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- [13:34:37] [1/INFO] [tML]: Starting tModLoader v0.11.5 Windows client
- [13:34:37] [1/INFO] [tML]: Running on NetFramework 4.7.2
- [13:34:37] [1/INFO] [tML]: Executable: C:\Program Files (x86)\Steam\steamapps\common\Terraria\Terraria.exe
- [13:34:37] [1/INFO] [tML]: Working Directory: C:\Program Files (x86)\Steam\steamapps\common\Terraria
- [13:34:37] [1/INFO] [tML]: Launch Parameters:
- [13:34:37] [1/DEBUG] [tML]: Assembly Resolve: -> MonoMod.RuntimeDetour, Version=19.10.5.2, Culture=neutral, PublicKeyToken=null
- [13:34:37] [1/DEBUG] [tML]: Assembly Resolve: MonoMod.RuntimeDetour, Version=19.10.5.2, Culture=neutral, PublicKeyToken=null -> MonoMod.Utils, Version=19.10.5.2, Culture=neutral, PublicKeyToken=null
- [13:34:37] [1/DEBUG] [tML]: Assembly Resolve: MonoMod.RuntimeDetour, Version=19.10.5.2, Culture=neutral, PublicKeyToken=null -> Mono.Cecil, Version=0.10.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e
- [13:34:37] [1/DEBUG] [tML]: Assembly Resolve: -> Newtonsoft.Json, Version=10.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed
- [13:34:38] [1/DEBUG] [tML]: Assembly Resolve: -> Steamworks.NET, Version=9.1.0.0, Culture=neutral, PublicKeyToken=null
- [13:34:42] [1/DEBUG] [tML]: Assembly Resolve: -> Ionic.Zip.Reduced, Version=1.9.1.8, Culture=neutral, PublicKeyToken=edbe51ad942a3f5c
- [13:34:42] [1/DEBUG] [Terraria]: Graphics Device: Intel(R) HD Graphics 620 {Width:1920 Height:1080 Format:Color AspectRatio:1.777778}
- [13:34:42] [1/DEBUG] [Terraria]: Device Reset, Profile: Reach -> HiDef, Width: 800, Height: 480, Fullscreen: False, Display: \\.\DISPLAY1
- [13:34:46] [1/DEBUG] [Terraria]: Device Reset, Profile: HiDef, Width: 800, Height: 480 -> 600, Fullscreen: False, Display: \\.\DISPLAY1
- [13:34:50] [1/DEBUG] [Terraria]: Device Reset, Profile: HiDef, Width: 800 -> 1920, Height: 600 -> 1001, Fullscreen: False, Display: \\.\DISPLAY1
- [13:34:57] [7/DEBUG] [tML]: Assembly Resolve: -> MP3Sharp, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- [13:34:57] [7/DEBUG] [tML]: Assembly Resolve: -> NVorbis, Version=0.8.4.0, Culture=neutral, PublicKeyToken=null
- [13:34:58] [7/DEBUG] [tML]: Assembly Resolve: -> Mono.Cecil.Mdb, Version=0.10.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e
- [13:34:58] [7/DEBUG] [tML]: Assembly Resolve: -> Mono.Cecil.Pdb, Version=0.10.4.0, Culture=neutral, PublicKeyToken=50cebf1cceb9d05e
- [13:34:59] [7/INFO] [Terraria]: JIT loading finished
- [13:35:07] [8/INFO] [tML]: Finding Mods...
- [13:35:07] [8/INFO] [tML]: Instantiating Mods...
- [13:35:07] [8/INFO] [tML]: Initializing: ModLoader v0.11.5
- [13:35:07] [8/INFO] [tML]: Setting up...
- [13:35:07] [8/INFO] [tML]: Loading: ModLoader v0.11.5
- [13:35:07] [8/INFO] [tML]: Adding Recipes...
- [13:38:47] [8/INFO] [Terraria]: Connecting to William Morace
- [13:38:47] [1/INFO] [tML]: Server reports AllowVanillaClients set to False
- [13:39:02] [7/WARN] [tML]: Silently Caught Exception:
- System.ArgumentException: Offset and length were out of bounds for the array or count is greater than the number of elements from index to the end of the source collection.
- at System.Buffer.BlockCopy(Array src, Int32 srcOffset, Array dst, Int32 dstOffset, Int32 count)
- at Terraria.NetMessage.ReceiveBytes(Byte[] bytes, Int32 streamLength, Int32 i)
- at Terraria.RemoteServer.ClientReadCallBack(Object state, Int32 length)
- at Terraria.Net.Sockets.SocialSocket.ReadCallback(Byte[] data, Int32 offset, Int32 size, SocketReceiveCallback callback, Object state)
- at System.Runtime.Remoting.Messaging.StackBuilderSink._PrivateProcessMessage(IntPtr md, Object[] args, Object server, Object[]& outArgs)
- at System.Runtime.Remoting.Messaging.StackBuilderSink.AsyncProcessMessage(IMessage msg, IMessageSink replySink)
- at System.Runtime.Remoting.Proxies.AgileAsyncWorkerItem.DoAsyncCall()
- at System.Runtime.Remoting.Proxies.AgileAsyncWorkerItem.ThreadPoolCallBack(Object o)
- at System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(Object state)
- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
- at System.Threading.ThreadPoolWorkQueue.Dispatch()
- at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()
- [13:39:02] [7/ERROR] [Terraria]: Bad header lead to a read buffer overflow.
- System.ArgumentException: Offset and length were out of bounds for the array or count is greater than the number of elements from index to the end of the source collection.
- at System.Buffer.BlockCopy(Array src, Int32 srcOffset, Array dst, Int32 dstOffset, Int32 count)
- at Terraria.NetMessage.ReceiveBytes(Byte[] bytes, Int32 streamLength, Int32 i)
- [13:40:39] [10/INFO] [Terraria]: Connecting to William Morace
- [13:40:39] [1/INFO] [tML]: Server reports AllowVanillaClients set to False
- [13:40:39] [1/WARN] [tML]: Silently Caught Exception:
- System.IO.IOException: The process cannot access the file 'C:\Users\abbat\OneDrive\Documents\My Games\Terraria\ModLoader\Mods\ThoriumMod.tmod' because it is being used by another process.
- at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
- at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
- at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
- at Terraria.ModLoader.Core.TmodFile.Read()
- at Terraria.ModLoader.Core.TmodFile.Open()
- at Terraria.ModLoader.Core.ModOrganizer.FindMods()
- at Terraria.ModLoader.ModNet.SyncClientMods(BinaryReader reader, Boolean& needsReload)
- at Terraria.ModLoader.ModNet.SyncClientMods(BinaryReader reader)
- at Terraria.MessageBuffer.GetData(Int32 start, Int32 length, Int32& messageType)
- at Terraria.NetMessage.CheckBytes(Int32 bufferIndex)
- at Terraria.Netplay.<>c.<InnerClientLoop>b__38_0()
- at System.Threading.Tasks.Task.InnerInvoke()
- at System.Threading.Tasks.Task.Execute()
- at System.Threading.Tasks.Task.ExecutionContextCallback(Object obj)
- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot)
- at System.Threading.Tasks.Task.ExecuteEntry(Boolean bPreventDoubleExecution)
- at System.Threading.Tasks.ThreadPoolTaskScheduler.TryExecuteTaskInline(Task task, Boolean taskWasPreviouslyQueued)
- at System.Threading.Tasks.TaskScheduler.TryRunInline(Task task, Boolean taskWasPreviouslyQueued)
- at System.Threading.Tasks.Task.InternalRunSynchronously(TaskScheduler scheduler, Boolean waitForCompletion)
- at Terraria.Netplay.OnUpdate()
- at Terraria.Main.DoUpdate(GameTime gameTime)
- at Terraria.Main.Update(GameTime gameTime)
- at Microsoft.Xna.Framework.Game.Tick()
- at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
- at Microsoft.Xna.Framework.GameHost.OnIdle()
- at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
- at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
- at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
- at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
- at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
- at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
- at System.Windows.Forms.Application.Run(Form mainForm)
- at Microsoft.Xna.Framework.WindowsGameHost.Run()
- at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
- at Terraria.Program.LaunchGame_()
- at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs)
- at Terraria.WindowsLaunch.Main(String[] args)
- [13:40:39] [1/WARN] [tML]: Failed to read C:\Users\abbat\OneDrive\Documents\My Games\Terraria\ModLoader\Mods\ThoriumMod.tmod
- System.IO.IOException: The process cannot access the file 'C:\Users\abbat\OneDrive\Documents\My Games\Terraria\ModLoader\Mods\ThoriumMod.tmod' because it is being used by another process.
- at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
- at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
- at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
- at Terraria.ModLoader.Core.TmodFile.Read()
- at Terraria.ModLoader.Core.TmodFile.Open()
- at Terraria.ModLoader.Core.ModOrganizer.FindMods()
- [13:40:39] [1/WARN] [tML]: Silently Caught Exception:
- System.IO.IOException: The process cannot access the file 'C:\Users\abbat\OneDrive\Documents\My Games\Terraria\ModLoader\Mods\ThoriumMod.tmod' because it is being used by another process.
- at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
- at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
- at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy)
- at System.IO.FileStream..ctor(String path, FileMode mode)
- at Terraria.ModLoader.ModNet.ReceiveMod(BinaryReader reader)
- at Terraria.MessageBuffer.GetData(Int32 start, Int32 length, Int32& messageType)
- at Terraria.NetMessage.CheckBytes(Int32 bufferIndex)
- at Terraria.Netplay.<>c.<InnerClientLoop>b__38_0()
- at System.Threading.Tasks.Task.InnerInvoke()
- at System.Threading.Tasks.Task.Execute()
- at System.Threading.Tasks.Task.ExecutionContextCallback(Object obj)
- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot)
- at System.Threading.Tasks.Task.ExecuteEntry(Boolean bPreventDoubleExecution)
- at System.Threading.Tasks.ThreadPoolTaskScheduler.TryExecuteTaskInline(Task task, Boolean taskWasPreviouslyQueued)
- at System.Threading.Tasks.TaskScheduler.TryRunInline(Task task, Boolean taskWasPreviouslyQueued)
- at System.Threading.Tasks.Task.InternalRunSynchronously(TaskScheduler scheduler, Boolean waitForCompletion)
- at Terraria.Netplay.OnUpdate()
- at Terraria.Main.DoUpdate(GameTime gameTime)
- at Terraria.Main.Update(GameTime gameTime)
- at Microsoft.Xna.Framework.Game.Tick()
- at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
- at Microsoft.Xna.Framework.GameHost.OnIdle()
- at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
- at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
- at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
- at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
- at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
- at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
- at System.Windows.Forms.Application.Run(Form mainForm)
- at Microsoft.Xna.Framework.WindowsGameHost.Run()
- at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
- at Terraria.Program.LaunchGame_()
- at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs)
- at Terraria.WindowsLaunch.Main(String[] args)
- [13:40:39] [1/WARN] [tML]: Silently Caught Exception:
- System.IO.IOException: The process cannot access the file 'C:\Users\abbat\OneDrive\Documents\My Games\Terraria\ModLoader\Mods\ThoriumMod.tmod' because it is being used by another process.
- at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
- at System.IO.File.InternalDelete(String path, Boolean checkHost)
- at System.IO.File.Delete(String path)
- at Terraria.ModLoader.ModNet.ReceiveMod(BinaryReader reader)
- at Terraria.MessageBuffer.GetData(Int32 start, Int32 length, Int32& messageType)
- at Terraria.NetMessage.CheckBytes(Int32 bufferIndex)
- at Terraria.Netplay.<>c.<InnerClientLoop>b__38_0()
- at System.Threading.Tasks.Task.InnerInvoke()
- at System.Threading.Tasks.Task.Execute()
- at System.Threading.Tasks.Task.ExecutionContextCallback(Object obj)
- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot)
- at System.Threading.Tasks.Task.ExecuteEntry(Boolean bPreventDoubleExecution)
- at System.Threading.Tasks.ThreadPoolTaskScheduler.TryExecuteTaskInline(Task task, Boolean taskWasPreviouslyQueued)
- at System.Threading.Tasks.TaskScheduler.TryRunInline(Task task, Boolean taskWasPreviouslyQueued)
- at System.Threading.Tasks.Task.InternalRunSynchronously(TaskScheduler scheduler, Boolean waitForCompletion)
- at Terraria.Netplay.OnUpdate()
- at Terraria.Main.DoUpdate(GameTime gameTime)
- at Terraria.Main.Update(GameTime gameTime)
- at Microsoft.Xna.Framework.Game.Tick()
- at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
- at Microsoft.Xna.Framework.GameHost.OnIdle()
- at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
- at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
- at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
- at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
- at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
- at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
- at System.Windows.Forms.Application.Run(Form mainForm)
- at Microsoft.Xna.Framework.WindowsGameHost.Run()
- at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
- at Terraria.Program.LaunchGame_()
- at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs)
- at Terraria.WindowsLaunch.Main(String[] args)
- [13:40:39] [1/ERROR] [tML]: Unknown error during mod sync
- System.IO.IOException: The process cannot access the file 'C:\Users\abbat\OneDrive\Documents\My Games\Terraria\ModLoader\Mods\ThoriumMod.tmod' because it is being used by another process.
- at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
- at System.IO.File.InternalDelete(String path, Boolean checkHost)
- at System.IO.File.Delete(String path)
- at Terraria.ModLoader.ModNet.ReceiveMod(BinaryReader reader)
- [13:40:39] [1/ERROR] [tML]: An error occurred while downloading ThoriumMod
- System.IO.IOException: The process cannot access the file 'C:\Users\abbat\OneDrive\Documents\My Games\Terraria\ModLoader\Mods\ThoriumMod.tmod' because it is being used by another process.
- at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
- at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
- at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy)
- at System.IO.FileStream..ctor(String path, FileMode mode)
- at Terraria.ModLoader.ModNet.ReceiveMod(BinaryReader reader)
- [13:41:10] [1/DEBUG] [tML]: Process.Start (UseShellExecute = True): "C:\Users\abbat\OneDrive\Documents\My Games\Terraria\ModLoader\Logs\client.log"
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