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  1. /**
  2. * Chernarus Config
  3. *
  4. * Exile Mod
  5. * www.exilemod.com
  6. * © 2015 Exile Mod Team
  7. *
  8. * This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
  9. * To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
  10. */
  11.  
  12.  
  13. class CfgClans
  14. {
  15. /*
  16. Defines the amount of pop tabs needed to register a new clan
  17.  
  18. Default: 20,000
  19. */
  20. registrationFee = 20000;
  21.  
  22. /*
  23. A list of all characters allowed in a clan *name*
  24.  
  25. NOTE:
  26. */
  27. clanNameAlphabet = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789 ._-!\\/";
  28.  
  29. /*
  30.  
  31. Maximum markers per clan
  32.  
  33. */
  34. maximumIcons = 20;
  35.  
  36. /*
  37. Maximum number of characters on a Marker in a presistent system
  38.  
  39. Note: MAX 255!
  40.  
  41. */
  42. maximumIconText = 50;
  43.  
  44. /*
  45.  
  46. Maximum poly markers per clan
  47.  
  48. */
  49. maximumPolys = 10;
  50.  
  51.  
  52. /*
  53.  
  54. Maximum points in poly
  55. */
  56. maximumPolyNode = 10;
  57. };
  58. class Exile_AbstractCraftingRecipe
  59. {
  60. name = "";
  61. pictureItem = "";
  62. returnedItems[] = {};
  63. components[] = {}; // Required components
  64. tools[] = {}; // Required tools (matches, gas cooker etc.)
  65. requiredInteractionModelGroup = ""; // See CfgInteractionModels
  66. requiresOcean = 0; // isSurfaceWater test
  67. requiresFire = 0; // inflamed object nearby
  68. requiresConcreteMixer = 0; // Check if concrete mixer is nearby
  69. };
  70.  
  71. class CfgCraftingRecipes
  72. {
  73.  
  74. class BreachingChargeBigMomma: Exile_AbstractCraftingRecipe
  75. {
  76. name = "Breaching Charge (Big Momma)";
  77. pictureItem = "Exile_Item_BreachingCharge_BigMomma";
  78. returnedItems[] =
  79. {
  80. {1, "Exile_Item_BreachingCharge_BigMomma"}
  81. };
  82. tools[] =
  83. {
  84. "Exile_Item_Foolbox"
  85. };
  86. components[] =
  87. {
  88. {3, "Exile_Item_BreachingCharge_Metal"},
  89. {1, "Exile_Item_MobilePhone"},
  90. {1, "Exile_Item_DuctTape"},
  91. {1, "Exile_Item_ZipTie"}
  92. };
  93. };
  94.  
  95. class BreachingChargeMetal: Exile_AbstractCraftingRecipe
  96. {
  97. name = "Breaching Charge (Metal)";
  98. pictureItem = "Exile_Item_BreachingCharge_Metal";
  99. returnedItems[] =
  100. {
  101. {1, "Exile_Item_BreachingCharge_Metal"}
  102. };
  103. tools[] =
  104. {
  105. "Exile_Item_Foolbox"
  106. };
  107. components[] =
  108. {
  109. {1, "Exile_Item_DuctTape"},
  110. {1, "SatchelCharge_Remote_Mag"}
  111. };
  112. };
  113.  
  114. class BreachingChargeWood: Exile_AbstractCraftingRecipe
  115. {
  116. name = "Breaching Charge (Wood)";
  117. pictureItem = "Exile_Item_BreachingCharge_Wood";
  118. returnedItems[] =
  119. {
  120. {1, "Exile_Item_BreachingCharge_Wood"}
  121. };
  122. tools[] =
  123. {
  124. "Exile_Item_Foolbox"
  125. };
  126. components[] =
  127. {
  128. {1, "Exile_Item_DuctTape"},
  129. {1, "DemoCharge_Remote_Mag"}
  130. };
  131. };
  132.  
  133. class CookBBQSandwich: Exile_AbstractCraftingRecipe
  134. {
  135. name = "Cook BBQ Sandwich";
  136. pictureItem = "Exile_Item_BBQSandwich_Cooked";
  137. requiresFire = 1;
  138. returnedItems[] =
  139. {
  140. {1, "Exile_Item_BBQSandwich_Cooked"}
  141. };
  142. tools[] =
  143. {
  144. "Exile_Item_CookingPot"
  145. };
  146. components[] =
  147. {
  148. {1, "Exile_Item_BBQSandwich"}
  149. };
  150. };
  151.  
  152. class CookCatFood: Exile_AbstractCraftingRecipe
  153. {
  154. name = "Cook Cat Food";
  155. pictureItem = "Exile_Item_CatFood_Cooked";
  156. requiresFire = 1;
  157. returnedItems[] =
  158. {
  159. {1, "Exile_Item_CatFood_Cooked"}
  160. };
  161. tools[] =
  162. {
  163. "Exile_Item_CookingPot"
  164. };
  165. components[] =
  166. {
  167. {1, "Exile_Item_CatFood"}
  168. };
  169. };
  170.  
  171. class CookChristmasTinner: Exile_AbstractCraftingRecipe
  172. {
  173. name = "Cook Christmas Tinner";
  174. pictureItem = "Exile_Item_ChristmasTinner_Cooked";
  175. requiresFire = 1;
  176. returnedItems[] =
  177. {
  178. {1, "Exile_Item_ChristmasTinner_Cooked"}
  179. };
  180. tools[] =
  181. {
  182. "Exile_Item_CookingPot"
  183. };
  184. components[] =
  185. {
  186. {1, "Exile_Item_ChristmasTinner"}
  187. };
  188. };
  189. class CookCoffee: Exile_AbstractCraftingRecipe
  190. {
  191. name = "Brew Coffee";
  192. pictureItem = "Exile_Item_PlasticBottleCoffee";
  193. requiresFire = 1;
  194. returnedItems[] =
  195. {
  196. {1, "Exile_Item_PlasticBottleCoffee"}
  197. };
  198. tools[] =
  199. {
  200. "Exile_Item_CookingPot"
  201. };
  202. components[] =
  203. {
  204. {1, "Exile_Item_PlasticBottleFreshWater"},
  205. {1, "Exile_Item_InstantCoffee"}
  206. };
  207. };
  208. class CookDogFood: Exile_AbstractCraftingRecipe
  209. {
  210. name = "Cook Dog Food";
  211. pictureItem = "Exile_Item_DogFood_Cooked";
  212. requiresFire = 1;
  213. returnedItems[] =
  214. {
  215. {1, "Exile_Item_DogFood_Cooked"}
  216. };
  217. tools[] =
  218. {
  219. "Exile_Item_CookingPot"
  220. };
  221. components[] =
  222. {
  223. {1, "Exile_Item_DogFood"}
  224. };
  225. };
  226.  
  227. class CookGloriousKnakworst: Exile_AbstractCraftingRecipe
  228. {
  229. name = "Cook Glorious Knakworst";
  230. pictureItem = "Exile_Item_GloriousKnakworst_Cooked";
  231. requiresFire = 1;
  232. returnedItems[] =
  233. {
  234. {1, "Exile_Item_GloriousKnakworst_Cooked"}
  235. };
  236. tools[] =
  237. {
  238. "Exile_Item_CookingPot"
  239. };
  240. components[] =
  241. {
  242. {1, "Exile_Item_GloriousKnakworst"}
  243. };
  244. };
  245.  
  246. class CookMacasCheese: Exile_AbstractCraftingRecipe
  247. {
  248. name = "Cook Macas Cheese";
  249. pictureItem = "Exile_Item_MacasCheese_Cooked";
  250. requiresFire = 1;
  251. returnedItems[] =
  252. {
  253. {1, "Exile_Item_MacasCheese_Cooked"}
  254. };
  255. tools[] =
  256. {
  257. "Exile_Item_CookingPot"
  258. };
  259. components[] =
  260. {
  261. {1, "Exile_Item_MacasCheese"}
  262. };
  263. };
  264.  
  265. class CookPlasticBottleDirtyWater: Exile_AbstractCraftingRecipe
  266. {
  267. name = "Cook Dirty Water";
  268. pictureItem = "Exile_Item_PlasticBottleFreshWater";
  269. requiresFire = 1;
  270. returnedItems[] =
  271. {
  272. {1, "Exile_Item_PlasticBottleFreshWater"}
  273. };
  274. tools[] =
  275. {
  276. "Exile_Item_CookingPot"
  277. };
  278. components[] =
  279. {
  280. {1, "Exile_Item_PlasticBottleDirtyWater"}
  281. };
  282. };
  283. class CookPlasticBottleSaltWater: Exile_AbstractCraftingRecipe
  284. {
  285. name = "Cook Salt Water";
  286. pictureItem = "Exile_Item_PlasticBottleFreshWater";
  287. requiresFire = 1;
  288. returnedItems[] =
  289. {
  290. {1, "Exile_Item_PlasticBottleFreshWater"}
  291. };
  292. tools[] =
  293. {
  294. "Exile_Item_CookingPot"
  295. };
  296. components[] =
  297. {
  298. {1, "Exile_Item_PlasticBottleSaltWater"}
  299. };
  300. };
  301.  
  302. class CookSausageGravy: Exile_AbstractCraftingRecipe
  303. {
  304. name = "Cook Sausage Gravy";
  305. pictureItem = "Exile_Item_SausageGravy_Cooked";
  306. requiresFire = 1;
  307. returnedItems[] =
  308. {
  309. {1, "Exile_Item_SausageGravy_Cooked"}
  310. };
  311. tools[] =
  312. {
  313. "Exile_Item_CookingPot"
  314. };
  315. components[] =
  316. {
  317. {1, "Exile_Item_SausageGravy"}
  318. };
  319. };
  320.  
  321. class CookSurstromming: Exile_AbstractCraftingRecipe
  322. {
  323. name = "Cook Surströmming";
  324. pictureItem = "Exile_Item_Surstromming_Cooked";
  325. requiresFire = 1;
  326. returnedItems[] =
  327. {
  328. {1, "Exile_Item_Surstromming_Cooked"}
  329. };
  330. tools[] =
  331. {
  332. "Exile_Item_CookingPot"
  333. };
  334. components[] =
  335. {
  336. {1, "Exile_Item_Surstromming"}
  337. };
  338. };
  339.  
  340. class CraftBandage: Exile_AbstractCraftingRecipe
  341. {
  342. name = "Craft Bandage";
  343. pictureItem = "Exile_Item_Bandage";
  344. returnedItems[] =
  345. {
  346. {1, "Exile_Item_Bandage"}
  347. };
  348. components[] =
  349. {
  350. {4, "Exile_Item_ToiletPaper"}
  351. };
  352. };
  353.  
  354. class CraftConcreteDoorway: Exile_AbstractCraftingRecipe
  355. {
  356. name = "Craft Concrete Doorway";
  357. pictureItem = "Exile_Item_ConcreteDoorwayKit";
  358. requiresConcreteMixer = true;
  359. returnedItems[] =
  360. {
  361. {1, "Exile_Item_ConcreteDoorwayKit"},
  362. {3, "Exile_Item_WaterCanisterEmpty"},
  363. {1, "Exile_Item_FuelCanisterEmpty"}
  364. };
  365. components[] =
  366. {
  367. {3, "Exile_Item_Cement"},
  368. {3, "Exile_Item_Sand"},
  369. {3, "Exile_Item_MetalPole"},
  370. {3, "Exile_Item_WaterCanisterDirtyWater"},
  371. {1, "Exile_Item_FuelCanisterFull"}
  372. };
  373. };
  374. class CraftConcreteFloor: Exile_AbstractCraftingRecipe
  375. {
  376. name = "Craft Concrete Floor";
  377. pictureItem = "Exile_Item_ConcreteFloorKit";
  378. requiresConcreteMixer = true;
  379. returnedItems[] =
  380. {
  381. {1, "Exile_Item_ConcreteFloorKit"},
  382. {2, "Exile_Item_WaterCanisterEmpty"},
  383. {1, "Exile_Item_FuelCanisterEmpty"}
  384. };
  385. components[] =
  386. {
  387. {2, "Exile_Item_Cement"},
  388. {2, "Exile_Item_Sand"},
  389. {2, "Exile_Item_MetalPole"},
  390. {2, "Exile_Item_WaterCanisterDirtyWater"},
  391. {1, "Exile_Item_FuelCanisterFull"}
  392. };
  393. };
  394. class CraftConcreteFloorPort: Exile_AbstractCraftingRecipe
  395. {
  396. name = "Craft Concrete Floor Port";
  397. pictureItem = "Exile_Item_ConcreteFloorPortKit";
  398. requiresConcreteMixer = true;
  399. returnedItems[] =
  400. {
  401. {1, "Exile_Item_ConcreteFloorPortKit"},
  402. {3, "Exile_Item_WaterCanisterEmpty"},
  403. {1, "Exile_Item_FuelCanisterEmpty"}
  404. };
  405. components[] =
  406. {
  407. {3, "Exile_Item_Cement"},
  408. {3, "Exile_Item_Sand"},
  409. {3, "Exile_Item_MetalPole"},
  410. {3, "Exile_Item_WaterCanisterDirtyWater"},
  411. {1, "Exile_Item_FuelCanisterFull"}
  412. };
  413. };
  414. class CraftConcreteGate: Exile_AbstractCraftingRecipe
  415. {
  416. name = "Craft Concrete Gate";
  417. pictureItem = "Exile_Item_ConcreteGateKit";
  418. requiresConcreteMixer = true;
  419. returnedItems[] =
  420. {
  421. {1, "Exile_Item_ConcreteGateKit"},
  422. {4, "Exile_Item_WaterCanisterEmpty"},
  423. {1, "Exile_Item_FuelCanisterEmpty"}
  424. };
  425. components[] =
  426. {
  427. {4, "Exile_Item_Cement"},
  428. {4, "Exile_Item_Sand"},
  429. {4, "Exile_Item_MetalPole"},
  430. {4, "Exile_Item_WaterCanisterDirtyWater"},
  431. {1, "Exile_Item_FuelCanisterFull"}
  432. };
  433. };
  434. class CraftConcretStairs: Exile_AbstractCraftingRecipe
  435. {
  436. name = "Craft Concrete Stairs";
  437. pictureItem = "Exile_Item_ConcreteStairsKit";
  438. requiresConcreteMixer = true;
  439. returnedItems[] =
  440. {
  441. {1, "Exile_Item_ConcreteStairsKit"},
  442. {1, "Exile_Item_WaterCanisterEmpty"},
  443. {1, "Exile_Item_FuelCanisterEmpty"}
  444. };
  445. components[] =
  446. {
  447. {1, "Exile_Item_Cement"},
  448. {1, "Exile_Item_Sand"},
  449. {1, "Exile_Item_MetalPole"},
  450. {1, "Exile_Item_WaterCanisterDirtyWater"},
  451. {1, "Exile_Item_FuelCanisterFull"}
  452. };
  453. };
  454. class CraftConcretSupport: Exile_AbstractCraftingRecipe
  455. {
  456. name = "Craft Concrete Support";
  457. pictureItem = "Exile_Item_ConcreteSupportKit";
  458. requiresConcreteMixer = true;
  459. returnedItems[] =
  460. {
  461. {1, "Exile_Item_ConcreteSupportKit"},
  462. {1, "Exile_Item_WaterCanisterEmpty"},
  463. {1, "Exile_Item_FuelCanisterEmpty"}
  464. };
  465. components[] =
  466. {
  467. {1, "Exile_Item_Cement"},
  468. {1, "Exile_Item_Sand"},
  469. {1, "Exile_Item_MetalPole"},
  470. {1, "Exile_Item_WaterCanisterDirtyWater"},
  471. {1, "Exile_Item_FuelCanisterFull"}
  472. };
  473. };
  474. class CraftConcreteWall: Exile_AbstractCraftingRecipe
  475. {
  476. name = "Craft Concrete Wall";
  477. pictureItem = "Exile_Item_ConcreteWallKit";
  478. requiresConcreteMixer = true;
  479. returnedItems[] =
  480. {
  481. {1, "Exile_Item_ConcreteWallKit"},
  482. {2, "Exile_Item_WaterCanisterEmpty"},
  483. {1, "Exile_Item_FuelCanisterEmpty"}
  484. };
  485. components[] =
  486. {
  487. {2, "Exile_Item_Cement"},
  488. {2, "Exile_Item_Sand"},
  489. {2, "Exile_Item_MetalPole"},
  490. {2, "Exile_Item_WaterCanisterDirtyWater"},
  491. {1, "Exile_Item_FuelCanisterFull"}
  492. };
  493. };
  494. class CraftFirePlace: Exile_AbstractCraftingRecipe
  495. {
  496. name = "Craft Fire Place";
  497. pictureItem = "Exile_Item_CampFireKit";
  498. returnedItems[] =
  499. {
  500. {1, "Exile_Item_CampFireKit"}
  501. };
  502. components[] =
  503. {
  504. {2, "Exile_Item_WoodLog"}
  505. };
  506. };
  507. class CraftFloodLight: Exile_AbstractCraftingRecipe
  508. {
  509. name = "Craft Flood Light";
  510. pictureItem = "Exile_Item_FloodLightKit";
  511. requiresFire = 1;
  512. returnedItems[] =
  513. {
  514. {1, "Exile_Item_FloodLightKit"}
  515. };
  516. components[] =
  517. {
  518. {1, "Exile_Item_MetalPole"},
  519. {1, "Exile_Item_LightBulb"},
  520. {1, "Exile_Item_ExtensionCord"}
  521. };
  522. };
  523. class CraftFortificationUpgrade: Exile_AbstractCraftingRecipe
  524. {
  525. name = "Craft Fortification Upgrade";
  526. pictureItem = "Exile_Item_MetalBoard"; //<< CHANGE IT
  527. requiresFire = 1;
  528. requiredInteractionModelGroup = "WorkBench";
  529. returnedItems[] =
  530. {
  531. {1, "Exile_Item_FortificationUpgrade"}
  532. };
  533. components[] =
  534. {
  535. {2, "Exile_Item_MetalPole"},
  536. {4, "Exile_Item_MetalBoard"}
  537. };
  538. tools[] = {"Exile_Item_Grinder"};
  539. };
  540. class CraftHBarrier5Kit: Exile_AbstractCraftingRecipe
  541. {
  542. name = "Craft H-barrier (5 Blocks)";
  543. pictureItem = "Exile_Item_HBarrier5Kit";
  544. requiredInteractionModelGroup = "WorkBench";
  545. tools[] =
  546. {
  547. "Exile_Item_Pliers"
  548. };
  549. returnedItems[] =
  550. {
  551. {1, "Exile_Item_HBarrier5Kit"}
  552. };
  553. components[] =
  554. {
  555. {3, "Exile_Item_SandBagsKit_Long"},
  556. {2, "Exile_Item_MetalWire"}
  557. };
  558. };
  559. class CraftMetalBoard: Exile_AbstractCraftingRecipe
  560. {
  561. name = "Craft Metal Board";
  562. pictureItem = "Exile_Item_MetalBoard";
  563. requiresFire = 1;
  564. returnedItems[] =
  565. {
  566. {1, "Exile_Item_MetalBoard"}
  567. };
  568. components[] =
  569. {
  570. {2, "Exile_Item_JunkMetal"}
  571. };
  572. tools[] = {"Exile_Item_Grinder"};
  573. };
  574. class CraftMetalHedgehog: Exile_AbstractCraftingRecipe
  575. {
  576. name = "Craft Metal Hedgehog";
  577. pictureItem = "Exile_Item_MetalHedgehogKit";
  578. requiresFire = 1;
  579. returnedItems[] =
  580. {
  581. {1, "Exile_Item_MetalHedgehogKit"}
  582. };
  583. components[] =
  584. {
  585. {4, "Exile_Item_MetalPole"}
  586. };
  587. tools[] = {"Exile_Item_Grinder"};
  588. };
  589. class CraftMetalPole: Exile_AbstractCraftingRecipe
  590. {
  591. name = "Craft Metal Pole";
  592. pictureItem = "Exile_Item_MetalPole";
  593. requiresFire = 1;
  594. returnedItems[] =
  595. {
  596. {1, "Exile_Item_MetalPole"}
  597. };
  598. components[] =
  599. {
  600. {4, "Exile_Item_JunkMetal"}
  601. };
  602. tools[] = {"Exile_Item_Grinder"};
  603. };
  604. class CraftPortableGenerator: Exile_AbstractCraftingRecipe
  605. {
  606. name = "Craft Portable Generator";
  607. pictureItem = "Exile_Item_PortableGeneratorKit";
  608. requiresFire = 1;
  609. returnedItems[] =
  610. {
  611. {1, "Exile_Item_PortableGeneratorKit"}
  612. };
  613. components[] =
  614. {
  615. {4, "Exile_Item_MetalBoard"},
  616. {1, "Exile_Item_FuelCanisterFull"},
  617. {1, "Exile_Item_ExtensionCord"}
  618. };
  619. };
  620. /*class CraftRazorWireKit: Exile_AbstractCraftingRecipe
  621. {
  622. name = "Craft Razor Wire Kit Kit";
  623. pictureItem = "Exile_Item_RazorWireKit_Long";
  624. requiredInteractionModelGroup = "WorkBench";
  625. tools[] =
  626. {
  627. "Exile_Item_Grinder",
  628. "Exile_Item_Pliers",
  629. "Exile_Item_Screwdriver"
  630. };
  631. returnedItems[] =
  632. {
  633. {1, "Exile_Item_RazorWireKit_Long"}
  634. };
  635. components[] =
  636. {
  637. {2, "Exile_Item_MetalPole"},
  638. {4, "Exile_Item_MetalWire"},
  639. {1, "Exile_Item_MetalScrews"}
  640. };
  641. };*/
  642. class CraftRepairKitConcrete: Exile_AbstractCraftingRecipe
  643. {
  644. name = "Craft Concrete Repair Kit";
  645. pictureItem = "Exile_Item_Cement";
  646. requiresConcreteMixer = true;
  647. returnedItems[] =
  648. {
  649. {1, "Exile_Item_RepairKitConcrete"},
  650. {1, "Exile_Item_WaterCanisterEmpty"},
  651. {1, "Exile_Item_FuelCanisterEmpty"}
  652. };
  653. components[] =
  654. {
  655. {4, "Exile_Item_Cement"},
  656. {2, "Exile_Item_Sand"},
  657. {1, "Exile_Item_WaterCanisterDirtyWater"},
  658. {1, "Exile_Item_FuelCanisterFull"}
  659. };
  660. };
  661. class CraftRepairKitMetal: Exile_AbstractCraftingRecipe
  662. {
  663. name = "Craft Metal Repair Kit";
  664. pictureItem = "Exile_Item_RepairKitMetal";
  665. requiresFire = 0;
  666. requiredInteractionModelGroup = "WorkBench";
  667. returnedItems[] =
  668. {
  669. {1, "Exile_Item_RepairKitMetal"}
  670. };
  671. components[] =
  672. {
  673. {4, "Exile_Item_MetalBoard"}
  674. };
  675. tools[] =
  676. {
  677. "Exile_Item_Foolbox",
  678. "Exile_Item_Grinder"
  679. };
  680. };
  681. class CraftRepairKitWood: Exile_AbstractCraftingRecipe
  682. {
  683. name = "Craft Wood Repair Kit";
  684. pictureItem = "Exile_Item_RepairKitWood";
  685. requiresFire = 0;
  686. requiredInteractionModelGroup = "WorkBench";
  687. returnedItems[] =
  688. {
  689. {1, "Exile_Item_RepairKitWood"}
  690. };
  691. components[] =
  692. {
  693. {4, "Exile_Item_WoodPlank"}
  694. };
  695. tools[] =
  696. {
  697. "Exile_Item_Foolbox"
  698. };
  699. };
  700. class CraftSandBagsKitCorner: Exile_AbstractCraftingRecipe
  701. {
  702. name = "Craft Sandbags Kit (Corner)";
  703. pictureItem = "Exile_Item_SandBagsKit_Corner";
  704. requiredInteractionModelGroup = "WorkBench";
  705. returnedItems[] =
  706. {
  707. {1, "Exile_Item_SandBagsKit_Corner"}
  708. };
  709. components[] =
  710. {
  711. {3, "Exile_Item_Sand"}
  712. };
  713. };
  714. class CraftSandBagsKitLong: Exile_AbstractCraftingRecipe
  715. {
  716. name = "Craft Sand Bags Kit (Long)";
  717. pictureItem = "Exile_Item_SandBagsKit_Long";
  718. requiredInteractionModelGroup = "WorkBench";
  719. returnedItems[] =
  720. {
  721. {1, "Exile_Item_SandBagsKit_Long"}
  722. };
  723. components[] =
  724. {
  725. {6, "Exile_Item_Sand"}
  726. };
  727. };
  728. class CraftStorageCrate: Exile_AbstractCraftingRecipe
  729. {
  730. name = "Craft Storage Crate";
  731. pictureItem = "Exile_Item_StorageCrateKit";
  732. requiredInteractionModelGroup = "WorkBench";
  733. returnedItems[] =
  734. {
  735. {1, "Exile_Item_StorageCrateKit"}
  736. };
  737. components[] =
  738. {
  739. {5, "Exile_Item_WoodPlank"}
  740. };
  741. };
  742. class CraftWaterBarrel: Exile_AbstractCraftingRecipe
  743. {
  744. name = "Craft Water Barrel";
  745. pictureItem = "Exile_Item_WaterBarrelKit";
  746. requiredInteractionModelGroup = "WorkBench";
  747. requiresFire = 1;
  748. returnedItems[] =
  749. {
  750. {1, "Exile_Item_WaterBarrelKit"}
  751. };
  752. components[] =
  753. {
  754. {20, "Exile_Item_PlasticBottleEmpty"}
  755. };
  756. };
  757. class CraftWireFenceKit: Exile_AbstractCraftingRecipe
  758. {
  759. name = "Craft Wire Fence Kit";
  760. pictureItem = "Exile_Item_WireFenceKit";
  761. requiredInteractionModelGroup = "WorkBench";
  762. tools[] =
  763. {
  764. "Exile_Item_Grinder",
  765. "Exile_Item_Pliers",
  766. "Exile_Item_Screwdriver"
  767. };
  768. returnedItems[] =
  769. {
  770. {1, "Exile_Item_WireFenceKit"}
  771. };
  772. components[] =
  773. {
  774. {4, "Exile_Item_MetalPole"},
  775. {6, "Exile_Item_MetalWire"},
  776. {1, "Exile_Item_MetalScrews"}
  777. };
  778. };
  779. class CraftWoodDoorWay: Exile_AbstractCraftingRecipe
  780. {
  781. name = "Craft Wood Doorway";
  782. pictureItem = "Exile_Item_WoodDoorwayKit";
  783. requiredInteractionModelGroup = "WorkBench";
  784. returnedItems[] =
  785. {
  786. {1, "Exile_Item_WoodDoorwayKit"}
  787. };
  788. components[] =
  789. {
  790. {6, "Exile_Item_WoodPlank"}
  791. };
  792. };
  793. class CraftWoodDrawBridge: Exile_AbstractCraftingRecipe
  794. {
  795. name = "Craft Wood Draw Bridge";
  796. pictureItem = "Exile_Item_WoodDrawBridgeKit";
  797. requiredInteractionModelGroup = "WorkBench";
  798. returnedItems[] =
  799. {
  800. {1, "Exile_Item_WoodDrawBridgeKit"}
  801. };
  802. components[] =
  803. {
  804. {8, "Exile_Item_WoodPlank"},
  805. {1, "Exile_Item_JunkMetal"},
  806. {1, "Exile_Item_MetalScrews"}
  807. };
  808. };
  809. class CraftWoodFloor: Exile_AbstractCraftingRecipe
  810. {
  811. name = "Craft Wood Floor";
  812. pictureItem = "Exile_Item_WoodFloorKit";
  813. requiredInteractionModelGroup = "WorkBench";
  814. returnedItems[] =
  815. {
  816. {1, "Exile_Item_WoodFloorKit"}
  817. };
  818. components[] =
  819. {
  820. {4, "Exile_Item_WoodPlank"}
  821. };
  822. };
  823. class CraftWoodFloorPort: Exile_AbstractCraftingRecipe
  824. {
  825. name = "Craft Wood Floor Port";
  826. pictureItem = "Exile_Item_WoodFloorPortKit";
  827. requiredInteractionModelGroup = "WorkBench";
  828. returnedItems[] =
  829. {
  830. {1, "Exile_Item_WoodFloorPortKit"}
  831. };
  832. components[] =
  833. {
  834. {6, "Exile_Item_WoodPlank"}
  835. };
  836. };
  837. class CraftWoodFloorPortSmall: Exile_AbstractCraftingRecipe
  838. {
  839. name = "Craft Wood Floor Port (Small)";
  840. pictureItem = "Exile_Item_WoodFloorPortSmallKit";
  841. requiredInteractionModelGroup = "WorkBench";
  842. returnedItems[] =
  843. {
  844. {1, "Exile_Item_WoodFloorPortSmallKit"}
  845. };
  846. components[] =
  847. {
  848. {6, "Exile_Item_WoodPlank"}
  849. };
  850. };
  851. class CraftWoodGate: Exile_AbstractCraftingRecipe
  852. {
  853. name = "Craft Wood Gate";
  854. pictureItem = "Exile_Item_WoodGateKit";
  855. requiredInteractionModelGroup = "WorkBench";
  856. returnedItems[] =
  857. {
  858. {1, "Exile_Item_WoodGateKit"}
  859. };
  860. components[] =
  861. {
  862. {8, "Exile_Item_WoodPlank"}
  863. };
  864. };
  865. class CraftWoodLadder: Exile_AbstractCraftingRecipe
  866. {
  867. name = "Craft Wood Ladder";
  868. pictureItem = "Exile_Item_WoodLadderKit";
  869. requiredInteractionModelGroup = "WorkBench";
  870. returnedItems[] =
  871. {
  872. {1, "Exile_Item_WoodLadderKit"}
  873. };
  874. components[] =
  875. {
  876. {6, "Exile_Item_WoodPlank"}
  877. };
  878. };
  879. class CraftWoodPlank: Exile_AbstractCraftingRecipe
  880. {
  881. name = "Craft Wood Plank";
  882. pictureItem = "Exile_Item_WoodPlank";
  883. requiredInteractionModelGroup = "WorkBench";
  884. returnedItems[] =
  885. {
  886. {1, "Exile_Item_WoodPlank"}
  887. };
  888. components[] =
  889. {
  890. {2, "Exile_Item_WoodLog"}
  891. };
  892. tools[] = {"Exile_Item_Handsaw"};
  893. };
  894. class CraftWoodStairs: Exile_AbstractCraftingRecipe
  895. {
  896. name = "Craft Wood Stairs";
  897. pictureItem = "Exile_Item_WoodStairsKit";
  898. requiredInteractionModelGroup = "WorkBench";
  899. returnedItems[] =
  900. {
  901. {1, "Exile_Item_WoodStairsKit"}
  902. };
  903. components[] =
  904. {
  905. {6, "Exile_Item_WoodPlank"}
  906. };
  907. };
  908. class CraftWoodSupport: Exile_AbstractCraftingRecipe
  909. {
  910. name = "Craft Wood Support";
  911. pictureItem = "Exile_Item_WoodSupportKit";
  912. requiredInteractionModelGroup = "WorkBench";
  913. returnedItems[] =
  914. {
  915. {1, "Exile_Item_WoodSupportKit"}
  916. };
  917. components[] =
  918. {
  919. {6, "Exile_Item_WoodPlank"}
  920. };
  921. };
  922. class CraftWoodWall: Exile_AbstractCraftingRecipe
  923. {
  924. name = "Craft Wood Wall";
  925. pictureItem = "Exile_Item_WoodWallKit";
  926. requiredInteractionModelGroup = "WorkBench";
  927. returnedItems[] =
  928. {
  929. {1, "Exile_Item_WoodWallKit"}
  930. };
  931. components[] =
  932. {
  933. {4, "Exile_Item_WoodPlank"}
  934. };
  935. };
  936. class CraftWoodWallHalf: Exile_AbstractCraftingRecipe
  937. {
  938. name = "Craft 1/2 Wood Wall";
  939. pictureItem = "Exile_Item_WoodWallHalfKit";
  940. requiredInteractionModelGroup = "WorkBench";
  941. returnedItems[] =
  942. {
  943. {1, "Exile_Item_WoodWallHalfKit"}
  944. };
  945. components[] =
  946. {
  947. {2, "Exile_Item_WoodPlank"}
  948. };
  949. };
  950. class CraftWoodWindow: Exile_AbstractCraftingRecipe
  951. {
  952. name = "Craft Wood Window";
  953. pictureItem = "Exile_Item_WoodWindowKit";
  954. requiredInteractionModelGroup = "WorkBench";
  955. returnedItems[] =
  956. {
  957. {1, "Exile_Item_WoodWindowKit"}
  958. };
  959. components[] =
  960. {
  961. {6, "Exile_Item_WoodPlank"}
  962. };
  963. };
  964. class CraftWorkBench: Exile_AbstractCraftingRecipe
  965. {
  966. name = "Craft Work Bench";
  967. pictureItem = "Exile_Item_WorkBenchKit";
  968. returnedItems[] =
  969. {
  970. {1, "Exile_Item_WorkBenchKit"}
  971. };
  972. components[] =
  973. {
  974. {4, "Exile_Item_WoodLog"}
  975. };
  976. };
  977. class CookAlsatianSteak: Exile_AbstractCraftingRecipe
  978. {
  979. name = "Cook Alsatian Steak";
  980. pictureItem = "Exile_Item_AlsatianSteak_Cooked";
  981. requiresFire = 1;
  982. returnedItems[] =
  983. {
  984. {1, "Exile_Item_AlsatianSteak_Cooked"}
  985. };
  986. tools[] =
  987. {
  988. "Exile_Item_CookingPot"
  989. };
  990. components[] =
  991. {
  992. {1, "Exile_Item_AlsatianSteak_Raw"}
  993. };
  994. };
  995.  
  996. ///////////////////////////////////////////////////////////////////////////////
  997.  
  998. class CookCatSharkFilet: Exile_AbstractCraftingRecipe
  999. {
  1000. name = "Cook Cat Shark Filet";
  1001. pictureItem = "Exile_Item_CatSharkFilet_Cooked";
  1002. requiresFire = 1;
  1003. returnedItems[] =
  1004. {
  1005. {1, "Exile_Item_CatSharkFilet_Cooked"}
  1006. };
  1007. tools[] =
  1008. {
  1009. "Exile_Item_CookingPot"
  1010. };
  1011. components[] =
  1012. {
  1013. {1, "Exile_Item_CatSharkFilet_Raw"}
  1014. };
  1015. };
  1016.  
  1017. ///////////////////////////////////////////////////////////////////////////////
  1018.  
  1019. class CookChickenFilet: Exile_AbstractCraftingRecipe
  1020. {
  1021. name = "Cook Chicken Filet";
  1022. pictureItem = "Exile_Item_ChickenFilet_Cooked";
  1023. requiresFire = 1;
  1024. returnedItems[] =
  1025. {
  1026. {1, "Exile_Item_ChickenFilet_Cooked"}
  1027. };
  1028. tools[] =
  1029. {
  1030. "Exile_Item_CookingPot"
  1031. };
  1032. components[] =
  1033. {
  1034. {1, "Exile_Item_ChickenFilet_Raw"}
  1035. };
  1036. };
  1037.  
  1038. ///////////////////////////////////////////////////////////////////////////////
  1039.  
  1040. class CookFinSteak: Exile_AbstractCraftingRecipe
  1041. {
  1042. name = "Cook Fin Steak";
  1043. pictureItem = "Exile_Item_FinSteak_Cooked";
  1044. requiresFire = 1;
  1045. returnedItems[] =
  1046. {
  1047. {1, "Exile_Item_FinSteak_Cooked"}
  1048. };
  1049. tools[] =
  1050. {
  1051. "Exile_Item_CookingPot"
  1052. };
  1053. components[] =
  1054. {
  1055. {1, "Exile_Item_FinSteak_Raw"}
  1056. };
  1057. };
  1058.  
  1059. ///////////////////////////////////////////////////////////////////////////////
  1060.  
  1061. class CookGoatSteak: Exile_AbstractCraftingRecipe
  1062. {
  1063. name = "Cook Goat Steak";
  1064. pictureItem = "Exile_Item_GoatSteak_Cooked";
  1065. requiresFire = 1;
  1066. returnedItems[] =
  1067. {
  1068. {1, "Exile_Item_GoatSteak_Cooked"}
  1069. };
  1070. tools[] =
  1071. {
  1072. "Exile_Item_CookingPot"
  1073. };
  1074. components[] =
  1075. {
  1076. {1, "Exile_Item_GoatSteak_Raw"}
  1077. };
  1078. };
  1079.  
  1080. ///////////////////////////////////////////////////////////////////////////////
  1081.  
  1082. class CookMackerelFilet: Exile_AbstractCraftingRecipe
  1083. {
  1084. name = "Cook Mackerel Filet";
  1085. pictureItem = "Exile_Item_MackerelFilet_Cooked";
  1086. requiresFire = 1;
  1087. returnedItems[] =
  1088. {
  1089. {1, "Exile_Item_MackerelFilet_Cooked"}
  1090. };
  1091. tools[] =
  1092. {
  1093. "Exile_Item_CookingPot"
  1094. };
  1095. components[] =
  1096. {
  1097. {1, "Exile_Item_MackerelFilet_Raw"}
  1098. };
  1099. };
  1100.  
  1101. ///////////////////////////////////////////////////////////////////////////////
  1102.  
  1103. class CookMulletFilet: Exile_AbstractCraftingRecipe
  1104. {
  1105. name = "Cook Mullet Filet";
  1106. pictureItem = "Exile_Item_MulletFilet_Cooked";
  1107. requiresFire = 1;
  1108. returnedItems[] =
  1109. {
  1110. {1, "Exile_Item_MulletFilet_Cooked"}
  1111. };
  1112. tools[] =
  1113. {
  1114. "Exile_Item_CookingPot"
  1115. };
  1116. components[] =
  1117. {
  1118. {1, "Exile_Item_MulletFilet_Raw"}
  1119. };
  1120. };
  1121.  
  1122. ///////////////////////////////////////////////////////////////////////////////
  1123.  
  1124. class CookOrnateFilet: Exile_AbstractCraftingRecipe
  1125. {
  1126. name = "Cook Ornate Filet";
  1127. pictureItem = "Exile_Item_OrnateFilet_Cooked";
  1128. requiresFire = 1;
  1129. returnedItems[] =
  1130. {
  1131. {1, "Exile_Item_OrnateFilet_Cooked"}
  1132. };
  1133. tools[] =
  1134. {
  1135. "Exile_Item_CookingPot"
  1136. };
  1137. components[] =
  1138. {
  1139. {1, "Exile_Item_OrnateFilet_Raw"}
  1140. };
  1141. };
  1142.  
  1143. ///////////////////////////////////////////////////////////////////////////////
  1144.  
  1145. class CookRabbitSteak: Exile_AbstractCraftingRecipe
  1146. {
  1147. name = "Cook Rabbit Steak";
  1148. pictureItem = "Exile_Item_RabbitSteak_Cooked";
  1149. requiresFire = 1;
  1150. returnedItems[] =
  1151. {
  1152. {1, "Exile_Item_RabbitSteak_Cooked"}
  1153. };
  1154. tools[] =
  1155. {
  1156. "Exile_Item_CookingPot"
  1157. };
  1158. components[] =
  1159. {
  1160. {1, "Exile_Item_RabbitSteak_Raw"}
  1161. };
  1162. };
  1163.  
  1164. ///////////////////////////////////////////////////////////////////////////////
  1165.  
  1166. class CookRoosterFilet: Exile_AbstractCraftingRecipe
  1167. {
  1168. name = "Cook Rooster Filet";
  1169. pictureItem = "Exile_Item_RoosterFilet_Cooked";
  1170. requiresFire = 1;
  1171. returnedItems[] =
  1172. {
  1173. {1, "Exile_Item_RoosterFilet_Cooked"}
  1174. };
  1175. tools[] =
  1176. {
  1177. "Exile_Item_CookingPot"
  1178. };
  1179. components[] =
  1180. {
  1181. {1, "Exile_Item_RoosterFilet_Raw"}
  1182. };
  1183. };
  1184.  
  1185. ///////////////////////////////////////////////////////////////////////////////
  1186.  
  1187. class CookSalemaFilet: Exile_AbstractCraftingRecipe
  1188. {
  1189. name = "Cook Salema Filet";
  1190. pictureItem = "Exile_Item_SalemaFilet_Cooked";
  1191. requiresFire = 1;
  1192. returnedItems[] =
  1193. {
  1194. {1, "Exile_Item_SalemaFilet_Cooked"}
  1195. };
  1196. tools[] =
  1197. {
  1198. "Exile_Item_CookingPot"
  1199. };
  1200. components[] =
  1201. {
  1202. {1, "Exile_Item_SalemaFilet_Raw"}
  1203. };
  1204. };
  1205.  
  1206. ///////////////////////////////////////////////////////////////////////////////
  1207.  
  1208. class CookSheepSteak: Exile_AbstractCraftingRecipe
  1209. {
  1210. name = "Cook Sheep Steak";
  1211. pictureItem = "Exile_Item_SheepSteak_Cooked";
  1212. requiresFire = 1;
  1213. returnedItems[] =
  1214. {
  1215. {1, "Exile_Item_SheepSteak_Cooked"}
  1216. };
  1217. tools[] =
  1218. {
  1219. "Exile_Item_CookingPot"
  1220. };
  1221. components[] =
  1222. {
  1223. {1, "Exile_Item_SheepSteak_Raw"}
  1224. };
  1225. };
  1226.  
  1227. ///////////////////////////////////////////////////////////////////////////////
  1228.  
  1229. class CookSnakeFilet: Exile_AbstractCraftingRecipe
  1230. {
  1231. name = "Cook Snake Filet";
  1232. pictureItem = "Exile_Item_SnakeFilet_Cooked";
  1233. requiresFire = 1;
  1234. returnedItems[] =
  1235. {
  1236. {1, "Exile_Item_SnakeFilet_Cooked"}
  1237. };
  1238. tools[] =
  1239. {
  1240. "Exile_Item_CookingPot"
  1241. };
  1242. components[] =
  1243. {
  1244. {1, "Exile_Item_SnakeFilet_Raw"}
  1245. };
  1246. };
  1247.  
  1248. ///////////////////////////////////////////////////////////////////////////////
  1249.  
  1250. class CookTunaFilet: Exile_AbstractCraftingRecipe
  1251. {
  1252. name = "Cook Tuna Filet";
  1253. pictureItem = "Exile_Item_TunaFilet_Cooked";
  1254. requiresFire = 1;
  1255. returnedItems[] =
  1256. {
  1257. {1, "Exile_Item_TunaFilet_Cooked"}
  1258. };
  1259. tools[] =
  1260. {
  1261. "Exile_Item_CookingPot"
  1262. };
  1263. components[] =
  1264. {
  1265. {1, "Exile_Item_TunaFilet_Raw"}
  1266. };
  1267. };
  1268.  
  1269. ///////////////////////////////////////////////////////////////////////////////
  1270.  
  1271. class CookTurtleFilet: Exile_AbstractCraftingRecipe
  1272. {
  1273. name = "Cook Turtle Filet";
  1274. pictureItem = "Exile_Item_TurtleFilet_Cooked";
  1275. requiresFire = 1;
  1276. returnedItems[] =
  1277. {
  1278. {1, "Exile_Item_TurtleFilet_Cooked"}
  1279. };
  1280. tools[] =
  1281. {
  1282. "Exile_Item_CookingPot"
  1283. };
  1284. components[] =
  1285. {
  1286. {1, "Exile_Item_TurtleFilet_Raw"}
  1287. };
  1288. };
  1289.  
  1290.  
  1291. class EmptyFuelCanister: Exile_AbstractCraftingRecipe
  1292. {
  1293. name = "Empty Fuel Canister";
  1294. pictureItem = "Exile_Item_FuelCanisterEmpty";
  1295. returnedItems[] =
  1296. {
  1297. {1, "Exile_Item_FuelCanisterEmpty"}
  1298. };
  1299. components[] =
  1300. {
  1301. {1, "Exile_Item_FuelCanisterFull"}
  1302. };
  1303. };
  1304. class EmptyPlasticBottleDirtyWater: Exile_AbstractCraftingRecipe
  1305. {
  1306. name = "Empty Dirty Water";
  1307. pictureItem = "Exile_Item_PlasticBottleEmpty";
  1308. returnedItems[] =
  1309. {
  1310. {1, "Exile_Item_PlasticBottleEmpty"}
  1311. };
  1312. components[] =
  1313. {
  1314. {1, "Exile_Item_PlasticBottleDirtyWater"}
  1315. };
  1316. };
  1317. class EmptyPlasticBottleSaltWater: Exile_AbstractCraftingRecipe
  1318. {
  1319. name = "Empty Salt Water";
  1320. pictureItem = "Exile_Item_PlasticBottleEmpty";
  1321. returnedItems[] =
  1322. {
  1323. {1, "Exile_Item_PlasticBottleEmpty"}
  1324. };
  1325. components[] =
  1326. {
  1327. {1, "Exile_Item_PlasticBottleSaltWater"}
  1328. };
  1329. };
  1330. class FillEmptyPlasticBottleWithDirtyWater: Exile_AbstractCraftingRecipe
  1331. {
  1332. name = "Fill Dirty Water";
  1333. pictureItem = "Exile_Item_PlasticBottleDirtyWater";
  1334. requiredInteractionModelGroup = "WaterSource";
  1335. returnedItems[] =
  1336. {
  1337. {1, "Exile_Item_PlasticBottleDirtyWater"}
  1338. };
  1339. components[] =
  1340. {
  1341. {1, "Exile_Item_PlasticBottleEmpty"}
  1342. };
  1343. };
  1344. class FillEmptyPlasticBottleWithFreshWater: Exile_AbstractCraftingRecipe
  1345. {
  1346. name = "Fill Fresh Water";
  1347. pictureItem = "Exile_Item_PlasticBottleFreshWater";
  1348. requiredInteractionModelGroup = "CleanWaterSource";
  1349. returnedItems[] =
  1350. {
  1351. {1, "Exile_Item_PlasticBottleFreshWater"}
  1352. };
  1353. components[] =
  1354. {
  1355. {1, "Exile_Item_PlasticBottleEmpty"}
  1356. };
  1357. };
  1358. class FillEmptyPlasticBottleWithSaltWater: Exile_AbstractCraftingRecipe
  1359. {
  1360. name = "Fill Salt Water";
  1361. pictureItem = "Exile_Item_PlasticBottleSaltWater";
  1362. requiresOcean = 1;
  1363. returnedItems[] =
  1364. {
  1365. {1, "Exile_Item_PlasticBottleSaltWater"}
  1366. };
  1367. components[] =
  1368. {
  1369. {1, "Exile_Item_PlasticBottleEmpty"}
  1370. };
  1371. };
  1372. class FillEmptyWaterCanisterWithDirtyWater: Exile_AbstractCraftingRecipe
  1373. {
  1374. name = "Fill Dirty Water";
  1375. pictureItem = "Exile_Item_WaterCanisterDirtyWater";
  1376. requiredInteractionModelGroup = "WaterSource";
  1377. returnedItems[] =
  1378. {
  1379. {1, "Exile_Item_WaterCanisterDirtyWater"}
  1380. };
  1381. components[] =
  1382. {
  1383. {1, "Exile_Item_WaterCanisterEmpty"}
  1384. };
  1385. };
  1386. class FillFuelCanister: Exile_AbstractCraftingRecipe
  1387. {
  1388. name = "Fill Fuel Canister";
  1389. pictureItem = "Exile_Item_FuelCanisterFull";
  1390. requiredInteractionModelGroup = "FuelSource";
  1391. returnedItems[] =
  1392. {
  1393. {1, "Exile_Item_FuelCanisterFull"}
  1394. };
  1395. components[] =
  1396. {
  1397. {1, "Exile_Item_FuelCanisterEmpty"}
  1398. };
  1399. };
  1400. class UpgradeToConcreteDoor: Exile_AbstractCraftingRecipe
  1401. {
  1402. name = "Upgrade to Concrete Door";
  1403. pictureItem = "Exile_Item_ConcreteDoorKit";
  1404. requiredInteractionModelGroup = "WorkBench";
  1405. returnedItems[] =
  1406. {
  1407. {1, "Exile_Item_ConcreteDoorKit"}
  1408. };
  1409. components[] =
  1410. {
  1411. {1, "Exile_Item_ConcreteDoorwayKit"},
  1412. {2, "Exile_Item_MetalPole"},
  1413. {4, "Exile_Item_MetalBoard"}
  1414. };
  1415. };
  1416. class UpgradeToConcreteFloorPort: Exile_AbstractCraftingRecipe
  1417. {
  1418. name = "Upgrade to Concrete Floor Port";
  1419. pictureItem = "Exile_Item_ConcreteFloorPortKit";
  1420. requiredInteractionModelGroup = "WorkBench";
  1421. returnedItems[] =
  1422. {
  1423. {1, "Exile_Item_ConcreteFloorPortKit"}
  1424. };
  1425. components[] =
  1426. {
  1427. {1, "Exile_Item_ConcreteFloorKit"},
  1428. {2, "Exile_Item_MetalPole"},
  1429. {4, "Exile_Item_MetalBoard"}
  1430. };
  1431. };
  1432. class UpgradeToConcreteGate: Exile_AbstractCraftingRecipe
  1433. {
  1434. name = "Upgrade to Concrete Gate";
  1435. pictureItem = "Exile_Item_ConcreteGateKit";
  1436. requiredInteractionModelGroup = "WorkBench";
  1437. returnedItems[] =
  1438. {
  1439. {1, "Exile_Item_ConcreteGateKit"}
  1440. };
  1441. components[] =
  1442. {
  1443. {1, "Exile_Item_ConcreteWallKit"},
  1444. {2, "Exile_Item_MetalPole"},
  1445. {4, "Exile_Item_MetalBoard"}
  1446. };
  1447. };
  1448. class UpgradeToConcreteWindow: Exile_AbstractCraftingRecipe
  1449. {
  1450. name = "Upgrade to Concrete Window";
  1451. pictureItem = "Exile_Item_ConcreteWindowKit";
  1452. requiredInteractionModelGroup = "WorkBench";
  1453. returnedItems[] =
  1454. {
  1455. {1, "Exile_Item_ConcreteWindowKit"}
  1456. };
  1457. components[] =
  1458. {
  1459. {1, "Exile_Item_ConcreteWallKit"},
  1460. {2, "Exile_Item_MetalPole"},
  1461. {4, "Exile_Item_MetalBoard"}
  1462. };
  1463. };
  1464. class UpgradeToWoodDoor: Exile_AbstractCraftingRecipe
  1465. {
  1466. name = "Upgrade to Wood Door";
  1467. pictureItem = "Exile_Item_WoodDoorKit";
  1468. requiredInteractionModelGroup = "WorkBench";
  1469. returnedItems[] =
  1470. {
  1471. {1, "Exile_Item_WoodDoorKit"}
  1472. };
  1473. components[] =
  1474. {
  1475. {1, "Exile_Item_WoodDoorwayKit"},
  1476. {2, "Exile_Item_WoodPlank"}
  1477. };
  1478. };
  1479. class UpgradeToWoodDrawBridge: Exile_AbstractCraftingRecipe
  1480. {
  1481. name = "Upgrade to Wood Draw Bridge";
  1482. pictureItem = "Exile_Item_WoodDrawBridgeKit";
  1483. requiredInteractionModelGroup = "WorkBench";
  1484. returnedItems[] =
  1485. {
  1486. {1, "Exile_Item_WoodDrawBridgeKit"}
  1487. };
  1488. components[] =
  1489. {
  1490. {1, "Exile_Item_WoodGateKit"},
  1491. {2, "Exile_Item_WoodPlank"},
  1492. {1, "Exile_Item_JunkMetal"},
  1493. {1, "Exile_Item_MetalScrews"}
  1494. };
  1495. };
  1496. class UpgradeToWoodFloorPort: Exile_AbstractCraftingRecipe
  1497. {
  1498. name = "Upgrade to Wood Floor Port";
  1499. pictureItem = "Exile_Item_WoodFloorPortKit";
  1500. requiredInteractionModelGroup = "WorkBench";
  1501. returnedItems[] =
  1502. {
  1503. {1, "Exile_Item_WoodFloorPortKit"}
  1504. };
  1505. components[] =
  1506. {
  1507. {1, "Exile_Item_WoodFloorKit"},
  1508. {2, "Exile_Item_WoodPlank"}
  1509. };
  1510. };
  1511. class UpgradeToWoodGate: Exile_AbstractCraftingRecipe
  1512. {
  1513. name = "Upgrade to Wood Gate";
  1514. pictureItem = "Exile_Item_WoodGateKit";
  1515. requiredInteractionModelGroup = "WorkBench";
  1516. returnedItems[] =
  1517. {
  1518. {1, "Exile_Item_WoodGateKit"}
  1519. };
  1520. components[] =
  1521. {
  1522. {1, "Exile_Item_WoodWallKit"},
  1523. {4, "Exile_Item_WoodPlank"}
  1524. };
  1525. };
  1526. class UpgradeToWoodWall: Exile_AbstractCraftingRecipe
  1527. {
  1528. name = "Upgrade to Wood Wall";
  1529. pictureItem = "Exile_Item_WoodWallHalfKit";
  1530. requiredInteractionModelGroup = "WorkBench";
  1531. returnedItems[] =
  1532. {
  1533. {1, "Exile_Item_WoodWallKit"}
  1534. };
  1535. components[] =
  1536. {
  1537. {2, "Exile_Item_WoodWallHalfKit"}
  1538. };
  1539. };
  1540. class UpgradeToWoodWindow: Exile_AbstractCraftingRecipe
  1541. {
  1542. name = "Upgrade to Wood Window";
  1543. pictureItem = "Exile_Item_WoodWindowKit";
  1544. requiredInteractionModelGroup = "WorkBench";
  1545. returnedItems[] =
  1546. {
  1547. {1, "Exile_Item_WoodWindowKit"}
  1548. };
  1549. components[] =
  1550. {
  1551. {1, "Exile_Item_WoodWallKit"},
  1552. {2, "Exile_Item_WoodPlank"}
  1553. };
  1554. };
  1555. };
  1556. class CfgExileAnimals
  1557. {
  1558. /**
  1559. * Should animals spawn on your server? Y/N?
  1560. */
  1561. enabled = 0;
  1562.  
  1563. /**
  1564. * Should vanilla Arma animals (fish, rabbits, bees, etc.) be disabled?
  1565. * We think it should, since it might confuse players if they cant eat them. *munches on bees*
  1566. */
  1567. disableVanillaAnimals = 1;
  1568.  
  1569. /**
  1570. * Which animals to spawn.
  1571. * Exile automatically spawns a color variation of that animal, if variations exist.
  1572. * Each player (client) has a maximum of one animal at a time.
  1573. * Exile checks which animal type can spawn in front of the player and then
  1574. * picks a random one.
  1575. *
  1576. * For now it is like this:
  1577. *
  1578. * - Goats spawn on hill tops, but not in forests
  1579. * - Sheep spawn on meadows, but not next to forests and not on hill tops
  1580. * - Hens and roosters spawn next to buildings only
  1581. *
  1582. * => More animal types will follow in upcoming Exile versions, hopefully.
  1583. */
  1584. animalTypes[] =
  1585. {
  1586. "Exile_Animal_Rooster_Abstract",
  1587. "Exile_Animal_Hen_Abstract",
  1588. "Exile_Animal_Goat_Abstract",
  1589. "Exile_Animal_Sheep_Abstract"
  1590. };
  1591.  
  1592. /**
  1593. * Animals are always spawned in front of the player, but
  1594. * at least a certain distance away. The radius is applied on top.
  1595. *
  1596. * Example:
  1597. * Distance = 150
  1598. * Radius = 50
  1599. *
  1600. * => Minimum Distance from Player = 150
  1601. * => Maximum Distance from Player = 150 + 50 * 2
  1602. */
  1603. spawnDistance = 150;
  1604. spawnRadius = 50;
  1605.  
  1606. /**
  1607. * Specifies the minimum time in seconds between spawning animals.
  1608. * When the animal diededed, this time has to pass before it spawns
  1609. * a new one.
  1610. *
  1611. * It is a min/max setting, so the intervals will be uneven and a bit random.
  1612. * By default it will take 5 to 10 minutes to respawn a new animal.
  1613. */
  1614. minimumSpawnDelay = 5 * 60;
  1615. maximumSpawnDelay = 10 * 60;
  1616.  
  1617. /**
  1618. * Clients will despawn animals if no player is in this radius around the animal
  1619. * This check is ran every 1 minute, so it is pretty unprecise, but performance-friendly.
  1620. */
  1621. keepAliveRadius = 500;
  1622.  
  1623. /**
  1624. * Defines the minimum lifetime of an animal in seconds. During this time, right after spawning,
  1625. * it will not despawn. (+-0..1 minute delay)
  1626. */
  1627. minimumLifetime = 5 * 60;
  1628. };
  1629. class CfgExileArsenal
  1630. {
  1631. class Exile_Uniform_BambiOverall { quality = 1; price = 1; sellPrice = 1; };
  1632.  
  1633. ///////////////////////////////////////////////////////////////////////////////
  1634. // Civillian Clothing
  1635. ///////////////////////////////////////////////////////////////////////////////
  1636. class U_C_Journalist { quality = 1; price = 20; };
  1637. class U_C_Poloshirt_blue { quality = 1; price = 20; };
  1638. class U_C_Poloshirt_burgundy { quality = 1; price = 20; };
  1639. class U_C_Poloshirt_salmon { quality = 1; price = 20; };
  1640. class U_C_Poloshirt_stripped { quality = 1; price = 20; };
  1641. class U_C_Poloshirt_tricolour { quality = 1; price = 20; };
  1642. class U_C_Poor_1 { quality = 1; price = 20; };
  1643. class U_C_Poor_2 { quality = 1; price = 20; };
  1644. class U_C_Poor_shorts_1 { quality = 1; price = 20; };
  1645. class U_C_Scientist { quality = 1; price = 20; };
  1646. class U_OrestesBody { quality = 1; price = 40; };
  1647. class U_Rangemaster { quality = 1; price = 40; };
  1648. class U_NikosAgedBody { quality = 1; price = 40; };
  1649. class U_NikosBody { quality = 1; price = 40; };
  1650. class U_Competitor { quality = 1; price = 40; };
  1651.  
  1652. ///////////////////////////////////////////////////////////////////////////////
  1653. // Soldier Uniforms
  1654. ///////////////////////////////////////////////////////////////////////////////
  1655. class U_B_CombatUniform_mcam { quality = 2; price = 40; };
  1656. class U_B_CombatUniform_mcam_tshirt { quality = 2; price = 40; };
  1657. class U_B_CombatUniform_mcam_vest { quality = 2; price = 40; };
  1658. class U_B_CombatUniform_mcam_worn { quality = 2; price = 40; };
  1659. class U_B_CTRG_1 { quality = 2; price = 40; };
  1660. class U_B_CTRG_2 { quality = 2; price = 40; };
  1661. class U_B_CTRG_3 { quality = 2; price = 40; };
  1662. class U_I_CombatUniform { quality = 2; price = 40; };
  1663. class U_I_CombatUniform_shortsleeve { quality = 2; price = 40; };
  1664. class U_I_CombatUniform_tshirt { quality = 2; price = 40; };
  1665. class U_I_OfficerUniform { quality = 2; price = 40; };
  1666. class U_O_CombatUniform_ocamo { quality = 2; price = 40; };
  1667. class U_O_CombatUniform_oucamo { quality = 2; price = 40; };
  1668. class U_O_OfficerUniform_ocamo { quality = 3; price = 80; };
  1669. class U_B_SpecopsUniform_sgg { quality = 3; price = 80; };
  1670. class U_O_SpecopsUniform_blk { quality = 3; price = 80; };
  1671. class U_O_SpecopsUniform_ocamo { quality = 3; price = 80; };
  1672. class U_I_G_Story_Protagonist_F { quality = 3; price = 100; };
  1673. class Exile_Uniform_Woodland { quality = 3; price = 150; };
  1674.  
  1675. ///////////////////////////////////////////////////////////////////////////////
  1676. // Guerilla Uniforms
  1677. ///////////////////////////////////////////////////////////////////////////////
  1678. class U_C_HunterBody_grn { quality = 2; price = 40; };
  1679. class U_IG_Guerilla1_1 { quality = 2; price = 40; };
  1680. class U_IG_Guerilla2_1 { quality = 2; price = 60; };
  1681. class U_IG_Guerilla2_2 { quality = 2; price = 40; };
  1682. class U_IG_Guerilla2_3 { quality = 2; price = 40; };
  1683. class U_IG_Guerilla3_1 { quality = 2; price = 40; };
  1684. class U_BG_Guerilla2_1 { quality = 2; price = 40; };
  1685. class U_IG_Guerilla3_2 { quality = 2; price = 40; };
  1686. class U_BG_Guerrilla_6_1 { quality = 2; price = 60; };
  1687. class U_BG_Guerilla1_1 { quality = 2; price = 40; };
  1688. class U_BG_Guerilla2_2 { quality = 2; price = 40; };
  1689. class U_BG_Guerilla2_3 { quality = 2; price = 40; };
  1690. class U_BG_Guerilla3_1 { quality = 2; price = 40; };
  1691. class U_BG_leader { quality = 3; price = 40; };
  1692. class U_IG_leader { quality = 3; price = 40; };
  1693. class U_I_G_resistanceLeader_F { quality = 3; price = 100; };
  1694.  
  1695. ///////////////////////////////////////////////////////////////////////////////
  1696. // Ghillie Suits
  1697. ///////////////////////////////////////////////////////////////////////////////
  1698. class U_B_FullGhillie_ard { quality = 4; price = 150; };
  1699. class U_B_FullGhillie_lsh { quality = 4; price = 150; };
  1700. class U_B_FullGhillie_sard { quality = 4; price = 150; };
  1701. class U_B_GhillieSuit { quality = 3; price = 100; };
  1702. class U_I_FullGhillie_ard { quality = 4; price = 150; };
  1703. class U_I_FullGhillie_lsh { quality = 4; price = 150; };
  1704. class U_I_FullGhillie_sard { quality = 4; price = 150; };
  1705. class U_I_GhillieSuit { quality = 3; price = 100; };
  1706. class U_O_FullGhillie_ard { quality = 6; price = 150; };
  1707. class U_O_FullGhillie_lsh { quality = 6; price = 150; };
  1708. class U_O_FullGhillie_sard { quality = 6; price = 150; };
  1709. class U_O_GhillieSuit { quality = 5; price = 100; };
  1710.  
  1711. ///////////////////////////////////////////////////////////////////////////////
  1712. // Wet Suits
  1713. ///////////////////////////////////////////////////////////////////////////////
  1714. class U_I_Wetsuit { quality = 3; price = 80; };
  1715. class U_O_Wetsuit { quality = 3; price = 80; };
  1716. class U_B_Wetsuit { quality = 3; price = 80; };
  1717. class U_B_survival_uniform { quality = 3; price = 80; };
  1718.  
  1719. ///////////////////////////////////////////////////////////////////////////////
  1720. // Bandolliers
  1721. ///////////////////////////////////////////////////////////////////////////////
  1722. class V_BandollierB_blk { quality = 1; price = 20; };
  1723. class V_BandollierB_cbr { quality = 1; price = 20; };
  1724. class V_BandollierB_khk { quality = 1; price = 20; };
  1725. class V_BandollierB_oli { quality = 1; price = 20; };
  1726. class V_BandollierB_rgr { quality = 1; price = 20; };
  1727.  
  1728. ///////////////////////////////////////////////////////////////////////////////
  1729. // Chestrigs
  1730. ///////////////////////////////////////////////////////////////////////////////
  1731. class V_Chestrig_blk { quality = 1; price = 30; };
  1732. class V_Chestrig_khk { quality = 1; price = 30; };
  1733. class V_Chestrig_oli { quality = 1; price = 30; };
  1734. class V_Chestrig_rgr { quality = 1; price = 30; };
  1735.  
  1736. ///////////////////////////////////////////////////////////////////////////////
  1737. // Vests
  1738. ///////////////////////////////////////////////////////////////////////////////
  1739. class V_Press_F { quality = 1; price = 10; };
  1740. class V_Rangemaster_belt { quality = 1; price = 6; };
  1741. class V_TacVest_blk { quality = 2; price = 50; };
  1742. class V_TacVest_blk_POLICE { quality = 3; price = 50; };
  1743. class V_TacVest_brn { quality = 2; price = 50; };
  1744. class V_TacVest_camo { quality = 2; price = 50; };
  1745. class V_TacVest_khk { quality = 2; price = 50; };
  1746. class V_TacVest_oli { quality = 2; price = 50; };
  1747. class V_TacVestCamo_khk { quality = 2; price = 50; };
  1748. class V_TacVestIR_blk { quality = 2; price = 50; };
  1749. class V_I_G_resistanceLeader_F { quality = 2; price = 50; };
  1750.  
  1751. ///////////////////////////////////////////////////////////////////////////////
  1752. // Harnesses
  1753. ///////////////////////////////////////////////////////////////////////////////
  1754. class V_HarnessO_brn { quality = 1; price = 40; };
  1755. class V_HarnessO_gry { quality = 1; price = 40; };
  1756. class V_HarnessOGL_brn { quality = 1; price = 30; };
  1757. class V_HarnessOGL_gry { quality = 1; price = 30; };
  1758. class V_HarnessOSpec_brn { quality = 1; price = 40; };
  1759. class V_HarnessOSpec_gry { quality = 1; price = 40; };
  1760.  
  1761. ///////////////////////////////////////////////////////////////////////////////
  1762. // Plate Carriers
  1763. ///////////////////////////////////////////////////////////////////////////////
  1764. class V_PlateCarrier1_blk { quality = 1; price = 80; };
  1765. class V_PlateCarrier1_rgr { quality = 1; price = 80; };
  1766. class V_PlateCarrier2_rgr { quality = 2; price = 100; };
  1767. class V_PlateCarrier3_rgr { quality = 2; price = 100; };
  1768. class V_PlateCarrierGL_blk { quality = 6; price = 500; };
  1769. class V_PlateCarrierGL_mtp { quality = 6; price = 500; };
  1770. class V_PlateCarrierGL_rgr { quality = 6; price = 500; };
  1771. class V_PlateCarrierH_CTRG { quality = 2; price = 100; };
  1772. class V_PlateCarrierIA1_dgtl { quality = 2; price = 80; };
  1773. class V_PlateCarrierIA2_dgtl { quality = 2; price = 100; };
  1774. class V_PlateCarrierIAGL_dgtl { quality = 3; price = 400; };
  1775. class V_PlateCarrierIAGL_oli { quality = 3; price = 400; };
  1776. class V_PlateCarrierL_CTRG { quality = 2; price = 100; };
  1777. class V_PlateCarrierSpec_blk { quality = 5; price = 200; };
  1778. class V_PlateCarrierSpec_mtp { quality = 5; price = 200; };
  1779. class V_PlateCarrierSpec_rgr { quality = 5; price = 200; };
  1780.  
  1781. ///////////////////////////////////////////////////////////////////////////////
  1782. // Caps
  1783. ///////////////////////////////////////////////////////////////////////////////
  1784. class H_Cap_blk { quality = 1; price = 6; };
  1785. class H_Cap_blk_Raven { quality = 1; price = 6; };
  1786. class H_Cap_blu { quality = 1; price = 6; };
  1787. class H_Cap_brn_SPECOPS { quality = 1; price = 6; };
  1788. class H_Cap_grn { quality = 1; price = 6; };
  1789. class H_Cap_headphones { quality = 1; price = 6; };
  1790. class H_Cap_khaki_specops_UK { quality = 1; price = 6; };
  1791. class H_Cap_oli { quality = 1; price = 6; };
  1792. class H_Cap_press { quality = 1; price = 6; };
  1793. class H_Cap_red { quality = 1; price = 6; };
  1794. class H_Cap_tan { quality = 1; price = 6; };
  1795. class H_Cap_tan_specops_US { quality = 1; price = 6; };
  1796.  
  1797. ///////////////////////////////////////////////////////////////////////////////
  1798. // Glasses
  1799. ///////////////////////////////////////////////////////////////////////////////
  1800. class G_Spectacles { quality = 1; price = 6; };
  1801. class G_Spectacles_Tinted { quality = 1; price = 6; };
  1802. class G_Combat { quality = 1; price = 6; };
  1803. class G_Lowprofile { quality = 1; price = 6; };
  1804. class G_Shades_Black { quality = 1; price = 6; };
  1805. class G_Shades_Green { quality = 1; price = 6; };
  1806. class G_Shades_Red { quality = 1; price = 6; };
  1807. class G_Squares { quality = 1; price = 6; };
  1808. class G_Squares_Tinted { quality = 1; price = 6; };
  1809. class G_Sport_BlackWhite { quality = 1; price = 6; };
  1810. class G_Sport_Blackyellow { quality = 1; price = 6; };
  1811. class G_Sport_Greenblack { quality = 1; price = 6; };
  1812. class G_Sport_Checkered { quality = 1; price = 6; };
  1813. class G_Sport_Red { quality = 1; price = 6; };
  1814. class G_Tactical_Black { quality = 1; price = 6; };
  1815. class G_Aviator { quality = 1; price = 6; };
  1816. class G_Lady_Mirror { quality = 1; price = 6; };
  1817. class G_Lady_Dark { quality = 1; price = 6; };
  1818. class G_Lady_Red { quality = 1; price = 6; };
  1819. class G_Lady_Blue { quality = 1; price = 6; };
  1820. class G_Diving { quality = 1; price = 6; };
  1821. class G_B_Diving { quality = 1; price = 6; };
  1822. class G_O_Diving { quality = 1; price = 6; };
  1823. class G_I_Diving { quality = 1; price = 6; };
  1824. class G_Goggles_VR { quality = 1; price = 6; };
  1825. class G_Balaclava_blk { quality = 2; price = 10; };
  1826. class G_Balaclava_oli { quality = 2; price = 10; };
  1827. class G_Balaclava_combat { quality = 2; price = 10; };
  1828. class G_Balaclava_lowprofile { quality = 2; price = 10; };
  1829. class G_Bandanna_blk { quality = 1; price = 6; };
  1830. class G_Bandanna_oli { quality = 1; price = 6; };
  1831. class G_Bandanna_khk { quality = 1; price = 6; };
  1832. class G_Bandanna_tan { quality = 1; price = 6; };
  1833. class G_Bandanna_beast { quality = 1; price = 6; };
  1834. class G_Bandanna_shades { quality = 1; price = 6; };
  1835. class G_Bandanna_sport { quality = 1; price = 6; };
  1836. class G_Bandanna_aviator { quality = 1; price = 6; };
  1837. class G_Shades_Blue { quality = 1; price = 6; };
  1838. class G_Sport_Blackred { quality = 1; price = 6; };
  1839. class G_Tactical_Clear { quality = 1; price = 6; };
  1840. class G_Balaclava_TI_blk_F { quality = 2; price = 15; };
  1841. class G_Balaclava_TI_tna_F { quality = 2; price = 15; };
  1842. class G_Balaclava_TI_G_blk_F { quality = 2; price = 15; };
  1843. class G_Balaclava_TI_G_tna_F { quality = 2; price = 15; };
  1844. class G_Combat_Goggles_tna_F { quality = 1; price = 6; };
  1845.  
  1846. ///////////////////////////////////////////////////////////////////////////////
  1847. // Military Caps
  1848. ///////////////////////////////////////////////////////////////////////////////
  1849. class H_MilCap_blue { quality = 1; price = 8; };
  1850. class H_MilCap_dgtl { quality = 1; price = 8; };
  1851. class H_MilCap_mcamo { quality = 1; price = 8; };
  1852. class H_MilCap_ocamo { quality = 1; price = 8; };
  1853. class H_MilCap_oucamo { quality = 1; price = 8; };
  1854. class H_MilCap_rucamo { quality = 1; price = 8; };
  1855.  
  1856. ///////////////////////////////////////////////////////////////////////////////
  1857. // Beanies
  1858. ///////////////////////////////////////////////////////////////////////////////
  1859. class H_Watchcap_blk { quality = 1; price = 6; };
  1860. class H_Watchcap_camo { quality = 1; price = 6; };
  1861. class H_Watchcap_khk { quality = 1; price = 6; };
  1862. class H_Watchcap_sgg { quality = 1; price = 6; };
  1863.  
  1864. ///////////////////////////////////////////////////////////////////////////////
  1865. // Bandannas
  1866. ///////////////////////////////////////////////////////////////////////////////
  1867. class H_Bandanna_camo { quality = 1; price = 4; };
  1868. class H_Bandanna_cbr { quality = 1; price = 4; };
  1869. class H_Bandanna_gry { quality = 1; price = 4; };
  1870. class H_Bandanna_khk { quality = 1; price = 4; };
  1871. class H_Bandanna_khk_hs { quality = 1; price = 4; };
  1872. class H_Bandanna_mcamo { quality = 1; price = 4; };
  1873. class H_Bandanna_sgg { quality = 1; price = 4; };
  1874. class H_Bandanna_surfer { quality = 1; price = 4; };
  1875.  
  1876. ///////////////////////////////////////////////////////////////////////////////
  1877. // Boonie Hats
  1878. ///////////////////////////////////////////////////////////////////////////////
  1879. class H_Booniehat_dgtl { quality = 1; price = 6; };
  1880. class H_Booniehat_dirty { quality = 1; price = 6; };
  1881. class H_Booniehat_grn { quality = 1; price = 6; };
  1882. class H_Booniehat_indp { quality = 1; price = 6; };
  1883. class H_Booniehat_khk { quality = 1; price = 6; };
  1884. class H_Booniehat_khk_hs { quality = 1; price = 6; };
  1885. class H_Booniehat_mcamo { quality = 1; price = 6; };
  1886. class H_Booniehat_tan { quality = 1; price = 6; };
  1887.  
  1888. ///////////////////////////////////////////////////////////////////////////////
  1889. // Hats
  1890. ///////////////////////////////////////////////////////////////////////////////
  1891. class H_Hat_blue { quality = 1; price = 6; };
  1892. class H_Hat_brown { quality = 1; price = 6; };
  1893. class H_Hat_camo { quality = 1; price = 6; };
  1894. class H_Hat_checker { quality = 1; price = 6; };
  1895. class H_Hat_grey { quality = 1; price = 6; };
  1896. class H_Hat_tan { quality = 1; price = 6; };
  1897. class H_StrawHat { quality = 1; price = 6; };
  1898. class H_StrawHat_dark { quality = 1; price = 6; };
  1899. class Exile_Headgear_SantaHat { quality = 1; price = 10; };
  1900. class Exile_Headgear_SafetyHelmet { quality = 1; price = 20; };
  1901.  
  1902. ///////////////////////////////////////////////////////////////////////////////
  1903. // Berets
  1904. ///////////////////////////////////////////////////////////////////////////////
  1905. class H_Beret_02 { quality = 2; price = 6; };
  1906. class H_Beret_blk { quality = 2; price = 6; };
  1907. class H_Beret_blk_POLICE { quality = 2; price = 6; };
  1908. class H_Beret_brn_SF { quality = 2; price = 6; };
  1909. class H_Beret_Colonel { quality = 3; price = 8; };
  1910. class H_Beret_grn { quality = 2; price = 6; };
  1911. class H_Beret_grn_SF { quality = 2; price = 6; };
  1912. class H_Beret_ocamo { quality = 2; price = 6; };
  1913. class H_Beret_red { quality = 2; price = 6; };
  1914.  
  1915. ///////////////////////////////////////////////////////////////////////////////
  1916. // Shemags
  1917. ///////////////////////////////////////////////////////////////////////////////
  1918. class H_Shemag_khk { quality = 1; price = 10; };
  1919. class H_Shemag_olive { quality = 1; price = 10; };
  1920. class H_Shemag_olive_hs { quality = 1; price = 10; };
  1921. class H_Shemag_tan { quality = 1; price = 10; };
  1922. class H_ShemagOpen_khk { quality = 1; price = 10; };
  1923. class H_ShemagOpen_tan { quality = 1; price = 10; };
  1924. class H_TurbanO_blk { quality = 1; price = 10; };
  1925.  
  1926. ///////////////////////////////////////////////////////////////////////////////
  1927. // Light Helmets
  1928. ///////////////////////////////////////////////////////////////////////////////
  1929. class H_HelmetB_light { quality = 2; price = 20; };
  1930. class H_HelmetB_light_black { quality = 2; price = 20; };
  1931. class H_HelmetB_light_desert { quality = 2; price = 20; };
  1932. class H_HelmetB_light_grass { quality = 2; price = 20; };
  1933. class H_HelmetB_light_sand { quality = 2; price = 20; };
  1934. class H_HelmetB_light_snakeskin { quality = 2; price = 20; };
  1935.  
  1936. ///////////////////////////////////////////////////////////////////////////////
  1937. // Helmets
  1938. ///////////////////////////////////////////////////////////////////////////////
  1939. class H_HelmetIA { quality = 3; price = 40; };
  1940. class H_HelmetIA_camo { quality = 3; price = 40; };
  1941. class H_HelmetIA_net { quality = 3; price = 40; };
  1942. class H_HelmetB { quality = 3; price = 60; };
  1943. class H_HelmetB_black { quality = 3; price = 60; };
  1944. class H_HelmetB_camo { quality = 3; price = 80; }; // This one is awesome!
  1945. class H_HelmetB_desert { quality = 3; price = 60; };
  1946. class H_HelmetB_grass { quality = 3; price = 60; };
  1947. class H_HelmetB_paint { quality = 3; price = 60; };
  1948. class H_HelmetB_plain_blk { quality = 3; price = 60; };
  1949. class H_HelmetB_sand { quality = 3; price = 60; };
  1950. class H_HelmetB_snakeskin { quality = 3; price = 60; };
  1951.  
  1952. ///////////////////////////////////////////////////////////////////////////////
  1953. // Spec Ops Helmets
  1954. ///////////////////////////////////////////////////////////////////////////////
  1955. class H_HelmetSpecB { quality = 4; price = 80; };
  1956. class H_HelmetSpecB_blk { quality = 4; price = 80; };
  1957. class H_HelmetSpecB_paint1 { quality = 4; price = 80; };
  1958. class H_HelmetSpecB_paint2 { quality = 4; price = 80; };
  1959.  
  1960. ///////////////////////////////////////////////////////////////////////////////
  1961. // Super Helmets
  1962. ///////////////////////////////////////////////////////////////////////////////
  1963. class H_HelmetO_ocamo { quality = 5; price = 150; };
  1964. class H_HelmetO_oucamo { quality = 5; price = 150; };
  1965. class H_HelmetSpecO_blk { quality = 5; price = 100; };
  1966. class H_HelmetSpecO_ocamo { quality = 5; price = 100; };
  1967. class H_HelmetLeaderO_ocamo { quality = 5; price = 200; };
  1968. class H_HelmetLeaderO_oucamo { quality = 5; price = 200; };
  1969.  
  1970. ///////////////////////////////////////////////////////////////////////////////
  1971. // Pointer Attachments
  1972. ///////////////////////////////////////////////////////////////////////////////
  1973. class acc_flashlight { quality = 1; price = 4; };
  1974. class acc_pointer_IR { quality = 1; price = 10; };
  1975.  
  1976. ///////////////////////////////////////////////////////////////////////////////
  1977. // Bitpod Attachments
  1978. ///////////////////////////////////////////////////////////////////////////////
  1979. class bipod_01_F_blk { quality = 2; price = 10; };
  1980. class bipod_01_F_mtp { quality = 2; price = 10; };
  1981. class bipod_01_F_snd { quality = 2; price = 10; };
  1982. class bipod_02_F_blk { quality = 2; price = 10; };
  1983. class bipod_02_F_hex { quality = 2; price = 10; };
  1984. class bipod_02_F_tan { quality = 2; price = 10; };
  1985. class bipod_03_F_blk { quality = 2; price = 10; };
  1986. class bipod_03_F_oli { quality = 2; price = 10; };
  1987.  
  1988. ///////////////////////////////////////////////////////////////////////////////
  1989. // Muzzle Attachments
  1990. ///////////////////////////////////////////////////////////////////////////////
  1991. class muzzle_snds_338_black { quality = 4; price = 100; };
  1992. class muzzle_snds_338_green { quality = 4; price = 100; };
  1993. class muzzle_snds_338_sand { quality = 4; price = 100; };
  1994. class muzzle_snds_93mmg { quality = 4; price = 100; };
  1995. class muzzle_snds_93mmg_tan { quality = 4; price = 100; };
  1996. class muzzle_snds_acp { quality = 2; price = 25; };
  1997. class muzzle_snds_B { quality = 3; price = 40; };
  1998. class muzzle_snds_H { quality = 2; price = 30; };
  1999. class muzzle_snds_L { quality = 2; price = 25; };
  2000. class muzzle_snds_M { quality = 2; price = 30; };
  2001.  
  2002. ///////////////////////////////////////////////////////////////////////////////
  2003. // UAVS
  2004. ///////////////////////////////////////////////////////////////////////////////
  2005. class I_UavTerminal { quality = 4; price = 1500; };
  2006. class I_UAV_01_backpack_F { quality = 4; price = 5000; };
  2007.  
  2008. ///////////////////////////////////////////////////////////////////////////////
  2009. // Static MGs
  2010. ///////////////////////////////////////////////////////////////////////////////
  2011. class O_HMG_01_weapon_F { quality = 4; price = 5000; };
  2012. class O_HMG_01_support_F { quality = 4; price = 1000; };
  2013. // Does not seem to work with HMG01, only the lower version does
  2014. //class O_HMG_01_support_high_F { quality = QUALITY_LEVEL_9000; price = 5000; };
  2015.  
  2016. ///////////////////////////////////////////////////////////////////////////////
  2017. // Optic Attachments vanilla
  2018. ///////////////////////////////////////////////////////////////////////////////
  2019. class optic_Aco { quality = 1; price = 70; };
  2020. class optic_ACO_grn { quality = 1; price = 70; };
  2021. class optic_ACO_grn_smg { quality = 1; price = 70; };
  2022. class optic_Aco_smg { quality = 1; price = 70; };
  2023. class optic_AMS { quality = 3; price = 500; };
  2024. class optic_AMS_khk { quality = 3; price = 500; };
  2025. class optic_AMS_snd { quality = 3; price = 500; };
  2026. class optic_Arco { quality = 2; price = 150; };
  2027. class optic_DMS { quality = 2; price = 200; };
  2028. class optic_Hamr { quality = 2; price = 150; };
  2029. class optic_Holosight { quality = 1; price = 50; };
  2030. class optic_Holosight_smg { quality = 1; price = 50; };
  2031. class optic_KHS_blk { quality = 3; price = 500; };
  2032. class optic_KHS_hex { quality = 3; price = 500; };
  2033. class optic_KHS_old { quality = 3; price = 500; };
  2034. class optic_KHS_tan { quality = 3; price = 500; };
  2035. class optic_LRPS { quality = 5; price = 600; };
  2036. class optic_MRCO { quality = 2; price = 150; };
  2037. class optic_MRD { quality = 1; price = 10; };
  2038. class optic_Nightstalker { quality = 6; price = 1500; };
  2039. class optic_NVS { quality = 4; price = 500; };
  2040. class optic_SOS { quality = 3; price = 200; };
  2041. //class optic_tws { quality = 6; price = 5000; };
  2042. //class optic_tws_mg { quality = 6; price = 5000; };
  2043. class optic_Yorris { quality = 1; price = 10; };
  2044.  
  2045. ///////////////////////////////////////////////////////////////////////////////
  2046. // BNAE Optics
  2047. ///////////////////////////////////////////////////////////////////////////////
  2048. class bnae_scope_blk_virtual { quality = 5; price = 600; };
  2049. class bnae_scope_mtp_virtual { quality = 5; price = 600; };
  2050. class bnae_scope_snd_virtual { quality = 5; price = 600; };
  2051. class bnae_scope_v2_virtual { quality = 4; price = 500; };
  2052. class bnae_scope_v3_virtual { quality = 4; price = 400; };
  2053. class bnae_truglo_blk_virtual { quality = 1; price = 100; };
  2054. class bnae_truglo_snd_virtual { quality = 1; price = 100; };
  2055.  
  2056. ///////////////////////////////////////////////////////////////////////////////
  2057. // CUP Optics
  2058. ///////////////////////////////////////////////////////////////////////////////
  2059. class CUP_optic_CompM4 { quality = 1; price = 50; };
  2060. //class CUP_optic_AN_PAS_13c2 { quality = 6; price = 0; };
  2061. //class CUP_optic_AN_PAS_13c1 { quality = 6; price = 0; };
  2062. class CUP_optic_AN_PVS_10 { quality = 4; price = 500; };
  2063. class CUP_optic_AN_PVS_4 { quality = 4; price = 500; };
  2064. //class CUP_optic_CWS { quality = 6; price = 5000; };
  2065. class CUP_optic_Elcan { quality = 2; price = 150; };
  2066. class CUP_optic_Elcan_reflex { quality = 2; price = 170; };
  2067. class CUP_optic_ElcanM145 { quality = 3; price = 200; };
  2068. class CUP_optic_ELCAN_SpecterDR { quality = 2; price = 200; };
  2069. //class CUP_optic_GOSHAWK { quality = 6; price = 5000; };
  2070. class CUP_optic_Kobra { quality = 1; price = 70; };
  2071. class CUP_optic_NSPU { quality = 4; price = 600; };
  2072. class CUP_optic_PSO_1 { quality = 3; price = 300; };
  2073. class CUP_optic_PSO_3 { quality = 3; price = 500; };
  2074.  
  2075. ///////////////////////////////////////////////////////////////////////////////
  2076. // RHSAFRF Optics
  2077. ///////////////////////////////////////////////////////////////////////////////
  2078. class rhs_acc_rakursPM { quality = 1; price = 100; };
  2079. class rhs_acc_1p87 { quality = 1; price = 100; };
  2080. class rhs_acc_dh520x56 { quality = 3; price = 300; };
  2081. class rhs_acc_ekp_8_18 { quality = 1; price = 100; };
  2082. class rhs_acc_1p63 { quality = 1; price = 100; };
  2083. class rhs_acc_1p78 { quality = 1; price = 100; };
  2084. class rhs_acc_1pn93_1 { quality = 1; price = 100; };
  2085. class rhs_acc_1pn93_2 { quality = 1; price = 100; };
  2086. class rhs_acc_ekp1 { quality = 1; price = 100; };
  2087. class rhs_acc_ekp8_02 { quality = 1; price = 100; };
  2088. class rhs_acc_nita { quality = 1; price = 100; };
  2089. class rhs_acc_pgo7v { quality = 1; price = 100; };
  2090. class rhs_acc_pgo7v2 { quality = 1; price = 100; };
  2091. class rhs_acc_pgo7v3 { quality = 1; price = 100; };
  2092. class rhs_acc_pkas { quality = 1; price = 100; };
  2093. class rhs_acc_pso1m2 { quality = 3; price = 300; };
  2094. class rhs_acc_pso1m21 { quality = 3; price = 300; };
  2095.  
  2096. ///////////////////////////////////////////////////////////////////////////////
  2097. // RHSUSAF Optics
  2098. ///////////////////////////////////////////////////////////////////////////////
  2099. class rhsusf_acc_T1_high { quality = 1; price = 50; };
  2100. class rhsusf_acc_T1_low { quality = 1; price = 50; };
  2101. class rhsusf_acc_T1_low_fwd { quality = 1; price = 50; };
  2102. //class rhsusf_acc_anpas13gv1 { quality = 6; price = 3000; };
  2103. class rhsusf_acc_ACOG_USMC { quality = 3; price = 300; };
  2104. class rhsusf_acc_ACOG2_USMC { quality = 3; price = 300; };
  2105. class rhsusf_acc_ACOG3_USMC { quality = 3; price = 300; };
  2106. class rhsusf_acc_anpvs27 { quality = 3; price = 300; };
  2107. class rhsusf_acc_EOTECH { quality = 3; price = 300; };
  2108. class rhsusf_acc_g33_t1 { quality = 3; price = 300; };
  2109. class rhsusf_acc_g33_xps3 { quality = 3; price = 300; };
  2110. class rhsusf_acc_ELCAN { quality = 3; price = 300; };
  2111. class rhsusf_acc_ELCAN_ard { quality = 3; price = 300; };
  2112. class rhsusf_acc_ACOG1 { quality = 3; price = 300; };
  2113. class rhsusf_acc_ACOG2 { quality = 3; price = 300; };
  2114. class rhsusf_acc_ACOG3 { quality = 3; price = 300; };
  2115. class rhsusf_acc_ACOG_anpvs27 { quality = 3; price = 300; };
  2116. class rhsusf_acc_M2A1 { quality = 3; price = 300; };
  2117. class rhsusf_acc_eotech_552 { quality = 3; price = 300; };
  2118. class rhsusf_acc_eotech_552_d { quality = 3; price = 300; };
  2119. class rhsusf_acc_eotech_552_wd { quality = 3; price = 300; };
  2120. class rhsusf_acc_compm4 { quality = 3; price = 300; };
  2121. class rhsusf_acc_m8541 { quality = 3; price = 300; };
  2122. class rhsusf_acc_m8541_low { quality = 3; price = 300; };
  2123. class rhsusf_acc_m8541_low_d { quality = 3; price = 300; };
  2124. class rhsusf_acc_m8541_low_wd { quality = 3; price = 300; };
  2125. class rhsusf_acc_premier_low { quality = 3; price = 300; };
  2126. class rhsusf_acc_premier_anpvs27 { quality = 3; price = 300; };
  2127. class rhsusf_acc_premier { quality = 3; price = 300; };
  2128. class rhsusf_acc_LEUPOLDMK4 { quality = 3; price = 300; };
  2129. class rhsusf_acc_LEUPOLDMK4_2 { quality = 3; price = 300; };
  2130. class rhsusf_acc_LEUPOLDMK4_2_d { quality = 3; price = 300; };
  2131. class rhsusf_acc_RM05 { quality = 3; price = 300; };
  2132. class rhsusf_acc_RM05_fwd { quality = 3; price = 300; };
  2133. class rhsusf_acc_RX01_NoFilter { quality = 3; price = 300; };
  2134. class rhsusf_acc_RX01 { quality = 3; price = 300; };
  2135. class rhsusf_acc_SpecterDR { quality = 3; price = 300; };
  2136. class rhsusf_acc_SpecterDR_CX { quality = 3; price = 300; };
  2137. class rhsusf_acc_SpecterDR_OD { quality = 3; price = 300; };
  2138. class rhsusf_acc_SpecterDR_D { quality = 3; price = 300; };
  2139. class rhsusf_acc_SpecterDR_A { quality = 3; price = 300; };
  2140. class rhsusf_acc_ACOG_MDO { quality = 3; price = 300; };
  2141. class rhsusf_acc_ACOG_RMR { quality = 3; price = 300; };
  2142. class rhsusf_acc_ACOG_d { quality = 3; price = 300; };
  2143. class rhsusf_acc_ACOG_wd { quality = 3; price = 300; };
  2144.  
  2145. ///////////////////////////////////////////////////////////////////////////////
  2146. // NIArms Optics
  2147. ///////////////////////////////////////////////////////////////////////////////
  2148. class hlc_optic_ZF95Base { quality = 3; price = 300; };
  2149. class hlc_optic_LeupoldM3A { quality = 5; price = 500; };
  2150. class hlc_optic_VOMZ3d { quality = 1; price = 300; };
  2151. class hlc_optic_VOMZ { quality = 1; price = 300; };
  2152. class HLC_Optic_1p29 { quality = 1; price = 250; };
  2153. //class hlc_optic_goshawk { quality = 6; price = 5000; };
  2154. class hlc_optic_kobra { quality = 1; price = 70; };
  2155. class HLC_Optic_PSO1 { quality = 3; price = 300; };
  2156. class hlc_optic_ANPVS4FAL { quality = 4; price = 600; };
  2157. class hlc_optic_suit { quality = 1; price = 180; };
  2158. class hlc_optic_ANGSCHUTZ { quality = 3; price = 300; };
  2159. class hlc_optic_FNSTANAGX4 { quality = 3; price = 300; };
  2160. class hlc_optic_FNSTANAG2D { quality = 3; price = 300; };
  2161. class hlc_optic_ZF95_3011 { quality = 3; price = 300; };
  2162. class hlc_optic_Kern_3011 { quality = 3; price = 300; };
  2163. class hlc_optic_Kern2d_3011 { quality = 3; price = 300; };
  2164. class hlc_optic_LeupoldM3A_3011 { quality = 3; price = 300; };
  2165. class hlc_optic_accupoint_g3 { quality = 3; price = 300; };
  2166. class hlc_optic_PVS4G3 { quality = 3; price = 300; };
  2167. class hlc_optic_STANAGZF_G3 { quality = 3; price = 300; };
  2168. class hlc_optic_STANAGZF2d_G3 { quality = 3; price = 300; };
  2169. class hlc_optic_ZF95_g3 { quality = 3; price = 300; };
  2170. class hlc_optic_LeupoldM3A_G3 { quality = 3; price = 300; };
  2171. class HLC_Optic_ZFSG1 { quality = 3; price = 300; };
  2172. class HLC_Optic_G36Dualoptic15x { quality = 3; price = 300; };
  2173. class HLC_Optic_G36Dualoptic15x2d { quality = 3; price = 300; };
  2174. class HLC_Optic_G36dualoptic35x { quality = 3; price = 300; };
  2175. class HLC_Optic_G36dualoptic35x2d { quality = 3; price = 300; };
  2176. class HLC_Optic_G36Export15x { quality = 3; price = 300; };
  2177. class HLC_Optic_G36Export15x2d { quality = 3; price = 300; };
  2178. class HLC_Optic_G36Export35x { quality = 3; price = 300; };
  2179. class HLC_Optic_G36Export35x2d { quality = 3; price = 300; };
  2180. class hlc_optic_PVS4M14 { quality = 3; price = 300; };
  2181. class hlc_optic_LRT_m14 { quality = 3; price = 300; };
  2182. class hlc_optic_artel_m14 { quality = 3; price = 300; };
  2183. class hlc_optic_Kern { quality = 3; price = 300; };
  2184. class hlc_optic_Kern2d { quality = 3; price = 300; };
  2185.  
  2186. ///////////////////////////////////////////////////////////////////////////////
  2187. // SMA Optics
  2188. ///////////////////////////////////////////////////////////////////////////////
  2189. class SMA_ELCAN_SPECTER { quality = 3; price = 300; };
  2190. class SMA_ELCAN_SPECTER_RDS { quality = 3; price = 300; };
  2191. class SMA_ELCAN_SPECTER_ARDRDS { quality = 3; price = 300; };
  2192. class SMA_ELCAN_SPECTER_GREEN { quality = 3; price = 300; };
  2193. class SMA_ELCAN_SPECTER_GREEN_RDS { quality = 3; price = 300; };
  2194. class SMA_ELCAN_SPECTER_GREEN_ARDRDS { quality = 3; price = 300; };
  2195. class SMA_ELCAN_SPECTER_TAN { quality = 3; price = 300; };
  2196. class SMA_ELCAN_SPECTER_TAN_RDS { quality = 3; price = 300; };
  2197. class SMA_ELCAN_SPECTER_TAN_ARDRDS { quality = 3; price = 300; };
  2198. class SMA_ELCAN_SPECTER_4z { quality = 3; price = 300; };
  2199. class SMA_ELCAN_SPECTER_RDS_4z { quality = 3; price = 300; };
  2200. class SMA_ELCAN_SPECTER_ARDRDS_4z { quality = 3; price = 300; };
  2201. class SMA_ELCAN_SPECTER_GREEN_4z { quality = 3; price = 300; };
  2202. class SMA_ELCAN_SPECTER_GREEN_RDS_4z { quality = 3; price = 300; };
  2203. class SMA_ELCAN_SPECTER_GREEN_ARDRDS_4z { quality = 3; price = 300; };
  2204. class SMA_ELCAN_SPECTER_TAN_4z { quality = 3; price = 300; };
  2205. class SMA_ELCAN_SPECTER_TAN_RDS_4z { quality = 3; price = 300; };
  2206. class SMA_ELCAN_SPECTER_TAN_ARDRDS_4z { quality = 3; price = 300; };
  2207. class SMA_eotech552 { quality = 3; price = 300; };
  2208. class SMA_eotech552_3XDOWN { quality = 3; price = 300; };
  2209. class SMA_eotech552_3XDOWN_des { quality = 3; price = 300; };
  2210. class SMA_eotech552_3XDOWN_wdl { quality = 3; price = 300; };
  2211. class SMA_eotech552_kf { quality = 3; price = 300; };
  2212. class SMA_eotech552_kf_des { quality = 3; price = 300; };
  2213. class SMA_eotech552_kf_wdl { quality = 3; price = 300; };
  2214. class SMA_eotech { quality = 3; price = 300; };
  2215. class SMA_eotechG33_3XDOWN { quality = 3; price = 300; };
  2216. class SMA_eotechG33_grn_3XDOWN { quality = 3; price = 300; };
  2217. class SMA_eotechG33_tan_3XDOWN { quality = 3; price = 300; };
  2218. class SMA_eotech_G { quality = 3; price = 300; };
  2219. class SMA_eotech_T { quality = 3; price = 300; };
  2220. class SMA_T2 { quality = 3; price = 300; };
  2221. class SMA_T2_3XDOWN { quality = 3; price = 300; };
  2222. class SMA_T2_LM { quality = 3; price = 300; };
  2223. class SMA_BARSKA { quality = 3; price = 300; };
  2224. class SMA_CMORE { quality = 3; price = 300; };
  2225. class SMA_CMOREGRN { quality = 3; price = 300; };
  2226. class SMA_AIMPOINT { quality = 3; price = 300; };
  2227. class SMA_AIMPOINT_GLARE { quality = 3; price = 300; };
  2228.  
  2229. ///////////////////////////////////////////////////////////////////////////////
  2230. // Hardware
  2231. ///////////////////////////////////////////////////////////////////////////////
  2232. class Exile_Item_Rope { quality = 1; price = 20; };
  2233. class Exile_Item_DuctTape { quality = 1; price = 300; };
  2234. class Exile_Item_ExtensionCord { quality = 1; price = 40; };
  2235. class Exile_Item_FuelCanisterEmpty { quality = 1; price = 40; };
  2236. class Exile_Item_JunkMetal { quality = 1; price = 400; };
  2237. class Exile_Item_LightBulb { quality = 1; price = 20; };
  2238. class Exile_Item_MetalBoard { quality = 1; price = 600; };
  2239. //class Exile_Item_MetalHedgehogKit { quality = 1; price = 1200; };
  2240. class Exile_Item_SafeKit { quality = 4; price = 25000; };
  2241. class Exile_Item_CodeLock { quality = 1; price = 5000; };
  2242. //class Exile_Item_Laptop { quality = 2; price = 9000; };
  2243. //class Exile_Item_BaseCameraKit { quality = 2; price = 5000; };
  2244. class Exile_Item_CamoTentKit { quality = 1; price = 250; };
  2245. class Exile_Item_MetalPole { quality = 1; price = 800; };
  2246. class Exile_Item_MetalScrews { quality = 1; price = 100; };
  2247. class Exile_Item_MetalWire { quality = 1; price = 100; };
  2248. class Exile_Item_Cement { quality = 1; price = 20; };
  2249. class Exile_Item_Sand { quality = 1; price = 20; };
  2250. //class Exile_Item_CarWheel { quality = 1; price = 1000; };
  2251.  
  2252. // Added in 1.0.3, but not used
  2253. //class Exile_Item_SprayCan_Black { quality = 2; price = 20; };
  2254. //class Exile_Item_SprayCan_Red { quality = 2; price = 20; };
  2255. //class Exile_Item_SprayCan_Green { quality = 2; price = 20; };
  2256. //class Exile_Item_SprayCan_White { quality = 2; price = 20; };
  2257. //class Exile_Item_SprayCan_Blue { quality = 2; price = 20; };
  2258. //class Exile_Item_BurlapSack { quality = 2; price = 5; };
  2259. //class Exile_Item_Bullets_556 { quality = 2; price = 5; };
  2260. //class Exile_Item_Bullets_762 { quality = 2; price = 5; };
  2261. //class Exile_Item_WeaponParts { quality = 2; price = 20; };
  2262.  
  2263. ///////////////////////////////////////////////////////////////////////////////
  2264. // Food
  2265. ///////////////////////////////////////////////////////////////////////////////
  2266. class Exile_Item_SheepSteak_Cooked { quality = 4; price = 230; }; //100, 30
  2267. class Exile_Item_AlsatianSteak_Cooked { quality = 4; price = 230; }; //100, 30
  2268. class Exile_Item_CatSharkFilet_Cooked { quality = 4; price = 230; }; //100, 30
  2269. class Exile_Item_FinSteak_Cooked { quality = 4; price = 230; }; //100, 30
  2270. class Exile_Item_GoatSteak_Cooked { quality = 4; price = 230; }; //100, 30
  2271. class Exile_Item_TurtleFilet_Cooked { quality = 4; price = 230; }; //100, 30
  2272. class Exile_Item_TunaFilet_Cooked { quality = 3; price = 220; }; //90, 30
  2273. class Exile_Item_RabbitSteak_Cooked { quality = 3; price = 215; }; //80, 30
  2274. class Exile_Item_EMRE { quality = 3; price = 54; }; //75, 60
  2275. class Exile_Item_ChickenFilet_Cooked { quality = 3; price = 205; }; //70, 30
  2276. class Exile_Item_RoosterFilet_Cooked { quality = 3; price = 205; }; //70, 30
  2277. class Exile_Item_MulletFilet_Cooked { quality = 3; price = 200; }; //65, 30
  2278. class Exile_Item_SalemaFilet_Cooked { quality = 3; price = 200; }; //65, 30
  2279. class Exile_Item_GloriousKnakworst { quality = 3; price = 40; }; //60, 30
  2280. class Exile_Item_MackerelFilet_Cooked { quality = 3; price = 190; }; //55, 30
  2281. class Exile_Item_Surstromming { quality = 3; price = 34; }; //55, 25
  2282. class Exile_Item_SausageGravy { quality = 3; price = 30; }; //50, 25
  2283. class Exile_Item_OrnateFilet_Cooked { quality = 3; price = 180; }; //40, 30
  2284. class Exile_Item_SnakeFilet_Cooked { quality = 3; price = 180; }; //40, 30
  2285. class Exile_Item_Catfood { quality = 2; price = 24; }; //40, 40
  2286. class Exile_Item_ChristmasTinner { quality = 3; price = 20; }; //40, 60
  2287. class Exile_Item_BBQSandwich { quality = 3; price = 20; }; //40, 60
  2288. class Exile_Item_MacasCheese { quality = 3; price = 20; }; //40, 60
  2289. class Exile_Item_Dogfood { quality = 2; price = 18; }; //30, 30
  2290. class Exile_Item_BeefParts { quality = 2; price = 18; }; //30, 30
  2291. class Exile_Item_Cheathas { quality = 2; price = 18; }; //30, 30
  2292. class Exile_Item_CatSharkFilet_Raw { quality = 2; price = 125; }; //25, 30
  2293. class Exile_Item_Noodles { quality = 1; price = 14; }; //25, 50
  2294. class Exile_Item_SeedAstics { quality = 1; price = 12; }; //20, 40
  2295. class Exile_Item_TunaFilet_Raw { quality = 2; price = 120; }; //20, 30
  2296. class Exile_Item_AlsatianSteak_Raw { quality = 2; price = 115; }; //15, 30
  2297. class Exile_Item_TurtleFilet_Raw { quality = 2; price = 115; }; //15, 30
  2298. class Exile_Item_SheepSteak_Raw { quality = 2; price = 115; }; //15, 30
  2299. class Exile_Item_FinSteak_Raw { quality = 2; price = 115; }; //15, 30
  2300. class Exile_Item_GoatSteak_Raw { quality = 2; price = 115; }; //15, 30
  2301. class Exile_Item_Raisins { quality = 1; price = 10; }; //15, 30
  2302. class Exile_Item_ChickenFilet_Raw { quality = 2; price = 110; }; //10, 30
  2303. class Exile_Item_RoosterFilet_Raw { quality = 2; price = 110; }; //10, 30
  2304. class Exile_Item_Moobar { quality = 1; price = 8; }; //10, 30
  2305. class Exile_Item_InstantCoffee { quality = 1; price = 20; }; //5, 10
  2306. class Exile_Item_MackerelFilet_Raw { quality = 2; price = 108; }; //5, 30
  2307. class Exile_Item_MulletFilet_Raw { quality = 2; price = 108; }; //5, 30
  2308. class Exile_Item_OrnateFilet_Raw { quality = 2; price = 108; }; //5, 30
  2309. class Exile_Item_RabbitSteak_Raw { quality = 2; price = 108; }; //5, 30
  2310. class Exile_Item_SalemaFilet_Raw { quality = 2; price = 108; }; //5, 30
  2311. class Exile_Item_SnakeFilet_Raw { quality = 2; price = 108; }; //5, 30
  2312. class Exile_Item_Can_Empty { quality = 1; price = 1; sellPrice = 1; };
  2313.  
  2314. ///////////////////////////////////////////////////////////////////////////////
  2315. // Drinks
  2316. ///////////////////////////////////////////////////////////////////////////////
  2317. class Exile_Item_PlasticBottleCoffee { quality = 3; price = 70; sellPrice = 10; };//100, 60
  2318. class Exile_Item_PowerDrink { quality = 3; price = 60; }; //95, 10
  2319. class Exile_Item_PlasticBottleFreshWater { quality = 2; price = 50; sellPrice = 4; }; //80, 15
  2320. class Exile_Item_Beer { quality = 1; price = 50; }; //75, 30
  2321. class Exile_Item_EnergyDrink { quality = 1; price = 40; }; //75, 20
  2322. class Exile_Item_ChocolateMilk { quality = 1; price = 25; }; //75, 20
  2323. class Exile_Item_MountainDupe { quality = 1; price = 30; }; //50, 20
  2324. class Exile_Item_PlasticBottleEmpty { quality = 1; price = 4; };
  2325.  
  2326. ///////////////////////////////////////////////////////////////////////////////
  2327. // First Aid
  2328. ///////////////////////////////////////////////////////////////////////////////
  2329. class Exile_Item_InstaDoc { quality = 5; price = 1250; };
  2330. class Exile_Item_Vishpirin { quality = 3; price = 300; };
  2331. class Exile_Item_Bandage { quality = 2; price = 100; };
  2332. class Exile_Item_Heatpack { quality = 1; price = 50; };
  2333.  
  2334. //class Exile_Item_Defibrillator { quality = 1; price = 7500; };
  2335.  
  2336. ///////////////////////////////////////////////////////////////////////////////
  2337. // Tools
  2338. ///////////////////////////////////////////////////////////////////////////////
  2339. class Exile_Item_Matches { quality = 1; price = 60; };
  2340. class Exile_Item_CookingPot { quality = 2; price = 80; };
  2341. class Exile_Melee_Axe { quality = 2; price = 100; };
  2342. class Exile_Melee_SledgeHammmer { quality = 3; price = 500; };
  2343. class Exile_Item_CanOpener { quality = 1; price = 80; };
  2344. class Exile_Item_Handsaw { quality = 2; price = 500; };
  2345. class Exile_Item_Pliers { quality = 2; price = 350; };
  2346. class Exile_Item_Grinder { quality = 2; price = 1250; };
  2347. class Exile_Item_Foolbox { quality = 2; price = 4000; };
  2348. //class Exile_Item_CordlessScrewdriver { quality = 1; price = 750; };
  2349. //class Exile_Item_FireExtinguisher { quality = 1; price = 650; };
  2350. //class Exile_Item_Hammer { quality = 1; price = 600; };
  2351. //class Exile_Item_OilCanister { quality = 1; price = 1750; };
  2352. //class Exile_Item_Screwdriver { quality = 1; price = 250; };
  2353. //class Exile_Item_Shovel { quality = 1; price = 700; };
  2354. //class Exile_Item_Wrench { quality = 1; price = 250; };
  2355. //class Exile_Item_SleepingMat { quality = 1; price = 1250; };
  2356. //class Exile_Item_ToiletPaper { quality = 1; price = 5; };
  2357. //class Exile_Item_ZipTie { quality = 1; price = 250; };
  2358.  
  2359. ///////////////////////////////////////////////////////////////////////////////
  2360. // Navigation
  2361. ///////////////////////////////////////////////////////////////////////////////
  2362. class ItemWatch { quality = 1; price = 2; };
  2363. class ItemGPS { quality = 2; price = 40; };
  2364. class ItemMap { quality = 1; price = 6; };
  2365. class ItemCompass { quality = 1; price = 6; };
  2366. class ItemRadio { quality = 1; price = 40; };
  2367. class Binocular { quality = 1; price = 40; };
  2368. class Rangefinder { quality = 3; price = 200; };
  2369. class Laserdesignator { quality = 6; price = 750; };
  2370. class Laserdesignator_02 { quality = 6; price = 750; };
  2371. class Laserdesignator_03 { quality = 6; price = 750; };
  2372. class NVGoggles { quality = 2; price = 100; };
  2373. class NVGoggles_INDEP { quality = 2; price = 100; };
  2374. class NVGoggles_OPFOR { quality = 2; price = 100; };
  2375. class Exile_Item_XM8 { quality = 2; price = 20; };
  2376. class Exile_Item_MobilePhone { quality = 6; price = 500; };
  2377.  
  2378. ///////////////////////////////////////////////////////////////////////////////
  2379. // Watch out for a Walter fart! He has gas!
  2380. ///////////////////////////////////////////////////////////////////////////////
  2381. class Exile_Headgear_GasMask { quality = 4; price = 500; };
  2382.  
  2383. ///////////////////////////////////////////////////////////////////////////////
  2384. // Rebreather
  2385. ///////////////////////////////////////////////////////////////////////////////
  2386. class V_RebreatherB { quality = 2; price = 250; };
  2387. class V_RebreatherIA { quality = 2; price = 250; };
  2388. class V_RebreatherIR { quality = 2; price = 250; };
  2389.  
  2390. ///////////////////////////////////////////////////////////////////////////////
  2391. // Pilot Stuff
  2392. ///////////////////////////////////////////////////////////////////////////////
  2393. class B_Parachute { quality = 3; price = 150; };
  2394. class H_CrewHelmetHeli_B { quality = 3; price = 150; };
  2395. class H_CrewHelmetHeli_I { quality = 3; price = 150; };
  2396. class H_CrewHelmetHeli_O { quality = 3; price = 150; };
  2397. class H_HelmetCrew_I { quality = 3; price = 100; };
  2398. class H_HelmetCrew_B { quality = 3; price = 100; };
  2399. class H_HelmetCrew_O { quality = 3; price = 100; };
  2400. class H_PilotHelmetHeli_B { quality = 4; price = 100; };
  2401. class H_PilotHelmetHeli_I { quality = 4; price = 100; };
  2402. class H_PilotHelmetHeli_O { quality = 4; price = 100; };
  2403. class U_B_HeliPilotCoveralls { quality = 4; price = 80; };
  2404. class U_B_PilotCoveralls { quality = 2; price = 60; };
  2405. class U_I_HeliPilotCoveralls { quality = 2; price = 60; };
  2406. class U_I_pilotCoveralls { quality = 2; price = 60; };
  2407. class U_O_PilotCoveralls { quality = 2; price = 60; };
  2408. class H_PilotHelmetFighter_B { quality = 5; price = 150; };
  2409. class H_PilotHelmetFighter_I { quality = 5; price = 150; };
  2410. class H_PilotHelmetFighter_O { quality = 5; price = 150; };
  2411.  
  2412. ///////////////////////////////////////////////////////////////////////////////
  2413. // Backpacks
  2414. ///////////////////////////////////////////////////////////////////////////////
  2415. class B_HuntingBackpack { quality = 3; price = 70; };
  2416. class B_OutdoorPack_blk { quality = 1; price = 80; };
  2417. class B_OutdoorPack_blu { quality = 1; price = 80; };
  2418. class B_OutdoorPack_tan { quality = 1; price = 80; };
  2419. class B_AssaultPack_blk { quality = 1; price = 90; };
  2420. class B_AssaultPack_cbr { quality = 1; price = 90; };
  2421. class B_AssaultPack_dgtl { quality = 1; price = 90; };
  2422. class B_AssaultPack_khk { quality = 1; price = 90; };
  2423. class B_AssaultPack_mcamo { quality = 1; price = 90; };
  2424. class B_AssaultPack_rgr { quality = 1; price = 90; };
  2425. class B_AssaultPack_sgg { quality = 1; price = 90; };
  2426. class B_FieldPack_blk { quality = 2; price = 120; };
  2427. class B_FieldPack_cbr { quality = 2; price = 120; };
  2428. class B_FieldPack_ocamo { quality = 2; price = 120; };
  2429. class B_FieldPack_oucamo { quality = 2; price = 120; };
  2430. class B_TacticalPack_blk { quality = 2; price = 150; };
  2431. class B_TacticalPack_rgr { quality = 2; price = 150; };
  2432. class B_TacticalPack_ocamo { quality = 2; price = 150; };
  2433. class B_TacticalPack_mcamo { quality = 2; price = 150; };
  2434. class B_TacticalPack_oli { quality = 2; price = 150; };
  2435. class B_Kitbag_cbr { quality = 3; price = 200; };
  2436. class B_Kitbag_mcamo { quality = 3; price = 200; };
  2437. class B_Kitbag_sgg { quality = 3; price = 200; };
  2438. class B_Bergen_blk { quality = 3; price = 200; };
  2439. class B_Bergen_mcamo { quality = 3; price = 200; };
  2440. class B_Bergen_rgr { quality = 3; price = 200; };
  2441. class B_Bergen_sgg { quality = 3; price = 200; };
  2442. class B_Carryall_cbr { quality = 4; price = 300; };
  2443. class B_Carryall_khk { quality = 4; price = 300; };
  2444. class B_Carryall_mcamo { quality = 4; price = 300; };
  2445. class B_Carryall_ocamo { quality = 4; price = 300; };
  2446. class B_Carryall_oli { quality = 4; price = 300; };
  2447. class B_Carryall_oucamo { quality = 4; price = 300; };
  2448.  
  2449. ///////////////////////////////////////////////////////////////////////////////
  2450. // Ammunition
  2451. ///////////////////////////////////////////////////////////////////////////////
  2452. class 100Rnd_65x39_caseless_mag { quality = 2; price = 30; };
  2453. class 100Rnd_65x39_caseless_mag_Tracer { quality = 2; price = 40; };
  2454. class 10Rnd_127x54_Mag { quality = 4; price = 30; };
  2455. // Broken in Arma
  2456. class 10Rnd_338_Mag { quality = 5; price = 30; };
  2457.  
  2458. class 10Rnd_762x54_Mag { quality = 3; price = 30; };
  2459. //class 10Rnd_762x51_Mag { quality = 1; price = 30; };
  2460. class 10Rnd_93x64_DMR_05_Mag { quality = 4; price = 40; };
  2461. class 11Rnd_45ACP_Mag { quality = 1; price = 8; };
  2462. class 150Rnd_762x54_Box { quality = 3; price = 20; };
  2463. class 150Rnd_762x54_Box_Tracer { quality = 3; price = 30; };
  2464. class 16Rnd_9x21_Mag { quality = 1; price = 20; };
  2465. class 200Rnd_65x39_cased_Box { quality = 2; price = 30; };
  2466. class 200Rnd_65x39_cased_Box_Tracer { quality = 2; price = 30; };
  2467. class 150Rnd_93x64_Mag { quality = 6; price = 50; };
  2468. class 130Rnd_338_Mag { quality = 5; price = 40; };
  2469. class 20Rnd_556x45_UW_mag { quality = 1; price = 20; };
  2470. class 20Rnd_762x51_Mag { quality = 2; price = 20; };
  2471. class 30Rnd_45ACP_Mag_SMG_01 { quality = 1; price = 10; };
  2472. class 30Rnd_45ACP_Mag_SMG_01_Tracer_Green { quality = 1; price = 10; };
  2473. class 30Rnd_45ACP_Mag_SMG_01_Tracer_Yellow { quality = 1; price = 10; };
  2474. class 30Rnd_45ACP_Mag_SMG_01_Tracer_Red { quality = 1; price = 10; };
  2475. class 30Rnd_556x45_Stanag { quality = 1; price = 20; };
  2476. class 30Rnd_556x45_Stanag_Tracer_Green { quality = 1; price = 20; };
  2477. class 30Rnd_556x45_Stanag_green { quality = 1; price = 20; };
  2478. class 30Rnd_556x45_Stanag_Tracer_Red { quality = 1; price = 20; };
  2479. class 30Rnd_556x45_Stanag_Tracer_Yellow { quality = 1; price = 20; };
  2480. class 30Rnd_556x45_Stanag_red { quality = 1; price = 20; };
  2481. class 30Rnd_65x39_caseless_green { quality = 2; price = 20; };
  2482. class 30Rnd_65x39_caseless_green_mag_Tracer { quality = 2; price = 30; };
  2483. class 30Rnd_65x39_caseless_mag { quality = 2; price = 20; };
  2484. class 30Rnd_65x39_caseless_mag_Tracer { quality = 2; price = 30; };
  2485. class 30Rnd_9x21_Mag { quality = 1; price = 40; };
  2486. class 30Rnd_9x21_Yellow_Mag { quality = 1; price = 40; };
  2487. class 30Rnd_9x21_Green_Mag { quality = 1; price = 40; };
  2488. class 30Rnd_9x21_Red_Mag { quality = 1; price = 40; };
  2489. class 5Rnd_127x108_APDS_Mag { quality = 6; price = 50; };
  2490. class 5Rnd_127x108_Mag { quality = 6; price = 40; };
  2491. class 6Rnd_45ACP_Cylinder { quality = 1; price = 8; };
  2492. class 6Rnd_GreenSignal_F { quality = 1; price = 30; };
  2493. class 6Rnd_RedSignal_F { quality = 1; price = 30; };
  2494. class 7Rnd_408_Mag { quality = 6; price = 10; };
  2495. class 9Rnd_45ACP_Mag { quality = 1; price = 6; };
  2496.  
  2497. // Price for bullet cam magazines is normal magazine price + 20 pop tabs per bullet
  2498. class Exile_Magazine_5Rnd_127x108_Bullet_Cam_Mag { quality = 6; price = 40 + 5 * 20; };
  2499. class Exile_Magazine_5Rnd_127x108_APDS_Bullet_Cam_Mag { quality = 6; price = 40 + 5 * 20; };
  2500. class Exile_Magazine_10Rnd_93x64_DMR_05_Bullet_Cam_Mag { quality = 6; price = 40 + 10 * 20; };
  2501. class Exile_Magazine_7Rnd_408_Bullet_Cam_Mag { quality = 6; price = 10 + 7 * 20; };
  2502. class Exile_Magazine_10Rnd_338_Bullet_Cam_Mag { quality = 6; price = 30 + 10 * 20; };
  2503. class Exile_Magazine_10Rnd_127x99_m107_Bullet_Cam_Mag { quality = 6; price = 40 + 10 * 20; };
  2504. class Exile_Magazine_5Rnd_127x108_KSVK_Bullet_Cam_Mag { quality = 6; price = 40 + 5 * 20; };
  2505. class Exile_Magazine_5Rnd_127x108_APDS_KSVK_Bullet_Cam_Mag { quality = 6; price = 40 + 5 * 20; };
  2506.  
  2507. ///////////////////////////////////////////////////////////////////////////////
  2508. // Flares
  2509. ///////////////////////////////////////////////////////////////////////////////
  2510. class Chemlight_blue { quality = 1; price = 2; };
  2511. class Chemlight_green { quality = 1; price = 2; };
  2512. class Chemlight_red { quality = 1; price = 2; };
  2513. class FlareGreen_F { quality = 1; price = 6; };
  2514. class FlareRed_F { quality = 1; price = 6; };
  2515. class FlareWhite_F { quality = 1; price = 6; };
  2516. class FlareYellow_F { quality = 1; price = 6; };
  2517. class UGL_FlareGreen_F { quality = 2; price = 8; };
  2518. class UGL_FlareRed_F { quality = 2; price = 8; };
  2519. class UGL_FlareWhite_F { quality = 2; price = 8; };
  2520. class UGL_FlareYellow_F { quality = 2; price = 8; };
  2521. class 3Rnd_UGL_FlareGreen_F { quality = 3; price = 8*3; };
  2522. class 3Rnd_UGL_FlareRed_F { quality = 3; price = 8*3; };
  2523. class 3Rnd_UGL_FlareWhite_F { quality = 3; price = 8*3; };
  2524. class 3Rnd_UGL_FlareYellow_F { quality = 3; price = 8*3; };
  2525.  
  2526. ///////////////////////////////////////////////////////////////////////////////
  2527. // Smokes
  2528. ///////////////////////////////////////////////////////////////////////////////
  2529. class SmokeShell { quality = 1; price = 6; };
  2530. class SmokeShellBlue { quality = 1; price = 6; };
  2531. class SmokeShellGreen { quality = 1; price = 6; };
  2532. class SmokeShellOrange { quality = 1; price = 6; };
  2533. class SmokeShellPurple { quality = 1; price = 6; };
  2534. class SmokeShellRed { quality = 1; price = 6; };
  2535. class SmokeShellYellow { quality = 1; price = 6; };
  2536. class 1Rnd_Smoke_Grenade_shell { quality = 2; price = 8; };
  2537. class 1Rnd_SmokeBlue_Grenade_shell { quality = 2; price = 8; };
  2538. class 1Rnd_SmokeGreen_Grenade_shell { quality = 2; price = 8; };
  2539. class 1Rnd_SmokeOrange_Grenade_shell { quality = 2; price = 8; };
  2540. class 1Rnd_SmokePurple_Grenade_shell { quality = 2; price = 8; };
  2541. class 1Rnd_SmokeRed_Grenade_shell { quality = 2; price = 8; };
  2542. class 1Rnd_SmokeYellow_Grenade_shell { quality = 2; price = 8; };
  2543. class 3Rnd_Smoke_Grenade_shell { quality = 3; price = 8*3; };
  2544. class 3Rnd_SmokeBlue_Grenade_shell { quality = 3; price = 8*3; };
  2545. class 3Rnd_SmokeGreen_Grenade_shell { quality = 3; price = 8*3; };
  2546. class 3Rnd_SmokeOrange_Grenade_shell { quality = 3; price = 8*3; };
  2547. class 3Rnd_SmokePurple_Grenade_shell { quality = 3; price = 8*3; };
  2548. class 3Rnd_SmokeRed_Grenade_shell { quality = 3; price = 8*3; };
  2549. class 3Rnd_SmokeYellow_Grenade_shell { quality = 3; price = 8*3; };
  2550.  
  2551. ///////////////////////////////////////////////////////////////////////////////
  2552. // Explosives
  2553. ///////////////////////////////////////////////////////////////////////////////
  2554. class HandGrenade { quality = 3; price = 40; };
  2555. class MiniGrenade { quality = 2; price = 30; };
  2556. class B_IR_Grenade { quality = 1; price = 50; };
  2557. class O_IR_Grenade { quality = 1; price = 50; };
  2558. class I_IR_Grenade { quality = 1; price = 50; };
  2559. class 1Rnd_HE_Grenade_shell { quality = 2; price = 70; };
  2560. class 3Rnd_HE_Grenade_shell { quality = 3; price = 70*3; };
  2561. class APERSBoundingMine_Range_Mag { quality = 3; price = 500; };
  2562. class APERSMine_Range_Mag { quality = 3; price = 600; };
  2563. class APERSTripMine_Wire_Mag { quality = 3; price = 300; };
  2564. class ClaymoreDirectionalMine_Remote_Mag { quality = 3; price = 350; };
  2565. class DemoCharge_Remote_Mag { quality = 4; price = 700; };
  2566. class IEDLandBig_Remote_Mag { quality = 3; price = 600; };
  2567. class IEDLandSmall_Remote_Mag { quality = 3; price = 300; };
  2568. class IEDUrbanBig_Remote_Mag { quality = 3; price = 800; };
  2569. class IEDUrbanSmall_Remote_Mag { quality = 3; price = 400; };
  2570. class SatchelCharge_Remote_Mag { quality = 5; price = 1000; };
  2571. class SLAMDirectionalMine_Wire_Mag { quality = 3; price = 700; };
  2572.  
  2573. ///////////////////////////////////////////////////////////////////////////////
  2574. // Pistols
  2575. ///////////////////////////////////////////////////////////////////////////////
  2576. class hgun_ACPC2_F { quality = 1; price = 50; };
  2577. class hgun_P07_F { quality = 1; price = 50; };
  2578. class hgun_Pistol_heavy_01_F { quality = 2; price = 80; };
  2579. class hgun_Pistol_heavy_02_F { quality = 2; price = 80; };
  2580. class hgun_Pistol_Signal_F { quality = 1; price = 100; };
  2581. class hgun_Rook40_F { quality = 1; price = 50; };
  2582.  
  2583. ///////////////////////////////////////////////////////////////////////////////
  2584. // Sub Machine Guns
  2585. ///////////////////////////////////////////////////////////////////////////////
  2586. class hgun_PDW2000_F { quality = 1; price = 100; };
  2587. class SMG_01_F { quality = 1; price = 150; };
  2588. class SMG_02_F { quality = 1; price = 150; };
  2589.  
  2590. ///////////////////////////////////////////////////////////////////////////////
  2591. // Light Machine Guns
  2592. ///////////////////////////////////////////////////////////////////////////////
  2593. class arifle_MX_SW_Black_F { quality = 2; price = 250; };
  2594. class arifle_MX_SW_F { quality = 2; price = 250; };
  2595. class LMG_Mk200_F { quality = 2; price = 300; };
  2596. class LMG_Zafir_F { quality = 3; price = 350; };
  2597. class MMG_01_hex_F { quality = 6; price = 800; };
  2598. class MMG_01_tan_F { quality = 6; price = 800; };
  2599. class MMG_02_black_F { quality = 6; price = 450; };
  2600. class MMG_02_camo_F { quality = 5; price = 450; };
  2601. class MMG_02_sand_F { quality = 5; price = 450; };
  2602.  
  2603. ///////////////////////////////////////////////////////////////////////////////
  2604. // Assault Rifles
  2605. ///////////////////////////////////////////////////////////////////////////////
  2606. class arifle_Katiba_C_F { quality = 2; price = 150; };
  2607. class arifle_Katiba_F { quality = 2; price = 150; };
  2608. class arifle_Katiba_GL_F { quality = 2; price = 200; };
  2609. class arifle_Mk20_F { quality = 1; price = 150; };
  2610. class arifle_Mk20_GL_F { quality = 1; price = 200; };
  2611. class arifle_Mk20_GL_plain_F { quality = 1; price = 200; };
  2612. class arifle_Mk20_plain_F { quality = 1; price = 150; };
  2613. class arifle_Mk20C_F { quality = 1; price = 150; };
  2614. class arifle_Mk20C_plain_F { quality = 1; price = 150; };
  2615. class arifle_MX_Black_F { quality = 2; price = 450; };
  2616. class arifle_MX_F { quality = 2; price = 450; };
  2617. class arifle_MX_GL_Black_F { quality = 2; price = 450; };
  2618. class arifle_MX_GL_F { quality = 2; price = 450; };
  2619. class arifle_MXC_Black_F { quality = 2; price = 350; };
  2620. class arifle_MXC_F { quality = 2; price = 350; };
  2621. class arifle_SDAR_F { quality = 1; price = 650; };
  2622. class arifle_TRG20_F { quality = 1; price = 250; };
  2623. class arifle_TRG21_F { quality = 1; price = 250; };
  2624. class arifle_TRG21_GL_F { quality = 1; price = 350; };
  2625.  
  2626. ///////////////////////////////////////////////////////////////////////////////
  2627. // Sniper Rifles
  2628. ///////////////////////////////////////////////////////////////////////////////
  2629. class arifle_MXM_Black_F { quality = 2; price = 550; };
  2630. class arifle_MXM_F { quality = 2; price = 550; };
  2631. class srifle_DMR_01_F { quality = 3; price = 600; };
  2632. class srifle_DMR_02_camo_F { quality = 3; price = 800; };
  2633. class srifle_DMR_02_F { quality = 3; price = 800; };
  2634. class srifle_DMR_02_sniper_F { quality = 3; price = 800; };
  2635. class srifle_DMR_03_F { quality = 3; price = 750; };
  2636. class srifle_DMR_03_khaki_F { quality = 3; price = 750; };
  2637. class srifle_DMR_03_multicam_F { quality = 3; price = 750; };
  2638. class srifle_DMR_03_tan_F { quality = 3; price = 750; };
  2639. class srifle_DMR_03_woodland_F { quality = 3; price = 750; };
  2640. class srifle_DMR_04_F { quality = 4; price = 700; };
  2641. class srifle_DMR_04_Tan_F { quality = 4; price = 700; };
  2642. class srifle_DMR_05_blk_F { quality = 4; price = 850; };
  2643. class srifle_DMR_05_hex_F { quality = 4; price = 850; };
  2644. class srifle_DMR_05_tan_f { quality = 4; price = 850; };
  2645. class srifle_DMR_06_camo_F { quality = 5; price = 800; };
  2646. class srifle_DMR_06_olive_F { quality = 5; price = 800; };
  2647. class srifle_EBR_F { quality = 3; price = 700; };
  2648. class srifle_GM6_camo_F { quality = 6; price = 900; };
  2649. class srifle_GM6_F { quality = 6; price = 900; };
  2650. class srifle_LRR_camo_F { quality = 6; price = 850; };
  2651. class srifle_LRR_F { quality = 6; price = 850; };
  2652.  
  2653. ///////////////////////////////////////////////////////////////////////////////
  2654. // ArmA 2 Weapons
  2655. ///////////////////////////////////////////////////////////////////////////////
  2656. class Exile_Weapon_AK107 { quality = 1; price = 300; };
  2657. class Exile_Weapon_AK107_GL { quality = 2; price = 400; };
  2658. class Exile_Weapon_AK74 { quality = 2; price = 350; };
  2659. class Exile_Weapon_AK74_GL { quality = 2; price = 400; };
  2660. class Exile_Weapon_AK47 { quality = 3; price = 500; };
  2661. class Exile_Weapon_AKM { quality = 3; price = 500; };
  2662. class Exile_Weapon_AKS { quality = 3; price = 500; };
  2663. class Exile_Weapon_AKS_Gold { quality = 3; price = 550; };
  2664. class Exile_Weapon_DMR { quality = 3; price = 650; };
  2665. class Exile_Weapon_LeeEnfield { quality = 1; price = 250; };
  2666. class Exile_Weapon_CZ550 { quality = 2; price = 400; };
  2667. class Exile_Weapon_SVD { quality = 4; price = 800; };
  2668. class Exile_Weapon_SVDCamo { quality = 4; price = 850; };
  2669. class Exile_Weapon_VSSVintorez { quality = 3; price = 600; };
  2670. class Exile_Weapon_RPK { quality = 2; price = 250; };
  2671. class Exile_Weapon_PK { quality = 3; price = 300; };
  2672. class Exile_Weapon_PKP { quality = 3; price = 350; };
  2673. class Exile_Weapon_Colt1911 { quality = 1; price = 100; };
  2674. class Exile_Weapon_Makarov { quality = 1; price = 100; };
  2675. class Exile_Weapon_Taurus { quality = 1; price = 100; };
  2676. class Exile_Weapon_TaurusGold { quality = 1; price = 150; };
  2677. class Exile_Weapon_M1014 { quality = 2; price = 200; };
  2678. class Exile_Weapon_SA61 { quality = 1; price = 150; };
  2679. class Exile_Weapon_m107 { quality = 5; price = 850; };
  2680. class Exile_Weapon_ksvk { quality = 5; price = 850; };
  2681. class Exile_Weapon_M4 { quality = 2; price = 300; };
  2682. class Exile_Weapon_M16A4 { quality = 2; price = 350; };
  2683. class Exile_Weapon_M16A2 { quality = 1; price = 300; };
  2684.  
  2685. ///////////////////////////////////////////////////////////////////////////////
  2686. // ArmA 2 Ammunition
  2687. ///////////////////////////////////////////////////////////////////////////////
  2688. class Exile_Magazine_30Rnd_762x39_AK { quality = 3; price = 20; };
  2689. class Exile_Magazine_30Rnd_545x39_AK { quality = 1; price = 20; };
  2690. class Exile_Magazine_30Rnd_545x39_AK_Green { quality = 1; price = 20; };
  2691. class Exile_Magazine_30Rnd_545x39_AK_Red { quality = 1; price = 20; };
  2692. class Exile_Magazine_30Rnd_545x39_AK_White { quality = 1; price = 20; };
  2693. class Exile_Magazine_30Rnd_545x39_AK_Yellow { quality = 1; price = 20; };
  2694. class Exile_Magazine_45Rnd_545x39_RPK_Green { quality = 1; price = 20; };
  2695. class Exile_Magazine_75Rnd_545x39_RPK_Green { quality = 1; price = 20; };
  2696. class Exile_Magazine_20Rnd_762x51_DMR { quality = 3; price = 20; };
  2697. class Exile_Magazine_20Rnd_762x51_DMR_Yellow { quality = 3; price = 20; };
  2698. class Exile_Magazine_20Rnd_762x51_DMR_Red { quality = 3; price = 20; };
  2699. class Exile_Magazine_20Rnd_762x51_DMR_Green { quality = 3; price = 20; };
  2700. class Exile_Magazine_10Rnd_303 { quality = 1; price = 20; };
  2701. class Exile_Magazine_100Rnd_762x54_PK_Green { quality = 3; price = 20; };
  2702. class Exile_Magazine_7Rnd_45ACP { quality = 1; price = 20; };
  2703. class Exile_Magazine_8Rnd_9x18 { quality = 1; price = 20; };
  2704. class Exile_Magazine_6Rnd_45ACP { quality = 1; price = 20; };
  2705. class Exile_Magazine_5Rnd_22LR { quality = 1; price = 20; };
  2706. class Exile_Magazine_10Rnd_762x54 { quality = 1; price = 20; };
  2707. class Exile_Magazine_10Rnd_9x39 { quality = 1; price = 20; };
  2708. class Exile_Magazine_20Rnd_9x39 { quality = 1; price = 20; };
  2709. class Exile_Magazine_8Rnd_74Slug { quality = 1; price = 20; };
  2710. class Exile_Magazine_8Rnd_74Pellets { quality = 1; price = 20; }; // broken?
  2711. class Exile_Magazine_10Rnd_765x17_SA61 { quality = 1; price = 10; };
  2712. class Exile_Magazine_20Rnd_765x17_SA61 { quality = 1; price = 20; };
  2713. class Exile_Magazine_10Rnd_127x99_m107 { quality = 3; price = 30; };
  2714. class Exile_Magazine_5Rnd_127x108_APDS_KSVK { quality = 3; price = 40; };
  2715. class Exile_Magazine_5Rnd_127x108_KSVK { quality = 3; price = 30; };
  2716.  
  2717.  
  2718. ///////////////////////////////////////////////////////////////////////////////
  2719. // Apex Items & Weapons
  2720. ///////////////////////////////////////////////////////////////////////////////
  2721. class hgun_Pistol_01_F { quality = 1; price = 65; };
  2722. class hgun_P07_khk_F { quality = 1; price = 65; };
  2723. class SMG_05_F { quality = 1; price = 150; };
  2724. class LMG_03_F { quality = 2; price = 300; };
  2725. class arifle_MX_khk_F { quality = 2; price = 450; };
  2726. class arifle_MX_GL_khk_F { quality = 2; price = 500; };
  2727. class arifle_MXC_khk_F { quality = 2; price = 350; };
  2728. class arifle_MXM_khk_F { quality = 2; price = 500; };
  2729. class srifle_LRR_tna_F { quality = 6; price = 850; };
  2730. class srifle_GM6_ghex_F { quality = 6; price = 900; };
  2731. class srifle_DMR_07_blk_F { quality = 4; price = 750; };
  2732. class srifle_DMR_07_hex_F { quality = 4; price = 750; };
  2733. class srifle_DMR_07_ghex_F { quality = 4; price = 750; };
  2734. class arifle_AK12_F { quality = 3; price = 650; };
  2735. class arifle_AK12_GL_F { quality = 3; price = 700; };
  2736. class arifle_AKM_F { quality = 3; price = 400; };
  2737. class arifle_AKM_FL_F { quality = 3; price = 400; };
  2738. class arifle_AKS_F { quality = 3; price = 350; };
  2739. class arifle_ARX_blk_F { quality = 5; price = 900; };
  2740. class arifle_ARX_ghex_F { quality = 5; price = 900; };
  2741. class arifle_ARX_hex_F { quality = 5; price = 900; };
  2742. class arifle_CTAR_blk_F { quality = 2; price = 450; };
  2743. class arifle_CTAR_hex_F { quality = 2; price = 450; };
  2744. class arifle_CTAR_ghex_F { quality = 2; price = 450; };
  2745. class arifle_CTAR_GL_blk_F { quality = 2; price = 450; };
  2746. class arifle_CTARS_blk_F { quality = 2; price = 450; };
  2747. class arifle_CTARS_ghex_F { quality = 2; price = 450; };
  2748. class arifle_CTARS_hex_F { quality = 2; price = 450; };
  2749. class arifle_SPAR_01_blk_F { quality = 1; price = 400; };
  2750. class arifle_SPAR_01_khk_F { quality = 1; price = 400; };
  2751. class arifle_SPAR_01_snd_F { quality = 1; price = 400; };
  2752. class arifle_SPAR_01_GL_blk_F { quality = 1; price = 500; };
  2753. class arifle_SPAR_01_GL_khk_F { quality = 1; price = 500; };
  2754. class arifle_SPAR_01_GL_snd_F { quality = 1; price = 500; };
  2755. class arifle_SPAR_02_blk_F { quality = 2; price = 550; };
  2756. class arifle_SPAR_02_khk_F { quality = 2; price = 550; };
  2757. class arifle_SPAR_02_snd_F { quality = 2; price = 550; };
  2758. class arifle_SPAR_03_blk_F { quality = 3; price = 600; };
  2759. class arifle_SPAR_03_khk_F { quality = 3; price = 600; };
  2760. class arifle_SPAR_03_snd_F { quality = 3; price = 600; };
  2761. class muzzle_snds_H_khk_F { quality = 2; price = 50; };
  2762. class muzzle_snds_H_snd_F { quality = 2; price = 50; };
  2763. class muzzle_snds_58_blk_F { quality = 1; price = 20; };
  2764. class muzzle_snds_m_khk_F { quality = 1; price = 15; };
  2765. class muzzle_snds_m_snd_F { quality = 1; price = 15; };
  2766. class muzzle_snds_B_khk_F { quality = 3; price = 50; };
  2767. class muzzle_snds_B_snd_F { quality = 3; price = 50; };
  2768. class muzzle_snds_58_wdm_F { quality = 1; price = 20; };
  2769. class muzzle_snds_65_TI_blk_F { quality = 2; price = 75; };
  2770. class muzzle_snds_65_TI_hex_F { quality = 2; price = 75; };
  2771. class muzzle_snds_65_TI_ghex_F { quality = 2; price = 75; };
  2772. class muzzle_snds_H_MG_blk_F { quality = 2; price = 20; };
  2773. class muzzle_snds_H_MG_khk_F { quality = 2; price = 20; };
  2774. class optic_Arco_blk_F { quality = 1; price = 100; };
  2775. class optic_Arco_ghex_F { quality = 1; price = 100; };
  2776. class optic_DMS_ghex_F { quality = 2; price = 150; };
  2777. class optic_Hamr_khk_F { quality = 3; price = 200; };
  2778. class optic_ERCO_blk_F { quality = 2; price = 250; };
  2779. class optic_ERCO_khk_F { quality = 2; price = 250; };
  2780. class optic_ERCO_snd_F { quality = 2; price = 250; };
  2781. class optic_SOS_khk_F { quality = 2; price = 200; };
  2782. class optic_LRPS_tna_F { quality = 5; price = 300; };
  2783. class optic_LRPS_ghex_F { quality = 5; price = 300; };
  2784. class optic_Holosight_blk_F { quality = 1; price = 50; };
  2785. class optic_Holosight_khk_F { quality = 1; price = 50; };
  2786. class optic_Holosight_smg_blk_F { quality = 1; price = 50; };
  2787. class bipod_01_F_khk { quality = 2; price = 10; };
  2788. class O_NVGoggles_hex_F { quality = 3; price = 150; };
  2789. class O_NVGoggles_urb_F { quality = 3; price = 150; };
  2790. class O_NVGoggles_ghex_F { quality = 3; price = 150; };
  2791. class NVGoggles_tna_F { quality = 2; price = 100; };
  2792. //class NVGogglesB_blk_F { quality = 1; price = 1000; }; //Normal NightV but fullscreen thermal
  2793. //class NVGogglesB_grn_F { quality = 1; price = 1000; }; //Normal NightV but fullscreen thermal
  2794. //class NVGogglesB_gry_F { quality = 1; price = 1000; }; //Normal NightV but fullscreen thermal
  2795. //class Laserdesignator_01_khk_F { quality = 1; price = 1000; }; //Thermal
  2796. //class Laserdesignator_02_ghex_F { quality = 1; price = 1000; }; //Thermal
  2797. class U_B_T_Soldier_F { quality = 2; price = 40; };
  2798. class U_B_T_Soldier_AR_F { quality = 2; price = 40; };
  2799. class U_B_T_Soldier_SL_F { quality = 2; price = 40; };
  2800. class U_B_T_Sniper_F { quality = 3; price = 100; };
  2801. class U_B_T_FullGhillie_tna_F { quality = 4; price = 150; };
  2802. class U_B_CTRG_Soldier_F { quality = 2; price = 40; };
  2803. class U_B_CTRG_Soldier_2_F { quality = 2; price = 40; };
  2804. class U_B_CTRG_Soldier_3_F { quality = 2; price = 40; };
  2805. class U_B_GEN_Soldier_F { quality = 2; price = 35; };
  2806. class U_B_GEN_Commander_F { quality = 2; price = 35; };
  2807. class U_O_T_Soldier_F { quality = 2; price = 40; };
  2808. class U_O_T_Officer_F { quality = 3; price = 40; };
  2809. class U_O_T_Sniper_F { quality = 3; price = 100; };
  2810. class U_O_T_FullGhillie_tna_F { quality = 4; price = 150; };
  2811. class U_O_V_Soldier_Viper_F { quality = 4; price = 150; };
  2812. class U_O_V_Soldier_Viper_hex_F { quality = 4; price = 150; };
  2813. class U_I_C_Soldier_Para_1_F { quality = 2; price = 30; };
  2814. class U_I_C_Soldier_Para_2_F { quality = 2; price = 30; };
  2815. class U_I_C_Soldier_Para_3_F { quality = 2; price = 30; };
  2816. class U_I_C_Soldier_Para_4_F { quality = 2; price = 30; };
  2817. class U_I_C_Soldier_Para_5_F { quality = 2; price = 30; };
  2818. class U_I_C_Soldier_Bandit_1_F { quality = 1; price = 15; };
  2819. class U_I_C_Soldier_Bandit_2_F { quality = 1; price = 15; };
  2820. class U_I_C_Soldier_Bandit_3_F { quality = 1; price = 15; };
  2821. class U_I_C_Soldier_Bandit_4_F { quality = 1; price = 15; };
  2822. class U_I_C_Soldier_Bandit_5_F { quality = 1; price = 15; };
  2823. class U_I_C_Soldier_Camo_F { quality = 2; price = 30; };
  2824. class U_C_man_sport_1_F { quality = 1; price = 10; };
  2825. class U_C_man_sport_2_F { quality = 1; price = 10; };
  2826. class U_C_man_sport_3_F { quality = 1; price = 10; };
  2827. class U_C_Man_casual_1_F { quality = 1; price = 10; };
  2828. class U_C_Man_casual_2_F { quality = 1; price = 10; };
  2829. class U_C_Man_casual_3_F { quality = 1; price = 10; };
  2830. class U_C_Man_casual_4_F { quality = 1; price = 10; };
  2831. class U_C_Man_casual_5_F { quality = 1; price = 10; };
  2832. class U_C_Man_casual_6_F { quality = 1; price = 10; };
  2833. class U_B_CTRG_Soldier_urb_1_F { quality = 2; price = 40; };
  2834. class U_B_CTRG_Soldier_urb_2_F { quality = 2; price = 40; };
  2835. class U_B_CTRG_Soldier_urb_3_F { quality = 2; price = 40; };
  2836. class H_Helmet_Skate { quality = 2; price = 20; };
  2837. class H_HelmetB_TI_tna_F { quality = 4; price = 100; };
  2838. //class H_HelmetO_ViperSP_hex_F { quality = 4; price = 1000; }; //Themal
  2839. //class H_HelmetO_ViperSP_ghex_F { quality = 4; price = 1000; }; //Themal
  2840. class H_HelmetB_tna_F { quality = 3; price = 50; };
  2841. class H_HelmetB_Enh_tna_F { quality = 4; price = 100; };
  2842. class H_HelmetB_Light_tna_F { quality = 2; price = 20; };
  2843. class H_HelmetSpecO_ghex_F { quality = 5; price = 100; };
  2844. class H_HelmetLeaderO_ghex_F { quality = 5; price = 175; };
  2845. class H_HelmetO_ghex_F { quality = 5; price = 75; };
  2846. class H_HelmetCrew_O_ghex_F { quality = 3; price = 75; };
  2847. class H_MilCap_tna_F { quality = 1; price = 8; };
  2848. class H_MilCap_ghex_F { quality = 1; price = 8; };
  2849. class H_Booniehat_tna_F { quality = 1; price = 4; };
  2850. class H_Beret_gen_F { quality = 2; price = 12; };
  2851. class H_MilCap_gen_F { quality = 1; price = 10; };
  2852. class H_Cap_oli_Syndikat_F { quality = 1; price = 6; };
  2853. class H_Cap_tan_Syndikat_F { quality = 1; price = 6; };
  2854. class H_Cap_blk_Syndikat_F { quality = 1; price = 6; };
  2855. class H_Cap_grn_Syndikat_F { quality = 1; price = 6; };
  2856. class H_FakeHeadgear_Syndikat_F { quality = 1; price = 6; };
  2857. class V_TacChestrig_grn_F { quality = 1; price = 15; };
  2858. class V_TacChestrig_oli_F { quality = 1; price = 15; };
  2859. class V_TacChestrig_cbr_F { quality = 1; price = 15; };
  2860. class V_PlateCarrier1_tna_F { quality = 3; price = 50; };
  2861. class V_PlateCarrier2_tna_F { quality = 3; price = 60; };
  2862. class V_PlateCarrierSpec_tna_F { quality = 5; price = 100; };
  2863. class V_PlateCarrierGL_tna_F { quality = 6; price = 500; };
  2864. class V_HarnessO_ghex_F { quality = 2; price = 50; };
  2865. class V_HarnessOGL_ghex_F { quality = 1; price = 30; };
  2866. class V_BandollierB_ghex_F { quality = 1; price = 10; };
  2867. class V_TacVest_gen_F { quality = 1; price = 25; };
  2868. class V_PlateCarrier1_rgr_noflag_F { quality = 2; price = 50; };
  2869. class V_PlateCarrier2_rgr_noflag_F { quality = 2; price = 60; };
  2870. class B_Bergen_Base_F { quality = 5; price = 400; };
  2871. class B_Bergen_mcamo_F { quality = 5; price = 400; };
  2872. class B_Bergen_dgtl_F { quality = 5; price = 400; };
  2873. class B_Bergen_hex_F { quality = 5; price = 400; };
  2874. class B_Bergen_tna_F { quality = 5; price = 400; };
  2875. class B_AssaultPack_tna_F { quality = 1; price = 90; };
  2876. class B_Carryall_ghex_F { quality = 4; price = 300; };
  2877. class B_FieldPack_ghex_F { quality = 2; price = 120; };
  2878. class B_ViperHarness_base_F { quality = 3; price = 250; };
  2879. class B_ViperHarness_blk_F { quality = 3; price = 250; };
  2880. class B_ViperHarness_ghex_F { quality = 3; price = 250; };
  2881. class B_ViperHarness_hex_F { quality = 3; price = 250; };
  2882. class B_ViperHarness_khk_F { quality = 3; price = 250; };
  2883. class B_ViperHarness_oli_F { quality = 3; price = 250; };
  2884. class B_ViperLightHarness_base_F { quality = 2; price = 200; };
  2885. class B_ViperLightHarness_blk_F { quality = 2; price = 200; };
  2886. class B_ViperLightHarness_ghex_F { quality = 2; price = 200; };
  2887. class B_ViperLightHarness_hex_F { quality = 2; price = 200; };
  2888. class B_ViperLightHarness_khk_F { quality = 2; price = 200; };
  2889. class B_ViperLightHarness_oli_F { quality = 2; price = 200; };
  2890.  
  2891. class 30Rnd_9x21_Mag_SMG_02 {quality = 1; price = 10; };
  2892. class 30Rnd_9x21_Mag_SMG_02_Tracer_Red {quality = 1; price = 15; };
  2893. class 30Rnd_9x21_Mag_SMG_02_Tracer_Yellow {quality = 1; price = 15; };
  2894. class 30Rnd_9x21_Mag_SMG_02_Tracer_Green {quality = 1; price = 15; };
  2895. class 30Rnd_580x42_Mag_F {quality = 2; price = 15; };
  2896. class 30Rnd_580x42_Mag_Tracer_F {quality = 2; price = 15; };
  2897. class 100Rnd_580x42_Mag_F {quality = 2; price = 15; };
  2898. class 100Rnd_580x42_Mag_Tracer_F {quality = 2; price = 15; };
  2899. class 20Rnd_650x39_Cased_Mag_F {quality = 4; price = 20; };
  2900. class 10Rnd_50BW_Mag_F {quality = 5; price = 35; };
  2901. class 150Rnd_556x45_Drum_Mag_F {quality = 2; price = 75; };
  2902. class 150Rnd_556x45_Drum_Mag_Tracer_F {quality = 2; price = 75; };
  2903. class 30Rnd_762x39_Mag_F {quality = 3; price = 25; };
  2904. class 30Rnd_762x39_Mag_Green_F {quality = 3; price = 25; };
  2905. class 30Rnd_762x39_Mag_Tracer_F {quality = 3; price = 25; };
  2906. class 30Rnd_762x39_Mag_Tracer_Green_F {quality = 3; price = 25; };
  2907. class 30Rnd_545x39_Mag_F {quality = 1; price = 10; };
  2908. class 30Rnd_545x39_Mag_Green_F {quality = 1; price = 10; };
  2909. class 30Rnd_545x39_Mag_Tracer_F {quality = 1; price = 10; };
  2910. class 30Rnd_545x39_Mag_Tracer_Green_F {quality = 1; price = 10; };
  2911. class 200Rnd_556x45_Box_F {quality = 1; price = 90; };
  2912. class 200Rnd_556x45_Box_Red_F {quality = 1; price = 90; };
  2913. class 200Rnd_556x45_Box_Tracer_F {quality = 1; price = 90; };
  2914. class 200Rnd_556x45_Box_Tracer_Red_F {quality = 1; price = 90; };
  2915. class 10Rnd_9x21_Mag {quality = 1; price = 10; };
  2916.  
  2917. // Jets DLC items
  2918. class V_DeckCrew_yellow_F { quality = 2; price = 30; };
  2919. class V_DeckCrew_blue_F { quality = 2; price = 30; };
  2920. class V_DeckCrew_green_F { quality = 2; price = 30; };
  2921. class V_DeckCrew_red_F { quality = 2; price = 30; };
  2922. class V_DeckCrew_white_F { quality = 2; price = 30; };
  2923. class V_DeckCrew_brown_F { quality = 2; price = 30; };
  2924. class V_DeckCrew_violet_F { quality = 2; price = 30; };
  2925.  
  2926. ///////////////////////////////////////////////////////////////////////////////
  2927. // BIKES
  2928. ///////////////////////////////////////////////////////////////////////////////
  2929. class Exile_Bike_OldBike { quality = 1; price = 40; };
  2930. class Exile_Bike_MountainBike { quality = 1; price = 50; };
  2931.  
  2932. ///////////////////////////////////////////////////////////////////////////////
  2933. // QUAD BIKES
  2934. ///////////////////////////////////////////////////////////////////////////////
  2935. class Exile_Bike_QuadBike_Black { quality = 1; price = 2500; };
  2936. class Exile_Bike_QuadBike_Blue { quality = 1; price = 2500; };
  2937. class Exile_Bike_QuadBike_Red { quality = 1; price = 2500; };
  2938. class Exile_Bike_QuadBike_White { quality = 1; price = 2500; };
  2939. class Exile_Bike_QuadBike_Nato { quality = 1; price = 2500; };
  2940. class Exile_Bike_QuadBike_Csat { quality = 1; price = 2500; };
  2941. class Exile_Bike_QuadBike_Fia { quality = 1; price = 2500; };
  2942. class Exile_Bike_QuadBike_Guerilla01 { quality = 1; price = 2500; };
  2943. class Exile_Bike_QuadBike_Guerilla02 { quality = 1; price = 2500; };
  2944.  
  2945. ///////////////////////////////////////////////////////////////////////////////
  2946. // KARTS
  2947. ///////////////////////////////////////////////////////////////////////////////
  2948. class Exile_Car_Kart_BluKing { quality = 1; price = 1100; };
  2949. class Exile_Car_Kart_RedStone { quality = 1; price = 1100; };
  2950. class Exile_Car_Kart_Vrana { quality = 1; price = 1100; };
  2951. class Exile_Car_Kart_Green { quality = 1; price = 1100; };
  2952. class Exile_Car_Kart_Blue { quality = 1; price = 1100; };
  2953. class Exile_Car_Kart_Orange { quality = 1; price = 1100; };
  2954. class Exile_Car_Kart_White { quality = 1; price = 1100; };
  2955. class Exile_Car_Kart_Yellow { quality = 1; price = 1100; };
  2956. class Exile_Car_Kart_Black { quality = 1; price = 1100; };
  2957.  
  2958. ///////////////////////////////////////////////////////////////////////////////
  2959. // MOTOR BOATS
  2960. ///////////////////////////////////////////////////////////////////////////////
  2961. class Exile_Boat_MotorBoat_Police { quality = 1; price = 700; };
  2962. class Exile_Boat_MotorBoat_Orange { quality = 1; price = 700; };
  2963. class Exile_Boat_MotorBoat_White { quality = 1; price = 700; };
  2964.  
  2965. ///////////////////////////////////////////////////////////////////////////////
  2966. // RUBBER DUCKS
  2967. ///////////////////////////////////////////////////////////////////////////////
  2968. class Exile_Boat_RubberDuck_CSAT { quality = 1; price = 500; };
  2969. class Exile_Boat_RubberDuck_Digital { quality = 1; price = 500; };
  2970. class Exile_Boat_RubberDuck_Orange { quality = 1; price = 500; };
  2971. class Exile_Boat_RubberDuck_Blue { quality = 1; price = 500; };
  2972. class Exile_Boat_RubberDuck_Black { quality = 1; price = 500; };
  2973.  
  2974. ///////////////////////////////////////////////////////////////////////////////
  2975. // SDV
  2976. ///////////////////////////////////////////////////////////////////////////////
  2977. class Exile_Boat_SDV_CSAT { quality = 2; price = 11000; };
  2978. class Exile_Boat_SDV_Digital { quality = 2; price = 11000; };
  2979. class Exile_Boat_SDV_Grey { quality = 2; price = 11000; };
  2980.  
  2981. ///////////////////////////////////////////////////////////////////////////////
  2982. // UH-1H Huey
  2983. ///////////////////////////////////////////////////////////////////////////////
  2984. class Exile_Chopper_Huey_Green { quality = 2; price = 21000; };
  2985. class Exile_Chopper_Huey_Desert { quality = 2; price = 21000; };
  2986. class Exile_Chopper_Huey_Armed_Green { quality = 2; price = 25000; };
  2987. class Exile_Chopper_Huey_Armed_Desert { quality = 2; price = 25000; };
  2988.  
  2989. ///////////////////////////////////////////////////////////////////////////////
  2990. // Hellcat
  2991. ///////////////////////////////////////////////////////////////////////////////
  2992. class Exile_Chopper_Hellcat_Green { quality = 3; price = 27500; };
  2993. class Exile_Chopper_Hellcat_FIA { quality = 3; price = 27500; };
  2994.  
  2995. ///////////////////////////////////////////////////////////////////////////////
  2996. // Hummingbird
  2997. ///////////////////////////////////////////////////////////////////////////////
  2998. class Exile_Chopper_Hummingbird_Green { quality = 3; price = 23000; };
  2999.  
  3000. ///////////////////////////////////////////////////////////////////////////////
  3001. // Hummingbird (Civillian)
  3002. ///////////////////////////////////////////////////////////////////////////////
  3003. class Exile_Chopper_Hummingbird_Civillian_Blue { quality = 1; price = 17000; };
  3004. class Exile_Chopper_Hummingbird_Civillian_Red { quality = 1; price = 17000; };
  3005. class Exile_Chopper_Hummingbird_Civillian_ION { quality = 1; price = 17000; };
  3006. class Exile_Chopper_Hummingbird_Civillian_BlueLine { quality = 1; price = 17000; };
  3007. class Exile_Chopper_Hummingbird_Civillian_Digital { quality = 1; price = 17000; };
  3008. class Exile_Chopper_Hummingbird_Civillian_Elliptical { quality = 1; price = 17000; };
  3009. class Exile_Chopper_Hummingbird_Civillian_Furious { quality = 1; price = 17000; };
  3010. class Exile_Chopper_Hummingbird_Civillian_GrayWatcher { quality = 1; price = 17000; };
  3011. class Exile_Chopper_Hummingbird_Civillian_Jeans { quality = 1; price = 17000; };
  3012. class Exile_Chopper_Hummingbird_Civillian_Light { quality = 1; price = 17000; };
  3013. class Exile_Chopper_Hummingbird_Civillian_Shadow { quality = 1; price = 17000; };
  3014. class Exile_Chopper_Hummingbird_Civillian_Sheriff { quality = 1; price = 17000; };
  3015. class Exile_Chopper_Hummingbird_Civillian_Speedy { quality = 1; price = 17000; };
  3016. class Exile_Chopper_Hummingbird_Civillian_Sunset { quality = 1; price = 17000; };
  3017. class Exile_Chopper_Hummingbird_Civillian_Vrana { quality = 1; price = 17000; };
  3018. class Exile_Chopper_Hummingbird_Civillian_Wasp { quality = 1; price = 17000; };
  3019. class Exile_Chopper_Hummingbird_Civillian_Wave { quality = 1; price = 17000; };
  3020.  
  3021. ///////////////////////////////////////////////////////////////////////////////
  3022. // Huron
  3023. ///////////////////////////////////////////////////////////////////////////////
  3024. class Exile_Chopper_Huron_Black { quality = 5; price = 50000; };
  3025. class Exile_Chopper_Huron_Green { quality = 5; price = 50000; };
  3026.  
  3027. ///////////////////////////////////////////////////////////////////////////////
  3028. // Mohawk
  3029. ///////////////////////////////////////////////////////////////////////////////
  3030. class Exile_Chopper_Mohawk_FIA { quality = 4; price = 45000; };
  3031.  
  3032. ///////////////////////////////////////////////////////////////////////////////
  3033. // Orca
  3034. ///////////////////////////////////////////////////////////////////////////////
  3035. class Exile_Chopper_Orca_CSAT { quality = 3; price = 28000; };
  3036. class Exile_Chopper_Orca_Black { quality = 3; price = 28000; };
  3037. class Exile_Chopper_Orca_BlackCustom { quality = 3; price = 28000; };
  3038.  
  3039. ///////////////////////////////////////////////////////////////////////////////
  3040. // Taru
  3041. ///////////////////////////////////////////////////////////////////////////////
  3042. class Exile_Chopper_Taru_Transport_CSAT { quality = 3; price = 17000; };
  3043. class Exile_Chopper_Taru_Transport_Black { quality = 3; price = 17000; };
  3044.  
  3045. class Exile_Chopper_Taru_CSAT { quality = 4; price = 33000; };
  3046. class Exile_Chopper_Taru_Black { quality = 4; price = 33000; };
  3047.  
  3048. class Exile_Chopper_Taru_Covered_CSAT { quality = 4; price = 43000; };
  3049. class Exile_Chopper_Taru_Covered_Black { quality = 4; price = 43000; };
  3050.  
  3051. ///////////////////////////////////////////////////////////////////////////////
  3052. // Cessna
  3053. ///////////////////////////////////////////////////////////////////////////////
  3054. class Exile_Plane_Cessna { quality = 1; price = 16500; };
  3055.  
  3056. ///////////////////////////////////////////////////////////////////////////////
  3057. // An-2
  3058. ///////////////////////////////////////////////////////////////////////////////
  3059. class Exile_Plane_AN2_Green { quality = 2; price = 17000; };
  3060. class Exile_Plane_AN2_White { quality = 2; price = 17000; };
  3061. class Exile_Plane_AN2_Stripe { quality = 2; price = 17000; };
  3062.  
  3063. ///////////////////////////////////////////////////////////////////////////////
  3064. // Hatchback
  3065. ///////////////////////////////////////////////////////////////////////////////
  3066. class Exile_Car_Hatchback_Beige { quality = 3; price = 12000; };
  3067. class Exile_Car_Hatchback_Green { quality = 3; price = 12000; };
  3068. class Exile_Car_Hatchback_Blue { quality = 3; price = 12000; };
  3069. class Exile_Car_Hatchback_BlueCustom { quality = 3; price = 12000; };
  3070. class Exile_Car_Hatchback_BeigeCustom { quality = 3; price = 12000; };
  3071. class Exile_Car_Hatchback_Yellow { quality = 3; price = 12000; };
  3072. class Exile_Car_Hatchback_Grey { quality = 3; price = 12000; };
  3073. class Exile_Car_Hatchback_Black { quality = 3; price = 12000; };
  3074. class Exile_Car_Hatchback_Dark { quality = 3; price = 12000; };
  3075. class Exile_Car_Hatchback_Rusty1 { quality = 3; price = 12000; };
  3076. class Exile_Car_Hatchback_Rusty2 { quality = 3; price = 12000; };
  3077. class Exile_Car_Hatchback_Rusty3 { quality = 3; price = 12000; };
  3078.  
  3079. ///////////////////////////////////////////////////////////////////////////////
  3080. // Golf
  3081. ///////////////////////////////////////////////////////////////////////////////
  3082. class Exile_Car_Golf_Red { quality = 1; price = 8000; };
  3083. class Exile_Car_Golf_Black { quality = 1; price = 8000; };
  3084.  
  3085. ///////////////////////////////////////////////////////////////////////////////
  3086. // Ikarus
  3087. ///////////////////////////////////////////////////////////////////////////////
  3088. class Exile_Car_Ikarus_Blue { quality = 1; price = 17000; };
  3089. class Exile_Car_Ikarus_Red { quality = 1; price = 17000; };
  3090. class Exile_Car_Ikarus_Party { quality = 1; price = 17000; };
  3091.  
  3092. ///////////////////////////////////////////////////////////////////////////////
  3093. // Ural (Open)
  3094. ///////////////////////////////////////////////////////////////////////////////
  3095. class Exile_Car_Ural_Open_Blue { quality = 2; price = 25000; };
  3096. class Exile_Car_Ural_Open_Yellow { quality = 2; price = 25000; };
  3097. class Exile_Car_Ural_Open_Worker { quality = 2; price = 25000; };
  3098. class Exile_Car_Ural_Open_Military { quality = 2; price = 25000; };
  3099.  
  3100. ///////////////////////////////////////////////////////////////////////////////
  3101. // Ural (Covered)
  3102. ///////////////////////////////////////////////////////////////////////////////
  3103. class Exile_Car_Ural_Covered_Blue { quality = 2; price = 28000; };
  3104. class Exile_Car_Ural_Covered_Yellow { quality = 2; price = 28000; };
  3105. class Exile_Car_Ural_Covered_Worker { quality = 2; price = 28000; };
  3106. class Exile_Car_Ural_Covered_Military { quality = 2; price = 28000; };
  3107.  
  3108. ///////////////////////////////////////////////////////////////////////////////
  3109. // V3S
  3110. ///////////////////////////////////////////////////////////////////////////////
  3111. class Exile_Car_V3S_Open { quality = 2; price = 28000; };
  3112. class Exile_Car_V3S_Covered { quality = 2; price = 28000; };
  3113.  
  3114. ///////////////////////////////////////////////////////////////////////////////
  3115. // SUVXL
  3116. ///////////////////////////////////////////////////////////////////////////////
  3117. class Exile_Car_SUVXL_Black { quality = 3; price = 20000; };
  3118.  
  3119. ///////////////////////////////////////////////////////////////////////////////
  3120. // Tractor
  3121. ///////////////////////////////////////////////////////////////////////////////
  3122. class Exile_Car_Tractor_Red { quality = 1; price = 2000; };
  3123.  
  3124. ///////////////////////////////////////////////////////////////////////////////
  3125. // Tractor (Old)
  3126. ///////////////////////////////////////////////////////////////////////////////
  3127. class Exile_Car_OldTractor_Red { quality = 1; price = 1200; };
  3128.  
  3129. ///////////////////////////////////////////////////////////////////////////////
  3130. // Tow Tractor
  3131. ///////////////////////////////////////////////////////////////////////////////
  3132. class Exile_Car_TowTractor_White { quality = 1; price = 1800; };
  3133.  
  3134. ///////////////////////////////////////////////////////////////////////////////
  3135. // Octavius
  3136. ///////////////////////////////////////////////////////////////////////////////
  3137. class Exile_Car_Octavius_White { quality = 2; price = 6000; };
  3138. class Exile_Car_Octavius_Black { quality = 2; price = 6000; };
  3139.  
  3140. ///////////////////////////////////////////////////////////////////////////////
  3141. // UAZ
  3142. ///////////////////////////////////////////////////////////////////////////////
  3143. class Exile_Car_UAZ_Green { quality = 2; price = 7000; };
  3144.  
  3145. ///////////////////////////////////////////////////////////////////////////////
  3146. // UAZ (Open)
  3147. ///////////////////////////////////////////////////////////////////////////////
  3148. class Exile_Car_UAZ_Open_Green { quality = 2; price = 8000; };
  3149.  
  3150. ///////////////////////////////////////////////////////////////////////////////
  3151. // Land Rover
  3152. ///////////////////////////////////////////////////////////////////////////////
  3153. class Exile_Car_LandRover_Red { quality = 3; price = 11000; };
  3154. class Exile_Car_LandRover_Urban { quality = 3; price = 11000; };
  3155. class Exile_Car_LandRover_Green { quality = 3; price = 11000; };
  3156. class Exile_Car_LandRover_Sand { quality = 3; price = 11000; };
  3157. class Exile_Car_LandRover_Desert { quality = 3; price = 11000; };
  3158.  
  3159. ///////////////////////////////////////////////////////////////////////////////
  3160. // Land Rover (Ambulance)
  3161. ///////////////////////////////////////////////////////////////////////////////
  3162. class Exile_Car_LandRover_Ambulance_Green { quality = 3; price = 12000; };
  3163. class Exile_Car_LandRover_Ambulance_Desert { quality = 3; price = 12000; };
  3164. class Exile_Car_LandRover_Ambulance_Sand { quality = 3; price = 12000; };
  3165.  
  3166. ///////////////////////////////////////////////////////////////////////////////
  3167. // Lada
  3168. ///////////////////////////////////////////////////////////////////////////////
  3169. class Exile_Car_Lada_Green { quality = 2; price = 6000; };
  3170. class Exile_Car_Lada_Taxi { quality = 2; price = 6000; };
  3171. class Exile_Car_Lada_Red { quality = 2; price = 6000; };
  3172. class Exile_Car_Lada_White { quality = 2; price = 6000; };
  3173. class Exile_Car_Lada_Hipster { quality = 2; price = 6000; };
  3174.  
  3175. ///////////////////////////////////////////////////////////////////////////////
  3176. // Volha
  3177. ///////////////////////////////////////////////////////////////////////////////
  3178. class Exile_Car_Volha_Blue { quality = 2; price = 6000; };
  3179. class Exile_Car_Volha_White { quality = 2; price = 6000; };
  3180. class Exile_Car_Volha_Black { quality = 2; price = 6000; };
  3181.  
  3182. ///////////////////////////////////////////////////////////////////////////////
  3183. // Hatchback (Sport)
  3184. ///////////////////////////////////////////////////////////////////////////////
  3185. class Exile_Car_Hatchback_Sport_Red { quality = 4; price = 14000; };
  3186. class Exile_Car_Hatchback_Sport_Blue { quality = 4; price = 14000; };
  3187. class Exile_Car_Hatchback_Sport_Orange { quality = 4; price = 14000; };
  3188. class Exile_Car_Hatchback_Sport_White { quality = 4; price = 14000; };
  3189. class Exile_Car_Hatchback_Sport_Beige { quality = 4; price = 14000; };
  3190. class Exile_Car_Hatchback_Sport_Green { quality = 4; price = 14000; };
  3191.  
  3192. ///////////////////////////////////////////////////////////////////////////////
  3193. // HEMMT
  3194. ///////////////////////////////////////////////////////////////////////////////
  3195. class Exile_Car_HEMMT { quality = 3; price = 48000; };
  3196.  
  3197. ///////////////////////////////////////////////////////////////////////////////
  3198. // Hunter
  3199. ///////////////////////////////////////////////////////////////////////////////
  3200. class Exile_Car_Hunter { quality = 5; price = 26500; };
  3201.  
  3202. ///////////////////////////////////////////////////////////////////////////////
  3203. // Ifrit
  3204. ///////////////////////////////////////////////////////////////////////////////
  3205. class Exile_Car_Ifrit { quality = 4; price = 23000; };
  3206.  
  3207. ///////////////////////////////////////////////////////////////////////////////
  3208. // Offroad
  3209. ///////////////////////////////////////////////////////////////////////////////
  3210. class Exile_Car_Offroad_Red { quality = 3; price = 16000; };
  3211. class Exile_Car_Offroad_Beige { quality = 3; price = 16000; };
  3212. class Exile_Car_Offroad_White { quality = 3; price = 16000; };
  3213. class Exile_Car_Offroad_Blue { quality = 3; price = 16000; };
  3214. class Exile_Car_Offroad_DarkRed { quality = 3; price = 16000; };
  3215. class Exile_Car_Offroad_BlueCustom { quality = 3; price = 16000; };
  3216. class Exile_Car_Offroad_Guerilla01 { quality = 3; price = 16000; };
  3217. class Exile_Car_Offroad_Guerilla02 { quality = 3; price = 16000; };
  3218. class Exile_Car_Offroad_Guerilla03 { quality = 3; price = 16000; };
  3219. class Exile_Car_Offroad_Guerilla04 { quality = 3; price = 16000; };
  3220. class Exile_Car_Offroad_Guerilla05 { quality = 3; price = 16000; };
  3221. class Exile_Car_Offroad_Guerilla06 { quality = 3; price = 16000; };
  3222. class Exile_Car_Offroad_Guerilla07 { quality = 3; price = 16000; };
  3223. class Exile_Car_Offroad_Guerilla08 { quality = 3; price = 16000; };
  3224. class Exile_Car_Offroad_Guerilla09 { quality = 3; price = 16000; };
  3225. class Exile_Car_Offroad_Guerilla10 { quality = 3; price = 16000; };
  3226. class Exile_Car_Offroad_Guerilla11 { quality = 3; price = 16000; };
  3227. class Exile_Car_Offroad_Guerilla12 { quality = 3; price = 16000; };
  3228. class Exile_Car_Offroad_Rusty1 { quality = 3; price = 16000; };
  3229. class Exile_Car_Offroad_Rusty2 { quality = 3; price = 16000; };
  3230. class Exile_Car_Offroad_Rusty3 { quality = 3; price = 16000; };
  3231.  
  3232. ///////////////////////////////////////////////////////////////////////////////
  3233. // Offroad (Armed)
  3234. ///////////////////////////////////////////////////////////////////////////////
  3235. class Exile_Car_Offroad_Armed_Guerilla01 { quality = 5; price = 25000; };
  3236. class Exile_Car_Offroad_Armed_Guerilla02 { quality = 5; price = 25000; };
  3237. class Exile_Car_Offroad_Armed_Guerilla03 { quality = 5; price = 25000; };
  3238. class Exile_Car_Offroad_Armed_Guerilla04 { quality = 5; price = 25000; };
  3239. class Exile_Car_Offroad_Armed_Guerilla05 { quality = 5; price = 25000; };
  3240. class Exile_Car_Offroad_Armed_Guerilla06 { quality = 5; price = 25000; };
  3241. class Exile_Car_Offroad_Armed_Guerilla07 { quality = 5; price = 25000; };
  3242. class Exile_Car_Offroad_Armed_Guerilla08 { quality = 5; price = 25000; };
  3243. class Exile_Car_Offroad_Armed_Guerilla09 { quality = 5; price = 25000; };
  3244. class Exile_Car_Offroad_Armed_Guerilla10 { quality = 5; price = 25000; };
  3245. class Exile_Car_Offroad_Armed_Guerilla11 { quality = 5; price = 25000; };
  3246. class Exile_Car_Offroad_Armed_Guerilla12 { quality = 5; price = 25000; };
  3247.  
  3248. ///////////////////////////////////////////////////////////////////////////////
  3249. // Offroad (Repair)
  3250. ///////////////////////////////////////////////////////////////////////////////
  3251. class Exile_Car_Offroad_Repair_Civillian { quality = 4; price = 12500; };
  3252. class Exile_Car_Offroad_Repair_Red { quality = 4; price = 12500; };
  3253. class Exile_Car_Offroad_Repair_Beige { quality = 4; price = 12500; };
  3254. class Exile_Car_Offroad_Repair_White { quality = 4; price = 12500; };
  3255. class Exile_Car_Offroad_Repair_Blue { quality = 4; price = 12500; };
  3256. class Exile_Car_Offroad_Repair_DarkRed { quality = 4; price = 12500; };
  3257. class Exile_Car_Offroad_Repair_BlueCustom { quality = 4; price = 12500; };
  3258. class Exile_Car_Offroad_Repair_Guerilla01 { quality = 4; price = 12500; };
  3259. class Exile_Car_Offroad_Repair_Guerilla02 { quality = 4; price = 12500; };
  3260. class Exile_Car_Offroad_Repair_Guerilla03 { quality = 4; price = 12500; };
  3261. class Exile_Car_Offroad_Repair_Guerilla04 { quality = 4; price = 12500; };
  3262. class Exile_Car_Offroad_Repair_Guerilla05 { quality = 4; price = 12500; };
  3263. class Exile_Car_Offroad_Repair_Guerilla06 { quality = 4; price = 12500; };
  3264. class Exile_Car_Offroad_Repair_Guerilla07 { quality = 4; price = 12500; };
  3265. class Exile_Car_Offroad_Repair_Guerilla08 { quality = 4; price = 12500; };
  3266. class Exile_Car_Offroad_Repair_Guerilla09 { quality = 4; price = 12500; };
  3267. class Exile_Car_Offroad_Repair_Guerilla10 { quality = 4; price = 12500; };
  3268. class Exile_Car_Offroad_Repair_Guerilla11 { quality = 4; price = 12500; };
  3269. class Exile_Car_Offroad_Repair_Guerilla12 { quality = 4; price = 12500; };
  3270.  
  3271. ///////////////////////////////////////////////////////////////////////////////
  3272. // Strider
  3273. ///////////////////////////////////////////////////////////////////////////////
  3274. class Exile_Car_Strider { quality = 6; price = 44000; };
  3275.  
  3276. ///////////////////////////////////////////////////////////////////////////////
  3277. // SUV
  3278. ///////////////////////////////////////////////////////////////////////////////
  3279. class Exile_Car_SUV_Red { quality = 3; price = 14000; };
  3280. class Exile_Car_SUV_Black { quality = 3; price = 14000; };
  3281. class Exile_Car_SUV_Grey { quality = 3; price = 14000; };
  3282. class Exile_Car_SUV_Orange { quality = 3; price = 14000; };
  3283.  
  3284. ///////////////////////////////////////////////////////////////////////////////
  3285. // SUV (Armed)
  3286. ///////////////////////////////////////////////////////////////////////////////
  3287. class Exile_Car_SUV_Armed_Black { quality = 4; price = 25000; };
  3288.  
  3289. ///////////////////////////////////////////////////////////////////////////////
  3290. // BRDM2
  3291. ///////////////////////////////////////////////////////////////////////////////
  3292. class Exile_Car_BRDM2_HQ { quality = 5; price = 25000; };
  3293.  
  3294. ///////////////////////////////////////////////////////////////////////////////
  3295. // BTR40
  3296. ///////////////////////////////////////////////////////////////////////////////
  3297. class Exile_Car_BTR40_MG_Green { quality = 6; price = 38000; };
  3298. class Exile_Car_BTR40_MG_Camo { quality = 6; price = 38000; };
  3299. class Exile_Car_BTR40_Green { quality = 2; price = 15000; };
  3300. class Exile_Car_BTR40_Camo { quality = 2; price = 15000; };
  3301.  
  3302. ///////////////////////////////////////////////////////////////////////////////
  3303. // HMMWV
  3304. ///////////////////////////////////////////////////////////////////////////////
  3305. class Exile_Car_HMMWV_M134_Green { quality = 5; price = 33000; };
  3306. class Exile_Car_HMMWV_M134_Desert { quality = 5; price = 33000; };
  3307. class Exile_Car_HMMWV_M2_Green { quality = 6; price = 40000; };
  3308. class Exile_Car_HMMWV_M2_Desert { quality = 6; price = 40000; };
  3309. class Exile_Car_HMMWV_MEV_Green { quality = 3; price = 21000; };
  3310. class Exile_Car_HMMWV_MEV_Desert { quality = 3; price = 21000; };
  3311. class Exile_Car_HMMWV_UNA_Green { quality = 3; price = 21000; };
  3312. class Exile_Car_HMMWV_UNA_Desert { quality = 3; price = 21000; };
  3313.  
  3314. ///////////////////////////////////////////////////////////////////////////////
  3315. // Tempest
  3316. ///////////////////////////////////////////////////////////////////////////////
  3317. class Exile_Car_Tempest { quality = 4; price = 48300; };
  3318.  
  3319. ///////////////////////////////////////////////////////////////////////////////
  3320. // Van
  3321. ///////////////////////////////////////////////////////////////////////////////
  3322. class Exile_Car_Van_Black { quality = 2; price = 12000; };
  3323. class Exile_Car_Van_White { quality = 2; price = 12000; };
  3324. class Exile_Car_Van_Red { quality = 2; price = 12000; };
  3325. class Exile_Car_Van_Guerilla01 { quality = 2; price = 12000; };
  3326. class Exile_Car_Van_Guerilla02 { quality = 2; price = 12000; };
  3327. class Exile_Car_Van_Guerilla03 { quality = 2; price = 12000; };
  3328. class Exile_Car_Van_Guerilla04 { quality = 2; price = 12000; };
  3329. class Exile_Car_Van_Guerilla05 { quality = 2; price = 12000; };
  3330. class Exile_Car_Van_Guerilla06 { quality = 2; price = 12000; };
  3331. class Exile_Car_Van_Guerilla07 { quality = 2; price = 12000; };
  3332. class Exile_Car_Van_Guerilla08 { quality = 2; price = 12000; };
  3333.  
  3334. ///////////////////////////////////////////////////////////////////////////////
  3335. // Van (Box)
  3336. ///////////////////////////////////////////////////////////////////////////////
  3337. class Exile_Car_Van_Box_Black { quality = 3; price = 17000; };
  3338. class Exile_Car_Van_Box_White { quality = 3; price = 17000; };
  3339. class Exile_Car_Van_Box_Red { quality = 3; price = 17000; };
  3340. class Exile_Car_Van_Box_Guerilla01 { quality = 3; price = 17000; };
  3341. class Exile_Car_Van_Box_Guerilla02 { quality = 3; price = 17000; };
  3342. class Exile_Car_Van_Box_Guerilla03 { quality = 3; price = 17000; };
  3343. class Exile_Car_Van_Box_Guerilla04 { quality = 3; price = 17000; };
  3344. class Exile_Car_Van_Box_Guerilla05 { quality = 3; price = 17000; };
  3345. class Exile_Car_Van_Box_Guerilla06 { quality = 3; price = 17000; };
  3346. class Exile_Car_Van_Box_Guerilla07 { quality = 3; price = 17000; };
  3347. class Exile_Car_Van_Box_Guerilla08 { quality = 3; price = 17000; };
  3348.  
  3349. ///////////////////////////////////////////////////////////////////////////////
  3350. // Van (Fuel)
  3351. ///////////////////////////////////////////////////////////////////////////////
  3352. class Exile_Car_Van_Fuel_Black { quality = 3; price = 15000; };
  3353. class Exile_Car_Van_Fuel_White { quality = 3; price = 15000; };
  3354. class Exile_Car_Van_Fuel_Red { quality = 3; price = 15000; };
  3355. class Exile_Car_Van_Fuel_Guerilla01 { quality = 3; price = 15000; };
  3356. class Exile_Car_Van_Fuel_Guerilla02 { quality = 3; price = 15000; };
  3357. class Exile_Car_Van_Fuel_Guerilla03 { quality = 3; price = 15000; };
  3358.  
  3359. ///////////////////////////////////////////////////////////////////////////////
  3360. // Zamak
  3361. ///////////////////////////////////////////////////////////////////////////////
  3362. class Exile_Car_Zamak { quality = 4; price = 43000; };
  3363.  
  3364. ///////////////////////////////////////////////////////////////////////////////
  3365. // Water Scooter
  3366. ///////////////////////////////////////////////////////////////////////////////
  3367. class Exile_Boat_WaterScooter { quality = 2; price = 800; };
  3368.  
  3369. ///////////////////////////////////////////////////////////////////////////////
  3370. // RHIB
  3371. ///////////////////////////////////////////////////////////////////////////////
  3372. class Exile_Boat_RHIB { quality = 3; price = 1500; };
  3373.  
  3374. ///////////////////////////////////////////////////////////////////////////////
  3375. // Ceaser BTT
  3376. ///////////////////////////////////////////////////////////////////////////////
  3377. class Exile_Plane_Ceasar { quality = 2; price = 15000; };
  3378.  
  3379. ///////////////////////////////////////////////////////////////////////////////
  3380. // V-44 X Blackfish
  3381. ///////////////////////////////////////////////////////////////////////////////
  3382. class Exile_Plane_BlackfishInfantry { quality = 6; price = 60000; };
  3383. class Exile_Plane_BlackfishVehicle { quality = 6; price = 60000; };
  3384.  
  3385. ///////////////////////////////////////////////////////////////////////////////
  3386. // Prowler
  3387. ///////////////////////////////////////////////////////////////////////////////
  3388. class Exile_Car_ProwlerLight { quality = 3; price = 22000; };
  3389. class Exile_Car_ProwlerUnarmed { quality = 3; price = 22000; };
  3390.  
  3391. ///////////////////////////////////////////////////////////////////////////////
  3392. // Qilin
  3393. ///////////////////////////////////////////////////////////////////////////////
  3394. class Exile_Car_QilinUnarmed { quality = 3; price = 21000; };
  3395.  
  3396. ///////////////////////////////////////////////////////////////////////////////
  3397. // MB 4WD
  3398. ///////////////////////////////////////////////////////////////////////////////
  3399. class Exile_Car_MB4WD { quality = 2; price = 15000; };
  3400. class Exile_Car_MB4WDOpen { quality = 2; price = 15000; };
  3401.  
  3402. ///////////////////////////////////////////////////////////////////////////////
  3403. // Flags
  3404. ///////////////////////////////////////////////////////////////////////////////
  3405. class Exile_Item_FlagStolen1 { quality = 1; price = 5000; sellPrice = 5000; };
  3406. class Exile_Item_FlagStolen2 { quality = 1; price = 10000; sellPrice = 10000; };
  3407. class Exile_Item_FlagStolen3 { quality = 1; price = 15000; sellPrice = 15000; };
  3408. class Exile_Item_FlagStolen4 { quality = 1; price = 20000; sellPrice = 20000; };
  3409. class Exile_Item_FlagStolen5 { quality = 1; price = 25000; sellPrice = 25000; };
  3410. class Exile_Item_FlagStolen6 { quality = 1; price = 30000; sellPrice = 30000; };
  3411. class Exile_Item_FlagStolen7 { quality = 1; price = 35000; sellPrice = 35000; };
  3412. class Exile_Item_FlagStolen8 { quality = 1; price = 40000; sellPrice = 40000; };
  3413. class Exile_Item_FlagStolen9 { quality = 1; price = 45000; sellPrice = 45000; };
  3414. class Exile_Item_FlagStolen10 { quality = 1; price = 50000; sellPrice = 50000; };
  3415. };
  3416.  
  3417.  
  3418.  
  3419. #include "CfgExileCustomCode.hpp"
  3420.  
  3421. class CfgExileEnvironment
  3422. {
  3423. class Chernarus
  3424. {
  3425. class FireFlies
  3426. {
  3427. // 1 = enabled, 0 = disabled
  3428. enable = 1;
  3429.  
  3430. // At this hour fire flies begin to spawn
  3431. startHour = 18;
  3432.  
  3433. // At this hour fire flies stop spawning
  3434. endHour = 6;
  3435. };
  3436.  
  3437. class Anomalies
  3438. {
  3439. // 1 = enabled, 0 = disabled
  3440. enable = 1;
  3441.  
  3442. // At this hour anomalies begin to spawn
  3443. startHour = 19;
  3444.  
  3445. // At this hour anomalies stop spawning
  3446. endHour = 6;
  3447. };
  3448.  
  3449. class Breathing
  3450. {
  3451. // 1 = enabled, 0 = disabled
  3452. enable = 0;
  3453. };
  3454.  
  3455. class Snow
  3456. {
  3457. // 1 = enabled, 0 = disabled
  3458. enable = 0;
  3459.  
  3460. // https://community.bistudio.com/wiki/surfaceType
  3461. surfaces[] = {};
  3462. };
  3463.  
  3464. class Radiation
  3465. {
  3466. // 1 = enabled, 0 = disabled
  3467. enable = 0;
  3468.  
  3469. /*
  3470. Defines contaminated zones in a specific map.
  3471. You can define multiple zones per map. The format
  3472. of the zones is:
  3473.  
  3474. [Position ASL(!), Full Radiation Radius, Maximum Radius]
  3475.  
  3476. The radius works as follows:
  3477.  
  3478. |-------------------------------------------------------|
  3479. Maximum Radius
  3480.  
  3481. |------------------------|
  3482. Full Radiation Radius
  3483.  
  3484. Within the full radiation radius, radiation factor is
  3485. always at a maximum. Outside of this, it lowers down
  3486. to no radiation smoothly.
  3487.  
  3488. Radiation:
  3489.  
  3490. |------------------------|------------------------------|
  3491. 1 1 1 1 0.75 0.5 0.25 0
  3492. */
  3493. contaminatedZones[] = {};
  3494. };
  3495.  
  3496. class Temperature
  3497. {
  3498. // Temperature in °C for the time of day, per hour
  3499. // Add the first index to the last index, so it is 25 indizes!
  3500. daytimeTemperature[] = {10.93,11.89,13.42,15.40,17.68,20.10,22.48,24.63,26.40,27.66,28.32,28.80,28.80,28.32,27.66,26.40,24.63,22.48,20.10,17.68,15.40,13.42,11.89,10.93,10.93};
  3501.  
  3502. // Temperature change in °C when it is 100% overcast
  3503. overcast = -2;
  3504.  
  3505. // Temperature change in °C when it is 100% raining
  3506. rain = -5;
  3507.  
  3508. // Temperature change in °C when it is 100% windy
  3509. wind = -1;
  3510.  
  3511. // Temperature change per 100m altitude in °C
  3512. altitude = -0.5;
  3513.  
  3514. // Difference from the daytime temperature to the water temperature
  3515. water = -5;
  3516. };
  3517. };
  3518. };
  3519. class CfgExileHUD
  3520. {
  3521. class ShortItemNames
  3522. {
  3523. SmokeShell[] = {"WHITE", "SMOKE"};
  3524. 1Rnd_Smoke_Grenade_shell[] = {"WHITE", "SMOKE"};
  3525. 3Rnd_Smoke_Grenade_shell[] = {"WHITE", "SMOKE"};
  3526.  
  3527. SmokeShellBlue[] = {"BLUE", "SMOKE"};
  3528. 1Rnd_SmokeBlue_Grenade_shell[] = {"BLUE", "SMOKE"};
  3529. 3Rnd_SmokeBlue_Grenade_shell[] = {"BLUE", "SMOKE"};
  3530.  
  3531. SmokeShellGreen[] = {"GREEN", "SMOKE"};
  3532. 1Rnd_SmokeGreen_Grenade_shell[] = {"GREEN", "SMOKE"};
  3533. 3Rnd_SmokeGreen_Grenade_shell[] = {"GREEN", "SMOKE"};
  3534.  
  3535. SmokeShellOrange[] = {"ORANGE", "SMOKE"};
  3536. 1Rnd_SmokeOrange_Grenade_shell[] = {"ORANGE", "SMOKE"};
  3537. 3Rnd_SmokeOrange_Grenade_shell[] = {"ORANGE", "SMOKE"};
  3538.  
  3539. SmokeShellPurple[] = {"PURPLE", "SMOKE"};
  3540. 1Rnd_SmokePurple_Grenade_shell[] = {"PURPLE", "SMOKE"};
  3541. 3Rnd_SmokePurple_Grenade_shell[] = {"PURPLE", "SMOKE"};
  3542.  
  3543. SmokeShellRed[] = {"RED", "SMOKE"};
  3544. 1Rnd_SmokeRed_Grenade_shell[] = {"RED", "SMOKE"};
  3545. 3Rnd_SmokeRed_Grenade_shell[] = {"RED", "SMOKE"};
  3546.  
  3547. SmokeShellYellow[] = {"YELLOW", "SMOKE"};
  3548. 1Rnd_SmokeYellow_Grenade_shell[] = {"YELLOW", "SMOKE"};
  3549. 3Rnd_SmokeYellow_Grenade_shell[] = {"YELLOW", "SMOKE"};
  3550.  
  3551. UGL_FlareCIR_F[] = {"IR", "FLARE"};
  3552. 3Rnd_UGL_FlareCIR_F[] = {"IR", "FLARE"};
  3553.  
  3554. UGL_FlareGreen_F[] = {"GREEN", "FLARE"};
  3555. 3Rnd_UGL_FlareGreen_F[] = {"GREEN", "FLARE"};
  3556.  
  3557. UGL_FlareRed_F[] = {"RED", "FLARE"};
  3558. 3Rnd_UGL_FlareRed_F[] = {"RED", "FLARE"};
  3559.  
  3560. UGL_FlareWhite_F[] = {"WHITE", "FLARE"};
  3561. 3Rnd_UGL_FlareWhite_F[] = {"WHITE", "FLARE"};
  3562.  
  3563. UGL_FlareYellow_F[] = {"YELLOW", "FLARE"};
  3564. 3Rnd_UGL_FlareYellow_F[] = {"YELLOW", "FLARE"};
  3565.  
  3566. Chemlight_blue[] = {"BLUE", "LIGHT"};
  3567. Chemlight_green[] = {"GREEN", "LIGHT"};
  3568. Chemlight_red[] = {"RED", "LIGHT"};
  3569. Chemlight_yellow[] = {"YELLOW", "LIGHT"};
  3570.  
  3571. 1Rnd_HE_Grenade_shell[] = {"40MM"};
  3572. 3Rnd_HE_Grenade_shell[] = {"40MM"};
  3573.  
  3574. O_IR_Grenade[] = {"IR"};
  3575. I_IR_Grenade[] = {"IR"};
  3576. B_IR_Grenade[] = {"IR"};
  3577.  
  3578. HandGrenade[] = {"RGO"};
  3579. MiniGrenade[] = {"RGN"};
  3580.  
  3581. Exile_Item_ZipTie[] = {"ZIP", "TIE"};
  3582. };
  3583. };
  3584. class CfgExileLootSettings
  3585. {
  3586. /**
  3587. * Lifetime of loot in minutes. Synchronize this with
  3588. * the garbage collector settings of your server
  3589. * CfgSettings!
  3590. */
  3591. lifeTime = 8;
  3592.  
  3593. /**
  3594. * Interval in seconds when the client searches for
  3595. * new buildings to spawn loot in
  3596. */
  3597. spawnInterval = 30;
  3598.  
  3599. /**
  3600. * This is a percentage value to determine how many loot
  3601. * positions should contain loot when the system spawns loot.
  3602. *
  3603. * If a building has 20 positions defined, Exile will
  3604. * spawn loot in 10 random positions of them.
  3605. *
  3606. * This means smaller buildings spawn less loot and larger
  3607. * ones spawn more loot.
  3608. *
  3609. * You can also cap it at a maximum value. See below.
  3610. */
  3611. maximumPositionCoverage = 30;
  3612.  
  3613. /**
  3614. * Limit the number of loot positions per building. If the
  3615. * above percentage value exceeds this value, it will be capped.
  3616. *
  3617. * Example: Coverage is 50%. Building has 60 loot positions defined.
  3618. * This results in 30 loot positions and that is too much. So we
  3619. * cap this at 10
  3620. */
  3621. maximumNumberOfLootSpotsPerBuilding = 3;
  3622.  
  3623. /**
  3624. * Exile spawns a random number of items per loot spot. This
  3625. * is the upper cap for that. So 3 means it could spawn 1, 2
  3626. * or 3.
  3627. */
  3628. maximumNumberOfItemsPerLootSpot = 2;
  3629.  
  3630. /**
  3631. * Radius in meter to spawn loot AROUND each player.
  3632. * Do NOT touch this value if you dont know what you do.
  3633. * The higher the number, the higher the drop rates, the
  3634. * easier your server will lag.
  3635. *
  3636. * 50m = Minimum
  3637. * 200m = Maximum
  3638. */
  3639. spawnRadius = 60;
  3640.  
  3641. /**
  3642. * Defines the radius around trader cities where the system should
  3643. * not spawn loot. Set this to 0 if you want to have loot spawning
  3644. * in trader citites, ugh.
  3645. */
  3646. minimumDistanceToTraderZones = 500;
  3647.  
  3648. /**
  3649. * Defines the radius around territories where no loot spawns.
  3650. * This does not regard the actual size of a territory. So do not
  3651. * set this to a lower value than the maximum radius of a territory,
  3652. * which is 150m by default.
  3653. */
  3654. minimumDistanceToTerritories = 150;
  3655. };
  3656. class CfgExileMobileXM8
  3657. {
  3658. /**
  3659. * Add the 4 digit permission code here, so players can authorize
  3660. * your server to send them messages to their Mobile XM8 app.
  3661. */
  3662. code = "";
  3663. };
  3664. class CfgExileMusic
  3665. {
  3666. Ambient[] = {"ExileTrack03","ExileTrack04"};
  3667. Combat[] = {"ExileTrack06","ExileTrack07"};
  3668. Intro[] = {"ExileTrack02","ExileTrack03"};
  3669. };
  3670. class CfgExileParty
  3671. {
  3672. showESP = 1;
  3673. allow3DMarkers = 1;
  3674. };
  3675. class CfgExileRussianRoulette
  3676. {
  3677. /*
  3678. Minimum amount to join a session of
  3679. russian roulette
  3680. */
  3681. buyInAmount = 100;
  3682. };
  3683. class CfgFlags
  3684. {
  3685. class USA
  3686. {
  3687. name = "USA";
  3688. texture = "\A3\Data_F\Flags\flag_us_co.paa";
  3689. uids[] = {};
  3690. };
  3691. };
  3692.  
  3693. class ExileAbstractAction
  3694. {
  3695. title = "";
  3696. condition = "true";
  3697. action = "";
  3698. priority = 1.5;
  3699. showWindow = false;
  3700. };
  3701.  
  3702. /**
  3703. * Sort this by probability of occurence to speed things up a bit
  3704. */
  3705. class CfgInteractionMenus
  3706. {
  3707. class Car
  3708. {
  3709. targetType = 2;
  3710. target = "Car";
  3711.  
  3712. class Actions
  3713. {
  3714. class ScanLock: ExileAbstractAction
  3715. {
  3716. title = "Scan Lock";
  3717. condition = "('Exile_Item_ThermalScannerPro' in (magazines player)) && !ExilePlayerInSafezone && ((locked ExileClientInteractionObject) != 1)";
  3718. action = "_this call ExileClient_object_lock_scan";
  3719. };
  3720.  
  3721. // Locks a vehicle
  3722. class Lock: ExileAbstractAction
  3723. {
  3724. title = "Lock";
  3725. condition = "((locked ExileClientInteractionObject) isEqualTo 0) && ((locked ExileClientInteractionObject) != 1)";
  3726. action = "true spawn ExileClient_object_lock_toggle";
  3727. };
  3728.  
  3729. // Unlocks a vehicle
  3730. class Unlock: ExileAbstractAction
  3731. {
  3732. title = "Unlock";
  3733. condition = "((locked ExileClientInteractionObject) isEqualTo 2) && ((locked ExileClientInteractionObject) != 1)";
  3734. action = "false spawn ExileClient_object_lock_toggle";
  3735. };
  3736.  
  3737. // Repairs a vehicle to 100%. Requires Duckttape
  3738. class Repair: ExileAbstractAction
  3739. {
  3740. title = "Repair";
  3741. condition = "true";
  3742. action = "['RepairVehicle', _this select 0] call ExileClient_action_execute";
  3743. };
  3744.  
  3745. // Hot-wires a vehicle
  3746. class Hotwire: ExileAbstractAction
  3747. {
  3748. title = "Hotwire";
  3749. condition = "((locked ExileClientInteractionObject) isEqualTo 2) && ((locked ExileClientInteractionObject) != 1)";
  3750. action = "['HotwireVehicle', _this select 0] call ExileClient_action_execute";
  3751. };
  3752.  
  3753. // Flips a vehicle so the player doesnt have to call an admin
  3754. // Check if vector up is fucked
  3755. class Flip: ExileAbstractAction
  3756. {
  3757. title = "Flip";
  3758. condition = "call ExileClient_object_vehicle_interaction_show";
  3759. action = "_this call ExileClient_object_vehicle_flip";
  3760. };
  3761.  
  3762. // Fills fuel from a can into a car
  3763. class Refuel: ExileAbstractAction
  3764. {
  3765. title = "Refuel";
  3766. condition = "call ExileClient_object_vehicle_interaction_show";
  3767. action = "_this call ExileClient_object_vehicle_refuel";
  3768. };
  3769.  
  3770. // Drains fuel from a car into an empty jerry can
  3771. class DrainFuel: ExileAbstractAction
  3772. {
  3773. title = "Drain Fuel";
  3774. condition = "call ExileClient_object_vehicle_interaction_show";
  3775. action = "_this call ExileClient_object_vehicle_drain";
  3776. };
  3777. };
  3778. };
  3779.  
  3780. class Air
  3781. {
  3782. target = "Air";
  3783. targetType = 2;
  3784.  
  3785. class Actions
  3786. {
  3787. class ScanLock: ExileAbstractAction
  3788. {
  3789. title = "Scan Lock";
  3790. condition = "('Exile_Item_ThermalScannerPro' in (magazines player)) && ((locked ExileClientInteractionObject) != 1) && !ExilePlayerInSafezone";
  3791. action = "_this call ExileClient_object_lock_scan";
  3792. };
  3793.  
  3794. // Locks a vehicle
  3795. class Lock: ExileAbstractAction
  3796. {
  3797. title = "Lock";
  3798. condition = "((locked ExileClientInteractionObject) isEqualTo 0) && ((locked ExileClientInteractionObject) != 1)";
  3799. action = "true spawn ExileClient_object_lock_toggle";
  3800. };
  3801.  
  3802. // Unlocks a vehicle
  3803. class Unlock: ExileAbstractAction
  3804. {
  3805. title = "Unlock";
  3806. condition = "((locked ExileClientInteractionObject) isEqualTo 2) && ((locked ExileClientInteractionObject) != 1)";
  3807. action = "false spawn ExileClient_object_lock_toggle";
  3808. };
  3809.  
  3810. // Hot-wires a vehicle
  3811. class Hotwire: ExileAbstractAction
  3812. {
  3813. title = "Hotwire";
  3814. condition = "((locked ExileClientInteractionObject) isEqualTo 2) && ((locked ExileClientInteractionObject) != 1)";
  3815. action = "['HotwireVehicle', _this select 0] call ExileClient_action_execute";
  3816. };
  3817.  
  3818. // Repairs a vehicle to 100%. Requires Duckttape
  3819. class Repair: ExileAbstractAction
  3820. {
  3821. title = "Repair";
  3822. condition = "true";
  3823. action = "['RepairVehicle', _this select 0] call ExileClient_action_execute";
  3824. };
  3825.  
  3826. // Flips a vehicle so the player doesnt have to call an admin
  3827. // Check if vector up is fucked
  3828. class Flip: ExileAbstractAction
  3829. {
  3830. title = "Flip";
  3831. condition = "call ExileClient_object_vehicle_interaction_show";
  3832. action = "_this call ExileClient_object_vehicle_flip";
  3833. };
  3834.  
  3835. // Fills fuel from a can into a car
  3836. class Refuel: ExileAbstractAction
  3837. {
  3838. title = "Refuel";
  3839. condition = "call ExileClient_object_vehicle_interaction_show";
  3840. action = "_this call ExileClient_object_vehicle_refuel";
  3841. };
  3842.  
  3843. // Drains fuel from a car into an empty jerry can
  3844. class DrainFuel: ExileAbstractAction
  3845. {
  3846. title = "Drain Fuel";
  3847. condition = "call ExileClient_object_vehicle_interaction_show";
  3848. action = "_this call ExileClient_object_vehicle_drain";
  3849. };
  3850.  
  3851. class RotateLeft: ExileAbstractAction
  3852. {
  3853. title = "Rotate Left";
  3854. condition = "call ExileClient_object_vehicle_interaction_show";
  3855. action = "[ExileClientInteractionObject,-15] call ExileClient_object_vehicle_rotate";
  3856. };
  3857.  
  3858. class RotateRight: ExileAbstractAction
  3859. {
  3860. title = "Rotate Right";
  3861. condition = "call ExileClient_object_vehicle_interaction_show";
  3862. action = "[ExileClientInteractionObject,15] call ExileClient_object_vehicle_rotate";
  3863. };
  3864. };
  3865. };
  3866.  
  3867. class Safe
  3868. {
  3869. targetType = 2;
  3870. target = "Exile_Container_Safe";
  3871.  
  3872. class Actions
  3873. {
  3874. class ScanLock: ExileAbstractAction
  3875. {
  3876. title = "Scan Lock";
  3877. condition = "('Exile_Item_ThermalScannerPro' in (magazines player)) && !((ExileClientInteractionObject getvariable ['ExileIsLocked',1]) isEqualTo 1) && !ExilePlayerInSafezone";
  3878. action = "_this call ExileClient_object_lock_scan";
  3879. };
  3880.  
  3881. // Locks a vehicle
  3882. class Lock : ExileAbstractAction
  3883. {
  3884. title = "Lock";
  3885. condition = "((ExileClientInteractionObject getvariable ['ExileIsLocked',1]) isEqualTo 0)";
  3886. action = "true spawn ExileClient_object_lock_toggle";
  3887. };
  3888.  
  3889. class Unlock : ExileAbstractAction
  3890. {
  3891. title = "Unlock";
  3892. condition = "((ExileClientInteractionObject getvariable ['ExileIsLocked',1]) isEqualTo -1)";
  3893. action = "false spawn ExileClient_object_lock_toggle";
  3894. };
  3895.  
  3896. class Pack : ExileAbstractAction
  3897. {
  3898. title = "Pack";
  3899. condition = "((ExileClientInteractionObject getvariable ['ExileIsLocked',1]) isEqualTo 0)";
  3900. action = "_this spawn ExileClient_object_container_pack";
  3901. };
  3902.  
  3903. class SetPinCode : ExileAbstractAction
  3904. {
  3905. title = "Set PIN";
  3906. condition = "((ExileClientInteractionObject getvariable ['ExileIsLocked',1]) isEqualTo 0)";
  3907. action = "_this spawn ExileClient_object_lock_setPin";
  3908. };
  3909. };
  3910. };
  3911.  
  3912. class Laptop
  3913. {
  3914. targetType = 2;
  3915. target = "Exile_Construction_Laptop_Static";
  3916.  
  3917. class Actions
  3918. {
  3919. class CameraSystem: ExileAbstractAction
  3920. {
  3921. title = "CCTV Access";
  3922. condition = "((ExileClientInteractionObject animationPhase 'LaptopLidRotation') >= 0.5)";
  3923. action = "_this call ExileClient_gui_baseCamera_show";
  3924. };
  3925. };
  3926. };
  3927.  
  3928. class SupplyBox
  3929. {
  3930. targetType = 2;
  3931. target = "Exile_Container_SupplyBox";
  3932.  
  3933. class Actions
  3934. {
  3935. class Mount: ExileAbstractAction
  3936. {
  3937. title = "Mount";
  3938. condition = "(isNull (attachedTo ExileClientInteractionObject)) && ((ExileClientInteractionObject getvariable ['ExileOwnerUID',1]) isEqualTo 1)";
  3939. action = "_this call ExileClient_object_supplyBox_mount";
  3940. };
  3941.  
  3942. class Install: ExileAbstractAction
  3943. {
  3944. title = "Install";
  3945. condition = "isNull (attachedTo ExileClientInteractionObject) && ((ExileClientInteractionObject getvariable ['ExileOwnerUID',1]) isEqualTo 1)";
  3946. action = "_this call ExileClient_object_supplyBox_install";
  3947. };
  3948.  
  3949. class Unmount: ExileAbstractAction
  3950. {
  3951. title = "Unmount";
  3952. condition = "!(isNull (attachedTo ExileClientInteractionObject)) && ((ExileClientInteractionObject getvariable ['ExileOwnerUID',1]) isEqualTo 1)";
  3953. action = "_this call ExileClient_object_supplyBox_unmount";
  3954. };
  3955. };
  3956. };
  3957.  
  3958. class Drawbridge
  3959. {
  3960. targetType = 2;
  3961. target = "Exile_Construction_WoodDrawBridge_Abstract";
  3962.  
  3963. class Actions
  3964. {
  3965. class Lower: ExileAbstractAction
  3966. {
  3967. title = "Lower";
  3968. condition = "ExileClientInteractionObject call ExileClient_object_construction_openBridgeShow";
  3969. action = "ExileClientInteractionObject animateSource ['DrawBridge_Source', 0];";
  3970. };
  3971.  
  3972. class Raise: ExileAbstractAction
  3973. {
  3974. title = "Raise";
  3975. condition = "((ExileClientInteractionObject animationSourcePhase 'DrawBridge_Source') < 0.5)";
  3976. action = "ExileClientInteractionObject animateSource ['DrawBridge_Source', 2]";
  3977. };
  3978. };
  3979. };
  3980.  
  3981. class Construction
  3982. {
  3983. targetType = 2;
  3984. target = "Exile_Construction_Abstract_Static";
  3985.  
  3986. class Actions
  3987. {
  3988. class ScanLock: ExileAbstractAction
  3989. {
  3990. title = "Scan Lock";
  3991. condition = "('Exile_Item_ThermalScannerPro' in (magazines player)) && !((ExileClientInteractionObject getvariable ['ExileIsLocked',1]) isEqualTo 1)";
  3992. action = "_this call ExileClient_object_lock_scan";
  3993. };
  3994.  
  3995. class Unlock : ExileAbstractAction
  3996. {
  3997. title = "Unlock";
  3998. condition = "((ExileClientInteractionObject getvariable ['ExileIsLocked',1]) isEqualTo -1)";
  3999. action = "false spawn ExileClient_object_lock_toggle";
  4000. };
  4001.  
  4002. class Lock : ExileAbstractAction
  4003. {
  4004. title = "Lock";
  4005. condition = "((ExileClientInteractionObject getvariable ['ExileIsLocked',1]) isEqualTo 0)";
  4006. action = "true spawn ExileClient_object_lock_toggle";
  4007. };
  4008.  
  4009. // Picks up the construction so you can move it
  4010. class Move: ExileAbstractAction
  4011. {
  4012. title = "Move";
  4013. condition = "call ExileClient_util_world_isInOwnTerritory";
  4014. action = "_this spawn ExileClient_object_construction_move";
  4015. };
  4016.  
  4017. // Removes the construction.
  4018. class Deconstruct: ExileAbstractAction
  4019. {
  4020. title = "Remove";
  4021. condition = "call ExileClient_util_world_isInOwnTerritory";
  4022. action = "_this spawn ExileClient_object_construction_deconstruct";
  4023. };
  4024.  
  4025. class AddALock : ExileAbstractAction
  4026. {
  4027. title = "Add a Lock";
  4028. condition = "call ExileClient_object_construction_lockAddShow";
  4029. action = "_this spawn ExileClient_object_construction_lockAdd";
  4030. };
  4031.  
  4032. class Upgrade : ExileAbstractAction
  4033. {
  4034. title = "Upgrade";
  4035. condition = "call ExileClient_object_construction_upgradeShow";
  4036. action = "_this call ExileClient_object_construction_upgrade";
  4037. };
  4038.  
  4039. class MakeBoom : ExileAbstractAction
  4040. {
  4041. title = "Plant charge";
  4042. condition = "call ExileClient_system_breaching_condition";
  4043. action = "_this call ExileClient_system_breaching_action";
  4044. };
  4045.  
  4046. class Repair : ExileAbstractAction
  4047. {
  4048. title = "Repair";
  4049. condition = "(!((ExileClientInteractionObject getVariable ['ExileConstructionDamage',0]) isEqualTo 0)) && (call ExileClient_util_world_isInOwnTerritory)";
  4050. action = "_this call ExileClient_object_construction_repair";
  4051. };
  4052.  
  4053. };
  4054. };
  4055.  
  4056. /*
  4057. Tent, Storage crate etc.
  4058. */
  4059. class Container
  4060. {
  4061. targetType = 2;
  4062. target = "Exile_Container_Abstract";
  4063.  
  4064. class Actions
  4065. {
  4066. class Pack
  4067. {
  4068. title = "Pack";
  4069. condition = "!((typeOf ExileClientInteractionObject) isEqualTo 'Exile_Container_SupplyBox')";
  4070. action = "_this spawn ExileClient_object_container_pack";
  4071. };
  4072. // Picks up the container so you can move it
  4073. class Move: ExileAbstractAction
  4074. {
  4075. title = "Move";
  4076. condition = "(getNumber(configFile >> 'CfgVehicles' >> typeOf ExileClientInteractionObject >> 'exileIsLockable') isEqualTo 0) || ((ExileClientInteractionObject getvariable ['ExileIsLocked',1]) isEqualTo 0)";
  4077. action = "_this spawn ExileClient_object_construction_move";
  4078. };
  4079. };
  4080. };
  4081.  
  4082. class Flag
  4083. {
  4084. targetType = 2;
  4085. target = "Exile_Construction_Flag_Static";
  4086.  
  4087. class Actions
  4088. {
  4089. /*
  4090. class Manage : ExileAbstractAction
  4091. {
  4092. title = "Manage";
  4093. condition = "true";
  4094. action = "_this call ExileClient_gui_baseManagement_event_show";
  4095. };
  4096. */
  4097. class StealFlag: ExileAbstractAction
  4098. {
  4099. title = "Steal Flag";
  4100. condition = "((ExileClientInteractionObject getvariable ['ExileFlagStolen',1]) isEqualTo 0)";
  4101. action = "['StealFlag', _this select 0] call ExileClient_action_execute";
  4102. };
  4103.  
  4104. class RestoreFlag: ExileAbstractAction
  4105. {
  4106. title = "Restore Flag";
  4107. condition = "((ExileClientInteractionObject getvariable ['ExileFlagStolen',0]) isEqualTo 1)";
  4108. action = "['restoreFlagRequest', [netID ExileClientInteractionObject]] call ExileClient_system_network_send";
  4109. };
  4110. };
  4111. };
  4112.  
  4113. class Boat
  4114. {
  4115. targetType = 2;
  4116. target = "Ship";
  4117.  
  4118. class Actions
  4119. {
  4120. // Locks a vehicle
  4121. class Lock: ExileAbstractAction
  4122. {
  4123. title = "Lock";
  4124. condition = "((locked ExileClientInteractionObject) isEqualTo 0) && ((locked ExileClientInteractionObject) != 1)";
  4125. action = "true spawn ExileClient_object_lock_toggle";
  4126. };
  4127.  
  4128. // Unlocks a vehicle
  4129. class Unlock: ExileAbstractAction
  4130. {
  4131. title = "Unlock";
  4132. condition = "((locked ExileClientInteractionObject) isEqualTo 2) && ((locked ExileClientInteractionObject) != 1)";
  4133. action = "false spawn ExileClient_object_lock_toggle";
  4134. };
  4135.  
  4136. // Hot-wires a vehicle
  4137. class Hotwire: ExileAbstractAction
  4138. {
  4139. title = "Hotwire";
  4140. condition = "((locked ExileClientInteractionObject) isEqualTo 2) && ((locked ExileClientInteractionObject) != 1)";
  4141. action = "['HotwireVehicle', _this select 0] call ExileClient_action_execute";
  4142. };
  4143.  
  4144. // Repairs a vehicle to 100%. Requires Duckttape
  4145. class Repair: ExileAbstractAction
  4146. {
  4147. title = "Repair";
  4148. condition = "true";
  4149. action = "['RepairVehicle', _this select 0] call ExileClient_action_execute";
  4150. };
  4151.  
  4152. // Fills fuel from a can into a car
  4153. class Refuel: ExileAbstractAction
  4154. {
  4155. title = "Refuel";
  4156. condition = "call ExileClient_object_vehicle_interaction_show";
  4157. action = "_this call ExileClient_object_vehicle_refuel";
  4158. };
  4159.  
  4160. // Drains fuel from a car into an empty jerry can
  4161. class DrainFuel: ExileAbstractAction
  4162. {
  4163. title = "Drain Fuel";
  4164. condition = "call ExileClient_object_vehicle_interaction_show";
  4165. action = "_this call ExileClient_object_vehicle_drain";
  4166. };
  4167.  
  4168. // Pushes a boat into look direction to move into water
  4169. class Push: ExileAbstractAction
  4170. {
  4171. title = "Fus Ro Dah!";
  4172. condition = "((crew ExileClientInteractionObject) isEqualTo [])";
  4173. action = "_this call ExileClient_object_vehicle_push";
  4174. };
  4175. };
  4176. };
  4177.  
  4178. class Bikes
  4179. {
  4180. targetType = 2;
  4181. target = "Bicycle";
  4182.  
  4183. class Actions
  4184. {
  4185. class Flip: ExileAbstractAction
  4186. {
  4187. title = "Flip";
  4188. condition = "true";
  4189. action = "_this call ExileClient_object_vehicle_flip";
  4190. };
  4191. };
  4192. };
  4193.  
  4194. class Player
  4195. {
  4196. targetType = 2;
  4197. target = "Exile_Unit_Player";
  4198.  
  4199. class Actions
  4200. {
  4201. class Free: ExileAbstractAction
  4202. {
  4203. title = "Free";
  4204. condition = "(alive ExileClientInteractionObject) && (ExileClientInteractionObject getVariable ['ExileIsHandcuffed', false]) && !ExileClientIsHandcuffed";
  4205. action = "_this call ExileClient_object_handcuffs_free";
  4206. };
  4207.  
  4208. class Search: ExileAbstractAction
  4209. {
  4210. title = "Search Gear";
  4211. condition = "(alive ExileClientInteractionObject) && (ExileClientInteractionObject getVariable ['ExileIsHandcuffed', false]) && !ExileClientIsHandcuffed";
  4212. action = "_this call ExileClient_object_handcuffs_searchGear";
  4213. };
  4214.  
  4215. class Identify: ExileAbstractAction
  4216. {
  4217. title = "Identify Body";
  4218. condition = "!(alive ExileClientInteractionObject)";
  4219. action = "_this call ExileClient_object_player_identifyBody";
  4220. };
  4221.  
  4222. class HideCorpse: ExileAbstractAction
  4223. {
  4224. title = "Hide Body";
  4225. condition = "!(alive ExileClientInteractionObject) && ('Exile_Melee_Shovel' isEqualTo (currentWeapon player))";
  4226. action = "['HideBody', (_this select 0)] call ExileClient_action_execute";
  4227. };
  4228. };
  4229. };
  4230.  
  4231. class Animal
  4232. {
  4233. targetType = 2;
  4234. target = "Exile_Animal_Abstract";
  4235.  
  4236. class Actions
  4237. {
  4238. class Gut: ExileAbstractAction
  4239. {
  4240. title = "Gut Animal";
  4241. condition = "!(alive ExileClientInteractionObject) && (ExileClientInteractionObject getVariable ['CanBeGutted', false])";
  4242. action = "['GutAnimal', ExileClientInteractionObject] call ExileClient_action_execute";
  4243. };
  4244. };
  4245. };
  4246. };
  4247. /**
  4248. * Classname is used for reference
  4249. * name is displayed in crafting requirements
  4250. * models is used for crafting and interaction menus
  4251. */
  4252. class CfgInteractionModels
  4253. {
  4254. class WaterSource
  4255. {
  4256. name = "Water tanks, barrels, coolers or pumps";
  4257. models[] =
  4258. {
  4259. "barrelwater_f",
  4260. "barrelwater_grey_f",
  4261. "waterbarrel_f",
  4262. "watertank_f",
  4263. "stallwater_f",
  4264. "waterpump_01_f",
  4265. "water_source_f",
  4266.  
  4267. // Namalsk
  4268. "wellpump",
  4269. "Land_jhad_stand_water",
  4270. "Land_Jbad_Misc_Well_L",
  4271. "Land_jbad_Fridge",
  4272. "Land_jbad_reservoir",
  4273. "Land_jbad_teapot",
  4274. "Land_KBud",
  4275.  
  4276. //Tanoa
  4277. "watertank_01_f",
  4278. "watertank_02_f",
  4279. "watertank_03_f",
  4280. "watertank_04_f"
  4281. };
  4282. };
  4283.  
  4284. class CleanWaterSource
  4285. {
  4286. name = "Water cooler";
  4287. models[] =
  4288. {
  4289. "watercooler"
  4290. };
  4291. };
  4292.  
  4293. class WorkBench
  4294. {
  4295. name = "Work Bench";
  4296. models[] =
  4297. {
  4298. "workstand_f.p3d"
  4299. };
  4300. };
  4301.  
  4302. class ShippingContainerSource
  4303. {
  4304. name = "Shipping Containers";
  4305. models[] =
  4306. {
  4307. // Arma 3
  4308. "CargoBox_V1_F",
  4309. "Cargo20_blue_F",
  4310. "Cargo20_brick_red_F",
  4311. "Cargo20_cyan_F",
  4312. "Cargo20_grey_F",
  4313. "Cargo20_light_blue_F",
  4314. "Cargo20_light_green_F",
  4315. "Cargo20_military_green_F",
  4316. "Cargo20_military_ruins_F",
  4317. "Cargo20_orange_F",
  4318. "Cargo20_red_F",
  4319. "Cargo20_sand_F",
  4320. "Cargo20_white_F",
  4321. "Cargo20_yellow_F",
  4322. "Cargo40_blue_F",
  4323. "Cargo40_brick_red_F",
  4324. "Cargo40_cyan_F",
  4325. "Cargo40_grey_F",
  4326. "Cargo40_light_blue_F",
  4327. "Cargo40_light_green_F",
  4328. "Cargo40_military_green_F",
  4329. "Cargo40_orange_F",
  4330. "Cargo40_red_F",
  4331. "Cargo40_sand_F",
  4332. "Cargo40_white_F",
  4333. "Cargo40_yellow_F",
  4334.  
  4335. // Namalsk
  4336. "nam_container.p3d",
  4337. "misc_cargo1d.p3d",
  4338. "misc_cargo1b.p3d",
  4339. "misc_cargo1bo.p3d",
  4340. "misc_cargo2c.p3d",
  4341. "misc_cargo1ao.p3d",
  4342.  
  4343. //Tanoa
  4344. "Land_ContainerLine_01_F",
  4345. "Land_ContainerLine_02_F",
  4346. "Land_ContainerLine_03_F",
  4347.  
  4348. // Also allow wrecks
  4349. "wreck_"
  4350. /*
  4351. "wreck_bmp2_f.p3d",
  4352. "wreck_brdm2_f.p3d",
  4353. "wreck_car2_f.p3d",
  4354. "wreck_car3_f.p3d",
  4355. "wreck_car_f.p3d",
  4356. "wreck_cardismantled_f.p3d",
  4357. "wreck_hmmwv_f.p3d",
  4358. "wreck_hunter_f.p3d",
  4359. "wreck_offroad2_f.p3d",
  4360. "wreck_offroad_f.p3d",
  4361. "wreck_skodovka_f.p3d",
  4362. "wreck_slammer_f.p3d",
  4363. "wreck_slammer_hull_f.p3d",
  4364. "wreck_slammer_turret_f.p3d",
  4365. "wreck_t72_hull_f.p3d",
  4366. "wreck_t72_turret_f.p3d",
  4367. "wreck_truck_dropside_f.p3d",
  4368. "wreck_truck_f.p3d",
  4369. "wreck_uaz_f.p3d",
  4370. "wreck_ural_f.p3d"
  4371. "wreck_van_f.p3d",
  4372. */
  4373.  
  4374.  
  4375. // TODO: Ask community for CUP/AiA model names
  4376. };
  4377. };
  4378.  
  4379. class WoodSource
  4380. {
  4381. name = "Trees";
  4382. models[] =
  4383. {
  4384. " t_",
  4385. " bo_t_",
  4386.  
  4387. // A2 trees
  4388. " str_",
  4389. " Smrk_",
  4390. " les_",
  4391. " brg_"
  4392. };
  4393. };
  4394.  
  4395. // TODO: Add https://community.bistudio.com/wikidata/images/thumb/6/60/Arma3_CfgVehicles_Land_Tank_rust_F.jpg/150px-Arma3_CfgVehicles_Land_Tank_rust_F.jpg
  4396. class FuelSource
  4397. {
  4398. name = "Fuel pumps, stations or barrels";
  4399. models[] =
  4400. {
  4401. "fuelstation_feed_f.p3d",
  4402. "metalbarrel_f.p3d",
  4403. "flexibletank_01_f.p3d",
  4404. "fs_feed_f.p3d",
  4405. //Tanoa
  4406. "fuelstation_01_pump_f.p3d",
  4407. "fuelstation_02_pump_f.p3d"
  4408. };
  4409. };
  4410. };
  4411. class CfgLocker
  4412. {
  4413. numbersOnly = "0123456789";
  4414.  
  4415. maxDeposit = 10000;
  4416. };
  4417.  
  4418. class CfgPlayer
  4419. {
  4420. // In minutes ammount of time it takes to go from 100 - 0 if stationary
  4421. hungerDecay = 90;
  4422. thirstDecay = 60;
  4423.  
  4424. // Damage taken from 0 (health||thirst)/sec
  4425. healthDecay = 5.0;
  4426.  
  4427. // Health regen if over BOTH
  4428. thirstRegen = 90;
  4429. hungerRegen = 90;
  4430.  
  4431. // IF above meet recover HP%/MIN
  4432. recoveryPerMinute = 2;
  4433.  
  4434. // Set custom aim precision coefficient for weapon sway
  4435. // https://community.bistudio.com/wiki/Arma_3_Stamina
  4436. // Set to -1 if you want to use Arma 3 default value
  4437. // setCustomAimCoef
  4438. customAimCoefficient = 0.5;
  4439.  
  4440. // 0 or 1
  4441. enableFatigue = 0;
  4442. enableStamina = 0;
  4443.  
  4444. disableMapDrawing = 1;
  4445.  
  4446. // Use the current gradient to affect the players movement when autorunning.
  4447. // 0 == default exile auto run
  4448. useGradientAffectedAutoRun = 0;
  4449. };
  4450. class CfgSlothMachine
  4451. {
  4452. spinCost = 100;
  4453. Jackpot = 10100;
  4454.  
  4455. chances[] =
  4456. {
  4457. {85, ""}, // 85% = Nothing
  4458. {95, "Level1"}, // 10% = 1pt
  4459. {96, "Level2"}, // 1% = 10pt
  4460. {97, "Level3"}, // 1% = 25pt
  4461. {98, "Level4"}, // 1% = 50pt
  4462. {99, "Level5"}, // 1% = 100pt
  4463. {100, "Jackpot"} // 1% = Jackpot
  4464. };
  4465.  
  4466. class Prizes
  4467. {
  4468. class Level1
  4469. {
  4470. symbol = "\exile_assets\texture\item\Exile_Item_ToiletPaper.paa";
  4471. prize = 101;
  4472. };
  4473.  
  4474. class Level2
  4475. {
  4476. symbol = "\exile_assets\texture\item\Exile_Item_CockONut.paa";
  4477. prize = 110;
  4478. };
  4479.  
  4480. class Level3
  4481. {
  4482. symbol = "\exile_assets\texture\item\Exile_Item_Beer.paa";
  4483. prize = 125;
  4484. };
  4485.  
  4486. class Level4
  4487. {
  4488. symbol = "\exile_assets\texture\item\Exile_Item_Knife.paa";
  4489. prize = 150;
  4490. };
  4491.  
  4492. class Level5
  4493. {
  4494. symbol = "\exile_assets\texture\item\Exile_Item_Safe.paa";
  4495. prize = 200;
  4496. };
  4497.  
  4498. class Jackpot
  4499. {
  4500. symbol = "\exile_assets\texture\item\Exile_Item_XmasPresent.paa";
  4501. };
  4502. };
  4503. };
  4504. class CfgTerritories
  4505. {
  4506. // Base Cost / Radius
  4507. // Level 1 is allways for Pop Tabs, >= 2 for Respect
  4508. prices[] =
  4509. {
  4510. // Purchase Price Radius Number of Objects
  4511. {5000, 15, 30 }, // Level 1
  4512. {10000, 30, 60 }, // Level 2
  4513. {15000, 45, 90 }, // Level 3
  4514. {20000, 60, 120 }, // Level 4
  4515. {25000, 75, 150 }, // Level 5
  4516. {30000, 90, 180 }, // Level 6
  4517. {35000, 105, 210 }, // Level 7
  4518. {40000, 120, 240 }, // Level 8
  4519. {45000, 135, 270 }, // Level 9
  4520. {50000, 150, 300 } // Level 10
  4521. };
  4522.  
  4523. // A shortcut of the above maximum radius
  4524. maximumRadius = 150;
  4525.  
  4526. // The above * 2 plus coverving the 20m you can move while placing things
  4527. minimumDistanceToOtherTerritories = 325;
  4528.  
  4529. // Maximum number of territories a player can own
  4530. maximumNumberOfTerritoriesPerPlayer = 2;
  4531.  
  4532. /**
  4533. * Defines the minimum distance to safe zones / trader cities where players
  4534. * cannot build territories
  4535. */
  4536. minimumDistanceToTraderZones = 1000;
  4537.  
  4538. /**
  4539. * Defines the minimum distance to spawn zones where players
  4540. * cannot build territories
  4541. */
  4542. minimumDistanceToSpawnZones = 1000;
  4543.  
  4544. // Amount of pop tabs per object to pay
  4545. popTabAmountPerObject = 10;
  4546. };
  4547. class CfgTraderCategories
  4548. {
  4549. class Community
  4550. {
  4551. name = "Community Items";
  4552. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
  4553. items[] =
  4554. {
  4555. // Add your items here <3
  4556. };
  4557. };
  4558.  
  4559. class Community2
  4560. {
  4561. name = "Community Items 2";
  4562. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
  4563. items[] =
  4564. {
  4565. // Add your items here <3
  4566. };
  4567. };
  4568.  
  4569. class Community3
  4570. {
  4571. name = "Community Items 3";
  4572. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
  4573. items[] =
  4574. {
  4575. // Add your items here <3
  4576. };
  4577. };
  4578.  
  4579. class Community4
  4580. {
  4581. name = "Community Items 4";
  4582. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
  4583. items[] =
  4584. {
  4585. // Add your items here <3
  4586. };
  4587. };
  4588.  
  4589. class Community5
  4590. {
  4591. name = "Community Items 5";
  4592. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
  4593. items[] =
  4594. {
  4595. // Add your items here <3
  4596. };
  4597. };
  4598.  
  4599. class Community6
  4600. {
  4601. name = "Community Items 6";
  4602. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
  4603. items[] =
  4604. {
  4605. // Add your items here <3
  4606. };
  4607. };
  4608.  
  4609. class Community7
  4610. {
  4611. name = "Community Items 7";
  4612. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
  4613. items[] =
  4614. {
  4615. // Add your items here <3
  4616. };
  4617. };
  4618.  
  4619. class Community8
  4620. {
  4621. name = "Community Items 8";
  4622. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
  4623. items[] =
  4624. {
  4625. // Add your items here <3
  4626. };
  4627. };
  4628.  
  4629. class Community9
  4630. {
  4631. name = "Community Items 9";
  4632. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
  4633. items[] =
  4634. {
  4635. // Add your items here <3
  4636. };
  4637. };
  4638.  
  4639. class Community10
  4640. {
  4641. name = "Community Items 10";
  4642. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
  4643. items[] =
  4644. {
  4645. // Add your items here <3
  4646. };
  4647. };
  4648.  
  4649. class Uniforms
  4650. {
  4651. name = "Uniforms";
  4652. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\uniform_ca.paa";
  4653. items[] =
  4654. {
  4655. "U_C_Journalist",
  4656. "U_C_Poloshirt_blue",
  4657. "U_C_Poloshirt_burgundy",
  4658. "U_C_Poloshirt_salmon",
  4659. "U_C_Poloshirt_stripped",
  4660. "U_C_Poloshirt_tricolour",
  4661. "U_C_Poor_1",
  4662. "U_C_Poor_2",
  4663. "U_C_Poor_shorts_1",
  4664. "U_C_Scientist",
  4665. "U_OrestesBody",
  4666. "U_Rangemaster",
  4667. "U_NikosAgedBody",
  4668. "U_NikosBody",
  4669. "U_Competitor",
  4670. "U_B_CombatUniform_mcam",
  4671. "U_B_CombatUniform_mcam_tshirt",
  4672. "U_B_CombatUniform_mcam_vest",
  4673. "U_B_CombatUniform_mcam_worn",
  4674. "U_B_CTRG_1",
  4675. "U_B_CTRG_2",
  4676. "U_B_CTRG_3",
  4677. "U_I_CombatUniform",
  4678. "U_I_CombatUniform_shortsleeve",
  4679. "U_I_CombatUniform_tshirt",
  4680. "U_I_OfficerUniform",
  4681. "U_O_CombatUniform_ocamo",
  4682. "U_O_CombatUniform_oucamo",
  4683. "U_O_OfficerUniform_ocamo",
  4684. "U_B_SpecopsUniform_sgg",
  4685. "U_O_SpecopsUniform_blk",
  4686. "U_O_SpecopsUniform_ocamo",
  4687. "U_I_G_Story_Protagonist_F",
  4688. "Exile_Uniform_Woodland",
  4689. "U_C_HunterBody_grn",
  4690. "U_IG_Guerilla1_1",
  4691. "U_IG_Guerilla2_1",
  4692. "U_IG_Guerilla2_2",
  4693. "U_IG_Guerilla2_3",
  4694. "U_IG_Guerilla3_1",
  4695. "U_BG_Guerilla2_1",
  4696. "U_IG_Guerilla3_2",
  4697. "U_BG_Guerrilla_6_1",
  4698. "U_BG_Guerilla1_1",
  4699. "U_BG_Guerilla2_2",
  4700. "U_BG_Guerilla2_3",
  4701. "U_BG_Guerilla3_1",
  4702. "U_BG_leader",
  4703. "U_IG_leader",
  4704. "U_I_G_resistanceLeader_F",
  4705. /*"U_B_FullGhillie_ard",
  4706. "U_B_FullGhillie_lsh",
  4707. "U_B_FullGhillie_sard",
  4708. "U_B_GhillieSuit",
  4709. "U_I_FullGhillie_ard",
  4710. "U_I_FullGhillie_lsh",
  4711. "U_I_FullGhillie_sard",
  4712. "U_I_GhillieSuit",
  4713. "U_O_FullGhillie_ard",
  4714. "U_O_FullGhillie_lsh",
  4715. "U_O_FullGhillie_sard",
  4716. "U_O_GhillieSuit",*/
  4717. "U_I_Wetsuit",
  4718. "U_O_Wetsuit",
  4719. "U_B_Wetsuit",
  4720. "U_B_survival_uniform",
  4721. "U_B_HeliPilotCoveralls",
  4722. "U_I_HeliPilotCoveralls",
  4723. "U_B_PilotCoveralls",
  4724. "U_I_pilotCoveralls",
  4725. "U_O_PilotCoveralls",
  4726. //Apex
  4727. "U_B_T_Soldier_F",
  4728. "U_B_T_Soldier_AR_F",
  4729. "U_B_T_Soldier_SL_F",
  4730. //"U_B_T_Sniper_F",
  4731. //"U_B_T_FullGhillie_tna_F",
  4732. "U_B_CTRG_Soldier_F",
  4733. "U_B_CTRG_Soldier_2_F",
  4734. "U_B_CTRG_Soldier_3_F",
  4735. "U_B_GEN_Soldier_F",
  4736. "U_B_GEN_Commander_F",
  4737. "U_O_T_Soldier_F",
  4738. "U_O_T_Officer_F",
  4739. //"U_O_T_Sniper_F",
  4740. //"U_O_T_FullGhillie_tna_F",
  4741. "U_O_V_Soldier_Viper_F",
  4742. "U_O_V_Soldier_Viper_hex_F",
  4743. "U_I_C_Soldier_Para_1_F",
  4744. "U_I_C_Soldier_Para_2_F",
  4745. "U_I_C_Soldier_Para_3_F",
  4746. "U_I_C_Soldier_Para_4_F",
  4747. "U_I_C_Soldier_Para_5_F",
  4748. "U_I_C_Soldier_Bandit_1_F",
  4749. "U_I_C_Soldier_Bandit_2_F",
  4750. "U_I_C_Soldier_Bandit_3_F",
  4751. "U_I_C_Soldier_Bandit_4_F",
  4752. "U_I_C_Soldier_Bandit_5_F",
  4753. "U_I_C_Soldier_Camo_F",
  4754. "U_C_man_sport_1_F",
  4755. "U_C_man_sport_2_F",
  4756. "U_C_man_sport_3_F",
  4757. "U_C_Man_casual_1_F",
  4758. "U_C_Man_casual_2_F",
  4759. "U_C_Man_casual_3_F",
  4760. "U_C_Man_casual_4_F",
  4761. "U_C_Man_casual_5_F",
  4762. "U_C_Man_casual_6_F",
  4763. "U_B_CTRG_Soldier_urb_1_F",
  4764. "U_B_CTRG_Soldier_urb_2_F",
  4765. "U_B_CTRG_Soldier_urb_3_F"
  4766. };
  4767. };
  4768.  
  4769. class Vests
  4770. {
  4771. name = "Vests";
  4772. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\vest_ca.paa";
  4773. items[] =
  4774. {
  4775. "V_Press_F",
  4776. "V_Rangemaster_belt",
  4777. "V_TacVest_blk",
  4778. "V_TacVest_blk_POLICE",
  4779. "V_TacVest_brn",
  4780. "V_TacVest_camo",
  4781. "V_TacVest_khk",
  4782. "V_TacVest_oli",
  4783. "V_TacVestCamo_khk",
  4784. "V_TacVestIR_blk",
  4785. "V_I_G_resistanceLeader_F",
  4786. "V_BandollierB_blk",
  4787. "V_BandollierB_cbr",
  4788. "V_BandollierB_khk",
  4789. "V_BandollierB_oli",
  4790. "V_BandollierB_rgr",
  4791. "V_Chestrig_blk",
  4792. "V_Chestrig_khk",
  4793. "V_Chestrig_oli",
  4794. "V_Chestrig_rgr",
  4795. "V_HarnessO_brn",
  4796. "V_HarnessO_gry",
  4797. "V_HarnessOGL_brn",
  4798. "V_HarnessOGL_gry",
  4799. "V_HarnessOSpec_brn",
  4800. "V_HarnessOSpec_gry",
  4801. "V_PlateCarrier1_blk",
  4802. "V_PlateCarrier1_rgr",
  4803. "V_PlateCarrier2_rgr",
  4804. "V_PlateCarrier3_rgr",
  4805. "V_PlateCarrierGL_blk",
  4806. "V_PlateCarrierGL_mtp",
  4807. "V_PlateCarrierGL_rgr",
  4808. "V_PlateCarrierH_CTRG",
  4809. "V_PlateCarrierIA1_dgtl",
  4810. "V_PlateCarrierIA2_dgtl",
  4811. "V_PlateCarrierIAGL_dgtl",
  4812. "V_PlateCarrierIAGL_oli",
  4813. "V_PlateCarrierL_CTRG",
  4814. "V_PlateCarrierSpec_blk",
  4815. "V_PlateCarrierSpec_mtp",
  4816. "V_PlateCarrierSpec_rgr",
  4817. //Apex
  4818. "V_TacChestrig_grn_F",
  4819. "V_TacChestrig_oli_F",
  4820. "V_TacChestrig_cbr_F",
  4821. "V_PlateCarrier1_tna_F",
  4822. "V_PlateCarrier2_tna_F",
  4823. "V_PlateCarrierSpec_tna_F",
  4824. "V_PlateCarrierGL_tna_F",
  4825. "V_HarnessO_ghex_F",
  4826. "V_HarnessOGL_ghex_F",
  4827. "V_BandollierB_ghex_F",
  4828. "V_TacVest_gen_F",
  4829. "V_PlateCarrier1_rgr_noflag_F",
  4830. "V_PlateCarrier2_rgr_noflag_F",
  4831. // Jets
  4832. "V_DeckCrew_yellow_F",
  4833. "V_DeckCrew_blue_F",
  4834. "V_DeckCrew_green_F",
  4835. "V_DeckCrew_red_F",
  4836. "V_DeckCrew_white_F",
  4837. "V_DeckCrew_brown_F",
  4838. "V_DeckCrew_violet_F"
  4839. };
  4840. };
  4841.  
  4842. class Headgear
  4843. {
  4844. name = "Headgear";
  4845. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\headgear_ca.paa";
  4846. items[] =
  4847. {
  4848. "Exile_Headgear_SantaHat",
  4849. "Exile_Headgear_SafetyHelmet",
  4850. "H_Cap_blk",
  4851. "H_Cap_blk_Raven",
  4852. "H_Cap_blu",
  4853. "H_Cap_brn_SPECOPS",
  4854. "H_Cap_grn",
  4855. "H_Cap_headphones",
  4856. "H_Cap_khaki_specops_UK",
  4857. "H_Cap_oli",
  4858. "H_Cap_press",
  4859. "H_Cap_red",
  4860. "H_Cap_tan",
  4861. "H_Cap_tan_specops_US",
  4862. "H_Watchcap_blk",
  4863. "H_Watchcap_camo",
  4864. "H_Watchcap_khk",
  4865. "H_Watchcap_sgg",
  4866. "H_MilCap_blue",
  4867. "H_MilCap_dgtl",
  4868. "H_MilCap_mcamo",
  4869. "H_MilCap_ocamo",
  4870. "H_MilCap_oucamo",
  4871. "H_MilCap_rucamo",
  4872. "H_Bandanna_camo",
  4873. "H_Bandanna_cbr",
  4874. "H_Bandanna_gry",
  4875. "H_Bandanna_khk",
  4876. "H_Bandanna_khk_hs",
  4877. "H_Bandanna_mcamo",
  4878. "H_Bandanna_sgg",
  4879. "H_Bandanna_surfer",
  4880. "H_Booniehat_dgtl",
  4881. "H_Booniehat_dirty",
  4882. "H_Booniehat_grn",
  4883. "H_Booniehat_indp",
  4884. "H_Booniehat_khk",
  4885. "H_Booniehat_khk_hs",
  4886. "H_Booniehat_mcamo",
  4887. "H_Booniehat_tan",
  4888. "H_Hat_blue",
  4889. "H_Hat_brown",
  4890. "H_Hat_camo",
  4891. "H_Hat_checker",
  4892. "H_Hat_grey",
  4893. "H_Hat_tan",
  4894. "H_StrawHat",
  4895. "H_StrawHat_dark",
  4896. "H_Beret_02",
  4897. "H_Beret_blk",
  4898. "H_Beret_blk_POLICE",
  4899. "H_Beret_brn_SF",
  4900. "H_Beret_Colonel",
  4901. "H_Beret_grn",
  4902. "H_Beret_grn_SF",
  4903. "H_Beret_ocamo",
  4904. "H_Beret_red",
  4905. "H_Shemag_khk",
  4906. "H_Shemag_olive",
  4907. "H_Shemag_olive_hs",
  4908. "H_Shemag_tan",
  4909. "H_ShemagOpen_khk",
  4910. "H_ShemagOpen_tan",
  4911. "H_TurbanO_blk",
  4912. "H_HelmetB",
  4913. "H_HelmetB_black",
  4914. "H_HelmetB_camo",
  4915. "H_HelmetB_desert",
  4916. "H_HelmetB_grass",
  4917. "H_HelmetB_light",
  4918. "H_HelmetB_light_black",
  4919. "H_HelmetB_light_desert",
  4920. "H_HelmetB_light_grass",
  4921. "H_HelmetB_light_sand",
  4922. "H_HelmetB_light_snakeskin",
  4923. "H_HelmetB_paint",
  4924. "H_HelmetB_plain_blk",
  4925. "H_HelmetB_sand",
  4926. "H_HelmetB_snakeskin",
  4927. "H_HelmetCrew_B",
  4928. "H_HelmetCrew_I",
  4929. "H_HelmetCrew_O",
  4930. "H_HelmetIA",
  4931. "H_HelmetIA_camo",
  4932. "H_HelmetIA_net",
  4933. "H_HelmetLeaderO_ocamo",
  4934. "H_HelmetLeaderO_oucamo",
  4935. "H_HelmetO_ocamo",
  4936. "H_HelmetO_oucamo",
  4937. "H_HelmetSpecB",
  4938. "H_HelmetSpecB_blk",
  4939. "H_HelmetSpecB_paint1",
  4940. "H_HelmetSpecB_paint2",
  4941. "H_HelmetSpecO_blk",
  4942. "H_HelmetSpecO_ocamo",
  4943. "H_CrewHelmetHeli_B",
  4944. "H_CrewHelmetHeli_I",
  4945. "H_CrewHelmetHeli_O",
  4946. "H_HelmetCrew_I",
  4947. "H_HelmetCrew_B",
  4948. "H_HelmetCrew_O",
  4949. "H_PilotHelmetHeli_B",
  4950. "H_PilotHelmetHeli_I",
  4951. "H_PilotHelmetHeli_O",
  4952.  
  4953. //Apex
  4954. "H_Helmet_Skate",
  4955. "H_HelmetB_TI_tna_F",
  4956. //"H_HelmetO_ViperSP_hex_F",
  4957. //"H_HelmetO_ViperSP_ghex_F",
  4958. "H_HelmetB_tna_F",
  4959. "H_HelmetB_Enh_tna_F",
  4960. "H_HelmetB_Light_tna_F",
  4961. "H_HelmetSpecO_ghex_F",
  4962. "H_HelmetLeaderO_ghex_F",
  4963. "H_HelmetO_ghex_F",
  4964. "H_HelmetCrew_O_ghex_F",
  4965. "H_MilCap_tna_F",
  4966. "H_MilCap_ghex_F",
  4967. "H_Booniehat_tna_F",
  4968. "H_Beret_gen_F",
  4969. "H_MilCap_gen_F",
  4970. "H_Cap_oli_Syndikat_F",
  4971. "H_Cap_tan_Syndikat_F",
  4972. "H_Cap_blk_Syndikat_F",
  4973. "H_Cap_grn_Syndikat_F"
  4974. };
  4975. };
  4976.  
  4977. class Glasses
  4978. {
  4979. name = "Glasses";
  4980. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\Goggles_ca.paa";
  4981. items[] =
  4982. {
  4983. "G_Spectacles",
  4984. "G_Spectacles_Tinted",
  4985. "G_Combat",
  4986. "G_Lowprofile",
  4987. "G_Shades_Black",
  4988. "G_Shades_Green",
  4989. "G_Shades_Red",
  4990. "G_Squares",
  4991. "G_Squares_Tinted",
  4992. "G_Sport_BlackWhite",
  4993. "G_Sport_Blackyellow",
  4994. "G_Sport_Greenblack",
  4995. "G_Sport_Checkered",
  4996. "G_Sport_Red",
  4997. "G_Tactical_Black",
  4998. "G_Aviator",
  4999. "G_Lady_Mirror",
  5000. "G_Lady_Dark",
  5001. "G_Lady_Red",
  5002. "G_Lady_Blue",
  5003. "G_Diving",
  5004. "G_B_Diving",
  5005. "G_O_Diving",
  5006. "G_I_Diving",
  5007. "G_Goggles_VR",
  5008. "G_Balaclava_blk",
  5009. "G_Balaclava_oli",
  5010. "G_Balaclava_combat",
  5011. "G_Balaclava_lowprofile",
  5012. "G_Bandanna_blk",
  5013. "G_Bandanna_oli",
  5014. "G_Bandanna_khk",
  5015. "G_Bandanna_tan",
  5016. "G_Bandanna_beast",
  5017. "G_Bandanna_shades",
  5018. "G_Bandanna_sport",
  5019. "G_Bandanna_aviator",
  5020. "G_Shades_Blue",
  5021. "G_Sport_Blackred",
  5022. "G_Tactical_Clear",
  5023. "G_Balaclava_TI_blk_F",
  5024. "G_Balaclava_TI_tna_F",
  5025. "G_Balaclava_TI_G_blk_F",
  5026. "G_Balaclava_TI_G_tna_F",
  5027. "G_Combat_Goggles_tna_F"
  5028. };
  5029. };
  5030.  
  5031. class PointerAttachments
  5032. {
  5033. name = "Pointer Attachments";
  5034. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  5035. items[] =
  5036. {
  5037. "acc_flashlight",
  5038. "acc_pointer_IR"
  5039. };
  5040. };
  5041.  
  5042. class BipodAttachments
  5043. {
  5044. name = "Bipod Attachments";
  5045. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itembipod_ca.paa";
  5046. items[] =
  5047. {
  5048. "bipod_01_F_blk",
  5049. "bipod_01_F_mtp",
  5050. "bipod_01_F_snd",
  5051. "bipod_02_F_blk",
  5052. "bipod_02_F_hex",
  5053. "bipod_02_F_tan",
  5054. "bipod_03_F_blk",
  5055. "bipod_03_F_oli",
  5056. //Apex
  5057. "bipod_01_F_khk"
  5058. };
  5059. };
  5060.  
  5061. class MuzzleAttachments
  5062. {
  5063. name = "Suppressor Attachments";
  5064. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemmuzzle_ca.paa";
  5065. items[] =
  5066. {
  5067. "muzzle_snds_338_black",
  5068. "muzzle_snds_338_green",
  5069. "muzzle_snds_338_sand",
  5070. "muzzle_snds_93mmg",
  5071. "muzzle_snds_93mmg_tan",
  5072. "muzzle_snds_acp",
  5073. "muzzle_snds_B",
  5074. "muzzle_snds_H",
  5075. "muzzle_snds_H_MG",
  5076. "muzzle_snds_H_SW",
  5077. "muzzle_snds_L",
  5078. "muzzle_snds_M",
  5079. //Apex
  5080. "muzzle_snds_H_khk_F",
  5081. "muzzle_snds_H_snd_F",
  5082. "muzzle_snds_58_blk_F",
  5083. "muzzle_snds_m_khk_F",
  5084. "muzzle_snds_m_snd_F",
  5085. "muzzle_snds_B_khk_F",
  5086. "muzzle_snds_B_snd_F",
  5087. "muzzle_snds_58_wdm_F",
  5088. "muzzle_snds_65_TI_blk_F",
  5089. "muzzle_snds_65_TI_hex_F",
  5090. "muzzle_snds_65_TI_ghex_F",
  5091. "muzzle_snds_H_MG_blk_F",
  5092. "muzzle_snds_H_MG_khk_F"
  5093. };
  5094. };
  5095.  
  5096. class UAVs
  5097. {
  5098. name = "Unmanned Aerial Vehicles";
  5099. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\gps_ca.paa";
  5100. items[] =
  5101. {
  5102. "I_UavTerminal",
  5103. "I_UAV_01_backpack_F"
  5104. };
  5105. };
  5106.  
  5107. class StaticMGs
  5108. {
  5109. name = "Static Machine Guns";
  5110. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  5111. items[] =
  5112. {
  5113. "O_HMG_01_support_F",
  5114. //"O_HMG_01_support_high_F", // Does not seem to work with HMG01, only the lower version does
  5115. "O_HMG_01_weapon_F"
  5116. };
  5117. };
  5118.  
  5119. class OpticAttachments
  5120. {
  5121. name = "Scopes";
  5122. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemoptic_ca.paa";
  5123. items[] =
  5124. {
  5125. "optic_Aco",
  5126. "optic_ACO_grn",
  5127. "optic_ACO_grn_smg",
  5128. "optic_Aco_smg",
  5129. "optic_AMS",
  5130. "optic_AMS_khk",
  5131. "optic_AMS_snd",
  5132. "optic_Arco",
  5133. "optic_DMS",
  5134. "optic_Hamr",
  5135. "optic_Holosight",
  5136. "optic_Holosight_smg",
  5137. "optic_KHS_blk",
  5138. "optic_KHS_hex",
  5139. "optic_KHS_old",
  5140. "optic_KHS_tan",
  5141. "optic_LRPS",
  5142. "optic_MRCO",
  5143. "optic_MRD",
  5144. "optic_Nightstalker",
  5145. "optic_NVS",
  5146. "optic_SOS",
  5147. //"optic_tws",
  5148. //"optic_tws_mg",
  5149. "optic_Yorris",
  5150. //Apex
  5151. "optic_Arco_blk_F",
  5152. "optic_Arco_ghex_F",
  5153. "optic_DMS_ghex_F",
  5154. "optic_Hamr_khk_F",
  5155. "optic_ERCO_blk_F",
  5156. "optic_ERCO_khk_F",
  5157. "optic_ERCO_snd_F",
  5158. "optic_SOS_khk_F",
  5159. "optic_LRPS_tna_F",
  5160. "optic_LRPS_ghex_F",
  5161. "optic_Holosight_blk_F",
  5162. "optic_Holosight_khk_F",
  5163. "optic_Holosight_smg_blk_F"
  5164. };
  5165. };
  5166.  
  5167. class Hardware
  5168. {
  5169. name = "Hardware";
  5170. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  5171. items[] =
  5172. {
  5173.  
  5174. "Exile_Item_DuctTape",
  5175. "Exile_Item_ExtensionCord",
  5176. "Exile_Item_FuelCanisterEmpty",
  5177. "Exile_Item_JunkMetal",
  5178. "Exile_Item_LightBulb",
  5179. "Exile_Item_MetalBoard",
  5180. "Exile_Item_MetalPole",
  5181. "Exile_Item_SafeKit",
  5182. "Exile_Item_CamoTentKit",
  5183. "Exile_Item_CodeLock",
  5184. "Exile_Item_MetalScrews"
  5185.  
  5186. /*
  5187. --Not for Sale--
  5188. "Exile_Item_MetalWire",
  5189. "Exile_Item_Laptop",
  5190. "Exile_Item_BaseCameraKit",
  5191. "Exile_Item_MetalHedgehogKit",
  5192. "Exile_Item_Cement",
  5193. "Exile_Item_Sand",
  5194. "Exile_Item_MobilePhone",
  5195. --Unused--
  5196. "Exile_Item_SprayCan_Black",
  5197. "Exile_Item_SprayCan_Red",
  5198. "Exile_Item_SprayCan_Green",
  5199. "Exile_Item_SprayCan_White",
  5200. "Exile_Item_SprayCan_Blue",
  5201. "Exile_Item_CordlessScrewdriver",
  5202. "Exile_Item_FireExtinguisher",
  5203. "Exile_Item_OilCanister",
  5204. "Exile_Item_Hammer",
  5205. "Exile_Item_Carwheel",
  5206. "Exile_Item_SleepingMat",
  5207. "Exile_Item_Defibrillator",
  5208. "Exile_Item_Wrench",
  5209. "Exile_Item_Rope"
  5210. */
  5211. };
  5212. };
  5213.  
  5214. class Food
  5215. {
  5216. name = "Fast Food";
  5217. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  5218. items[] =
  5219. {
  5220. "Exile_Item_EMRE",
  5221. "Exile_Item_GloriousKnakworst",
  5222. "Exile_Item_Surstromming",
  5223. "Exile_Item_SausageGravy",
  5224. "Exile_Item_Catfood",
  5225. "Exile_Item_ChristmasTinner",
  5226. "Exile_Item_BBQSandwich",
  5227. "Exile_Item_MacasCheese",
  5228. "Exile_Item_Dogfood",
  5229. "Exile_Item_BeefParts",
  5230. "Exile_Item_Cheathas",
  5231. "Exile_Item_Noodles",
  5232. "Exile_Item_SeedAstics",
  5233. "Exile_Item_Raisins",
  5234. "Exile_Item_Moobar",
  5235. "Exile_Item_InstantCoffee"
  5236. "Exile_Item_SheepSteak_Cooked",
  5237. "Exile_Item_AlsatianSteak_Cooked",
  5238. "Exile_Item_CatSharkFilet_Cooked",
  5239. "Exile_Item_FinSteak_Cooked",
  5240. "Exile_Item_GoatSteak_Cooked",
  5241. "Exile_Item_TurtleFilet_Cooked",
  5242. "Exile_Item_TunaFilet_Cooked",
  5243. "Exile_Item_RabbitSteak_Cooked",
  5244. "Exile_Item_ChickenFilet_Cooked",
  5245. "Exile_Item_RoosterFilet_Cooked",
  5246. "Exile_Item_MulletFilet_Cooked",
  5247. "Exile_Item_SalemaFilet_Cooked",
  5248. "Exile_Item_MackerelFilet_Cooked",
  5249. "Exile_Item_OrnateFilet_Cooked",
  5250. "Exile_Item_SnakeFilet_Cooked",
  5251. "Exile_Item_CatSharkFilet_Raw",
  5252. "Exile_Item_TunaFilet_Raw",
  5253. "Exile_Item_AlsatianSteak_Raw",
  5254. "Exile_Item_TurtleFilet_Raw",
  5255. "Exile_Item_SheepSteak_Raw",
  5256. "Exile_Item_FinSteak_Raw",
  5257. "Exile_Item_GoatSteak_Raw",
  5258. "Exile_Item_ChickenFilet_Raw",
  5259. "Exile_Item_RoosterFilet_Raw",
  5260. "Exile_Item_MackerelFilet_Raw",
  5261. "Exile_Item_MulletFilet_Raw",
  5262. "Exile_Item_OrnateFilet_Raw",
  5263. "Exile_Item_RabbitSteak_Raw",
  5264. "Exile_Item_SalemaFilet_Raw",
  5265. "Exile_Item_SnakeFilet_Raw"
  5266. };
  5267. };
  5268.  
  5269. class NonVeganFood
  5270. {
  5271. name = "Non-Vegan Food";
  5272. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  5273. items[] =
  5274. {
  5275. "Exile_Item_CatSharkFilet_Raw",
  5276. "Exile_Item_TunaFilet_Raw",
  5277. "Exile_Item_AlsatianSteak_Raw",
  5278. "Exile_Item_TurtleFilet_Raw",
  5279. "Exile_Item_SheepSteak_Raw",
  5280. "Exile_Item_FinSteak_Raw",
  5281. "Exile_Item_GoatSteak_Raw",
  5282. "Exile_Item_ChickenFilet_Raw",
  5283. "Exile_Item_RoosterFilet_Raw",
  5284. "Exile_Item_MackerelFilet_Raw",
  5285. "Exile_Item_MulletFilet_Raw",
  5286. "Exile_Item_OrnateFilet_Raw",
  5287. "Exile_Item_RabbitSteak_Raw",
  5288. "Exile_Item_SalemaFilet_Raw",
  5289. "Exile_Item_SnakeFilet_Raw"
  5290. };
  5291. };
  5292.  
  5293.  
  5294. class Drinks
  5295. {
  5296. name = "Drinks";
  5297. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  5298. items[] =
  5299. {
  5300. "Exile_Item_PlasticBottleCoffee",
  5301. "Exile_Item_PowerDrink",
  5302. "Exile_Item_PlasticBottleFreshWater",
  5303. "Exile_Item_Beer",
  5304. "Exile_Item_EnergyDrink",
  5305. "Exile_Item_ChocolateMilk",
  5306. "Exile_Item_MountainDupe",
  5307. "Exile_Item_PlasticBottleEmpty"
  5308. };
  5309. };
  5310.  
  5311. class Tools
  5312. {
  5313. name = "Tools";
  5314. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  5315. items[] =
  5316. {
  5317. "Exile_Item_Matches",
  5318. "Exile_Item_CookingPot",
  5319. "Exile_Item_CanOpener",
  5320. "Exile_Item_Handsaw",
  5321. "Exile_Item_Pliers",
  5322. "Exile_Item_Grinder",
  5323. "Exile_Item_Foolbox",
  5324.  
  5325. /*
  5326. "Exile_Item_CordlessScrewdriver",
  5327. "Exile_Item_FireExtinguisher",
  5328. "Exile_Item_Hammer",
  5329. "Exile_Item_OilCanister",
  5330. "Exile_Item_Screwdriver",
  5331. "Exile_Item_Shovel",
  5332. "Exile_Item_Wrench",
  5333. "Exile_Item_SleepingMat",
  5334. "Exile_Item_ToiletPaper",
  5335. "Exile_Item_ZipTie",
  5336. "Exile_Item_BurlapSack",
  5337. "Exile_Item_Bullets_556",
  5338. "Exile_Item_Bullets_762",
  5339. "Exile_Item_WeaponParts",
  5340. */
  5341.  
  5342. "Binocular",
  5343. "Rangefinder",
  5344. /*
  5345. "Laserdesignator",
  5346. "Laserdesignator_02",
  5347. "Laserdesignator_03",
  5348. */
  5349.  
  5350. "ItemGPS",
  5351. "ItemMap",
  5352. "ItemCompass",
  5353. "ItemRadio",
  5354. "ItemWatch",
  5355. "Exile_Item_XM8"
  5356. };
  5357. };
  5358.  
  5359. class FirstAid
  5360. {
  5361. name = "FirstAid";
  5362. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  5363. items[] =
  5364. {
  5365. "Exile_Item_InstaDoc",
  5366. "Exile_Item_Bandage",
  5367. "Exile_Item_Vishpirin",
  5368. "Exile_Item_Heatpack"
  5369.  
  5370. // Not available in 0.9.4!
  5371. //"Exile_Item_Defibrillator"
  5372. };
  5373. };
  5374.  
  5375. class Navigation
  5376. {
  5377. name = "Special Environment";
  5378. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  5379. items[] =
  5380. {
  5381. "B_Parachute",
  5382. "V_RebreatherB",
  5383. "V_RebreatherIA",
  5384. "V_RebreatherIR",
  5385. "Exile_Headgear_GasMask",
  5386. "G_Diving",
  5387. "G_B_Diving",
  5388. "G_O_Diving",
  5389. "G_I_Diving",
  5390. "NVGoggles",
  5391. "NVGoggles_INDEP",
  5392. "NVGoggles_OPFOR",
  5393. "O_NVGoggles_hex_F",
  5394. "O_NVGoggles_urb_F",
  5395. "O_NVGoggles_ghex_F",
  5396. "NVGoggles_tna_F"
  5397. };
  5398. };
  5399.  
  5400. class Backpacks
  5401. {
  5402. name = "Backpacks";
  5403. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\backpack_ca.paa";
  5404. items[] =
  5405. {
  5406. "B_AssaultPack_blk",
  5407. "B_AssaultPack_cbr",
  5408. "B_AssaultPack_dgtl",
  5409. "B_AssaultPack_khk",
  5410. "B_AssaultPack_mcamo",
  5411. "B_AssaultPack_rgr",
  5412. "B_AssaultPack_sgg",
  5413. "B_Bergen_blk",
  5414. "B_Bergen_mcamo",
  5415. "B_Bergen_rgr",
  5416. "B_Bergen_sgg",
  5417. "B_Carryall_cbr",
  5418. "B_Carryall_khk",
  5419. "B_Carryall_mcamo",
  5420. "B_Carryall_ocamo",
  5421. "B_Carryall_oli",
  5422. "B_Carryall_oucamo",
  5423. "B_FieldPack_blk",
  5424. "B_FieldPack_cbr",
  5425. "B_FieldPack_ocamo",
  5426. "B_FieldPack_oucamo",
  5427. "B_HuntingBackpack",
  5428. "B_Kitbag_cbr",
  5429. "B_Kitbag_mcamo",
  5430. "B_Kitbag_sgg",
  5431. "B_OutdoorPack_blk",
  5432. "B_OutdoorPack_blu",
  5433. "B_OutdoorPack_tan",
  5434. "B_TacticalPack_blk",
  5435. "B_TacticalPack_mcamo",
  5436. "B_TacticalPack_ocamo",
  5437. "B_TacticalPack_oli",
  5438. "B_TacticalPack_rgr",
  5439. //Apex
  5440. "B_Bergen_mcamo_F",
  5441. "B_Bergen_dgtl_F",
  5442. "B_Bergen_hex_F",
  5443. "B_Bergen_tna_F",
  5444. "B_AssaultPack_tna_F",
  5445. "B_Carryall_ghex_F",
  5446. "B_FieldPack_ghex_F",
  5447. "B_ViperHarness_blk_F",
  5448. "B_ViperHarness_ghex_F",
  5449. "B_ViperHarness_hex_F",
  5450. "B_ViperHarness_khk_F",
  5451. "B_ViperHarness_oli_F",
  5452. "B_ViperLightHarness_blk_F",
  5453. "B_ViperLightHarness_ghex_F",
  5454. "B_ViperLightHarness_hex_F",
  5455. "B_ViperLightHarness_khk_F",
  5456. "B_ViperLightHarness_oli_F"
  5457. };
  5458. };
  5459.  
  5460. class Ammunition
  5461. {
  5462. name = "Ammunition";
  5463. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\CargoMag_ca.paa";
  5464. items[] =
  5465. {
  5466. "100Rnd_65x39_caseless_mag",
  5467. "100Rnd_65x39_caseless_mag_Tracer",
  5468. "10Rnd_127x54_Mag",
  5469. "10Rnd_338_Mag",
  5470. "10Rnd_762x54_Mag",
  5471. "10Rnd_93x64_DMR_05_Mag",
  5472. "11Rnd_45ACP_Mag",
  5473. //"130Rnd_338_Mag", SPMG
  5474. "150Rnd_762x54_Box",
  5475. "150Rnd_762x54_Box_Tracer",
  5476. //"150Rnd_93x64_Mag", // NAVID
  5477. "16Rnd_9x21_Mag",
  5478. "200Rnd_65x39_cased_Box",
  5479. "200Rnd_65x39_cased_Box_Tracer",
  5480. "20Rnd_556x45_UW_mag",
  5481. "20Rnd_762x51_Mag",
  5482. "30Rnd_45ACP_Mag_SMG_01",
  5483. "30Rnd_45ACP_Mag_SMG_01_tracer_green",
  5484. "30Rnd_45ACP_Mag_SMG_01_Tracer_Red",
  5485. "30Rnd_45ACP_Mag_SMG_01_Tracer_Yellow",
  5486. "30Rnd_556x45_Stanag",
  5487. "30Rnd_556x45_Stanag_Tracer_Green",
  5488. "30Rnd_556x45_Stanag_Tracer_Red",
  5489. "30Rnd_556x45_Stanag_Tracer_Yellow",
  5490. "30Rnd_65x39_caseless_green",
  5491. "30Rnd_65x39_caseless_green_mag_Tracer",
  5492. "30Rnd_65x39_caseless_mag",
  5493. "30Rnd_65x39_caseless_mag_Tracer",
  5494. "30Rnd_9x21_Mag",
  5495. "30Rnd_9x21_Yellow_Mag",
  5496. "30Rnd_9x21_Green_Mag",
  5497. "30Rnd_9x21_Red_Mag",
  5498. "5Rnd_127x108_APDS_Mag",
  5499. "5Rnd_127x108_Mag",
  5500. "6Rnd_45ACP_Cylinder",
  5501. "6Rnd_GreenSignal_F",
  5502. "6Rnd_RedSignal_F",
  5503. "7Rnd_408_Mag",
  5504. "9Rnd_45ACP_Mag",
  5505. "Exile_Magazine_30Rnd_762x39_AK",
  5506. "Exile_Magazine_30Rnd_545x39_AK_Green",
  5507. "Exile_Magazine_30Rnd_545x39_AK_Red",
  5508. "Exile_Magazine_30Rnd_545x39_AK_White",
  5509. "Exile_Magazine_30Rnd_545x39_AK_Yellow",
  5510. "Exile_Magazine_45Rnd_545x39_RPK_Green",
  5511. "Exile_Magazine_75Rnd_545x39_RPK_Green",
  5512. "Exile_Magazine_20Rnd_762x51_DMR",
  5513. "Exile_Magazine_20Rnd_762x51_DMR_Yellow",
  5514. "Exile_Magazine_20Rnd_762x51_DMR_Red",
  5515. "Exile_Magazine_20Rnd_762x51_DMR_Green",
  5516. "Exile_Magazine_10Rnd_303",
  5517. "Exile_Magazine_100Rnd_762x54_PK_Green",
  5518. "Exile_Magazine_7Rnd_45ACP",
  5519. "Exile_Magazine_8Rnd_9x18",
  5520. "Exile_Magazine_30Rnd_545x39_AK",
  5521. "Exile_Magazine_6Rnd_45ACP",
  5522. "Exile_Magazine_5Rnd_22LR",
  5523. "Exile_Magazine_10Rnd_762x54",
  5524. "Exile_Magazine_10Rnd_9x39",
  5525. "Exile_Magazine_20Rnd_9x39",
  5526. //"Exile_Magazine_8Rnd_74Pellets",
  5527. "Exile_Magazine_8Rnd_74Slug",
  5528. //Apex
  5529. "30Rnd_9x21_Mag_SMG_02",
  5530. "30Rnd_9x21_Mag_SMG_02_Tracer_Red",
  5531. "30Rnd_9x21_Mag_SMG_02_Tracer_Yellow",
  5532. "30Rnd_9x21_Mag_SMG_02_Tracer_Green",
  5533. "30Rnd_580x42_Mag_F",
  5534. "30Rnd_580x42_Mag_Tracer_F",
  5535. "100Rnd_580x42_Mag_F",
  5536. "100Rnd_580x42_Mag_Tracer_F",
  5537. "20Rnd_650x39_Cased_Mag_F",
  5538. "10Rnd_50BW_Mag_F",
  5539. "150Rnd_556x45_Drum_Mag_F",
  5540. "150Rnd_556x45_Drum_Mag_Tracer_F",
  5541. "30Rnd_762x39_Mag_F",
  5542. "30Rnd_762x39_Mag_Green_F",
  5543. "30Rnd_762x39_Mag_Tracer_F",
  5544. "30Rnd_762x39_Mag_Tracer_Green_F",
  5545. "30Rnd_545x39_Mag_F",
  5546. "30Rnd_545x39_Mag_Green_F",
  5547. "30Rnd_545x39_Mag_Tracer_F",
  5548. "30Rnd_545x39_Mag_Tracer_Green_F",
  5549. "200Rnd_556x45_Box_F",
  5550. "200Rnd_556x45_Box_Red_F",
  5551. "200Rnd_556x45_Box_Tracer_F",
  5552. "200Rnd_556x45_Box_Tracer_Red_F",
  5553. "10Rnd_9x21_Mag",
  5554. "Exile_Magazine_5Rnd_127x108_Bullet_Cam_Mag",
  5555. "Exile_Magazine_5Rnd_127x108_APDS_Bullet_Cam_Mag",
  5556. "Exile_Magazine_10Rnd_93x64_DMR_05_Bullet_Cam_Mag",
  5557. "Exile_Magazine_7Rnd_408_Bullet_Cam_Mag",
  5558. "Exile_Magazine_10Rnd_338_Bullet_Cam_Mag",
  5559. "Exile_Magazine_10Rnd_127x99_m107_Bullet_Cam_Mag",
  5560. "Exile_Magazine_5Rnd_127x108_KSVK_Bullet_Cam_Mag",
  5561. "Exile_Magazine_5Rnd_127x108_APDS_KSVK_Bullet_Cam_Mag",
  5562. "Exile_Magazine_10Rnd_765x17_SA61",
  5563. "Exile_Magazine_20Rnd_765x17_SA61",
  5564. "Exile_Magazine_10Rnd_127x99_m107",
  5565. "Exile_Magazine_5Rnd_127x108_APDS_KSVK",
  5566. "Exile_Magazine_5Rnd_127x108_KSVK"
  5567. };
  5568. };
  5569.  
  5570. class Flares
  5571. {
  5572. name = "Flares";
  5573. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  5574. items[] =
  5575. {
  5576. "Chemlight_blue",
  5577. "Chemlight_green",
  5578. "Chemlight_red",
  5579. "FlareGreen_F",
  5580. "FlareRed_F",
  5581. "FlareWhite_F",
  5582. "FlareYellow_F",
  5583. "UGL_FlareGreen_F",
  5584. "UGL_FlareRed_F",
  5585. "UGL_FlareWhite_F",
  5586. "UGL_FlareYellow_F",
  5587. "3Rnd_UGL_FlareGreen_F",
  5588. "3Rnd_UGL_FlareRed_F",
  5589. "3Rnd_UGL_FlareWhite_F",
  5590. "3Rnd_UGL_FlareYellow_F"
  5591. };
  5592. };
  5593.  
  5594. class Smokes
  5595. {
  5596. name = "Smokes";
  5597. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  5598. items[] =
  5599. {
  5600. "SmokeShell",
  5601. "SmokeShellBlue",
  5602. "SmokeShellGreen",
  5603. "SmokeShellOrange",
  5604. "SmokeShellPurple",
  5605. "SmokeShellRed",
  5606. "SmokeShellYellow",
  5607. "1Rnd_Smoke_Grenade_shell",
  5608. "1Rnd_SmokeBlue_Grenade_shell",
  5609. "1Rnd_SmokeGreen_Grenade_shell",
  5610. "1Rnd_SmokeOrange_Grenade_shell",
  5611. "1Rnd_SmokePurple_Grenade_shell",
  5612. "1Rnd_SmokeRed_Grenade_shell",
  5613. "1Rnd_SmokeYellow_Grenade_shell",
  5614. "3Rnd_Smoke_Grenade_shell",
  5615. "3Rnd_SmokeBlue_Grenade_shell",
  5616. "3Rnd_SmokeGreen_Grenade_shell",
  5617. "3Rnd_SmokeOrange_Grenade_shell",
  5618. "3Rnd_SmokePurple_Grenade_shell",
  5619. "3Rnd_SmokeRed_Grenade_shell",
  5620. "3Rnd_SmokeYellow_Grenade_shell"
  5621. };
  5622. };
  5623.  
  5624. class Explosives
  5625. {
  5626. name = "Explosives";
  5627. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\cargothrow_ca.paa";
  5628. items[] =
  5629. {
  5630. "HandGrenade",
  5631. "MiniGrenade",
  5632. "B_IR_Grenade",
  5633. "O_IR_Grenade",
  5634. "I_IR_Grenade",
  5635. "1Rnd_HE_Grenade_shell",
  5636. "3Rnd_HE_Grenade_shell",
  5637. "APERSBoundingMine_Range_Mag",
  5638. "APERSMine_Range_Mag",
  5639. "APERSTripMine_Wire_Mag",
  5640. "ClaymoreDirectionalMine_Remote_Mag",
  5641. "DemoCharge_Remote_Mag",
  5642. "IEDLandBig_Remote_Mag",
  5643. "IEDLandSmall_Remote_Mag",
  5644. "IEDUrbanBig_Remote_Mag",
  5645. "IEDUrbanSmall_Remote_Mag",
  5646. "SatchelCharge_Remote_Mag",
  5647. "SLAMDirectionalMine_Wire_Mag"
  5648. };
  5649. };
  5650.  
  5651. class Pistols
  5652. {
  5653. name = "Pistols";
  5654. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\handgun_ca.paa";
  5655. items[] =
  5656. {
  5657. "hgun_ACPC2_F",
  5658. "hgun_P07_F",
  5659. "hgun_Pistol_heavy_01_F",
  5660. "hgun_Pistol_heavy_02_F",
  5661. "hgun_Pistol_Signal_F",
  5662. "hgun_Rook40_F",
  5663. "Exile_Weapon_Colt1911",
  5664. "Exile_Weapon_Makarov",
  5665. "Exile_Weapon_Taurus",
  5666. "Exile_Weapon_TaurusGold",
  5667. //Apex
  5668. "hgun_Pistol_01_F",
  5669. "hgun_P07_khk_F",
  5670. "Exile_Weapon_SA61"
  5671. };
  5672. };
  5673.  
  5674. class SubMachineGuns
  5675. {
  5676. name = "Sub Machine Guns";
  5677. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  5678. items[] =
  5679. {
  5680. "hgun_PDW2000_F",
  5681. "SMG_01_F",
  5682. "SMG_02_F",
  5683. "SMG_05_F"
  5684. };
  5685. };
  5686.  
  5687. class LightMachineGuns
  5688. {
  5689. name = "Light Machine Guns";
  5690. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  5691. items[] =
  5692. {
  5693. "arifle_MX_SW_Black_F",
  5694. "arifle_MX_SW_F",
  5695. "LMG_Mk200_F",
  5696. "LMG_Zafir_F",
  5697. "LMG_03_F",
  5698. "Exile_Weapon_RPK",
  5699. "Exile_Weapon_PK",
  5700. "Exile_Weapon_PKP"
  5701.  
  5702. /*
  5703. "MMG_01_hex_F",
  5704. "MMG_01_tan_F",
  5705. "MMG_02_black_F",
  5706. "MMG_02_camo_F",
  5707. "MMG_02_sand_F"
  5708. */
  5709. };
  5710. };
  5711.  
  5712. class AssaultRifles
  5713. {
  5714. name = "Assault Rifles";
  5715. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  5716. items[] =
  5717. {
  5718. "arifle_Katiba_C_F",
  5719. "arifle_Katiba_F",
  5720. "arifle_Katiba_GL_F",
  5721. "arifle_Mk20_F",
  5722. "arifle_Mk20_GL_F",
  5723. "arifle_Mk20_GL_plain_F",
  5724. "arifle_Mk20_plain_F",
  5725. "arifle_Mk20C_F",
  5726. "arifle_Mk20C_plain_F",
  5727. "arifle_MX_Black_F",
  5728. "arifle_MX_F",
  5729. "arifle_MX_GL_Black_F",
  5730. "arifle_MX_GL_F",
  5731. "arifle_MXC_Black_F",
  5732. "arifle_MXC_F",
  5733. "arifle_SDAR_F",
  5734. "arifle_TRG20_F",
  5735. "arifle_TRG21_F",
  5736. "arifle_TRG21_GL_F",
  5737. "Exile_Weapon_AK107",
  5738. "Exile_Weapon_AK107_GL",
  5739. "Exile_Weapon_AK74",
  5740. "Exile_Weapon_AK74_GL",
  5741. "Exile_Weapon_AK47",
  5742. "Exile_Weapon_AKS_Gold",
  5743. //Apex
  5744. "arifle_AK12_F",
  5745. "arifle_AK12_GL_F",
  5746. "arifle_AKM_F",
  5747. "arifle_AKM_FL_F",
  5748. "arifle_AKS_F",
  5749. "arifle_ARX_blk_F",
  5750. "arifle_ARX_ghex_F",
  5751. "arifle_ARX_hex_F",
  5752. "arifle_CTAR_blk_F",
  5753. "arifle_CTAR_hex_F",
  5754. "arifle_CTAR_ghex_F",
  5755. "arifle_CTAR_GL_blk_F",
  5756. "arifle_CTARS_blk_F",
  5757. "arifle_CTARS_hex_F",
  5758. "arifle_CTARS_ghex_F",
  5759. "arifle_SPAR_01_blk_F",
  5760. "arifle_SPAR_01_khk_F",
  5761. "arifle_SPAR_01_snd_F",
  5762. "arifle_SPAR_01_GL_blk_F",
  5763. "arifle_SPAR_01_GL_khk_F",
  5764. "arifle_SPAR_01_GL_snd_F",
  5765. "arifle_SPAR_02_blk_F",
  5766. "arifle_SPAR_02_khk_F",
  5767. "arifle_SPAR_02_snd_F",
  5768. "arifle_SPAR_03_blk_F",
  5769. "arifle_SPAR_03_khk_F",
  5770. "arifle_SPAR_03_snd_F",
  5771. "arifle_MX_khk_F",
  5772. "arifle_MX_GL_khk_F",
  5773. "arifle_MXC_khk_F",
  5774. "arifle_MXM_khk_F",
  5775. "Exile_Weapon_M4",
  5776. "Exile_Weapon_M16A4",
  5777. "Exile_Weapon_M16A2"
  5778. };
  5779. };
  5780.  
  5781. class Shotguns
  5782. {
  5783. name = "Shotguns";
  5784. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  5785. items[] =
  5786. {
  5787. "Exile_Weapon_M1014"
  5788. };
  5789. };
  5790.  
  5791. class SniperRifles
  5792. {
  5793. name = "Sniper Rifles";
  5794. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  5795. items[] =
  5796. {
  5797. "arifle_MXM_Black_F",
  5798. "arifle_MXM_F",
  5799. "srifle_DMR_01_F",
  5800. "srifle_DMR_02_camo_F",
  5801. "srifle_DMR_02_F",
  5802. "srifle_DMR_02_sniper_F",
  5803. "srifle_DMR_03_F",
  5804. "srifle_DMR_03_khaki_F",
  5805. "srifle_DMR_03_multicam_F",
  5806. "srifle_DMR_03_tan_F",
  5807. "srifle_DMR_03_woodland_F",
  5808. "srifle_DMR_04_F",
  5809. "srifle_DMR_04_Tan_F",
  5810. "srifle_DMR_05_blk_F",
  5811. "srifle_DMR_05_hex_F",
  5812. "srifle_DMR_05_tan_f",
  5813. "srifle_DMR_06_camo_F",
  5814. "srifle_DMR_06_olive_F",
  5815. "srifle_EBR_F",
  5816. "srifle_GM6_camo_F",
  5817. "srifle_GM6_F",
  5818. "srifle_LRR_camo_F",
  5819. "srifle_LRR_F",
  5820. "Exile_Weapon_CZ550",
  5821. "Exile_Weapon_SVD",
  5822. "Exile_Weapon_SVDCamo",
  5823. "Exile_Weapon_VSSVintorez",
  5824. "Exile_Weapon_DMR",
  5825. "Exile_Weapon_LeeEnfield",
  5826. //Apex
  5827. "srifle_LRR_tna_F",
  5828. "srifle_GM6_ghex_F",
  5829. "srifle_DMR_07_blk_F",
  5830. "srifle_DMR_07_hex_F",
  5831. "srifle_DMR_07_ghex_F",
  5832. "Exile_Weapon_m107",
  5833. "Exile_Weapon_ksvk"
  5834. };
  5835. };
  5836.  
  5837. class Bikes
  5838. {
  5839. name = "Bikes";
  5840. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  5841. items[] =
  5842. {
  5843. "Exile_Bike_OldBike",
  5844. "Exile_Bike_MountainBike"
  5845. };
  5846. };
  5847.  
  5848. class Cars
  5849. {
  5850. name = "Cars";
  5851. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  5852. items[] =
  5853. {
  5854. "Exile_Car_Kart_Black",
  5855. "Exile_Bike_QuadBike_Black",
  5856. "Exile_Car_OldTractor_Red",
  5857. "Exile_Car_TowTractor_White",
  5858. "Exile_Car_Tractor_Red",
  5859. "Exile_Car_UAZ_Green",
  5860. "Exile_Car_UAZ_Open_Green",
  5861. "Exile_Car_Octavius_White",
  5862. "Exile_Car_Golf_Red",
  5863. "Exile_Car_LandRover_Green",
  5864. "Exile_Car_LandRover_Ambulance_Green",
  5865. "Exile_Car_Lada_Green",
  5866. "Exile_Car_Volha_White",
  5867. "Exile_Car_Hatchback_Rusty1",
  5868. "Exile_Car_Hatchback_Rusty2",
  5869. "Exile_Car_Hatchback_Rusty3",
  5870. "Exile_Car_Hatchback_Sport_Red",
  5871. "Exile_Car_SUV_Red",
  5872. "Exile_Car_SUVXL_Black",
  5873. "Exile_Car_SUV_Armed_Black",
  5874. "Exile_Car_Offroad_Rusty1",
  5875. "Exile_Car_Offroad_Rusty2",
  5876. "Exile_Car_Offroad_Rusty3",
  5877. "Exile_Car_Offroad_Repair_Civillian",
  5878. "Exile_Car_Offroad_Armed_Guerilla01",
  5879. "Exile_Car_BRDM2_HQ",
  5880. "Exile_Car_BTR40_MG_Green",
  5881. "Exile_Car_BTR40_Green",
  5882. "Exile_Car_HMMWV_M134_Green",
  5883. "Exile_Car_HMMWV_M2_Green",
  5884. "Exile_Car_HMMWV_MEV_Green",
  5885. "Exile_Car_HMMWV_UNA_Green",
  5886. "Exile_Car_Strider",
  5887. "Exile_Car_Hunter",
  5888. "Exile_Car_Ifrit",
  5889. "Exile_Car_ProwlerLight",
  5890. "Exile_Car_ProwlerUnarmed",
  5891. "Exile_Car_QilinUnarmed",
  5892. "Exile_Car_MB4WD",
  5893. "Exile_Car_MB4WDOpen"
  5894. };
  5895. };
  5896.  
  5897. class Trucks
  5898. {
  5899. name = "Trucks";
  5900. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  5901. items[] =
  5902. {
  5903. "Exile_Car_Van_Black",
  5904. "Exile_Car_Van_Box_Black",
  5905. "Exile_Car_Van_Fuel_Black",
  5906. "Exile_Car_Ural_Open_Worker",
  5907. "Exile_Car_Ural_Covered_Worker",
  5908. "Exile_Car_V3S_Covered",
  5909. "Exile_Car_Zamak",
  5910. "Exile_Car_Tempest",
  5911. "Exile_Car_HEMMT",
  5912. "Exile_Car_Ikarus_Blue"
  5913. };
  5914. };
  5915.  
  5916. class Choppers
  5917. {
  5918. name = "Helicopters";
  5919. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  5920. items[] =
  5921. {
  5922. "Exile_Chopper_Hummingbird_Green",
  5923. "Exile_Chopper_Hummingbird_Civillian_Wasp",
  5924. "Exile_Chopper_Huey_Green",
  5925. "Exile_Chopper_Huey_Armed_Green",
  5926. "Exile_Chopper_Taru_Black",
  5927. "Exile_Chopper_Taru_Covered_Black",
  5928. "Exile_Chopper_Taru_Transport_Black",
  5929. "Exile_Chopper_Orca_BlackCustom",
  5930. "Exile_Chopper_Mohawk_FIA",
  5931. "Exile_Chopper_Huron_Black",
  5932. "Exile_Chopper_Hellcat_Green"
  5933. };
  5934. };
  5935.  
  5936. class Boats
  5937. {
  5938. name = "Boats";
  5939. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  5940. items[] =
  5941. {
  5942. "Exile_Boat_RubberDuck_CSAT",
  5943. "Exile_Boat_RubberDuck_Digital",
  5944. "Exile_Boat_RubberDuck_Orange",
  5945. "Exile_Boat_RubberDuck_Blue",
  5946. "Exile_Boat_RubberDuck_Black",
  5947. "Exile_Boat_MotorBoat_Police",
  5948. "Exile_Boat_MotorBoat_Orange",
  5949. "Exile_Boat_MotorBoat_White",
  5950. "Exile_Boat_SDV_CSAT",
  5951. "Exile_Boat_SDV_Digital",
  5952. "Exile_Boat_SDV_Grey",
  5953. "Exile_Boat_WaterScooter",
  5954. "Exile_Boat_RHIB"
  5955. };
  5956. };
  5957.  
  5958. class Planes
  5959. {
  5960. name = "Planes";
  5961. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  5962. items[] =
  5963. {
  5964. "Exile_Plane_Cessna",
  5965. "Exile_Plane_AN2_Green",
  5966. "Exile_Plane_Ceasar",
  5967. "Exile_Plane_BlackfishInfantry",
  5968. "Exile_Plane_BlackfishVehicle"
  5969. };
  5970. };
  5971.  
  5972. class Diving
  5973. {
  5974. name = "Diving";
  5975. icon = "a3\ui_f\data\gui\Rsc\RscDisplayArsenal\itemacc_ca.paa";
  5976. items[] =
  5977. {
  5978. "G_B_Diving",
  5979. "G_O_Diving",
  5980. "G_I_Diving",
  5981. "V_RebreatherB",
  5982. "V_RebreatherIA",
  5983. "V_RebreatherIR",
  5984. "U_I_Wetsuit",
  5985. "U_O_Wetsuit",
  5986. "U_B_Wetsuit"
  5987. };
  5988. };
  5989. };
  5990.  
  5991. class CfgTraders
  5992. {
  5993. /**
  5994. * Weapons, scopes, silencers, ammo
  5995. */
  5996. class Exile_Trader_Armory
  5997. {
  5998. name = "ARMORY";
  5999. showWeaponFilter = 1;
  6000. categories[] =
  6001. {
  6002. "PointerAttachments",
  6003. "BipodAttachments",
  6004. "MuzzleAttachments",
  6005. "OpticAttachments",
  6006. "Ammunition",
  6007. "Pistols",
  6008. "Shotguns",
  6009. "SubMachineGuns",
  6010. "LightMachineGuns",
  6011. "AssaultRifles",
  6012. "SniperRifles"
  6013. };
  6014. };
  6015.  
  6016. /**
  6017. * Satchels, nades, UAVs, static MGs
  6018. */
  6019. class Exile_Trader_SpecialOperations
  6020. {
  6021. name = "SPECIAL OPERATIONS";
  6022. showWeaponFilter = 1; // for noob tubes
  6023. categories[] =
  6024. {
  6025. "Flares",
  6026. "Smokes",
  6027. "UAVs",
  6028. "StaticMGs",
  6029. "Explosives",
  6030. "Navigation"
  6031. };
  6032. };
  6033.  
  6034. /**
  6035. * Uniforms, vests, helmets, backpacks
  6036. */
  6037. class Exile_Trader_Equipment
  6038. {
  6039. name = "EQUIPMENT";
  6040. showWeaponFilter = 0;
  6041. categories[] =
  6042. {
  6043. "Headgear",
  6044. "Glasses",
  6045. "Uniforms",
  6046. "Vests",
  6047. "Backpacks",
  6048. "FirstAid"
  6049. };
  6050. };
  6051.  
  6052. /**
  6053. * Cans, cans, cans
  6054. */
  6055. class Exile_Trader_Food
  6056. {
  6057. name = "FAST FOOD";
  6058. showWeaponFilter = 0;
  6059. categories[] =
  6060. {
  6061. "Food",
  6062. "Drinks",
  6063. "NonVeganFood"
  6064. };
  6065. };
  6066.  
  6067. /**
  6068. * Light bulbs, metal, etc.
  6069. */
  6070. class Exile_Trader_Hardware
  6071. {
  6072. name = "HARDWARE";
  6073. showWeaponFilter = 0;
  6074. categories[] =
  6075. {
  6076. "Hardware",
  6077. "Tools"
  6078. };
  6079. };
  6080.  
  6081. /**
  6082. * Sells cars and general vehicles
  6083. */
  6084. class Exile_Trader_Vehicle
  6085. {
  6086. name = "VEHICLE";
  6087. showWeaponFilter = 0;
  6088. categories[] =
  6089. {
  6090. "Cars",
  6091. "Trucks"
  6092. };
  6093. };
  6094.  
  6095. /**
  6096. * Sells choppers and planes
  6097. */
  6098. class Exile_Trader_Aircraft
  6099. {
  6100. name = "AIRCRAFT";
  6101. showWeaponFilter = 0;
  6102. categories[] =
  6103. {
  6104. "Choppers",
  6105. "Planes"
  6106. };
  6107. };
  6108.  
  6109. /**
  6110. * Sells ships and boats
  6111. */
  6112. class Exile_Trader_Boat
  6113. {
  6114. name = "BOAT";
  6115. showWeaponFilter = 0;
  6116. categories[] =
  6117. {
  6118. "Boats"
  6119. };
  6120. };
  6121.  
  6122. class Exile_Trader_Diving
  6123. {
  6124. name = "DIVERS";
  6125. showWeaponFilter = 0;
  6126. categories[] =
  6127. {
  6128. "Diving"
  6129. };
  6130. };
  6131.  
  6132. /**
  6133. * Sells Community Items
  6134. */
  6135. class Exile_Trader_CommunityCustoms
  6136. {
  6137. name = "COMMUNITY";
  6138. showWeaponFilter = 0;
  6139. categories[] =
  6140. {
  6141. "Community"
  6142. };
  6143. };
  6144.  
  6145. class Exile_Trader_CommunityCustoms2
  6146. {
  6147. name = "COMMUNITY";
  6148. showWeaponFilter = 0;
  6149. categories[] =
  6150. {
  6151. "Community2"
  6152. };
  6153. };
  6154.  
  6155. class Exile_Trader_CommunityCustoms3
  6156. {
  6157. name = "COMMUNITY";
  6158. showWeaponFilter = 0;
  6159. categories[] =
  6160. {
  6161. "Community3"
  6162. };
  6163. };
  6164.  
  6165. class Exile_Trader_CommunityCustoms4
  6166. {
  6167. name = "COMMUNITY";
  6168. showWeaponFilter = 0;
  6169. categories[] =
  6170. {
  6171. "Community4"
  6172. };
  6173. };
  6174.  
  6175. class Exile_Trader_CommunityCustoms5
  6176. {
  6177. name = "COMMUNITY";
  6178. showWeaponFilter = 0;
  6179. categories[] =
  6180. {
  6181. "Community5"
  6182. };
  6183. };
  6184.  
  6185. class Exile_Trader_CommunityCustoms6
  6186. {
  6187. name = "COMMUNITY";
  6188. showWeaponFilter = 0;
  6189. categories[] =
  6190. {
  6191. "Community6"
  6192. };
  6193. };
  6194.  
  6195. class Exile_Trader_CommunityCustoms7
  6196. {
  6197. name = "COMMUNITY";
  6198. showWeaponFilter = 0;
  6199. categories[] =
  6200. {
  6201. "Community7"
  6202. };
  6203. };
  6204.  
  6205. class Exile_Trader_CommunityCustoms8
  6206. {
  6207. name = "COMMUNITY";
  6208. showWeaponFilter = 0;
  6209. categories[] =
  6210. {
  6211. "Community8"
  6212. };
  6213. };
  6214.  
  6215. class Exile_Trader_CommunityCustoms9
  6216. {
  6217. name = "COMMUNITY";
  6218. showWeaponFilter = 0;
  6219. categories[] =
  6220. {
  6221. "Community9"
  6222. };
  6223. };
  6224.  
  6225. class Exile_Trader_CommunityCustoms10
  6226. {
  6227. name = "COMMUNITY";
  6228. showWeaponFilter = 0;
  6229. categories[] =
  6230. {
  6231. "Community10"
  6232. };
  6233. };
  6234. };
  6235. class CfgTrading
  6236. {
  6237. /*
  6238. * This factor defines the difference between sales/purchase price of
  6239. * items and vehicles. It is used if there is no sales price defined
  6240. * in CfgExileArsenal.
  6241. */
  6242. sellPriceFactor = 0.5;
  6243.  
  6244. rekeyPriceFactor = 0.1;
  6245.  
  6246. class requiredRespect
  6247. {
  6248. Level1 = 0;
  6249. Level2 = 5000;
  6250. Level3 = 10000;
  6251. Level4 = 15000;
  6252. Level5 = 20000;
  6253. Level6 = 25000;
  6254. };
  6255. };
  6256. class CfgVehicleCustoms
  6257. {
  6258. ///////////////////////////////////////////////////////////////////////////////
  6259. // QUAD BIKES
  6260. ///////////////////////////////////////////////////////////////////////////////
  6261. class Exile_Bike_QuadBike_Abstract
  6262. {
  6263. skins[] =
  6264. {
  6265.  
  6266. {"Exile_Bike_QuadBike_Blue", 100, "Blue", {"\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_CIV_BLUE_CO.paa","\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_wheel_CIVBLUE_CO.paa"}},
  6267. {"Exile_Bike_QuadBike_Red", 100, "Red", {"\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_CIV_RED_CO.paa","\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_wheel_CIVRED_CO.paa"}},
  6268. {"Exile_Bike_QuadBike_White", 100, "White", {"\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_CIV_WHITE_CO.paa","\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_wheel_CIVWHITE_CO.paa"}},
  6269. {"Exile_Bike_QuadBike_Nato", 150, "NATO", {"\A3\Soft_F\Quadbike_01\Data\Quadbike_01_co.paa","\A3\Soft_F\Quadbike_01\Data\Quadbike_01_wheel_co.paa"}},
  6270. {"Exile_Bike_QuadBike_Csat", 150, "CSAT", {"\A3\Soft_F\Quadbike_01\Data\Quadbike_01_OPFOR_CO.paa","\A3\Soft_F\Quadbike_01\Data\Quadbike_01_wheel_OPFOR_CO.paa"}},
  6271. {"Exile_Bike_QuadBike_Fia", 150, "FIA", {"\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_INDP_CO.paa","\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_wheel_INDP_CO.paa"}},
  6272. {"Exile_Bike_QuadBike_Guerilla01", 150, "Guerilla 01", {"\A3\Soft_F_Bootcamp\Quadbike_01\Data\Quadbike_01_IG_CO.paa","\A3\soft_f_gamma\Quadbike_01\Data\Quadbike_01_wheel_IG_CO.paa"}},
  6273. {"Exile_Bike_QuadBike_Guerilla02", 150, "Guerilla 02", {"\A3\Soft_F_Bootcamp\Quadbike_01\Data\Quadbike_01_INDP_Hunter_CO.paa","\A3\soft_f_gamma\Quadbike_01\Data\Quadbike_01_wheel_INDP_Hunter_CO.paa"}},
  6274. {"Exile_Bike_QuadBike_Black", 100, "Black", {"\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_CIV_BLACK_CO.paa","\A3\Soft_F_Beta\Quadbike_01\Data\Quadbike_01_wheel_CIVBLACK_CO.paa"}},
  6275. {"Exile_Bike_QuadBike_Black", 100, "Hex", {"\A3\Soft_f_Exp\Quadbike_01\data\Quadbike_01_ghex_CO.paa","\A3\Soft_f_Exp\Quadbike_01\data\Quadbike_01_wheel_ghex_CO.paa"}}
  6276. };
  6277. };
  6278.  
  6279. ///////////////////////////////////////////////////////////////////////////////
  6280. // MOTOR BOATS
  6281. ///////////////////////////////////////////////////////////////////////////////
  6282. class Exile_Boat_MotorBoat_Abstract
  6283. {
  6284. skins[] =
  6285. {
  6286. {"Exile_Boat_MotorBoat_Police", 350, "Police", {"\a3\boat_f_gamma\Boat_Civil_01\data\Boat_Civil_01_ext_police_co.paa","\a3\boat_f_gamma\Boat_Civil_01\data\Boat_Civil_01_int_police_co.paa"}},
  6287. {"Exile_Boat_MotorBoat_Orange", 300, "Orange", {"\a3\boat_f_gamma\Boat_Civil_01\data\Boat_Civil_01_ext_rescue_co.paa","\a3\boat_f_gamma\Boat_Civil_01\data\Boat_Civil_01_int_rescue_co.paa"}},
  6288. {"Exile_Boat_MotorBoat_White", 300, "White", {"\a3\boat_f_gamma\Boat_Civil_01\data\Boat_Civil_01_ext_co.paa","\a3\boat_f_gamma\Boat_Civil_01\data\Boat_Civil_01_int_co.paa"}}
  6289. };
  6290. };
  6291.  
  6292. ///////////////////////////////////////////////////////////////////////////////
  6293. // RUBBER DUCKS
  6294. ///////////////////////////////////////////////////////////////////////////////
  6295. class Exile_Boat_RubberDuck_Abstract
  6296. {
  6297. skins[] =
  6298. {
  6299. {"Exile_Boat_RubberDuck_CSAT", 200, "CSAT", {"\A3\boat_F\Boat_Transport_01\data\Boat_Transport_01_OPFOR_CO.paa"}},
  6300. {"Exile_Boat_RubberDuck_Digital", 200, "Digital",{"\A3\boat_F\Boat_Transport_01\data\Boat_Transport_01_INDP_CO.paa"}},
  6301. {"Exile_Boat_RubberDuck_Orange", 150, "Orange", {"\A3\boat_F\Boat_Transport_01\data\Boat_Transport_01_rescue_CO.paa"}},
  6302. {"Exile_Boat_RubberDuck_Blue", 150, "Blue", {"\A3\boat_F\Boat_Transport_01\data\Boat_Transport_01_civilian_CO.paa"}},
  6303. {"Exile_Boat_RubberDuck_Black", 150, "Black", {"\A3\boat_F\Boat_Transport_01\data\boat_transport_01_co.paa"}}
  6304. };
  6305. };
  6306.  
  6307. ///////////////////////////////////////////////////////////////////////////////
  6308. // SDV
  6309. ///////////////////////////////////////////////////////////////////////////////
  6310. class Exile_Boat_SDV_Abstract
  6311. {
  6312. skins[] =
  6313. {
  6314. {"Exile_Boat_SDV_CSAT", 200, "CSAT", {"\A3\boat_f_beta\SDV_01\data\SDV_ext_opfor_CO.paa"}},
  6315. {"Exile_Boat_SDV_Digital", 200, "Digital", {"\A3\boat_f_beta\SDV_01\data\SDV_ext_INDP_CO.paa"}},
  6316. {"Exile_Boat_SDV_Grey", 100, "Grey", {"\A3\boat_f_beta\SDV_01\data\SDV_ext_CO.paa"}}
  6317. };
  6318. };
  6319.  
  6320. ///////////////////////////////////////////////////////////////////////////////
  6321. // Hellcat
  6322. ///////////////////////////////////////////////////////////////////////////////
  6323. class Exile_Chopper_Hellcat_Abstract
  6324. {
  6325. skins[] =
  6326. {
  6327. {"Exile_Chopper_Hellcat_Green", 350, "Green", {"\A3\Air_F_EPB\Heli_Light_03\data\Heli_Light_03_base_CO.paa"}},
  6328. {"Exile_Chopper_Hellcat_FIA", 500, "FIA", {"\A3\Air_F_EPB\Heli_Light_03\data\heli_light_03_base_indp_co.paa"}}
  6329. };
  6330. };
  6331.  
  6332. ///////////////////////////////////////////////////////////////////////////////
  6333. // Karts
  6334. ///////////////////////////////////////////////////////////////////////////////
  6335. class Exile_Car_Kart_Abstract
  6336. {
  6337. skins[] =
  6338. {
  6339. {"Exile_Car_Kart_BluKing", 100, "Bluking", {"\a3\Soft_F_Kart\Kart_01\Data\Kart_01_blu_CO.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_01_logos_blu_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_1_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_3_CA.paa"}},
  6340. {"Exile_Car_Kart_RedStone", 100, "RedStone", {"\a3\Soft_F_Kart\Kart_01\Data\Kart_01_black_CO.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_01_logos_black_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_1_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_3_CA.paa"}},
  6341. {"Exile_Car_Kart_Vrana", 100, "Vrana", {"\a3\Soft_F_Kart\Kart_01\Data\Kart_01_vrana_CO.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_01_logos_vrana_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_1_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_3_CA.paa"}},
  6342. {"Exile_Car_Kart_Green", 100, "Green", {"\a3\Soft_F_Kart\Kart_01\Data\Kart_01_base_green_CO.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_01_logos_blu_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_1_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_3_CA.paa"}},
  6343. {"Exile_Car_Kart_Blue", 100, "Blue", {"\a3\Soft_F_Kart\Kart_01\Data\Kart_01_base_blue_CO.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_01_logos_blu_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_1_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_3_CA.paa"}},
  6344. {"Exile_Car_Kart_Orange", 100, "Orange", {"\a3\Soft_F_Kart\Kart_01\Data\Kart_01_base_orange_CO.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_01_logos_blu_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_1_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_3_CA.paa"}},
  6345. {"Exile_Car_Kart_White", 100, "White", {"\a3\Soft_F_Kart\Kart_01\Data\Kart_01_base_white_CO.paa","","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_1_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_3_CA.paa"}},
  6346. {"Exile_Car_Kart_Yellow", 100, "Yellow", {"\a3\Soft_F_Kart\Kart_01\Data\Kart_01_base_yellow_CO.paa","","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_1_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_3_CA.paa"}},
  6347. {"Exile_Car_Kart_Black", 100, "Black", {"\a3\Soft_F_Kart\Kart_01\Data\Kart_01_base_black_CO.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_01_logos_black_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_1_CA.paa","\a3\Soft_F_Kart\Kart_01\Data\Kart_num_3_CA.paa"}}
  6348. };
  6349. };
  6350.  
  6351. ///////////////////////////////////////////////////////////////////////////////
  6352. // Hummingbird (Civillian)
  6353. ///////////////////////////////////////////////////////////////////////////////
  6354. class Exile_Chopper_Hummingbird_Civillian_Abstract
  6355. {
  6356. skins[] =
  6357. {
  6358. {"Exile_Chopper_Hummingbird_Civillian_Blue", 350, "Blue", {"\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_blue_co.paa"}},
  6359. {"Exile_Chopper_Hummingbird_Civillian_Red", 350, "Red", {"\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_co.paa"}},
  6360. {"Exile_Chopper_Hummingbird_Civillian_ION", 350, "ION", {"\a3\air_f\Heli_Light_01\Data\heli_light_01_ext_ion_co.paa"}},
  6361. {"Exile_Chopper_Hummingbird_Civillian_BlueLine", 350, "BlueLine", {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_blueLine_co.paa"}},
  6362. {"Exile_Chopper_Hummingbird_Civillian_Digital", 350, "Digital", {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_digital_co.paa"}},
  6363. {"Exile_Chopper_Hummingbird_Civillian_Elliptical", 350, "Elliptical", {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_elliptical_co.paa"}},
  6364. {"Exile_Chopper_Hummingbird_Civillian_Furious", 350, "Furious", {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_furious_co.paa"}},
  6365. {"Exile_Chopper_Hummingbird_Civillian_GrayWatcher", 350, "GrayWatcher", {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_graywatcher_co.paa"}},
  6366. {"Exile_Chopper_Hummingbird_Civillian_Jeans", 350, "Jeans", {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_jeans_co.paa"}},
  6367. {"Exile_Chopper_Hummingbird_Civillian_Light", 350, "Light", {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_light_co.paa"}},
  6368. {"Exile_Chopper_Hummingbird_Civillian_Shadow", 350, "Shadow", {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_shadow_co.paa"}},
  6369. {"Exile_Chopper_Hummingbird_Civillian_Sheriff", 350, "Sheriff", {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_sheriff_co.paa"}},
  6370. {"Exile_Chopper_Hummingbird_Civillian_Speedy", 350, "Speedy", {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_speedy_co.paa"}},
  6371. {"Exile_Chopper_Hummingbird_Civillian_Sunset", 350, "Sunset", {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_sunset_co.paa"}},
  6372. {"Exile_Chopper_Hummingbird_Civillian_Vrana", 350, "Vrana", {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_vrana_co.paa"}},
  6373. {"Exile_Chopper_Hummingbird_Civillian_Wasp", 350, "Wasp", {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_wasp_co.paa"}},
  6374. {"Exile_Chopper_Hummingbird_Civillian_Wave", 350, "Wave", {"\a3\air_f\Heli_Light_01\Data\Skins\heli_light_01_ext_wave_co.paa"}}
  6375. };
  6376. };
  6377.  
  6378. ///////////////////////////////////////////////////////////////////////////////
  6379. // Huron
  6380. ///////////////////////////////////////////////////////////////////////////////
  6381. class Exile_Chopper_Huron_Abstract
  6382. {
  6383. skins[] =
  6384. {
  6385. {"Exile_Chopper_Huron_Black", 450, "Black", {"\A3\Air_F_Heli\Heli_Transport_03\Data\Heli_Transport_03_ext01_black_CO.paa","\a3\air_f_heli\heli_transport_03\data\heli_transport_03_ext02_black_co.paa"}},
  6386. {"Exile_Chopper_Huron_Green", 450, "Green", {"\a3\air_f_heli\heli_transport_03\data\heli_transport_03_ext01_co.paa","\a3\air_f_heli\heli_transport_03\data\heli_transport_03_ext02_co.paa"}}
  6387. };
  6388. };
  6389.  
  6390. ///////////////////////////////////////////////////////////////////////////////
  6391. // Orca
  6392. ///////////////////////////////////////////////////////////////////////////////
  6393. class Exile_Chopper_Orca_Abstract
  6394. {
  6395. skins[] =
  6396. {
  6397. {"Exile_Chopper_Orca_CSAT", 350, "CSAT", {"\A3\Air_F\Heli_Light_02\Data\Heli_Light_02_ext_OPFOR_CO.paa"}},
  6398. {"Exile_Chopper_Orca_Black", 350, "Black", {"\A3\Air_F\Heli_Light_02\Data\Heli_Light_02_ext_CO.paa"}},
  6399. {"Exile_Chopper_Orca_BlackCustom", 350, "Black Custom", {"\A3\Air_F_Heli\Heli_Light_02\Data\Heli_Light_02_ext_OPFOR_V2_CO.paa"}}
  6400. };
  6401. };
  6402.  
  6403. ///////////////////////////////////////////////////////////////////////////////
  6404. // Taru
  6405. ///////////////////////////////////////////////////////////////////////////////
  6406. class Exile_Chopper_Taru_Abstract
  6407. {
  6408. skins[] =
  6409. {
  6410. {"Exile_Chopper_Taru_CSAT", 500, "CSAT", {"A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_base_01_co.paa","A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_base_02_co.paa"}},
  6411. {"Exile_Chopper_Taru_Black", 500, "BLACK", {"A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_base_01_black_CO.paa","A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_base_02_black_CO.paa"}}
  6412. };
  6413. };
  6414.  
  6415. ///////////////////////////////////////////////////////////////////////////////
  6416. // Taru (Transport)
  6417. ///////////////////////////////////////////////////////////////////////////////
  6418. class Exile_Chopper_Taru_Transport_Abstract
  6419. {
  6420. skins[] =
  6421. {
  6422. {"Exile_Chopper_Taru_Transport_CSAT", 500, "CSAT", {"A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_base_01_co.paa","A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_base_02_co.paa"}},
  6423. {"Exile_Chopper_Taru_Transport_Black", 500, "Black", {"A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_base_01_black_CO.paa","A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_base_02_black_CO.paa"}}
  6424. };
  6425. };
  6426.  
  6427. ///////////////////////////////////////////////////////////////////////////////
  6428. // Taru (Covered)
  6429. ///////////////////////////////////////////////////////////////////////////////
  6430. class Exile_Chopper_Taru_Covered_Abstract
  6431. {
  6432. skins[] =
  6433. {
  6434. {"Exile_Chopper_Taru_Covered_CSAT", 500, "CSAT", {"A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_base_01_CO.paa","A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_base_02_CO.paa","A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_Pod_Ext01_CO.paa","A3\Air_F_Heli\Heli_Transport_04\Data\Heli_Transport_04_Pod_Ext02_CO.paa"}},
  6435. {"Exile_Chopper_Taru_Covered_Black", 500, "Black", {"A3\Air_F_Heli\Heli_Transport_04\Data\heli_transport_04_base_01_black_co.paa","A3\Air_F_Heli\Heli_Transport_04\Data\heli_transport_04_base_02_black_co.paa","A3\Air_F_Heli\Heli_Transport_04\Data\heli_transport_04_pod_ext01_black_co.paa","A3\Air_F_Heli\Heli_Transport_04\Data\heli_transport_04_pod_ext02_black_co.paa"}}
  6436. };
  6437. };
  6438.  
  6439. ///////////////////////////////////////////////////////////////////////////////
  6440. // Hatchback
  6441. ///////////////////////////////////////////////////////////////////////////////
  6442. class Exile_Car_Hatchback_Abstract
  6443. {
  6444. skins[] =
  6445. {
  6446. {"Exile_Car_Hatchback_Rusty1", 50, "Rusty White", {"\exile_assets\model\RTV\Exile_Car_Hatchback_01_co.paa"}},
  6447. {"Exile_Car_Hatchback_Rusty2", 50, "Rusty Red", {"\exile_assets\model\RTV\Exile_Car_Hatchback_02_co.paa"}},
  6448. {"Exile_Car_Hatchback_Rusty3", 50, "Rusty Yellow", {"\exile_assets\model\RTV\Exile_Car_Hatchback_03_co.paa"}},
  6449. {"Exile_Car_Hatchback_Beige", 100, "Beige", {"\A3\Soft_F_Gamma\Hatchback_01\data\Hatchback_01_ext_BASE01_CO.paa"}},
  6450. {"Exile_Car_Hatchback_Green", 100, "Green", {"\A3\Soft_F_Gamma\Hatchback_01\data\Hatchback_01_ext_BASE02_CO.paa"}},
  6451. {"Exile_Car_Hatchback_Blue", 100, "Blue", {"\A3\Soft_F_Gamma\Hatchback_01\data\Hatchback_01_ext_BASE03_CO.paa"}},
  6452. {"Exile_Car_Hatchback_BlueCustom", 100, "Blue Custom", {"\A3\Soft_F_Gamma\Hatchback_01\data\Hatchback_01_ext_BASE04_CO.paa"}},
  6453. {"Exile_Car_Hatchback_BeigeCustom", 100, "Beige Custom", {"\A3\Soft_F_Gamma\Hatchback_01\data\Hatchback_01_ext_BASE05_CO.paa"}},
  6454. {"Exile_Car_Hatchback_Yellow", 100, "Yellow", {"\A3\Soft_F_Gamma\Hatchback_01\data\Hatchback_01_ext_BASE06_CO.paa"}},
  6455. {"Exile_Car_Hatchback_Grey", 100, "Grey", {"\A3\Soft_F_Gamma\Hatchback_01\data\Hatchback_01_ext_BASE07_CO.paa"}},
  6456. {"Exile_Car_Hatchback_Black", 100, "Black", {"\A3\Soft_F_Gamma\Hatchback_01\data\Hatchback_01_ext_BASE08_CO.paa"}},
  6457. {"Exile_Car_Hatchback_Dark", 100, "Dark", {"\A3\Soft_F_Gamma\Hatchback_01\data\Hatchback_01_ext_BASE09_CO.paa"}}
  6458. };
  6459. };
  6460.  
  6461. ///////////////////////////////////////////////////////////////////////////////
  6462. // Hatchback (Sport)
  6463. ///////////////////////////////////////////////////////////////////////////////
  6464. class Exile_Car_Hatchback_Sport_Abstract
  6465. {
  6466. skins[] =
  6467. {
  6468. {"Exile_Car_Hatchback_Sport_Red", 100, "Red", {"\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_SPORT01_CO.paa"}},
  6469. {"Exile_Car_Hatchback_Sport_Blue", 100, "Blue", {"\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_SPORT02_CO.paa"}},
  6470. {"Exile_Car_Hatchback_Sport_Orange", 100, "Orange", {"\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_SPORT03_CO.paa"}},
  6471. {"Exile_Car_Hatchback_Sport_White", 100, "White", {"\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_SPORT04_CO.paa"}},
  6472. {"Exile_Car_Hatchback_Sport_Beige", 100, "Beige", {"\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_SPORT05_CO.paa"}},
  6473. {"Exile_Car_Hatchback_Sport_Green", 100, "Green", {"\A3\soft_f_gamma\Hatchback_01\data\Hatchback_01_ext_SPORT06_CO.paa"}}
  6474. };
  6475. };
  6476.  
  6477. ///////////////////////////////////////////////////////////////////////////////
  6478. // Offroad
  6479. ///////////////////////////////////////////////////////////////////////////////
  6480. class Exile_Car_Offroad_Abstract
  6481. {
  6482. skins[] =
  6483. {
  6484. {"Exile_Car_Offroad_Rusty1", 50, "Rusty White", {"\exile_assets\model\RTV\Exile_offroad_03_co.paa","\exile_assets\model\RTV\Exile_offroad_03_co.paa"}},
  6485. {"Exile_Car_Offroad_Rusty2", 50, "Rusty Red", {"\exile_assets\model\RTV\Exile_offroad_01_co.paa","\exile_assets\model\RTV\Exile_offroad_01_co.paa"}},
  6486. {"Exile_Car_Offroad_Rusty3", 50, "Rusty Blue", {"\exile_assets\model\RTV\Exile_offroad_02_co.paa","\exile_assets\model\RTV\Exile_offroad_02_co.paa"}},
  6487. {"Exile_Car_Offroad_Red", 500, "Red", {"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_CO.paa"}},
  6488. {"Exile_Car_Offroad_Beige", 500, "Beige", {"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE01_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE01_CO.paa"}},
  6489. {"Exile_Car_Offroad_White", 500, "White", {"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE02_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE02_CO.paa"}},
  6490. {"Exile_Car_Offroad_Blue", 500, "Blue", {"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE03_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE03_CO.paa"}},
  6491. {"Exile_Car_Offroad_DarkRed", 500, "Dark Red", {"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE04_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE04_CO.paa"}},
  6492. {"Exile_Car_Offroad_BlueCustom", 500, "Blue Custom", {"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE05_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE05_CO.paa"}},
  6493. {"Exile_Car_Offroad_Guerilla01", 700, "Guerilla 01", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_01_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_01_CO.paa"}},
  6494. {"Exile_Car_Offroad_Guerilla02", 700, "Guerilla 02", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_02_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_02_CO.paa"}},
  6495. {"Exile_Car_Offroad_Guerilla03", 700, "Guerilla 03", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_03_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_03_CO.paa"}},
  6496. {"Exile_Car_Offroad_Guerilla04", 700, "Guerilla 04", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_04_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_04_CO.paa"}},
  6497. {"Exile_Car_Offroad_Guerilla05", 700, "Guerilla 05", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_05_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_05_CO.paa"}},
  6498. {"Exile_Car_Offroad_Guerilla06", 700, "Guerilla 06", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_06_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_06_CO.paa"}},
  6499. {"Exile_Car_Offroad_Guerilla07", 700, "Guerilla 07", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_07_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_07_CO.paa"}},
  6500. {"Exile_Car_Offroad_Guerilla08", 700, "Guerilla 08", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_08_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_08_CO.paa"}},
  6501. {"Exile_Car_Offroad_Guerilla09", 700, "Guerilla 09", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_09_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_09_CO.paa"}},
  6502. {"Exile_Car_Offroad_Guerilla10", 700, "Guerilla 10", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_10_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_10_CO.paa"}},
  6503. {"Exile_Car_Offroad_Guerilla11", 700, "Guerilla 11", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_11_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_11_CO.paa"}},
  6504. {"Exile_Car_Offroad_Guerilla12", 700, "Guerilla 12", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_12_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_12_CO.paa"}},
  6505. {"Exile_Car_Offroad_DarkRed", 700, "Exile Black", {"exile_assets\texture\vehicle\Exile_Offroad_Black_co.paa"}},
  6506. {"Exile_Car_Offroad_DarkRed", 700, "Exile Light Blue", {"exile_assets\texture\vehicle\Exile_Offroad_LightBlue_co.paa"}},
  6507. {"Exile_Car_Offroad_DarkRed", 700, "Exile Orange",{"exile_assets\texture\vehicle\Exile_Offroad_Orange_co.paa"}},
  6508. {"Exile_Car_Offroad_DarkRed", 700, "Exile Pink", {"exile_assets\texture\vehicle\Exile_Offroad_Pink_co.paa"}},
  6509. {"Exile_Car_Offroad_DarkRed", 700, "Exile White", {"exile_assets\texture\vehicle\Exile_Offroad_White_co.paa"}},
  6510. {"Exile_Car_Offroad_DarkRed", 700, "Exile Yellow",{"exile_assets\texture\vehicle\Exile_Offroad_Yellow_co.paa"}}
  6511. };
  6512. };
  6513.  
  6514. ///////////////////////////////////////////////////////////////////////////////
  6515. // Land Rover
  6516. ///////////////////////////////////////////////////////////////////////////////
  6517. class Exile_Car_LandRover_Abstract
  6518. {
  6519. skins[] =
  6520. {
  6521. {"Exile_Car_LandRover_Red", 250, "Red", {"Exile_psycho_LRC\data\r_lr_base_co.paa","Exile_psycho_LRC\data\r_lr_special_co.paa"}},
  6522. {"Exile_Car_LandRover_Urban", 250, "Urban", {"Exile_psycho_LRC\data\textures\lr_base_urbancamo_co.paa","Exile_psycho_LRC\data\textures\lr_special_urbancamo_co.paa"}},
  6523. {"Exile_Car_LandRover_Green", 250, "Green", {"Exile_psycho_LRC\data\lr_acr_base_co.paa","Exile_psycho_LRC\data\lr_acr_spec_co.paa"}},
  6524. {"Exile_Car_LandRover_Sand", 250, "Sand", {"Exile_psycho_LRC\data\lr_acr_sand_base_co.paa","Exile_psycho_LRC\data\lr_special_acr_co.paa"}},
  6525. {"Exile_Car_LandRover_Desert", 250, "Desert", {"Exile_psycho_LRC\data\lr_acrs_base_co.paa","Exile_psycho_LRC\data\lr_special_acr_co.paa"}}
  6526. };
  6527. };
  6528.  
  6529. ///////////////////////////////////////////////////////////////////////////////
  6530. // Land Rover (Ambulance)
  6531. ///////////////////////////////////////////////////////////////////////////////
  6532. class Exile_Car_LandRover_Ambulance_Abstract
  6533. {
  6534. skins[] =
  6535. {
  6536. {"Exile_Car_LandRover_Ambulance_Green", 250, "Green", {"Exile_psycho_LRC\data\lr_acr_base_co.paa","Exile_psycho_LRC\data\lr_amb_ext_co.paa","Exile_psycho_LRC\data\lr_acr_spec_co.paa"}},
  6537. {"Exile_Car_LandRover_Ambulance_Desert", 250, "Desert", {"Exile_psycho_LRC\data\lr_acrs_base_co.paa","Exile_psycho_LRC\data\lr_amb_ext_co.paa","Exile_psycho_LRC\data\lr_special_acr_co.paa"}},
  6538. {"Exile_Car_LandRover_Ambulance_Sand", 250, "Sand", {"Exile_psycho_LRC\data\lr_acr_sand_base_co.paa","Exile_psycho_LRC\data\lr_amb_ext_co.paa","Exile_psycho_LRC\data\lr_special_acr_co.paa"}}
  6539. };
  6540. };
  6541.  
  6542. ///////////////////////////////////////////////////////////////////////////////
  6543. // Octavius
  6544. ///////////////////////////////////////////////////////////////////////////////
  6545. class Exile_Car_Octavius_Abstract
  6546. {
  6547. skins[] =
  6548. {
  6549. {"Exile_Car_Octavius_White", 250, "White", {"exile_psycho_Octavia\Data\car_body_co.paa"}},
  6550. {"Exile_Car_Octavius_Black", 250, "Black", {"exile_psycho_Octavia\Data\car_body_bl_co.paa"}}
  6551. };
  6552. };
  6553.  
  6554. ///////////////////////////////////////////////////////////////////////////////
  6555. // UH-1H Huey
  6556. ///////////////////////////////////////////////////////////////////////////////
  6557. class Exile_Chopper_Huey_Abstract
  6558. {
  6559. skins[] =
  6560. {
  6561. {"Exile_Chopper_Huey_Green", 700, "Green", {"Exile_psycho_UH1H\data\uh1h_co.paa","Exile_psycho_UH1H\data\uh1h_in_co.paa","Exile_psycho_UH1H\data\default_co.paa","Exile_psycho_UH1H\data\alpha_ca.paa"}},
  6562. {"Exile_Chopper_Huey_Desert", 700, "Desert", {"Exile_psycho_UH1H\data\uh1d_tka_co.paa","Exile_psycho_UH1H\data\uh1d_in_tka_co.paa","Exile_psycho_UH1H\data\default_co.paa","Exile_psycho_UH1H\data\alpha_ca.paa"}}
  6563. };
  6564. };
  6565.  
  6566. ///////////////////////////////////////////////////////////////////////////////
  6567. // UH-1H Huey (Armed)
  6568. ///////////////////////////////////////////////////////////////////////////////
  6569. class Exile_Chopper_Huey_Armed_Abstract
  6570. {
  6571. skins[] =
  6572. {
  6573. {"Exile_Chopper_Huey_Armed_Green", 700, "Green", {"Exile_psycho_UH1H\data\uh1h_co.paa","Exile_psycho_UH1H\data\uh1h_in_co.paa","Exile_psycho_UH1H\data\default_co.paa","Exile_psycho_UH1H\data\alpha_ca.paa"}},
  6574. {"Exile_Chopper_Huey_Armed_Desert", 700, "Desert", {"Exile_psycho_UH1H\data\uh1d_tka_co.paa","Exile_psycho_UH1H\data\uh1d_in_tka_co.paa","Exile_psycho_UH1H\data\default_co.paa","Exile_psycho_UH1H\data\alpha_ca.paa"}}
  6575. };
  6576. };
  6577.  
  6578. ///////////////////////////////////////////////////////////////////////////////
  6579. // Offroad (Armed)
  6580. ///////////////////////////////////////////////////////////////////////////////
  6581. class Exile_Car_Offroad_Armed_Abstract
  6582. {
  6583. skins[] =
  6584. {
  6585. {"Exile_Car_Offroad_Armed_Guerilla01", 250, "Guerilla 01", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_01_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_01_CO.paa"}},
  6586. {"Exile_Car_Offroad_Armed_Guerilla02", 250, "Guerilla 02", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_02_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_02_CO.paa"}},
  6587. {"Exile_Car_Offroad_Armed_Guerilla03", 250, "Guerilla 03", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_03_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_03_CO.paa"}},
  6588. {"Exile_Car_Offroad_Armed_Guerilla04", 250, "Guerilla 04", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_04_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_04_CO.paa"}},
  6589. {"Exile_Car_Offroad_Armed_Guerilla05", 250, "Guerilla 05", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_05_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_05_CO.paa"}},
  6590. {"Exile_Car_Offroad_Armed_Guerilla06", 250, "Guerilla 06", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_06_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_06_CO.paa"}},
  6591. {"Exile_Car_Offroad_Armed_Guerilla07", 250, "Guerilla 07", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_07_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_07_CO.paa"}},
  6592. {"Exile_Car_Offroad_Armed_Guerilla08", 250, "Guerilla 08", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_08_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_08_CO.paa"}},
  6593. {"Exile_Car_Offroad_Armed_Guerilla09", 250, "Guerilla 09", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_09_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_09_CO.paa"}},
  6594. {"Exile_Car_Offroad_Armed_Guerilla10", 250, "Guerilla 10", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_10_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_10_CO.paa"}},
  6595. {"Exile_Car_Offroad_Armed_Guerilla11", 250, "Guerilla 11", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_11_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_11_CO.paa"}},
  6596. {"Exile_Car_Offroad_Armed_Guerilla12", 250, "Guerilla 12", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_12_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_12_CO.paa"}}
  6597. };
  6598. };
  6599.  
  6600. ///////////////////////////////////////////////////////////////////////////////
  6601. // Offroad (Repair)
  6602. ///////////////////////////////////////////////////////////////////////////////
  6603. class Exile_Car_Offroad_Repair_Abstract
  6604. {
  6605. skins[] =
  6606. {
  6607. {"Exile_Car_Offroad_Repair_Civillian", 150, "Civillian", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\Offroad_01_ext_repair_CIV_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\Offroad_01_ext_repair_CIV_CO.paa"}},
  6608. {"Exile_Car_Offroad_Repair_Red", 150, "Red", {"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_CO.paa"}},
  6609. {"Exile_Car_Offroad_Repair_Beige", 150, "Beige", {"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE01_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE01_CO.paa"}},
  6610. {"Exile_Car_Offroad_Repair_White", 150, "White", {"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE02_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE02_CO.paa"}},
  6611. {"Exile_Car_Offroad_Repair_Blue", 150, "Blue", {"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE03_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE03_CO.paa"}},
  6612. {"Exile_Car_Offroad_Repair_DarkRed", 150, "DarkRed", {"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE04_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE04_CO.paa"}},
  6613. {"Exile_Car_Offroad_Repair_BlueCustom", 150, "BlueCustom", {"\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE05_CO.paa","\a3\Soft_F\Offroad_01\data\Offroad_01_ext_BASE05_CO.paa"}},
  6614. {"Exile_Car_Offroad_Repair_Guerilla01", 250, "Guerilla 01", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_01_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_01_CO.paa"}},
  6615. {"Exile_Car_Offroad_Repair_Guerilla02", 250, "Guerilla 02", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_02_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_02_CO.paa"}},
  6616. {"Exile_Car_Offroad_Repair_Guerilla03", 250, "Guerilla 03", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_03_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_03_CO.paa"}},
  6617. {"Exile_Car_Offroad_Repair_Guerilla04", 250, "Guerilla 04", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_04_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_04_CO.paa"}},
  6618. {"Exile_Car_Offroad_Repair_Guerilla05", 250, "Guerilla 05", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_05_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_05_CO.paa"}},
  6619. {"Exile_Car_Offroad_Repair_Guerilla06", 250, "Guerilla 06", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_06_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_06_CO.paa"}},
  6620. {"Exile_Car_Offroad_Repair_Guerilla07", 250, "Guerilla 07", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_07_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_07_CO.paa"}},
  6621. {"Exile_Car_Offroad_Repair_Guerilla08", 250, "Guerilla 08", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_08_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_08_CO.paa"}},
  6622. {"Exile_Car_Offroad_Repair_Guerilla09", 250, "Guerilla 09", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_09_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_09_CO.paa"}},
  6623. {"Exile_Car_Offroad_Repair_Guerilla10", 250, "Guerilla 10", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_10_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_10_CO.paa"}},
  6624. {"Exile_Car_Offroad_Repair_Guerilla11", 250, "Guerilla 11", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_11_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_11_CO.paa"}},
  6625. {"Exile_Car_Offroad_Repair_Guerilla12", 250, "Guerilla 12", {"\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_12_CO.paa","\A3\Soft_F_Bootcamp\Offroad_01\Data\offroad_01_ext_IG_12_CO.paa"}}
  6626. };
  6627. };
  6628.  
  6629. ///////////////////////////////////////////////////////////////////////////////
  6630. // SUV
  6631. ///////////////////////////////////////////////////////////////////////////////
  6632. class Exile_Car_SUV_Abstract
  6633. {
  6634. skins[] =
  6635. {
  6636. {"Exile_Car_SUV_Red", 100, "Red", {"\A3\Soft_F_Gamma\SUV_01\Data\SUV_01_ext_CO.paa"}},
  6637. {"Exile_Car_SUV_Black", 150, "Black", {"\A3\Soft_F_Gamma\SUV_01\Data\SUV_01_ext_02_CO.paa"}},
  6638. {"Exile_Car_SUV_Grey", 100, "Grey", {"\A3\Soft_F_Gamma\SUV_01\Data\SUV_01_ext_03_CO.paa"}},
  6639. {"Exile_Car_SUV_Orange", 100, "Orange", {"\A3\Soft_F_Gamma\SUV_01\Data\SUV_01_ext_04_CO.paa"}},
  6640. {"Exile_Car_SUV_Black", 150, "Snow Camo", {"exile_assets\texture\vehicle\Exile_SUV_Snow_co.paa"}},
  6641. {"Exile_Car_SUV_Black", 150, "Leaf Camo", {"exile_assets\texture\vehicle\Exile_SUV_Leaf_Light_co.paa"}},
  6642. {"Exile_Car_SUV_Black", 150, "Leaf Camo (Dark)", {"exile_assets\texture\vehicle\Exile_SUV_Leaf_Dark_co.paa"}}
  6643. };
  6644. };
  6645.  
  6646. ///////////////////////////////////////////////////////////////////////////////
  6647. // SUV XL
  6648. ///////////////////////////////////////////////////////////////////////////////
  6649. class Exile_Car_SUVXL_Abstract
  6650. {
  6651. skins[] =
  6652. {
  6653. {"Exile_Car_SUVXL_Black", 100, "Black", {"\Exile_psycho_SUV_a3\Data\suv_body_co.paa"}},
  6654. {"Exile_Car_SUVXL_Black", 150, "Blue White", {"\Exile_psycho_SUV_a3\Data\textures\suv_body_bluewhite.paa"}},
  6655. {"Exile_Car_SUVXL_Black", 150, "Charcoal", {"\Exile_psycho_SUV_a3\Data\textures\suv_body_charcoal_co.paa"}},
  6656. {"Exile_Car_SUVXL_Black", 150, "Orange", {"\Exile_psycho_SUV_a3\Data\textures\suv_body_orange_co.paa"}},
  6657. {"Exile_Car_SUVXL_Black", 200, "Hello Kitty", {"\Exile_psycho_SUV_a3\Data\textures\suv_body_Pink_hello_co.paa"}},
  6658. {"Exile_Car_SUVXL_Black", 150, "Red", {"\Exile_psycho_SUV_a3\Data\textures\suv_body_red_co.paa"}},
  6659. {"Exile_Car_SUVXL_Black", 150, "Silver", {"\Exile_psycho_SUV_a3\Data\textures\suv_body_silver_co.paa"}},
  6660. {"Exile_Car_SUVXL_Black", 100, "White", {"\Exile_psycho_SUV_a3\Data\textures\suv_body_white_co.paa"}},
  6661. {"Exile_Car_SUVXL_Black", 150, "Yellow", {"\Exile_psycho_SUV_a3\Data\textures\suv_body_yellow_co.paa"}}
  6662. };
  6663. };
  6664.  
  6665. ///////////////////////////////////////////////////////////////////////////////
  6666. // Van
  6667. ///////////////////////////////////////////////////////////////////////////////
  6668. class Exile_Car_Van_Abstract
  6669. {
  6670. skins[] =
  6671. {
  6672. {"Exile_Car_Van_Black", 100, "Black", {"\A3\soft_f_gamma\van_01\Data\Van_01_ext_black_CO.paa","\A3\soft_f_gamma\van_01\Data\van_01_adds_CO.paa"}},
  6673. {"Exile_Car_Van_White", 100, "White", {"\A3\soft_f_gamma\van_01\Data\van_01_ext_CO.paa","\A3\soft_f_gamma\van_01\Data\van_01_adds_CO.paa"}},
  6674. {"Exile_Car_Van_Red", 100, "Red", {"\A3\soft_f_gamma\van_01\Data\Van_01_ext_red_CO.paa","\A3\soft_f_gamma\van_01\Data\van_01_adds_CO.paa"}},
  6675. {"Exile_Car_Van_Guerilla01", 150, "Guerilla 01", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_01_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_01_CO.paa"}},
  6676. {"Exile_Car_Van_Guerilla02", 150, "Guerilla 02", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_02_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_02_CO.paa"}},
  6677. {"Exile_Car_Van_Guerilla03", 150, "Guerilla 03", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_03_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_03_CO.paa"}},
  6678. {"Exile_Car_Van_Guerilla04", 150, "Guerilla 04", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_04_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_04_CO.paa"}},
  6679. {"Exile_Car_Van_Guerilla05", 150, "Guerilla 05", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_05_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_05_CO.paa"}},
  6680. {"Exile_Car_Van_Guerilla06", 150, "Guerilla 06", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_06_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_06_CO.paa"}},
  6681. {"Exile_Car_Van_Guerilla07", 150, "Guerilla 07", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_07_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_07_CO.paa"}},
  6682. {"Exile_Car_Van_Guerilla08", 150, "Guerilla 08", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_08_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_08_CO.paa"}},
  6683. {"Exile_Car_Van_Black", 150, "Brown", {"\A3\Soft_F_Exp\Van_01\Data\Van_01_ext_brn_co.paa","\A3\soft_f_gamma\van_01\Data\van_01_adds_CO.paa","\A3\Soft_F_Exp\Van_01\Data\Van_01_int_base_2_CO.paa"}},
  6684. {"Exile_Car_Van_Black", 150, "Olive", {"\A3\Soft_F_Exp\Van_01\Data\Van_01_ext_oli_co.paa","\A3\soft_f_gamma\van_01\Data\van_01_adds_CO.paa","\A3\Soft_F_Exp\Van_01\Data\Van_01_int_base_3_CO.paa"}}
  6685. };
  6686. };
  6687.  
  6688. ///////////////////////////////////////////////////////////////////////////////
  6689. // Van (Box)
  6690. ///////////////////////////////////////////////////////////////////////////////
  6691. class Exile_Car_Van_Box_Abstract
  6692. {
  6693. skins[] =
  6694. {
  6695. {"Exile_Car_Van_Box_Black", 100, "Black", {"\A3\soft_f_gamma\van_01\Data\Van_01_ext_black_CO.paa","\A3\soft_f_gamma\van_01\Data\van_01_adds_CO.paa"}},
  6696. {"Exile_Car_Van_Box_White", 100, "White", {"\A3\soft_f_gamma\van_01\Data\van_01_ext_CO.paa","\A3\soft_f_gamma\van_01\Data\van_01_adds_CO.paa"}},
  6697. {"Exile_Car_Van_Box_Red", 100, "Red", {"\A3\soft_f_gamma\van_01\Data\Van_01_ext_red_CO.paa","\A3\soft_f_gamma\van_01\Data\van_01_adds_CO.paa"}},
  6698. {"Exile_Car_Van_Box_Guerilla01", 150, "Guerilla 01", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_01_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_01_CO.paa"}},
  6699. {"Exile_Car_Van_Box_Guerilla02", 150, "Guerilla 02", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_02_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_02_CO.paa"}},
  6700. {"Exile_Car_Van_Box_Guerilla03", 150, "Guerilla 03", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_03_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_03_CO.paa"}},
  6701. {"Exile_Car_Van_Box_Guerilla04", 150, "Guerilla 04", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_04_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_04_CO.paa"}},
  6702. {"Exile_Car_Van_Box_Guerilla05", 150, "Guerilla 05", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_05_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_05_CO.paa"}},
  6703. {"Exile_Car_Van_Box_Guerilla06", 150, "Guerilla 06", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_06_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_06_CO.paa"}},
  6704. {"Exile_Car_Van_Box_Guerilla07", 150, "Guerilla 07", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_07_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_07_CO.paa"}},
  6705. {"Exile_Car_Van_Box_Guerilla08", 150, "Guerilla 08", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_08_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_adds_IG_08_CO.paa"}}
  6706. };
  6707. };
  6708.  
  6709. ///////////////////////////////////////////////////////////////////////////////
  6710. // Van (Fuel)
  6711. ///////////////////////////////////////////////////////////////////////////////
  6712. class Exile_Car_Van_Fuel_Abstract
  6713. {
  6714. skins[] =
  6715. {
  6716. {"Exile_Car_Van_Fuel_Black", 100, "Black", {"\A3\soft_f_gamma\van_01\Data\Van_01_ext_black_CO.paa","\A3\soft_f_gamma\Van_01\Data\Van_01_tank_CO.paa"}},
  6717. {"Exile_Car_Van_Fuel_White", 100, "White", {"\A3\soft_f_gamma\van_01\Data\van_01_ext_CO.paa","\A3\soft_f_gamma\Van_01\Data\Van_01_tank_CO.paa"}},
  6718. {"Exile_Car_Van_Fuel_Red", 100, "Red", {"\A3\soft_f_gamma\van_01\Data\Van_01_ext_red_CO.paa","\A3\soft_f_gamma\Van_01\Data\Van_01_tank_CO.paa"}},
  6719. {"Exile_Car_Van_Fuel_Guerilla01", 150, "Guerilla 01", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_01_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_tank_IG_01_CO.paa"}},
  6720. {"Exile_Car_Van_Fuel_Guerilla02", 150, "Guerilla 02", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_02_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_tank_IG_02_CO.paa"}},
  6721. {"Exile_Car_Van_Fuel_Guerilla03", 150, "Guerilla 03", {"\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_ext_IG_03_CO.paa","\A3\Soft_F_Bootcamp\Van_01\Data\Van_01_tank_IG_03_CO.paa"}}
  6722. };
  6723. };
  6724.  
  6725. ///////////////////////////////////////////////////////////////////////////////
  6726. // Tempest
  6727. ///////////////////////////////////////////////////////////////////////////////
  6728. class Exile_Car_Tempest_Abstract
  6729. {
  6730. skins[] =
  6731. {
  6732. {"Exile_Car_Tempest", 200, "Green Hex", {"\A3\Soft_F_Exp\Truck_03\Data\Truck_03_ext01_ghex_CO.paa","\A3\Soft_F_Exp\Truck_03\Data\Truck_03_ext02_ghex_CO.paa","\A3\Soft_F_Exp\Truck_03\Data\Truck_03_cargo_ghex_CO.paa"}}
  6733. };
  6734. };
  6735.  
  6736. ///////////////////////////////////////////////////////////////////////////////
  6737. // Ikarus
  6738. ///////////////////////////////////////////////////////////////////////////////
  6739. class Exile_Car_Ikarus_Abstract
  6740. {
  6741. skins[] =
  6742. {
  6743. {"Exile_Car_Ikarus_Blue", 200, "Blue", {"Exile_psycho_Ikarus\Data\bus_exterior_co.paa"}},
  6744. {"Exile_Car_Ikarus_Red", 200, "Red", {"Exile_psycho_Ikarus\Data\bus_exterior_eciv_co.paa"}},
  6745. {"Exile_Car_Ikarus_Party", 500, "Party", {"Exile_psycho_Ikarus\Data\bus_exterior_eciv_co.paa"}}
  6746. };
  6747. };
  6748.  
  6749. ///////////////////////////////////////////////////////////////////////////////
  6750. // Ural (Open)
  6751. ///////////////////////////////////////////////////////////////////////////////
  6752. class Exile_Car_Ural_Open_Abstract
  6753. {
  6754. skins[] =
  6755. {
  6756. {"Exile_Car_Ural_Open_Blue", 300, "Blue", {"Exile_psycho_Ural\data\Ural_kabina_civil_co.paa","Exile_psycho_Ural\data\ural_plachta_civil_co.paa"}},
  6757. {"Exile_Car_Ural_Open_Yellow", 300, "Yellow", {"Exile_psycho_Ural\data\ural_kabina_civ1_co.paa","Exile_psycho_Ural\data\ural_plachta_civ1_co.paa"}},
  6758. {"Exile_Car_Ural_Open_Worker", 300, "Worker", {"Exile_psycho_Ural\data\ural_kabina_civ2_co.paa","Exile_psycho_Ural\data\Ural_plachta_civil_co.paa"}},
  6759. {"Exile_Car_Ural_Open_Military", 300, "Military", {"Exile_psycho_Ural\data\ural_kabina_khk_co.paa","Exile_psycho_Ural\data\ural_plachta_co.paa"}}
  6760. };
  6761. };
  6762.  
  6763. ///////////////////////////////////////////////////////////////////////////////
  6764. // Ural (Covered)
  6765. ///////////////////////////////////////////////////////////////////////////////
  6766. class Exile_Car_Ural_Covered_Abstract
  6767. {
  6768. skins[] =
  6769. {
  6770. {"Exile_Car_Ural_Covered_Blue", 300, "Blue", {"Exile_psycho_Ural\data\ural_kabina_civil_co.paa","Exile_psycho_Ural\data\ural_plachta_civil_co.paa"}},
  6771. {"Exile_Car_Ural_Covered_Yellow", 300, "Yellow", {"Exile_psycho_Ural\data\ural_kabina_civ1_co.paa","Exile_psycho_Ural\data\ural_plachta_civ1_co.paa"}},
  6772. {"Exile_Car_Ural_Covered_Worker", 300, "Worker", {"Exile_psycho_Ural\data\ural_kabina_civ2_co.paa","Exile_psycho_Ural\data\Ural_plachta_civil_co.paa"}},
  6773. {"Exile_Car_Ural_Covered_Military", 300, "Military", {"Exile_psycho_Ural\data\ural_kabina_khk_co.paa","Exile_psycho_Ural\data\ural_plachta_co.paa"}}
  6774. };
  6775. };
  6776.  
  6777. ///////////////////////////////////////////////////////////////////////////////
  6778. // Lada
  6779. ///////////////////////////////////////////////////////////////////////////////
  6780. class Exile_Car_Lada_Abstract
  6781. {
  6782. skins[] =
  6783. {
  6784. {"Exile_Car_Lada_Green", 100, "Green", {"exile_psycho_lada\data\lada_eciv1_co.paa","exile_psycho_lada\data\Lada_glass_ECIV1_CA.paa"}},
  6785. {"Exile_Car_Lada_Taxi", 100, "Taxi", {"exile_psycho_lada\data\Lada_red_CO.paa"}},
  6786. {"Exile_Car_Lada_Red", 100, "Red", {"exile_psycho_lada\data\Lada_red_CO.paa"}},
  6787. {"Exile_Car_Lada_Hipster", 100, "Hipster", {"exile_psycho_lada\data\lada_eciv2_co.paa","exile_psycho_lada\data\Lada_glass_ECIV2_CA.paa"}}
  6788. };
  6789. };
  6790.  
  6791. ///////////////////////////////////////////////////////////////////////////////
  6792. // Volha
  6793. ///////////////////////////////////////////////////////////////////////////////
  6794. class Exile_Car_Volha_Abstract
  6795. {
  6796. skins[] =
  6797. {
  6798. {"Exile_Car_Volha_Blue", 100, "Blue", {"Exile_psycho_Gaz_volha\data\Volha_ECIV_CO.paa"}},
  6799. {"Exile_Car_Volha_White", 100, "White", {"Exile_psycho_Gaz_volha\data\Volha_Gray_ECIV_CO.paa"}},
  6800. {"Exile_Car_Volha_Black", 100, "Black", {"Exile_psycho_Gaz_volha\data\Volha_Black_ECIV_CO.paa"}}
  6801. };
  6802. };
  6803.  
  6804. ///////////////////////////////////////////////////////////////////////////////
  6805. // HUNTER
  6806. ///////////////////////////////////////////////////////////////////////////////
  6807. class Exile_Car_Hunter_Abstract
  6808. {
  6809. skins[] =
  6810. {
  6811.  
  6812. {"Exile_Car_Hunter", 1000, "Exile White Edition", {"exile_assets\texture\vehicle\Exile_Hunter_Snow_co.paa","exile_assets\texture\vehicle\Exile_Hunter_Snow_Back_co.paa"}},
  6813. {"Exile_Car_Hunter", 1000, "Exile Hex", {"exile_assets\texture\vehicle\Exile_Hunter_Hex_co.paa","exile_assets\texture\vehicle\Exile_Hunter_Black_Back_co.paa"}},
  6814. {"Exile_Car_Hunter", 1000, "Exile Black", {"exile_assets\texture\vehicle\Exile_Hunter_Black_co.paa","exile_assets\texture\vehicle\Exile_Hunter_Black_Back_co.paa"}}
  6815. };
  6816. };
  6817.  
  6818. ///////////////////////////////////////////////////////////////////////////////
  6819. // IFRIT
  6820. ///////////////////////////////////////////////////////////////////////////////
  6821. class Exile_Car_Ifrit_Abstract
  6822. {
  6823. skins[] =
  6824. {
  6825.  
  6826. {"Exile_Car_Ifrit", 1000, "Green Hex", {"\A3\Soft_F_Exp\MRAP_02\data\MRAP_02_ext_01_ghex_CO.paa","\A3\Soft_F_Exp\MRAP_02\data\MRAP_02_ext_02_ghex_CO.paa","\A3\Data_F_Exp\Vehicles\Turret_ghex_CO.paa"}}
  6827. };
  6828. };
  6829.  
  6830. ///////////////////////////////////////////////////////////////////////////////
  6831. // HMMWV
  6832. ///////////////////////////////////////////////////////////////////////////////
  6833. class Exile_Car_HMMWV_M2_Abstract
  6834. {
  6835. skins[] =
  6836. {
  6837.  
  6838. {"Exile_Car_HMMWV_M2_Green", 1000, "Green", {"Exile_psycho_hmmw\data\hmmwv_body_co.paa"}},
  6839. {"Exile_Car_HMMWV_M2_Desert", 1000, "Desert", {"Exile_psycho_hmmw\data\des\hmmwv_body_co.paa"}}
  6840. };
  6841. };
  6842.  
  6843. class Exile_Car_HMMWV_M134_Abstract
  6844. {
  6845. skins[] =
  6846. {
  6847.  
  6848. {"Exile_Car_HMMWV_M134_Green", 1000, "Green", {"Exile_psycho_hmmw\data\hmmwv_body_co.paa"}},
  6849. {"Exile_Car_HMMWV_M134_Desert", 1000, "Desert", {"Exile_psycho_hmmw\data\des\hmmwv_body_co.paa"}}
  6850. };
  6851. };
  6852.  
  6853. class Exile_Car_HMMWV_MEV_Abstract
  6854. {
  6855. skins[] =
  6856. {
  6857.  
  6858. {"Exile_Car_HMMWV_MEV_Green", 1000, "Green", {"Exile_psycho_hmmw\data\hmmwv_body_cm.paa"}},
  6859. {"Exile_Car_HMMWV_MEV_Desert", 1000, "Desert", {"Exile_psycho_hmmw\data\des\hmmwv_body_cm.paa"}}
  6860. };
  6861. };
  6862.  
  6863. class Exile_Car_HMMWV_UNA_Abstract
  6864. {
  6865. skins[] =
  6866. {
  6867.  
  6868. {"Exile_Car_HMMWV_UNA_Green", 1000, "Green", {"Exile_psycho_hmmw\data\hmmwv_body_co.paa"}},
  6869. {"Exile_Car_HMMWV_UNA_Desert", 1000, "Desert", {"Exile_psycho_hmmw\data\des\hmmwv_body_co.paa"}}
  6870. };
  6871. };
  6872.  
  6873. ///////////////////////////////////////////////////////////////////////////////
  6874. // BTR40
  6875. ///////////////////////////////////////////////////////////////////////////////
  6876. class Exile_Car_BTR40_MG_Abstract
  6877. {
  6878. skins[] =
  6879. {
  6880.  
  6881. {"Exile_Car_BTR40_MG_Green", 1000, "Green", {"exile_psycho_btr40\data\btr40ext_co.paa"}},
  6882. {"Exile_Car_BTR40_MG_Camo", 1000, "Camo", {"exile_psycho_btr40\data\btr40extcamo_co.paa"}}
  6883. };
  6884. };
  6885.  
  6886. class Exile_Car_BTR40_Abstract
  6887. {
  6888. skins[] =
  6889. {
  6890.  
  6891. {"Exile_Car_BTR40_Green", 1000, "Green", {"exile_psycho_btr40\data\btr40ext_co.paa"}},
  6892. {"Exile_Car_BTR40_Camo", 1000, "Camo", {"exile_psycho_btr40\data\btr40extcamo_co.paa"}}
  6893. };
  6894. };
  6895.  
  6896. ///////////////////////////////////////////////////////////////////////////////
  6897. // Golf
  6898. ///////////////////////////////////////////////////////////////////////////////
  6899. class Exile_Car_Golf_Abstract
  6900. {
  6901. skins[] =
  6902. {
  6903.  
  6904. {"Exile_Car_Golf_Red", 1000, "Red", {"exile_psycho_VWGolf\data\vwgolf_body_co.paa"}},
  6905. {"Exile_Car_Golf_Black", 1000, "Black", {"exile_psycho_VWGolf\data\texture\black_co.paa"}}
  6906. };
  6907. };
  6908.  
  6909. ///////////////////////////////////////////////////////////////////////////////
  6910. // AN-2
  6911. ///////////////////////////////////////////////////////////////////////////////
  6912. class Exile_Plane_AN2_Abstract
  6913. {
  6914. skins[] =
  6915. {
  6916. {"Exile_Plane_AN2_Green", 700, "Green", {"Exile_psycho_An2\data\an2_1_co.paa","Exile_psycho_An2\data\an2_2_co.paa","Exile_psycho_An2\data\an2_wings_co.paa"}},
  6917. {"Exile_Plane_AN2_White", 700, "Red, White & Blue", {"Exile_psycho_An2\data\an2_1_a_co.paa",
  6918. "Exile_psycho_An2\data\an2_2_a_co.paa","Exile_psycho_An2\data\an2_wings_a_co.paa"}},
  6919. {"Exile_Plane_AN2_Stripe", 700, "Green Stripe", {"Exile_psycho_An2\data\an2_1_b_co.paa","Exile_psycho_An2\data\an2_2_b_co.paa","Exile_psycho_An2\data\an2_wings_b_co.paa"}}
  6920. };
  6921. };
  6922.  
  6923. ///////////////////////////////////////////////////////////////////////////////
  6924. // RHIB
  6925. ///////////////////////////////////////////////////////////////////////////////
  6926. class B_G_Boat_Transport_02_F
  6927. {
  6928. skins[] =
  6929. {
  6930. {"Exile_Boat_RHIB", 150, "Blue", {"\A3\Boat_F_Exp\Boat_Transport_02\Data\Boat_Transport_02_exterior_civilian_CO.paa","\A3\Boat_F_Exp\Boat_Transport_02\Data\Boat_Transport_02_interior_2_civilian_CO.paa"}}
  6931. };
  6932. };
  6933.  
  6934. ///////////////////////////////////////////////////////////////////////////////
  6935. // Water Scooter
  6936. ///////////////////////////////////////////////////////////////////////////////
  6937. class Exile_Boat_WaterScooter_Abstract
  6938. {
  6939. skins[] =
  6940. {
  6941. {"Exile_Boat_WaterScooter", 150, "Blue", {"\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_Blue_co.paa","\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_VP_Blue_co.paa"}},
  6942. {"Exile_Boat_WaterScooter", 150, "Grey", {"\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_Grey_co.paa","\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_VP_Grey_co.paa"}},
  6943. {"Exile_Boat_WaterScooter", 150, "Lime", {"\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_Lime_co.paa","\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_VP_Lime_co.paa"}},
  6944. {"Exile_Boat_WaterScooter", 150, "Red", {"\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_Red_CO.paa","\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_VP_CO.paa"}},
  6945. {"Exile_Boat_WaterScooter", 150, "White", {"\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_CO.paa","\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_VP_CO.paa"}},
  6946. {"Exile_Boat_WaterScooter", 150, "Yellow", {"\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_Yellow_CO.paa","\A3\Boat_F_Exp\Scooter_Transport_01\Data\Scooter_Transport_01_VP_Yellow_CO.paa"}}
  6947. };
  6948. };
  6949.  
  6950. ///////////////////////////////////////////////////////////////////////////////
  6951. // Ceasar BTT
  6952. ///////////////////////////////////////////////////////////////////////////////
  6953. class C_Plane_Civil_01_F
  6954. {
  6955. skins[] =
  6956. {
  6957. {"Exile_Plane_Ceasar", 150, "Racing (Tan Interior)", {"A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_01_Racer_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_02_Racer_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_01_tan_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_02_tan_co.paa"}},
  6958. {"Exile_Plane_Ceasar", 150, "Racing", {"A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_01_Racer_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_02_Racer_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_01_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_02_co.paa"}},
  6959. {"Exile_Plane_Ceasar", 150, "Red Line (Tan Interior)", {"A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_01_RedLine_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_02_RedLine_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_01_tan_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_02_tan_co.paa"}},
  6960. {"Exile_Plane_Ceasar", 150, "Tribal (Tan Interior)", {"A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_01_Tribal_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_02_Tribal_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_01_tan_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_02_tan_co.paa"}},
  6961. {"Exile_Plane_Ceasar", 150, "Tribal", {"A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_01_Tribal_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_02_Tribal_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_01_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_02_co.paa"}},
  6962. {"Exile_Plane_Ceasar", 150, "Blue Wave (Tan Interior)", {"A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_01_Wave_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_02_Wave_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_01_tan_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_02_tan_co.paa"}},
  6963. {"Exile_Plane_Ceasar", 150, "Blue Wave", {"A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_01_Wave_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_ext_02_Wave_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_01_co.paa","A3\Air_F_Exp\Plane_Civil_01\Data\btt_int_02_co.paa"}}
  6964. };
  6965. };
  6966.  
  6967. ///////////////////////////////////////////////////////////////////////////////
  6968. // V-44 X Blackfish (Infantry Transport)
  6969. ///////////////////////////////////////////////////////////////////////////////
  6970. class B_T_VTOL_01_infantry_F
  6971. {
  6972. skins[] =
  6973. {
  6974. {"Exile_Plane_BlackfishInfantry", 150, "Blue", {"\A3\Air_F_Exp\VTOL_01\Data\VTOL_01_EXT01_blue_CO.paa","\A3\Air_F_Exp\VTOL_01\Data\VTOL_01_EXT02_blue_CO.paa","\A3\Air_F_Exp\VTOL_01\Data\VTOL_01_EXT03_blue_CO.paa","\A3\Air_F_Exp\VTOL_01\Data\VTOL_01_EXT04_blue_CO.paa"}}
  6975. };
  6976. };
  6977.  
  6978. ///////////////////////////////////////////////////////////////////////////////
  6979. // V-44 X Blackfish (Vehicle Transport)
  6980. ///////////////////////////////////////////////////////////////////////////////
  6981. class B_T_VTOL_01_vehicle_F
  6982. {
  6983. skins[] =
  6984. {
  6985. {"Exile_Plane_BlackfishVehicle", 150, "Blue", {"\A3\Air_F_Exp\VTOL_01\Data\VTOL_01_EXT01_blue_CO.paa","\A3\Air_F_Exp\VTOL_01\Data\VTOL_01_EXT02_blue_CO.paa","\A3\Air_F_Exp\VTOL_01\Data\VTOL_01_EXT03_blue_CO.paa","\A3\Air_F_Exp\VTOL_01\Data\VTOL_01_EXT04_blue_CO.paa"}}
  6986. };
  6987. };
  6988.  
  6989. ///////////////////////////////////////////////////////////////////////////////
  6990. // Prowler (Light)
  6991. ///////////////////////////////////////////////////////////////////////////////
  6992. class B_CTRG_LSV_01_light_F
  6993. {
  6994. skins[] =
  6995. {
  6996. {"Exile_Car_ProwlerLight", 150, "Black", {"\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_01_black_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_02_black_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_03_black_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_Adds_black_CO.paa"}},
  6997. {"Exile_Car_ProwlerLight", 150, "Dazzle", {"\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_01_dazzle_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_02_olive_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_03_olive_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_Adds_olive_CO.paa"}},
  6998. {"Exile_Car_ProwlerLight", 150, "Sand", {"\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_01_sand_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_02_sand_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_03_sand_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_Adds_sand_CO.paa"}}
  6999. };
  7000. };
  7001.  
  7002. ///////////////////////////////////////////////////////////////////////////////
  7003. // Prowler (Unarmed)
  7004. ///////////////////////////////////////////////////////////////////////////////
  7005. class B_T_LSV_01_unarmed_black_F
  7006. {
  7007. skins[] =
  7008. {
  7009. {"Exile_Car_ProwlerUnarmed", 150, "Olive", {"\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_01_olive_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_02_olive_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_03_olive_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_Adds_olive_CO.paa"}},
  7010. {"Exile_Car_ProwlerUnarmed", 150, "Dazzle", {"\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_01_dazzle_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_02_olive_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_03_olive_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_Adds_olive_CO.paa"}},
  7011. {"Exile_Car_ProwlerUnarmed", 150, "Sand", {"\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_01_sand_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_02_sand_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_03_sand_CO.paa","\A3\Soft_F_Exp\LSV_01\Data\NATO_LSV_Adds_sand_CO.paa"}}
  7012. };
  7013. };
  7014.  
  7015. ///////////////////////////////////////////////////////////////////////////////
  7016. // Qilin (Unarmed)
  7017. ///////////////////////////////////////////////////////////////////////////////
  7018. class O_T_LSV_02_unarmed_black_F
  7019. {
  7020. skins[] =
  7021. {
  7022. {"Exile_Car_QilinUnarmed", 150, "Arid", {"\A3\Soft_F_Exp\LSV_02\Data\CSAT_LSV_01_arid_CO.paa","\A3\Soft_F_Exp\LSV_02\Data\CSAT_LSV_02_arid_CO.paa","\A3\Soft_F_Exp\LSV_02\Data\CSAT_LSV_03_arid_CO.paa"}},
  7023. {"Exile_Car_QilinUnarmed", 150, "Green Hex", {"\A3\Soft_F_Exp\LSV_02\Data\CSAT_LSV_01_ghex_CO.paa","\A3\Soft_F_Exp\LSV_02\Data\CSAT_LSV_02_ghex_CO.paa","\A3\Soft_F_Exp\LSV_02\Data\CSAT_LSV_03_ghex_CO.paa"}}
  7024. };
  7025. };
  7026.  
  7027. ///////////////////////////////////////////////////////////////////////////////
  7028. // MB 4WD
  7029. ///////////////////////////////////////////////////////////////////////////////
  7030. class C_Offroad_02_unarmed_orange_F
  7031. {
  7032. skins[] =
  7033. {
  7034. {"Exile_Car_MB4WD", 150, "Black", {"\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_black_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_black_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_black_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_black_co.paa"}},
  7035. {"Exile_Car_MB4WD", 150, "Blue", {"\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_blue_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_blue_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_blue_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_blue_co.paa"}},
  7036. {"Exile_Car_MB4WD", 150, "Brown", {"\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_brown_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_brown_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_brown_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_brown_co.paa"}},
  7037. {"Exile_Car_MB4WD", 150, "Green", {"\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_green_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_green_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_green_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_green_co.paa"}},
  7038. {"Exile_Car_MB4WD", 150, "Olive", {"\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_olive_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_olive_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_olive_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_olive_co.paa"}},
  7039. {"Exile_Car_MB4WD", 150, "Red", {"\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_red_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_red_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_red_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_red_co.paa"}},
  7040. {"Exile_Car_MB4WD", 150, "White", {"\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_white_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_white_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_white_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_white_co.paa"}}
  7041. };
  7042. };
  7043.  
  7044. class I_C_Offroad_02_unarmed_F
  7045. {
  7046. skins[] =
  7047. {
  7048. {"Exile_Car_MB4WDOpen", 150, "Black", {"\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_black_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_black_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_black_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_black_co.paa"}},
  7049. {"Exile_Car_MB4WDOpen", 150, "Blue", {"\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_blue_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_blue_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_blue_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_blue_co.paa"}},
  7050. {"Exile_Car_MB4WDOpen", 150, "Brown", {"\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_brown_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_brown_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_brown_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_brown_co.paa"}},
  7051. {"Exile_Car_MB4WDOpen", 150, "Green", {"\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_green_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_green_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_green_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_green_co.paa"}},
  7052. {"Exile_Car_MB4WDOpen", 150, "Orange", {"\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_orange_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_orange_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_orange_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_orange_co.paa"}},
  7053. {"Exile_Car_MB4WDOpen", 150, "Red", {"\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_red_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_red_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_red_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_red_co.paa"}},
  7054. {"Exile_Car_MB4WDOpen", 150, "White", {"\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_white_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_white_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_white_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_white_co.paa"}},
  7055. {"Exile_Car_MB4WDOpen", 150, "Olive", {"\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_olive_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_ext_olive_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_olive_co.paa","\A3\Soft_F_Exp\Offroad_02\Data\offroad_02_int_olive_co.paa"}}
  7056. };
  7057. };
  7058. };
  7059.  
  7060. class CfgVehicleTransport
  7061. {
  7062. class Exile_Container_SupplyBox
  7063. {
  7064. vehicles[] = {"Exile_Car_Van_Abstract", "Exile_Car_Offroad_Abstract", "Exile_Car_Zamak_Abstract", "Exile_Car_HEMMT_Abstract", "Exile_Car_Tempest_Abstract"};
  7065.  
  7066. class Exile_Car_Van_Abstract
  7067. {
  7068. attachPosition[] = {0, -1.1, 0.2};
  7069. cargoIndizes[] = {2, 3, 4, 5, 6, 7};
  7070. detachPosition[] = {0, -4.4};
  7071. };
  7072.  
  7073. class Exile_Car_Offroad_Abstract
  7074. {
  7075. attachPosition[] = {0, -1.6, 0.4};
  7076. cargoIndizes[] = {1, 2, 3, 4};
  7077. detachPosition[] = {0, -4};
  7078. };
  7079.  
  7080. class Exile_Car_Zamak_Abstract
  7081. {
  7082. attachPosition[] = {0.03, 0.3, 0};
  7083. cargoIndizes[] = {2, 3, 4, 5, 6, 7};
  7084. detachPosition[] = {0.03, -4.8};
  7085. };
  7086.  
  7087. class Exile_Car_HEMMT_Abstract
  7088. {
  7089. attachPosition[] = {0.05, -0.1, 0.3};
  7090. cargoIndizes[] = {1, 2, 8, 9};
  7091. detachPosition[] = {0.05, -6.1};
  7092. };
  7093.  
  7094. class Exile_Car_Tempest_Abstract
  7095. {
  7096. attachPosition[] = {0.08, -0.85, 0.4};
  7097. cargoIndizes[] = {1, 6, 7, 9};
  7098. detachPosition[] = {0.08, -6};
  7099. };
  7100. };
  7101. };
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