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  1. [13:34:37] [1/INFO] [tML]: Starting tModLoader v0.11.5 Windows client
  2. [13:34:37] [1/INFO] [tML]: Running on NetFramework 4.7.2
  3. [13:34:37] [1/INFO] [tML]: Executable: C:\Program Files (x86)\Steam\steamapps\common\Terraria\Terraria.exe
  4. [13:34:37] [1/INFO] [tML]: Working Directory: C:\Program Files (x86)\Steam\steamapps\common\Terraria
  5. [13:34:37] [1/INFO] [tML]: Launch Parameters:
  6. [13:34:37] [1/DEBUG] [tML]: Assembly Resolve: -> MonoMod.RuntimeDetour, Version=19.10.5.2, Culture=neutral, PublicKeyToken=null
  7. [13:34:37] [1/DEBUG] [tML]: Assembly Resolve: MonoMod.RuntimeDetour, Version=19.10.5.2, Culture=neutral, PublicKeyToken=null -> MonoMod.Utils, Version=19.10.5.2, Culture=neutral, PublicKeyToken=null
  8. [13:34:37] [1/DEBUG] [tML]: Assembly Resolve: MonoMod.RuntimeDetour, Version=19.10.5.2, Culture=neutral, PublicKeyToken=null -> Mono.Cecil, Version=0.10.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e
  9. [13:34:37] [1/DEBUG] [tML]: Assembly Resolve: -> Newtonsoft.Json, Version=10.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed
  10. [13:34:38] [1/DEBUG] [tML]: Assembly Resolve: -> Steamworks.NET, Version=9.1.0.0, Culture=neutral, PublicKeyToken=null
  11. [13:34:42] [1/DEBUG] [tML]: Assembly Resolve: -> Ionic.Zip.Reduced, Version=1.9.1.8, Culture=neutral, PublicKeyToken=edbe51ad942a3f5c
  12. [13:34:42] [1/DEBUG] [Terraria]: Graphics Device: Intel(R) HD Graphics 620 {Width:1920 Height:1080 Format:Color AspectRatio:1.777778}
  13. [13:34:42] [1/DEBUG] [Terraria]: Device Reset, Profile: Reach -> HiDef, Width: 800, Height: 480, Fullscreen: False, Display: \\.\DISPLAY1
  14. [13:34:46] [1/DEBUG] [Terraria]: Device Reset, Profile: HiDef, Width: 800, Height: 480 -> 600, Fullscreen: False, Display: \\.\DISPLAY1
  15. [13:34:50] [1/DEBUG] [Terraria]: Device Reset, Profile: HiDef, Width: 800 -> 1920, Height: 600 -> 1001, Fullscreen: False, Display: \\.\DISPLAY1
  16. [13:34:57] [7/DEBUG] [tML]: Assembly Resolve: -> MP3Sharp, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
  17. [13:34:57] [7/DEBUG] [tML]: Assembly Resolve: -> NVorbis, Version=0.8.4.0, Culture=neutral, PublicKeyToken=null
  18. [13:34:58] [7/DEBUG] [tML]: Assembly Resolve: -> Mono.Cecil.Mdb, Version=0.10.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e
  19. [13:34:58] [7/DEBUG] [tML]: Assembly Resolve: -> Mono.Cecil.Pdb, Version=0.10.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e
  20. [13:34:59] [7/INFO] [Terraria]: JIT loading finished
  21. [13:35:07] [8/INFO] [tML]: Finding Mods...
  22. [13:35:07] [8/INFO] [tML]: Instantiating Mods...
  23. [13:35:07] [8/INFO] [tML]: Initializing: ModLoader v0.11.5
  24. [13:35:07] [8/INFO] [tML]: Setting up...
  25. [13:35:07] [8/INFO] [tML]: Loading: ModLoader v0.11.5
  26. [13:35:07] [8/INFO] [tML]: Adding Recipes...
  27. [13:38:47] [8/INFO] [Terraria]: Connecting to William Morace
  28. [13:38:47] [1/INFO] [tML]: Server reports AllowVanillaClients set to False
  29. [13:39:02] [7/WARN] [tML]: Silently Caught Exception:
  30. System.ArgumentException: Offset and length were out of bounds for the array or count is greater than the number of elements from index to the end of the source collection.
  31. at System.Buffer.BlockCopy(Array src, Int32 srcOffset, Array dst, Int32 dstOffset, Int32 count)
  32. at Terraria.NetMessage.ReceiveBytes(Byte[] bytes, Int32 streamLength, Int32 i)
  33. at Terraria.RemoteServer.ClientReadCallBack(Object state, Int32 length)
  34. at Terraria.Net.Sockets.SocialSocket.ReadCallback(Byte[] data, Int32 offset, Int32 size, SocketReceiveCallback callback, Object state)
  35. at System.Runtime.Remoting.Messaging.StackBuilderSink._PrivateProcessMessage(IntPtr md, Object[] args, Object server, Object[]& outArgs)
  36. at System.Runtime.Remoting.Messaging.StackBuilderSink.AsyncProcessMessage(IMessage msg, IMessageSink replySink)
  37. at System.Runtime.Remoting.Proxies.AgileAsyncWorkerItem.DoAsyncCall()
  38. at System.Runtime.Remoting.Proxies.AgileAsyncWorkerItem.ThreadPoolCallBack(Object o)
  39. at System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(Object state)
  40. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  41. at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  42. at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
  43. at System.Threading.ThreadPoolWorkQueue.Dispatch()
  44. at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()
  45.  
  46. [13:39:02] [7/ERROR] [Terraria]: Bad header lead to a read buffer overflow.
  47. System.ArgumentException: Offset and length were out of bounds for the array or count is greater than the number of elements from index to the end of the source collection.
  48. at System.Buffer.BlockCopy(Array src, Int32 srcOffset, Array dst, Int32 dstOffset, Int32 count)
  49. at Terraria.NetMessage.ReceiveBytes(Byte[] bytes, Int32 streamLength, Int32 i)
  50. [13:40:39] [10/INFO] [Terraria]: Connecting to William Morace
  51. [13:40:39] [1/INFO] [tML]: Server reports AllowVanillaClients set to False
  52. [13:40:39] [1/WARN] [tML]: Silently Caught Exception:
  53. System.IO.IOException: The process cannot access the file 'C:\Users\abbat\OneDrive\Documents\My Games\Terraria\ModLoader\Mods\ThoriumMod.tmod' because it is being used by another process.
  54. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
  55. at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
  56. at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
  57. at Terraria.ModLoader.Core.TmodFile.Read()
  58. at Terraria.ModLoader.Core.TmodFile.Open()
  59. at Terraria.ModLoader.Core.ModOrganizer.FindMods()
  60. at Terraria.ModLoader.ModNet.SyncClientMods(BinaryReader reader, Boolean& needsReload)
  61. at Terraria.ModLoader.ModNet.SyncClientMods(BinaryReader reader)
  62. at Terraria.MessageBuffer.GetData(Int32 start, Int32 length, Int32& messageType)
  63. at Terraria.NetMessage.CheckBytes(Int32 bufferIndex)
  64. at Terraria.Netplay.<>c.<InnerClientLoop>b__38_0()
  65. at System.Threading.Tasks.Task.InnerInvoke()
  66. at System.Threading.Tasks.Task.Execute()
  67. at System.Threading.Tasks.Task.ExecutionContextCallback(Object obj)
  68. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  69. at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  70. at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot)
  71. at System.Threading.Tasks.Task.ExecuteEntry(Boolean bPreventDoubleExecution)
  72. at System.Threading.Tasks.ThreadPoolTaskScheduler.TryExecuteTaskInline(Task task, Boolean taskWasPreviouslyQueued)
  73. at System.Threading.Tasks.TaskScheduler.TryRunInline(Task task, Boolean taskWasPreviouslyQueued)
  74. at System.Threading.Tasks.Task.InternalRunSynchronously(TaskScheduler scheduler, Boolean waitForCompletion)
  75. at Terraria.Netplay.OnUpdate()
  76. at Terraria.Main.DoUpdate(GameTime gameTime)
  77. at Terraria.Main.Update(GameTime gameTime)
  78. at Microsoft.Xna.Framework.Game.Tick()
  79. at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
  80. at Microsoft.Xna.Framework.GameHost.OnIdle()
  81. at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
  82. at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
  83. at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
  84. at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
  85. at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
  86. at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
  87. at System.Windows.Forms.Application.Run(Form mainForm)
  88. at Microsoft.Xna.Framework.WindowsGameHost.Run()
  89. at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
  90. at Terraria.Program.LaunchGame_()
  91. at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs)
  92. at Terraria.WindowsLaunch.Main(String[] args)
  93.  
  94. [13:40:39] [1/WARN] [tML]: Failed to read C:\Users\abbat\OneDrive\Documents\My Games\Terraria\ModLoader\Mods\ThoriumMod.tmod
  95. System.IO.IOException: The process cannot access the file 'C:\Users\abbat\OneDrive\Documents\My Games\Terraria\ModLoader\Mods\ThoriumMod.tmod' because it is being used by another process.
  96. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
  97. at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
  98. at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
  99. at Terraria.ModLoader.Core.TmodFile.Read()
  100. at Terraria.ModLoader.Core.TmodFile.Open()
  101. at Terraria.ModLoader.Core.ModOrganizer.FindMods()
  102. [13:40:39] [1/WARN] [tML]: Silently Caught Exception:
  103. System.IO.IOException: The process cannot access the file 'C:\Users\abbat\OneDrive\Documents\My Games\Terraria\ModLoader\Mods\ThoriumMod.tmod' because it is being used by another process.
  104. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
  105. at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
  106. at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy)
  107. at System.IO.FileStream..ctor(String path, FileMode mode)
  108. at Terraria.ModLoader.ModNet.ReceiveMod(BinaryReader reader)
  109. at Terraria.MessageBuffer.GetData(Int32 start, Int32 length, Int32& messageType)
  110. at Terraria.NetMessage.CheckBytes(Int32 bufferIndex)
  111. at Terraria.Netplay.<>c.<InnerClientLoop>b__38_0()
  112. at System.Threading.Tasks.Task.InnerInvoke()
  113. at System.Threading.Tasks.Task.Execute()
  114. at System.Threading.Tasks.Task.ExecutionContextCallback(Object obj)
  115. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  116. at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  117. at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot)
  118. at System.Threading.Tasks.Task.ExecuteEntry(Boolean bPreventDoubleExecution)
  119. at System.Threading.Tasks.ThreadPoolTaskScheduler.TryExecuteTaskInline(Task task, Boolean taskWasPreviouslyQueued)
  120. at System.Threading.Tasks.TaskScheduler.TryRunInline(Task task, Boolean taskWasPreviouslyQueued)
  121. at System.Threading.Tasks.Task.InternalRunSynchronously(TaskScheduler scheduler, Boolean waitForCompletion)
  122. at Terraria.Netplay.OnUpdate()
  123. at Terraria.Main.DoUpdate(GameTime gameTime)
  124. at Terraria.Main.Update(GameTime gameTime)
  125. at Microsoft.Xna.Framework.Game.Tick()
  126. at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
  127. at Microsoft.Xna.Framework.GameHost.OnIdle()
  128. at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
  129. at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
  130. at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
  131. at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
  132. at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
  133. at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
  134. at System.Windows.Forms.Application.Run(Form mainForm)
  135. at Microsoft.Xna.Framework.WindowsGameHost.Run()
  136. at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
  137. at Terraria.Program.LaunchGame_()
  138. at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs)
  139. at Terraria.WindowsLaunch.Main(String[] args)
  140.  
  141. [13:40:39] [1/WARN] [tML]: Silently Caught Exception:
  142. System.IO.IOException: The process cannot access the file 'C:\Users\abbat\OneDrive\Documents\My Games\Terraria\ModLoader\Mods\ThoriumMod.tmod' because it is being used by another process.
  143. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
  144. at System.IO.File.InternalDelete(String path, Boolean checkHost)
  145. at System.IO.File.Delete(String path)
  146. at Terraria.ModLoader.ModNet.ReceiveMod(BinaryReader reader)
  147. at Terraria.MessageBuffer.GetData(Int32 start, Int32 length, Int32& messageType)
  148. at Terraria.NetMessage.CheckBytes(Int32 bufferIndex)
  149. at Terraria.Netplay.<>c.<InnerClientLoop>b__38_0()
  150. at System.Threading.Tasks.Task.InnerInvoke()
  151. at System.Threading.Tasks.Task.Execute()
  152. at System.Threading.Tasks.Task.ExecutionContextCallback(Object obj)
  153. at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  154. at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
  155. at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot)
  156. at System.Threading.Tasks.Task.ExecuteEntry(Boolean bPreventDoubleExecution)
  157. at System.Threading.Tasks.ThreadPoolTaskScheduler.TryExecuteTaskInline(Task task, Boolean taskWasPreviouslyQueued)
  158. at System.Threading.Tasks.TaskScheduler.TryRunInline(Task task, Boolean taskWasPreviouslyQueued)
  159. at System.Threading.Tasks.Task.InternalRunSynchronously(TaskScheduler scheduler, Boolean waitForCompletion)
  160. at Terraria.Netplay.OnUpdate()
  161. at Terraria.Main.DoUpdate(GameTime gameTime)
  162. at Terraria.Main.Update(GameTime gameTime)
  163. at Microsoft.Xna.Framework.Game.Tick()
  164. at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
  165. at Microsoft.Xna.Framework.GameHost.OnIdle()
  166. at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
  167. at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
  168. at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
  169. at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
  170. at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
  171. at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
  172. at System.Windows.Forms.Application.Run(Form mainForm)
  173. at Microsoft.Xna.Framework.WindowsGameHost.Run()
  174. at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
  175. at Terraria.Program.LaunchGame_()
  176. at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs)
  177. at Terraria.WindowsLaunch.Main(String[] args)
  178.  
  179. [13:40:39] [1/ERROR] [tML]: Unknown error during mod sync
  180. System.IO.IOException: The process cannot access the file 'C:\Users\abbat\OneDrive\Documents\My Games\Terraria\ModLoader\Mods\ThoriumMod.tmod' because it is being used by another process.
  181. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
  182. at System.IO.File.InternalDelete(String path, Boolean checkHost)
  183. at System.IO.File.Delete(String path)
  184. at Terraria.ModLoader.ModNet.ReceiveMod(BinaryReader reader)
  185. [13:40:39] [1/ERROR] [tML]: An error occurred while downloading ThoriumMod
  186. System.IO.IOException: The process cannot access the file 'C:\Users\abbat\OneDrive\Documents\My Games\Terraria\ModLoader\Mods\ThoriumMod.tmod' because it is being used by another process.
  187. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
  188. at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
  189. at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy)
  190. at System.IO.FileStream..ctor(String path, FileMode mode)
  191. at Terraria.ModLoader.ModNet.ReceiveMod(BinaryReader reader)
  192. [13:41:10] [1/DEBUG] [tML]: Process.Start (UseShellExecute = True): "C:\Users\abbat\OneDrive\Documents\My Games\Terraria\ModLoader\Logs\client.log"
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