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  1. --[[Psychopath's waifu
  2. I think ck is going to send me in hell...
  3. Genocider by Salvo_Starly.
  4. Credit to CKbackup's and idk..
  5. B
  6. U R
  7. N I N H
  8. E L
  9. L
  10. ]]--
  11. ---Name---
  12. p = game.Players.LocalPlayer
  13. char = p.Character
  14. local char = p.Character
  15. torso = char.Torso
  16. neck = char.Torso.Neck
  17. hum = char.Humanoid
  18.  
  19. CV="Really black"
  20.  
  21. local txt = Instance.new("BillboardGui", char)
  22. txt.Adornee = char .Head
  23. txt.Name = "_status"
  24. txt.Size = UDim2.new(2, 0, 1.2, 0)
  25. txt.StudsOffset = Vector3.new(-9, 8, 0)
  26. local text = Instance.new("TextLabel", txt)
  27. text.Size = UDim2.new(10, 0, 7, 0)
  28. text.FontSize = "Size24"
  29. text.TextScaled = true
  30. text.TextTransparency = 0
  31. text.BackgroundTransparency = 1
  32. text.TextTransparency = 0
  33. text.TextStrokeTransparency = 0
  34. text.Font = "SciFi"
  35. text.TextStrokeColor3 = Color3.new(0,0,0)
  36.  
  37. v=Instance.new("Part")
  38. v.Name = "ColorBrick"
  39. v.Parent=p.Character
  40. v.FormFactor="Symmetric"
  41. v.Anchored=true
  42. v.CanCollide=false
  43. v.BottomSurface="Smooth"
  44. v.TopSurface="Smooth"
  45. v.Size=Vector3.new(10,5,3)
  46. v.Transparency=1
  47. v.CFrame=char.Torso.CFrame
  48. v.BrickColor=BrickColor.new(CV)
  49. v.Transparency=1
  50. text.TextColor3 = Color3.new(255,0,0)
  51. v.Shape="Block"
  52. text.Text = "GENOCIDER"
  53. --------------
  54. wait(1 / 60)
  55. Effects = { }
  56. local Player = game.Players.localPlayer
  57. local Character = Player.Character
  58. local Humanoid = Character.Humanoid
  59. local Mouse = Player:GetMouse()
  60. local LeftArm = Character["Left Arm"]
  61. local RightArm = Character["Right Arm"]
  62. local LeftLeg = Character["Left Leg"]
  63. local RightLeg = Character["Right Leg"]
  64. local Head = Character.Head
  65. local Torso = Character.Torso
  66. local Camera = game.Workspace.CurrentCamera
  67. local RootPart = Character.HumanoidRootPart
  68. local RootJoint = RootPart.RootJoint
  69. local attack = false
  70. local Anim = 'Idle'
  71. local attacktype = 1
  72. local delays = false
  73. local play = true
  74. local targetted = nil
  75. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  76. local velocity = RootPart.Velocity.y
  77. local sine = 0
  78. local change = 1
  79. local doe = 0
  80. local Create = LoadLibrary("RbxUtility").Create
  81. Humanoid.WalkSpeed = 8
  82. local m = Create("Model"){
  83. Parent = Character,
  84. Name = "WeaponModel",
  85. }
  86.  
  87. Humanoid.Animator.Parent = nil
  88. Character.Animate.Parent = nil
  89.  
  90. local newMotor = function(part0, part1, c0, c1)
  91. local w = Create('Motor'){
  92. Parent = part0,
  93. Part0 = part0,
  94. Part1 = part1,
  95. C0 = c0,
  96. C1 = c1,
  97. }
  98. return w
  99. end
  100.  
  101. function clerp(a, b, t)
  102. return a:lerp(b, t)
  103. end
  104.  
  105. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  106. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  107.  
  108. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  109. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  110. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  111. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  112. RootJoint.C1 = CFrame.new(0, 0, 0)
  113. RootJoint.C0 = CFrame.new(0, 0, 0)
  114. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  115. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  116.  
  117. local rarmc1 = RW.C1
  118. local larmc1 = LW.C1
  119. local rlegc1 = RH.C1
  120. local llegc1 = LH.C1
  121.  
  122. local resetc1 = false
  123.  
  124. function PlayAnimationFromTable(table, speed, bool)
  125. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  126. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  127. RW.C0 = clerp(RW.C0, table[3], speed)
  128. LW.C0 = clerp(LW.C0, table[4], speed)
  129. RH.C0 = clerp(RH.C0, table[5], speed)
  130. LH.C0 = clerp(LH.C0, table[6], speed)
  131. if bool == true then
  132. if resetc1 == false then
  133. resetc1 = true
  134. RootJoint.C1 = RootJoint.C1
  135. Torso.Neck.C1 = Torso.Neck.C1
  136. RW.C1 = rarmc1
  137. LW.C1 = larmc1
  138. RH.C1 = rlegc1
  139. LH.C1 = llegc1
  140. end
  141. end
  142. end
  143.  
  144. ArtificialHB = Create("BindableEvent", script){
  145. Parent = script,
  146. Name = "Heartbeat",
  147. }
  148.  
  149. script:WaitForChild("Heartbeat")
  150.  
  151. frame = 1 / 30
  152. tf = 0
  153. allowframeloss = false
  154. tossremainder = false
  155. lastframe = tick()
  156. script.Heartbeat:Fire()
  157.  
  158. game:GetService("RunService").Heartbeat:connect(function(s, p)
  159. tf = tf + s
  160. if tf >= frame then
  161. if allowframeloss then
  162. script.Heartbeat:Fire()
  163. lastframe = tick()
  164. else
  165. for i = 1, math.floor(tf / frame) do
  166. script.Heartbeat:Fire()
  167. end
  168. lastframe = tick()
  169. end
  170. if tossremainder then
  171. tf = 0
  172. else
  173. tf = tf - frame * math.floor(tf / frame)
  174. end
  175. end
  176. end)
  177.  
  178. function swait(num)
  179. if num == 0 or num == nil then
  180. ArtificialHB.Event:wait()
  181. else
  182. for i = 0, num do
  183. ArtificialHB.Event:wait()
  184. end
  185. end
  186. end
  187.  
  188. function RemoveOutlines(part)
  189. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  190. end
  191.  
  192. CFuncs = {
  193. ["Part"] = {
  194. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  195. local Part = Create("Part"){
  196. Parent = Parent,
  197. Reflectance = Reflectance,
  198. Transparency = Transparency,
  199. CanCollide = false,
  200. Locked = true,
  201. BrickColor = BrickColor.new(tostring(BColor)),
  202. Name = Name,
  203. Size = Size,
  204. Material = Material,
  205. }
  206. RemoveOutlines(Part)
  207. return Part
  208. end;
  209. };
  210.  
  211. ["Mesh"] = {
  212. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  213. local Msh = Create(Mesh){
  214. Parent = Part,
  215. Offset = OffSet,
  216. Scale = Scale,
  217. }
  218. if Mesh == "SpecialMesh" then
  219. Msh.MeshType = MeshType
  220. Msh.MeshId = MeshId
  221. end
  222. return Msh
  223. end;
  224. };
  225.  
  226. ["Mesh"] = {
  227. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  228. local Msh = Create(Mesh){
  229. Parent = Part,
  230. Offset = OffSet,
  231. Scale = Scale,
  232. }
  233. if Mesh == "SpecialMesh" then
  234. Msh.MeshType = MeshType
  235. Msh.MeshId = MeshId
  236. end
  237. return Msh
  238. end;
  239. };
  240.  
  241. ["Weld"] = {
  242. Create = function(Parent, Part0, Part1, C0, C1)
  243. local Weld = Create("Weld"){
  244. Parent = Parent,
  245. Part0 = Part0,
  246. Part1 = Part1,
  247. C0 = C0,
  248. C1 = C1,
  249. }
  250. return Weld
  251. end;
  252. };
  253.  
  254. ["Sound"] = {
  255. Create = function(id, par, vol, pit)
  256. coroutine.resume(coroutine.create(function()
  257. local S = Create("Sound"){
  258. Volume = vol,
  259. Pitch = pit or 1,
  260. SoundId = id,
  261. Parent = par or workspace,
  262. }
  263. wait()
  264. S:play()
  265. game:GetService("Debris"):AddItem(S, 6)
  266. end))
  267. end;
  268. };
  269.  
  270. ["ParticleEmitter"] = {
  271. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  272. local fp = Create("ParticleEmitter"){
  273. Parent = Parent,
  274. Color = ColorSequence.new(Color1, Color2),
  275. LightEmission = LightEmission,
  276. Size = Size,
  277. Texture = Texture,
  278. Transparency = Transparency,
  279. ZOffset = ZOffset,
  280. Acceleration = Accel,
  281. Drag = Drag,
  282. LockedToPart = LockedToPart,
  283. VelocityInheritance = VelocityInheritance,
  284. EmissionDirection = EmissionDirection,
  285. Enabled = Enabled,
  286. Lifetime = LifeTime,
  287. Rate = Rate,
  288. Rotation = Rotation,
  289. RotSpeed = RotSpeed,
  290. Speed = Speed,
  291. VelocitySpread = VelocitySpread,
  292. }
  293. return fp
  294. end;
  295. };
  296.  
  297. CreateTemplate = {
  298.  
  299. };
  300. }
  301.  
  302.  
  303.  
  304. New = function(Object, Parent, Name, Data)
  305. local Object = Instance.new(Object)
  306. for Index, Value in pairs(Data or {}) do
  307. Object[Index] = Value
  308. end
  309. Object.Parent = Parent
  310. Object.Name = Name
  311. return Object
  312. end
  313.  
  314.  
  315. ShadowHead = New("Part",Character,"ShadowHead",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  316. Mesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.25999999, 1.5, 1.25999999),})
  317. Weld = New("Weld",ShadowHead,"mot",{Part0 = ShadowHead,Part1 = Character.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  318.  
  319. Handle = New("Part",m,"Handle",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  320. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  321. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  322. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  323. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  324. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  325. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  326. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  327. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  328. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  329. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  330. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  331. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  332. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  333. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  334. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  335. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  336. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  337. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  338. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  339. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  340. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  341. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  342. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Yellow"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  343. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  344. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  345. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  346. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  347. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  348. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  349. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  350. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  351. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  352. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  353. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  354. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  355. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  356. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  357. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  358. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  359. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  360. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  361. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  362. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  363. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  364. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  365. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  366. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  367. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  368. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  369. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  370. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  371. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  372. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  373. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  374. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  375. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  376. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  377. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  378. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  379. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  380. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  381. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  382.  
  383. for _,v in pairs(m:children()) do
  384. if v:IsA("Part") then
  385. v.CanCollide = false
  386. end
  387. end
  388. if Character.Name == "Salvo_Starly" or Character.Name == "Player1" then
  389. for _,v in pairs(Character:children()) do
  390. if v:IsA("Accessory") then
  391. v:Remove()
  392. end
  393. end
  394. Handle = New("Part",m,"Handle",{CanCollide = false,BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  395. Mesh = New("SpecialMesh",Handle,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  396. Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=146022204",})
  397. mot = New("Motor",Handle,"mot",{Part0 = Handle,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  398. Handle1 = New("Part",m,"Handle1",{CanCollide = false,BrickColor = BrickColor.new("Bright red"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  399. Mesh = New("SpecialMesh",Handle1,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  400. mot = New("Motor",Handle1,"mot",{Part0 = Handle1,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  401. end
  402.  
  403.  
  404. function rayCast(Position, Direction, Range, Ignore)
  405. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  406. end
  407.  
  408. --[[FindNearestTorso = function(pos)
  409. local list = (game.Workspace:children())
  410. local torso = nil
  411. local dist = 1000
  412. local temp, human, temp2 = nil, nil, nil
  413. for x = 1, #list do
  414. temp2 = list[x]
  415. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  416. temp = temp2:findFirstChild("Torso")
  417. human = temp2:findFirstChild("Humanoid")
  418. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  419. local dohit = true
  420. if dohit == true then
  421. torso = temp
  422. dist = (temp.Position - pos).magnitude
  423. end
  424. end
  425. end
  426. end
  427. return torso, dist
  428. end]]
  429. function FindNearestTorso(Position, Distance, SinglePlayer)
  430. if SinglePlayer then
  431. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  432. end
  433. local List = {}
  434. for i, v in pairs(workspace:GetChildren()) do
  435. if v:IsA("Model") then
  436. if v:findFirstChild("Torso") then
  437. if v ~= Character then
  438. if (v.Torso.Position - Position).magnitude <= Distance then
  439. table.insert(List, v)
  440. end
  441. end
  442. end
  443. end
  444. end
  445. return List
  446. end
  447. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  448. if hit.Parent == nil then
  449. return
  450. end
  451. local h = hit.Parent:FindFirstChild("Humanoid")
  452. for _, v in pairs(hit.Parent:children()) do
  453. if v:IsA("Humanoid") then
  454. h = v
  455. end
  456. end
  457. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  458. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  459. if hit.Parent.DebounceHit.Value == true then
  460. return
  461. end
  462. end
  463. local c = Create("ObjectValue"){
  464. Name = "creator",
  465. Value = game:service("Players").LocalPlayer,
  466. Parent = h,
  467. }
  468. game:GetService("Debris"):AddItem(c, .5)
  469. if HitSound ~= nil and HitPitch ~= nil then
  470. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  471. end
  472. local Damage = math.random(minim, maxim)
  473. local blocked = false
  474. local block = hit.Parent:findFirstChild("Block")
  475. if block ~= nil then
  476. if block.className == "IntValue" then
  477. if block.Value > 0 then
  478. blocked = true
  479. block.Value = block.Value - 1
  480. print(block.Value)
  481. end
  482. end
  483. end
  484. if blocked == false then
  485. h.Health = h.Health - Damage
  486. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  487. else
  488. h.Health = h.Health - (Damage / 2)
  489. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  490. end
  491. if Type == "Knockdown" then
  492. local hum = hit.Parent.Humanoid
  493. hum.PlatformStand = true
  494. coroutine.resume(coroutine.create(function(HHumanoid)
  495. swait(1)
  496. HHumanoid.PlatformStand = false
  497. end), hum)
  498. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  499. local bodvol = Create("BodyVelocity"){
  500. velocity = angle * knockback,
  501. P = 5000,
  502. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  503. Parent = hit,
  504. }
  505. local rl = Create("BodyAngularVelocity"){
  506. P = 3000,
  507. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  508. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  509. Parent = hit,
  510. }
  511. game:GetService("Debris"):AddItem(bodvol, .5)
  512. game:GetService("Debris"):AddItem(rl, .5)
  513. elseif Type == "Normal" then
  514. local vp = Create("BodyVelocity"){
  515. P = 500,
  516. maxForce = Vector3.new(math.huge, 0, math.huge),
  517. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  518. }
  519. if knockback > 0 then
  520. vp.Parent = hit.Parent.Torso
  521. end
  522. game:GetService("Debris"):AddItem(vp, .5)
  523. elseif Type == "Up" then
  524. local bodyVelocity = Create("BodyVelocity"){
  525. velocity = Vector3.new(0, 20, 0),
  526. P = 5000,
  527. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  528. Parent = hit,
  529. }
  530. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  531. elseif Type == "DarkUp" then
  532. coroutine.resume(coroutine.create(function()
  533. for i = 0, 1, 0.1 do
  534. swait()
  535. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  536. end
  537. end))
  538. local bodyVelocity = Create("BodyVelocity"){
  539. velocity = Vector3.new(0, 20, 0),
  540. P = 5000,
  541. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  542. Parent = hit,
  543. }
  544. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  545. elseif Type == "Snare" then
  546. local bp = Create("BodyPosition"){
  547. P = 2000,
  548. D = 100,
  549. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  550. position = hit.Parent.Torso.Position,
  551. Parent = hit.Parent.Torso,
  552. }
  553. game:GetService("Debris"):AddItem(bp, 1)
  554. elseif Type == "Freeze" then
  555. local BodPos = Create("BodyPosition"){
  556. P = 50000,
  557. D = 1000,
  558. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  559. position = hit.Parent.Torso.Position,
  560. Parent = hit.Parent.Torso,
  561. }
  562. local BodGy = Create("BodyGyro") {
  563. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  564. P = 20e+003,
  565. Parent = hit.Parent.Torso,
  566. cframe = hit.Parent.Torso.CFrame,
  567. }
  568. hit.Parent.Torso.Anchored = true
  569. coroutine.resume(coroutine.create(function(Part)
  570. swait(1.5)
  571. Part.Anchored = false
  572. end), hit.Parent.Torso)
  573. game:GetService("Debris"):AddItem(BodPos, 3)
  574. game:GetService("Debris"):AddItem(BodGy, 3)
  575. end
  576. local debounce = Create("BoolValue"){
  577. Name = "DebounceHit",
  578. Parent = hit.Parent,
  579. Value = true,
  580. }
  581. game:GetService("Debris"):AddItem(debounce, Delay)
  582. c = Create("ObjectValue"){
  583. Name = "creator",
  584. Value = Player,
  585. Parent = h,
  586. }
  587. game:GetService("Debris"):AddItem(c, .5)
  588. end
  589. end
  590.  
  591. function ShowDamage(Pos, Text, Time, Color)
  592. local Rate = (1 / 30)
  593. local Pos = (Pos or Vector3.new(0, 0, 0))
  594. local Text = (Text or "")
  595. local Time = (Time or 2)
  596. local Color = (Color or Color3.new(1, 0, 1))
  597. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  598. EffectPart.Anchored = true
  599. local BillboardGui = Create("BillboardGui"){
  600. Size = UDim2.new(3, 0, 3, 0),
  601. Adornee = EffectPart,
  602. Parent = EffectPart,
  603. }
  604. local TextLabel = Create("TextLabel"){
  605. BackgroundTransparency = 1,
  606. Size = UDim2.new(1, 0, 1, 0),
  607. Text = Text,
  608. Font = "SciFi",
  609. TextColor3 = Color,
  610. TextScaled = true,
  611. Parent = BillboardGui,
  612. }
  613. game.Debris:AddItem(EffectPart, (Time))
  614. EffectPart.Parent = game:GetService("Workspace")
  615. delay(0, function()
  616. local Frames = (Time / Rate)
  617. for Frame = 1, Frames do
  618. wait(Rate)
  619. local Percent = (Frame / Frames)
  620. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  621. TextLabel.TextTransparency = Percent
  622. end
  623. if EffectPart and EffectPart.Parent then
  624. EffectPart:Destroy()
  625. end
  626. end)
  627. end
  628.  
  629. function dmg(dude)
  630. if dude.Name ~= Character then
  631. dude.Humanoid.PlatformStand = true
  632. local bgf = Instance.new("BodyGyro",dude.Head)
  633. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  634. local val = Instance.new("BoolValue",dude)
  635. val.Name = "IsHit"
  636. for i = 1, 6 do
  637. local blo = Instance.new("Part",game.Workspace)
  638. blo.Size = Vector3.new(.6,.2,.6)
  639. blo.Material = "SmoothPlastic"
  640. blo.BrickColor = BrickColor.new("Crimson")
  641. --blo.Position = dude.Head.Position
  642. blo.CFrame = dude.Head.CFrame
  643. game:GetService("Debris"):AddItem(blo,30)
  644. end
  645. local ds = coroutine.wrap(function()
  646. wait(.2)
  647. dude.Torso:BreakJoints()
  648. end)
  649. ds()
  650. end
  651. end
  652.  
  653. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  654. --local buddy
  655. for _, c in pairs(workspace:children()) do
  656. local hum = c:findFirstChild("Humanoid")
  657. if hum ~= nil then
  658. local head = c:findFirstChild("Torso")
  659. if head ~= nil then
  660. local targ = head.Position - Part.Position
  661. local mag = targ.magnitude
  662. if mag <= Magnitude and c.Name ~= Player.Name then
  663. if c.Name ~= Character then
  664. if c.Name ~= "CKbackup" then
  665. local asd = Instance.new("ParticleEmitter",c.Torso)
  666. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  667. asd.LightEmission = .1
  668. asd.Size = NumberSequence.new(0.2)
  669. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  670. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  671. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  672. asd.Transparency = bbb
  673. asd.Size = aaa
  674. asd.ZOffset = .9
  675. asd.Acceleration = Vector3.new(0, -5, 0)
  676. asd.LockedToPart = false
  677. asd.EmissionDirection = "Back"
  678. asd.Lifetime = NumberRange.new(1, 2)
  679. asd.Rate = 1000
  680. asd.Rotation = NumberRange.new(-100, 100)
  681. asd.RotSpeed = NumberRange.new(-100, 100)
  682. asd.Speed = NumberRange.new(6)
  683. asd.VelocitySpread = 10000
  684. asd.Enabled=true
  685. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  686. dmg(c)
  687. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=721590903", c.Torso, 1.2, .8)
  688. coroutine.wrap(function()
  689. wait(.2)
  690. asd.Enabled = false
  691. wait(2)
  692. asd:Remove()
  693. end)()
  694. else
  695. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", c.Torso, 1.5, math.random(1,1.3))
  696. Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  697.  
  698. end
  699. end
  700. end
  701. end
  702. end
  703. end
  704. end
  705. EffectModel = Create("Model"){
  706. Parent = Character,
  707. Name = "Effects",
  708. }
  709.  
  710. Effects = {
  711. Block = {
  712. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  713. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  714. prt.Anchored = true
  715. prt.CFrame = cframe
  716. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  717. game:GetService("Debris"):AddItem(prt, 10)
  718. if Type == 1 or Type == nil then
  719. table.insert(Effects, {
  720. prt,
  721. "Block1",
  722. delay,
  723. x3,
  724. y3,
  725. z3,
  726. msh
  727. })
  728. elseif Type == 2 then
  729. table.insert(Effects, {
  730. prt,
  731. "Block2",
  732. delay,
  733. x3,
  734. y3,
  735. z3,
  736. msh
  737. })
  738. end
  739. end;
  740. };
  741.  
  742. Cylinder = {
  743. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  744. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  745. prt.Anchored = true
  746. prt.CFrame = cframe
  747. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  748. game:GetService("Debris"):AddItem(prt, 10)
  749. table.insert(Effects, {
  750. prt,
  751. "Cylinder",
  752. delay,
  753. x3,
  754. y3,
  755. z3,
  756. msh
  757. })
  758. end;
  759. };
  760. Head = {
  761. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  762. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  763. prt.Anchored = true
  764. prt.CFrame = cframe
  765. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  766. game:GetService("Debris"):AddItem(prt, 10)
  767. table.insert(Effects, {
  768. prt,
  769. "Cylinder",
  770. delay,
  771. x3,
  772. y3,
  773. z3,
  774. msh
  775. })
  776. end;
  777. };
  778.  
  779. Sphere = {
  780. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  781. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  782. prt.Anchored = true
  783. prt.CFrame = cframe
  784. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  785. game:GetService("Debris"):AddItem(prt, 10)
  786. table.insert(Effects, {
  787. prt,
  788. "Cylinder",
  789. delay,
  790. x3,
  791. y3,
  792. z3,
  793. msh
  794. })
  795. end;
  796. };
  797.  
  798. Elect = {
  799. Create = function(cff, x, y, z)
  800. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  801. prt.Anchored = true
  802. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  803. prt.CFrame = CFrame.new(prt.Position)
  804. game:GetService("Debris"):AddItem(prt, 2)
  805. local xval = math.random() / 2
  806. local yval = math.random() / 2
  807. local zval = math.random() / 2
  808. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  809. table.insert(Effects, {
  810. prt,
  811. "Elec",
  812. 0.1,
  813. x,
  814. y,
  815. z,
  816. xval,
  817. yval,
  818. zval
  819. })
  820. end;
  821.  
  822. };
  823.  
  824. Ring = {
  825. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  826. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  827. prt.Anchored = true
  828. prt.CFrame = cframe
  829. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  830. game:GetService("Debris"):AddItem(prt, 10)
  831. table.insert(Effects, {
  832. prt,
  833. "Cylinder",
  834. delay,
  835. x3,
  836. y3,
  837. z3,
  838. msh
  839. })
  840. end;
  841. };
  842.  
  843.  
  844. Wave = {
  845. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  846. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  847. prt.Anchored = true
  848. prt.CFrame = cframe
  849. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  850. game:GetService("Debris"):AddItem(prt, 10)
  851. table.insert(Effects, {
  852. prt,
  853. "Cylinder",
  854. delay,
  855. x3,
  856. y3,
  857. z3,
  858. msh
  859. })
  860. end;
  861. };
  862.  
  863. Break = {
  864. Create = function(brickcolor, cframe, x1, y1, z1)
  865. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  866. prt.Anchored = true
  867. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  868. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  869. local num = math.random(10, 50) / 1000
  870. game:GetService("Debris"):AddItem(prt, 10)
  871. table.insert(Effects, {
  872. prt,
  873. "Shatter",
  874. num,
  875. prt.CFrame,
  876. math.random() - math.random(),
  877. 0,
  878. math.random(50, 100) / 100
  879. })
  880. end;
  881. };
  882.  
  883. Fire = {
  884. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  885. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  886. prt.Anchored = true
  887. prt.CFrame = cframe
  888. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  889. game:GetService("Debris"):AddItem(prt, 10)
  890. table.insert(Effects, {
  891. prt,
  892. "Fire",
  893. delay,
  894. 1,
  895. 1,
  896. 1,
  897. msh
  898. })
  899. end;
  900. };
  901.  
  902. FireWave = {
  903. Create = function(brickcolor, cframe, x1, y1, z1)
  904. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  905. prt.Anchored = true
  906. prt.CFrame = cframe
  907. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  908. local d = Create("Decal"){
  909. Parent = prt,
  910. Texture = "rbxassetid://26356434",
  911. Face = "Top",
  912. }
  913. local d = Create("Decal"){
  914. Parent = prt,
  915. Texture = "rbxassetid://26356434",
  916. Face = "Bottom",
  917. }
  918. game:GetService("Debris"):AddItem(prt, 10)
  919. table.insert(Effects, {
  920. prt,
  921. "FireWave",
  922. 1,
  923. 30,
  924. math.random(400, 600) / 100,
  925. msh
  926. })
  927. end;
  928. };
  929.  
  930. Lightning = {
  931. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  932. local magz = (p0 - p1).magnitude
  933. local curpos = p0
  934. local trz = {
  935. -ofs,
  936. ofs
  937. }
  938. for i = 1, tym do
  939. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  940. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  941. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  942. li.Material = "Neon"
  943. if tym == i then
  944. local magz2 = (curpos - p1).magnitude
  945. li.Size = Vector3.new(th, th, magz2)
  946. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  947. table.insert(Effects, {
  948. li,
  949. "Disappear",
  950. last
  951. })
  952. else
  953. do
  954. do
  955. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  956. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  957. game.Debris:AddItem(li, 10)
  958. table.insert(Effects, {
  959. li,
  960. "Disappear",
  961. last
  962. })
  963. end
  964. end
  965. end
  966. end
  967. end
  968. };
  969.  
  970. EffectTemplate = {
  971.  
  972. };
  973. }
  974.  
  975. function chatfunc(text)
  976. local chat = coroutine.wrap(function()
  977. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  978. Character:FindFirstChild("TalkingBillBoard"):destroy()
  979. end
  980. local naeeym2 = Instance.new("BillboardGui",Character)
  981. naeeym2.Size = UDim2.new(0,100,0,40)
  982. naeeym2.StudsOffset = Vector3.new(0,3,0)
  983. naeeym2.Adornee = Character.Head
  984. naeeym2.Name = "TalkingBillBoard"
  985. local tecks2 = Instance.new("TextLabel",naeeym2)
  986. tecks2.BackgroundTransparency = 1
  987. tecks2.BorderSizePixel = 0
  988. tecks2.Text = ""
  989. tecks2.Font = "Fantasy"
  990. tecks2.TextSize = 30
  991. tecks2.TextStrokeTransparency = 0
  992. tecks2.TextColor3 = Color3.new(.6,0,0)
  993. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  994. tecks2.Size = UDim2.new(1,0,0.5,0)
  995. local tecks3 = Instance.new("TextLabel",naeeym2)
  996. tecks3.BackgroundTransparency = 1
  997. tecks3.BorderSizePixel = 0
  998. tecks3.Text = ""
  999. tecks3.Font = "Fantasy"
  1000. tecks3.TextSize = 30
  1001. tecks3.TextStrokeTransparency = 0
  1002. tecks3.TextColor3 = Color3.new(.6,0,0)
  1003. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  1004. tecks3.Size = UDim2.new(1,0,0.5,0)
  1005. for i = 1,string.len(text),1 do
  1006. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", Character, .6, .8)
  1007. tecks2.Text = string.sub(text,1,i)
  1008. tecks3.Text = string.sub(text,1,i)
  1009. wait(0.01)
  1010. end
  1011. wait(2)
  1012. for i = 1, 50 do
  1013. swait()
  1014. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1015. tecks2.Rotation = tecks2.Rotation - .8
  1016. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1017. tecks2.TextTransparency = tecks2.TextTransparency + .04
  1018. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1019. tecks3.Rotation = tecks2.Rotation + .8
  1020. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1021. tecks3.TextTransparency = tecks2.TextTransparency + .04
  1022. end
  1023. naeeym2:Destroy()
  1024. end)
  1025. chat()
  1026. end
  1027. function onChatted(msg)
  1028. chatfunc(msg)
  1029. end
  1030. Player.Chatted:connect(onChatted)
  1031.  
  1032. abss = Instance.new("BillboardGui",Character)
  1033. abss.Size = UDim2.new(10,0,10,0)
  1034. abss.Enabled = false
  1035. imgl = Instance.new("ImageLabel",abss)
  1036. imgl.Position = UDim2.new(0,0,0,0)
  1037. imgl.Size = UDim2.new(1,0,1,0)
  1038. imgl.Image = "rbxassetid://711463989"
  1039. imgl.BackgroundTransparency = 1
  1040. imgl.ImageColor3 = Color3.new(.9,0,0)
  1041. img2 = Instance.new("ImageLabel",abss)
  1042. img2.Position = UDim2.new(0,0,0,0)
  1043. img2.Size = UDim2.new(1,0,1,0)
  1044. img2.Image = "rbxassetid://711463989"
  1045. img2.BackgroundTransparency = 1
  1046. img2.ImageColor3 = Color3.new(.9,0,0)
  1047.  
  1048.  
  1049. function attackone()
  1050. attack = true
  1051. Humanoid.WalkSpeed = 0
  1052. if targetted.Name ~= "CKbackup" then
  1053. local partasdeff = Instance.new("ParticleEmitter",targetted.Torso)
  1054. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1055. partasdeff.LightEmission = .1
  1056. partasdeff.Size = NumberSequence.new(0.2)
  1057. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1058. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1059. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1060. partasdeff.Transparency = bbb
  1061. partasdeff.Size = aaa
  1062. partasdeff.ZOffset = .9
  1063. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1064. partasdeff.LockedToPart = false
  1065. partasdeff.EmissionDirection = "Back"
  1066. partasdeff.Lifetime = NumberRange.new(1, 2)
  1067. partasdeff.Rate = 1000
  1068. partasdeff.Rotation = NumberRange.new(-100, 100)
  1069. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1070. partasdeff.Speed = NumberRange.new(6)
  1071. partasdeff.VelocitySpread = 10000
  1072. partasdeff.Enabled=false
  1073. for i = 0, 3, 0.1 do
  1074. swait()
  1075. PlayAnimationFromTable({
  1076. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1077. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1078. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1079. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1080. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1081. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1082. }, .1, false)
  1083. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1084. end
  1085. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1086. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1087. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", Character, 1, .5)
  1088. dmg(targetted)
  1089. partasdeff.Enabled=true
  1090. for i = 0, 1, 0.1 do
  1091. swait()
  1092. PlayAnimationFromTable({
  1093. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1094. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1095. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1096. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1097. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1098. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1099. }, .3, false)
  1100. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1101. end
  1102. partasdeff.Enabled=false
  1103. for i = 0, 2, 0.1 do
  1104. swait()
  1105. PlayAnimationFromTable({
  1106. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1107. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1108. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1109. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1110. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1111. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1112. }, .3, false)
  1113. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1114. end
  1115. coroutine.wrap(function()
  1116. wait(2)
  1117. partasdeff:Remove()
  1118. end)()
  1119. else
  1120. sel = math.random(1,3)
  1121. if sel == 1 then
  1122. chatfunc("...")
  1123. elseif sel == 2 then
  1124. chatfunc("No...")
  1125. elseif sel == 3 then
  1126. chatfunc("I can't do that...")
  1127. end
  1128. for i = 0, 5, 0.1 do
  1129. swait()
  1130. PlayAnimationFromTable({
  1131. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1132. CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1133. CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1134. CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1135. CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1136. CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1137. }, .3, false)
  1138. moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1139. end
  1140. end
  1141. Humanoid.WalkSpeed = 8
  1142. attack = false
  1143. end
  1144. local Grabbed = false
  1145.  
  1146. function hedshoot()
  1147. attack = true
  1148.  
  1149. --local GGyro = Instance.new("BodyPosition")
  1150. local grab = nil
  1151. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  1152. if v:FindFirstChild('Torso') then
  1153. Grabbed = true
  1154. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", v.Torso, 1, .8)
  1155. grab = v
  1156. end
  1157. end
  1158. Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  1159. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=721590903", RootPart, 1.5, .5)
  1160. for i = 0, 1, 0.1 do
  1161. swait()
  1162. if Grabbed == true then
  1163. grab.Humanoid.PlatformStand = true
  1164. --GGyro.position = Partss.Position
  1165. --GGyro.Parent = grab.Head
  1166. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1167. end
  1168. PlayAnimationFromTable({
  1169. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1170. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1171. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1172. CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1173. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1174. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1175. }, .3, false)
  1176. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  1177.  
  1178. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1179. end
  1180. if Grabbed == true then
  1181. Humanoid.WalkSpeed = 0
  1182. for i = 0, 2, 0.1 do
  1183. swait()
  1184. if Grabbed == true then
  1185. grab.Humanoid.PlatformStand = true
  1186. --GGyro.position = Partss.Position
  1187. --GGyro.Parent = grab.Head
  1188. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1189. end
  1190. PlayAnimationFromTable({
  1191. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1192. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1193. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1194. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1195. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1196. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1197. }, .3, false)
  1198. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1199. end
  1200. if grab.Name ~= "CKbackup" then
  1201. local partasdeff = Instance.new("ParticleEmitter",grab.Torso)
  1202. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1203. partasdeff.LightEmission = .1
  1204. partasdeff.Size = NumberSequence.new(0.2)
  1205. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1206. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1207. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1208. partasdeff.Transparency = bbb
  1209. partasdeff.Size = aaa
  1210. partasdeff.ZOffset = .9
  1211. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1212. partasdeff.LockedToPart = false
  1213. partasdeff.EmissionDirection = "Back"
  1214. partasdeff.Lifetime = NumberRange.new(1, 2)
  1215. partasdeff.Rate = 1000
  1216. partasdeff.Rotation = NumberRange.new(-100, 100)
  1217. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1218. partasdeff.Speed = NumberRange.new(10)
  1219. partasdeff.VelocitySpread = 20
  1220. partasdeff.Enabled=false
  1221. sel = math.random(1,3)
  1222. if sel == 1 then
  1223. chatfunc("Goodbye You Little Trash.")
  1224. elseif sel == 2 then
  1225. chatfunc("All is Gona Die All Time")
  1226. elseif sel == 3 then
  1227. chatfunc("Selling Heart..Heart..Heart..")
  1228. end
  1229. for i = 0, 2, 0.1 do
  1230. swait()
  1231. if Grabbed == true then
  1232. grab.Humanoid.PlatformStand = true
  1233. --GGyro.position = Partss.Position
  1234. --GGyro.Parent = grab.Head
  1235. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1236. end
  1237. PlayAnimationFromTable({
  1238. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1239. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1240. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1241. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1242. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1243. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1244. }, .1, false)
  1245. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1246. end
  1247. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1248. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1249. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", Character, 1, .5)
  1250. dmg(grab)
  1251. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  1252. partasdeff.Enabled=true
  1253. for i = 0, 1, 0.1 do
  1254. swait()
  1255. PlayAnimationFromTable({
  1256. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1257. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1258. CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1259. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1260. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1261. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1262. }, .3, false)
  1263. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1264. end
  1265. partasdeff.Enabled=false
  1266. for i = 0, 2.5, 0.1 do
  1267. swait()
  1268. PlayAnimationFromTable({
  1269. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1270. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1271. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1272. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1273. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1274. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1275. }, .2, false)
  1276. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1277. end
  1278. coroutine.wrap(function()
  1279. wait(2)
  1280. partasdeff:Remove()
  1281. end)()
  1282. else
  1283. grab.Humanoid.PlatformStand = false
  1284. for i = 0, 3, 0.1 do
  1285. swait()
  1286. PlayAnimationFromTable({
  1287. CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1288. CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1289. CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1290. CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1291. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1292. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1293. }, .1, false)
  1294. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1295. end
  1296. sel = math.random(1,3)
  1297. if sel == 1 then
  1298. chatfunc("I'm so silly...")
  1299. elseif sel == 2 then
  1300. chatfunc("What am i doing...")
  1301. elseif sel == 3 then
  1302. chatfunc("I can't...")
  1303. end
  1304. for i = 0, 5, 0.1 do
  1305. swait()
  1306. PlayAnimationFromTable({
  1307. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1308. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1309. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1310. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1311. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1312. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1313. }, .3, false)
  1314. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1315. end
  1316. end
  1317. end
  1318. --GGyro.Parent = nil
  1319. attack = false
  1320. Grabbed = false
  1321. Humanoid.WalkSpeed = 20
  1322.  
  1323. end
  1324. function moarblood()
  1325. attack = true
  1326. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", Character, 1, .8)
  1327. RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,4)
  1328. local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1329. mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),})
  1330. wait(.5)
  1331. for i = 0, 1.2, 0.1 do
  1332. swait()
  1333. PlayAnimationFromTable({
  1334. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1335. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1336. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1337. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1338. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1339. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1340. }, .2, false)
  1341. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1342. end
  1343. if targetted.Name ~= "CKbackup" then
  1344. local grab = nil
  1345. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  1346. if v:FindFirstChild('Head') then
  1347. Grabbed = true
  1348. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", v.Head, 1, .8)
  1349. grab = v
  1350. end
  1351. end
  1352. Humanoid.WalkSpeed = 0
  1353. for i = 0, 2, 0.1 do
  1354. swait()
  1355. if Grabbed == true then
  1356. grab.Humanoid.PlatformStand = true
  1357. --GGyro.position = Partss.Position
  1358. --GGyro.Parent = grab.Head
  1359. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1360. end
  1361. PlayAnimationFromTable({
  1362. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1363. CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1364. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1365. CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1366. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1367. CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1368. }, .25, false)
  1369. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1370. end
  1371. if Grabbed == true then
  1372. sel = math.random(1,3)
  1373. if sel == 1 then
  1374. chatfunc("I LOVE YOU KITCHEN GUN")
  1375. elseif sel == 2 then
  1376. chatfunc("GOODBYE DIRT.")
  1377. elseif sel == 3 then
  1378. chatfunc("ALL CLEAN AGAIN")
  1379. end
  1380. local partasdeff = Instance.new("ParticleEmitter",targetted.Head)
  1381. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1382. partasdeff.LightEmission = .1
  1383. partasdeff.Size = NumberSequence.new(0.2)
  1384. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1385. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1386. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1387. partasdeff.Transparency = bbb
  1388. partasdeff.Size = aaa
  1389. partasdeff.ZOffset = .9
  1390. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1391. partasdeff.LockedToPart = false
  1392. partasdeff.EmissionDirection = "Back"
  1393. partasdeff.Lifetime = NumberRange.new(1, 2)
  1394. partasdeff.Rate = 1000
  1395. partasdeff.Rotation = NumberRange.new(-100, 100)
  1396. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1397. partasdeff.Speed = NumberRange.new(6)
  1398. partasdeff.VelocitySpread = 10000
  1399. partasdeff.Enabled=false
  1400. for i = 0, 3, 0.1 do
  1401. swait()
  1402. if Grabbed == true then
  1403. grab.Humanoid.PlatformStand = true
  1404. --GGyro.position = Partss.Position
  1405. --GGyro.Parent = grab.Head
  1406. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1407. end
  1408. PlayAnimationFromTable({
  1409. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1410. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1411. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1412. CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1413. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1414. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1415. }, .1, false)
  1416. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1417. end
  1418. partasdeff.Enabled=true
  1419. grab.Torso.Transparency = 1
  1420. dmg(grab)
  1421. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", grab.Head, .8, .8)
  1422. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", grab.Head, 1, .7)
  1423.  
  1424. coroutine.wrap(function()
  1425. wait(.4)
  1426. partasdeff.Enabled=false
  1427. end)()
  1428. for i = 0, 3.5, 0.1 do
  1429. swait()
  1430. PlayAnimationFromTable({
  1431. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1432. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1433. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1434. CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1435. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1436. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1437. }, .3, false)
  1438. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1439. end
  1440. end
  1441. else
  1442. Humanoid.WalkSpeed = 0
  1443. for i = 0, 3, 0.1 do
  1444. swait()
  1445. PlayAnimationFromTable({
  1446. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1447. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1448. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1449. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1450. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1451. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1452. }, .2, false)
  1453. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1454. end
  1455. sel = math.random(1,3)
  1456. if sel == 1 then
  1457. chatfunc("Aahhh...")
  1458. elseif sel == 2 then
  1459. chatfunc("Oh Sugarie, I thought you're enemy...")
  1460. elseif sel == 3 then
  1461. chatfunc("Sigh...")
  1462. end
  1463. for i = 0, 5, 0.1 do
  1464. swait()
  1465. PlayAnimationFromTable({
  1466. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1467. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1468. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1469. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1470. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1471. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1472. }, .3, false)
  1473. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1474. end
  1475. end
  1476. attack = false
  1477. Grabbed = false
  1478. k:Remove()
  1479. Humanoid.WalkSpeed = 8
  1480. end
  1481.  
  1482. function painlessrain()
  1483. attack = true
  1484. Humanoid.WalkSpeed = 0
  1485. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1486.  
  1487. coroutine.wrap(function()
  1488. for i = 0, 4 do
  1489. wait(.2)
  1490. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", RootPart, 1, 1.3)
  1491. end
  1492. end)()
  1493. for i = 0, 4, 0.1 do
  1494. swait()
  1495. PlayAnimationFromTable({
  1496. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1497. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1498. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1499. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1500. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1501. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1502. }, .07, false)
  1503. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1504. end
  1505. for i = 0, 1.5, 0.1 do
  1506. swait()
  1507. PlayAnimationFromTable({
  1508. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1509. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1510. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1511. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1512. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1513. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1514. }, .2, false)
  1515. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1516. end
  1517. for i = 0, 3 do
  1518. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1519. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1520. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", Character, 1, .5)
  1521. for i = 0, .5, 0.1 do
  1522. swait()
  1523. PlayAnimationFromTable({
  1524. CFrame.new(0.160087422, -3.66470256e-23, -0.0753137618, 0.15316838, 2.95750466e-22, 0.988200247, 9.50818972e-23, 1, -3.14019425e-22, -0.988200247, 1.42057819e-22, 0.15316838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1525. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1526. CFrame.new(1.46630716, 1.08524323, -0.0336530581, 0.00764143467, -0.0426861309, 0.999059498, 0.0445286781, -0.998082876, -0.0429849848, 0.998979032, 0.0448152684, -0.0057259798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1527. CFrame.new(-1.53188026, 0.0735908896, 2.69562906e-06, 0.978447855, 0.206495479, 2.48849392e-06, -0.206495419, 0.978447556, -1.05270137e-05, -4.61935997e-06, 9.78633761e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1528. CFrame.new(0.659685254, -2.0274992, -0.0100700259, 0.00885757804, -0.161218897, -0.986879349, 0.00904085487, 0.986890197, -0.161139548, 0.999920309, -0.00749491528, 0.0101990253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1529. CFrame.new(-0.566697419, -2.04759264, -0.0995131433, 0.988195002, 0.078684561, 0.131453067, -0.0635149851, 0.991233289, -0.115855575, -0.139416695, 0.106138662, 0.984529436) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1530. }, .3, false)
  1531. moter.C0 = clerp(moter.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183e-05, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1532. end
  1533. for i = 0, .5, 0.1 do
  1534. swait()
  1535. PlayAnimationFromTable({
  1536. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1537. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1538. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1539. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1540. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1541. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1542. }, .3, false)
  1543. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1544. end
  1545. end
  1546. attack = false
  1547. Humanoid.WalkSpeed = 8
  1548. wait(.4)
  1549. for i = 0, 8 do
  1550. wait(.2)
  1551. mdmg(ref1, 3)
  1552. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", Character, 1.5, .7)
  1553. ref1.Position = Mouse.hit.p
  1554. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1555. Effects.Cylinder.Create(BrickColor.new("Deep orange"), ref1.CFrame, .5, 9999, .5, 0.5, 0, 0.5, 0.07)
  1556. end
  1557. ref1:Remove()
  1558. end
  1559.  
  1560. function TargetSelect(person)
  1561. local dd=coroutine.wrap(function()
  1562. if targetted ~= person then
  1563. targetted = person
  1564. img2.Size = UDim2.new(1,0,1,0)
  1565. img2.ImageTransparency = 0
  1566. img2.Position = UDim2.new(0,0,0,0)
  1567. for i = 0, 2, 0.1 do
  1568. swait()
  1569. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1570. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1571. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1572. end
  1573. end
  1574. end)
  1575. dd()
  1576. end
  1577.  
  1578. function LockOn()
  1579. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1580. TargetSelect(Mouse.Target.Parent)
  1581. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", Character, 1, .8)
  1582. end
  1583. end
  1584.  
  1585.  
  1586. function ofmoosic() -- 2 lazi hoh
  1587. delays = true
  1588. while wait() and kkk and kkk.Volume >= 0.02 do
  1589. kkk.Volume = kkk.Volume - 0.05
  1590. end
  1591. wait(0.1)
  1592. kkk.Pitch = 0
  1593. kkk.PlaybackSpeed = 0
  1594. play = false
  1595. delays = false
  1596. end
  1597. function onmoosic()
  1598. delays = true
  1599. kkk.Pitch = .6
  1600. kkk.PlaybackSpeed = .6
  1601. while wait() and kkk and kkk.Volume <= 1.5 do
  1602. kkk.Volume = kkk.Volume + 0.05
  1603. end
  1604. wait(0.1)
  1605. play = true
  1606. delays = false
  1607. end
  1608. Mouse.Button1Down:connect(function()
  1609. if attack == false and targetted ~= nil then
  1610. attackone()
  1611. end
  1612. end)
  1613.  
  1614. Mouse.KeyDown:connect(function(k)
  1615. k = k:lower()
  1616. if attack == false and k == 'q' then
  1617. LockOn()
  1618. end
  1619. if k == 'z' and attack == false then
  1620. hedshoot()
  1621. elseif k == 'x' and attack == false and targetted ~= nil then
  1622. moarblood()
  1623. elseif k == 'c' and attack == false then
  1624. painlessrain()
  1625. elseif k == 'g' and delays == false and Character.Name == "DatiKon" then
  1626. delays = true
  1627. chatfunc("HAHAHAHA..")
  1628. wait(2)
  1629. chatfunc("YOU ALL WILL DIE.")
  1630. wait(3)
  1631. chatfunc("WITH MY BEATIFUL GUN!!")
  1632. wait(1)
  1633. chatfunc("YOU!")
  1634. wait(.5)
  1635. chatfunc("AND YOU!")
  1636. wait(1)
  1637. chatfunc("AND EVERYONE WILL DIE!!!")
  1638. delays = false
  1639. elseif k == 'm' and play == true and delays == false then
  1640. ofmoosic()
  1641. elseif k == 'm' and play == false and delays == false then
  1642. onmoosic()
  1643. end
  1644. end)
  1645.  
  1646. kkk = Instance.new("Sound",Character)
  1647. kkk.Volume = 1.5
  1648. kkk.PlaybackSpeed = 1
  1649. kkk.Pitch = .1
  1650. kkk.SoundId = "rbxassetid://167602797"
  1651. kkk:Play()
  1652. kkk.Name = "a"
  1653. kkk.Looped = true
  1654.  
  1655.  
  1656. coroutine.wrap(function()
  1657. while true do
  1658. swait()
  1659. for i, v in pairs(Character.WeaponModel:GetChildren()) do
  1660. if v:IsA("Part") then
  1661. v.Anchored = false
  1662. end
  1663. end
  1664. for i, v in pairs(Character:GetChildren()) do
  1665. if v:IsA("Part") then
  1666. v.Anchored = false
  1667. elseif v:IsA("Accessory") then
  1668. v.Handle.Anchored = false
  1669. end
  1670. end
  1671. end
  1672. end)()
  1673. coroutine.wrap(function()
  1674. while 1 do
  1675. swait()
  1676. if doe <= 360 then
  1677. doe = doe + 2
  1678. else
  1679. doe = 0
  1680. end
  1681. end
  1682. end)()
  1683. while true do
  1684. swait()
  1685. for i, v in pairs(Character:GetChildren()) do
  1686. if v:IsA("Part") then
  1687. v.Material = "SmoothPlastic"
  1688. elseif v:IsA("Accessory") then
  1689. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1690. end
  1691. end
  1692. while true do
  1693. swait()
  1694. Character.Humanoid.MaxHealth = math.huge
  1695. Character.Humanoid.Health = math.huge
  1696. imgl.Rotation = imgl.Rotation + 3
  1697. img2.Rotation = img2.Rotation + 3
  1698. if targetted ~= nil then
  1699. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1700. abss.Enabled = true
  1701. elseif targetted == nil then
  1702. abss.Adornee = nil
  1703. abss.Enabled = false
  1704. end
  1705.  
  1706. while true and imgl.Rotation >= 360 do
  1707. imgl.Rotation = 0
  1708. img2.Rotation = 0
  1709. end
  1710. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1711. velocity = RootPart.Velocity.y
  1712. sine = sine + change
  1713. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1714. if RootPart.Velocity.y > 1 and hit == nil then
  1715. Anim = "Jump"
  1716. if attack == false then
  1717. PlayAnimationFromTable({
  1718. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1719. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1720. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1721. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1722. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1723. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1724. }, .3, false)
  1725. moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1726. end
  1727. elseif RootPart.Velocity.y < -1 and hit == nil then
  1728. Anim = "Fall"
  1729. if attack == false then
  1730. PlayAnimationFromTable({
  1731. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1732. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1733. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1734. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1735. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1736. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1737. }, .3, false)
  1738. moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1739. end
  1740. elseif Torsovelocity < 1 and hit ~= nil then
  1741. Anim = "Idle"
  1742. if attack == false then
  1743. change = 1
  1744. PlayAnimationFromTable({
  1745. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1746. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  1747. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  1748. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  1749. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1750. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1751. }, .3, false)
  1752. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1753. end
  1754. elseif Torsovelocity > 2 and hit ~= nil then
  1755. Anim = "Walk"
  1756. if attack == false then
  1757. PlayAnimationFromTable({
  1758. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  1759. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1760. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1761. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1762. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1763. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1764. }, .3, false)
  1765. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1766. end
  1767. end
  1768. if 0 < #Effects then
  1769. for e = 1, #Effects do
  1770. if Effects[e] ~= nil then
  1771. local Thing = Effects[e]
  1772. if Thing ~= nil then
  1773. local Part = Thing[1]
  1774. local Mode = Thing[2]
  1775. local Delay = Thing[3]
  1776. local IncX = Thing[4]
  1777. local IncY = Thing[5]
  1778. local IncZ = Thing[6]
  1779. if Thing[2] == "Shoot" then
  1780. local Look = Thing[1]
  1781. local move = 30
  1782. if Thing[8] == 3 then
  1783. move = 10
  1784. end
  1785. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  1786. if Thing[10] ~= nil then
  1787. da = pos
  1788. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  1789. cfa = CFrame.new(Thing[4], pos)
  1790. tehCF = cfa:lerp(cf2, 0.2)
  1791. Thing[1] = tehCF.lookVector
  1792. end
  1793. local mag = (Thing[4] - pos).magnitude
  1794. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  1795. if Thing[8] == 2 then
  1796. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  1797. end
  1798. Thing[4] = Thing[4] + Look * move
  1799. Thing[3] = Thing[3] - 1
  1800. if 2 < Thing[5] then
  1801. Thing[5] = Thing[5] - 0.3
  1802. Thing[6] = Thing[6] - 0.3
  1803. end
  1804. if hit ~= nil then
  1805. Thing[3] = 0
  1806. if Thing[8] == 1 or Thing[8] == 3 then
  1807. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1808. else
  1809. if Thing[8] == 2 then
  1810. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1811. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  1812. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1813. ref.Anchored = true
  1814. ref.CFrame = CFrame.new(pos)
  1815. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  1816. game:GetService("Debris"):AddItem(ref, 0.2)
  1817. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  1818. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  1819. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  1820. end
  1821. end
  1822. end
  1823. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1824. ref.Anchored = true
  1825. ref.CFrame = CFrame.new(pos)
  1826. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  1827. game:GetService("Debris"):AddItem(ref, 1)
  1828. end
  1829. if Thing[3] <= 0 then
  1830. table.remove(Effects, e)
  1831. end
  1832. end
  1833. do
  1834. do
  1835. if Thing[2] == "FireWave" then
  1836. if Thing[3] <= Thing[4] then
  1837. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  1838. Thing[3] = Thing[3] + 1
  1839. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  1840. else
  1841. Part.Parent = nil
  1842. table.remove(Effects, e)
  1843. end
  1844. end
  1845. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  1846. if Thing[1].Transparency <= 1 then
  1847. if Thing[2] == "Block1" then
  1848. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1849. Mesh = Thing[7]
  1850. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1851. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1852. else
  1853. if Thing[2] == "Block2" then
  1854. Thing[1].CFrame = Thing[1].CFrame
  1855. Mesh = Thing[7]
  1856. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1857. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1858. else
  1859. if Thing[2] == "Fire" then
  1860. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  1861. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1862. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1863. else
  1864. if Thing[2] == "Cylinder" then
  1865. Mesh = Thing[7]
  1866. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1867. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1868. else
  1869. if Thing[2] == "Blood" then
  1870. Mesh = Thing[7]
  1871. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  1872. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1873. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1874. else
  1875. if Thing[2] == "Elec" then
  1876. Mesh = Thing[10]
  1877. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1878. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1879. else
  1880. if Thing[2] == "Disappear" then
  1881. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1882. else
  1883. if Thing[2] == "Shatter" then
  1884. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1885. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1886. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1887. Thing[6] = Thing[6] + Thing[5]
  1888. end
  1889. end
  1890. end
  1891. end
  1892. end
  1893. end
  1894. end
  1895. end
  1896. else
  1897. Part.Parent = nil
  1898. table.remove(Effects, e)
  1899. end
  1900. end
  1901. end
  1902. end
  1903. end
  1904. end
  1905. end
  1906. end
  1907. end
  1908. end
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