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Sep 10th, 2016
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  1. <?xml version="1.0"?>
  2. <CARD_V2 ExportVersion="1">
  3.     <FILENAME text="HAUNTED_DEAD_CW_414387" />
  4.     <CARDNAME text="HAUNTED_DEAD" />
  5.     <TITLE>
  6.         <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[Haunted Dead]]></LOCALISED_TEXT>
  7.         <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Dépouille hantée]]></LOCALISED_TEXT>
  8.         <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Muerta poseída]]></LOCALISED_TEXT>
  9.         <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Heimgesuchte Tote]]></LOCALISED_TEXT>
  10.         <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Cadavere Perseguitato]]></LOCALISED_TEXT>
  11.         <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[憑依された死体]]></LOCALISED_TEXT>
  12.         <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[저주받은 망자]]></LOCALISED_TEXT>
  13.         <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Одержимый Мертвец]]></LOCALISED_TEXT>
  14.         <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Morta Perseguida]]></LOCALISED_TEXT>
  15.         <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[遭祟亡者]]></LOCALISED_TEXT>
  16.         <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[遭祟亡者]]></LOCALISED_TEXT>
  17.     </TITLE>
  18.     <MULTIVERSEID value="414387" />
  19.     <ARTID value="HAUNTED_DEAD" />
  20.     <ARTIST name="Lake Hurwitz" />
  21.     <CASTING_COST cost="{3}{B}" />
  22.     <TYPE metaname="Creature" />
  23.     <SUB_TYPE metaname="Zombie" />
  24.     <EXPANSION value="EMN" />
  25.     <RARITY metaname="U" />
  26.     <POWER value="2" />
  27.     <TOUGHNESS value="2" />
  28.     <TRIGGERED_ABILITY>
  29.         <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[When Haunted Dead enters the battlefield, put a 1/1 white Spirit creature token with flying onto the battlefield.]]></LOCALISED_TEXT>
  30.         <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[Quand la Dépouille hantée arrive sur le champ de bataille, mettez sur le champ de bataille un jeton de créature 1/1 blanche Esprit avec le vol.]]></LOCALISED_TEXT>
  31.         <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[Cuando la Muerta poseída entre al campo de batalla, pon en el campo de batalla una ficha de criatura Espíritu blanca 1/1 con la habilidad de volar.]]></LOCALISED_TEXT>
  32.         <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[Wenn die Heimgesuchte Tote ins Spiel kommt, bringe einen 1/1 weißen Geist-Kreaturenspielstein mit Flugfähigkeit ins Spiel.]]></LOCALISED_TEXT>
  33.         <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[Quando il Cadavere Perseguitato entra nel campo di battaglia, metti sul campo di battaglia una pedina creatura Spirito 1/1 bianca con volare.]]></LOCALISED_TEXT>
  34.         <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[憑依された死体が戦場に出たとき、飛行を持つ白の1/1のスピリット・クリーチャー・トークンを1体戦場に出す。]]></LOCALISED_TEXT>
  35.         <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[저주받은 망자가 전장에 들어올 때, 비행을 가진 1/1 백색 신령 생물 토큰 한 개를 전장에 놓는다.]]></LOCALISED_TEXT>
  36.         <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[Когда Одержимый Мертвец выходит на поле битвы, положите на поле битвы одну фишку существа 1/1 белый Дух с Полетом.]]></LOCALISED_TEXT>
  37.         <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[Quando Morta Perseguida entrar no campo de batalha, coloque no campo de batalha uma ficha de criatura branca 1/1 do tipo Espírito com voar.]]></LOCALISED_TEXT>
  38.         <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[当遭祟亡者进战场时,将一个1/1白色,具飞行异能的精怪衍生生物放进战场。]]></LOCALISED_TEXT>
  39.         <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[當遭祟亡者進戰場時,將一個1/1白色,具飛行異能的精靈衍生生物放進戰場。]]></LOCALISED_TEXT>
  40.         <TRIGGER value="ZONECHANGE_END" simple_qualifier="self" to_zone="ZONE_BATTLEFIELD" />
  41.         <RESOLUTION_TIME_ACTION>
  42.             MTG():PutTokensOntoBattlefield( "TOKEN_SPIRIT_C_1_1_W_F_1", 1, EffectController() )
  43.         </RESOLUTION_TIME_ACTION>
  44.     </TRIGGERED_ABILITY>
  45.     <ACTIVATED_ABILITY active_zone="ZONE_GRAVEYARD">
  46.         <LOCALISED_TEXT LanguageCode="en-US"><![CDATA[{1}{B}, Discard two cards: Return Haunted Dead from your graveyard to the battlefield tapped.]]></LOCALISED_TEXT>
  47.         <LOCALISED_TEXT LanguageCode="fr-FR"><![CDATA[{1}{B}, défaussez-vous de deux cartes : Renvoyez sur le champ de bataille, engagée, la Dépouille hantée depuis votre cimetière.]]></LOCALISED_TEXT>
  48.         <LOCALISED_TEXT LanguageCode="es-ES"><![CDATA[{1}{B}, descartar dos cartas: Regresa la Muerta poseída de tu cementerio al campo de batalla girada.]]></LOCALISED_TEXT>
  49.         <LOCALISED_TEXT LanguageCode="de-DE"><![CDATA[{1}{B}, wirf zwei Karten ab: Bringe die Heimgesuchte Tote aus deinem Friedhof getappt ins Spiel zurück.]]></LOCALISED_TEXT>
  50.         <LOCALISED_TEXT LanguageCode="it-IT"><![CDATA[{1}{B}, Scarta due carte: Rimetti sul campo di battaglia il Cadavere Perseguitato TAPpato dal tuo cimitero.]]></LOCALISED_TEXT>
  51.         <LOCALISED_TEXT LanguageCode="jp-JA"><![CDATA[{1}{B}, カード2枚を捨てる:あなたの墓地から憑依された死体をタップ状態で戦場に戻す。]]></LOCALISED_TEXT>
  52.         <LOCALISED_TEXT LanguageCode="ko-KR"><![CDATA[{1}{B}, 카드 두 장을 버린다: 저주받은 망자를 당신의 무덤에서 탭된 채로 전장으로 되돌린다.]]></LOCALISED_TEXT>
  53.         <LOCALISED_TEXT LanguageCode="ru-RU"><![CDATA[{1}{B}, сбросьте две карты: верните Одержимого Мертвеца из вашего кладбища на поле битвы повернутым.]]></LOCALISED_TEXT>
  54.         <LOCALISED_TEXT LanguageCode="pt-BR"><![CDATA[{1}{B}, Descarte dois cards: Devolva Morta Perseguida de seu cemitério para o campo de batalha virada.]]></LOCALISED_TEXT>
  55.         <LOCALISED_TEXT LanguageCode="zh-CN"><![CDATA[{1}{B},弃两张牌:将遭祟亡者从你的坟墓场横置移回战场。]]></LOCALISED_TEXT>
  56.         <LOCALISED_TEXT LanguageCode="zh-HK"><![CDATA[{1}{B},棄兩張牌:將遭祟亡者從你的墳墓場橫置移回戰場。]]></LOCALISED_TEXT>
  57.         <COST type="Discard" definition="0" compartment="1" query_tag="CARD_QUERY_CHOOSE_CARD_TO_DISCARD" item_count="2" />
  58.         <COST_DEFINITION id="0">
  59.             local filter = ClearFilter()
  60.             filter:SetZone(ZONE_HAND, EffectController())
  61.         </COST_DEFINITION>
  62.         <COST mana_cost="{1}{B}" type="Mana" />
  63.         <RESOLUTION_TIME_ACTION>
  64.             EffectSource():PutOntoBattlefieldTapped()
  65.         </RESOLUTION_TIME_ACTION>
  66.     </ACTIVATED_ABILITY>
  67.     <TOKEN_REGISTRATION reservation="1" type="TOKEN_SPIRIT_C_1_1_W_F_CW_1" />
  68.     <SFX text="COMBAT_BLUNT_LARGE_ATTACK" power_boundary_min="4" power_boundary_max="-1" />
  69.     <SFX text="COMBAT_BLUNT_SMALL_ATTACK" power_boundary_min="1" power_boundary_max="3" />
  70.     <AUTHOR><![CDATA[Splinterverse]]></AUTHOR>
  71.     <EDITORS><![CDATA[Splinterverse]]></EDITORS>
  72.     <DATE><![CDATA[22-08-16]]></DATE>
  73. </CARD_V2>
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