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  1. $cd "C:\Program Files (x86)\Steam\steamapps\common\SourceFilmmaker\game\usermod\models\nyotengumorrigan"
  2.  
  3.  
  4.  
  5. $model "body" "arms1.smd"
  6. $model "body" "arms2.smd"
  7. $model "body" "arms3.smd"
  8. $model "body" "backwings.smd"
  9. $model "body" "body.smd"
  10. $model "body" "boots.smd"
  11. $model "body" "boots2.smd"
  12. $model "body" "clit.smd"
  13. $model "body" "eyes.smd"
  14. $model "body" "face.smd"
  15. $model "body" "feathers.smd"
  16. $model "body" "headwings.smd"
  17. $model "body" "outfit1.smd"
  18. $model "body" "outfit2.smd"
  19. $model "body" "tongue.smd"
  20.  
  21. $BodyGroup "sleeves"
  22. {
  23. studio "arms1.smd"
  24. blank
  25. }
  26. $BodyGroup "wingsback"
  27. {
  28. studio "backwings.smd"
  29. blank
  30. }
  31. $BodyGroup "boots"
  32. {
  33. studio "boots.smd"
  34. blank
  35. }
  36. $BodyGroup "feathers"
  37. {
  38. studio "feathers.smd"
  39. blank
  40. }
  41. $BodyGroup "headwings"
  42. {
  43. studio "headwings.smd"
  44. blank
  45. }
  46. $BodyGroup "clothes"
  47. {
  48. studio "outfit1.smd"
  49. blank
  50. }
  51.  
  52. $JiggleBone "breast left base"
  53. {
  54. is_flexible
  55. {
  56. length 5
  57. tip_mass 5
  58. pitch_stiffness 100
  59. pitch_damping 4
  60. yaw_stiffness 100
  61. yaw_damping 4
  62. allow_length_flex
  63. along_stiffness 100
  64. along_damping 0
  65. angle_constraint 1
  66. }
  67. has_base_spring
  68. {
  69. base_mass 60
  70. stiffness 200
  71. damping 5
  72. left_constraint 0 0
  73. left_friction 0
  74. up_constraint -1 1
  75. up_friction 0
  76. forward_constraint -0.2 0.2
  77. forward_friction 0
  78. }
  79. }
  80. $JiggleBone "breast left tip"
  81. {
  82. is_flexible
  83. {
  84. length 5
  85. tip_mass 5
  86. pitch_stiffness 100
  87. pitch_damping 4
  88. yaw_stiffness 100
  89. yaw_damping 4
  90. allow_length_flex
  91. along_stiffness 100
  92. along_damping 0
  93. angle_constraint 8
  94. }
  95. has_base_spring
  96. {
  97. base_mass 60
  98. stiffness 200
  99. damping 8
  100. left_constraint 0 0
  101. left_friction 0
  102. up_constraint -0.5 0.5
  103. up_friction 0
  104. forward_constraint -0.2 0.2
  105. forward_friction 0
  106. }
  107. }
  108. $JiggleBone "breast left a"
  109. {
  110. is_flexible
  111. {
  112. length 5
  113. tip_mass 5
  114. pitch_stiffness 100
  115. pitch_damping 4
  116. yaw_stiffness 100
  117. yaw_damping 4
  118. allow_length_flex
  119. along_stiffness 100
  120. along_damping 0
  121. angle_constraint 1
  122. }
  123. has_base_spring
  124. {
  125. base_mass 60
  126. stiffness 200
  127. damping 5
  128. left_constraint 0 0
  129. left_friction 0
  130. up_constraint -1 1
  131. up_friction 0
  132. forward_constraint -0.2 0.2
  133. forward_friction 0
  134. }
  135. }
  136. $JiggleBone "breast left b"
  137. {
  138. is_flexible
  139. {
  140. length 5
  141. tip_mass 5
  142. pitch_stiffness 100
  143. pitch_damping 4
  144. yaw_stiffness 100
  145. yaw_damping 4
  146. allow_length_flex
  147. along_stiffness 100
  148. along_damping 0
  149. angle_constraint 8
  150. }
  151. has_base_spring
  152. {
  153. base_mass 60
  154. stiffness 200
  155. damping 8
  156. left_constraint 0 0
  157. left_friction 0
  158. up_constraint -0.5 0.5
  159. up_friction 0
  160. forward_constraint -0.2 0.2
  161. forward_friction 0
  162. }
  163. }
  164. $JiggleBone "breast left c"
  165. {
  166. is_flexible
  167. {
  168. length 2
  169. tip_mass 30
  170. pitch_stiffness 100
  171. pitch_damping 4
  172. yaw_stiffness 100
  173. yaw_damping 4
  174. allow_length_flex
  175. along_stiffness 100
  176. along_damping 0
  177. pitch_constraint -5 5
  178. pitch_friction 0
  179. pitch_bounce 0
  180. yaw_constraint -15.000001 15.000001
  181. yaw_friction 0
  182. yaw_bounce 0
  183. angle_constraint 30.000001
  184. }
  185. has_base_spring
  186. {
  187. base_mass 30
  188. stiffness 200
  189. damping 3
  190. left_constraint -2 2
  191. left_friction 0
  192. up_constraint -2 2
  193. up_friction 0
  194. forward_constraint -0.25 0.25
  195. forward_friction 0
  196. }
  197. }
  198. $JiggleBone "breast left d"
  199. {
  200. is_flexible
  201. {
  202. length 2
  203. tip_mass 30
  204. pitch_stiffness 100
  205. pitch_damping 4
  206. yaw_stiffness 100
  207. yaw_damping 4
  208. allow_length_flex
  209. along_stiffness 100
  210. along_damping 0
  211. pitch_constraint -5 5
  212. pitch_friction 0
  213. pitch_bounce 0
  214. yaw_constraint -15.000001 15.000001
  215. yaw_friction 0
  216. yaw_bounce 0
  217. angle_constraint 30.000001
  218. }
  219. has_base_spring
  220. {
  221. base_mass 30
  222. stiffness 200
  223. damping 3
  224. left_constraint -2 2
  225. left_friction 0
  226. up_constraint -2 2
  227. up_friction 0
  228. forward_constraint -0.25 0.25
  229. forward_friction 0
  230. }
  231. }
  232. $JiggleBone "breast left e"
  233. {
  234. is_flexible
  235. {
  236. length 5
  237. tip_mass 5
  238. pitch_stiffness 100
  239. pitch_damping 4
  240. yaw_stiffness 100
  241. yaw_damping 4
  242. allow_length_flex
  243. along_stiffness 100
  244. along_damping 0
  245. angle_constraint 1
  246. }
  247. has_base_spring
  248. {
  249. base_mass 60
  250. stiffness 200
  251. damping 5
  252. left_constraint 0 0
  253. left_friction 0
  254. up_constraint -1 1
  255. up_friction 0
  256. forward_constraint -0.2 0.2
  257. forward_friction 0
  258. }
  259. }
  260. $JiggleBone "breast right base"
  261. {
  262. is_flexible
  263. {
  264. length 5
  265. tip_mass 5
  266. pitch_stiffness 100
  267. pitch_damping 4
  268. yaw_stiffness 100
  269. yaw_damping 4
  270. allow_length_flex
  271. along_stiffness 100
  272. along_damping 0
  273. angle_constraint 8
  274. }
  275. has_base_spring
  276. {
  277. base_mass 60
  278. stiffness 200
  279. damping 8
  280. left_constraint 0 0
  281. left_friction 0
  282. up_constraint -0.5 0.5
  283. up_friction 0
  284. forward_constraint -0.2 0.2
  285. forward_friction 0
  286. }
  287. }
  288. $JiggleBone "breast right tip"
  289. {
  290. is_flexible
  291. {
  292. length 5
  293. tip_mass 5
  294. pitch_stiffness 100
  295. pitch_damping 4
  296. yaw_stiffness 100
  297. yaw_damping 4
  298. allow_length_flex
  299. along_stiffness 100
  300. along_damping 0
  301. angle_constraint 1
  302. }
  303. has_base_spring
  304. {
  305. base_mass 60
  306. stiffness 200
  307. damping 5
  308. left_constraint 0 0
  309. left_friction 0
  310. up_constraint -1 1
  311. up_friction 0
  312. forward_constraint -0.2 0.2
  313. forward_friction 0
  314. }
  315. }
  316. $JiggleBone "breast right a"
  317. {
  318. is_flexible
  319. {
  320. length 5
  321. tip_mass 5
  322. pitch_stiffness 100
  323. pitch_damping 4
  324. yaw_stiffness 100
  325. yaw_damping 4
  326. allow_length_flex
  327. along_stiffness 100
  328. along_damping 0
  329. angle_constraint 8
  330. }
  331. has_base_spring
  332. {
  333. base_mass 60
  334. stiffness 200
  335. damping 8
  336. left_constraint 0 0
  337. left_friction 0
  338. up_constraint -0.5 0.5
  339. up_friction 0
  340. forward_constraint -0.2 0.2
  341. forward_friction 0
  342. }
  343. }
  344. $JiggleBone "breast right b"
  345. {
  346. is_flexible
  347. {
  348. length 2
  349. tip_mass 30
  350. pitch_stiffness 100
  351. pitch_damping 4
  352. yaw_stiffness 100
  353. yaw_damping 4
  354. allow_length_flex
  355. along_stiffness 100
  356. along_damping 0
  357. pitch_constraint -5 5
  358. pitch_friction 0
  359. pitch_bounce 0
  360. yaw_constraint -15.000001 15.000001
  361. yaw_friction 0
  362. yaw_bounce 0
  363. angle_constraint 30.000001
  364. }
  365. has_base_spring
  366. {
  367. base_mass 30
  368. stiffness 200
  369. damping 3
  370. left_constraint -2 2
  371. left_friction 0
  372. up_constraint -2 2
  373. up_friction 0
  374. forward_constraint -0.25 0.25
  375. forward_friction 0
  376. }
  377. }
  378. $JiggleBone "breast right c"
  379. {
  380. is_flexible
  381. {
  382. length 2
  383. tip_mass 30
  384. pitch_stiffness 100
  385. pitch_damping 4
  386. yaw_stiffness 100
  387. yaw_damping 4
  388. allow_length_flex
  389. along_stiffness 100
  390. along_damping 0
  391. pitch_constraint -5 5
  392. pitch_friction 0
  393. pitch_bounce 0
  394. yaw_constraint -15.000001 15.000001
  395. yaw_friction 0
  396. yaw_bounce 0
  397. angle_constraint 30.000001
  398. }
  399. has_base_spring
  400. {
  401. base_mass 30
  402. stiffness 200
  403. damping 3
  404. left_constraint -2 2
  405. left_friction 0
  406. up_constraint -2 2
  407. up_friction 0
  408. forward_constraint -0.25 0.25
  409. forward_friction 0
  410. }
  411. }
  412. $JiggleBone "breast right d"
  413. {
  414. is_flexible
  415. {
  416. length 5
  417. tip_mass 5
  418. pitch_stiffness 100
  419. pitch_damping 4
  420. yaw_stiffness 100
  421. yaw_damping 4
  422. allow_length_flex
  423. along_stiffness 100
  424. along_damping 0
  425. angle_constraint 1
  426. }
  427. has_base_spring
  428. {
  429. base_mass 60
  430. stiffness 200
  431. damping 5
  432. left_constraint 0 0
  433. left_friction 0
  434. up_constraint -1 1
  435. up_friction 0
  436. forward_constraint -0.2 0.2
  437. forward_friction 0
  438. }
  439. }
  440. $JiggleBone "breast right e"
  441. {
  442. is_flexible
  443. {
  444. length 5
  445. tip_mass 5
  446. pitch_stiffness 100
  447. pitch_damping 4
  448. yaw_stiffness 100
  449. yaw_damping 4
  450. allow_length_flex
  451. along_stiffness 100
  452. along_damping 0
  453. angle_constraint 8
  454. }
  455. has_base_spring
  456. {
  457. base_mass 60
  458. stiffness 200
  459. damping 8
  460. left_constraint 0 0
  461. left_friction 0
  462. up_constraint -0.5 0.5
  463. up_friction 0
  464. forward_constraint -0.2 0.2
  465. forward_friction 0
  466. }
  467. }
  468. $JiggleBone "feathers left a"
  469. {
  470. is_flexible
  471. {
  472. length 5
  473. tip_mass 5
  474. pitch_stiffness 100
  475. pitch_damping 4
  476. yaw_stiffness 100
  477. yaw_damping 4
  478. allow_length_flex
  479. along_stiffness 100
  480. along_damping 0
  481. angle_constraint 1
  482. }
  483. has_base_spring
  484. {
  485. base_mass 60
  486. stiffness 200
  487. damping 5
  488. left_constraint 0 0
  489. left_friction 0
  490. up_constraint -1 1
  491. up_friction 0
  492. forward_constraint -0.2 0.2
  493. forward_friction 0
  494. }
  495. }
  496. $JiggleBone "feathers left b"
  497. {
  498. is_flexible
  499. {
  500. length 5
  501. tip_mass 5
  502. pitch_stiffness 100
  503. pitch_damping 4
  504. yaw_stiffness 100
  505. yaw_damping 4
  506. allow_length_flex
  507. along_stiffness 100
  508. along_damping 0
  509. angle_constraint 8
  510. }
  511. has_base_spring
  512. {
  513. base_mass 60
  514. stiffness 200
  515. damping 8
  516. left_constraint 0 0
  517. left_friction 0
  518. up_constraint -0.5 0.5
  519. up_friction 0
  520. forward_constraint -0.2 0.2
  521. forward_friction 0
  522. }
  523. }
  524. $JiggleBone "feathers left c"
  525. {
  526. is_flexible
  527. {
  528. length 2
  529. tip_mass 30
  530. pitch_stiffness 100
  531. pitch_damping 4
  532. yaw_stiffness 100
  533. yaw_damping 4
  534. allow_length_flex
  535. along_stiffness 100
  536. along_damping 0
  537. pitch_constraint -5 5
  538. pitch_friction 0
  539. pitch_bounce 0
  540. yaw_constraint -15.000001 15.000001
  541. yaw_friction 0
  542. yaw_bounce 0
  543. angle_constraint 30.000001
  544. }
  545. has_base_spring
  546. {
  547. base_mass 30
  548. stiffness 200
  549. damping 3
  550. left_constraint -2 2
  551. left_friction 0
  552. up_constraint -2 2
  553. up_friction 0
  554. forward_constraint -0.25 0.25
  555. forward_friction 0
  556. }
  557. }
  558. $JiggleBone "feathers right a"
  559. {
  560. is_flexible
  561. {
  562. length 2
  563. tip_mass 30
  564. pitch_stiffness 100
  565. pitch_damping 4
  566. yaw_stiffness 100
  567. yaw_damping 4
  568. allow_length_flex
  569. along_stiffness 100
  570. along_damping 0
  571. pitch_constraint -5 5
  572. pitch_friction 0
  573. pitch_bounce 0
  574. yaw_constraint -15.000001 15.000001
  575. yaw_friction 0
  576. yaw_bounce 0
  577. angle_constraint 30.000001
  578. }
  579. has_base_spring
  580. {
  581. base_mass 30
  582. stiffness 200
  583. damping 3
  584. left_constraint -2 2
  585. left_friction 0
  586. up_constraint -2 2
  587. up_friction 0
  588. forward_constraint -0.25 0.25
  589. forward_friction 0
  590. }
  591. }
  592. $JiggleBone "feathers right b"
  593. {
  594. is_flexible
  595. {
  596. length 2
  597. tip_mass 30
  598. pitch_stiffness 100
  599. pitch_damping 4
  600. yaw_stiffness 100
  601. yaw_damping 4
  602. allow_length_flex
  603. along_stiffness 100
  604. along_damping 0
  605. pitch_constraint -5 5
  606. pitch_friction 0
  607. pitch_bounce 0
  608. yaw_constraint -15.000001 15.000001
  609. yaw_friction 0
  610. yaw_bounce 0
  611. angle_constraint 30.000001
  612. }
  613. has_base_spring
  614. {
  615. base_mass 30
  616. stiffness 200
  617. damping 3
  618. left_constraint -2 2
  619. left_friction 0
  620. up_constraint -2 2
  621. up_friction 0
  622. forward_constraint -0.25 0.25
  623. forward_friction 0
  624. }
  625. }
  626. $JiggleBone "feathers right c"
  627. {
  628. is_flexible
  629. {
  630. length 2
  631. tip_mass 30
  632. pitch_stiffness 100
  633. pitch_damping 4
  634. yaw_stiffness 100
  635. yaw_damping 4
  636. allow_length_flex
  637. along_stiffness 100
  638. along_damping 0
  639. pitch_constraint -5 5
  640. pitch_friction 0
  641. pitch_bounce 0
  642. yaw_constraint -15.000001 15.000001
  643. yaw_friction 0
  644. yaw_bounce 0
  645. angle_constraint 30.000001
  646. }
  647. has_base_spring
  648. {
  649. base_mass 30
  650. stiffness 200
  651. damping 3
  652. left_constraint -2 2
  653. left_friction 0
  654. up_constraint -2 2
  655. up_friction 0
  656. forward_constraint -0.25 0.25
  657. forward_friction 0
  658. }
  659. }
  660. $JiggleBone "leg left butt ctr"
  661. {
  662. is_flexible
  663. {
  664. length 5
  665. tip_mass 5
  666. pitch_stiffness 100
  667. pitch_damping 4
  668. yaw_stiffness 100
  669. yaw_damping 4
  670. allow_length_flex
  671. along_stiffness 100
  672. along_damping 0
  673. angle_constraint 1
  674. }
  675. has_base_spring
  676. {
  677. base_mass 60
  678. stiffness 200
  679. damping 5
  680. left_constraint 0 0
  681. left_friction 0
  682. up_constraint -1 1
  683. up_friction 0
  684. forward_constraint -0.2 0.2
  685. forward_friction 0
  686. }
  687. }
  688. $JiggleBone "leg right butt ctr"
  689. {
  690. is_flexible
  691. {
  692. length 5
  693. tip_mass 5
  694. pitch_stiffness 100
  695. pitch_damping 4
  696. yaw_stiffness 100
  697. yaw_damping 4
  698. allow_length_flex
  699. along_stiffness 100
  700. along_damping 0
  701. angle_constraint 1
  702. }
  703. has_base_spring
  704. {
  705. base_mass 60
  706. stiffness 200
  707. damping 5
  708. left_constraint 0 0
  709. left_friction 0
  710. up_constraint -1 1
  711. up_friction 0
  712. forward_constraint -0.2 0.2
  713. forward_friction 0
  714. }
  715. }
  716.  
  717. $poseparameter body_pitch -45.00 45.00
  718. $poseparameter body_yaw -45.00 45.00
  719.  
  720. $cdmaterials "models\nyotengumorrigan"
  721.  
  722. $surfaceprop "flesh"
  723. $illumposition 0.000 1.680 40.090
  724. $sequence idle "idle" fps 30.00
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