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- new Text:TDEditor_TD[5];
- TDEditor_TD[0] = TextDrawCreate(543.181701, 5.716632, "K");
- TextDrawLetterSize(TDEditor_TD[0], 0.980705, 3.454998);
- TextDrawAlignment(TDEditor_TD[0], 1);
- TextDrawColor(TDEditor_TD[0], 4390911);
- TextDrawSetShadow(TDEditor_TD[0], 0);
- TextDrawSetOutline(TDEditor_TD[0], 1);
- TextDrawBackgroundColor(TDEditor_TD[0], 100);
- TextDrawFont(TDEditor_TD[0], 0);
- TextDrawSetProportional(TDEditor_TD[0], 1);
- TextDrawSetShadow(TDEditor_TD[0], 0);
- TDEditor_TD[1] = TextDrawCreate(567.922729, 20.966665, "egged");
- TextDrawLetterSize(TDEditor_TD[1], 0.433117, 1.727499);
- TextDrawAlignment(TDEditor_TD[1], 1);
- TextDrawColor(TDEditor_TD[1], -1);
- TextDrawSetShadow(TDEditor_TD[1], 0);
- TextDrawSetOutline(TDEditor_TD[1], 1);
- TextDrawBackgroundColor(TDEditor_TD[1], 100);
- TextDrawFont(TDEditor_TD[1], 2);
- TextDrawSetProportional(TDEditor_TD[1], 1);
- TextDrawSetShadow(TDEditor_TD[1], 0);
- TDEditor_TD[2] = TextDrawCreate(546.000061, 34.049991, "blue_server");
- TextDrawLetterSize(TDEditor_TD[2], 0.400000, 1.600000);
- TextDrawAlignment(TDEditor_TD[2], 1);
- TextDrawColor(TDEditor_TD[2], 6881279);
- TextDrawSetShadow(TDEditor_TD[2], 1);
- TextDrawSetOutline(TDEditor_TD[2], 0);
- TextDrawBackgroundColor(TDEditor_TD[2], 255);
- TextDrawFont(TDEditor_TD[2], 3);
- TextDrawSetProportional(TDEditor_TD[2], 1);
- TextDrawSetShadow(TDEditor_TD[2], 1);
- TDEditor_TD[3] = TextDrawCreate(501.764587, 99.149978, "HOUR:_10:10:10");
- TextDrawLetterSize(TDEditor_TD[3], 0.391529, 1.500832);
- TextDrawAlignment(TDEditor_TD[3], 1);
- TextDrawColor(TDEditor_TD[3], 14680063);
- TextDrawSetShadow(TDEditor_TD[3], 0);
- TextDrawSetOutline(TDEditor_TD[3], 1);
- TextDrawBackgroundColor(TDEditor_TD[3], 255);
- TextDrawFont(TDEditor_TD[3], 3);
- TextDrawSetProportional(TDEditor_TD[3], 1);
- TextDrawSetShadow(TDEditor_TD[3], 0);
- TDEditor_TD[4] = TextDrawCreate(501.764587, 113.749755, "DATE:_20.20.2020");
- TextDrawLetterSize(TDEditor_TD[4], 0.391529, 1.500832);
- TextDrawAlignment(TDEditor_TD[4], 1);
- TextDrawColor(TDEditor_TD[4], 14680063);
- TextDrawSetShadow(TDEditor_TD[4], 0);
- TextDrawSetOutline(TDEditor_TD[4], 1);
- TextDrawBackgroundColor(TDEditor_TD[4], 255);
- TextDrawFont(TDEditor_TD[4], 3);
- TextDrawSetProportional(TDEditor_TD[4], 1);
- TextDrawSetShadow(TDEditor_TD[4], 0);
- //Player TextDraws:
- new Text:TDEditor_PTD[MAX_PLAYERS][4];
- TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 85.664688, 319.500091, "Speed:_197_km/h");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.323294, 1.705000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][0], 0.000000, 121.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 2);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], -1);
- PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][0], 1);
- PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][0], 88);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], 1);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 2);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
- TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 83.064735, 430.333465, "FUEL:_100");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][1], 0.323294, 1.705000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][1], 0.000000, 68.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 2);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], -1);
- PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][1], 1);
- PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][1], 88);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][1], 1);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 2);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
- TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 85.664688, 279.397644, "ODOM:_1000KM");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][2], 0.323294, 1.705000);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][2], 0.000000, 121.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 2);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], -1);
- PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][2], 1);
- PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][2], 88);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][2], 1);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][2], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 2);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
- TDEditor_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 85.664688, 299.298858, "LOCKED");
- PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][3], 0.378351, 1.681666);
- PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][3], 0.000000, 121.000000);
- PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][3], 2);
- PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][3], -1);
- PlayerTextDrawUseBox(playerid, TDEditor_PTD[playerid][3], 1);
- PlayerTextDrawBoxColor(playerid, TDEditor_PTD[playerid][3], 88);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
- PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][3], 1);
- PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][3], 255);
- PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][3], 2);
- PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][3], 1);
- PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
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