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Nov 19th, 2018
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  1. 9mm:
  2. Item_Information:
  3. Item_Name: "&c9mm"
  4. Item_Type: 291
  5. Item_Lore: " &8&l&m---------------------| &aType &8: &7Pistol| &cDamage &8: &4❤|| &7A small, short-ranged pistol| &7that doesn't have much power.| &8&l&m---------------------"
  6. Shooting:
  7. Right_Click_To_Shoot: true
  8. Cancel_Left_Click_Block_Damage: true
  9. Cancel_Right_Click_Interactions: true
  10. Delay_Between_Shots: 10
  11. Recoil_Amount: 0
  12. Projectile_Amount: 1
  13. Projectile_Type: snowball
  14. Projectile_Speed: 38
  15. Projectile_Damage: 2
  16. Bullet_Spread: 0.6
  17. Sounds_Shoot: IRONGOLEM_HIT-1-1-0,SKELETON_HURT-1-1-0,ZOMBIE_WOOD-1-2-0
  18. Ammo_pounch: true
  19. Ammo_ID: meln_seed
  20. Custom_Death_Message:
  21. Normal: "&c&l(!) &f&n<victim>&c was killed by &f&n<shooter>&c using an &f&n9MM."
  22. Ammo:
  23. Enable: true
  24. Ammo_Item_ID: 295
  25. Ammo_Name_Check: true
  26. Take_Ammo_Per_Shot: false
  27. Sounds_Out_Of_Ammo: ANVIL_BREAK-1-1-0
  28. Sounds_Shoot_With_No_Ammo: ANVIL_BREAK-1-1-0
  29. Sneak:
  30. Enable: false
  31. No_Recoil: true
  32. Bullet_Spread: 0.4
  33. Reload:
  34. Enable: true
  35. Take_Ammo_On_Reload: true
  36. Reload_Amount: 8
  37. Reload_Duration: 30
  38. Sounds_Reloading: CLICK-1-2-0,CLICK-1-1-25,CLICK-1-1-30
  39. Firearm_Action:
  40. Type: slide
  41. Close_Duration: 8
  42. Sound_Close: CLICK-1-1-0
  43. Abilities:
  44. Reset_Hit_Cooldown: true
  45. Take_Ammo_On_Reload: true
  46. Take_Ammo_Per_Shot: true
  47. Ammo_item_ID: 295
  48. Particles:
  49. Enable: false
  50. Particle_Impact_Anything: BLOCK_BREAK
  51. Particle_Critical: BLOCK_BREAK
  52. Hit_Events:
  53. Enable: false
  54. Sounds_Shooter: SHOOT_ARROW
  55. Critical_Hits:
  56. Enable: false
  57. Bonus_Damage: 2
  58. Chance: 10
  59. Sounds_Shooter: ORB_PICKUP
  60.  
  61. S9mm:
  62. Item_Information:
  63. Item_Name: "&cSilenced 9mm"
  64. Item_Type: 294
  65. Item_Lore: " &8&l&m---------------------| &aType &8: &7Pistol| &cDamage &8: &4❤ 1/2❤|| &7A weak pistol that is great| &7for sneaking up on your enemies.| &8&l&m---------------------"
  66. Sounds_Acquired:
  67. Shooting:
  68. Right_Click_To_Shoot: true
  69. Dual_Wield: false
  70. Cancel_Left_Click_Block_Damage: true
  71. Cancel_Right_Click_Interactions: true
  72. Delay_Between_Shots: 12
  73. Recoil_Amount: 0
  74. Projectile_Amount: 1
  75. Projectile_Type: snowball
  76. Projectile_Speed: 40
  77. Projectile_Damage: 3
  78. Bullet_Spread: 0.3
  79. Sounds_Shoot: ENTITY_SILVERFISH_HURT-1-1-0,SKELETON_HURT-1-2-0
  80. Custom_Death_Message:
  81. Normal: "&c&l(!) &f&n<victim>&c was killed by &f&n<shooter>&c using an &f&nSilent 9MM."
  82. Ammo:
  83. Enable: true
  84. Ammo_Item_ID: 295
  85. Ammo_Name_Check: true
  86. Take_Ammo_Per_Shot: false
  87. Sounds_Out_Of_Ammo: ANVIL_BREAK
  88. Sounds_Shoot_With_No_Ammo: ANVIL_BREAK
  89. Sneak:
  90. Enable: true
  91. No_Recoil: true
  92. Bullet_Spread: 0.75
  93. Reload:
  94. Enable: true
  95. Take_Ammo_On_Reload: true
  96. Reload_Amount: 7
  97. Reload_Duration: 40
  98. Sounds_Out_Of_Ammo: CLICK
  99. Sounds_Reloading: CLICK-1-2-0,CLICK-1-1-25,CLICK-1-1-30
  100. Dual_Wield:
  101. Single_Reload_Duration: 25
  102. Sounds_Single_Reload: DOOR_OPEN-1-2-4,DOOR_CLOSE-1-2-23
  103. Sounds_Shoot_With_No_Ammo: CLICK-1-2-0
  104. Abilities:
  105. Reset_Hit_Cooldown: true
  106. Backstab:
  107. Enable: true
  108. Bonus_Damage: 2
  109. Sounds_Shooter: ORB_PICKUP
  110. Particles:
  111. Enable: true
  112. Particle_Backstab: BLOCK_BREAK
  113. Hit_Events:
  114. Enable: true
  115. Sounds_Shooter: SHOOT_ARROW
  116. Bazooka:
  117. Item_Information:
  118. Item_Name: "&cBazooka"
  119. Item_Type: 359
  120. Item_Lore: " &8&l&m---------------------| &aType &8: &6RPG| &cDamage &8: &4❤❤❤❤❤|| &7A heavy-duty RPG that launches| &7a huge rocket with shrapnel.| &7It also destroys cars.|| &f&lREQUIRES &8: &6VIP| &8&l&m---------------------"
  121. Sounds_Acquired: -1-1-0
  122. Inventory_Control: Bazooka
  123. Shooting:
  124. Right_Click_To_Shoot: true
  125. Cancel_Left_Click_Block_Damage: true
  126. Cancel_Right_Click_Interactions: true
  127. Recoil_Amount: 1
  128. Projectile_Amount: 1
  129. Projectile_Type: fireball
  130. Projectile_Speed: 20
  131. Sounds_Shoot: ZOMBIE_WOOD,FIZZ
  132. Custom_Death_Message:
  133. Normal: "&c&l(!) &f&n<victim>&c was blown up by &f&n<shooter>&c using a &f&nBazooka."
  134. Ammo:
  135. Enable: true
  136. Ammo_Item_ID: 264
  137. Ammo_Name_Check: true
  138. Take_Ammo_Per_Shot: false
  139. Sounds_Out_Of_Ammo: ANVIL_BREAK
  140. Sounds_Shoot_With_No_Ammo: ANVIL_BREAK
  141. Sneak:
  142. Enable: true
  143. No_Recoil: true
  144. Abilities:
  145. No_Fall_Damage: false
  146. Reload:
  147. Enable: true
  148. Take_Ammo_On_Reload: true
  149. Reload_Amount: 1
  150. Reload_Duration: 55
  151. Sounds_Reloading: SKELETON_IDLE,PISTON_EXTEND,SKELETON_WALK
  152. Particles:
  153. Enable: true
  154. Particle_Player_Shoot: BLOCK_BREAK
  155. Shrapnel:
  156. Enable: true
  157. Block_Type: 77
  158. Amount: 14
  159. Speed: 7
  160. Explosions:
  161. Enable: true
  162. Knockback: 3
  163. Damage_Multiplier: 23
  164. Explosion_No_Grief: true
  165. Explosion_Radius: 8
  166. Ignite_Victims: true
  167. Sounds_Shooter: SHOOT_ARROW
  168. RPG:
  169. Item_Information:
  170. Item_Name: "&cRPG-7"
  171. Item_Type: 369
  172. Item_Lore: " &8&l&m---------------------| &aType &8: &6RPG| &cDamage &8: &4❤❤❤ 1/2❤|| &7A heavy-duty RPG that explodes| &7and does decent damage.| &7It also breaks cars.| &8&l&m---------------------"
  173. Sounds_Acquired: -1-1-0
  174. Shooting:
  175. Right_Click_To_Shoot: true
  176. Cancel_Left_Click_Block_Damage: true
  177. Cancel_Right_Click_Interactions: true
  178. Recoil_Amount: 0,2
  179. Projectile_Amount: 1
  180. Projectile_Type: fireball
  181. Projectile_Speed: 20
  182. Sounds_Shoot: ZOMBIE_WOOD,FIZZ
  183. Custom_Death_Message:
  184. Normal: "&c&l(!) &f&n<victim>&c was blown up by &f&n<shooter>&c using a &f&nRPG."
  185. Ammo:
  186. Enable: true
  187. Ammo_Item_ID: 265
  188. Ammo_Name_Check: true
  189. Take_Ammo_Per_Shot: false
  190. Sounds_Out_Of_Ammo: ANVIL_BREAK
  191. Sounds_Shoot_With_No_Ammo: ANVIL_BREAK
  192. Sneak:
  193. Enable: true
  194. No_Recoil: true
  195. Abilities:
  196. No_Fall_Damage: true
  197. Reload:
  198. Enable: true
  199. Take_Ammo_On_Reload: true
  200. Reload_Amount: 1
  201. Reload_Duration: 55
  202. Sounds_Reloading: SKELETON_IDLE,PISTON_EXTEND,SKELETON_WALK
  203. Particles:
  204. Enable: true
  205. Particle_Player_Shoot: BLOCK_BREAK
  206. Shrapnel:
  207. Enable: true
  208. Block_Type: 77
  209. Amount: 14
  210. Speed: 7
  211. Explosions:
  212. Enable: true
  213. Knockback: 3
  214. Damage_Multiplier: 16
  215. Explosion_No_Grief: true
  216. Explosion_Radius: 8
  217. Ignite_Victims: true
  218. Sounds_Shooter: SHOOT_ARROW
  219. Deagle:
  220. Item_Information:
  221. Item_Name: "&cDesert Eagle"
  222. Item_Type: 290
  223. Item_Lore: " &8&l&m---------------------| &aType &8: &7Pistol| &cDamage &8: &4❤❤ 1/2❤|| &7A large pistol that fires slowly| &7but with good damage| &8&l&m---------------------"
  224. Shooting:
  225. Right_Click_To_Shoot: true
  226. Cancel_Left_Click_Block_Damage: true
  227. Cancel_Right_Click_Interactions: true
  228. Delay_Between_Shots: 15
  229. Projectile_Amount: 1
  230. Projectile_Type: snowball
  231. Projectile_Speed: 40
  232. Projectile_Damage: 5
  233. Bullet_Spread: 0
  234. Sounds_Shoot: IRONGOLEM_HIT-1-1-0,SKELETON_HURT-1-1-0,ZOMBIE_WOOD-1-2-0
  235. Custom_Death_Message:
  236. Normal: "&c&l(!) &f&n<victim>&c was obliterated by &f&n<shooter>&c using a &f&nDesert Eagle."
  237. Ammo:
  238. Enable: true
  239. Ammo_Item_ID: 295
  240. Ammo_Name_Check: true
  241. Take_Ammo_Per_Shot: false
  242. Sounds_Out_Of_Ammo: ANVIL_BREAK
  243. Sounds_Shoot_With_No_Ammo: ANVIL_BREAK
  244. Reload:
  245. Enable: true
  246. Take_Ammo_On_Reload: true
  247. Reload_Amount: 6
  248. Reload_Duration: 40
  249. Sounds_Reloading: CLICK-1-2-0,CLICK-1-1-20,CLICK-1-1-25,BLOCK_LEVER_CLICK-1-2-27,BLOCK_LEVER_CLICK-1-2-28,BLOCK_LEVER_CLICK-1-2-29,BLOCK_LEVER_CLICK-1-2-30
  250. Firearm_Action:
  251. Type: revolver
  252. Open_Duration: 5
  253. Close_Duration: 5
  254. Sound_Open: DOOR_OPEN
  255. Sound_Close: DOOR_CLOSE
  256. Abilities:
  257. Reset_Hit_Cooldown: true
  258. Hit_Events:
  259. Enable: true
  260. Sounds_Shooter: SHOOT_ARROW
  261. Olympia:
  262. Item_Information:
  263. Item_Name: "&cOlympia"
  264. Item_Type: 415
  265. Item_Lore: " &8&l&m---------------------| &aType &8: &dSpecialty| &cDamage &8: &4❤❤❤❤❤❤❤❤❤|| &7A very powerful shotgun that is| &7more lethal the closer you are.|| &f&lREQUIRES &8: &5Supporter| &8&l&m---------------------"
  266. Sounds_Acquired:
  267. Shooting:
  268. Right_Click_To_Shoot: true
  269. Cancel_Left_Click_Block_Damage: true
  270. Cancel_Right_Click_Interactions: true
  271. Delay_Between_Shots: 25
  272. Recoil_Amount: 0
  273. Projectile_Amount: 8
  274. Projectile_Type: snowball
  275. Removal_Or_Drag_Delay: 3-true
  276. Projectile_Speed: 16
  277. Projectile_Damage: 4
  278. Projectile_Flames: false
  279. Bullet_Spread: 3
  280. Reset_Fall_Distance: true
  281. Sounds_Shoot: EXPLODE-1-1-0,ZOMBIE_WOOD-1-1-0,GHAST_FIREBALL-1-1-0
  282. Custom_Death_Message:
  283. Normal: "&c&l(!) &f&n<victim>&c was obliterated by &f&n<shooter>&c using an &f&nOlympia."
  284. Ammo:
  285. Enable: true
  286. Ammo_Item_ID: 414
  287. Ammo_Name_Check: true
  288. Take_Ammo_Per_Shot: false
  289. Sounds_Out_Of_Ammo: ANVIL_BREAK
  290. Sounds_Shoot_With_No_Ammo: ANVIL_BREAK
  291. Sneak:
  292. Enable: false
  293. No_Recoil: true
  294. Bullet_Spread: 0
  295. Reload:
  296. Enable: true
  297. Take_Ammo_On_Reload: true
  298. Reload_Amount: 1
  299. Reload_Bullets_Individually: true
  300. Reload_Duration: 200
  301. Sounds_Reloading: NOTE_STICKS-,NOTE_SNARE_DRUM
  302. Firearm_Action:
  303. Type: break
  304. Open_Duration: 10
  305. Close_Duration: 15
  306. Sound_Open: DOOR_OPEN
  307. Sound_Close: DOOR_CLOSE
  308. Abilities:
  309. Reset_Hit_Cooldown: true
  310. No_Fall_Damage: false
  311. Hit_Events:
  312. Enable: true
  313. Sounds_Shooter: SHOOT_ARROW
  314. Damage_Based_On_Flight_Time:
  315. Enable: false
  316. Bonus_Damage_Per_Tick: -1
  317. Maximum_Damage: -1
  318. Particles:
  319. Enable: true
  320. Particle_Player_Shoot: FLAMES
  321. Particle_Impact_Anything: BLOCK_BREAK
  322. M24SWS:
  323. Item_Information:
  324. Item_Name: "&cM24 SWS"
  325. Item_Type: 280
  326. Item_Lore: " &8&l&m---------------------| &aType &8: &eSniper Rifle| &cDamage &8: &4❤❤❤❤❤❤1/2❤|| &7A huge bolt-action sniper| &7that does massive damage.| &7Headshots are more lethal.| &8&l&m---------------------"
  327. Sounds_Acquired:
  328. Shooting:
  329. Right_Click_To_Shoot: true
  330. Cancel_Left_Click_Block_Damage: true
  331. Cancel_Right_Click_Interactions: true
  332. Delay_Between_Shots: 15
  333. Projectile_Amount: 1
  334. Projectile_Type: snowball
  335. Projectile_Speed: 75
  336. Projectile_Damage: 15
  337. Bullet_Spread: 0
  338. Sounds_Shoot: IRONGOLEM_HIT-1-1-0,SKELETON_HURT-1-1-0,ZOMBIE_WOOD-1-0-0
  339. Custom_Death_Message:
  340. Normal: "&c&l(!) &f&n<victim>&c was obliterated by &f&n<shooter>&c using a &f&nM24SWS."
  341. Ammo:
  342. Enable: true
  343. Ammo_Item_ID: 337
  344. Ammo_Name_Check: true
  345. Take_Ammo_Per_Shot: false
  346. Sounds_Out_Of_Ammo: ANVIL_BREAK
  347. Sounds_Shoot_With_No_Ammo: ANVIL_BREAK
  348. Reload:
  349. Enable: true
  350. Take_Ammo_On_Reload: true
  351. Starting_Amount: 1
  352. Reload_Amount: 1
  353. Reload_Duration: 200
  354. Sounds_Reloading: NOTE_STICKS
  355. Firearm_Action:
  356. Type: revolver
  357. Open_Duration: 5
  358. Close_Duration: 5
  359. Sound_Open: DOOR_OPEN
  360. Sound_Close: DOOR_CLOSE
  361. Headshot:
  362. Enable: true
  363. Bonus_Damage: 4
  364. Message_Shooter: " &6&l* HEADSHOT *"
  365. Message_Victim: " &6&l* HEADSHOTT *"
  366. Abilities:
  367. Reset_Hit_Cooldown: true
  368. Knockback: 1
  369. Particles:
  370. Enable: true
  371. Particle_Terrain: true
  372. Scope:
  373. Enable: true
  374. Night_Vision: true
  375. Zoom_Amount: 5
  376. Sounds_Toggle_Zoom: NOTE_STICKS
  377. Hit_Events:
  378. Enable: true
  379. Sounds_Shooter: SHOOT_ARROW
  380. Ruger:
  381. Item_Information:
  382. Item_Name: "&cRuger 10-22"
  383. Item_Type: 271
  384. Item_Lore: " &8&l&m---------------------| &aType &8: &7Rifle| &cDamage &8: &4❤❤❤❤❤|| &7A rifle that has medium range and| &7does decent damage.| &7Headshots are more lethal.| &8&l&m---------------------"
  385. Sounds_Acquired:
  386. Shooting:
  387. Right_Click_To_Shoot: true
  388. Cancel_Left_Click_Block_Damage: true
  389. Cancel_Right_Click_Interactions: true
  390. Delay_Between_Shots: 15
  391. Projectile_Amount: 1
  392. Projectile_Type: snowball
  393. Projectile_Speed: 65
  394. Projectile_Damage: 10
  395. Bullet_Spread: 0
  396. Sounds_Shoot: IRONGOLEM_HIT-1-1-0,SKELETON_HURT-1-1-0,ZOMBIE_WOOD-1-0-0
  397. Custom_Death_Message:
  398. Normal: "&c&l(!) &f&n<victim>&c was sniped by &f&n<shooter>&c using a &f&nRuger."
  399. Ammo:
  400. Enable: true
  401. Ammo_Item_ID: 337
  402. Ammo_Name_Check: true
  403. Take_Ammo_Per_Shot: false
  404. Sounds_Out_Of_Ammo: ANVIL_BREAK
  405. Sounds_Shoot_With_No_Ammo: ANVIL_BREAK
  406. Reload:
  407. Enable: true
  408. Take_Ammo_On_Reload: true
  409. Starting_Amount: 1
  410. Reload_Amount: 1
  411. Reload_Duration: 100
  412. Sounds_Reloading: NOTE_STICKS
  413. Firearm_Action:
  414. Type: revolver
  415. Open_Duration: 5
  416. Close_Duration: 5
  417. Sound_Open: DOOR_OPEN
  418. Sound_Close: DOOR_CLOSE
  419. Headshot:
  420. Enable: true
  421. Bonus_Damage: 4
  422. Message_Shooter: " &6&l* HEADSHOT *"
  423. Message_Victim: " &6&l* HEADSHOTT *"
  424. Abilities:
  425. Reset_Hit_Cooldown: true
  426. Knockback: 1
  427. Particles:
  428. Enable: true
  429. Particle_Terrain: true
  430. Scope:
  431. Enable: true
  432. Night_Vision: true
  433. Zoom_Amount: 5
  434. Sounds_Toggle_Zoom: NOTE_STICKS
  435. Hit_Events:
  436. Enable: true
  437. Sounds_Shooter: SHOOT_ARROW
  438.  
  439. AK47:
  440. Item_Information:
  441. Item_Name: "&cAK-47"
  442. Item_Type: 285
  443. Item_Lore: " &8&l&m---------------------| &aType &8: &bAssault Rifle| &cDamage &8: &41/2❤|| &7A large rapid-fire assault rifle|&8&l&m---------------------"
  444. Sounds_Acquired:
  445. Shooting:
  446. Right_Click_To_Shoot: true
  447. Cancel_Left_Click_Block_Damage: true
  448. Cancel_Right_Click_Interactions: true
  449. Recoil_Amount: 0
  450. Projectile_Amount: 1
  451. Projectile_Type: snowball
  452. Projectile_Speed: 40
  453. Projectile_Damage: 1
  454. Bullet_Spread: 0.6
  455. Sounds_Shoot: IRONGOLEM_HIT-1-1-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
  456. Custom_Death_Message:
  457. Normal: "&c&l(!) &f&n<victim>&c was gunned down by &f&n<shooter>&c using an &f&nAK47."
  458. Ammo:
  459. Enable: true
  460. Ammo_Item_ID: 362
  461. Ammo_Name_Check: true
  462. Take_Ammo_Per_Shot: false
  463. Sounds_Out_Of_Ammo: ANVIL_BREAK
  464. Sounds_Shoot_With_No_Ammo: ANVIL_BREAK
  465. Sneak:
  466. Enable: true
  467. No_Recoil: true
  468. Bullet_Spread: 0
  469. Fully_Automatic:
  470. Enable: true
  471. Fire_Rate: 8
  472. Reload:
  473. Enable: true
  474. Take_Ammo_On_Reload: true
  475. Reload_Amount: 30
  476. Reload_Duration: 40
  477. Sounds_Out_Of_Ammo: ITEM_BREAK
  478. Sounds_Reloading: FIRE_IGNITE,DOOR_OPEN,FIRE_IGNITE,HURT_FLESH,DOOR_CLOSE
  479. Firearm_Action:
  480. Type: slide
  481. Close_Duration: 10
  482. Close_Shoot_Delay: 12
  483. Sound_Close: PISTON_RETRACT,PISTON_RETRACT
  484. Scope:
  485. Enable: true
  486. Zoom_Amount: 5
  487. Zoom_Bullet_Spread: 0
  488. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS
  489. Abilities:
  490. Reset_Hit_Cooldown: true
  491. Hit_Events:
  492. Enable: true
  493. Sounds_Shooter: SHOOT_ARROW
  494. MiniGun:
  495. Item_Information:
  496. Item_Name: "&cMiniGun"
  497. Item_Type: 352
  498. Item_Lore: " &8&l&m---------------------| &aType &8: &7Speciality| &cDamage &8: &4❤ 1/2❤|| &7A gigantic mini-gun that fires| &7insanely fast|| &f&lREQUIRES: &bMVP| &8&l&m---------------------"
  499. Sounds_Acquired:
  500. Shooting:
  501. Right_Click_To_Shoot: true
  502. Cancel_Left_Click_Block_Damage: true
  503. Cancel_Right_Click_Interactions: true
  504. Recoil_Amount: 0
  505. Projectile_Amount: 1
  506. Projectile_Type: snowball
  507. Projectile_Speed: 50
  508. Projectile_Damage: 3
  509. Bullet_Spread: 0.3
  510. Sounds_Shoot: IRONGOLEM_HIT-1-1-0,SKELETON_HURT-1-1-0,ZOMBIE_WOOD-1-1-0
  511. No_Recoil: true
  512. Custom_Death_Message:
  513. Normal: "&c&l(!) &f&n<victim>&c was slaughtered by &f&n<shooter>&c using a &f&nMiniGun."
  514. Ammo:
  515. Enable: true
  516. Ammo_Item_ID: 263
  517. Ammo_Name_Check: true
  518. Take_Ammo_Per_Shot: false
  519. Sounds_Out_Of_Ammo: UI_BUTTON_CLICK-1-1-0
  520. Sounds_Shoot_With_No_Ammo: ANVIL_BREAK
  521. Sneak:
  522. Enable: false
  523. Bullet_Spread: 0
  524. Fully_Automatic:
  525. Enable: true
  526. Fire_Rate: 8
  527. Reload:
  528. Enable: true
  529. Take_Ammo_On_Reload: true
  530. Reload_Amount: 150
  531. Reload_Duration: 100
  532. Sounds_Out_Of_Ammo: ITEM_BREAK
  533. Sounds_Reloading: CLICK-1-2-0,CLICK-1-2-20,CLICK-1-2-40,CLICK-1-2-60,CLICK-1-2-80,CLICK-1-1-85,CLICK-1-1-100
  534. Firearm_Action:
  535. Type: slide
  536. Close_Duration: 10
  537. Close_Shoot_Delay: 12
  538. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT
  539. Scope:
  540. Enable: true
  541. Zoom_Amount: 5
  542. Zoom_Bullet_Spread: 0.2
  543. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS
  544. No_Recoil: true
  545. Abilities:
  546. Reset_Hit_Cooldown: true
  547. Hit_Events:
  548. Enable: true
  549. Sounds_Shooter: SHOOT_ARROW
  550. M4:
  551. Item_Information:
  552. Item_Name: "&cM4"
  553. Item_Type: 286
  554. Item_Lore: " &8&l&m---------------------| &aType &8: &7Assault Rifle| &cDamage &8: &4❤|| &7A large rapid-fire assault rifle| &8&l&m---------------------"
  555. Sounds_Acquired:
  556. Shooting:
  557. Right_Click_To_Shoot: true
  558. Cancel_Left_Click_Block_Damage: true
  559. Cancel_Right_Click_Interactions: true
  560. Recoil_Amount: 0
  561. Projectile_Amount: 1
  562. Projectile_Type: snowball
  563. Projectile_Speed: 38
  564. Projectile_Damage: 3
  565. Bullet_Spread: 0.4
  566. Sounds_Shoot: IRONGOLEM_HIT-1-1-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-1-0
  567. No_Recoil: true
  568. Custom_Death_Message:
  569. Normal: "&c&l(!) &f&n<victim>&c was obliterated by &f&n<shooter>&c using an &f&nM4."
  570. Ammo:
  571. Enable: true
  572. Ammo_Item_ID: 362
  573. Ammo_Name_Check: true
  574. Take_Ammo_Per_Shot: false
  575. Sounds_Out_Of_Ammo: ANVIL_BREAK
  576. Sounds_Shoot_With_No_Ammo: ANVIL_BREAK
  577. Sneak:
  578. Enable: false
  579. Bullet_Spread: 0
  580. Fully_Automatic:
  581. Enable: true
  582. Fire_Rate: 5
  583. Reload:
  584. Enable: true
  585. Take_Ammo_On_Reload: true
  586. Reload_Amount: 50
  587. Reload_Duration: 50
  588. Sounds_Out_Of_Ammo: ITEM_BREAK
  589. Sounds_Reloading: CLICK-1-2-0,CLICK-1-2-15,CLICK-1-2-25,CLICK-1-1-40,CLICK-1-1-50
  590. Firearm_Action:
  591. Type: slide
  592. Close_Duration: 10
  593. Close_Shoot_Delay: 12
  594. Sound_Close: PISTON_RETRACT,PISTON_RETRACT
  595. Scope:
  596. Enable: true
  597. Zoom_Amount: 5
  598. Zoom_Bullet_Spread: 0
  599. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS
  600. No_Recoil: true
  601. Abilities:
  602. Reset_Hit_Cooldown: true
  603. Hit_Events:
  604. Enable: true
  605. Sounds_Shooter: SHOOT_ARROW
  606. Thompson:
  607. Item_Information:
  608. Item_Name: "&cThompson"
  609. Item_Type: 273
  610. Item_Lore: " &8&l&m---------------------| &aType &8: &2SMG| &cDamage &8: &4❤|| &7A medium sized SMG| &7that fires fast| &8&l&m---------------------"
  611. Sounds_Acquired:
  612. Shooting:
  613. Right_Click_To_Shoot: true
  614. Cancel_Left_Click_Block_Damage: true
  615. Cancel_Right_Click_Interactions: true
  616. Recoil_Amount: 0
  617. Projectile_Amount: 1
  618. Projectile_Type: snowball
  619. Projectile_Speed: 30
  620. Projectile_Damage: 2
  621. Bullet_Spread: 0.3
  622. Sounds_Shoot: IRONGOLEM_HIT-1-1-0,SKELETON_HURT-1-1-0,ZOMBIE_WOOD-1-2-0
  623. No_Recoil: true
  624. Custom_Death_Message:
  625. Normal: "&c&l(!) &f&n<victim>&c was killed by &f&n<shooter>&c using a &f&nThompson."
  626. Ammo:
  627. Enable: true
  628. Ammo_Item_ID: 318
  629. Ammo_Name_Check: true
  630. Take_Ammo_Per_Shot: false
  631. Sounds_Out_Of_Ammo: ANVIL_BREAK
  632. Sounds_Shoot_With_No_Ammo: ANVIL_BREAK
  633. Sneak:
  634. Enable: false
  635. Bullet_Spread: 0
  636. Fully_Automatic:
  637. Enable: true
  638. Fire_Rate: 3
  639. Reload:
  640. Enable: true
  641. Take_Ammo_On_Reload: true
  642. Reload_Amount: 20
  643. Reload_Duration: 50
  644. Sounds_Out_Of_Ammo: ITEM_BREAK
  645. Sounds_Reloading: CLICK-1-2-0,CLICK-1-1-25,CLICK-1-1-30
  646. Firearm_Action:
  647. Type: slide
  648. Close_Duration: 10
  649. Close_Shoot_Delay: 12
  650. Sound_Close: PISTON_RETRACT,PISTON_RETRACT
  651. Scope:
  652. Enable: true
  653. Zoom_Amount: 5
  654. Zoom_Bullet_Spread: 0
  655. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS
  656. No_Recoil: true
  657. Abilities:
  658. Reset_Hit_Cooldown: true
  659. Hit_Events:
  660. Enable: true
  661. Sounds_Shooter: SHOOT_ARROW
  662. MP7:
  663. Item_Information:
  664. Item_Name: "&cMP7"
  665. Item_Type: 270
  666. Item_Lore: " &8&l&m---------------------| &aType &8: &2SMG| &cDamage &8: &41/2❤|| &7A small, weak SMG that| &7that fires fast| &8&l&m---------------------"
  667. Sounds_Acquired:
  668. Shooting:
  669. Right_Click_To_Shoot: true
  670. Cancel_Left_Click_Block_Damage: true
  671. Cancel_Right_Click_Interactions: true
  672. Recoil_Amount: 0
  673. Projectile_Amount: 1
  674. Projectile_Type: snowball
  675. Projectile_Speed: 30
  676. Projectile_Damage: 1
  677. Bullet_Spread: 0.7
  678. Sounds_Shoot: IRONGOLEM_HIT-1-1-0,SKELETON_HURT-1-1-0,ZOMBIE_WOOD-1-2-0
  679. No_Recoil: true
  680. Custom_Death_Message:
  681. Normal: "&c&l(!) &f&n<victim>&c was killed by &f&n<shooter>&c using an &f&nMP7."
  682. Ammo:
  683. Enable: true
  684. Ammo_Item_ID: 318
  685. Ammo_Name_Check: true
  686. Take_Ammo_Per_Shot: false
  687. Sounds_Out_Of_Ammo: ANVIL_BREAK
  688. Sounds_Shoot_With_No_Ammo: ANVIL_BREAK
  689. Sneak:
  690. Enable: false
  691. Bullet_Spread: 0
  692. Fully_Automatic:
  693. Enable: true
  694. Fire_Rate: 5
  695. Reload:
  696. Enable: true
  697. Take_Ammo_On_Reload: true
  698. Reload_Amount: 30
  699. Reload_Duration: 60
  700. Sounds_Out_Of_Ammo: ITEM_BREAK
  701. Sounds_Reloading: CLICK-1-2-0,CLICK-1-1-25,CLICK-1-1-30
  702. Firearm_Action:
  703. Type: slide
  704. Close_Duration: 10
  705. Close_Shoot_Delay: 12
  706. Sound_Close: PISTON_RETRACT,PISTON_RETRACT
  707. Abilities:
  708. Reset_Hit_Cooldown: true
  709. Hit_Events:
  710. Enable: true
  711. Sounds_Shooter: SHOOT_ARROW
  712. Tec9:
  713. Item_Information:
  714. Item_Name: "&cTec-9"
  715. Item_Type: 284
  716. Item_Lore: " &8&l&m---------------------| &aType &8: &7Pistol| &cDamage &8: &41/2❤|| &7A small, rapid-fire pistol| &8&l&m---------------------"
  717. Sounds_Acquired:
  718. Shooting:
  719. Right_Click_To_Shoot: true
  720. Cancel_Left_Click_Block_Damage: true
  721. Cancel_Right_Click_Interactions: true
  722. Recoil_Amount: 0
  723. Projectile_Amount: 1
  724. Projectile_Type: snowball
  725. Projectile_Speed: 30
  726. Projectile_Damage: 1
  727. Bullet_Spread: 0.2
  728. Sounds_Shoot: IRONGOLEM_HIT-1-1-0,SKELETON_HURT-1-1-0,ZOMBIE_WOOD-1-2-0
  729. No_Recoil: true
  730. Custom_Death_Message:
  731. Normal: "&c&l(!) &f&n<victim>&c was shot by &f&n<shooter>&c using a &f&nTec-9."
  732. Ammo:
  733. Enable: true
  734. Ammo_Item_ID: 318
  735. Ammo_Name_Check: true
  736. Take_Ammo_Per_Shot: false
  737. Sounds_Out_Of_Ammo: ANVIL_BREAK
  738. Sounds_Shoot_With_No_Ammo: ANVIL_BREAK
  739. Sneak:
  740. Enable: true
  741. Bullet_Spread: 0
  742. Fully_Automatic:
  743. Enable: true
  744. Fire_Rate: 3
  745. Reload:
  746. Enable: true
  747. Take_Ammo_On_Reload: true
  748. Reload_Amount: 50
  749. Reload_Duration: 60
  750. Sounds_Out_Of_Ammo: ITEM_BREAK
  751. Sounds_Reloading: FIRE_IGNITE,DOOR_OPEN,FIRE_IGNITE,HURT_FLESH,DOOR_CLOSE
  752. Firearm_Action:
  753. Type: slide
  754. Close_Duration: 10
  755. Close_Shoot_Delay: 12
  756. Sound_Close: PISTON_RETRACT,PISTON_RETRACT
  757. Abilities:
  758. Reset_Hit_Cooldown: true
  759. Hit_Events:
  760. Enable: true
  761. Sounds_Shooter: SHOOT_ARROW
  762. PShotgun:
  763. Item_Information:
  764. Item_Name: "&cPump Shotgun"
  765. Item_Type: 292
  766. Item_Lore: " &8&l&m---------------------| &aType &8: &7Shotgun| &cDamage &8: &4❤❤❤❤|| &7A strong shotgun| &7that is best at close range.| &8&l&m---------------------"
  767. Sounds_Acquired:
  768. Shooting:
  769. Right_Click_To_Shoot: true
  770. Cancel_Left_Click_Block_Damage: true
  771. Cancel_Right_Click_Interactions: true
  772. Delay_Between_Shots: 20
  773. Recoil_Amount: 0
  774. Projectile_Amount: 8
  775. Projectile_Type: snowball
  776. Removal_Or_Drag_Delay: 2-true
  777. Projectile_Speed: 50
  778. Projectile_Damage: 2
  779. Bullet_Spread: 3
  780. Reset_Fall_Distance: true
  781. Sounds_Shoot: EXPLODE-1-1-0,ZOMBIE_WOOD-1-1-0,GHAST_FIREBALL-1-1-0
  782. Custom_Death_Message:
  783. Normal: "&c&l(!) &f&n<victim>&c was obliterated by &f&n<shooter>&c using a &f&nPump Shotgun."
  784. Ammo:
  785. Enable: true
  786. Ammo_Item_ID: 361
  787. Ammo_Name_Check: true
  788. Take_Ammo_Per_Shot: false
  789. Sounds_Out_Of_Ammo: ANVIL_BREAK
  790. Sounds_Shoot_With_No_Ammo: ANVIL_BREAK
  791. Sneak:
  792. Enable: true
  793. No_Recoil: true
  794. Bullet_Spread: 0
  795. Reload:
  796. Enable: true
  797. Take_Ammo_On_Reload: true
  798. Reload_Amount: 8
  799. Reload_Bullets_Individually: true
  800. Reload_Duration: 15
  801. Sounds_Reloading: NOTE_STICKS-,NOTE_SNARE_DRUM
  802. Firearm_Action:
  803. Type: break
  804. Open_Duration: 10
  805. Close_Duration: 15
  806. Sound_Open: DOOR_OPEN
  807. Sound_Close: DOOR_CLOSE
  808. Abilities:
  809. Reset_Hit_Cooldown: true
  810. No_Fall_Damage: true
  811. Hit_Events:
  812. Enable: true
  813. Sounds_Shooter: SHOOT_ARROW
  814. Damage_Based_On_Flight_Time:
  815. Enable: true
  816. Bonus_Damage_Per_Tick: -1
  817. Maximum_Damage: -4
  818. Particles:
  819. Enable: true
  820. Particle_Player_Shoot: FLAMES
  821. Particle_Impact_Anything: BLOCK_BREAK
  822.  
  823. CShotgun:
  824. Item_Information:
  825. Item_Name: "&cCombat Shotgun"
  826. Item_Type: 292
  827. Item_Lore: " &8&l&m---------------------| &aType &8: &7Shotgun| &cDamage &8: &4❤❤❤❤❤❤❤❤|| &7A very strong shotgun| &7that is best at close range.| &8&l&m---------------------"
  828. Sounds_Acquired:
  829. Shooting:
  830. Right_Click_To_Shoot: true
  831. Cancel_Left_Click_Block_Damage: true
  832. Cancel_Right_Click_Interactions: true
  833. Delay_Between_Shots: 20
  834. Recoil_Amount: 0
  835. Projectile_Amount: 8
  836. Projectile_Type: snowball
  837. Removal_Or_Drag_Delay: 2-true
  838. Projectile_Speed: 50
  839. Projectile_Damage: 3
  840. Bullet_Spread: 3
  841. Reset_Fall_Distance: true
  842. Sounds_Shoot: EXPLODE-1-1-0,ZOMBIE_WOOD-1-1-0,GHAST_FIREBALL-1-1-0
  843. Custom_Death_Message:
  844. Normal: "&c&l(!) &f&n<victim>&c was killed by &f&n<shooter>&c using a &f&nCombat Shotgun."
  845. Ammo:
  846. Enable: true
  847. Ammo_Item_ID: 361
  848. Ammo_Name_Check: true
  849. Take_Ammo_Per_Shot: false
  850. Sounds_Out_Of_Ammo: ANVIL_BREAK
  851. Sounds_Shoot_With_No_Ammo: ANVIL_BREAK
  852. Sneak:
  853. Enable: true
  854. No_Recoil: true
  855. Bullet_Spread: 0
  856. Reload:
  857. Enable: true
  858. Take_Ammo_On_Reload: true
  859. Reload_Amount: 12
  860. Reload_Bullets_Individually: true
  861. Reload_Duration: 15
  862. Sounds_Reloading: NOTE_STICKS-,NOTE_SNARE_DRUM
  863. Firearm_Action:
  864. Type: break
  865. Open_Duration: 10
  866. Close_Duration: 15
  867. Sound_Open: DOOR_OPEN
  868. Sound_Close: DOOR_CLOSE
  869. Abilities:
  870. Reset_Hit_Cooldown: true
  871. No_Fall_Damage: true
  872. Hit_Events:
  873. Enable: true
  874. Sounds_Shooter: SHOOT_ARROW
  875. Damage_Based_On_Flight_Time:
  876. Enable: true
  877. Bonus_Damage_Per_Tick: -1
  878. Maximum_Damage: -4
  879. Particles:
  880. Enable: true
  881. Particle_Player_Shoot: FLAMES
  882. Particle_Impact_Anything: BLOCK_BREAK
  883.  
  884. TShotgun:
  885. Item_Information:
  886. Item_Name: "&cTactical Shotgun"
  887. Item_Type: 293
  888. Item_Lore: " &8&l&m---------------------| &aType &8: &7Shotgun| &cDamage &8: &4❤❤❤|| &7A decent shotgun| &7that is best at close range.| &8&l&m---------------------"
  889. Sounds_Acquired:
  890. Shooting:
  891. Right_Click_To_Shoot: true
  892. Cancel_Left_Click_Block_Damage: true
  893. Cancel_Right_Click_Interactions: true
  894. Delay_Between_Shots: 20
  895. Recoil_Amount: 0
  896. Projectile_Amount: 6
  897. Projectile_Type: snowball
  898. Removal_Or_Drag_Delay: 2-true
  899. Projectile_Speed: 50
  900. Projectile_Damage: 2
  901. Bullet_Spread: 3
  902. Reset_Fall_Distance: true
  903. Sounds_Shoot: EXPLODE-1-1-0,ZOMBIE_WOOD-1-1-0,GHAST_FIREBALL-1-1-0
  904. Custom_Death_Message:
  905. Normal: "&c&l(!) &f&n<victim>&c was killed by &f&n<shooter>&c using a &f&nTactical Shotgun."
  906. Ammo:
  907. Enable: true
  908. Ammo_Item_ID: 361
  909. Ammo_Name_Check: true
  910. Take_Ammo_Per_Shot: false
  911. Sounds_Out_Of_Ammo: ANVIL_BREAK
  912. Sounds_Shoot_With_No_Ammo: ANVIL_BREAK
  913. Sneak:
  914. Enable: true
  915. No_Recoil: true
  916. Bullet_Spread: 0
  917. Reload:
  918. Enable: true
  919. Take_Ammo_On_Reload: true
  920. Reload_Amount: 4
  921. Reload_Bullets_Individually: true
  922. Reload_Duration: 15
  923. Sounds_Reloading: NOTE_STICKS-,NOTE_SNARE_DRUM
  924. Firearm_Action:
  925. Type: break
  926. Open_Duration: 10
  927. Close_Duration: 15
  928. Sound_Open: DOOR_OPEN
  929. Sound_Close: DOOR_CLOSE
  930. Abilities:
  931. Reset_Hit_Cooldown: true
  932. No_Fall_Damage: true
  933. Hit_Events:
  934. Enable: true
  935. Sounds_Shooter: SHOOT_ARROW
  936. Damage_Based_On_Flight_Time:
  937. Enable: true
  938. Bonus_Damage_Per_Tick: -1
  939. Maximum_Damage: -4
  940. Particles:
  941. Enable: true
  942. Particle_Player_Shoot: FLAMES
  943. Particle_Impact_Anything: BLOCK_BREAK
  944.  
  945. Flamethrower:
  946. Item_Information:
  947. Item_Name: "&cFlamethrower"
  948. Item_Type: 289
  949. Item_Lore: " &8&l&m---------------------| &aType &8: &7Speciality|| &cDamage &8: &4❤❤|| &7A flamethrower that lights| &7people on fire.|| &f&lREQUIRES: &a&lVIP+| &8&l&m---------------------"
  950. Sounds_Acquired: -1-1-0
  951. Shooting:
  952. Right_Click_To_Shoot: true
  953. Cancel_Left_Click_Block_Damage: true
  954. Cancel_Right_Click_Interactions: true
  955. Recoil_Amount: 0
  956. Projectile_Amount: 1
  957. Projectile_Type: snowball
  958. Projectile_Speed: 10
  959. Projectile_Damage: 4
  960. Bullet_Spread: 1
  961. Projectile_Flames: false
  962. Projectile_Incendiary:
  963. Enable: true
  964. Duration: 50
  965. Sounds_Shoot: FIRE_IGNITE-1-1-0,FIZZ-1-1-0,FUZE-1-1-0
  966. Custom_Death_Message:
  967. Normal: "&c&l(!) &f&n<victim>&c was set alight by &f&n<shooter>&c using a &f&nFlamethrower."
  968. Ammo:
  969. Enable: true
  970. Ammo_Item_ID: 372
  971. Ammo_Name_Check: true
  972. Take_Ammo_Per_Shot: false
  973. Sneak:
  974. Enable: false
  975. No_Recoil: true
  976. Bullet_Spread: 0.9
  977. Fully_Automatic:
  978. Enable: true
  979. Fire_Rate: 3
  980. Reload:
  981. Enable: true
  982. Take_Ammo_On_Reload: true
  983. Reload_Amount: 10
  984. Reload_Duration: 40
  985. Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
  986. Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
  987. Explosions:
  988. Enable: true
  989. Knockback: 2
  990. Damage_Multiplier: 8
  991. Explosion_No_Grief: true
  992. Explosion_Radius: 8
  993. Ignite_Victims: true
  994. Sounds_Shooter: SHOOT_ARROW
  995. Firearm_Action:
  996. Type: slide
  997. Close_Duration: 10
  998. Close_Shoot_Delay: 16
  999. Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
  1000. Scope:
  1001. Enable: false
  1002. Zoom_Amount: 5
  1003. Zoom_Bullet_Spread: 0
  1004. Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
  1005. Abilities:
  1006. Reset_Hit_Cooldown: true
  1007. Hit_Events:
  1008. Enable: true
  1009. Sounds_Shooter: SHOOT_ARROW-1-2-0
  1010. Barret:
  1011. Item_Information:
  1012. Item_Name: "&cBarret 50-Cal"
  1013. Item_Type: 288
  1014. Item_Lore: " &8&l&m---------------------| &aType &8: &4Admin| &cDamage &8: &4❤❤❤❤❤❤❤❤❤❤|| &7A huge sniper-rifle that| &7one-shots anyone.|| &f&lREQUIRES: &4Admin| &8&l&m---------------------"
  1015. Sounds_Acquired:
  1016. Shooting:
  1017. Right_Click_To_Shoot: true
  1018. Cancel_Left_Click_Block_Damage: true
  1019. Cancel_Right_Click_Interactions: true
  1020. Projectile_Amount: 1
  1021. Projectile_Type: snowball
  1022. Projectile_Speed: 100
  1023. Projectile_Damage: 40
  1024. Bullet_Spread: 0
  1025. Sounds_Shoot: IRONGOLEM_HIT-1-0-0,SKELETON_HURT-1-0-0,ZOMBIE_WOOD-1-0-0
  1026. Custom_Death_Message:
  1027. Normal: "&c&l(!) &f&n<victim>&c was obliterated by &f&n<shooter>&c using a &f&nBarret 50-Cal."
  1028. Reload:
  1029. Enable: false
  1030. Take_Ammo_On_Reload: false
  1031. Starting_Amount: 1
  1032. Reload_Amount: 1
  1033. Reload_Bullets_Individually: true
  1034. Reload_Duration: 10
  1035. Sounds_Reloading: NOTE_STICKS
  1036. Firearm_Action:
  1037. Type: bolt
  1038. Open_Duration: 15
  1039. Close_Duration: 15
  1040. Close_Shoot_Delay: 10
  1041. Sound_Open: NOTE_STICKS,PISTON_RETRACT
  1042. Sound_Close: PISTON_EXTEND
  1043. Headshot:
  1044. Enable: true
  1045. Bonus_Damage: 10
  1046. Sounds_Shooter: NOTE_PLING
  1047. Sounds_Victim: VILLAGER_DEATH
  1048. Abilities:
  1049. Reset_Hit_Cooldown: true
  1050. Knockback: 3
  1051. Particles:
  1052. Enable: true
  1053. Particle_Terrain: true
  1054. Scope:
  1055. Enable: true
  1056. Night_Vision: true
  1057. Zoom_Amount: 5
  1058. Sounds_Toggle_Zoom: NOTE_STICKS
  1059. Hit_Events:
  1060. Enable: true
  1061. Sounds_Shooter: SHOOT_ARROW
  1062.  
  1063. Prototype:
  1064. Item_Information:
  1065. Item_Name: "&cPrototype"
  1066. Item_Type: 288
  1067. Item_Lore: " &8&l&m---------------------| &aType &8: &4Admin| &cDamage &8: &4❤❤❤❤❤❤❤❤❤❤|| &7A huge sniper-rifle that| &7one-shots anyone.|| &f&lREQUIRES: &4Admin| &8&l&m---------------------"
  1068. Sounds_Acquired:
  1069. Shooting:
  1070. Right_Click_To_Shoot: true
  1071. Cancel_Left_Click_Block_Damage: true
  1072. Cancel_Right_Click_Interactions: true
  1073. Projectile_Amount: 1
  1074. Projectile_Type: snowball
  1075. Projectile_Speed: 100
  1076. Projectile_Damage: 40
  1077. Bullet_Spread: 0
  1078. Sounds_Shoot: IRONGOLEM_HIT-1-0-0,SKELETON_HURT-1-0-0,ZOMBIE_WOOD-1-0-0
  1079. Custom_Death_Message:
  1080. Normal: "&c&l(!) &f&n<victim>&c was destroyed by &f&n<shooter>&c using a &f&nPrototype."
  1081. Reload:
  1082. Enable: false
  1083. Take_Ammo_On_Reload: false
  1084. Starting_Amount: 1
  1085. Reload_Amount: 1
  1086. Reload_Bullets_Individually: true
  1087. Reload_Duration: 10
  1088. Sounds_Reloading: NOTE_STICKS
  1089. Firearm_Action:
  1090. Type: bolt
  1091. Open_Duration: 15
  1092. Close_Duration: 15
  1093. Close_Shoot_Delay: 10
  1094. Sound_Open: NOTE_STICKS,PISTON_RETRACT
  1095. Sound_Close: PISTON_EXTEND
  1096. Headshot:
  1097. Enable: true
  1098. Bonus_Damage: 10
  1099. Sounds_Shooter: NOTE_PLING
  1100. Sounds_Victim: VILLAGER_DEATH
  1101. Abilities:
  1102. Reset_Hit_Cooldown: true
  1103. Knockback: 3
  1104. Particles:
  1105. Enable: true
  1106. Particle_Terrain: true
  1107. Scope:
  1108. Enable: true
  1109. Night_Vision: true
  1110. Zoom_Amount: 5
  1111. Sounds_Toggle_Zoom: NOTE_STICKS
  1112. Hit_Events:
  1113. Enable: true
  1114. Sounds_Shooter: SHOOT_ARROW
  1115. CupidCrossBow:
  1116. Item_Information:
  1117. Item_Name: "&cCupid's Crossbow"
  1118. Item_Type: 334
  1119. Item_Lore: " &8&l&m---------------------| &aType &8: &dLimited| &cDamage &8: &4❤❤❤❤❤❤❤|| &7A rare crossbow created by| &7Cupid, that is best at far range.| &8&l&m---------------------"
  1120. Sounds_Acquired: BAT_TAKEOFF-1-1-0
  1121. Shooting:
  1122. Right_Click_To_Shoot: true
  1123. Cancel_Left_Click_Block_Damage: true
  1124. Cancel_Right_Click_Interactions: true
  1125. Delay_Between_Shots: 2
  1126. Projectile_Amount: 1
  1127. Projectile_Type: arrow
  1128. Projectile_Speed: 45
  1129. Projectile_Damage: 14
  1130. Bullet_Spread: 4
  1131. Sounds_Shoot: IRONGOLEM_HIT-1-2-0,ZOMBIE_METAL-1-2-0
  1132. Custom_Death_Message:
  1133. Normal: "&c&l(!) &f&n<victim>&c was stung by &f&n<shooter>&c using &f&nCupid`s Crossbow"
  1134. Reload:
  1135. Enable: true
  1136. Reload_Amount: 1
  1137. Reload_Duration: 500
  1138. Sounds_Reloading: LEVEL_UP-1-1-10,FIRE_IGNITE-1-2-28
  1139. Headshot:
  1140. Enable: true
  1141. Bonus_Damage: 8
  1142. Message_Shooter: " &6&l* HEADSHOT *"
  1143. Message_Victim: " &6&l* HEADSHOTT *"
  1144. Scope:
  1145. Enable: true
  1146. Night_Vision: true
  1147. Zoom_Bullet_Spread: 0
  1148. Zoom_Amount: 5
  1149. Sounds_Toggle_Zoom: NOTE_STICKS
  1150. Firearm_Action:
  1151. Type: revolver
  1152. Open_Duration: 5
  1153. Close_Duration: 5
  1154. Sound_Open: DOOR_OPEN-1-2-0
  1155. Sound_Close: DOOR_CLOSE-1-2-0
  1156. Abilities:
  1157. Reset_Hit_Cooldown: true
  1158. Death_No_Drop: true
  1159. Hit_Events:
  1160. Enable: true
  1161. Sounds_Shooter: SHOOT_ARROW-1-2-0
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