Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- 3977x ...E\modules\Armory\CharacterArmory\CharacterArmory.lua:874: attempt to index field '?' (a nil value)
- ...E\modules\Armory\CharacterArmory\CharacterArmory.lua:874: in function `Update_Gear'
- ...E\modules\Armory\CharacterArmory\CharacterArmory.lua:704: in function <...E\modules\Armory\CharacterArmory\CharacterArmory.lua:696>
- [C]: in function `Show'
- FrameXML\UIParent.lua:2420: in function `SetUIPanel'
- FrameXML\UIParent.lua:2261: in function `ShowUIPanel'
- FrameXML\UIParent.lua:2132: in function <FrameXML\UIParent.lua:2128>
- [C]: in function `SetAttribute'
- FrameXML\UIParent.lua:2914: in function `ShowUIPanel'
- FrameXML\CharacterFrame.lua:21: in function <FrameXML\CharacterFrame.lua:5>
- [C]: in function `ToggleCharacter'
- [string "TOGGLECHARACTER0"]:1: in function <[string "TOGGLECHARACTER0"]:1>
- Locals:
- self = CharacterArmory {
- 0 = <userdata>
- OnEnter = <function> defined @ElvUI_SLE\modules\Armory\CharacterArmory\CharacterArmory.lua:78
- GemSocket_OnRecieveDrag = <function> defined @ElvUI_SLE\modules\Armory\CharacterArmory\CharacterArmory.lua:135
- ScanTT = Knight_CharacterArmory_ScanTT {
- }
- BG = <unnamed> {
- }
- Illusion_OnLeave = <function> defined @ElvUI_SLE\modules\Armory\CharacterArmory\CharacterArmory.lua:189
- LegionArtifactMonitor_UpdateLayout = <function> defined @ElvUI_SLE\modules\Armory\CharacterArmory\CharacterArmory.lua:1133
- FeetSlot = <unnamed> {
- }
- LegionArtifactMonitor_SearchPowerItem = <function> defined @ElvUI_SLE\modules\Armory\CharacterArmory\CharacterArmory.lua:1289
- Transmogrify_OnLeave = <function> defined @ElvUI_SLE\modules\Armory\CharacterArmory\CharacterArmory.lua:162
- HandsSlot = <unnamed> {
- }
- ScanData = <function> defined @ElvUI_SLE\modules\Armory\CharacterArmory\CharacterArmory.lua:696
- GemSocket_OnClick = <function> defined @ElvUI_SLE\modules\Armory\CharacterArmory\CharacterArmory.lua:105
- MainHandSlot = <unnamed> {
- }
- Illusion_OnClick = <function> defined @ElvUI_SLE\modules\Armory\CharacterArmory\CharacterArmory.lua:193
- UpdateIlvlFont = <function> defined @ElvUI_SLE\modules\Armory\CharacterArmory\CharacterArmory.lua:1547
- Transmogrify_OnClick = <function> defined @ElvUI_SLE\modules\Armory\CharacterArmory\CharacterArmory.lua:168
- DurabilityUpdated = true
- WristSlot = <unnamed> {
- }
- Update_Durability = <function> defined @ElvUI_SLE\modules\Armory\CharacterArmory\CharacterArmory.lua:715
- BackSlot = <unnamed> {
- }
- Update_BG = <function> defined @ElvUI_SLE\modules\Armory\CharacterArmory\CharacterArmory.lua:1387
- UpdateSettings = <function> defined @ElvUI_SLE\modules\Armory\CharacterArmory\CharacterArmory.lua:1484
- ArtifactMonitor = <unnamed> {
- }
- SecondaryHandSlot = <unnamed> {
- }
- TabardSlot = <unnamed> {
- }
- Finger0Slot = <unnamed> {
- }
- DisplayUpdater = <unnamed> {
- }
- NeckSlot = <unnamed> {
- }
- Trinket0Slot = <unnamed> {
- }
- Update_Display = <function> defined @ElvUI_SLE\modules\Armory\CharacterArmory\CharacterArmory.lua:1398
- Illusion_OnEnter = <function> defined @ElvUI_SLE\modules\Armory\CharacterArmory\CharacterArmory.lua:183
- Finger1Slot = <unnamed> {
- }
- LegsSlot = <unnamed> {
- }
- Trinket1Slot = <unnamed> {
- }
- Update_Gear = <function> defined @ElvUI_SLE\modules\Armory\CharacterArmory\CharacterArmory.lua:752
- ChestSlot = <unnamed> {
- }
- LegionArtifactMonitor_ClearPowerItemSearching = <function> defined @ElvUI_SLE\modules\Armory\CharacterArmory\CharacterArmory.lua:1379
- ElvOverlayToggle = <function> defined @ElvUI_SLE\modules\Armory\CharacterArmory\CharacterArmory.lua:1558
- ClearTooltip = <function> defined @ElvUI_SLE\modules\Armory\CharacterArmory\CharacterArmory.lua:740
- ShirtSlot = <unnamed> {
- }
- OnLeave = <function> defined @ElvUI_SLE\modules\Armory\CharacterArmory\CharacterArmory.lua:100
- LegionArtifactMonitor_UpdateData = <function> defined @ElvUI_SLE\modules\Armory\CharacterArmory\CharacterArmory.lua:1228
- ShoulderSlot = <unnamed> {
- }
- Transmogrify_OnEnter = <function> defined @ElvUI_SLE\modules\Armory\CharacterArmory\CharacterArmory.lua:154
- WaistSlot = <unnamed> {
- }
- HeadSlot = <unnamed> {
- }
- }
- ErrorDetected = nil
- NeedUpdate = nil
- NeedUpdateList = nil
- R = 0.67
- G = 0.84
- B = 1
- Slot = <unnamed> {
- Durability = <unnamed> {
- }
- Direction = "RIGHT"
- SocketWarning = <unnamed> {
- }
- Socket1 = <unnamed> {
- }
- ID = 16
- EmptyTexture = "interface\paperdoll\UI-PaperDoll-Slot-MainHand.blp"
- ItemLevel = <unnamed> {
- }
- EnchantWarning = <unnamed> {
- }
- TransmogrifyAnchor = <unnamed> {
- }
- Socket3 = <unnamed> {
- }
- IllusionAnchor = <unnamed> {
- }
- GemCount_Enable = 2
- ItemRarity = 6
- Socket2 = <unnam
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement