 - Thread: 1 -> Character state: True
- 2017-04-28 17:48:32.480 - Thread: 1 -> IsServer: True
- 2017-04-28 17:48:32.480 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-04-28 17:48:32.480 - Thread: 1 -> Autosave
- 2017-04-28 17:48:32.480 - Thread: 1 -> Saving world - START
- 2017-04-28 17:48:32.480 - Thread: 1 -> Making world state snapshot.
- 2017-04-28 17:48:32.480 - Thread: 1 -> Before snapshot.: GC Memory: 1,136,427,080 B
- 2017-04-28 17:48:32.485 - Thread: 1 -> After snapshot.: GC Memory: 1,136,845,776 B
- 2017-04-28 17:48:32.485 - Thread: 1 -> Directory cleanup: GC Memory: 1,136,845,776 B
- 2017-04-28 17:48:32.485 - Thread: 1 -> Saving world - END
- 2017-04-28 17:48:32.485 - Thread: 12 -> Session snapshot save - START
- 2017-04-28 17:48:32.486 - Thread: 12 -> Checking file access for files in target dir.
- 2017-04-28 17:48:32.533 - Thread: 12 -> Session snapshot save - END
- 2017-04-28 17:48:49.132 - Thread: 1 -> GC Memory: 1,135,027,552 B
- 2017-04-28 17:49:19.140 - Thread: 1 -> GC Memory: 1,136,546,344 B
- 2017-04-28 17:49:49.149 - Thread: 1 -> GC Memory: 1,134,963,272 B
- 2017-04-28 17:50:19.158 - Thread: 1 -> GC Memory: 1,135,290,496 B
- 2017-04-28 17:50:49.166 - Thread: 1 -> GC Memory: 1,135,403,240 B
- 2017-04-28 17:51:19.174 - Thread: 1 -> GC Memory: 1,135,251,464 B
- 2017-04-28 17:51:49.183 - Thread: 1 -> GC Memory: 1,137,489,984 B
- 2017-04-28 17:52:19.191 - Thread: 1 -> GC Memory: 1,135,361,648 B
- 2017-04-28 17:52:49.199 - Thread: 1 -> GC Memory: 1,137,522,624 B
- 2017-04-28 17:53:19.208 - Thread: 1 -> GC Memory: 1,135,845,640 B
- 2017-04-28 17:53:32.480 - Thread: 1 -> Autosave initiated
- 2017-04-28 17:53:32.480 - Thread: 1 -> Character state: True
- 2017-04-28 17:53:32.480 - Thread: 1 -> IsServer: True
- 2017-04-28 17:53:32.480 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-04-28 17:53:32.480 - Thread: 1 -> Autosave
- 2017-04-28 17:53:32.480 - Thread: 1 -> Saving world - START
- 2017-04-28 17:53:32.480 - Thread: 1 -> Making world state snapshot.
- 2017-04-28 17:53:32.480 - Thread: 1 -> Before snapshot.: GC Memory: 1,136,553,168 B
- 2017-04-28 17:53:32.483 - Thread: 1 -> After snapshot.: GC Memory: 1,136,958,096 B
- 2017-04-28 17:53:32.483 - Thread: 1 -> Directory cleanup: GC Memory: 1,136,958,096 B
- 2017-04-28 17:53:32.483 - Thread: 1 -> Saving world - END
- 2017-04-28 17:53:32.483 - Thread: 12 -> Session snapshot save - START
- 2017-04-28 17:53:32.484 - Thread: 12 -> Checking file access for files in target dir.
- 2017-04-28 17:53:32.516 - Thread: 12 -> Session snapshot save - END
- 2017-04-28 17:53:49.216 - Thread: 1 -> GC Memory: 1,135,773,224 B
- 2017-04-28 17:54:19.225 - Thread: 1 -> GC Memory: 1,136,488,688 B
- 2017-04-28 17:54:49.233 - Thread: 1 -> GC Memory: 1,134,730,520 B
- 2017-04-28 17:55:19.241 - Thread: 1 -> GC Memory: 1,137,140,984 B
- 2017-04-28 17:55:49.250 - Thread: 1 -> GC Memory: 1,137,063,440 B
- 2017-04-28 17:56:19.258 - Thread: 1 -> GC Memory: 1,135,054,992 B
- 2017-04-28 17:56:49.267 - Thread: 1 -> GC Memory: 1,135,732,432 B
- 2017-04-28 17:57:19.276 - Thread: 1 -> GC Memory: 1,137,859,864 B
- 2017-04-28 17:57:49.283 - Thread: 1 -> GC Memory: 1,135,206,704 B
- 2017-04-28 17:58:19.292 - Thread: 1 -> GC Memory: 1,135,159,648 B
- 2017-04-28 17:58:32.480 - Thread: 1 -> Autosave initiated
- 2017-04-28 17:58:32.480 - Thread: 1 -> Character state: True
- 2017-04-28 17:58:32.480 - Thread: 1 -> IsServer: True
- 2017-04-28 17:58:32.480 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-04-28 17:58:32.480 - Thread: 1 -> Autosave
- 2017-04-28 17:58:32.480 - Thread: 1 -> Saving world - START
- 2017-04-28 17:58:32.480 - Thread: 1 -> Making world state snapshot.
- 2017-04-28 17:58:32.480 - Thread: 1 -> Before snapshot.: GC Memory: 1,135,693,664 B
- 2017-04-28 17:58:32.484 - Thread: 1 -> After snapshot.: GC Memory: 1,136,098,864 B
- 2017-04-28 17:58:32.484 - Thread: 1 -> Directory cleanup: GC Memory: 1,136,098,864 B
- 2017-04-28 17:58:32.484 - Thread: 1 -> Saving world - END
- 2017-04-28 17:58:32.484 - Thread: 12 -> Session snapshot save - START
- 2017-04-28 17:58:32.485 - Thread: 12 -> Checking file access for files in target dir.
- 2017-04-28 17:58:32.521 - Thread: 12 -> Session snapshot save - END
- 2017-04-28 17:58:49.301 - Thread: 1 -> GC Memory: 1,136,254,848 B
- 2017-04-28 17:59:19.308 - Thread: 1 -> GC Memory: 1,136,951,264 B
- 2017-04-28 17:59:49.317 - Thread: 1 -> GC Memory: 1,136,528,632 B
- 2017-04-28 18:00:19.326 - Thread: 1 -> GC Memory: 1,136,631,224 B
- 2017-04-28 18:00:49.334 - Thread: 1 -> GC Memory: 1,135,668,896 B
- 2017-04-28 18:01:19.342 - Thread: 1 -> GC Memory: 1,135,730,008 B
- 2017-04-28 18:01:49.351 - Thread: 1 -> GC Memory: 1,136,163,264 B
- 2017-04-28 18:02:19.359 - Thread: 1 -> GC Memory: 1,135,201,648 B
- 2017-04-28 18:02:49.368 - Thread: 1 -> GC Memory: 1,135,494,728 B
- 2017-04-28 18:03:19.376 - Thread: 1 -> GC Memory: 1,134,945,416 B
- 2017-04-28 18:03:32.480 - Thread: 1 -> Autosave initiated
- 2017-04-28 18:03:32.480 - Thread: 1 -> Character state: True
- 2017-04-28 18:03:32.480 - Thread: 1 -> IsServer: True
- 2017-04-28 18:03:32.480 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-04-28 18:03:32.480 - Thread: 1 -> Autosave
- 2017-04-28 18:03:32.480 - Thread: 1 -> Saving world - START
- 2017-04-28 18:03:32.481 - Thread: 1 -> Making world state snapshot.
- 2017-04-28 18:03:32.481 - Thread: 1 -> Before snapshot.: GC Memory: 1,136,959,128 B
- 2017-04-28 18:03:32.486 - Thread: 1 -> After snapshot.: GC Memory: 1,137,385,408 B
- 2017-04-28 18:03:32.486 - Thread: 1 -> Directory cleanup: GC Memory: 1,137,385,408 B
- 2017-04-28 18:03:32.486 - Thread: 1 -> Saving world - END
- 2017-04-28 18:03:32.487 - Thread: 12 -> Session snapshot save - START
- 2017-04-28 18:03:32.487 - Thread: 12 -> Checking file access for files in target dir.
- 2017-04-28 18:03:32.537 - Thread: 12 -> Session snapshot save - END
- 2017-04-28 18:03:49.384 - Thread: 1 -> GC Memory: 1,135,315,320 B
- 2017-04-28 18:04:19.393 - Thread: 1 -> GC Memory: 1,137,903,920 B
- 2017-04-28 18:04:49.401 - Thread: 1 -> GC Memory: 1,134,718,008 B
- 2017-04-28 18:05:19.409 - Thread: 1 -> GC Memory: 1,136,077,680 B
- 2017-04-28 18:05:49.418 - Thread: 1 -> GC Memory: 1,136,785,432 B
- 2017-04-28 18:06:19.426 - Thread: 1 -> GC Memory: 1,136,491,464 B
- 2017-04-28 18:06:49.434 - Thread: 1 -> GC Memory: 1,135,533,664 B
- 2017-04-28 18:07:19.444 - Thread: 1 -> GC Memory: 1,136,213,464 B
- 2017-04-28 18:07:49.451 - Thread: 1 -> GC Memory: 1,136,623,952 B
- 2017-04-28 18:08:19.459 - Thread: 1 -> GC Memory: 1,134,890,424 B
- 2017-04-28 18:08:32.481 - Thread: 1 -> Autosave initiated
- 2017-04-28 18:08:32.481 - Thread: 1 -> Character state: True
- 2017-04-28 18:08:32.481 - Thread: 1 -> IsServer: True
- 2017-04-28 18:08:32.481 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-04-28 18:08:32.481 - Thread: 1 -> Autosave
- 2017-04-28 18:08:32.481 - Thread: 1 -> Saving world - START
- 2017-04-28 18:08:32.481 - Thread: 1 -> Making world state snapshot.
- 2017-04-28 18:08:32.481 - Thread: 1 -> Before snapshot.: GC Memory: 1,136,573,416 B
- 2017-04-28 18:08:32.488 - Thread: 1 -> After snapshot.: GC Memory: 1,135,140,128 B
- 2017-04-28 18:08:32.489 - Thread: 1 -> Directory cleanup: GC Memory: 1,135,140,128 B
- 2017-04-28 18:08:32.489 - Thread: 1 -> Saving world - END
- 2017-04-28 18:08:32.489 - Thread: 12 -> Session snapshot save - START
- 2017-04-28 18:08:32.491 - Thread: 12 -> Checking file access for files in target dir.
- 2017-04-28 18:08:32.525 - Thread: 12 -> Session snapshot save - END
- 2017-04-28 18:08:49.468 - Thread: 1 -> GC Memory: 1,135,214,136 B
- 2017-04-28 18:09:19.476 - Thread: 1 -> GC Memory: 1,135,784,600 B
- 2017-04-28 18:09:49.485 - Thread: 1 -> GC Memory: 1,134,760,576 B
- 2017-04-28 18:10:19.493 - Thread: 1 -> GC Memory: 1,137,347,944 B
- 2017-04-28 18:10:49.501 - Thread: 1 -> GC Memory: 1,136,360,248 B
- 2017-04-28 18:11:19.510 - Thread: 1 -> GC Memory: 1,134,721,408 B
- 2017-04-28 18:11:49.518 - Thread: 1 -> GC Memory: 1,136,929,648 B
- 2017-04-28 18:12:19.527 - Thread: 1 -> GC Memory: 1,135,958,888 B
- 2017-04-28 18:12:49.535 - Thread: 1 -> GC Memory: 1,136,645,808 B
- 2017-04-28 18:13:19.543 - Thread: 1 -> GC Memory: 1,136,323,376 B
- 2017-04-28 18:13:32.481 - Thread: 1 -> Autosave initiated
- 2017-04-28 18:13:32.481 - Thread: 1 -> Character state: True
- 2017-04-28 18:13:32.481 - Thread: 1 -> IsServer: True
- 2017-04-28 18:13:32.481 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-04-28 18:13:32.481 - Thread: 1 -> Autosave
- 2017-04-28 18:13:32.481 - Thread: 1 -> Saving world - START
- 2017-04-28 18:13:32.483 - Thread: 1 -> Making world state snapshot.
- 2017-04-28 18:13:32.483 - Thread: 1 -> Before snapshot.: GC Memory: 1,137,380,904 B
- 2017-04-28 18:13:32.498 - Thread: 1 -> After snapshot.: GC Memory: 1,135,182,712 B
- 2017-04-28 18:13:32.498 - Thread: 1 -> Directory cleanup: GC Memory: 1,135,190,904 B
- 2017-04-28 18:13:32.498 - Thread: 1 -> Saving world - END
- 2017-04-28 18:13:32.499 - Thread: 12 -> Session snapshot save - START
- 2017-04-28 18:13:32.500 - Thread: 12 -> Checking file access for files in target dir.
- 2017-04-28 18:13:32.547 - Thread: 12 -> Session snapshot save - END
- 2017-04-28 18:13:49.552 - Thread: 1 -> GC Memory: 1,136,454,552 B
- 2017-04-28 18:14:19.560 - Thread: 1 -> GC Memory: 1,135,450,224 B
- 2017-04-28 18:14:49.572 - Thread: 1 -> GC Memory: 1,135,269,144 B
- 2017-04-28 18:15:19.577 - Thread: 1 -> GC Memory: 1,135,140,232 B
- 2017-04-28 18:15:49.585 - Thread: 1 -> GC Memory: 1,135,863,136 B
- 2017-04-28 18:16:19.594 - Thread: 1 -> GC Memory: 1,137,986,008 B
- 2017-04-28 18:16:49.602 - Thread: 1 -> GC Memory: 1,136,284,952 B
- 2017-04-28 18:17:19.611 - Thread: 1 -> GC Memory: 1,135,304,888 B
- 2017-04-28 18:17:49.619 - Thread: 1 -> GC Memory: 1,137,468,976 B
- 2017-04-28 18:18:19.627 - Thread: 1 -> GC Memory: 1,135,718,416 B
- 2017-04-28 18:18:32.481 - Thread: 1 -> Autosave initiated
- 2017-04-28 18:18:32.481 - Thread: 1 -> Character state: True
- 2017-04-28 18:18:32.481 - Thread: 1 -> IsServer: True
- 2017-04-28 18:18:32.481 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-04-28 18:18:32.481 - Thread: 1 -> Autosave
- 2017-04-28 18:18:32.481 - Thread: 1 -> Saving world - START
- 2017-04-28 18:18:32.481 - Thread: 1 -> Making world state snapshot.
- 2017-04-28 18:18:32.481 - Thread: 1 -> Before snapshot.: GC Memory: 1,134,917,176 B
- 2017-04-28 18:18:32.484 - Thread: 1 -> After snapshot.: GC Memory: 1,135,322,376 B
- 2017-04-28 18:18:32.484 - Thread: 1 -> Directory cleanup: GC Memory: 1,135,322,376 B
- 2017-04-28 18:18:32.484 - Thread: 1 -> Saving world - END
- 2017-04-28 18:18:32.484 - Thread: 12 -> Session snapshot save - START
- 2017-04-28 18:18:32.485 - Thread: 12 -> Checking file access for files in target dir.
- 2017-04-28 18:18:32.518 - Thread: 12 -> Session snapshot save - END
- 2017-04-28 18:18:49.636 - Thread: 1 -> GC Memory: 1,136,061,632 B
- 2017-04-28 18:19:19.644 - Thread: 1 -> GC Memory: 1,136,616,024 B
- 2017-04-28 18:19:49.653 - Thread: 1 -> GC Memory: 1,136,255,416 B
- 2017-04-28 18:20:19.661 - Thread: 1 -> GC Memory: 1,135,824,600 B
- 2017-04-28 18:20:49.669 - Thread: 1 -> GC Memory: 1,136,254,688 B
- 2017-04-28 18:21:19.679 - Thread: 1 -> GC Memory: 1,136,316,360 B
- 2017-04-28 18:21:49.687 - Thread: 1 -> GC Memory: 1,134,871,440 B
- 2017-04-28 18:22:19.695 - Thread: 1 -> GC Memory: 1,135,050,616 B
- 2017-04-28 18:22:49.703 - Thread: 1 -> GC Memory: 1,135,700,240 B
- 2017-04-28 18:23:19.711 - Thread: 1 -> GC Memory: 1,137,142,216 B
- 2017-04-28 18:23:32.481 - Thread: 1 -> Autosave initiated
- 2017-04-28 18:23:32.481 - Thread: 1 -> Character state: True
- 2017-04-28 18:23:32.481 - Thread: 1 -> IsServer: True
- 2017-04-28 18:23:32.481 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-04-28 18:23:32.481 - Thread: 1 -> Autosave
- 2017-04-28 18:23:32.481 - Thread: 1 -> Saving world - START
- 2017-04-28 18:23:32.482 - Thread: 1 -> Making world state snapshot.
- 2017-04-28 18:23:32.482 - Thread: 1 -> Before snapshot.: GC Memory: 1,135,032,744 B
- 2017-04-28 18:23:32.486 - Thread: 1 -> After snapshot.: GC Memory: 1,135,437,712 B
- 2017-04-28 18:23:32.486 - Thread: 1 -> Directory cleanup: GC Memory: 1,135,437,712 B
- 2017-04-28 18:23:32.486 - Thread: 1 -> Saving world - END
- 2017-04-28 18:23:32.487 - Thread: 12 -> Session snapshot save - START
- 2017-04-28 18:23:32.488 - Thread: 12 -> Checking file access for files in target dir.
- 2017-04-28 18:23:32.535 - Thread: 12 -> Session snapshot save - END
- 2017-04-28 18:23:49.720 - Thread: 1 -> GC Memory: 1,136,162,456 B
- 2017-04-28 18:24:19.729 - Thread: 1 -> GC Memory: 1,136,890,096 B
- 2017-04-28 18:24:49.736 - Thread: 1 -> GC Memory: 1,136,587,856 B
- 2017-04-28 18:25:19.745 - Thread: 1 -> GC Memory: 1,135,592,072 B
- 2017-04-28 18:25:49.753 - Thread: 1 -> GC Memory: 1,136,279,312 B
- 2017-04-28 18:26:19.761 - Thread: 1 -> GC Memory: 1,136,759,440 B
- 2017-04-28 18:26:49.770 - Thread: 1 -> GC Memory: 1,135,126,944 B
- 2017-04-28 18:27:19.779 - Thread: 1 -> GC Memory: 1,135,334,560 B
- 2017-04-28 18:27:49.787 - Thread: 1 -> GC Memory: 1,135,475,064 B
- 2017-04-28 18:28:19.795 - Thread: 1 -> GC Memory: 1,135,447,584 B
- 2017-04-28 18:28:32.481 - Thread: 1 -> Autosave initiated
- 2017-04-28 18:28:32.481 - Thread: 1 -> Character state: True
- 2017-04-28 18:28:32.481 - Thread: 1 -> IsServer: True
- 2017-04-28 18:28:32.481 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-04-28 18:28:32.481 - Thread: 1 -> Autosave
- 2017-04-28 18:28:32.481 - Thread: 1 -> Saving world - START
- 2017-04-28 18:28:32.482 - Thread: 1 -> Making world state snapshot.
- 2017-04-28 18:28:32.482 - Thread: 1 -> Before snapshot.: GC Memory: 1,135,022,792 B
- 2017-04-28 18:28:32.486 - Thread: 1 -> After snapshot.: GC Memory: 1,135,434,656 B
- 2017-04-28 18:28:32.486 - Thread: 1 -> Directory cleanup: GC Memory: 1,135,434,656 B
- 2017-04-28 18:28:32.486 - Thread: 1 -> Saving world - END
- 2017-04-28 18:28:32.486 - Thread: 12 -> Session snapshot save - START
- 2017-04-28 18:28:32.487 - Thread: 12 -> Checking file access for files in target dir.
- 2017-04-28 18:28:32.516 - Thread: 12 -> Session snapshot save - END
- 2017-04-28 18:28:49.803 - Thread: 1 -> GC Memory: 1,135,093,184 B
- 2017-04-28 18:29:19.812 - Thread: 1 -> GC Memory: 1,135,346,224 B
- 2017-04-28 18:29:49.821 - Thread: 1 -> GC Memory: 1,136,957,240 B
- 2017-04-28 18:30:19.829 - Thread: 1 -> GC Memory: 1,135,964,712 B
- 2017-04-28 18:30:49.838 - Thread: 1 -> GC Memory: 1,136,659,136 B
- 2017-04-28 18:31:19.845 - Thread: 1 -> GC Memory: 1,137,120,720 B
- 2017-04-28 18:31:49.854 - Thread: 1 -> GC Memory: 1,135,378,080 B
- 2017-04-28 18:32:19.862 - Thread: 1 -> GC Memory: 1,136,087,400 B
- 2017-04-28 18:32:49.871 - Thread: 1 -> GC Memory: 1,136,566,248 B
- 2017-04-28 18:33:19.879 - Thread: 1 -> GC Memory: 1,134,861,776 B
- 2017-04-28 18:33:32.482 - Thread: 1 -> Autosave initiated
- 2017-04-28 18:33:32.482 - Thread: 1 -> Character state: True
- 2017-04-28 18:33:32.482 - Thread: 1 -> IsServer: True
- 2017-04-28 18:33:32.482 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-04-28 18:33:32.482 - Thread: 1 -> Autosave
- 2017-04-28 18:33:32.482 - Thread: 1 -> Saving world - START
- 2017-04-28 18:33:32.483 - Thread: 1 -> Making world state snapshot.
- 2017-04-28 18:33:32.483 - Thread: 1 -> Before snapshot.: GC Memory: 1,135,222,992 B
- 2017-04-28 18:33:32.486 - Thread: 1 -> After snapshot.: GC Memory: 1,135,628,192 B
- 2017-04-28 18:33:32.486 - Thread: 1 -> Directory cleanup: GC Memory: 1,135,628,192 B
- 2017-04-28 18:33:32.486 - Thread: 1 -> Saving world - END
- 2017-04-28 18:33:32.486 - Thread: 13 -> Session snapshot save - START
- 2017-04-28 18:33:32.487 - Thread: 13 -> Checking file access for files in target dir.
- 2017-04-28 18:33:32.525 - Thread: 13 -> Session snapshot save - END
- 2017-04-28 18:33:49.888 - Thread: 1 -> GC Memory: 1,135,200,240 B
- 2017-04-28 18:34:19.896 - Thread: 1 -> GC Memory: 1,135,855,680 B
- 2017-04-28 18:34:49.904 - Thread: 1 -> GC Memory: 1,135,669,968 B
- 2017-04-28 18:35:19.913 - Thread: 1 -> GC Memory: 1,135,298,848 B
- 2017-04-28 18:35:49.921 - Thread: 1 -> GC Memory: 1,137,356,544 B
- 2017-04-28 18:36:19.929 - Thread: 1 -> GC Memory: 1,136,394,840 B
- 2017-04-28 18:36:49.938 - Thread: 1 -> GC Memory: 1,136,398,376 B
- 2017-04-28 18:37:19.947 - Thread: 1 -> GC Memory: 1,136,867,248 B
- 2017-04-28 18:37:49.955 - Thread: 1 -> GC Memory: 1,135,888,056 B
- 2017-04-28 18:38:19.963 - Thread: 1 -> GC Memory: 1,137,356,040 B
- 2017-04-28 18:38:32.482 - Thread: 1 -> Autosave initiated
- 2017-04-28 18:38:32.482 - Thread: 1 -> Character state: True
- 2017-04-28 18:38:32.482 - Thread: 1 -> IsServer: True
- 2017-04-28 18:38:32.482 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-04-28 18:38:32.482 - Thread: 1 -> Autosave
- 2017-04-28 18:38:32.482 - Thread: 1 -> Saving world - START
- 2017-04-28 18:38:32.482 - Thread: 1 -> Making world state snapshot.
- 2017-04-28 18:38:32.482 - Thread: 1 -> Before snapshot.: GC Memory: 1,136,006,392 B
- 2017-04-28 18:38:32.485 - Thread: 1 -> After snapshot.: GC Memory: 1,136,411,176 B
- 2017-04-28 18:38:32.485 - Thread: 1 -> Directory cleanup: GC Memory: 1,136,411,176 B
- 2017-04-28 18:38:32.485 - Thread: 1 -> Saving world - END
- 2017-04-28 18:38:32.486 - Thread: 13 -> Session snapshot save - START
- 2017-04-28 18:38:32.487 - Thread: 13 -> Checking file access for files in target dir.
- 2017-04-28 18:38:32.517 - Thread: 13 -> Session snapshot save - END
- 2017-04-28 18:38:49.971 - Thread: 1 -> GC Memory: 1,135,331,672 B
- 2017-04-28 18:39:19.980 - Thread: 1 -> GC Memory: 1,136,000,680 B
- 2017-04-28 18:39:49.988 - Thread: 1 -> GC Memory: 1,136,172,464 B
- 2017-04-28 18:40:19.997 - Thread: 1 -> GC Memory: 1,134,997,704 B
- 2017-04-28 18:40:50.005 - Thread: 1 -> GC Memory: 1,135,704,256 B
- 2017-04-28 18:41:20.013 - Thread: 1 -> GC Memory: 1,137,870,464 B
- 2017-04-28 18:41:50.022 - Thread: 1 -> GC Memory: 1,136,170,952 B
- 2017-04-28 18:42:20.031 - Thread: 1 -> GC Memory: 1,135,210,296 B
- 2017-04-28 18:42:50.038 - Thread: 1 -> GC Memory: 1,137,368,680 B
- 2017-04-28 18:43:20.047 - Thread: 1 -> GC Memory: 1,135,632,928 B
- 2017-04-28 18:43:32.483 - Thread: 1 -> Autosave initiated
- 2017-04-28 18:43:32.483 - Thread: 1 -> Character state: True
- 2017-04-28 18:43:32.483 - Thread: 1 -> IsServer: True
- 2017-04-28 18:43:32.483 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-04-28 18:43:32.483 - Thread: 1 -> Autosave
- 2017-04-28 18:43:32.483 - Thread: 1 -> Saving world - START
- 2017-04-28 18:43:32.483 - Thread: 1 -> Making world state snapshot.
- 2017-04-28 18:43:32.483 - Thread: 1 -> Before snapshot.: GC Memory: 1,135,661,408 B
- 2017-04-28 18:43:32.486 - Thread: 1 -> After snapshot.: GC Memory: 1,136,066,408 B
- 2017-04-28 18:43:32.486 - Thread: 1 -> Directory cleanup: GC Memory: 1,136,066,408 B
- 2017-04-28 18:43:32.486 - Thread: 1 -> Saving world - END
- 2017-04-28 18:43:32.486 - Thread: 13 -> Session snapshot save - START
- 2017-04-28 18:43:32.488 - Thread: 13 -> Checking file access for files in target dir.
- 2017-04-28 18:43:32.532 - Thread: 13 -> Session snapshot save - END
- 2017-04-28 18:43:50.055 - Thread: 1 -> GC Memory: 1,135,675,856 B
- 2017-04-28 18:44:20.064 - Thread: 1 -> GC Memory: 1,136,369,128 B
- 2017-04-28 18:44:50.072 - Thread: 1 -> GC Memory: 1,136,058,312 B
- 2017-04-28 18:45:20.081 - Thread: 1 -> GC Memory: 1,135,084,616 B
- 2017-04-28 18:45:50.093 - Thread: 1 -> GC Memory: 1,135,624,888 B
- 2017-04-28 18:46:20.097 - Thread: 1 -> GC Memory: 1,135,568,136 B
- 2017-04-28 18:46:50.106 - Thread: 1 -> GC Memory: 1,135,514,272 B
- 2017-04-28 18:47:20.114 - Thread: 1 -> GC Memory: 1,137,654,064 B
- 2017-04-28 18:47:50.122 - Thread: 1 -> GC Memory: 1,136,655,200 B
- 2017-04-28 18:48:20.131 - Thread: 1 -> GC Memory: 1,134,638,464 B
- 2017-04-28 18:48:32.482 - Thread: 1 -> Autosave initiated
- 2017-04-28 18:48:32.482 - Thread: 1 -> Character state: True
- 2017-04-28 18:48:32.482 - Thread: 1 -> IsServer: True
- 2017-04-28 18:48:32.482 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-04-28 18:48:32.482 - Thread: 1 -> Autosave
- 2017-04-28 18:48:32.482 - Thread: 1 -> Saving world - START
- 2017-04-28 18:48:32.483 - Thread: 1 -> Making world state snapshot.
- 2017-04-28 18:48:32.483 - Thread: 1 -> Before snapshot.: GC Memory: 1,137,006,968 B
- 2017-04-28 18:48:32.488 - Thread: 1 -> After snapshot.: GC Memory: 1,135,294,600 B
- 2017-04-28 18:48:32.488 - Thread: 1 -> Directory cleanup: GC Memory: 1,135,294,600 B
- 2017-04-28 18:48:32.488 - Thread: 1 -> Saving world - END
- 2017-04-28 18:48:32.488 - Thread: 12 -> Session snapshot save - START
- 2017-04-28 18:48:32.489 - Thread: 12 -> Checking file access for files in target dir.
- 2017-04-28 18:48:32.518 - Thread: 12 -> Session snapshot save - END
- 2017-04-28 18:48:50.139 - Thread: 1 -> GC Memory: 1,136,355,320 B
- 2017-04-28 18:49:20.148 - Thread: 1 -> GC Memory: 1,137,014,296 B
- 2017-04-28 18:49:50.156 - Thread: 1 -> GC Memory: 1,135,866,784 B
- 2017-04-28 18:50:20.165 - Thread: 1 -> GC Memory: 1,135,632,232 B
- 2017-04-28 18:50:50.173 - Thread: 1 -> GC Memory: 1,136,120,928 B
- 2017-04-28 18:51:20.181 - Thread: 1 -> GC Memory: 1,136,619,904 B
- 2017-04-28 18:51:50.189 - Thread: 1 -> GC Memory: 1,134,920,520 B
- 2017-04-28 18:52:20.198 - Thread: 1 -> GC Memory: 1,135,220,488 B
- 2017-04-28 18:52:50.206 - Thread: 1 -> GC Memory: 1,135,391,528 B
- 2017-04-28 18:53:20.215 - Thread: 1 -> GC Memory: 1,135,108,560 B
- 2017-04-28 18:53:32.483 - Thread: 1 -> Autosave initiated
- 2017-04-28 18:53:32.483 - Thread: 1 -> Character state: True
- 2017-04-28 18:53:32.483 - Thread: 1 -> IsServer: True
- 2017-04-28 18:53:32.483 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-04-28 18:53:32.483 - Thread: 1 -> Autosave
- 2017-04-28 18:53:32.483 - Thread: 1 -> Saving world - START
- 2017-04-28 18:53:32.483 - Thread: 1 -> Making world state snapshot.
- 2017-04-28 18:53:32.483 - Thread: 1 -> Before snapshot.: GC Memory: 1,136,532,328 B
- 2017-04-28 18:53:32.491 - Thread: 1 -> After snapshot.: GC Memory: 1,135,367,880 B
- 2017-04-28 18:53:32.491 - Thread: 1 -> Directory cleanup: GC Memory: 1,135,367,880 B
- 2017-04-28 18:53:32.491 - Thread: 1 -> Saving world - END
- 2017-04-28 18:53:32.492 - Thread: 12 -> Session snapshot save - START
- 2017-04-28 18:53:32.493 - Thread: 12 -> Checking file access for files in target dir.
- 2017-04-28 18:53:32.528 - Thread: 12 -> Session snapshot save - END
- 2017-04-28 18:53:50.223 - Thread: 1 -> GC Memory: 1,135,429,240 B
- 2017-04-28 18:54:20.232 - Thread: 1 -> GC Memory: 1,137,643,264 B
- 2017-04-28 18:54:50.240 - Thread: 1 -> GC Memory: 1,135,853,216 B
- 2017-04-28 18:55:20.256 - Thread: 1 -> GC Memory: 1,135,633,144 B
- 2017-04-28 18:55:50.264 - Thread: 1 -> GC Memory: 1,138,420,312 B
- 2017-04-28 18:56:20.273 - Thread: 1 -> GC Memory: 1,140,539,048 B
- 2017-04-28 18:56:50.281 - Thread: 1 -> GC Memory: 1,137,525,632 B
- 2017-04-28 18:57:07.317 - Thread: 1 -> Downloaded file: ugcHandle=808803061132944056; size=19234B
- 2017-04-28 18:57:07.535 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-28 18:57:07.535 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-28 18:57:20.289 - Thread: 1 -> GC Memory: 1,272,975,536 B
- 2017-04-28 18:57:31.769 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-28 18:57:31.770 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-28 18:57:34.221 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-28 18:57:34.221 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-28 18:57:35.425 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-28 18:57:35.426 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-28 18:57:36.698 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-04-28 18:57:36.699 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-04-28 18:57:36.699 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-04-28 18:57:36.702 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-04-28 18:57:46.154 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-28 18:57:46.154 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-28 18:57:50.306 - Thread: 1 -> GC Memory: 1,477,915,864 B
- 2017-04-28 18:57:54.344 - Thread: 1 -> Updating stopped.
- 2017-04-28 18:57:55.428 - Thread: 1 -> Updating continues.
- 2017-04-28 18:57:55.660 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-28 18:57:55.660 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-28 18:58:20.314 - Thread: 1 -> GC Memory: 1,144,211,400 B
- 2017-04-28 18:58:20.748 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-28 18:58:20.748 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-28 18:58:32.499 - Thread: 1 -> Autosave initiated
- 2017-04-28 18:58:32.499 - Thread: 1 -> Character state: True
- 2017-04-28 18:58:32.499 - Thread: 1 -> IsServer: True
- 2017-04-28 18:58:32.499 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-04-28 18:58:32.499 - Thread: 1 -> Autosave
- 2017-04-28 18:58:32.499 - Thread: 1 -> Saving world - START
- 2017-04-28 18:58:32.499 - Thread: 1 -> Making world state snapshot.
- 2017-04-28 18:58:32.499 - Thread: 1 -> Before snapshot.: GC Memory: 1,235,245,552 B
- 2017-04-28 18:58:32.506 - Thread: 1 -> After snapshot.: GC Memory: 1,235,677,152 B
- 2017-04-28 18:58:32.506 - Thread: 1 -> Directory cleanup: GC Memory: 1,235,677,152 B
- 2017-04-28 18:58:32.506 - Thread: 1 -> Saving world - END
- 2017-04-28 18:58:32.506 - Thread: 13 -> Session snapshot save - START
- 2017-04-28 18:58:32.507 - Thread: 13 -> Checking file access for files in target dir.
- 2017-04-28 18:58:32.573 - Thread: 13 -> Session snapshot save - END
- 2017-04-28 18:58:50.322 - Thread: 1 -> GC Memory: 1,416,254,136 B
- 2017-04-28 18:59:20.331 - Thread: 1 -> GC Memory: 1,766,175,024 B
- 2017-04-28 18:59:50.336 - Thread: 1 -> GC Memory: 2,069,337,032 B
- 2017-04-28 19:00:20.352 - Thread: 1 -> GC Memory: 1,447,951,552 B
- 2017-04-28 19:00:50.361 - Thread: 1 -> GC Memory: 1,753,129,504 B
- 2017-04-28 19:01:20.369 - Thread: 1 -> GC Memory: 2,057,883,472 B
- 2017-04-28 19:01:50.374 - Thread: 1 -> GC Memory: 1,299,659,120 B
- 2017-04-28 19:02:20.383 - Thread: 1 -> GC Memory: 1,603,140,704 B
- 2017-04-28 19:02:50.391 - Thread: 1 -> GC Memory: 1,909,039,944 B
- 2017-04-28 19:03:20.402 - Thread: 1 -> GC Memory: 1,432,480,976 B
- 2017-04-28 19:03:32.505 - Thread: 1 -> Autosave initiated
- 2017-04-28 19:03:32.505 - Thread: 1 -> Character state: True
- 2017-04-28 19:03:32.505 - Thread: 1 -> IsServer: True
- 2017-04-28 19:03:32.505 - Thread: 1 -> MyAsyncSaving.InProgress: False
- 2017-04-28 19:03:32.505 - Thread: 1 -> Autosave
- 2017-04-28 19:03:32.505 - Thread: 1 -> Saving world - START
- 2017-04-28 19:03:32.506 - Thread: 1 -> Making world state snapshot.
- 2017-04-28 19:03:32.506 - Thread: 1 -> Before snapshot.: GC Memory: 1,554,868,192 B
- 2017-04-28 19:03:32.509 - Thread: 1 -> After snapshot.: GC Memory: 1,555,273,392 B
- 2017-04-28 19:03:32.509 - Thread: 1 -> Directory cleanup: GC Memory: 1,555,273,392 B
- 2017-04-28 19:03:32.509 - Thread: 1 -> Saving world - END
- 2017-04-28 19:03:32.509 - Thread: 12 -> Session snapshot save - START
- 2017-04-28 19:03:32.510 - Thread: 12 -> Checking file access for files in target dir.
- 2017-04-28 19:03:32.547 - Thread: 12 -> Session snapshot save - END
- 2017-04-28 19:03:40.002 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-28 19:03:40.002 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-28 19:03:49.692 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-28 19:03:49.693 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-28 19:03:50.413 - Thread: 1 -> GC Memory: 1,175,782,688 B
- 2017-04-28 19:03:50.632 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-28 19:03:50.633 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-28 19:04:20.422 - Thread: 1 -> GC Memory: 1,176,648,776 B
- 2017-04-28 19:04:28.454 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-28 19:04:28.454 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-28 19:04:45.542 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-28 19:04:45.542 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-28 19:04:50.430 - Thread: 1 -> GC Memory: 1,179,586,728 B
- 2017-04-28 19:04:54.546 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-28 19:04:54.547 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-28 19:04:59.868 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-28 19:04:59.869 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-28 19:05:06.379 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-04-28 19:05:06.380 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-04-28 19:05:06.380 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-04-28 19:05:06.383 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-04-28 19:05:13.157 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-28 19:05:13.157 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-28 19:05:14.111 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-28 19:05:14.111 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-28 19:05:20.440 - Thread: 1 -> GC Memory: 1,150,543,656 B
- 2017-04-28 19:05:34.127 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-28 19:05:34.128 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-28 19:05:50.447 - Thread: 1 -> GC Memory: 1,152,631,416 B
- 2017-04-28 19:06:20.456 - Thread: 1 -> GC Memory: 1,155,685,256 B
- 2017-04-28 19:06:21.341 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-28 19:06:21.341 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-28 19:06:22.379 - Thread: 1 -> Downloaded file: ugcHandle=200805689901278959; size=22644B
- 2017-04-28 19:06:26.885 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-28 19:06:26.885 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-28 19:06:48.073 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-28 19:06:48.074 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-28 19:06:50.470 - Thread: 1 -> GC Memory: 1,219,367,800 B
- 2017-04-28 19:07:06.920 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-04-28 19:07:06.921 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-04-28 19:07:06.921 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-04-28 19:07:06.924 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-04-28 19:07:12.692 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-28 19:07:12.693 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-28 19:07:13.379 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-28 19:07:13.379 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-28 19:07:20.476 - Thread: 1 -> GC Memory: 1,162,838,280 B
- 2017-04-28 19:07:35.673 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-04-28 19:07:35.673 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-04-28 19:07:35.673 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor START
- 2017-04-28 19:07:35.675 - Thread: 1 -> MyGuiScreenCubeBuilder.ctor END
- 2017-04-28 19:07:40.977 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-28 19:07:40.977 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-28 19:07:41.964 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-28 19:07:41.965 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-28 19:07:50.485 - Thread: 1 -> GC Memory: 1,163,710,072 B
- 2017-04-28 19:08:14.718 - Thread: 1 -> Updating stopped.
- 2017-04-28 19:08:17.681 - Thread: 1 -> Saving world - START
- 2017-04-28 19:08:17.682 - Thread: 1 -> Making world state snapshot.
- 2017-04-28 19:08:17.682 - Thread: 1 -> Before snapshot.: GC Memory: 1,166,917,664 B
- 2017-04-28 19:08:17.688 - Thread: 1 -> After snapshot.: GC Memory: 1,163,890,488 B
- 2017-04-28 19:08:17.688 - Thread: 1 -> Directory cleanup: GC Memory: 1,163,890,488 B
- 2017-04-28 19:08:17.688 - Thread: 1 -> Saving world - END
- 2017-04-28 19:08:17.689 - Thread: 12 -> Session snapshot save - START
- 2017-04-28 19:08:17.690 - Thread: 12 -> Checking file access for files in target dir.
- 2017-04-28 19:08:17.707 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-28 19:08:17.707 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-28 19:08:17.723 - Thread: 12 -> Session snapshot save - END
- 2017-04-28 19:08:17.741 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-28 19:08:17.742 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-28 19:08:17.742 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-28 19:08:17.742 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-28 19:08:17.742 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START
- 2017-04-28 19:08:17.743 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-28 19:08:17.743 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-28 19:08:18.058 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END
- 2017-04-28 19:08:18.059 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - START
- 2017-04-28 19:08:18.060 - Thread: 1 -> MyGuiScreenGamePlay.UnloadData - END
- 2017-04-28 19:08:18.070 - Thread: 1 -> Used namespaces in scripts:
- 2017-04-28 19:08:18.093 - Thread: 1 -> MySession::Unload START
- 2017-04-28 19:08:18.093 - Thread: 1 -> AutoSaveInMinutes: 5
- 2017-04-28 19:08:18.093 - Thread: 1 -> MySandboxGame.IsDedicated: False
- 2017-04-28 19:08:18.093 - Thread: 1 -> IsServer: True
- 2017-04-28 19:08:18.308 - Thread: 1 -> MyConfig.Save() - START
- 2017-04-28 19:08:18.309 - Thread: 1 -> Path: C:\Users\Kaijin\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
- 2017-04-28 19:08:18.334 - Thread: 1 -> MyConfig.Save() - END
- 2017-04-28 19:08:18.399 - Thread: 1 -> Unloading Procedural World Generator
- 2017-04-28 19:08:18.426 - Thread: 1 -> Network readers disposed
- 2017-04-28 19:08:18.427 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
- 2017-04-28 19:08:18.434 - Thread: 1 -> b9e55fc91e235cef93ce4f78378090d91e72f37e
- 2017-04-28 19:08:18.454 - Thread: 1 -> f5a83967eac9ea8f12371f0ab1e4d64aa8a5e244
- 2017-04-28 19:08:18.460 - Thread: 1 -> 9b20b88cc7c152ff5541ab4cbf378d657e6e30cd
- 2017-04-28 19:08:18.465 - Thread: 1 -> 4367ba73a2f1f908cc9b9dbfd68daafaa3a3e887
- 2017-04-28 19:08:18.491 - Thread: 1 -> fc2865dfe92c8a4c7605df1628959c53f3c9c217
- 2017-04-28 19:08:18.491 - Thread: 1 -> Loading sound definitions
- 2017-04-28 19:08:18.500 - Thread: 1 -> Loading shadow textures definitions
- 2017-04-28 19:08:18.500 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
- 2017-04-28 19:08:18.500 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
- 2017-04-28 19:08:18.500 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-04-28 19:08:18.511 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-04-28 19:08:18.511 - Thread: 1 -> MyAudio.LoadData - START
- 2017-04-28 19:08:18.542 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Динамики (Realtek High Definition Audio) - Channel #: 2
- 2017-04-28 19:08:18.563 - Thread: 1 -> MyAudio.LoadData - END
- 2017-04-28 19:08:18.893 - Thread: 1 -> MySession::Unload END
- 2017-04-28 19:08:21.274 - Thread: 1 -> Application closed by user
- 2017-04-28 19:08:21.290 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-28 19:08:21.291 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-28 19:08:21.291 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-28 19:08:21.292 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-28 19:08:21.292 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
- 2017-04-28 19:08:21.293 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
- 2017-04-28 19:08:21.293 - Thread: 1 -> Exiting..
- 2017-04-28 19:08:21.993 - Thread: 1 -> MySandboxGame.UnloadData() - START
- 2017-04-28 19:08:22.200 - Thread: 1 -> MyAudio.UnloadData - START
- 2017-04-28 19:08:22.218 - Thread: 1 -> MyAudio.UnloadData - END
- 2017-04-28 19:08:22.218 - Thread: 1 -> MySandboxGame.UnloadData() - END
- 2017-04-28 19:08:22.846 - Thread: 21 -> External debugger: interrupted.
- 2017-04-28 19:08:22.849 - Thread: 1 -> Steam closed
- 2017-04-28 19:08:22.858 - Thread: 1 -> Log Closed
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