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RICLYX1337

Untitled

Feb 14th, 2020
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  1. [1] = {
  2. ["children"] = {
  3. [1] = {
  4. ["children"] = {
  5. [1] = {
  6. ["children"] = {
  7. },
  8. ["self"] = {
  9. ["StartColor"] = Vector(255, 255, 255),
  10. ["DrawOrder"] = 0,
  11. ["UniqueID"] = "1960413139",
  12. ["Length"] = 100,
  13. ["StartSize"] = 3,
  14. ["AngleOffset"] = Angle(0, 0, 0),
  15. ["EndSize"] = 0,
  16. ["Spacing"] = 1,
  17. ["OwnerName"] = "self",
  18. ["Stretch"] = false,
  19. ["AimPartName"] = "",
  20. ["Bone"] = "head",
  21. ["StartAlpha"] = 1,
  22. ["TrailPath"] = "sprites/physgbeamb",
  23. ["EndAlpha"] = 1,
  24. ["EditorExpand"] = false,
  25. ["Position"] = Vector(0, 0, 0),
  26. ["AimPartUID"] = "",
  27. ["EyeAngles"] = false,
  28. ["Hide"] = false,
  29. ["Name"] = "",
  30. ["BlendMode"] = "",
  31. ["Angles"] = Angle(0, 0, 0),
  32. ["NoTextureFiltering"] = false,
  33. ["IgnoreZ"] = false,
  34. ["PositionOffset"] = Vector(0, 0, 0),
  35. ["IsDisturbing"] = false,
  36. ["EndColor"] = Vector(255, 255, 255),
  37. ["Translucent"] = false,
  38. ["ClassName"] = "trail",
  39. },
  40. },
  41. [2] = {
  42. ["children"] = {
  43. },
  44. ["self"] = {
  45. ["TargetPartName"] = "",
  46. ["TargetPartUID"] = "",
  47. ["Axis"] = "",
  48. ["Input"] = "time",
  49. ["ClassName"] = "proxy",
  50. ["InputMultiplier"] = 13.1,
  51. ["OwnerName"] = "self",
  52. ["VelocityRoughness"] = 10,
  53. ["Offset"] = 0,
  54. ["EditorExpand"] = false,
  55. ["ResetVelocitiesOnHide"] = true,
  56. ["ZeroEyePitch"] = false,
  57. ["Max"] = -149.5,
  58. ["Pow"] = -1.2,
  59. ["UniqueID"] = "3091204795",
  60. ["AimPartUID"] = "",
  61. ["Min"] = 140.7,
  62. ["Hide"] = false,
  63. ["Name"] = "",
  64. ["VariableName"] = "Angles",
  65. ["AffectChildren"] = false,
  66. ["PlayerAngles"] = false,
  67. ["Additive"] = false,
  68. ["InputDivider"] = 1,
  69. ["IsDisturbing"] = false,
  70. ["RootOwner"] = false,
  71. ["Function"] = "sin",
  72. ["Expression"] = "",
  73. },
  74. },
  75. },
  76. ["self"] = {
  77. ["Skin"] = 0,
  78. ["Invert"] = false,
  79. ["LightBlend"] = 1,
  80. ["CellShade"] = 0,
  81. ["OwnerName"] = "self",
  82. ["AimPartName"] = "",
  83. ["IgnoreZ"] = false,
  84. ["AimPartUID"] = "",
  85. ["Passes"] = 1,
  86. ["Name"] = "",
  87. ["NoTextureFiltering"] = false,
  88. ["DoubleFace"] = false,
  89. ["PositionOffset"] = Vector(0, 0, 0),
  90. ["IsDisturbing"] = false,
  91. ["Fullbright"] = false,
  92. ["EyeAngles"] = false,
  93. ["DrawOrder"] = 0,
  94. ["TintColor"] = Vector(0, 0, 0),
  95. ["UniqueID"] = "203967252",
  96. ["Translucent"] = false,
  97. ["LodOverride"] = -1,
  98. ["BlurSpacing"] = 0,
  99. ["Alpha"] = 1,
  100. ["Material"] = "",
  101. ["UseWeaponColor"] = false,
  102. ["UsePlayerColor"] = false,
  103. ["UseLegacyScale"] = false,
  104. ["Bone"] = "spine 2",
  105. ["Color"] = Vector(255, 255, 255),
  106. ["Brightness"] = 1,
  107. ["BoneMerge"] = false,
  108. ["BlurLength"] = 0,
  109. ["Position"] = Vector(2.51708984375, 0.1455078125, 0.535888671875),
  110. ["AngleOffset"] = Angle(0, 0, 0),
  111. ["AlternativeScaling"] = false,
  112. ["Hide"] = false,
  113. ["OwnerEntity"] = false,
  114. ["Scale"] = Vector(1, 1, 1),
  115. ["ClassName"] = "model",
  116. ["EditorExpand"] = true,
  117. ["Size"] = 0.15,
  118. ["ModelFallback"] = "",
  119. ["Angles"] = Angle(-2285.7058105469, -1.0672170702719e-07, 87.531959533691),
  120. ["TextureFilter"] = 3,
  121. ["Model"] = "models/props/cs_assault/MoneyPalletE.mdl",
  122. ["BlendMode"] = "",
  123. },
  124. },
  125. },
  126. ["self"] = {
  127. ["DrawOrder"] = 0,
  128. ["UniqueID"] = "311165895",
  129. ["AimPartUID"] = "",
  130. ["Hide"] = false,
  131. ["Duplicate"] = false,
  132. ["ClassName"] = "group",
  133. ["OwnerName"] = "self",
  134. ["IsDisturbing"] = false,
  135. ["Name"] = "my outfit",
  136. ["EditorExpand"] = true,
  137. },
  138. },
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