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Jul 3rd, 2020
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  1. new Text:TDEditor_TD[5];
  2.  
  3. TDEditor_TD[0] = TextDrawCreate(543.181701, 5.716632, "K");
  4. TextDrawLetterSize(TDEditor_TD[0], 0.980705, 3.454998);
  5. TextDrawAlignment(TDEditor_TD[0], 1);
  6. TextDrawColor(TDEditor_TD[0], 4390911);
  7. TextDrawSetShadow(TDEditor_TD[0], 0);
  8. TextDrawSetOutline(TDEditor_TD[0], 1);
  9. TextDrawBackgroundColor(TDEditor_TD[0], 100);
  10. TextDrawFont(TDEditor_TD[0], 0);
  11. TextDrawSetProportional(TDEditor_TD[0], 1);
  12. TextDrawSetShadow(TDEditor_TD[0], 0);
  13.  
  14. TDEditor_TD[1] = TextDrawCreate(567.922729, 20.966665, "egged");
  15. TextDrawLetterSize(TDEditor_TD[1], 0.433117, 1.727499);
  16. TextDrawAlignment(TDEditor_TD[1], 1);
  17. TextDrawColor(TDEditor_TD[1], -1);
  18. TextDrawSetShadow(TDEditor_TD[1], 0);
  19. TextDrawSetOutline(TDEditor_TD[1], 1);
  20. TextDrawBackgroundColor(TDEditor_TD[1], 100);
  21. TextDrawFont(TDEditor_TD[1], 2);
  22. TextDrawSetProportional(TDEditor_TD[1], 1);
  23. TextDrawSetShadow(TDEditor_TD[1], 0);
  24.  
  25. TDEditor_TD[2] = TextDrawCreate(546.000061, 34.049991, "blue_server");
  26. TextDrawLetterSize(TDEditor_TD[2], 0.400000, 1.600000);
  27. TextDrawAlignment(TDEditor_TD[2], 1);
  28. TextDrawColor(TDEditor_TD[2], 6881279);
  29. TextDrawSetShadow(TDEditor_TD[2], 1);
  30. TextDrawSetOutline(TDEditor_TD[2], 0);
  31. TextDrawBackgroundColor(TDEditor_TD[2], 255);
  32. TextDrawFont(TDEditor_TD[2], 3);
  33. TextDrawSetProportional(TDEditor_TD[2], 1);
  34. TextDrawSetShadow(TDEditor_TD[2], 1);
  35.  
  36. TDEditor_TD[3] = TextDrawCreate(501.764587, 99.149978, "HOUR:_10:10:10");
  37. TextDrawLetterSize(TDEditor_TD[3], 0.391529, 1.500832);
  38. TextDrawAlignment(TDEditor_TD[3], 1);
  39. TextDrawColor(TDEditor_TD[3], 14680063);
  40. TextDrawSetShadow(TDEditor_TD[3], 0);
  41. TextDrawSetOutline(TDEditor_TD[3], 1);
  42. TextDrawBackgroundColor(TDEditor_TD[3], 255);
  43. TextDrawFont(TDEditor_TD[3], 3);
  44. TextDrawSetProportional(TDEditor_TD[3], 1);
  45. TextDrawSetShadow(TDEditor_TD[3], 0);
  46.  
  47. TDEditor_TD[4] = TextDrawCreate(501.764587, 113.749755, "DATE:_20.20.2020");
  48. TextDrawLetterSize(TDEditor_TD[4], 0.391529, 1.500832);
  49. TextDrawAlignment(TDEditor_TD[4], 1);
  50. TextDrawColor(TDEditor_TD[4], 14680063);
  51. TextDrawSetShadow(TDEditor_TD[4], 0);
  52. TextDrawSetOutline(TDEditor_TD[4], 1);
  53. TextDrawBackgroundColor(TDEditor_TD[4], 255);
  54. TextDrawFont(TDEditor_TD[4], 3);
  55. TextDrawSetProportional(TDEditor_TD[4], 1);
  56. TextDrawSetShadow(TDEditor_TD[4], 0);
  57.  
  58.  
  59.  
  60. //Player TextDraws:
  61.  
  62.  
  63. new Text:TDEditor_PTD[MAX_PLAYERS][4];
  64.  
  65. TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 85.664688, 319.500091, "Speed:_197_km/h");
  66. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.323294, 1.705000);
  67. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][0], 0.000000, 121.000000);
  68. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 2);
  69. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], -1);
  70. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][0], 1);
  71. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][0], 88);
  72. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  73. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], 1);
  74. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
  75. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 2);
  76. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 1);
  77. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  78.  
  79. TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 83.064735, 430.333465, "FUEL:_100");
  80. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][1], 0.323294, 1.705000);
  81. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][1], 0.000000, 68.000000);
  82. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 2);
  83. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], -1);
  84. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][1], 1);
  85. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][1], 88);
  86. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  87. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][1], 1);
  88. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 255);
  89. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 2);
  90. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 1);
  91. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  92.  
  93. TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 85.664688, 279.397644, "ODOM:_1000KM");
  94. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][2], 0.323294, 1.705000);
  95. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][2], 0.000000, 121.000000);
  96. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 2);
  97. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], -1);
  98. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][2], 1);
  99. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][2], 88);
  100. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  101. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][2], 1);
  102. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][2], 255);
  103. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 2);
  104. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 1);
  105. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  106.  
  107. TDEditor_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 85.664688, 299.298858, "LOCKED");
  108. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][3], 0.378351, 1.681666);
  109. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][3], 0.000000, 121.000000);
  110. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][3], 2);
  111. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][3], -1);
  112. PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][3], 1);
  113. PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][3], 88);
  114. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  115. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][3], 1);
  116. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][3], 255);
  117. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][3], 2);
  118. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][3], 1);
  119. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
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